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con_enable 1 crosshair 0 cl_autohelp 0 cl_righthand 1 cl_minmodels 0 cl_observercrosshair 0 cl_radaralpha 0 cl_showpos 0 cl_showfps 0 hideradar hud_centerid 0 hud_drawhistory_time 0 hud_showtargetid 0 hud_saytext_time 0 hud_fastswitch

1 hud_deathnotice_time 30 mat_monitorgamma 2.6 net_graph 0 overview_preferred_mode 0 voice_enable 0 volume .3 // Graphics budget_show_history 1 cl_phys_props_enable 1 cl_ragdoll_physics_enable 1 cl_show_splashes 1 cl_ejectbrass 1 cl_forcepreload 1 cl_phys_props_enable 1 cl_phys_props_max 1 cl_wpn_sway_scale 1 jpeg_quality 100 mat_forceaniso 16 mat_trilinear 1 mat_wateroverlaysize 256 mat_vsync 1 mat_hdr_enabled 0 mat_hdr_level 0 mat_picmip 0 mat_reducefillrate 0 mat_antialias 8 mat_bloomscale 1 mat_bumpmap 1 mat_clipz 0 mat_fastnobump 0 mat_fastspecular 1 mat_mipmaptextures 1 mat_specular 1 mat_picmip 0 mp_decals 500 muzzleflash_light 1 r_occlusion 1 r_propsmaxdist 5000000 r_renderoverlayfragment 1 r_waterforceexpensive 1 r_cheapwaterstart 0 r_cheapwaterend 0 r_avglight 1

r_decal_cullsize 0 r_decals 2048 r_drawdetailprops 1 r_drawflecks 1 r_drawmodeldecals 1 r_dynamic 1 r_eyes 1 r_lightaverage 1 r_shadows 2 r_teeth 1 r_waterforceexpensive 1 r_lod -5 r_rootlod -7 r_3dsky 1 rope_averagelight 1 rope_smooth 1 rope_subdiv 1 rope_wind_dist 1 scr_centertime 0 violence_ablood 1 violence_agibs 1 violence_hblood 1 violence_hgibs 1 mat_hdr_enable 0 mat_hdr_level 0 mat_aaquality 2 cl_minmodels 1 cl_min_ct 2 cl_min_t 1 bind bind bind bind bind bind bind bind "w" "s" "a" "d" "+forward" "+back" "+moveleft" "+moveright"

"UPARROW" "+moveup" "DOWNARROW" "+movedown" "LEFTARROW" "+left" "RIGHTARROW" "+right"

bind "mwheeldown" "+jump" clear echo "config successfully loaded! =D"

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