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2;Quotations;Endnote Symbol;Footnote Symbol;Internet link;Textures, reference, photographs and
materials for rendering
[Link] Over 1GB of texture packs and collections. Mostly
from quake / unreal artists and mappers. Some backups of dead sites
Large public libraries of textures. Mostly high res until e able photographs
[Link] (not much variety)
[Link] (Some variety of close-up photo references, none is ready to use)
[Link] (Textures and photographs licensed under creative commons)
[Link] (Accepts submissions)
[Link] (Accepts submissions)
[Link] (Free low res textures. Paid users get high res textures)
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[Link] (Most of the photos need heavy post processing)
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[Link] (Despite the name there are no normal or
displacement maps here), just photo textures)
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[Link] (most are rather small, but there is a huge variety)
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[Link] (Very good photos with no obvious shadows,
overbright or angles)
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[Link] (Plethora of high res photo sources, but many were taken at angle)
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[Link] (What the name says)
[Link] (Just 24 small images)
[Link] (Don't be fooled by its name, all textures are photo sources)
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[Link] (must register)
[Link] (must register)
[Link] (some tileable)
[Link] (another source with a great variety of
textures)
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[Link] (As the name says, amazing! Proper, not
angled, photos. Most are clean with no light flashes, shadows or overbrightness)
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[Link] (Not really THE KING, nonetheless it's
very good)
[Link] (some tileable)
[Link] (many modern world facade photos)
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[Link] (photos of bricks, stones, asphalt, etc)
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[Link] (was unreachable when I first saw it, don't know why)
[Link] (Highly recommended)
[Link] (Highly recommended)
[Link] (Highly recommended)
[Link] (Mostly small tiles)
[Link] (Highly recommended)
[Link] (Metal, rust, oxidized, dirty, mud, dust, old, etc)
[Link] (Seems that they were a paid site sometime ago, but now everything is
free to download)
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[Link] (blender texture CD)
[Link] (Some high quality photographed textures)
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Tileable / seamless
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[Link] (low res)
[Link] (as above)
[Link] (14 1024 x 1024 base textures. Have links to other sites)
[Link] (High resolution photographic textures)
[Link] (as above)
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[Link] (both seamless and photo reference)
[Link] (a few photoedited seamless)
[Link] (many wallpapers and ornamental patterns)
[Link] (Very good source of tileable background patterns)
[Link] (Same as above)
[Link] (tileable patterns in a wide range of colors)
[Link] (Has some low res textures)
[Link] (all tiles are low res)
Texture maps
[Link] (how to "take pictures" of normal maps)
[Link] (this tool is capable of generating normal maps out of photographs)
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[Link] (Some tutorials about texturing for games)
Procedural / Synthetic
[Link] (Photoshop plugin)
[Link] (procedural texture generator)
[Link] (as above, but it's GPL)
[Link] (Similar to the above)
[Link] (Need to buy to have access to all features)
[Link] (one click seamless texture
generator)
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[Link] (GPL library)
Planets, stars and galaxies
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Materials for 3D modelling softwares
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Misc & Reference
[Link] (Architecture and interior design reference)
[Link] (as above)
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[Link] (amazing collection of reference
pictures of skies in different weather conditions)
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[Link] (Ever watched Saw horror movies? This is
a lot like Saw I)
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[Link] (Modern Ruins)
[Link] (abandoned, decayed buildings)
[Link] (Dedicated to mines and miners)
[Link] (Bunkers around the world)
[Link] (German. Pictures of decayed buildings and structures)
[Link] (Has a database of panoramic images)
[Link] (Russian. Another source of abandoned structures)
[Link] (Pictures of decayed structures)
[Link] (More decayed...)
[Link] (Pictures of geological formations around the world. Integrated with
google Earth)
[Link] (Both textures and professional quality pictures of various places, and concept
art)
[Link] (As above)
[Link]
[Link] (Excellent reference for interiors and exteriors, all
categorized in sections such as bathrooms, living rooms, castles, rivers, etc.)
[Link] (A wiki dedicated to archive game content that the
author's has released under GPL)
[Link] (Similar to the above)
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Photos
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[Link] (super reference, highly recommended)
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[Link] (Must register)
[Link] (Some very high res textures and many photographs)
[Link] (many real marble references)
[Link] (as above, but for bricks)
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Non english resources
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Portuguese
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=
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All in one tutorial index sites (most tutorials are found in all of those)
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[Link] (Free video tutorials of pretty much any subject)
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[Link] (Plethora of good tutorials hosted on a forum
scheme)
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[Link] (It's like a youtube specialized in showing off" how to's")
Gimp & Others
[Link] (Free vector drawing software)
[Link] (pixel art)
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[Link] (Drawing art)
[Link] (what the URL says)
[Link] (more drawings)
[Link] (Paint Shop Pro)
[Link] (Texture theory)
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&board=53.0
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Photoshop
[Link] (Mostly dedicated to photograph editing)
[Link] (Index page is offline or forbidden,uh??)
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[Link] (Mostly dedicated to
digital artists in general)
[Link] (Does not cover painting or drawing techniques. It covers
some effecst from burning texts to emboss, from photo retouching to some filter effects)
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[Link] (Some video tutorials)
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[Link] (Swendish)
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%23target&topic=&submit=Search (The official adobe resource site)
[Link] (Highly recommended, very well written, step by step)
[Link] (quick reference to all tools)
The path tool
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The history brush tool
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Selection and masks
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Drawing & Painting
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[Link] (Real painting, not digital art)
[Link] (mostly dedicated to Design & Creativity process)
[Link] (dedicated to manga, anime drawing)
Adjustment layers (extremely powerful feature)
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Histograms and channels (extremely useful for fine tuning)
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[Link] (Covers levels)
[Link] (covers exposure and color)
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High pass & Low pass filter
[Link] (covers how to elimitate high
frequency or low frequency "noises" from textures)
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[Link] (covers one use of the high pass filter)
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Brush tools (learn those!)
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(handy description of dodge, smudge, burn and sponge. All in one easy reading photo retouching
guide)
[Link] (Short description of
dodge and burn tools)
[Link] (as
above)
[Link] (very short description of dodge, burn,
gradient, fill, and paint brush)
[Link] (More dodge and burn)
[Link] (Smudge)
[Link] (Smudge. From
photo to paint)
[Link] (Simple guide that shows how to create
a simple painting using the regular brushes tools)
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[Link] (create your own brushes! This offers much more
control than simple blending two layers together)
Blending modes / Blend rages / Blend if (This + brushes = dreams come true. All
descriptions from all sites are virtually the same)
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[Link] (A simple example of how to
blend many images together to form unusual textures)
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5,8,[Link]
[Link] (Blend if gives you complete control of what
blend and what does not)
[Link] (This is a photographers technique of blending
photos at different exposures)
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Eraser tools
[Link] (Magic
eraser and bacground eraser)
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Art history brush and history brush
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Colouring drawings (ranges from cartoon to manga)
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[Link] (Extremely basic)
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[Link] (Color theory)
Digital painting (Most describe the techniques, not the tools itself)
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d_Editing_Original_Art_Work.htm
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Most CG / 3D modelling communities have sections dedicated to traditional art
Clouds
[Link] (Amazing)
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l (Very nice!)
[Link] (Terrific!!!!)
Grass and rocks
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(Grass and rocks. Hard visible brush strokes style)
[Link] (almost photorealistic style)
Lanscapes
[Link] (Learn
custom brushes before trying this)
[Link] (Not photorealistic)
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(need some prior experience)
This resource has EVERYTHING about color adjustments, contrast, brightness and pretty
much all things about photo / image adjusting and treatment
[Link]
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[Link] (This is all about lighting in real world)
[Link] (This is
more about rendering)
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Links collected in level design and gaming communities, and social bookmarking sites. And thanks
google and yahoo.