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MK II Activation Phase

Start: Choose a model or unit to activate


Warmachine, Hordes, the Iron Kingdoms, and all related artwork, photos, characters, and places are Trademark and Copyright of Privateer Press, Inc.

Will this model/ unit move?

No

Forfeit movement to gain aiming bonus or trigger effect

Yes

Warjacks spend 1 focus; Warbeasts forced; Units must receive Run order Models move up to SPD X 2

Run

Advance, Run, or Charge?

Advance

Model/ unit moves up to current SPD

Charge
Is target in melee range? Warjacks spend 1 focus; Warbeasts forced; Units must receive Charge order Models move up to SPD + 3

No

Perform Special Action?

Yes

Yes

No No
Make Power Attack?

Yes

Make Special melee Attack?

Yes

Is model engaged in melee?

No

No

Yes No
Make Special Ranged Attack?

Make an Initial melee attack With available melee weapons. If this was a charge attack and the attacker moved 3 or more, the first damage roll is boosted.

Warjacks spend 1 focus/ Warbeasts forced; Model makes Power Attack According to rules

Make Initial Ranged Attacks

Yes

Make additional Melee attacks

Make Special Ranged Attack according to model's rules

Make Special melee attack according to model's rules. If this was a charge attack and the attacker moved 3 or more, the first damage roll is boosted.

Make additional Ranged attacks

End Model/ unit activation


Compiled and assembled by brotherscott, January 2011.

Perform Special Action according to model's rules

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