You are on page 1of 1

Starting up Don't Starve: 78535 Build Date: 2013-05-29_10-31-38 THREAD - started 'GAClient' (7092) HttpClient::ClientThread::Main() cGame::InitializeOnMainThread WindowManager::Initialize RestoreWindowPosition

Saved Client Pos (1201 x 790) Adjusted Window Pos (1193 x 760) EnsureWindowOnScreen All good. GLInfo ~~~~~~ GL_VENDOR: Google Inc. GL_RENDERER: ANGLE (AMD Radeon HD 6900 Series) GL_VERSION: OpenGL ES 2.0 (ANGLE 1.0.0.1557) GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 (ANGLE 1.0.0.1557) GL_MAX_TEXTURE_SIZE = 16384 GL_MAX_TEXTURE_IMAGE_UNITS = 16 GL_MAX_RENDERBUFFER_SIZE = 16384 GL_MAX_VIEWPORT_DIMS = 16384, 16384 GL_MAX_VARYING_VECTORS = 10 GL_MAX_VERTEX_ATTRIBS = 16 GL_MAX_VERTEX_UNIFORM_VECTORS = 254 GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 4 GL_MAX_FRAGMENT_UNIFORM_VECTORS = 221 cDontStarveGame::DoGameSpecificInitialize() cGame::StartPlaying LOADING LUA DoLuaFile data/scripts/main.lua DoLuaFile loading buffer data/scripts/main.lua data/scripts/main.lua(115,1) running main.lua LOADING LUA SUCCESS C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/playerpro file.lua(228,1) loaded profile C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/saveindex .lua(65,1) loaded saveindex C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/gamelogic .lua(61,1) LOAD FE C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/gamelogic .lua(65,1) done Reset() returning Collecting garbage... lua_gc took 0.01 seconds lua_close took 0.02 seconds ORPHANED UNKNOWN RESOURCES: data/images/square.tex - 2 HttpClient::ClientThread::Main() complete Shutting down

You might also like