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Beginning Bowling

Instructor:
Voice Mail: E-mail:

Website
Office Hours: Class Days: Classroom: Course Fees:

James Baker Jr. 408-702-5175 bowlersaisle@yahoo.com http://jgbakerjr.weebly.com By Appt. Monday 1pm 2:50pm 4th Street Bowling Center $50 payable to 4th St. Bowl

th 4

Street Bowl

1441 N. 4th St., San Jose, Ca


Directions: (from SJSU) Take 3rd street to Julian St. Turn right on Julian Turn left on 4th street Continue on 4th St. to Gish Bowling center is on the left on the corner of 4th and Gish Estimated drive time 10 minutes

Course Description (Begin)


This course is designed for the student with little or no

previous bowling experience. This is an activity class where theory and applications are taught and developed. Course Goals and Student Learning Objectives
Development of the four step approach
Development and refinement of the straight delivery Understanding of angels and spare conversions Scoring and an understanding of league play as well as rules,

safety and etiquette Introduction to bowling ball properties, ball motion and bowler influences

Activity Program Learning Objectives


The Student shall: APLO 1. Be able to demonstrate the acquisition and application of motor skills appropriate to bowling.
APLO 2. Be able to demonstrate an understanding of the

applicable history, rules, strategies, current research, safety and etiquette appropriate to the sport of bowling.
ALPO 3. Be able to demonstrate an understanding of the

benefits of bowling as it relates to physical and mental health.

Assignments & Grading Policy


Active Participation Skill Evaluation 3% increase of base avg Practical Bowling Final Written Final Exam

60 5 10 10 15

A+ = 98 100 A = 92 97 A- = 90 91 B+ = 88 89 B = 82 87 B- = 80 81 C+ = 78 79 C = 72 77 C- = 70 71 D+ = 68 69 D = 62 67 D- = 60 61 F = 59 & below

TEXTBOOK
RIGHT DOWN YOUR ALLEY, THE BEGINNERS BOOK OF BOWLING AVAILABLE AT THE SPARTIAN BOOK STORE READING ASSIGNMENT: APPENDIX D PAGES D1 D2 CHAPTER 1 UNDERSTANDING THE BASICS

Extra Credit
Team Competition (1st 5pts; 2nd 3pts; 3rd 1pt)

Individual Competition: Top 5 men and women


{5,4,3,2,1pts} All students with at least 50% spare conversion of non-split spares = 3pts Any student picking up a 4-6-7-10 split = 5pts Any student picking up the 7-10 split = 10pts. All clean games (after 2nd week of league) = 1pt Games over Average (25, 50, 75, 100) one time only = 1,2,3,4pts

Classroom Protocol
$50 has to be paid before you can start bowling!
Hit the rake loose 5 points Participation points are based on 16 1hr 50 minute

class periods.
4 points per class

4th Street Bowling Center rules apply at all times NO CELL PHONE USE! Warning, .5 point deduction, asked to leave class

Exams
Practical Exam Mon. 4/28/14 Written Exam Mon. 5/5/14 Exam Make-up Date Mon. 5/12/14

Introductions
Name
Major Previous bowling experience

Why are you taking this course? (other than Its Required!) What do you want to get out of this course?

A Short History of the Sport


Has roots going back to ancient Egypt Was a favorite past-time of King Edward III (1366) Brought to the New World in Colonial days Game was played with 9 pins USBC formed in 2005 with mergers of ABC, WIBC, YABC and USA Bowling Banned in 1841 in New York due to drinking and gambling Add a pin, call it 10 pin bowling and off we go! ABC (American Bowling Congress) formed on Sept. 9th, 1895

Bowling Ball History


1st balls made out of a wood called Lignum Vitae known for toughness, strength and density 1906 first rubber balls are made Late 1970s emergence of plastic (polyester) balls 1981 Ebonite manufactures the first polyurethane ball, sells rights to AMF; Becomes the AMF Angle 1989 Nu-Line Industries produced the reactive resin cover stock

Bowling Etiquette
Be respectful of others! 2. Who bowls first?
1.
1. 2.

The first person up Wait until they have thrown their ball then go

3. When its your turn JUST GO!

Bowling Ball Safety


Dont drop the ball on your foot! Smooth, heavy & oily Pick it up from the ball return with two hands DO NOT put your fingers in the ball when picking it

up from the ball return!


Save your strength for actually bowling

Cradle the ball on your hip & walk to your starting

point When ready fingers first then the thumb

Shoe Safety
Moisture No. 1 enemy Wet sole = fall Change your shoes on the concourse first Check shoes after going to the bathroom, snack bar,

front desk or anywhere out of the bowlers area NO FOOD OR DRINKS IN THE BOWLERS AREA! You are not the only one out there Own your own shoes?
Use shoe protectors

DO NOT cross the foul line!

The Playing Field


Terms you should Know Bowling Center (not alley) Control Desk Concourse Bowling Area Ball Return Approach Locator Dots Foul Line
Lane

Boards
Heads Arrows Pines Back End Pin Deck Channels (not gutters)

The Lane
39 boards placed tightly side by side
41 to 42 wide from channel to channel 64 from foul line to the back row of pins 60 to head pin Board Numbering 1 to 39 from right to left for a RIGHT handed bowler 1 to 39 from left to right for a LEFT handed bowler Lanes are divided in to 7 parts

Approach & Foul Line


Approach 15 area where the bowler sets up and executes the delivery of the ball Has 3 sets of locator dots Foul Line boundary line separating the approach from the rest of the lane You can not cross this line

Doing so constitutes a foul

Heads, Pines & Back End


Heads 1st 15 of the lane (made out of hard maple) Pines 30 section also referred to as the mid-lane Back End The next 15 between the pines and the pin deck Note: The backend starts where the oil pattern ends

Pin Deck, Channels & Ball Return


Pin Deck Occupies the last 4 Pins are spotted in a triangular configuration & equally spaced 12 apart Channels (not gutters) On each side of the lane Constitutes out of bounds area Ball Return Situated between 2 lanes Transport the ball back to the rack

The Pins
Referred to by number Always numbered left to right Uniform in size, shape & weight 15 tall Approx. 15 in circumference Must weigh between 3lbs 6oz and 3lbs 10oz 2 inner hollow areas giving it a topple angle of 9 degrees

Lane Markings
All lanes are marked with target

arrows and locator dots 7 target arrows 15 to 17 out from foul line Spaced every 5 boards from the middle board #4 arrow is on the 20 board RT hand = rt to lt LT hand = lt to rt

Arrows aid in lining up for a

shot

Equipment Basics
Selecting a bowling ball Weight Span Thumb hole size Finger hole size Weight Light enough without overpowering Use the Palm Test

Equipment Basics (cont.)


Span The distance between the thumb & finger holes Thumb in the 2nd joint extends over the finger holes Thumb hole Just big enough for the thumb to come out easily Finger holes Comfortably snug

The Four Step Approach


Five Positions Starting stance (position 0:0) Step 1 (position 1:1) Step 2 (position 2:2) Step 3 (position 3:3) Step 4 (position 4:4) IMPORTANT! The 4 step approach needs to be performed in one fluid motion!

Four step (cont.)


Step 1 Ball side foot AND the ball move forward at the same time Ball push away is straight out towards the lane At the end of the step, the ball should be 4 to 6 in front of the ball side foot Step 2 Non-ball side foot moves forward as the ball arcs down Non-ball side hand leaves the ball at the beginning of this step

Four Step (cont.)


Step 3 Ball side foot moves forward Ball arcs backwards to its highest point by the end of the step Step 4 Non-ball side steps forward into the slide Ball arcs down to lowest part of the arm swing Arm should be pointing directly at the floor and ready to release the ball Ball-side foot slides behind non-ball side leg Knees bend, spine tilts forward, release & follow through

Release & Follow Through


3 parts Thumb releases on the down swing Fingers still firmly in the holes with the hand in the 10 / 4 oclock position Fingers release smoothly and the arm continues arcing up and out into the follow through Pose your shot

Strikes & Spares


Strikes: The goal of the game The strike pocket

Between the 1 & 3 pin for rt handed bowlers Between 1 & 2 pin for lt handed bowlers Ball only hits 4 pins on its way through the pin deck Rt 1, 3, 5, 9 Lt 1, 2, 5, 8 Draw an imaginary line to the pocket Start with the second arrow (10 board) then dial it in

Aiming for the pocket


Strikes & Spares (cont.)


The Ball Path Consistency = A predictable ball path May be straight or curve a little 2 points of reference

Where youre standing at the foul line Did you hit the desired target arrow

Changing the angle Miss right move right Miss left move left Stay with original target arrow

Strikes & Spares (cont.)


Spare conversion The best way to increase your score Use the 3-6-9 spare conversion system 3-6-9 Determine the key pins Align to new starting position Square up to the original target

Strikes & Spares (cont.)


Step 1 Determine the key pin position

Most cases its the pin closest to you What zone is it in? 7 zones 3 to the right of the head pin & 3 to the left

Step 2 Feet alignment

Zone 0 no movement Zone 1 3 boards left or right Zone 2 6 boards left or right Zone 3 9 boards left or right

Scorekeeping
Terms you should know Shot

The delivery of the ball

Strike All pins knocked down; no 2nd shot; move on to next frame Spare All pins knocked down with 2 shots Mark Filling the frame with a strike or a spare

Open Pins are left standing after 2 shots Foul Bowler crosses the foul line Miss No pins knocked down on a single shot Channel ball Ball rolls off the lane into the channel before reaching the pin deck Perfect game Score of 300 all 12 shots are strikes

The Scorecard

1st ball in first square

2nd ball in second square


Miss equals Foul = F Total of 2 in frame total

The Scorecard - Spares

Spare score 1st ball pin count in first square / in second square Frame total = 10 + pin count of 1st ball in next frame

The Scorecard - Strikes

Strike scoring X in first square frame is over, move to next frame Frame total = 10 + next two pin counts 10th frame possible three balls thrown to finish game

Ball Properties
Importance of ball surface The amount of friction between the lane and the ball surface affect how much the ball will hook Ball surfaces may be altered from their original out-ofbox condition 2008 2009 USBC ball motion study

Ra the measurement between the peeks of the ball surface accounts for the most important factor in ball motion

Ball Properties & Dynamics


Comparison of Coverstocks The tire of the bowling ball Plastic (polyester)

Very smooth Low amount of friction Goes straight Used by beginners or advanced players as spare ball

Urethane More porous, textures vary Low to medium friction Generates some reaction Used by beginners progressing to intermediate level

Comparison of Coverstocks (cont)


Resin Tacky surface Medium to high amount of friction Aggressive on dry portion of lane, less in oil Used by intermediate to advanced players Particle Microscopic particles embedded into the surface High amount of friction Greater hook angles, works in oil Used by advanced players

Weight Blocks
The engine of the ball
Limitless core designs Location, size, shape and construction will exert forces

on the ball in motion RG Radius of Gyration


Measurement of the cores resistance to change in

motion

Low RG = core mass closer to center of ball High RG = core mass closer to surface of the ball

Differential RG
This is the difference between the minimum and

maximum RG axis in a ball. This property determines the track flare potential. The more the differential RG the more potential for track flare. Track flare increases the friction between the ball and the lane. The difference in the Radius of Gyration or RG on the x-axis and the y-axis. RG differential indicates the amount of flare potential of a bowling ball.

Weight Blocks (cont)


CG - Center of gravity Identifying mark of the heaviest point of the ball Locator Pin Indicates where the top/center of block Mass Bias Used to mark the weight of a specific area of an Asymmetric weight block

Ball Dynamics (cont)


Preferred spin Axis Weight block creates an imbalance affecting how the ball rolls An imbalanced object will always seek a stable position

Football in a tight spiral = PSA

When in motion the ball will seek a position and

direction of least resistance

Ball Motion Phases


Skid to Hook to (forward) Roll
Affects of characteristics of the ball Composition and texture = rate of energy use Core design and drilling = length and shape of break point The more aggressive the cover stock, coarser the surface

texture, the faster the ball uses energy Drilling technique determines how fast the ball passes through the hook phase, and enters the roll phase

Defining Ball Motion Phases


Skid Highest ball speed Lowest rev rate Maximum axis rotation
Hook Less speed Higher rev rate Less axis rotation More force created by rev rate than the force created by the ball speed

Ball Motion Phases (cont.)


Roll More force created by the ball speed than the rev rate Minimal speed Maximum rev rate Minimal axis rotation Maximum hitting power Equal and minimal axis rotation and tilt

Revving Up The Ball


The key is to use energy at the correct rate so the ball

loses speed, axis rotation and axis tilt at the right time during its path down the lane. Results in maximum control of the break point and increased hitting power Most desirable for the ball to impact the pins at the beginning of the roll phase

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