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SuIseUr Z a 3 % za 8 i 5 a 8B 5 2. & B S. 5. ° 5 ee ss Taal ue echniques fro: M Dispenser American ar fans sould never be without art ispraton,thanksto thebizarrevbrilant Acton thereted cigarete vending machines that have been converted ‘oyend art andisooking for more arto dispense. For mor, g010 artomat.org a Digital Wall art Digi arti grting the The Wek series | Fantasy b oe edtime reading Sore Writer painter Heather Theurer swaps graceful dragons for a different incuingsomcimagstiatte | type of fantasy with the publication of her first children’s book familie toImaginelX readers Havea bole wallartrockers.com, AUTODESK® ENTERTAINMENT CREATION SUITE PREMIUM Ne Autodesk? a world leader in Digital Entertainment Creation (DEC) software, gives new meaning to 3D content creation with the release of the Autodesk Entertainment Creation Suite Premium. Packed with tools used by leading 3D artists and animators, the Autodesk® Entertainment Creation Suite Premium provides single-step interoperability and streamlined 3D workflows. It's a complete, integrated production pipeline in one affordable package—up to a 42%* cost savings over purchasing each product individually. Upgrade to a Suite today. Because you cant live in the past and hope to create the future. AUTODESK 3DS MAX ENTERTAINMENT CURT PUD URS Learn more at autodesk.co.uk/modernpipeline Autodesk ImagineNation linaginé = Forum ‘familar avatar on the imagineFX forums, Matt aka Image of the month SS feel ofthe challenges its hs style perfect. With 9 Who would have thought that a consumer warning would be at the heart of this issue's Forum winning image? conte res A ape sure Matt 6 (Diseo Matt) igh arent Scare Imaginerxcom/leco_matt “Is great how Matt put several characters {> (7) into this. The merchant reminds me of (X52) those travelling medicine men who sell genuiine miracle cures for every possible ailment, then mysteriously disappear before their patients find out they've paid over £50 for a small vial of green water. engin whe st bang art an maginePx om/metion Towels rom my ftw Foramtes in ‘shape room orm ImagineNation Letters YOUR FEEDBACK & OPINIONS} Contact the editor; Claire Howlett; on claire@imaginefx.com or write to ImagineFX, Future Publishing, 30 Monmouth Street, Bath, BAI 2BW, UK Discovering Follow us on twitter: your own style (SS seovetwitercom/imaginetx Pa ated Tell us your thoughts on: ea ey swrw.facebook.co Where's John? | _ soalthough TSR was responsible forthe fecand intimidation. The ‘While lookingthrough sue 72 of your | fstleplayingasme estat of Sree balan magazine {found the net ee | atargerpleture items of fantasy artwork teri preview. vas immediately eed about The standard ofartwornbeeaty DAD eer books was prety amateurish, Chaosum's RaneQvestsported superior artworkin the hat the clasicfantasyto be fetured, and then read that John Howe would also be giving p Since one of my longtime cel days lewauftuntl the eat 80s favourite arts, wascertainky looking | ‘8Rtbegan to upgrade DAD by hiring the forvard tothe nest ie | talents ofthe ies of Lary Elmore, Even so, Assoon a eceived issue 73 Hooked fee | itwokitatongtinetorplicetie inet a eee et the workshop but found no mention oft | itustrtion with more profesional one. Mecererere ret and nowerk romfohn Howe Whyisthis) | We've ill goe | twas ally uni the Dragonlance and oe en IReould he possible that Fm notlocking. | Seweopise eft, | Forgotten Realmshooks that D&D came ey oe pearson: hardencugh. buttvelooked quitehard. | hutyourneed to | ofage~the ater ofcourse, sporting the Perennial Renedic Farley via email, we fast! See | intricate renderings of Steve Fabian, eet page 55 for details | Aithough biased itseemsto me that eer ee ere Claire replies Hensthesteyslobn lowe | ONhowto get | Ciadel/GWs Warhammer ableopfamasy Peers agreedtodoa workshop forus, butvery | hold of one books alongwith heirRPG and icencd ee ater een eter nat of Perec tenet emotes tines Sekcetns Per enemnt eee ae sere era Pris sn Se eee er ener eer Does playing the game inform your approach to the art? poreeetar ers eee ee eer re) eee a eee ers thegame. Me Sees Denna ad cn ee ee rire Ser wie of work done without fl Career nis ce Creme fenincnets eed Seen eee en esi ee ec nea ae eee Horeren werent ~ We needed to up the quality level on all fronts, Sioa eek ROME n een once rae mtni a cae (ce Meare na tc F - i CORRED TENTACLE “igi a 2 Perry worked on the yar race and ciriconichero Caithe Working, in Photoshop she paid alt of atetion to eraping ad elm inteidonally nimiea this hood in te, when placed together,” shesays dosent gto he Dades 1 deals into much of he design inca cata drealocs, I made big point o conferting wit the writers and designers ly enjoyed puting characte for thefee other character and I hinkthe ‘concept esl conveys her personality prety convincingly ‘ACONSISTENT WORLD charts having so much freedom seers, Guild Wats could easily fallen Maton its ace asa game So perhaps the real magicis inthe subtle cy Daniel has managed tobring tothe tle, serosn ts many releases The environment ate incredibly varied, but fcelreal enough notto jar with the lay era Uupthe complexity ofthe artwork. Asa) adfficultchallene, and sometimes come eau, maintaining consistency hasbeen across artwork done years ago that tough. Mat retthas been with ArenaNet | wish old change, bee grove at foroverfiveyearsand much ofthat time | adesgnerin that hasbeen spent on GWN2. "My divehas Thesize ofthe game's one thing andthe uild Wars 2is the factthatits accompanied by reat concept aiding toexplore.” art and graphics is another Bat the most hesays. "Some hardcore playessmay get important facet oferafing a game's in how 6 We constantly remind ourselves to think in terms of visual language, of articulating a statement 99 akickoutof the gamenomatterhow it | peopleactually engage withthe word Tooks, bu dont wanttoleave my fellow | Dail was GW2 wo be an emotional peaceak davies with nothingo loka journey othe pays and the ars and “Guild Wars2fsenormous. just | designers he overeces sim to manipulate realy rallye” Mat continues the player’ felngs "Keeping consistent view ofthe project | setetisin how you enable th fiom oneend othe ther hasbeen Matt Barrett Cag can then be controlled by hove platform, ledges ravines and meandering path are postioned in the game. TELLING THE STORY Iesalso about moc subtle aesthetics, ndacing emavion though visual storytellingsthe end goa, says Dale =weconsanty remind ourselves to think Interms of visual language, ofarticulting A staerent. Tnee-dimensional geometry {Manse ino shapes, shaders bring colour and texture, ighting means value and Taye implies composition and spatial relationships, Modulating the evel of Jens altematng climactic peaks ‘vith breathing breaks creates rhythm” Ashard asthe artists are working se1GW2 out the one word theyveall ‘mentioned tu islove, This is probably the rel ress hasbeen 30 sucess. "The passion we'll puting Joi, he fact that we all deeply care and on treat this sab, but rather as an ‘Spprtuity to eepie ourehes is wha comes acm inthe inal anil, "és hard to pt your do belive that fou pour yourbeart and sul into an enteta Frode comes aro. what males the fiference herrea dy. stele, ove engineered produc nd one that Ives and breathes and irich and juicy he says ‘Whatelsecould make someone finish ‘offa whole jar athoney? Free 3D Software, Free 3D Models, Free Tutorials Ptcclucs seek) Cornucop*a3D: The World of Plenty! Crt ae ace eA tee geet el et ee I ANTASY (QSCL-FI DIGITAL ART Bele eels Missed an issue of ImagineFX? Call our hotline right now» 5 and pick up a past issue before they sell out... June 2011 July 2011 October 2011 BE QUICK TO GET YOUR HANDS ON A PAST ISSUE! GO ONLINE MYFAVOURITEMAGAZINES.CO.UK (WEB ORDERS: UK, EUROPE & US ONLY) ALL US +44 (0) 844 848 2852 AUC a AND RECEIVE ISSUES WITH ste NSM USDC Nas ASANO — a 5 yrasiniekX ; aed Ont oe Ks te VOLO VAMPIRE , Oy = ; “The dragons are based om ma , one of ny favurite anumals” cu From sketching for dollars at theme parks to winning}a Ghesley Award for his video game art, this artist is full of characters, al y eg ard Be SR ies) Di ieE) WUE ASC y A ee ea a a a] ) } x oA A ARTIST TIP MAKE NEW CONTACTS "Ase freelance artis, i's important tonetwore You want to bud good Sttarectors. That means golna © “vents such at Dragon Con, Sn habnush ng using ection ith 2 bvenatsuch an eal sagen is cares, sin new levels of estes laycas' work was being spotted. After And experiment with hi ‘winning mile awards atthe 2002 and pling an image in National Caraturst Network competition, room for eto. was with award-winning at dvector Low vas dined owas the Wats elie 19 AsthearstSteachingcommitments | Anders” sayslxcas. “Hittngthis goal hone hisdawingskils At the timeth grew sod hisconfidence. Soon, Lucas " Aneler was small ew ey school butts ‘vas blancingtime spent with students reputation was guowing. Ae fouryeatsof Alongside new projets for book publishers takingclasses Lucas was asked to teach — ‘while til astadent~ athe Ale and shaehis techniques and insight “Tove being able to share what ve earned and hp others to achive thei goals" says Loca ermesly "Wa ery runing hon yontscea audent worchardand have payoffforthem.” LEARN THE BASICS Being able to teach fom experience means agra dslto lca Hes a champion of lenin esc -evenifyouraim isto WORD OFPAI painefantasybook covers aleson nail! | asus cal life paving can help greatly: Duringsuch nyt fd FE ssiowimuosinaaine eden cis Becei Y rt agile Wats, ucas says hewasableto Sh er ere nt Tt en i Silverwing for Sony Online Enertainment Legend of Nonath vdeo game. “Oh man, thatwinweastnexpeced! There were some { ‘more poplar works. garnering praise fom TRADITIONAL CHAMPION au tenders for thal wan exclains fan and rites alike fo, Lice scouts, AMBUSHFROM Unusually (especallyforthevideo game my NHETRELINE fcr, oe ua eptation taining BIE | orsiriking original conceprartand met en = 5 “ Bf narrative mood pieces) Lucas works most Setveurtet intiaditonal painisandiechniques When i ‘quizzed on whether there’ room for TIGA Adavkfoncasy styl with a grounded eel~ ditional arcin the concept industry I “subule onthe colour and exaggeration of Lacas squicto dra attention to artists i ‘on ae design’ according Leas. sare ison suchas ea an MeCaigand Nathan roel he ea carly on in his caver stl anksasa someone who's very sucessful witht GRACIANO Anibliwesmeantanae | tatiouly wet prin move FAL STATISTICS emesis nccrnmating ope niet 4 = { Digital is more practical in the video 4 game industry, but it’s more about the artists’ skill than the medium they use) |] Thotalest MMe cea) 9) | momenttotreasue. “Tdbeen collecting | saysLcas, “Digi ideintely more et thatbookforalongtimeand knew that_| practical in [the videogame] industry, gragonto dr asthe bookto get yourworkinta” says mainly orspeed and how essyitisto Fix lucasashe recalls the moment heheard the | mistakes, but thinkif's more about the poodcews‘emerberny iene | sr il than he meaty ee Gist, bro -news to me in class one Italso seems the wider world is catching, =a oa tight Itadasmiconmyefetherst_|entethedanw of atonal ces eo = ofthc owning tae ar Ancsbisedexhtin o Mcscobdelowe ndings | oie atwacaldieel cay ann 2010 paniag | prema yer sh Lo BY ida & 6 ie eis ARTSTTP AOS NAD PROMOTE YOURSELF PRO! a Fo a1 ee eet i e Tt tT a ARTOF Ie i] >> Angeles and Licas won entry with his pining Amorphous Drake from Legends of Norath.“Oneofthegreathings about thevideo game industry and recognition AD ie aiadad li met eden ee encore ar SSnowbrakingont into the mainseesm. cercarccapeaerea composition, rendering and storytelling,” = FULL CIRCLE Thats not say Laas wll be stayingavay from what he loves any ime soon, Dragons ofall shapes and sizes dominate his Pontolo He daw them because theye “ss q a Fan, butals, sys Lucas, he loves dragons because “thereare endless possibilities with theirdesigns” Heads: “lakeayshavefun ff acpi tei un image The rgs ‘a male for some gel graphic shapes” Now an established freelancer -his clot ist end ikea eos who of fantasy I strive to push the quality of my work in composition, rendering and storytelling montana ‘nocimaotuworcicae: acs Sl encourages hisstudentsto avoid easy options. eelievesthac the indus becoming a harder place to pata, foreveryone new to and experienced in fantasy illustration, “There are more andmoraristswho ae getingsolid tuaningand have very suoag dawing brckgroands comments Lucas. "Ithink this goingtoleadtnastrongsargein quiliyantsts Sothecompettion willbe f Sete for new ants eying to breakin The Imewilbe placed higher each yeae” Tar om feringthe competion, Laces isin pose oleae demanding thane cfonirtond, mmliiwaontersicve one, ll tartare Widtnieachange imino lepup hall ence test Ane sa “inytenosuiens ® Eeigi: PROJECT re Peay ey TUT ee ew SEND US YOUR € Wt Sraditional Sraditionat GANEOF CHASE ‘the 201Dspecrum Fantastic re IMAGINEFX CRIT “Heather's anatomy skills are Sh evident in classic yet varied dragon jut ittakes an, inventive mind to paint’ a dragon flying upside down — no wonder she ‘won a Spectrum award!” Cliff Hope, ' Operations Editor g g gS g 2 FA & November 201) RGiRGEX Be 4 EX PAGS 9) AVAILABLE NOW VIEW EVERY PAGE OF EXPOSE 9 ONLINE AT WWW.BALLISTICPUBLISHING.COM BALLISTIC BOOKS ARE AVAILABLE WORLDWIDE FOR STORE LOCATIONS SEE THE BALLISTIC WEBSITE sae Ns T 1c f E8CGSOCETY Video workshops on lm: SCI-FI DIGITAL ART iiasinielX & Workshops Advice from the world’s best artists Paint an epic alien battle scene Discover how to get close to theaction as Luke Mancini creates a tough, vivid clash Bring someone else's concept to life Working to defined rules can be tricky, but Igor Kieryluk shows you how to embellish an existing character easly Design a space opera princess Kevin Chen explains how a bold personality and simple silhouette will help to make a character memorable. Set the scene fora video game ‘Tam agteet into arich and compelling game location with Robh Ruppel. Paint dynamic game concept art Daryl Mandtryk shows you how to get imaginations fired up with a game scene. Work with special effects Use Painter 12% functions 10 produce intricate effects and more, with Simon Dominic. Create lifelike cloudscapes Maciej Kuciara reveals his top tips for filling your skies with atmospheric clouds, of ItcViblacloW-V MO. ce a eee eee eee Oy Tiahten the ‘underpainting A‘terthat delete the ple layer and start refining the eolours underneath in. anew Novel layer tomatch the decisions ve made with my line work star thinking about theliging directions hee though ‘mnt ding anything to dramaticin that regard inthis image wane a general Rough it in ‘sunlight over mos oft wit Tstart witha quick rough sath to gethe composition sorted out and aftr nerstc le glow from the A doodling around abit Lsetleon ashotihat gives the wo charter oughly even supplying dramatic second light source presence the image while stil emphasising their dramatic difeencein sae. heey Iystrokes broad and lose a this tage to ty to capeute the energy that aim 10 Begin to paint ‘maintain allhe way to the final stage "Now I bein thestage that takes up most ofthe workin an image such ag this - rendering it! Wenking over the top of the tighter 00 high with highlights. im right at thistage, Ks eter to colt ae then your righte specuarty lines, start pining eying nd ad lighting ltr, to male sure it tay consistent Lay colour in early Taleady havea fain tong dea of where Ianto go colours, but nce 19 layin ase ast cant see it's going to work. I darken the sketch layer soiree colour better and then block in my fest passona Linear Light ayer The blending mode "use here varies from pec to pec, bt wll always be an Overlay type becaise this enables you to push igs and darks with the cols youreusing | Start working in Oseme Shine Setons (nce the basic colour stages complete, Igo bakin w add some move deals corer the top. Since the rough sketch that [ew ofthe Aschon and Ultras step anes bake sone more deci Continue to flesh about the design and composition need ‘out the details tobe taken belore can mae astarton i pining in ft sg but considering that at around 80 pet cent opacity, just Oe the Aeon i being of pute energy here drawing, and then some of that needs ta betaen into Tegin to esh out thee detain account at hist. To that Atthis aly stage in the compromise between te with hisarmour as fit by the painting, fm still not going ta the detail fm focusing on the main light and having theres laminate by pins interest and leaving looser hisown glow and silhouetted bythe towards the exter, bright loud of energy Work out the background for start on he eet stage | want opt the image Feeling more whole 50 {more onto Ue background in order o pul it together. With scary Opa rush and judicious use ofthe Smudge tool 1 beep asense of movement, roughly palntin ‘the swing energy around the Archon and the hooked claws ofthe Urals, which form sottething of fare for he centre ofthe piece. f bs | f Ru: Get energised Once the Archon’sarmourand basi cloudy gow arell painted in, Lean tart woking on the ston energy that suetounds him. use ae lye se Linea Dodge witha dark blue Outer Glo alo seo Linear Dodge to star panting inthe energy lines on his armout- Depending onthe ol bhevery harsh sot stickto quite darks a this stage to stop itbloing out white Pushing the ‘Archon’s energy \When ve gotte sounding glow painted howl wat, Ltr to wrk tne energy that fr the creanne cabs the pect de energy inky fen Usigthe same Uae tpn hishands aed the power Plating Ath tag also se he eat ol eth dare a ey toe pack ope the stan around th characte This help emphasis the rigs ofthe Arcos lowing energy enabling him to veal jpnearto popout fom the page In depth Paint an alten Gettuc BB cor BRI E tunderncath ta Linear Dodge ayer can Details and light Now itm ogo backand finish offthe renderingon the Uraiskand pl ‘the pec together. On anee Normal layer add specular highlights and finish details such as his eyes, teeth and some cera spikes. also add some secondary ble lighting fom the Archon'senery whic helps to pop his face and upper shell out fom the background Final effects Using two new effects ayers with the same Linear Doge layer propertiesas Tat the rst ofthe energy eect: the Archon’ elt of psoni lightning, the transparent tendrils extending fom hisarmour and second passof bie tng aeons the leis Again it Jmportanthereto use dak colours this layersothatthese effects dont wash out. } GQ rsa totes ane sharpen Asafinshing touch, Ladd alow opacity Overlay conerete testure averthe image to provide ome ain, awe Levels Aaustment Laer oth ofthese Lasko o be stonger over the Uttalisk, where the contrast need tobe pushed further. The st step isto flatten theimage and apply alight Unsharp Mask fier, which tightens the edges an some sal detail, This can beimmporant when using softer brushes in the pang process. @ Workshops BRING SOMEONE ELSE’S DESIGN CONCEPT TO LIFE . Working within defined rules can be tricky, but Igor Kieryluk shows you how to embellish an existing character with ease as ntoduced to Flesh ding he final stages ofisrating te New Phyreia set for Pees Magic: The Gathering, As far Eoin} 2 Iknow, the orignal visual concep was ‘reat by Richard Whiter, the lead concept designe for Magi ‘Given that Fm working fom a pre- made representation of the character for ‘his image rea thi ine betwen ‘sablished visual forms and my Imterpretation oft faction. Porcelain ra tisue, mechanical parts melding with organic elements and spindly fal silhouettes shape my framework on this Piece. Ortop ofthat bath the syle guide Avstrief make i clear should fi A try to answer thote requirements imagine a benevolent priest blessing the faithful masies as she gracefully descends thesteps of er temple accompanied by serfsand esse clery.So overlay the ‘original concept’ imagery on my iso. One light ick ater, the pce arrives at its Fina destination. a ou. Artist insight Bring a desig.. eu ie Workshops Wotosh Jac DES IGN A SPACE OPERA PRINCES A bold personality and readable silhouette help to make a character memorable. Kevin Chen walks you through the design process ser desig ecates phOrwe (YE Assets We. its storyellingand the cai needed for a smooth production. ln this twtoral share some ofthe design tps and working processes ve learned while ‘designing characters or video games Designing for games is differen 19 Aesigningfor im or animation. The ‘characters have to play a double role ~ they sorting being great interactive avatars that enable the pliyerto immerse themselves in and interac with the game word Ihsstratinga character for reduction is also slightly different ‘eating print istration, Our pale to commanicate the design cleary tothe modeller in term ofform and texture as ‘Quickly 8 posible. We often use many hots to speed up the process and the types ellas sendesingiets imported beens the final game model thatcounts. As character desgness we'ethe east expen ay a epee inane tatlyon and establish interesting designs that wil ep inspire the team tobe excited about the new project, My demo for this workshop iaststes how take a rough design idea from line to color finish for eaty pre-production pitches. Latsetstarted Do some research Beforestating the drawing ike tospend some time thinking about and researching different ways can approach ‘he character Other than kneeng that she’s princes fra ei projet in asking myself questions sich as: Who is she! Where does he come fom! W jab docs she do? Why isshein thesory? ‘When does the ale take place? Asking mypselfthese questions hes me e110 ‘know the character bettersa tha ean come up with some teresting ansiers ‘odsign around Pose the character poeta generic mannequin thas both accurate mits proportions and has theright geturet help convey her peroriliy and ated, In thi cate Theat the princess wo be proud, 501g hheranarching spine and shouldersto sh her chest out and shove her confidence: When posing fora game character itsagood idea to heep the limbs say Fm de body so that here's Acar view othe design Clasie ‘hee quarter font and back views of | character aeideal or thispurpose becate they enable dhe modeler 0 see the most information, > —— Workshops Define the face and body Personality paramount when crating character desig: motivates evrythingandis what wil eavealasting impression onthe ‘ewer: seat to define my charatr wth adninetve personaly, fac structure and body build. im focusing on making the face Itresting just through the larger sul structure want to give her a Buropean,aistoratickind of ace along witha fencersboay type Flesh out the design Athis point ind thatthe mechanical left am needs tobe clarified, som sketching some ideas onthe right to help resolve the design. The overal costume s ooking bit busy, 0 tm deg smal shumbal sketch onthe et help me see the Dig picture mote clear: (im also dinking about how ber blade can beak inte a whip) usually take at eas thee dergn options to this eve forthe ar decor to pick from before movecon to the colour phase with the chosen design ey ane Fecal po ee Compose the costume hen designing ‘haractera reasons s0 you needo take thisinto acount. costume, important iews~ especialy fra thint-person platform tide or fist person shooter, wher the ‘character iseen from te back fo 0 per cen ofthe game. Forclearcompostion vary | shecostume inc smal, medium and lage shapes This wil create a nice sage forthe ares of detail a become the focus. The face, hands and upper back fa major game mportant areas for player ident, animation and user inerface design eigen es Mask the character ‘To help shorten the clean-up time, I paintaselecton mask Ian separate the characte from the background easly ike doing this phase because it hepsme check see how well he silhouette ofthe q internal deals, Youcan do this same process with the Lasso to} but | preferusing the brush bpecause it ges me more con Ambient lights Using the mask as selection, starttoadd a gradation tthe background feom dak to ight To hep the character op, lusea reverse gradation on her To keep the drawing showing through the aradatin, Lappy the layers with ether Soft Light or Over. ikeof oth front and back @) Design the local value pattern Before ad any fancy Fighing, I wantto pin the character asfshe'sin ambient light This helps to guarantee that she! looks goodin both shadow anda well-lit scene, When designing the lca vals Tse three valesin small medium and large proportions fr clear staging. Test the colours try usecolor pate tha wil evoke an emexion tn using the royal ag, Colours asa base fo the design weft her personality and heritage Is erucal to conpanise or desatrate your colour base 0 a arm or col tne 30 you can tage up an aceent colour. Asa genet rule, keep colours simpleifyouhavea sculptural form andconiplesiyour forms ae fa TS) Begin to create (OD the fiesh tone Isartto rough outthe sh toneto help Itsalso a transparent material ~ te light «an pass through the leshy areas. giving itarich ed tonein the shadows. The key to panting good skin tne sto ase the Jp tones only inthe les areas, ase fsa neutral warm grey sheet that Design a space opera pritsctus ep\ Render the J) major forms Tim painting cylinder and bal 10 superimpose ontop af the major body forms using Soft Light or Overlay. You ‘anseethemto the ft and right ofthe character thisimage Using this technique, [can very quickly establish the bigmasses with igh and shade Inworkstuaions where 1 need wo paint more quickly and time is ofthe essence "use photograph a this tage ofthe proces. The photographs provide me pining EP) Establish the materials A so searthe material rendering ke r the kin and the metalic armout Foran, [use the Curve tool o help contel te tara ows and introduce the subtle grey into the skin tone. For the metalicpats, se the ass 100 dee nice stuation while pain the reflective light on the metallic srface Workshops ;ECRETS § Three layers, three materials ‘Once theextemes reestablished, [focus on the diferent materials inbetween Adding drama G: 9 pop ont fom the iva kicker light beh rc types of material present When [have shard ime in paint separately aa Bll therendeting problem, an then colour pickand apply itt my character ue out it colours and ele \, Colour gradations Tonelp unify the colour Further and give beter sense ofighing, often apply ration layer over character andl background In this ae. intoduce a tral lof that ocurs ina ighingswation. | a nce glow effect chat mimics the Hight hits an object. Q@ Final aaiustments eta main character app modeling One ape it ann Save money way. Get a free linasineFX binder Store a year’s worth of ImagineFX in this fantastic binder Four great reasons to subscribe ® Save 30% off the ® Word-free covers that are newsstand cover price. exclusive to subscribers. ® Have every issue delivered | @ Stay up to date with all of to your door or workplace |_ the latest news, trends, every month - that’s one techniques and digital less thing to worry about! | art products. dee SAVE 30% » Available for Direct Debit customers only UK £27.49 every six months or £54.49 annual (13 issues) Subscribe online at www.myfavouritemagazines.co.uk/ifxp19 or call 0844 848 2852 and quote ifxp19 DON’T MISS OUT! OFFER ENDS 30 NOVEMBER 2011 NOT FROM THE UK? PLEASE TURN TO PAGE 34 Download ImagineFX today 2 zinio’ Now you can buy digital editions, including issues 1-7! Turn to page 31 Workshops SET THE S FOR A VIDEO GAME Turn a street into a compelling game location by following the expert advice of Robh Ruppel, as he explains how to generate rich, detailed scenery PROFILE Robh Ruppel ee ee eee a cs Pen ti eee ee ere ket ec sens ele eee ae ae ett ner tse you howto eee ee es eer ea et et en eee ae ae erent cre Peres a eer ett eee eee eet eee ee een ee on a ee eect Sree eee te cs eee cents Pe ee eee ry eres oar td eee et a ee ere Steet Ty eee vee a et tt eer Pees ee ee ee ee Se Staelin idols miele ats Ome bass iis ¥ eg Gore ui les ieee ten eos eters) scene before start the painting, istodo | to modify them alot. Deals havetobe avery quickcoloursough. Thissetsin my | added taken outand repainted Working Ce ee ae Uy eT] Penner eee ea a earthen ted [eaheeberte Speer epee as coin ieee fee ol ee | yes: eee Be ees eee a ee eee ta ete eee eee [eer opierrstresnreiotreg pvebeveeeerini re etree lero rie pens arena aren erent ha) Sas as ee on wane AGE PRO SECRETS Work with your grids Le ees erent Pees Ce eee meteors Perea eee er tt ee eer Penne teed cet ‘the ais on theright The tonality is eerste aa cose ee eee ee ea Rurrss ud red | ane pe sea Ree en een Pere eeeeetseray ree eer eee rear ornare nepeey Coroner rer eat ee eens eee eer eee ety eer Cee aed Psheemnerete Peo Poenaneer et een Perera eerie ee Eee eee ree eet per enero oe cee ee] Pet aes ere tere eect ee ee et et onc ieee ned Peay end pecrenimarr it Per ert Peete) Color Dog ivesthem a nice glow and een een Pere eset erat rece Peete erred peter eeeen! oscrroen ea Serntnorny ee eee Seen ee eee a cere ener ee eer eT Pe ete ty eee ee en en cere Porcterasntts saan bs eure jerneereeance er) Pete certs Er eer eee etc peietecten epee) ‘ore levels, One disadvantage to paiing ee ert patensereen vert cent Sree een ers eee peebeeee ene er tas Set dressing Sofaritsjustalocof flat planes Perce kona ene etd ee oe textureand sont block oon ects Ceres ates | Reece [epee es Pere ee Sees oy ee ey eee nee een eee ea ee eee Srey effect ofthe lamps on the ground. Lots of hand painting martes rere mnt ns Sear a ernie See eee es Secor : cera see soe eer eter aa Rte ores _ Pore eet ene ii ert eeu a Evee eet at ners RU once er tes een eee et ty (erred en aman ny mate ae) [ecoavet erprerer ye ore emer eet ee err eeeer ese nee oy Perenntrenennerrimm re or ri errr a eet ec mmr ricktemenrcts on (one ae ctn ct a etre rc Pere en omer eer et a ra ote on ees oe eee ee eee eter eer os cenit eo enson ets eos Rete Paint dynamic concpa ate Workshops SBCners WORKSHOP BRUSHES 01 \ sate gseie — a (© Make a quick start The finished sketch Try to work the with abstract forms Tovhapprwitithecempostion | Whole painting Forthisinage,timagineamomertin | and dont have wo make any drastic tend toz00m ut and workthe whole mybead When donthaveaspecnc. | changessotconaveto ish ou the image atonce pickings ha need idenorbrefhacti workingrowands, | skcchapd picky paintinfaeforthe | lve and ghtning them upa ite before Hiketo tt verylooey almost pining | monster Thivmightchanglteron, but hourcingaroa somewhere ee. This inanabstact manne yg bec’ foal poimofthe mage ts Kecpae om tice obese wih something on thecamas qu st | impoantio esorebingin there | acral esa iets meee the ae Gingaferdifrenienurcbrushes, | quikytosetthemood fmbespingthe asshole 1add another gu bing caploringand yingtoseesomehing | agers fr nove Takingolour smashed by the int fst. ely want merge fomtbefog When think fad | ouoftheproeseayoncan simply | well te inpatand cape the atin. somethinginthesbapes now | thingeandhcpyouconceneateonjust | Imakcamental oteto add more dust realyiomoveonwetheneatsage | buillngagood compostion. addi ata ters nothing appease I just keep am explrigin this way unl something does. say to take yourtime hee Eretnlly an ea ill bps sometimes it just akesa wile Composition and idea development start to see an imagen ny head of what thiscouldbe so na choose a pretty standard callers (fin ton the DVD) and tart refining few areas. 1 picurean angry monster laving waste 19 an unforunate adventuring party. This ‘oul bea boss encounter thatthe party isabittco low evel totake on. Thisealy (>) First colour washes |, Use dramatic lighting S Digialtoalsmakeaddingcolour |” {try keep ny lighting dramatic fon, thedetils arent important=T'm ust easy eve. use accmbination of several and interesting, This ually means strong ‘eyingto make siethe bigshapesand | Colourand Overlay layers to quickly ad lights hatare ata pleasing angleto the composition fel conectand getasense | ifetothe paintingand establish abasic subjects which give good cas shadows fofmovementand acon. There willbe | palewe-Itisrtexactly what want butts 1 doit feo its necessary ight the entire plenyoftime wo detail andrenderlater | agood base to work rom. Coloureanbe | scene instead have certain areas fon,but or no jst keep things sketchy | verytickyand Ifind icevoves asthe | fade out into darkness fog try to use and mes. im most interesiedinceaing | paintingprogesss Let colour tke | ightingasa tol w guide te veers exe A strongbasete work from, same asanytherpartofthe painting. | and highlight what want hem to look 2 Als, ightings the best to you have to describe fem so isemeting is feeling fa just cast abit of ight onto help itpop ofthe page Check the composition ‘quickly ip the whole painting (Image>Fde Flip Horizontal) coset wos in reves. Ifthe composition ssirong i should work mirored or upside down, "ual lip dhe carwas many ines as I work. to give myslf afc perpectiveon ihings and check or eros. tend vo wai unl the vry end fa painting i male final decision on whether to keepitasis or mio There are ally no ules het and {jst picksshat seems the most ara tome ‘Add atmosphere I wantto create abit ofistance scale, 0 I pick igblobby arbush start igh puting in some foggy tmesphere here an there. do this on anew layer so Ucn easly ial back Tomer it This alo functions asa form Push the light make a nee Caves Adjustment Layerand brighten everything up abi Then fil the box sie the ayer (he layer mask) with back to idethe ayers contents, With soft albus selected | fan gobackin and start to paint whiten the masechannel to reveal the brightened layer: this isa good technique o brighten certain areas of your painting ina non destructive fashion, ls more of an image tsting technique than a pantry spproach, but believe in using whatever result you want Try tout borings vals ofthe pan below it lover together, educing contrast and {echnigo ean ers parts ofthe image that L want ump fra sch asthe tool gets th monster kee ofeontrat contol -addinga layer of fog, pushingicbackwards in space, Using this Spell special effects Lmockupsomespecal eects for the her's magi blast. awa pattern in fat, 2D space, ad use de ice Transform tool (Cele 10 postion iwherel need to. Less around with some yer PX and low Add debris Ty totiagine the Sores ofcmscand effet in the Ivwant the viewer to feel dhe force ofthe impacto | pant in some blocky shapes and then adda motion blur (Filters BlarMotion Bus) arrears Ceri repel ogre alc rel helpto give your images a photographie fee Perspective puddles use the Lass tool 1 make some uicksclections paint within. These tvllbe pads of water onthe ground. They serve adsl purpose: they belp sive the ground more interest and smaller pure inthe background work to pushthe aceback, and helps D space SE Gkers ethan ore November 20 Workshops Use photos Here and there ike to composite pars of photosinto the image These ae ther pletares ve taken sel or parts of photos 'vefound enline Theysea ‘Quick ray toad detail in certain aeas Don't overdo. ‘While dealing an image constantly remind mysf not to overdo it This figure isin motion and although he's lose tothe camer, how mach detail would your eve relly pickup? If wereto go crazy and deal out every ast itof amour the result ‘would bestifand unappealing Sometimes you just need o get across Ue impression ‘of omethingand the viewer's mind wll do theres. that would odberwse ake too lang to pint and in production these lle time-saving ticks are very important. Put in dust and light Tad some more dust ilingthe bottom lft ofthe image. and arto play with the rong light coming from these. Luse an Orerayayerto show some ofthe ight Bleeding ee. yt imagine theligh eaveling through ll the stand debristhat's Being Kicked up and the wayitwouldscaterin the scene tsa wckybalance~the light shouldbe dase nou to suggest atmosphere but ght nought suggest avi. The home stretch One way know oy paiaingis retums starts o kickin, Brushstrokes are having ess and less impact so eventually it juste like im overwork ings if continue. Now sa good time to pat the painting ade fora day or wo, and look att nero th res eyes, Os ae see something want w change Refine the image tart oe like everything isin peed ockig wel pete Now much ofthe panting proces tus to refining and improving my ideas. tart toadd somedtailsto tees armour sna bent think about how tort ‘he design. es timeto tackle the miroissues inthe painting bun ‘constanly 2oomingout an checking ppkesure everything stl bois togethe. ee iN we neat done i that the lw of diminishing Fresh perspective Ady later rake some inal adjustments othe focal points of the image ~ the monster’ face and the el wizard dont necessarily a more details nstead want wo concentete on ‘making sure hee designs ead well and aestrongcontassto one anther When msstisticd with this ast change, al the pati done = Quick technique Spe f —EE———————— eee ira aT WORK WITH Eo SPECIAL EFFECTS Use Painter 12’s specialist functions to facilitate your workflow, produce intricate effects or simply have fun no shows you how Serer eee ey ee eretetned I eee eee rene eee es Pe et eRe ae a examine two of the main ones youll Ce een Lenton el bisa eee! eens ll Tl femme he Sie 3 Berseees | | REeewcrttennionee eee oe eon ae ee em creme err nc eels oma ee ee tes epee eee ic neeeey rare rE eet eee ecko ee Soret ee eters Sere ener ea a ee aa Pee eecetty Pe Noosa Pc Cc cern ennrt eee eet eee cr eee tretey iene eer ee tes eas ee ee Poti amirocerersr eg parece @ Kaleidoscope mode This mode is handy fr everything ees Been ear are ae eet ce ee er as cee ts ere err erty poe eee eee ead poverty = Next month in... | FANTASY SCI-FI DIGITAL ART magine Vehicle Design Special Gelebrate the nuts and bolts of good design se E lM get Mee MN eM (teh Scott Robertson and Tenjin Hidetaka open up their virtual garages for you! RISING STARS G i N (So @ aly) . SAVE UP TO 40 PER CENT OFF THE COVER®RICE lier ra eee ont ta acd (Orfeo Zaria erie Tarr) ea Merle Cooter mente ha co MB ANTM octncar- tM tm alls tue Ae Se pect Sed Wate Mee acge ote: Caner: aoe sd ee to better your art, Pinte evoleed ofosrtecs nis Mm rertaelssrr | with Bradley Wright. 18 OCTOBER 2011 eo nd a Workshops rot 1 Vs A = CLOUDSCAPES bi Fle BC y hi beautiful, atm: Create lifelike douuscapas @ No matter how unreal your world is going to be, you need to think about getting the right See Mee rsate heated Seu ir) Coan norte Pie heer eas KNOW YOUR CLOUD TYPES ‘umulus rn str Workshops THINK ABOUT THE STORY cloud types in your image may help to build the background for the tale that you want to tell. Whenever paint concept art, | try to use everything on my canvas to support the story Im. creating. | do the same thing with clouds. in fairytale images, | might want to use fluffy cumulus clouds, for example. IF ny goal is to show upcorning danger, I'l try fo go with cumulonimbus, while cold and scary moments can be achieved wit stratus clouds, and so on. Let you of sky help to sell the story 5 nmind A.cioud is nothing more than 2 mass of water droplets or ice on crystals that are suspended - fic As 2 result of ther formand faces ont structure, clouds ere quite translucent and irregularly shaped, ally fat at the mai ortant wl wil the ight also scatter wit different look to what yous ner hard When you paint clouds, ink of your primary light source andits direction. t's most likely t0 be light from the sun, moon or even the glow of a city that will light your clouds from below: There's always going to be soft mbient light coming fron Both of those light sources are scattered within the cloud ma and need tobe 6 he sky feced The shapes you use in your painting can quickly define dynamic i's going to b square and horizer create a static and pleasant image, wile triangles and! ciagonal lines wilincrease the intensity. You can pes to your advantage and compose your clouds inthe image's space to create the desired effect. Your putty cumulus Clouds can be relaxing for the supports horizontal Ines and squares or when caught at 2 ‘dramatic camera angle, they can bring tension to an action sequence. Try out various shapes 0 see their different effects, 2 ‘a pixel-perfect paint will probably be exhaust There's nothing wrong with using photographs in| enough for you to take other. perhaps more {your paintinas aslongas you employ themin the | important, parts of the image less seriousy. If you ‘correct way, Perhaps the image you want to paint | hava a camera taka it on your taps and collect is supposed to be very realisticinits materials and | materials. you decide to use them in your details. inthis case, spending endlloss hours on later on, be sure to ao through the chackist below Does the light direction in your ® Is it the same time of day Do the shapes captured in photo match the onein your and isthe lighting mood similar? your photo match the ones in Concept? It's never a good idea Ifthe difference in mood and _Yyour sketch? If not, see if you can tose a photo ifthe lighting colour is minimal, then youcan use your sketched-out shepes doesn't match. It will Ook wrong always adjust the colours. Just as a Mask layer for parts of the and probably hurt your image remember that making day photos and perhaps you can more than helping it from night isnt going to work. _ collage the clouds out of them a SEBOORE YOURTOS © When I decide to paint clouds, I try | | P| ouds are defined andthe eo to define a range of brushes that will’ SECRETS clouds foteoweinececitteoee help me to achieve my goals usually work with the isinplac Selection and Gradient tools, Tleeep thinking about the 3D form | 9 ADD ATMOSPHERE of the cloud mass, and wi Try using more than one brush to | Don't forget atmospheric ‘ond gradients Isketch | paint your clougs. When decide | effects when painting iclayout of the cloud's | to paint clouds in my images, try | clouds. Haze, mist, rain or When this stage is todefine arange of brushes that | even sun rays can affect the helome toachievemygoas. | way your clouds will be complete, lean begin painting in the detail and adding definition. | Scattered, grainy brushes ive | ead ~ such effects will likely | start with soft brushes to.give the | interesting texture to the clouds. | decrease the contrast, unify forma litle extra highlight and | With the Smudge too.,|make sure | hues and values or even shadow information, Then, with | that transitions between values | alter them in some cases, sured and scattered brushes | and hues are smooth within the | Atmospheric effects always (ee Experiment with scatter shapes. also lke to keep shi id to the realism of my Fight, add the definition and edges insomeareastogive an | paintings and something D puffs sticking out —__-@ simple as haze can bring the main mass, extra depth to the image. November 201) giginGEX ge graininess tothe image.making | il the clouds took more i o i> SU CCE 3 D with Digital- Tutors SOMRACE TM a Cerna eam Cm Oh Tes Asie ees procs reciriesios liviasivieFX ! Reviews = The latest digital art resources are put ¢: “ to the test by the ImagineFX team... SOFTWARE, TRAINING 104 ArtRage 3.5 Studio Pro 107 Environment The popalarnatural media painting + Modeling for Games o tool petsan update with plentyof © | Nate Stephens creates 3D spaces, new tool, induding scripting to giveyoudirect contol overmany FILMS ‘of ArtRage’s tools. 108 New movies Priest; 13 Assassins; Buffy BOOKS, Season 8: Motion Comic 106 New reads Hardware: The DefinitiveSF Works VIDEO GAMES. of Chris Foss; Batman: Hush 10 Dead Island ipped: Flesk Pr Plus an insiders interview. ‘Good isi Ordinary #9 Poor #Atrocious November 201) WgigiiGEX =ige BATINGS EXPLAINED 4541/40/44 Magnificent $.5,Studio ability Soria eed cond fr this update to the popular ‘natural media painting tool, the needs ofthe artist hhave given way tothe cravings of the geek. ArtRage 3.5 ‘Studio Pro features an array of fascinating technical changes, but there's only a minor impact on the brushes themselves. creative possbities are huge. Let's hope that Ambient bieto Theres further potential for shoring with the addtion of Package Files, an fsysto-use mathos for parcel up stanels or presets and sencing them to] he recipient ust needs to ‘double-click the package and ArtRage tales cae of the ret (easy to Ambient aso taken the ‘opportunity to enhance some brushes inthe new release. Youcan nowload your Palette Knfe wth pant to smear across your canvas. while the airtrush fou mere contro over And f you havea fay ‘computer (one that's less than five years oc for example), then pal | should fet ite more responsive corshorethemonline.Youcan pause | thanks to ArtRage 3's suop0r for the recording at any point to 20 rrult-threading, which & the process notes too, making tisa potentally | where separate cores within a ‘reat vay to create re the workload, The However the scripting system goes | differences most notable in areas ‘much further for those with proper | suchas Blending colours, where the ‘geek credentials. You diffusion of hues Fels smoother ArtRage 3.5 is everything that an interim update before the next major version of a program should be%$ vow scripts ina standard texteditor, | ArtRage $Sis everything that an Such as Notepad or TxtEat, and interim update before the next maior change history, tweaking the strength | version shouldbe. tal fels 2 itle ‘of astroke or choosing a itfere ‘more polshed and responsive, while ‘rush retrospectively, Youll nees tobe| Package Files and especialy scristing ‘gomfortable vith the idea of cocina 0 | point the way to an intriguing future ripting inthis way, butthe | of creating and sharng content ArtRage 3.5 Studie oe DETAILS | BILL CORBETT ‘This fantasy artist uses ArtRage in nearly al his work How do you use ArtRage? use ArtRageasthe hiss of most of ry pictures, regardless off finish themin AntRageornot. The ‘dynamiesofthePencil tool are so natural thatitfek ike yuire drawing wth a el pene instead ‘of Wacom pen ‘What does ArtRage help you to achieve that would be difficult ‘to-do with other sofiware? ArtRageisthe nearest ting (digitally) to tational painting Tveever sed havent sen another progam that produces Detter panel resultsanditthe perfect tool for the moe expresive Artist who likes to shape theie ‘rokes onthe virtual eanvas, Which tools in ArtRage do you appreciate the most? ThePaint Tubeand the Ol Brush, incombination withthe Palette Knife -y account forthe majority of how | pat. prefer this ‘combination fora more authentic, traditional look. What new tools in 3:5 have ‘aptured your imaginationt ove the new scripting playback tool. rebeen messing around with ‘efor my one pleasure, but can ee aloof potential fort —expecaly ‘when itcomesto tutorials and ‘workshops. Probably the best fextureis the overall improvement in performance, especially with thepaintblenes as cro aron a FBP Prem sin1995 He fu fr chris basins (a) Bont mayne nd games Hardware: The Definitive SF Works of Chris Foss DIARY OF A SPACEMAN Discover the groundbreaking and distinctive artwork of this prolific illustrator ao roy his is a beautifully printed, hhofty hardback that takes look atthe amazing career of aman who helped define sci-fi imagery in the 1970s, and has continued to do $0 ‘ever since. The publishers have also, ‘clearly looked up the definition of ‘definitive’, collecting many classic Images and a bevy of rare and never-before-seen ones, making It {seriously exciting treat forsei-fifons. Hardvare opens with a two-page introduction from eward-wirning gre Further reading... Batman in fine detail and the imagery of five exceptional artists is showcased Graphic novels dorit normally race our book review pages, But fort we d2cced to make an exception, IF youre a fon of comic book legend Jim Lee's wor oll dressed i Tnished colour then this version of Batmar: Hush willblow youaway. Jeph Loebis classic Batman story it before-raw and without ink it offers fascinating glimpse into the ortate process ‘The book presents J's crisp ppeneivonsfor tha first te, anh ‘oodness, what.a form tis Every page features intricate bloek-and! winte detal with only sound effects and Batman's internal narration colour These are seriously ingoting and professionals to pore over. oo of eye-catching imagination-sparking and overwhelmingly insoinng mages Fans will aagy be familar wth some cof them. most notably for book cavers in the 1970s fr the Iles of legendary sce authors ing Isaac Asma, Arthur C Clarke and Philp K Dick {shard to knew how the layout fo each page was chosen, because each piece of ats as good a the next, but it's been managed perfectly. The spreads feave you smiling and are worthy of the extra space, hile the remaining pages Flesk Prime Volume One ‘Author John Fieskes Publisher Flos Five ofthe foremost ilustrators esioner Rian Hughes. This, 's followed by an interview with Imogene Foss, which fers o wonderful mini biography andion incredbly personal inght int her father C wollas an ort That sic the hi without getting 2 that theyre cramped. The description of very itustration iesmall anc printed on each outer edge Soasnot to detract trom the images briiance, The conly ight downside to thse that’s sometimes dificult to work out which Image the text relates toon pages Featuring more than swo ilstations This book is the fest comprehensive woricto date, book artist Jean Giraud, aka Moebius The short passage he proves, which Includes an amazing (and somewhat unbeliovable story. aves the reader 9 real idea ofthe kine of man Foss 5 So ‘much so,it makes you wonder how | which sone in along lit of reasons many other stone could be tld about | why every sc lover snould.90 out thiseccentrcarist durnghis career, | andibuy it. Now Moving onto the ral magic - the sypwork, The book contains 220 pages RATING 4 A445 working nthe field today are showcased in this new adaition to Flesk Publications ine of fie a books. Craig Eliott Petor Meselsnia, Mack Schult, Wiliam Stout and Gary Gisnn handpicked thei artwork ad have files the pages witha diverse selection of Images anc mediums, making tis an insainng portfolio, From the female form in ols to self-portraits using araphite-on paper, therange of colours, paintings ang sketches make tis bool a vsual trast for ary ats. The pubssher has done a fantastic Job in ts presentation and the qualty prints caoture the hast pencllines ana brush strokes of five remarkable artsts Environment Modeling for Games Environment specialist Nate Stephens offers a workshop crammed with advice for creating your own 3D spaces hanks to the rise ofthe evel ‘editor and online game designer communities, ‘anyone with baste skills and some patience can create an environment for their favourite shoot“em-up, and then invite the rest ofthe world into play. However, there are few people who.can doit quite as well as US-based artist Nate Stephens, who's created environments for some ofthe most {ee sames youve ever layed. DETAILS friendly location pic Books ana visisira, blocking out basic fon mecenescwones STEPHENS eetemiricniner gies eet poe emer ee # BY incre ne Coops ate's commentary that ets im ground. He Also look at. A bloodthirsty epic and Buffy’s re to the screen in motion comic form 13 Assassins Distributor Ata Cortifieate 15 Price #16 @20 Bua) ‘Avaliable No RATING 68 sadism in fms such 25 Audition and Ich the Kile, Tekashi Mite setts his unflinching eye forth ‘grotesquein the context of an action epic in¥3 Assassins ts the mi 19th century and the sun of the Samurai spoil, bored and utterly deadly Lord Nartsugu threatening the peace of Japan's future, ‘group of masterless Renin are given one last mission 0 astassnate him. The fm explores the honourcriven culture the Samurai in the action-packes language oF the Holywood blockbuster. The director moves ene ‘of Novitsuguls despieable behaviour wth sporadic s Fights to bull up to an impressive level of tension ‘Yat the 4S-minute bsttie tala lozsomns nto an abourc spectacle Tha rlartlss blooabath oludgeons any ‘compassion out ofthe viewer and we're let wth ahaaty: handed moray tale thst takes the fun out of the action, BITING BACK It's man versus vampire in this beautifully designed but flimsy thriller based on the Korean comic TT CIT ‘owboys pitted against ‘vampires in a post- ‘grow, Stowart apocalyptic wasteland the next that's as much Blade sSlowemo gunfight as quickly as Runner asit is Billy the Kid, Priest isa with bikes de mix of the good, the bad and the ugly Patrick Fou ‘that puts creative visualsahead of icast they look a000 92 dialogue and depth. Although Karl Urben Priests the conwicton to Bones inthe follow through on the ar Treo tes to bring ide, The world ereatec ome camp fun tos role by Seott Stewart, who of varre comboy Black also drected the 2010 at, Priest sa fim caught RATING 4556 ‘The decision to continue the Bully TV series asa comic ‘book sent fans into frenzy in 2007, Even though creator supernatural-horror tile n the middle ofits wn Joss Whedon retuned to wie Buffy the Vampire Slayer Lesion, does hold mpectations sit er Season 8, mary stil emended a TV show: back on embracing th epic with armessage or in some ways, this DYD release appeases fans who Wester genre Time is ‘dumb acton flick wth vvant to wateh and not read ther heroine continued Stewart explores ancient abandone rs some fun to be cities ke John Ford cin Teva. had with the extras, though - whieh Inmany ways, Prost & The ineluse look at manufacturing hers, by way of Min-WWoo Hyung’s | Faulvetters impressive bie designs Imaginative comic and Recaro and alorgsca the regular Blu-ay Fiagaralds evocatwe production Feloase th fimis avalablein Blu-ray So, vampires replace the $30 for E28 But ae vsualy aresting. ‘allowing the camera ‘beautiful production . ‘Sezign? The answer is fight againet the 21g Bad. Comping the frst 19 saves of the 4 0 motion comic form, Buffy Seaton Bis a fun and often effectwe watch. The stify animated scenes werlewal, yith sound effects and music bringing Georges Jeanty' att fe Uke other mation comics, Jeon’ clean stvlted at fits the format perfectly The diee contains soma fun extras too, such 36 ‘gallery of Jo Chan's pressive covers and aversion of the Teoncast software comoleta with artwork sound tfects and vocal samples tomake your ann Buffy ‘motion came from the asets avaiable However, being nether a comic nor a TY sees t's aro to justify the price tag of tis metion comic version (of Whedon's franchise, One forcle-hardfans only. @ mn vamnoie hunter star for John Wayne on the search fr the Kidnapped niece of a iocal sheri, RATING 440 WE Photoshop FREE VIDEO DISC! =" G3 eee eI ‘ (> SENSATIONAL IMAGES MADE 10} = LEARN | SKILLS Batt P ern ees) ies etter Cree td iene ar a Oia The only with video lessons for every tutorial Reviews Dead Island MEAT FEAST With this zombie thriller, Polish developer Techland brings the undead to life in all their gory detail hon a holiday resort in Papua New Guinea is ‘consumed by a zombie outbreak, four misfits Immune to the virus must lub ‘together to ald vulnerable survivors. This is ahoday from hel inthe truest sense inthe Space team p artsts pored ther zombie and not al 7 be taken aback byt sight ofa man cradling deep ma bloodied swenming pook The art team has managed that rare fet of personalisng desc meat,imbuing their Zombies with hints of backstvies. just enough to make you reconsicer ‘pouning them - that. uni they spring That the snr cleary cary far deeper wounds than freshly ited bodies a tastament to the deta that’s gone making each body to som tp thousands of ther Cita. cornees dsolay unique combinations lof wounds and attire ombe types bring extra lay, with each new istnct physical attrbutes fully showcased vith depth-ol-fale shatter ‘alarming regulaty t watch meat cleovers spit otter afew attack he exaggerated partofthe game's ed Uttenatey, J big: tee s thelocaton tele The colourtu paracie beach resort anc) pitch black, battared indoor Eattings makes for compeling aeventure ight and dare intereoy ican axceadinaly effective too! moving ht who know to avoid your provides horror thls note ‘nce Left Dead 2. @ RATING foe ) ef rt) WOJCIECH OSTRYCHARZ, ‘The Techland concept artist on how to reanimate a gene’ look ‘What were the tesmys influences? ‘Wewere inspired by the horor ‘lasses among the many movies and games that havea zombie theme But in view of the zombie ‘worl evolving significantly in the more contemporary productions, suchas themavie 28 Days Later of the Let 4 Dead games, the zombies became faster and more dangerous, ‘which gives more posses, How would you describe Dead Island’ art style? ‘Wewanted thearto be ively, ‘expressive and pleasantby means ‘ofthe lighting and colours, butat the same time post apocalyptic, and terrocandansiety inspiring What are the golden rules of ‘good character designt Finding their characterise features so theviewer remembers ther ceaslyand hasno difficulty associatngther wit a particular game The visual aractvenessis important, too, although itsoften the case that lke something bu

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