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CLEAR CHARACTER INFO

Eziah Mor
character

Noah T.
player

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Half Elf
race & la

M
size

M
gender

5'10''
height

165
weight

D. Red
hair

Hazel
eyes

Olive
skin

31
age languages:

LN
alignment

Ithreia
deity

Unknown, Whaler turned Mariner's StormPriest


homeland & background occupation Original by Neceros. Modified by abellius@yahoo.com. Version 1.0.2012 enhance misc temp

Common, Elven, Dwarven


CLEAR CHARACTER STATS

ability score

total

mod

base

STR DEX CON INT WIS CHA


ability score & racial notes

10 14 9 12 17 13

0 2 -1 1 3 1

10

current hp

HITPOINTS

CLEAR CLASS & HP

hp gained

hd

class name

CLASS RECORDER
bab skill

fc hps

fort

ref

will

levels

14
9

16
2
nonlethal hp dam temporary hp

Cleric

12
15

total hp
+1 Hp per Favored Level

13
ATTACKS & DEFENSE
dex size dodge

favored class

totals
CLEAR SKILLS

0
total

0
ranks

0
6 misc

conditions & miscellaneous tracking

SKILLS
dex int cha str int cha dex cha dex dex cha wis cha int int int int int int int wis cha wis dex wis dex int dex wis str cha
INT INT INT WIS STR
STR

Half Elf Ability Focus: Wisdom


total armor = = = shield

ranks total ability trained

CLEAR ATTACK & DEFENSE

armor class

natural

deflect

misc

temp armor check penalty maximum dex spell failure

AC TOUCH FLAT-FOOT
saving throws

15 12 13
total

10 + 10 + 10 +
0 0
0

3 3

0 0
ability

2
2

-3

3
15%

0
CLEAR NOTES

combat notes & modifiers

class base

enhance

misc

temp

FORT REF WILL


attacks attack modifier attack modifier

-1 2 3
total

-1 2
3
temp ability size misc

base attack bonus

MELEE

0 2 0 12
=

0
0

0
2

RANGED CMB CMD

STR
dodge & deflect

0
0
str & dex

10 + bab 0

class features, racial traits, feats, and character features

FEATS & FEATURES

CLEAR FEATS & FEATURES

Selective Channeling Aura Channel Energy 1d6 (HE: +1/3rd to heal/dmg)

Trait: Hallowed Patience (+2 Survival, +1 Kn. Nature)

Trait: Inspired (1/day, roll skill twice, take higher)


Elven Immunities: Immune to *Sleep. +2 save v Ench

Skill Focus: Survival (+3) Low-Light Vision

*q *q *q *q *q *q q *q *q *q q *q *q q q q q q q q *q *q q *q *q q q *q *q *q q q q q q q q

Acrobatics w Appraise Bluff Climb w Craft: Woodcraft Diplomacy Disable Device w Disguise Escape Artist w Fly w Handle Animal Heal Intimidate Kn: Kn: Kn: Kn: Kn: Kn: Linguistics Perception Perform: Prof: Ride w Sense Motive Sleight of Hand w Spellcraft Stealth w Survival Swim w Use Magic Device
Knowledge: Arcana Knowledge: Nature Knowledge: History Profession: Whaler

-1 1 1 -3 1 1

1 -1 -1
7 1 1

3 1 -1 7 5 -1 9 -3

1 1 1

2 1 1 0 1 1 2 1 2 2 1 3 1 1 1 1 1 1 1 1 3 1 3 2 3 2 1 2 3 0 1
1

3 3 3 2

mark a q to show a class skill. class skills with ranks gain a +3 trained bonus. * skill can be used untrained w armor check penalty applies slow q

experience
medium q

fast q base fly

/
swim climb misc

SPEED INIT HERO

30

=
DR

dex mod

misc mod
CLEAR STATS

Domains: Air - Wind, Weather - Storms **All Spell-like abilities Below Favored Class(es): Cleric, Rogue
ARMOR & WEAPONS
CLEAR ARMOR

SR
RESISTANCES POOL POINTS
weight type

armor name & description armor shield

ac bonus max dex penalty spell fail

Wooden Armor: Pressed blachewood plates over vitals, on leather

15

Light

25.0

BELIEF: Eziah fights for his own redemption,


from a life of abandoned possibilities, and failures.

None
weapon name & description attack modifiers damage critical

CLEAR WEAPONS

range

type

weight

ammo & notes

Spear, boar (M)

1d8

x2

8.0

Crossbow, Heavy Knife, Fishing (Dagger) (M)

1d10 1d4

19-20x2 19-20x2

120 10

P S

4.0 1.0

10 Bolts

original created by bill barnes (www.neceros.com). modified by dan brink. this product licensed by creative commons license (http://creativecommons.org/licenses/by-nc-sa/3.0). pathfinder and its logo are copywritten paizo publishing LLC.

FEATS & SPECIAL ABILITIES


name

CLEAR FEATS & ABILITIES

uses/day

used

FEATS & SPECIAL ABILITIES


name

CLEAR FEATS & ABILITIES

uses/day

used

Channel Energy Wind Blast Storm Burst

EQUIPMENT & MAGIC ITEMS


item

CLEAR EQUIPMENT

qty / uses

wgt n/a

weight

EQUIPMENT & MAGIC ITEMS


item

CLEAR EQUIPMENT

qty / uses

wgt n/a

weight

1 Mariners Outfit 1 Bedroll 1 Clerics Kit 1 Bullseye Lantern (Waterproof) 1 Flask (Lamp Oil) 1 Bandana 4 Tattoo 1 Hawk, Red-Tail 1 Training Kit, Bird 1 Belt Pouch (+3 days bird feed) 1 Fishing Knife (Hollow Pommel)

1.0 1.0 8.0 3.0 0.5 0.1 0.0 2.0 1.0

5 *Ration Counter*
WORN MAGIC ITEM EQUIPMENT
equipment slots for magic items
CLEAR

container

BAGS & CONTAINERS

CLEAR CONTAINERS

volume/weight limit/notes

weight

belt: body: chest: eyes: feet: hands: head: headband: neck: ring: ring: shoulders: wrist:

Backpack

carried

CURRENCY

CLEAR

carried wgt n/a

stored

TREASURE CARRIED
treasure

CLEAR

weight

platinum gold silver copper


light load medium load

42

8
heavy load

LOADS & LIFT

CLEAR

armor & weapons

CARRIED WEIGHT
currency equipment misc

CLEAR

33

67

100

TOTAL

modified load

lift above head

lift off ground

drag & push

100

200

500

38.0

1.0

16.6

55.6

current load

light q

medium q

heavy q

original created by bill barnes (www.neceros.com). modified by dan brink. this product licensed by creative commons license (http://creativecommons.org/licenses/by-nc-sa/3.0). pathfinder and its logo are copywritten paizo publishing LLC.

SPELLS PER DAY

CLEAR

BLOODLINES/? & PATRONS


bloodline/Ppatron bloodline/PApatron

CLEAR

SPELLS PER DAY

CLEAR

class
save dc level

Cleric
total class ability bonus

level
misc

2
spells known

class
save dc level total class ability bonus

level
misc spells known

0 1st 2nd 3rd 4th 5th 6th 7th 8th 9th


close: 25ft + 5ft / 2 lvl

4 4

4 3 1
domain Air

DOMAINS
subdomain Wind domain Weather subdomain Storms domain subdomain

0 1st 2nd 3rd 4th 5th 6th 7th 8th 9th


close: 25ft + 5ft / 2 lvl medium: 100ft + 10ft / lvl total class long: 400ft + 40ft / lvl other

WIZARD SPECIALITY SCHOOL


speciality
medium: 100ft + 10ft / lvl long: 400ft + 40ft / lvl other

30
total

120
ability

480

focused prohibited prohibited

25
0

100
ability

400

class

current points

current points

SPELL
points

SPELL
points

level

prep

used

name & description

SPELLS

CLEAR

school

duration

range

save

sr

reference

0
CLEAR GROUP

Create Water Detect Magic Spark Stabilize Magic Weapon

0 0 0 1

1
CLEAR GROUP

Heal Light Wounds


Obscuring Mist Shield of Faith

1 1

CLEAR GROUP

CLEAR GROUP

CLEAR GROUP

CLEAR GROUP

CLEAR GROUP

original created by bill barnes (www.neceros.com). modified by dan brink. this product licensed by creative commons license (http://creativecommons.org/licenses/by-nc-sa/3.0). pathfinder and its logo are copywritten paizo publishing LLC.

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