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HOTS1

These cards contain some lower-order questions and, focusing on the same mathematical topic, some more challenging questions - ones that require higher-order thinking skills. Cut them out and pair them up.

7. Making Sticks 1. Fractions

Kimie and Sebastian were making sticks from interlocking 'hat is half cubes. of 0" Kimie made blue sticks 2 cubes long. Sebastian made red sticks 3 cubes 'hat is half of /-" long. The both made a lot of sticks. 'hat is half of 2"

8. Domino Sorting . Triangles

#ere are some dominoes taken out of a full set$ 'hich of these shapes are triangles"

!. Fair Feast
#ere is a picnic that Chris and 3ichael are going to share equall $

". #rab it$ two groups, one with an odd Sort them into
number ofblank spots/-and grid one with with a an e%en number 4la on a partner. Take of spots.to choose a number. 5f our number can be turns di%ided e+actl b 2, score 2 points. 5f it can be &o ou ha%e an dominoes left o%er" 'h , or di%ided e+actl b 3, score 3 points and so on. wh not" 67ou can decide whether or not to count / and the number (ow put theitself.8 dominoes into pairs. The number of spots on each pair of dominoes must make a total 'hat are good numbers to pick" 'h " of ). 'hat!s the best number to pick" #ow man pairs can ou make" 'hat are poor numbers to pick" 'h " 'hich dominoes are left o%er" Can ou pair them up in an different wa s so that each pair adds up to )" 'hich dominoes are left o%er now"

Kimie put her blue sticks end to end in a long line. Sebastian put his red sticks end to end in a line underneath Kimie!s. Can the make their lines the same length" #ow man sticks could Kimie use" #ow man would Can ou tell what each of them will ha%e" Sebastian put down" #ow long is the line altogether" Can the make an other lines"

%. Take &'a(

). Har* or +as(, *re there an dominoes which are alwa s left


o%er" 9ook at the take awa sums. :ind the easiest, the hardest, and three which are not hard or eas . &o Can ou e+plain wh " them and write down 6or sa 8 wh ou!%e chosen these fi%e sums.

'ork out the following take awa 6subtraction8 sums$

9. Seven Sticks
,+plore the triangles that can be made with se%en sticks of the same length.

10. Near Doubles


*dd these near doubles 2- . 2/)) . )012 . )- ...etc

11. T-e Hun*re* #ame


This game is for two pla ers. 7ou need ten cards with the digits - to ; on them. 5t might also be useful to ha%e a two pieces of paper or card with two bo+es drawn on them to represent a twodigit number. Turn the cards face down and mi+ them up. The aim of the game is to make the closest number to /--. ,ach pla er takes one card to start with and decides whether that is the units or tens digit of their number and places it on their paper in front of them. ,ach pla er then takes a second card which becomes the missing digit of their twodigit number. The winner is the pla er whose number is closer to /--. 7ou could ha%e a points s stem so that the pla er with the closer number scores / point and then pla first to /-. 'hat strategies do ou ha%e for winning"

1 . S.uares
4lot the three points listed below and then find the co-ordinates of the fourth point that is needed to complete a square$ 6a8 62,28 61,28 62,18 6b8 6),/-8 6;,/-8 6;,08 6c8 61,)8 63,08 62,)8 6d8 6),)8 61,28 6<,;8 6e8 etc.

1!. String( /ua*s


7ou need a group of four people holding a loop of string. 3ake a quadrilateral with one line of s mmetr . 3ake a quadrilateral with two lines of s mmetr . 3ake a quadrilateral with three lines of s mmetr . 3ake a quadrilateral with four lines of s mmetr . 'hat quadrilateral ha%en!t ou made"

1". S(mmetr(
&raw all the lines of s mmetr on these quadrilaterals.

etc

1%. &**ition
'hat is$ ).1" 3.;" 2.)" 3.3"

1). 0 T'o
7ou need a /-)- number grid and a partner. Take turns to draw a ) square = shape on the grid. *dd up the two biggest numbers in our =. Keep going until ou can!t fit an more =s on the grid, adding on our score each time. The winner has the bigger score. 7our = could be upside down, or on its side.

17. S-aring
&o the following di%ision 6sharing8 sums. 1)>) 12>0 22>< ...etc

18. 1lace 2alue


'hich of these numbers is bigger$ <2 or 2<" ;2 or ;/" ;; or /-/"

19. S.uare 3t
'ith a partner take it in turns to mark an spot on a square dott grid 6 ou should use different colours8. The winner is the first to ha%e four marks that can be ?oined b straight lines to form a square. Squares can be of an si@e and can be tilted.

0. Multi4les
9ist the numbers between / and 3- that are$ 6a8 in the two times table 6b8 in the three times table.

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