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ZWEIHANDERS SPECIAL CHARACTERS

COMMANDER ARTEMIS, MISTRESS OF EAGLES



Points WS BS S T W I A Ld Sv
Artemis 98 4 4 4 4 1 4 3 9 3+
Warhawks +25 5 0 4 4 2 6 2 8 none
Commander Artemis is the female counterart of !"erion# With her a$ilities to seak to animals and her
com$at rowess% she is a welcome addition to an" strike force#
A &weihanders force ma" use Commander Artemis# 'he must $e used e(actl" as descri$ed% and ma" not
$e )i*en an" additional e+uiment# 'he can onl" $e used in a $attle where $oth la"ers ha*e a)reed to
the use of secial characters#
Wargar! ,lasma istol% ower sword% -um ack% fra) )renades% krak )renades% terminator honors
SPECIAL RULES
A"#t Snss! Artemis has e"es as acute as the ea)les she accomanies# .o reresent this% Artemis is
unaffected $" the Night Fighting secial rules#
War$a%&s! Commander Artemis is accomanied at all times $" 1/3 warhawks# .he" must remain within
20 of each other% -ust as is re+uired $" normal unit coherenc"#
In"rdi'( S)d! Artemis and her $irds are treated as ha*in) Jump Packs for the uroses of
mo*ement# .he" can mo*e u to 120 in the mo*ement hase% and can char)e 60 in the assault hase#
Ind)ndnt C$ara"tr! Artemis is an indeendent character and follows the 1ndeendent Character
secial rules in the Warhammer 40%000 rule$ook# A Command '+uad can not accoman" her#
Commander Artemis ma" onl" $e accomanied $" her $irds#

COMMANDER H*PERION, MASTER OF THE H+NT

Points WS BS S T W I A Ld Sv
!"erion 123 5 5 4253 4 2 5 4 9 3+
!untin) 4o)s +10 4 0 4 4 1 4 2 8 6+
Commander !"erion is another e(eriment $" the aothecaries of the Chater# A "oun) 5eoh"te%
durin) his trainin)% showed an e(cetional a$ilit" to mo*e throu)h )rous of animals without alarmin)
them in an" wa"# 6irds would not suddenl" wheel into the sk"% do)s would not start $arkin)% and )ame
animals would continue eatin) or restin)% e*en thou)h he was walkin) amon) them# .he Chater
7i$rarians disco*ered a *er" uni+ue s"chic ower in this "oun) trainee# !e could communicate with
animals% and was treated as an e+ual $" them# 5ot ones to waste an oortunit"% the aothecaries
wasted no time in modif"in) the recruit8s de*eloment# With the inclusion of canine 45A in his )ene
thera"% the medics created a 'ace 9arine with the seed and acute senses of an animal# 1n addition to
!"erion% the aothecaries created se*eral )eneticall" enhanced huntin) do)s to accoman" him on the
$attlefield#
A &weihanders force ma" use Commander !"erion# !e must $e used e(actl" as descri$ed% and ma"
not $e )i*en an" additional e+uiment# !e can onl" $e used in a $attle where $oth la"ers ha*e a)reed
to the use of secial characters#
Wargar! Howling blade% $olter/melta)un% fra) )renades% melta $om$s% terminator honors
SPECIAL RULES
Ho%(ing B(ad! !"erion has a secial weaon called the Howling Blade. 1t is an immense chainsword
with a small ower field )enerator $uilt into it% effecti*el" turnin) it into a ower sword# .he Howling Blade
is treated as a ower weaon% and adds +1 to the user8s 'tren)th#
A"#t Snss! !"erion has senses as acute as the huntin) do)s he accomanies# .o reresent this%
"ou ma" reroll the dice when determinin) how far !"erion can see when fi)htin) at ni)ht# :ou ma"
accet the hi)her of two rolls#
Co#ntr C$arg! .o Commander !"erion% first attack is alwa"s the $est form of defense# 1f char)ed he
and his comanions will srin) forward and counter char)e the enem"# .o reresent this% models in
!"erion8s s+uad ma" mo*e u to 60 to )et into $ase/to/$ase contact# Counter char)in) models do not
recei*e a +1 Attack $onus for char)in)% $ut the" will fi)ht with their full num$er of attacks#
H#nting Dogs! Commander !"erion is accomanied at all times $" 3/6 )eneticall" enhanced huntin)
do)s# .he" must remain within 20 of each other% -ust as is re+uired $" normal unit coherenc"#
In"rdi'( S)d! !"erion and his do)s are treated as Cavalry for the uroses of mo*ement# .he" can
mo*e u to 60 in the mo*ement hase% and can char)e 120 in the assault hase#
,No -attr t$ odds.! !"erion and his do)s ne*er know when to )i*e u% and will kee fi)htin) no
matter what the odds# .he" ma" i)nore the ne)ati*e 9orale Check modifiers for $ein) outnum$ered in
close com$at#
'ometimes this headstron) attitude can )et !"erion and his ack into trou$le# Commander !"erion ma"
ne*er fall $ack *oluntaril" and must alwa"s char)e if he or one of his do)s is within assault ran)e of the
enem"#
Ind)ndnt C$ara"tr! !"erion is an indeendent character and follows the 1ndeendent Character
secial rules in the Warhammer 40%000 rule$ook# A Command '+uad can not accoman" him#
Commander !"erion ma" onl" $e accomanied $" his do)s#

THE LEARNED, ZWEIHANDERS CHIEF LIBRARIAN

Points WS BS S T W I A Ld Sv
.he 7earned 24; 5 5 4 4 2 5 3 9 2+
.he 7earned is the leader of the 7i$rarians for the &weihanders Chater# 7ike 1n+uisitor C<e*ak% the
7earned has $een to the =ldar 6lack 7i$rar"# .he rice for his knowled)e was his identit"# !e cannot
remem$er his name% or his life $efore returnin) from the 7i$rar"% nor can he remem$er the wa" he )ot to
the 7i$rar"# 1n e(chan)e for his loss% he )ained the most de*astatin) s"chic owers e*er seen#
A &weihanders force of more than 2%000 oints ma" use the 7earned# !e must $e used e(actl" as
descri$ed% and ma" not $e )i*en an" additional e+uiment# !e can onl" $e used in a $attle where $oth
la"ers ha*e a)reed to the use of secial characters#
Wargar! >orce sword% $olter% artificer armor% s"chic hood
SPECIAL RULES
Ind)ndnt C$ara"tr! .he 7earned is an indeendent character and follows the 1ndeendent
Character secial rules in the Warhammer 40%000 rule$ook# A Command '+uad can not accoman" him#
Ps/"$i" Po%rs! .he 7earned has $ecome a li*in) s"chic weaon# !e commands a de*astatin) ran)e
of s"chic a$ilities# =ach of these a$ilities ma" onl" $e used once er $attle% and 7eadershi tests must $e
taken as normal# =ach of these owers% with the e(cetion of Destructor and ldritch !torm% last for one
turn# .he 7earned ma" onl" use one s"chic ower er turn#
Battle Fate" ,ick a sin)le unit or *ehicle within ;20 at the $e)innin) of the shootin) hase# A +1 modifier is
alied to that unit8s 0to hit0 rolls for the remainder of the turn% and also alies to the 0to hit0 rolls of the
assault hase% should the unit char)e or otherwise )et into close com$at# .he effects last until the start of
the ne(t shootin) hase#
Destructor" ,lace the flamer temlate so that its oint is touchin) the 7earned# An" model touchin) or
under the temlate is hit unless it rolls e+ual to or under its 1nitiati*e on a 46# !it models suffer a sin)le '6
hit with no armor sa*e ossi$le# ?ehicles and $uildin)s take a )lancin) hit automaticall" and the
Destructor $olt is stoed automaticall"# @therwise the temlate mo*es 120 in a strai)ht line each shootin)
hase% until it lea*es the ed)e of the ta$le#
Doom" ,ick a sin)le model within 360# All hits to that model% either from shootin) or close com$at%
automaticall" wound% with no need to make a 'tren)thA.ou)hness Chart roll# Armor sa*es ma" $e taken
as normal% usin) the normal rules# ?ehicles ma" not $e Doomed#
ldritch !torm" ,lace the ordnance $last marker within 240# Boll the scatter die for each and an" models
touchin) or under the temlate# 1f an arrow is rolled% the model is flun) to the ed)e of the temlate in the
direction indicated $" the arrow% and ma" not mo*e or shoot the ne(t turn# 1f a hit is rolled% the model
suffers a sin)le '3 hit and is flun) in the direction of the arrow% as a$o*e# ?ehicles cau)ht in the storm are
treated as Crew !tunned% and ma" not mo*e or shoot the ne(t turn# After scatter dice are rolled for all of
the models affected% continue com$at as normal# At the start of the ne(t shootin) hase% roll the scatter
dice and 246# .his indicates the direction and distance the !torm mo*es# .he ldritch !torm affects $oth
enem" and friendl" models# 1f the !torm lea*es the ta$le ed)e% it disaears#
#ecutioner" All enem" models within 60 are treated as if the 7earned had char)ed them in close com$at#
=ach model works out hand to hand com$at as normal#
Fortune" All friendl" models within 60 are treated as ha*in) a 5+ 1n*ulnera$le sa*e until the start of the ne(t
shootin) hase#
$uide" ,ick a sin)le 'ace 9arine within 120# .hat model ma" immediatel" fire his weaon at u to dou$le
normal ran)e and will hit automaticall" 2$eware of lascannonsC3# .he weaon ma" not $e a $last weaon
2e#)# missile launchers and lasma cannons3% and the weaon ma" not $e mounted on a *ehicle#
Weaons ma" make onl" @5= automatic hit% e*en if the" are rated such as Assault 2 or !ea*" 3#
Calculate dama)e as normal# ?ehicles hit $" the $uided shot take one enetratin) hit if the tar)et is within
normal ran)e% or one )lancin) hit if the tar)et is in the e(tended ran)e#
%ind &ar" ,ick an" enem" s"chic or s"nase creature# Boll 646# >or each 6 rolled% the tar)et sustains
one wound with no armor sa*e ossi$le# 1n*ulnera$le sa*es al" as normal#

LORD COMMANDER RA0ENHAW1E, MASTER OF THE ZWEIHANDERS

Points WS BS S T W I A Ld Sv
Ba*enhawke 191 5 5 4 4 3 5 5 10 2+
7ord Ba*enhawke is one of the oldest 'ace 9arines ali*e# !e went throu)h 5eoh"te trainin) with
another "oun) recruit% 9arenus Cal)ar# 1t was the 7ord of 9acra))e himself who recommended
Ba*enhawke to his osition# .he 7ord of the &weihanders is a fortifications e(ert# .here is no
entrenched osition that he cannot e*entuall" crack# With his distincti*e $lack armor and )lowin) claws%
he will dro from the skies $ehind enem" lines e(actl" when he can $est rout the defendin) force#
A &weihanders force of more than 2%000 oints total with at least one assault s+uad ma" use 7ord
Ba*enhawke# !e must $e used e(actl" as descri$ed% and ma" not $e )i*en an" additional e+uiment# !e
can onl" $e used in a $attle where $oth la"ers ha*e a)reed to the use of secial characters#
Wargar! 9aster/crafted ower sword% $olt istol% artificer armor% fra) )renades% iron halo% -um ack%
melta $om$s% terminator honors
SPECIAL RULES
D) Stri&! 7ord Ba*enhawke alwa"s sets u usin) the Deep !trike rules% e*en thou)h the mission ma"
not allow Deep !trike. 1n addition% a scatter roll is not needed% as his ad*anced a)e and e(erience allows
him to a*oid misdirection% and a reser*es roll is unnecessar"# .he la"er siml" laces 7ord Ba*enhawke
on the $attlefield where*er he wants#
Ind)ndnt C$ara"tr! Ba*enhawke is an indeendent character and follows the 1ndeendent
Character secial rules in the Warhammer 40%000 rule$ook# A Command '+uad can not accoman" him#
: http://www.inisfi!."#$/%&'(/)w*ihn+*,s.ht$!

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