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XP

EV

IL

Campaign

GO

Race

Size Skill Ranks Hit Die Level

MALE

Player

CHARACTER SHEET

3.5e
L FU W LA OD

Name

CHARACTER
FEMALE

CLASSES

ABILITIES
Ability Score
Item Bonus

Ability Modi er

Temp Bonus

Temp Modi er

STR CON DEX INT WIS CHA SPECIAL ABILITIES

STR CON DEX INT WIS CHA

STR CON DEX INT WIS CHA


(Round down)

1 2 3 4 5
Max Ranks

Appraise Balance Bluff Climb Concentration Decipher Script Diplomacy Disable Device Disguise Escape Artist Forgery Gather Information Handle Animal Heal Hide Intimidate Jump Listen Move Silently Open Lock Ride Search Sense Motive Sleight of Hand Spellcraft Spot Survival Track Swim Tumble Use Magic Device Use Rope Knowledge:
Trained

AO CH C TI

Size Modi er Level Adjustment

d d d d d SKILLS /
= ECL + 3 Untrained Skill Bonus Racial, Class Skills Ranks Feats, Synergy 1 2 3 4 5

Effective Character Level

Favoured Armour Misc Enemy Check Bonus Penalty

Ability Modi er = (Total Ability Score - 10) 2

FEATS

INT DEX CHA STR CON INT CHA INT CHA DEX INT CHA CHA WIS DEX CHA STR WIS DEX DEX DEX INT WIS DEX INT WIS WIS
SURVIVAL

- Size mod x4 + Size diff x4

STR DEX CHA DEX INT

- 1 per 5lb carried

LANGUAGES

Other skills: Craft - INT Perform - CHA

Knowledge - INT Profession - WIS

ATTACKS
Attack Bonus Damage Critical

INITIATIVE
INITIATIVE BONUS
Feats Misc

Range

Type

INIT = DEX +
SPEED
SPEED ft sq

+
Temp Speed

ft
Ammo

sq

Special Ammo

Speed with Armour

ft
Fly Speed

sq

ft

sq

Swim Speed Range Type Attack Bonus Damage Critical

Climb Speed

ft

sq

ft

sq

ft

sq

ft

sq

BASE ATTACK BONUS

BASE ATTACK
MELEE ATTACK RANGED ATTACK

Range

Type

Attack Bonus

Damage

Critical

ft

sq

Temp Attack Bonus

Morale Bonus

Buffs

Nerfs

Power Attack

Range

Type

Attack Bonus

Damage

Critical

+ +

=
Morale Bonus

+
Buffs

Nerfs

Power Attack

ft

sq

Temp Damage Bonus

Range

Type

Attack Bonus

Damage

Critical

ft
Ammo

sq

# #
SAVES
Base Racial Misc Temp

Special Ammo

#
GRAPPLE BONUS

GRAPPLE
Size Modi er 4 Base Attack Misc

Ammo

Special Ammo

#
HEALTH
Dying

+ 4 + STR +
Non-lethal Unconcious

FORTITUDE SAVE

HIT POINTS Wounds hp

Stable

FORT REF WILL

= CON + = DEX + = WIS +


Improved Evasion

+ + +

+ + +
Trap Sense

+ + +

hp

hp
De ection Modi er

REFLEX SAVE WILL SAVE


Evasion Endurance

ARMOUR CLASS
ARMOUR CLASS
Armour AC Shield AC Natural Armour Size Modi er Misc

AC AC AC
Temp AC

= 10 + DEX + = 10 / + /

+ + /

+ + /

+ + +

+ + +

FLAT-FOOTED ARMOUR CLASS

TOUCH ARMOUR CLASS

= 10 + DEX

Spell Resistance Conditional Modi ers

EFFECTS

AC
Damage Reduction

/
METAMAGIC COMBAT ABILITIES

CLERIC

Class Level Caster Level


GO

PREPARED SPELLS

DEITY

0
L FU W LA IL OD AO CH C TI

Domain Spell

SPELLS
0 1 2 3 4 5 6 7 8 9
Spell Save DC = 10 + WIS + Spell Level Domain Spell Domain Spell
WIS WIS - 4 WIS - 8 WIS - 12

EV

Spell Save DC

Spells per day

Base Bonus Spells + Spells

1
Domain Spell

TURN / REBUKE UNDEAD


Turn, Halt, Rout and Destroy Undead
GO OD

Good Cleric

Evil Cleric Rebuke, Halt, Awe, Control, Dispel Turning and Bolster Undead Misc Today
L

4
Domain Spell

W LA FU EV IL

TURNS / REBUKES PER DAY

= 3 + CHA +

CH AO TI C

5
Domain Spell

1 2 3 4

TURNING CHECK

= d20 + CHA
TO TURN CREATURE MAX HIT DICE

6
Cleric Level

Turning Check

3 )+ 2

-4

Domain Spell

TO DESTROY CREATURE MAX HIT DICE


Cleric Level

7
Domain Spell

(Round down) Cleric Level

CREATURES AFFECTED TOTAL HIT DICE

= 2d6 + CHA +

8
Domain Spell

9
Domain Granted Power Domain Granted Power

CLERIC DOMAINS
Domain Granted Power

Domain Granted Power

1 2 3 4 5 6 7 8 9

1 2 3 4 5 6 7 8 9

1 2 3 4 5 6 7 8 9

HOSTILE

Origin Country
FRIENDLY HOSTILE

/ Region

/ Town
L FU W LA GO OD AO CH TI C

PORTRAIT

Religion
FRIENDLY HOSTILE

AFFILIATIONS
L FU W LA GO OD AO CH TI C

Employer
L FU W LA

HOSTILE

Current Country
FRIENDLY HOSTILE

/ Region

/ Town
L FU W LA GO OD AO CH TI C

Af liation
W LA GO OD FU L

HOSTILE

Af liation
GO OD

EV W LA FU L EV W LA FU L EV W LA FU L EV W LA FU L EV IL EV I W LA FU L L EV IL W LA FU L EV IL W LA FU L IL EV IL W LA FU L EV IL W LA FU L IL IL

FRIENDLY HOSTILE

APPEARANCE
MALE

FRIENDS AND FOES


FEMALE

Race Age Eyes De ning Features Height Hair Weight

FRIENDLY HOSTILE

GO

FRIENDLY HOSTILE

GO

Preferred Clothing

FRIENDLY HOSTILE

PERSONALITY
Motivations

FRIENDLY HOSTILE

GO

Fears

FRIENDLY HOSTILE

GO O

Likes

FRIENDLY HOSTILE

GO

Dislikes
FRIENDLY HOSTILE

GO

FRIENDLY HOSTILE

GO

Quirks

OD CH AO TI C

OD CH AO TI C

OD CH T AO IC

D CH AO TI C

OD CH AO TI C

GO

OD CH AO C TI

OD CH AO TI C

OD CH AO TI C

IL

FRIENDLY

EV

IL

EV

IL

FRIENDLY

GO

OD AO CH TI C CH AO TI C CH AO TI C

EV

IL

EV

IL

EV

IL

Name

CHARACTER BACKGROUND

Parents
FRIENDLY

ORIGINS
L FU W LA GO AO CH C TI OD

INVENTORY

Value

Weight Properties Type

ARMOUR

Head Properties

EQUIPMENT

Max Speed

Max AC DEX Face Properties

ft
Check Penalty Weight

sq
Armour AC

Spell Failure

lb

SHIELD
Properties Check Penalty Weight Spell Failure

AC

Neck / Throat Properties

Shield AC

lb

AC
Shoulders Properties

Arms / Wrists Properties

Body Properties

Torso Properties Light Load

Carried Items Weapons, Ammo Armour, Shield Worn Items Scrolls, Potions, Wands, Components Total Weight

lb lb lb lb lb lb
Properties Properties Hands Properties Waist Properties

lb
Medium Load

lb
Heavy Load

lb
Max Load

lb

MONEY
Copper Silver Gold Platinum Total
, , , , , , , , pp . , gp , sp cp

Properties

Properties

SCROLLS

POTIONS

WANDS
CHARGES CHARGES CHARGES CHARGES

# # # #

PARTY INVENTORY
Value Weight

PARTY FUNDS
Copper Silver Gold Platinum Total
Item

Cash
cp sp

, , , , , , ,

, , , , , ,

. . . . . .

, , , , , , , , , pp , gp

Inventory Debts Valuables Other items Total

QUEST ITEMS
Attained Carried by / given to

CONTAINER
Value Weight

CONTAINER
Value Weight

Total Weight Max Weight

lb lb

Total Weight Max Weight

lb lb

NOTES

Total Weight

lb

SPELL BOOK
Level Level

School

School

Cost

Cost

School

School

Cost

Cost

School

School

Cost

Cost

School

School

Cost

Cost

School

School

Cost

Cost

School

School

Cost

Cost

School

School

Cost

Cost

NPC
L FU W LA EV IL GO OD AO CH C TI

Character Name Race Allegiance Class Size Size Modi er Level

HEALTH
HIT POINTS Wounds hp
MALE

Dying

Stable

Non-lethal

Unconcious

hp

hp

COMBAT
BASE ATTACK
Temp Attack Temp Damage

ATTACKS

FEMALE

ABILITIES
Ability Score
Item Bonus

SKILLS
Temp Bonus

Ability Modi er

Skill

STR CON DEX INT WIS CHA

STR CON DEX INT WIS CHA


EQUIPMENT

Balance Climb Escape Artist Hide Jump Listen Move Silently Search Sense Motive Spot Survival Swim

Ability Modi er = (Total Ability Score - 10) 2

Properties

DEX STR DEX DEX STR WIS DEX INT WIS WIS WIS STR

Ranks Racial, Feats

+
INITIATIVE BONUS
Misc

Range

Attack Bonus

Damage

Critical

ft

sq

INIT = DEX +
SPEED ft sq
Size Modi er Temp Speed

Range

Attack Bonus

Damage

Critical

ft

sq

ft

sq
Misc Range

Attack Bonus

Damage

Critical

GRAPPLE BONUS
Base Attack

+ STR + x 4 +
Base Save Misc Temp Range

ft

sq

SAVING THROWS
FORTITUDE SAVE

Attack Bonus

Damage

Critical

FORT = CON +
REFLEX SAVE

+ + + AC AC AC

ft

sq

DEFENCE
ARMOUR CLASS
Armour & Shield Size Modi er Misc Modi er

REF
Properties

= DEX +

WILL SAVE

= 10 + DEX + = 10 / + / /

+ + +

INVENTORY

WILL = WIS +
Evasion

FLAT-FOOTED ARMOUR CLASS TOUCH ARMOUR CLASS

= 10 + DEX

Properties

EFFECTS

Temp AC

Spell Resistance Damage Reduction

AC
Properties

COMBAT ABILITIES

Properties

3.5e

L FU W LA IL EV

L FU W LA

L FU W LA

L FU W LA

L FU W LA

L FU W LA

L FU W LA

L FU W LA

L FU W LA

L FU W LA

OD

OD

OD

OD

OD

OD

OD

OD

OD

GO

GO

GO

GO

GO

GO

GO

GO

GO

IL

IL

IL

IL

IL

IL

IL

IL

GO AO CH

OD C TI

EV

EV

EV

EV

EV

EV

EV

EV

Campaign

PARTY

Name

Name

Name

Name

Name

Name

Name

Name

Name

DEFENCE & SAVING THROWS


FORTITUDE SAVE REFLEX SAVE WILL SAVE ARMOUR CLASS TOUCH AC FLAT-FOOTED AC

SKILLS
Appraise Balance Climb Concentration Decipher Script Diplomacy Disguise Forgery Gather Information Handle Animal Heal Hide Listen Move Silently Ride Sense Motive Spellcraft Spot Survival Use Magic Device

LANGUAGES

Name

XP

EV

AO CH C TI

AO CH C TI

AO CH C TI

AO CH C TI

AO CH C TI

AO CH C TI

AO CH C TI

AO CH C TI

AO CH C TI

IL

Spot

Ride
Campaign

Hide

Heal

NPC GROUP
3.5e
GO C TI EV AO CH OD L FU W LA IL

Climb

Listen

Forgery

Balance

Survival

Disguise

Appraise

Spellcraft

Diplomacy

TOUCH AC

Sense Motive

Move Silently

Concentration
Organisation

Handle Animal

Decipher Script

REFLEX SAVE

Use Magic Device

Gather Information

WILL SAVE ARMOUR CLASS


NPC NPC NPC NPC NPC NPC NPC NPC NPC NPC NPC NPC NPC NPC NPC NPC NPC NPC NPC NPC Rank / Position Rank / Position Rank / Position Rank / Position Rank / Position Rank / Position Rank / Position Rank / Position Rank / Position Rank / Position Rank / Position Rank / Position Rank / Position Rank / Position Rank / Position Rank / Position Rank / Position Rank / Position Rank / Position Rank / Position

FLAT-FOOTED AC

FORTITUDE SAVE

SKILLS

DEFENCE & SAVING THROWS

LANGUAGES

3.5e

7 8 9 10 11
Campaign Page

19 20 21 22 23 12 24

31 32 33 34 35 36

TIMELINE

Era

of 6 7 8 9 10 11 12

13 14 15 16 17 18 19 20 21 22 23 24

25 26 27 28 29 30 31 32 33 34 35 36

37 38 39 40 41 42

6 5 4 3 2 1 13 14 15 16 17

18 29 28 27 26 25

30

7 8 9 10 11 12

19 20 21 22 23 24

31 32 33 34 35 36

6 7 8 9 10 11 12

13 14 15 16 17 18 19 20 21 22 23 24

25 26 27 28 29 30 31 32 33 34 35 36

37 38 39 40 41 42

6 5 4 3 2 1 13 14 15 16 17

18 29 28 27 26 25

30

Campaign Era Page

TIMELINE

3.5e

THREAD

of DATE EVENT OTHER EVENTS

DATE

EVENT

THREAD

OTHER EVENTS

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