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------------------------------------------------------------------------------- Logging Start (02/01/14 21:11:20)

-----------------------------------------------------------------------------[i] 21:11:20 - RunTime : Raiderz - Ver 1.0.0.39986 (2013-12-12 11:32:14)


[i] 21:11:20 - OS : Windows 7 Professional (Build 7600)
[i] 21:11:20 - CPU : Intel(R) Pentium(R) CPU G645 @ 2.90GHz
[i] 21:11:20 - Memory : 1.95 GB
[i] 21:11:20 - Video : NVIDIA GeForce GTX 470
[i] 21:11:20 - Video Memory : 1233.44 MB
[i] 21:11:20 - PhysX version: 34079744 / 2.8.4
[i] 21:11:20 - Disk C:\ : 232.79 GB (free 92.88 GB)
[i] 21:11:20 [i] 21:11:21 - PreAppRun = (8192)
[i] 21:11:21 - InitFileSystem = (22441984)
[i] 21:11:21 - App Init = (30994432)
[i] 21:11:21 - Application started
[i] 21:11:21 - There is
27 percent of memory in use.
[i] 21:11:21 - There are 2049440 total Kbytes of physical memory.
[i] 21:11:21 - There are 1483988 free Kbytes of physical memory.
[i] 21:11:21 - There are 4098880 total Kbytes of paging file.
[i] 21:11:21 - There are 2865732 free Kbytes of paging file.
[i] 21:11:21 - There are 2097024 total Kbytes of virtual memory.
[i] 21:11:21 - There are 1919068 free Kbytes of virtual memory.
[i] 21:11:21 - Application create
[i] 21:11:21 - WM_ACTIVATEAPP true
[i] 21:11:21 - WM_NCACTIVATE true
[i] 21:11:21 - WFog Enabled Device.
[i] 21:11:21 - Couldn't set the stereo mode to Direct
[i] 21:11:21 - RDeviceD3D created.
[i] 21:11:22 - Device created
[i] 21:11:22 - GPU Memory state - Local Video:1263040 Kbytes Local Free:125494
0 Kbytes Texture Available:2009088 Kbytes
[i] 21:11:25 - Cached shader is used.
[i] 21:11:26 - SceneManager created
[i] 21:11:27 - [REALSOUND3] Open RealSound engine.
[i] 21:11:27 - [REALSOUND3] Driver capabilities : 0x000000FC
[i] 21:11:27 - [REALSOUND3] [INFO] capsSpeakerMode - 2 SpeakerMode - 2, DriverNa
me - Altavoces (Realtek High Definition Audio)
[i] 21:11:27 - [REALSOUND3] Software channels : 100 channels, Hardware channels
: 32(2D) + 32(3D) = 64 channels
[i] 21:11:30 - [REALSOUND3] Close RealSound engine.
[i] 21:11:30 - [REALSOUND3] Open RealSound engine.
[i] 21:11:30 - [REALSOUND3] Driver capabilities : 0x000000FC
[i] 21:11:30 - [REALSOUND3] [INFO] capsSpeakerMode - 2 SpeakerMode - 2, DriverNa
me - Altavoces (Realtek High Definition Audio)
[i] 21:11:30 - NOTE : FMOD_SYSTEM_CALLBACKTYPE_THREADCREATED occured. : Thread I
D = 1104, Thread Name - FMOD mixer thread
[i] 21:11:30 - NOTE : FMOD_SYSTEM_CALLBACKTYPE_THREADCREATED occured. : Thread I
D = 1096, Thread Name - FMOD stream thread
[i] 21:11:30 - [REALSOUND3] Software channels : 100 channels, Hardware channels
: 32(2D) + 32(3D) = 64 channels
[i] 21:11:33 - TalentLine Rank Duplication : 114172, 114171
[e] 21:11:50 - [RESOURCE] Empty material. Use default material. ( AmbientLight_b
ox.elu - Box001 )
[i] 21:11:50 - Compiled shader file does not exists. (C:\Users\Ryoma\Documents\R
aiderz\Caching\actor17739355914242144115196666202693.fx)
[i] 21:11:50 - Compiled shader file does not exists. (C:\Users\Ryoma\Documents\R
aiderz\Caching\actor17739355914242144115196666202949.fx)
[i] 21:11:50 - Compiled shader file does not exists. (C:\Users\Ryoma\Documents\R

aiderz\Caching\actor23644061255598083144115196666186573.fx)
[i] 21:11:52 - NOTE : FMOD_SYSTEM_CALLBACKTYPE_THREADCREATED occured. : Thread I
D = 1516, Thread Name - FMOD thread for FMOD_NONBLOCKING

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