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Name: Player: Chronicle:

Concept: Virtue: Vice:

EMON
The Redemption
House: Creed: Throng: Strength Dexterity Stamina lOOOO lOOOO lOOOO Presence Manipulation Composure lOOOO lOOOO lOOOO

Intelligence Wits Resolve

lOOOO lOOOO lOOOO

(-3 unskilled) Academics Computer Crafts Investigation Medicine Occult Politics Science OOOOO OOOOO OOOOO OOOOO OOOOO OOOOO OOOOO OOOOO

OOOOO OOOOO OOOOO OOOOO OOOOO OOOOO OOOOO OOOOO OOOOO

OOOOOOOOOOOO qqqqqqqqqqqq OOOOOOOOOO qqqqqqqqqq OOOOOOOOOO qqqqqqqqqq qqqqqqqqqq


Points/turn:_____________________

(-1 unskilled) Athletics Brawl Drive Firearms Larceny Stealth Survival Weaponry OOOOO OOOOO OOOOO OOOOO OOOOO OOOOO OOOOO OOOOO

OOOOOOOOOO qqqqqqqqqq
10 9 8 7 6 5 4 3 2 1 Size: Speed: Initiative Mod: Defense: Armor: Experience:

(-1 unskilled) Animal Ken Empathy Expression Intimidation Persuasion Socialise Streetwise Subterfuge OOOOO OOOOO OOOOO OOOOO OOOOO OOOOO OOOOO OOOOO

O O O O O O O O O O

Attributes 5/4/3 Skills 11/7/4 (+3 Specialties) House Creed Reminiscence 1 (May be increased with Merit points) Dom inions 2 (one must be from House) Revelatory Features 13 Stains 1 Merits 7 (Buying the fifth dot in any area costs two points) Health = Stamina + Size Willpower = Resolve + Composure Size = 5 for adult humans Defence = Lowest of Dexterity or Wits Initiative Mod = Dexterity + Composure Speed = Strength + Dexterity + 5 Starting Judgment = 7 Starting Martyrdom = 3 Starting Faith = Judgment

Copyright 2007 Requiem Nocte http://www.requiemnocte.net

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