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Wire Frame Texture For Maya
Wire Frame Texture For Maya
I then plugged in a mb_amb_occlusion into the Out Colour node of the Shader
Once I had done this I altered the settings to what I desired, the colour of behind the wires (Bight Node) and the samples (Number of Contours)
In the contours tab you have to enable contours by ticking the box . It is also here that you can change the colour of the contours
Once its applied I had to change my render settings. Firstly I changed it so that I rendered in mental ray. Then in the features tab I enabled contour rendering by ticking the box. And lastly I ticked the around silhouette and all poly faces boxes. Allowing my texture to be visible to the camera.
Lambert
Render View