You are on page 1of 2

Dogs of War FAQ & Errata v1.

3
Army Book Errata -Grimluson's Decksweeper (Pg: 94): change As it takes awhile to pack all of the bullets, nails, and other materials used for ammunition in the weapon and to ready it for use, the weapon may only fire every other turn. To As it takes awhile to pack all of the bullets, nails, and other materials used for ammunition in the weapon and to ready it for use, the weapon may only be fired once per battle using the breath weapon template, all hits are resolved at S4 Armour Piercing -Justintines Paychest (Pg: 97): Replace All friendly units within 12 of the paychest with All friendly units within 18 of the paychest. -Halfling Hotpot (Pg:60) Change All hits are resolved at S3 with a -3 armour save modifier and only cause D3 wounds to All hits are resolved at S2 with a -3 armour save modifier and only cause 1 wound Q. Is Domingo's Arbalest "Move or Fire" like regular crossbows? A. Yes, it is treated as a crossbow except for the altered statistics.

Q. How does "Spies" work with deployment? A. Your opponent must deploy 2 units at a time instead of one where applicable, no effect on scenarios where one side deploys their whole army before the other.

Q. What base size does a Paymaster upgraded with a Paychest have? How does supporting attacks and look out sir work? A. As the Paychest is carried into battle by 2 guards, the Paymaster, paychest and 2 guards should be models onto a 40x40mm base. Treat supporting attacks from behind the Paychest as you would with having characters with different base sizes in the unit like a Khorne Herald on a Juggernaught for example. He is still classified as infantry so received Look out sir.

Army Book FAQ Q. When you can use the magic item Grimluson's Decksweeper? is it shooting weapon? A. Yes, Grimluson's Decksweeper fires in the shooting phase or inside combat using the breath weapon shooting in close combat rules.

Q. Can I buy a magical Paychest without upgrading the Paymaster to carry a Paychest? A. No, the magical options are upgrades to the Paychest which must be paid for separately in order to use the upgrade.

Q. Can a character with the Duellist skill use a pair of hand weapons such as an extra hand weapon or Black Beards Cutlasss? A. The only restriction is on single weapons that require 2 hands like Great Weapons and Halberd, a pair of single handed weapons is allowed.

Q. Is a paymaster required? A. Yes as always a Paymaster is required in the army, a small omission and will be added into the final version of the book.

Q. Does the Duellist skill allow the user to take a magical helm? What about shields? A. The Duellist ability does not prevent you from taking a helm or shield. Q. Does the Arabyan Tome grant one extra spell from the same lore which the wizard has pre-selected, and do you need to roll for the extra spell? A. Correct on both accounts. Q. Would Mambrinio's golden armour count as light for the purposes of the duellist skill? A. As Mambrinio's armour does not state that it is a light armour, he may not wear it. Only armour that actually contains the words "light armour" is allowed. Q, How many attacks and at what strength does the paychest have? A. There is 2 Paymaster Bodyguards defending the chest (S4) armed with Halberds (+1S) to give the paychest 2 attacks at Strength 5.

Q. What happens with Mambrinio's Golden Armour if it gets destroyed (ie: Vaul's Unmaking). A. The armour becomes unusable without magic to sustain it so the bearer immediately sheds the armour and it counts as destroyed.

Q. The rules for pikes say only that they strike first, does this deprive them of the Always Strikes First rule they used to have, and the subsequent rerolls? A. Correct and this was intentional.

Q. What effect would the Nullstone and similar items have on Mambrinio's Golden Armour? A. The armour becomes unusable until the Nullstone or other magic item cancelling effect is no longer in effect and does not grant any protection while under its influence.

Q. What is the purpose of paying for Duellists to upgrade to a buckler? A. A buckler does not use up an "hand" slot as such, so you can still have 2 hand weapons and a bucker to get a 6+ save and not lose any attacks.

Q. If a character has the Master of Intrigue skill; may I include a character in the scouting duellists? Q. Does the Pike of Remas cause impact hits when the wielder charges or is charged? A. Impact hits are caused when the wielder is charged only. A. Use the normal rules for characters joining units of scouts.

Q. Are Espringals supposed to be a guy and small bolt thrower together on 40x40 base? A. Correct except there are 2 crew members.

Q. Can the Galloper gun move and fire in the same turn? A. The guns cannot move and fire but they can flee from a charge unlike other war machines.

Q. What strength does the Halfling hotpot hit at? A. All hits under the template are S3 with -3AS and D3 wounds, there is no added strength for the hole in the template.

Q. Do you get Victory Points for killing a Galloper Gun or Bronzino on their own? A. As Bronzino is treated like an independent character, you get 65VP for killing Bronzino and 100VP for each Galloper Gun killed.

Regiments of Renown Errata - Soulfire (Pg:60): should read " Can only be cast on Wilhelm himself. All enemy units in base contact with him takes D6 Strength 4 hits with no armour save allowed, against Undead, Daemons and Forest Spirits the hits are resolved at Strength 5 with NO armour save allowed." -Bronzinos Galloper Guns (Pg:51):Change the the sentence " The gun may not march move due to its weight and that of the ammunition. Even so, it has a movement allowance of 8 and the other gunners either run to catch up or hitch a ride on the carriage." To "The Galloper gun may march move as the crew are trained to hitch the gun and jump on the carriage at a moments notice" --Bronzinos Galloper Guns (Pg:51): "Galloper gun flees 3D6" to Galloper guns have Swiftstride - Bronzinos Galloper Guns (Pg 5): Add to Master Gunner If Bronzino is within 3 of a Galloper Gun he may claim a look out sir roll. -Scimitar of Dakisir (Pg:21): Change to read " The Scimitar of Dakisir gives Sheikh Ahmed Shufti +1 Strength to blows he strikes or +2 Strength for blows struck in the turn in which he charges" -The Bear Banner (Pg:29): Should read " The Bearmen gain +1 to Hit in the first round of each Close Combat they are involved in." - Asarnil & Deathfang(Pg:58): Amulet of Dragonheart should read "Any unit wishing to shoot or strike at Asarnil and Deathfang suffer a -1 to hit modifier." - Asarnil & Deathfang(Pg:58): Dragon Armour change In addition, he is immune to all fire-based attacks. To In addition, he has a 2+ ward save against all firebased attacks. -Ghazak Khan(Pg:63): Amend the Wound stat for Warghan to 1 and change Mount from Ghazak Khan rides the giant wolf, Warghan. Warghan causes fear, has thick fur giving it a 4+ armour save, and counts as a monstrous beast. To Ghazak Khan rides the giant wolf, Warghan. Warghan causes fear, has thick fur(+2 to Ghazak Khans armour save) and counts as Fast Cavalry. -Braganzas Besiegers (Pg:15): Has the incorrect stat line, please replace with the below.

Q. What does Borgio's: "Master of Siegecraft - mean for 8th edition? A. Borgio's master of siegecraft is still the same as it allows you to take double the usual limit.

Q. What kind of bases are the Birdmen of Catrazza supposed to have? A. Birdmen should have 40x40mm bases.

Q. Do the witch hunters get a Look out, Sir! save if they are within 3"? A. Following the rules for characters that get look sir, yes. But that also requires one of them to be dead, because that rule only covers SINGLE characters, not several in a single unit.

Q. How does Pizzaros Lost legions "Mixed Formation" work in 8th edition? A. Crossbows purchased will always be in the front ranks, if you purchase 10 and are 5 wide then the front 2 ranks will be crossbows, if you purchase 15 then the front 3 ranks will be crossbows. Models armed with crossbows will not have the Strikes first ability of their pike armed squad mates but can stand & shoot as normal.

Q. When do you roll to see what combat resolution Al Muktar's Desert Dogs: Black Banner adds? A. At the end of any round in which the unit is in combat.

Q. How many attacks and at what strength do Long Drong's Slayer Pirates have? A. All attacks by the Slayer Pirates and Long Drong at S4 Armour Piercing. The entire unit has a Brace of Pistols, so regular Slayer Pirates have 2 attacks each, while Long Drong has a total of 4.

Regiments of Renown FAQ Q. Do Mengil Manhide's Manflayers crossbow shots count as poison attacks? Q. As all galloper guns can act independently and Bronzino can ride from one to another to use his Master gunner skill, does this means he is an independent character and can be targeted by shooting weapons and magic? A. Correct. Q. Does Ghazak Khan's "Quell Animosity" rule effect Hobgoblins units? A. Yes, it should also include his own race. A. Yes the crossbow bolts are poison attacks.

You might also like