Command & Conquer: Generals Zero Hour Strategy Guide by Alasdair Lo
System: PC, CD-ROM
E-mail: kylohk@netvigator.com Date: 11 October, 2003 Version 1.5 ------------------------------------------------------------------- Contents 1. Introduction 2. Updates 3. The Sides 4. USA Campaign 5. GLA Campaign 6. China Campaign 8. Conclusion --------------- 1. Introduction --------------- Command & Conquer: Generals is the newest installment of the world famous real time strategy Command & Conquer series. As usual, there is more than one side. This time, there are 3! USA, GLA and China. This guide will give some basic walkthroughs to the single player missions. It will also give some tips for multiplayer games, mainly LAN games, as I play with friends in the LAN at home, and seldom play online. OK, let's begin. As you can see, most of the units in the side comparison guide version 2.0 have already been explained. So, it should not be necessary to introduce them again. The single player walkthroughs are oriented to the Medium Difficulty. At present, I will only show the guide for the USA and GLA missions, and some of China's missions, so really, there is more to come. --------------- 2. Updates --------------- Version 1.5: Added Chapter 3: The Sides
Version 1.4: Added Chinese Missions 3-5.
Version 1.3: Added Chinese Missions 1 and 2.
Version 1.2: Completed the GLA Campaign.
Version 1.1: Added the GLA Campaign. The Missions are not completed though. --------------- 3. The Sides --------------- USA: (The Boring old Blue Team) Apparently, the Blue Team is supposed to be the good guys in the Command and Conquer series, this time, it is no exception. It is also the team with the most boring and conventional attack methods. (For example, remember the Allie Forces, anyone?) The United States of America is definitely the side with the most high tech units. Many units can make use of many technologies to boost their attack ability. The air power of the United States is something to be reckoned with, as they have 4 different air units, suited for various tasks! In fact, a lot of units in reality appeared in the US arsenal.
GLA: (The Greedy Green Team. They finally have a GREEN Team for a change, Green is my favorite color, heh heh heh.) Since Tiberian Sun, there was only the battle between the Blue Team and the Red Team, and now, after a long wait, with 3 sides available, the producers of the game have given GLA the Green color! The Global Liberation Army is a multi-national terrorist organization based in Kazakhstan. They are practically the most cunning and most resourceful side in the game. 3 of their units can upgrade their own weapons by picking up the scraps of the enemies they have defeated. Using the Palace and the Black Market, they can acquire many important upgrades and funds, which come from the darkest corners of the globe. Of course, these terrorists have a lot of nasty tricks up their sleeves, as you can see later.
China: (The Ready-on-the-move Red Team. That's where I live, heh heh heh.) It has been a tradition of the Command and Conquer series that the Red Team is the evil team of the game, (For example, Brotherhood of Nod, Soviets) and the Red Team just loves to use superior numbers and brute force to attack their enemies. But this time, they are the good guys! The People's Republic of China is certainly becoming more and more powerful these days. With a population of about 1.3 billion, China certainly has a very large army. In fact, many of China's units become more powerful, when used in large groups! The good thing is, certain Chinese units can be produced en masse in a blink of an eye, and can literally like, squash an elephant with a horde of ants! --------------- 4. USA Campaign --------------- *****MISSION 1: Baikonur, Kazakhstan***** Background: The GLA is still actively using those chemical warheads from their Baikonur Facility. They have started to launch those chemical warheads into US bases in Northern Europe. People have begun evacuating from the urban areas in Europe. Your mission is to destroy the launch facility.
Factions: Friends: Blue: USA
Enemies: Green: GLA
After this news report by BNN (a hybrid of BBC and CNN, I suppose? Heh heh.), and being shown the GLA hippies in their motorbikes, you are given your starting units, and your base. They have given you 2 sets of 5 of Missile Defenders and Rangers. Load them into the 2 Humvees.
Tip! More about Humvees As a practice, always load 2 pathfinders (anti infantry) and 3 Missile Defenders for all rounded support. This should work on single player, LAN and online.
Some foolhardy rebels will come over to engage you. Pick them off. Then move your troops northwest, destroying the 2 stinger sites. You will come to some empty Chinese Tanks in a motor pool, take them with infantry, then move northeast.
2 terrorists are planning to car-bomb you, watch out! Then, at the same time, some infantry would have garrisoned the 2 apartment blocks near the vehicles, use the Dragon Tank to fry those units.
Now, kill all units and destroy all structures guarding the train station in order to capture it.
Now, the train will arrive, load your best units into the 2 train cars, and those units will be taken to the launch site by train. When you reach the site, destroy everything, garrison the radio station for A-10 support if necessary, and a large bomber will come with a MOAB, the Mother of All Bombs! And the pilot really likes his job, after all, "I love the smell of a fresh MOAB in the morning!" Mission Accomplished! You win!
*****MISSION 2: Somalia Coast***** Background: While the USA is performing the crackdown on the GLA, they are also delivering aid supplies to desperate regions that are suffering very heavily. Unfortunately, local warlords linked to the GLA continue to threaten their convoys of food and medical supplies. Your mission is to ensure the safe arrival of the supplies, and the total elimination of the GLA troops in the area. The navy is supporting you in this area.
Factions: Friends: Blue: USA
Enemies: Green: GLA
The opening cut-scene features many battleships firing on the GLA units on the docks. Meanwhile, the Raptors, 2 by 2 are bombarding their tunnel networks. You are then left to play.
Move your troops to the warehouse, using the battleships to take out the bunkers blocking your way. By the time you secure the warehouse, more units will arrive in the docks, and the supply trucks will begin coming in. Now, defend the warehouse until all trucks have entered the warehouse. It is not very hard to do so. While you are at it, call in the battleships to blow up all the Bunkers and Stinger Sites you can see on the map. After all 10 have arrived, and you have heard the crowd cheer, you can receive your construction dozer, so, build your base, and build fire bases and patriot missiles in alternation to each other.
Base Defense Tip! What to garrison in a Fire Base Always garrison one pathfinder and 3 Missile Defender in each Fire Base! The Pathfinder can pick your enemy's infantry off, while the missile defender shoots at the tanks.
Now, the business of destroying the GLA base is well, easy peasy! Just continue to bombard them with the battleships and comanches until they are gone! The Battleship bombardment has similar power to a level 2 Artillery Barrage, and you can use it sooooo frequently! Easy! I tell you, easy! Another mission accomplished!
*****MISSION 3: Mount Elbrus, Russia***** Background: Having successfully protected the supply convoys to deliver their aid in Somalia, the USA army has found top secret documents related to the GLA chemical weapon production program. They have identified the location of a top secret chemical production plant, and will respond to this threat. Your mission is to send in Colonel Burton's team to take out this facility.
Factions: Friends: Blue: USA Red: China
Enemies: Green: GLA
In the start of this mission, we will be treated to a hilarious cut-scene featuring the B3 (or is it U3?) bombers. Colonel Burton will be air dropped in with some other infantry units. Meanwhile, Chinese Secret Agent Black Lotus will be dropped off on the other side of the river, she brags about the Helix helicopters and challenges you to a race, and you are left to play.
The race is on! No, this is not the Amazing Race, it's just Mission 3. As soon as you can get control of your troops, snipe at the infantry while Colonel Burton destroys the Radar Vans before they can squish you all flat.
Sneak Attack Tip! Using Radar Vans to kill Whenever you find your human opponent trying to sneak some hero unit to your base, consider squishing him or her with a radar van! They will probably think you are trying to detect them, but no!
As you may have probably already noticed, there are just so many garrisoned buildings in the town, so you will need flashbangs to clear them. So, head north, engaging any units you meet. Leave the infantry to the pathfinders, and the vehicles to Colonel Burton.
You will reach the Prisoner-of-War camp. There will be a cut scene. Colonel Burton says, "I can see the POW camp, looks like they have a tunnel network that passes under the river."
Black Lotus will then start capturing the GLA buildings in the camp opposite the POW camp. In the confusion, the Chinese managed to use a Bomb Truck to blow up the Tunnel Network! How can she do that!? Those GLA troops must be blind or something.
"Nice work, Lotus. I just can take care of a couple of guards, and everyone will be freed."
So, take everything out in the POW camp, and some rangers will come out of the camp. They are free! With the new Rangers, you can clean up all those garrisoned buildings in the town. Go north, and you will come to several tunnel networks by a bridge, be careful here, as there may be units waiting to ambush you from the inside. To the northwest is a second POW camp. You know the drill, destroy everything, and the rangers will be freed.
Notice this strange tank there? It's a microwave tank, good to disable enemy buildings.
Tip! A new way to clear garrisoned buildings With microwave tanks, you can "ding" the people hiding inside civilian buildings. Just set it to High to bake a delicious meal. Heh heh!
Now that you have the microwave tank, you can continuously disable and destroy those stinger sites and tunnel networks. Have fun! When you reach the mountains, order Colonel Burton to climb up. Now, Colonel Burton will blow up the mountainside, starting the avalanche! The avalanche really WILL bury the lab forever! Mission Complete!
*****MISSION 4: Amisbad Oil Fields: Iran***** Background: Information recovered from the Chemical Lab confirms that GLA really is carrying on its chemical weapons program. The US suspects that the GLA General code-named Dr. Thrax is behind all of this. Dr. Thrax is an elusive extremist and has been charged with war crimes by the world court. Intelligence sources have traced his funding to oil fields in Iran, your mission is to liberate the oil fields, and destroy the GLA base guarding it.
Factions: Friends: Blue: USA
Enemies: Yellow: Misguided civilian population Green: GLA
This mission begins with a lovely air show over the skies of the Amisbad Oil Fields. The Quad Cannons are busy trying to shoot those planes, but there are just too many of them. Now that we have landed, the airstrip is secured. Build your base! Capture the oil derricks around your base for a start, just use Construction Dozers to remove those demo traps and booby traps.
Discouraging Tip! You had better not try to garrison the buildings, or you'll be sorry When you are playing as GLA over the LAN or internet, always try to reach the towns first and use rebels to place booby traps on the buildings, now, the opponent WILL think twice before trying to enter those buildings. Of course, he can also use dozers or workers to remove those traps, but that's too annoying.
Now, build fire bases loaded with Missile Defenders and Pathfinders on the 2 bridges, and place some Paladins and Avengers next to them to stop the scud launcher missiles.
Tip! How many Avengers and Paladins do I need? Regardless of offline games or online games, it would be wise to build a paladin tank or an avenger for each rocket solider the enemy has, and 2 for each Scud Launcher or Tomahawk Missile they have. However, these 2 units cannot stop artillery shells, so be careful when playing against China.
While you are building your base, you will be informed that a neighboring town has been poisoned by GLA propaganda, and are sending units to attack your base. So, go north and destroy the radio station ASAP. Colonel Burton is good at this. To clear the occupied structures, simply send in the Microwave Tanks to ding them out! Ha ha ha!
If you are playing on medium difficulty or above, there will be a SCUD Storm built, luckily, it is in an outer area of the main base, so use a microwave tank to ding it and disable it, while Colonel Burton destroys it. Be careful of that single tunnel network there, as units will ambush you from inside the building. So, I guess you should kill enough units to get promoted to a 3-star general, then you can A-10 Strike that network, after that, nothing can react fast enough to stop Colonel Burton from destroying the SCUD Storm. After that, I suggest you let Colonel Burton hang around there, as he can keep the Workers at bay from rebuilding anything.
Now, it's time to build an attacking force. I recommend attacking from the Eastern Side of the base, as you have cleared that entrance with Burton Already. Send in as many Paladins as you like, but build at least 15 of them, as the enemy just loves to use Scud Launchers and RPG Troopers. Also, build Tomahawk Missiles and keep them in the rear. Some Humvees with Pathfinders and Missile Defenders inside can also support your advance. Wipe them out, all of them. Although Lieutanent Eva may suggest that you capture some oil derricks there, it is rather difficult to hold them, as it will cause the GLA to attack with renewed vigor.
Apart from this, reinforcements will also be airdropped in periodically. Use those units if you are short of cash. Attack from the east entrance, and you will experience minimal losses, as all the traps have been cleared. Wipe them out! All of them!
Caution! Highly Explosive Humvees When a Humvee is destroyed, the infantry inside all die! So, when you notice that your Humvee's energy bar is almost empty, evacuate all units!
*****MISSION 5: Dr. Thrax's Chemical Plant***** Background: Dr. Thrax has been tracked to a city, name unknown. He now orchestrates his last stand against USA. He has now managed to perfect a new and dangerous type of chemical called Anthrax Gamma. Anthrax Gamma is a new, powerful nerve agent, and the Dr. is planning to launch these new chemical missiles to metropolitan targets all around the world. Your mission, is to capture all 4 missile launch pads before a single missile is released.
Factions: Friends: Blue: USA Brown: GLA Rebels
Enemies: Green: Dr. Thrax
The starting cut-scene shows a satellite codenamed Powers tracking the location of the chemical factory. Then, a lot of funny little missiles are fired into one of Dr. Thrax's bases, wiping out the storage bunkers. You are now left to play. Just build your base, and defend it with the usual stuff.
Tip! Info about Dr. Thrax Before we begin, I must state what is so unique about Dr. Thrax. Dr. Thrax just loves to use chemical weapons. His rebels and terrorists are all packed with chemicals. So, if you are playing against him in multiplayer, be sure to protect your units by putting them in Humvees and Listening Outposts. Dr. Thrax is so obsessed with Chemical Weapons that even his tunnel networks spray toxins! He starts with Anthrax Beta, and can upgrade it to Anthrax Gamma! So, he is the only general who can reduce infantry to lovely pink salamander man! His Tanks all start with toxin shells, and RPG Troopers fire chemical rockets! Ugh! Disgusting! Fortunately, he has a weakness, it is that he CANNOT make use of camouflaged units, so you can detect them while they are reasonably far away.
Tip! Busting Bunkers The enemy likes to ambush attackers from inside the Toxin Networks, upgrade your Stealth Fighters with Bunker Busters and attack their Networks. In multiplayer game always consider using this technology when playing against China or GLA, as their bunkers can easily be busted! Anyway, this method can kill infantry inside buildings too! One thing I find it funny is that, when I used it on a toxin tractor in this level, the vibrations caused by the explosion caused it to fly very very high up in the air! This toxin tractor then did a lot of loop the loops in mid-air, but managed to land on the ground unscathed! It's crazy, I tell you! Well, those people in EA must have watched too many Looney Tunes.
To the east of your base, are a GLA camp that wishes to Rebel against Dr. Thrax. This is because they are all fed up with his obsession with chemical warfare. You can now use their generals abilities, like the Rebel Ambush and Anthrax Bomb. While you are holding off their attacks, use a spy satellite on the northern part of the map. The Launchpads are somewhere at the north of the map. Just watch out for their sneak attacks.
Build a particle cannon, and some Aurora Bombers. You will need the Auroras to help destroy the SCUD Storm that Dr. Thrax builds. When your Particle Cannon is ready, use a spy satellite to reveal the area surrounding the northeast launch pads, then use the particle cannon to fry all the units guarding the Bunkers. Then, ambush the rebels in and capture those 2 missile launch pads! You are now halfway to your goal.
Tip! Aurora Bombers and Economy As you can see, Aurora Bombers are a supersonic aircraft. They cannot be stopped by anti air defenses until they deliver their payload, which means they can always reach their target. Unfortunately, after dropping their bombs, they are just so vulnerable to anti-aircraft defenses, and you will be disgusted that you have to spend another $2500 for each of the Aurora Bombers lost. That's why, if you are using Auroras, make sure you target your enemies' expensive structure, like their superweapons, this can help make up for the sunk cost.
The other pair of launch pads is more heavily guarded. I suggest you make use of Particle Cannons, MOABs and Spectre Gunships at the same time to create a large enough distraction to keep the enemy units at bay before Rebel Ambushing the missiles and capturing them. --------------- 5. GLA Campaign --------------- *****MISSION 1: Outside the City...***** Background: As the "mercenaries" of the United States continue to hunt down for Dr. Thrax, GLA leaders have decided to stop trying to protect this deranged scientist as he is known to be unstable. The USA is still "senselessly" relying on its air power in an attempt on destroying the last of the GLA. However, neither the USA or the Chinese could really breakthrough to capture the GLA chain of command. The GLA leaders promise a continued war of attrition for world freedom. Your mission is to protect the GLA leader as he travels to the airport for evacuation.
Factions: Friends: Green: GLA Red: Our Great Leader
Enemies: Blue: USA
After the news report by ARC (the GLA equivalent of Al-Jazzera I suppose? Heh heh heh.) You will be treated to this cut scene where some USA Humvees are in hot pursuit of the GLA leader. However, they were a little unlucky. They suffered some traffic accidents. One Humvee crashed into a truck that was "really explosive", while the other was squashed by a falling tower! Our leader is safe, for now.
You are now left to play. Salvage the resources to upgrade your vehicles.
Tip! Salvage Preferences When ever you destroy enemy vehicles, always salvage them to units in this order: Marauder Tanks > Quad Cannons > Techicals > Other units
Move southeast, engaging the enemies on the way.
Cross the bridge, and you will be treated to more salvage crates, as well as some more RPG trooper Combat Bikes.
Cool Tip! Which Bikers shall I use? When using combat cycles, always load them in this order: Terrorists > Rebels > RPG Troopers This is because, loading RPG Troopers in those bikes make them much more vulnerable to tanks. As for the terrorists, well, have fun! It is much better to use suicide bikers than to load a technical full of terrorists and rushing them into your opponents' (human or computer) base!
There are some patrols to the northeast, and that's the path we have to go. Instead of taking them on directly, send all bikers to the eastern path, and go down the cliff. Then, you can easily surprise all of those units, and liberate the base to the further north east.
Once your base is liberated, build some Maruader Tanks, and upgrade them with the salvage crates. If any of your combat bikes are damaged, just send them to the "service station" that is your Arms Dealer to repair them!
Cross the bridge when you have recovered from your losses. There are 3 foolhardy sentry drones near that reinforcement pad, destroy them, you need not capture the pad though.
As you can see, the USA aerodrome is guarded by 2 Fire Bases. Send in your troops to "praise" (Stupid accent) and pillage them, and then, you can send the limousine of the GLA Leader to the transport plane. Mission Accomplished! The cause lives on!
*****MISSION 2: Cairo, Egypt***** Background: The USA's hunt for the GLA General Dr. Thrax, who the GLA has discredited and denounced has caused great damage to the civilian facilities and buildings. Meanwhile, the USA and Chinese reports that several important GLA leaders have been killed. This results in a complete power vacuum, and many splinter groups are vying for control. One of the splinter groups is led by Prince Kossad, a Libyan General who specializes in stealth tactics and sneak attacks. Your mission is to destroy all of Prince Kossad's command centers, and force him to hand over his abilities to you.
Factions: Friends: Green: GLA
Enemies: Brown: Prince Kossad
This mission starts with a lone rocket buggy codenamed recon-1 patrolling the area around the great pyramids (Wait, there is something wrong here, the sphinx is facing the wrong way here! You got it wrong this time, EA. You better refresh your Geography!). Suddenly, a tank appeared out of nowhere and blew it apart!
At this point you will be introduced to the man called Prince Kossad, you now get to see how the GPS Scrambler and Sneak Attacks Work. These 2 abilities are very important for the GLA, so always save 2 general points for those technologies.
Tip! Info on Prince Kossad Prince Kossad is the stealth general of the 3 talented GLA generals. He is an important political figure in the Middle East, and has an excellent spy network to do his bidding. Prince Kossad is a stealth general, but he does not have any access to any unique units. However, he has many modifications to his army. All structures can be hidden by camo netting, and workers can be camouflaged when you camouflage your supply stash. Rebels and base defenses are all camouflaged to start with. The hijacker is always available. The GPS Scrambler can be used in Level 3, and has a shorter recharge time. Seems a very terrifying foe, eh? Not really! Prince Kossad has a vital weakness. It is that he CANNOT make use any tanks or the SCUD Launcher! So, any sneak attacks can be ended relatively quickly if you respond.
Now, you start with some demo traps and a couple of workers and a command center. Build your base as usual, but not as tightly as before, as the enemy cannot make use of heavy weapons like the Tanks and SCUD Launcher.
You have 3 Radar Vans to start with, and you can use the Radar Scan thrice!
Watchful Tip! Abusing the Radar Scan Always build Radar Vans in quantity when you play a multiplayer game. Then you can really continuously scan the map for intruders! Radar Vans can also be used to squish stealthy units!
Now, as you build your base, continuously scan the map for his troops. Build a force of Marauder Tanks, Toxin Tractors, Quad Cannons and Technicals filled with Rebels. You can know go hunting! Take a Jarmen Kell to snipe at the enemy rocket infantry, but beware of other snipers!
Move into the town to the north, there are some RPG Troopers here and there, and can be taken out by your Quad Cannons. Do the same with the Tunnel Network. Continue to go north, and you will eventually reach their first base. Wipe everyone out and capture their command center. You now have the GPS Scrambler!
As soon as you have captured the command center, build some Stinger Sites and Tunnel Networks by the bridge to secure the area, then you can work on your next strike.
There is an extra supply dock to the west of your base. Send workers there to collect the supplies when the current are exhausted.
Now, send in Toxin Tractors to clear those 2 bunkers across the bridge, then build a team of 2 Quad Cannons and about 4 Rocket Buggies, and bring Jarmen Kell Along.
Get across that bridge, and play our latest piece of work, rocket "ballad" (bad accent again by those Rocket Buggies!)! Whoosh whoosh whoosh whoosh whoosh whoosh! That's really musical indeed. Kill everyone, taking care of the Demo Traps and capture the Command Center to the south west with a Rebel, you now have the sneak attack!
Fast Tip! Catch me if you can Always have a practice to "hit and run" when using Rocket Buggies, they are very fast, and hence can outrun most units in the game. This way, you can really buzz around your opponent like flies and annoy his tanks! For best effects, upgrade them to the max, and use at least 4 of these at once! Then, there should always be rockets flying in the air!
Now, we have to quickly build a team of bomb trucks, this is because, Prince Kossad will have built a SCUD Storm any minute now, and you will have 5 minutes before he uses it. If he really has built a SCUD Storm, perform a sneak attack on the south west corner of his base. Then bomb truck the weapon into submission. After that, you can just continue to sneak attack from time to time into their base, and eventually you will be able to reach Prince Kossad's Command Center and destroy it. Just watch out or the Bunkers and the Palace.
*****MISSION 3: Matala, Crete***** Background: It is now revealed that the GLA is once united again. A powerful commander has taken charge. The US is now strengthening their defenses in bases around the world. Your Mission is to steal a Particle Cannon, and use it against the US Mediterranean Fleet.
Factions: Friends: Green: GLA
Enemies: Blue: USA
You start with a small force of RPG Troopers, Rebels and Hijackers along with 3 Techicals. Explore the beach, and kill all enemy infantry, but steal the Crusader Tank.
You will find another Tunnel Network, use it to transport troops to the neighboring island. There is this lone tomahawk there, steal it before the pilot can get to it. Now, go north west, there are 3 crusader tanks, destroy them, and you can liberate that small camp there. Jarmen Kell is here to help you. So are some Quad Cannons and a Toxin Tractor for the taking. Now, go to the northeast, and neutralize those 3 tanks. Use Jarmen Kell on the Firebases! I made a new discovery here.
Tip! Weakness of the Fire Base Exploited! I found out that, a fire base can be destroyed in 3 shots by Jarmen Kell! So, whenever you are playing against a USA player, feel free to snipe at his firebases! When it explodes, the infantry will all die!
See those Cold Fusion Reactors? Send Rebels to capture them. Now, guard this area with Quad Cannons.
Notice this island to the northeast? That's your next stop on this Mediterranean cruise, send your Crusaders, Jarmen Kell, Technicals and that lone Tomahawk Missile over in a sneak attack. Clean the town up, steal as many US vehicles as you can, and then head northwest to the arms dealer. Kill everyone and liberate it!
With the Arms Dealer in hand, feel free to build some Marauder Tanks! Upgrade them with salvage crates. There is another island to the northeast with more goodies, so dig a tunnel there if you like. Now, head northeast, to the pass. This pass is defended by some Paladin Tanks and 3 Tomahawk Missiles, so you should destroy these units before you attempt to go through. Now, as for the Bunkers, use the Particle Cannon and your lone tomahawk missile to destroy those defenses. When they are all destroyed, send your units through the cleared pass, and into your hideout.
Kill the remnants of the enemy guarding the base, and the base is yours. Start pumping out workers to build an Arms Dealer, more Black Markets and some Stinger Sites in the east and camouflage them.
You are now ready for the assault on the main base. At this point, there are 2 methods to reach USS Reagan, one is by brute force and sneak attack, and another is by stealth infiltration. I suggest the latter. But before you do it, use the Particle Cannon and destroy the enemies' Strategy Centre, as they are equipped with Search and Destroy Stealth Detection System.
The best method is to send in Jarmen Kell. Sneak him in with your tunnel networks, and move east, then south, when you approach a Patriot Missile, use the Particle Cannon to destroy them to prevent them from detecting you. Eventually, you will reach the USS Reagan. Fire the Particle Cannon one last time on it, and then, watch as it gets sawed in half! Mission Accomplished!
*****MISSION 4: Western USA Coastal Toxin Facility***** Background: After the destruction of its aircraft carrier USS Reagan, the USA has re-evaluated its position to place forces overseas. The ultimate hope would be the complete withdrawal of US forces from Europe, and will result in a complete GLA victory. Your mission is to raid the Western USA Coastal Toxin Facility and to steal 20 samples of toxin, so that you may have more ingredients for your Chemical Weapons.
Factions: Friends: Green: GLA
Enemies: Blue: USA
Yes, this is the story of Jarmen Kell and the 40 Thieves! You will start with 2 teams which are separated by the coastline. It is really a point to point coordination mission. You follow the on-screen instructions to complete the mission.
Let's start with Team 1. You are to hijack the automobile ferry. (Hey! It looks just like the Hong Kong Star Ferry! You lousy copy cats!) Befroe you do that, snipe at those 3 vehicles and steal them. After you hijack the ferry, you can hit the transport button on the ferry to send your troops over to the other beachhead.
Looks like the perfect place to sunbathe, eh? Suddenly, beep beep beep, boom! A demo trap is set off! You will now be informed that the Americans have mined the beach, so we will have to obtain a Radar Van. So, switch to Team 2.
As Team 2, move east. There are 3 Technical Trucks in a parking lot for you to use. Commandeer them, and upgrade them with the salvage crates. Then go down the hill and do some bodywork with the Humvees. When they are destroyed you can send any infantry unit into the Radar Van to capture it. Now, you can use the Radar Scan, without having to recharge too! If any of your Techinicals are damaged, simply send them to the Tunnel Network to recover health.
With the Radar Scan, you can navigate the beach with ease. Just reveal the Demo Traps, and have your units destroy them to give them vetrancy. You will eventually come to 2 Rangers and an empty Paladin Tank. Kill the Rangers and steal their Paladin! To the south, are some GLA Prisoners of War in that enclosure. Break down the fence to rescue them. There are many Terrorists, so let them steal those sports utility vehicles. DO not steal the Tomahawks yet, though.
Switch back to Team 2. You will notice some Crusader Tanks across the bridge, along with 2 Patriot Missiles. Use a lone hijacker to distract the tanks while your remaining forces destroy the Patriots. Once all forces have been eliminated, send a lone Rebel over to the valve station. Enter it, and the reservoir will be drained, allowing Team 1 to proceed.
Switch to Team 1, cross the bottom of the dried up lake to the other side, you will come to an airfield. Destroy it quickly. Once the airfield is destroyed, you can steal those 2 Tomahawk Missiles that I have told you to ignore earlier. With the Tomahawk Missiles, destroy all of the Bunkers overlooking the valve station. Send the Tomahawks to the POW Camp across the bridge to free more units. Commandeer and upgrade the Technicals to the max. Then switch to Team 2.
As Team 2, move to the Cold Fusion Reactors and destroy them all. Then move them up the hill and capture that Artillery Platform there. Then wait by the warehouse. No need to steal any battle buses.
Switch back to Team 1, and make your way to the northwest, destroy those units inside the garrisoned structures, and continue the advance, wiping out any bunkers you find. There is another POW camp to the far west. Free your brethren if you please. Now, send in your Tomahawks and destroy the rest of the Bunkers guarding the toxin facility. Then you can move your troops in and capture them.
See those empty Quad Cannons? You will need them later, as you have to defend your convoys when the US sends reinforcements. After about 5 toxin samples are secured, the USA will start sending in Reinforcements. All reinforcements come from the eastern edge of the map. So, now, it's a matter of endurance. Just hold them back. Once the 20th Toxin sample is loaded onto the plane, the mission will be complete!
*****MISSION 5: Stuttgart-Vichingen, Germany***** Background: The last so-called superpower in this world, the USA is crumbling. GLA makes thing worse by humiliating America by penetrating its own borders and stealing its weapons of mass destruction. Washington decides to abandon Europe and actively defend their homeland, and the GLA is really ambitious to force this to happen. Your mission is to destroy the USA base in Stuttgart-Vichingen, Germany.
Factions: Friends: Green: GLA Orange: GLA POWs
Enemies: Navy Blue: USA Sky Blue: USA Southern Support Base
In the beginning of the mission, you find a large group of GLA Tanks and Rocket Buggies attacking a Chinese Base. The Chinese tried to stop them, but failed. Now, you have complete control of the Chinese base! Now, build your base, including a GLA Command Center, and mainly Chinese Buildings. Quickly defend the eastern and northeastern entrances to your base, as this is where the support base will attack. Build some Helices and garrison Tank Hunters inside the ones with Bunkers. Then quickly raid their base. The Sky Blue Support Base is poorly defended against air attacks with their 3 far apart Patriot Missiles, and can be taken out very swiftly.
While you are raiding their base, build a propaganda center and quickly build 2 Nuclear Missiles. Also build an Internet Center and Satellite Hack 1. Garrison Hackers in too! You can now see the area around each command center. As you can notice, the USA Base is busy building a Particle Cannon. If you are fast enough, both countdown timers of the Nuclear Missiles will be less than 4:00 when it is completed. At this point, focus on the defenses of the north and north east of your base. Build 2 layers of Gattling Cannons to stop their air strikes and some more Helixes with Battle Bunkers and Tank Hunters, as the USA heavily relies on Air Power. When your Nukes are ready, fire them on the particle cannon. It will destroy it, and by the time the USA builds the replacement, you should have less than 4 minutes left on your Nukes' timer.
The USA will build a second Particle Cannon on the far eastern edge of their base. To counter that one, sneak Black Lotus in by a Helix in the Far eastern edge of the map, and drop her to the east of the Quad Cannon, behind the transmitter station. You can now capture the particle cannon before they can even react. After you capture this Particle Cannon, the USA will not rebuild this one again.
With the Superweapons taken care of, you can fight in a more even basis. First things first, free the POWs in the southern support base before they are transferred. Then, the freed POWs will set up their own base, and this can divert the Americans' attack.
Another thing to note is, that the USA base has more than 5 airfields in use, and hence can attack your base with 24 fighters at once! So, build lots and lots of Gattling Cannons!
You can now build up a strike team. Build up a team of fully upgraded Overlords and hide them in Helix Helicopters. Build some Inferno Cannons too and load them inside Helixes. Upgrade half of your Helices with Gattlign Cannons and the other half with Propaganda Towers. Load the Napalm Bomds as well. Wait for a Nuke to be ready, and then Nuke their airfields to clear that area for your units! Then, send in your large group of Helices in through that eastern edge of the map. Drop everything! Have your Helices cause Chaos by dropping Napalm Bombs on every Structure you find! Then, send you Overlords and Inferno Cannons to further flatten their base! This 2 Pronged Attack is very difficult to stop, in spite of the large number of anti air measures they have. With luck, you should be able to destroy more than half of the USA base before they can take the upper hand. If you are fast enough, you can easily destroy the entire base! Brute force rules!
With the main base down, all that remains are some USA stragglers still on the field. Hunt them down, and the liberation of the world will soon be complete! ------------------ 6. China Campaign ------------------ *****MISSION 1: Stuttgart-Vihingen, Germany***** Background: As the USA continues to strengthen its homeland defense, China decides to participate in the war against terrorism. The Premier denies any affiliations with those GLA hoodlums, and condemns the fact that some of China's units were used against USA bases. Chinese commanders now pledge full ambitions to remove the GLA from American bases in Europe. China cannot stand anymore equipment to be stolen by the GLA and used against the USA. China has recently Nuked the overtaken American base in Stuttgart, but some GLA stragglers still survive, you mission is to hunt down those stragglers.
Factions: Friends: Red: China
Enemies: Green: GLA
After this news report by BCTV (a pirated version of the state television station CCTV, I suppose, heh heh heh.), you will be shown a nuclear missile being prepared for launch. Apparently, our senior intelligence officer Lin Zhon was very angry at the GLA for stealing our hardware, and says that, they may think that they have won the day, but they have regretted too soon. Too soon! In fact, a few seconds later, the Nuke was dropped onto them! Most of the GLA were killed, but there are still some survivors of the blast.
You are now left to play. So, build your base, and defend it from the north with 2 Gattling Cannons and a Bunker filled with Tank Hunters. Then, upgrade your overlord with a speaker tower, and send your troops east, across the river. Take the listening outposts with you to detect stealth.
Tip! Extra Value Meals Through the production of troop transports in the War Factory, you can easily produce both Red Guards and Troop Crawlers en masse now! The Troop Crawler costs $1400, but comes with 8 Red Guard, so it actually costs $200. As for the Listening Outpost, it costs $800, and comes with 2 Tank Hunters! So, it actually costs $200 as well! Keep that in mind.
In the North, there is a town, and it is garrisoned by troops, and has a couple of Demo Traps here and there. Use the Listening Outpost and detect those traps, and use the Inferno Cannons to destroy them. AS for the Garrisoned buildings, clear them out with Flame Tanks.
The rest of the opposition can be taken out by your tanks with little trouble. Now, it's time to move east. Clear the town, the same way as before. The GLA base is to the north, past that river crossing. Send your troops across, but beware of those Demo Traps. When they are clear, call in Carpet Bombs and Artillery Barrage to weaken the enemies' defenses. Then send your troops in. To minimize unit loss, try to allow your Overlord Tank to take most of the strain, as it has the highest HP. Then, when all GLA structures are destroyed, the mission is complete!
*****MISSION 2: Beijing, China***** Background: The recent attacks on the GLA has left them stunned, and their command is going underground again. To counter further GLA attacks, the homeland security has been tightened significantly. The Chinese Premier assures that the GLA will not be able to infiltrate China as they have done that to America. Meanwhile, the people throughout the nation and ready and prepared for any bad situations to come. Unfortunately, the GLA really intends to revenge against China for entering the war. Therefore, they attacked one of China's Nuclear Reactor Complexes outside Beijing, my beloved capital city. Your mission is to secure the complex until reinforcements arrive, and then destroy the GLA from the area completely.
Factions: Friends: Red: China Orange: Chinese Communication Outposts
Enemies: Green: GLA
The opening cutscene shows a large horde of terrorists charging towards your nuclear reactor. They were stopped by your Gattling Cannons, however, a wave of Bomb Trucks then appeared! They were to much for the Gattling Cannons to handle, and well, they blew up half of your base!
You can now assume command. It's time to get your bearings. Have a Nuke Cannon guard each corner of the base, and equip them with the new Neutron Shells! Then, load all available Bunkers with Tank Hunters. Now, it's just a matter of endurance. You have to survive for 10 minutes before reinforcements arrive.
Atomic Tip! Take me to your leader, earthling, or I will atomize your face The Neutron Shells and the Neutron Mines are relying on the power of a sub-atomic particle, the neutron to kill the enemies. Both have a very special capability. One, they vaporize, or atomize infantry units instantly, and two, they can kill drivers inside vehicles, making them vulnerable to capture! The Neutron shell can also kill enemy infantry garrisoned in buildings! Ah, this is great!
After you can withstand the GLA attacks for 10 minutes, reinforcements will arrive in Helix Helicopters. Those Helices are already upgraded with Speaker Towers and Gattling Cannons, even better!
Now, it's time to re-build your base to its former glory. Make sure you fortify the north, south and west, as attacks will come from all directions.
Tip! Helices and Hoards As you can see, each Helix Helicopter can store up to 1 Tank and 2 infantry units at once. So, which means that for every tank you build, you must build one Helix. Use this to your advantage, when you have a large number of Helices in the enemies' base, drop everything, and the enemy will have to fight very hard to either stop your tanks or your Helices, so there can be a mutual distraction effect, as the enemy probably will panic and don't know which units to target first. In the confusion, feel free to send your Helices everywhere and Napalm Bombing everything while your Tanks hold off the enemy units and fire on base defenses. Destruction guaranteed.
When you can finally gain control, start pumping out Battlemasters and other units, and load them into more Helices! Upgrade each Helix with different peripherals, and most important of all, the Napalm Bomb! Now, the first GLA base is to the southwest. Carpet Bomb the Stinger Sites, then sneak your units through. Drop them before they can react. Then start wrecking havoc. As soon as all units are dropped, use your Helix Helicopter to Napalm Bomb their base! The base should be gone in a flash! Just watch out for those RPG Troopers in the palace. There are 3 other bases, in the other 3 corners of the map. Use the same tactics against them and soon, victory will be yours!
*****MISSION 3: Coburg, Germany***** Background: While the GLA is trying to force China into a nuclear stalemate, the Chinese Premier has been invited to participate in the European Security Council's Defense Summit. China has been given the task of driving the GLA out of European cities. Meanwhile, the Chinese Premier regrets the use of Nuclear Weapons against the GLA, and promises the United Nations that they will show more restraint in the future. Your mission is to liberate the city of Coburg, by destroying all of those GLA statues there, before the whole world disagrees with you.
Factions: Friends: Red: China
Enemies: Green: GLA
You have been given a base in the southwest quarter of the map. Build your base quickly and fortify it. This mission is rather difficult, not because of the strength of the GLA, but because of the International Opinion meter. Apparently, the whole world is watching us! The longer the battle goes on, the more our International Opinion will fall. If the International Opinion drops to zero, the results will be disastrous as riots will occur around the world to all for us to quit. So, we must strike swiftly!
Build a reasonable sized Tank Hoard, accompanied by some Gattling Tanks, Dragon Tanks and some listening outposts. Start hunting! The first statue is directly to the north of your position. There are a few invisible Stinger Sites guarding it, but they can be taken down with no trouble at all. Destroy the statue, and the International Opinion will rise!
The second statue is to the east of your position. At this time, there may be a team of SCUD Launchers and Scorpion Tanks coming from the east. Use a relatively smaller Tank Division and outrun their SCUD Missile. Then you can destroy those enemy vehicles. This statue is not so well defended, and you can take it out with ease! Now, you can receive your second time extension! (Just like those rally games in the video arcade!)
Now, you will notice that there is a statue to the north, and another one to the east. Go for the one to the east first. Hurry, destroy the Stinger Sites and destroy that statue! The world cheers again! There is another statue further east by the GLA outpost. This is the outpost where the GLA pumps out most of their units against you. So, I suggest that you retreat as soon as possible after you destroy that statue, otherwise, they will send in large quantities of troops after you, and will result them being outgunned. Now, head back west to the other statue there. It again is guarded by camouflaged stinger sites, take them out and destroy the statue! Now, there should only be one statue left, in the north of the map. That's where the GLA's main base is. If you are fast enough, you should have 40+ International Opinion left on the meter or so. So, build up a large strike force, and go in, and destroy it! Remember to clear out those garrisoned structures with Dragon Tanks first, though, as there are RPG troopers inside those buildings. Destroy the last statue, and the mission is complete.
Note: Another way to destroy the last statue is by Carpet Bombing. However, it seems that EA is planning to remove this ability in this mission in an upcoming patch, so I advocated the above method.
*****MISSION 4: Halberstadt, Germany***** Background: China is continuing its liberation of Europe. In the latest Security Council meeting, the Premier humbly accepted the gratitude of the European nations. The Premier warns that the GLA is like a wounded animal, but it must not be able to hide so that it can recover its strength. Meanwhile, the USA decides to focus on its own borders, so it's up to China to continue the crackdown on the GLA. Your mission is to destroy all retreating GLA forces that pass through this area.
Factions: Friends: Red: China
Enemies: Green: GLA
Well, the GLA is retreating, and the China is now catching and killing those enemies. You start with a pre built base, some Helices, some Overlords and some Nuke Cannons. Upgrade your Helices with Speaker Towers and Gattling Cannons, and transport your Overlords in them.
Very soon, you will be informed of the GLA retreating along the path shown on your radar. The GLA are coming from the western side of the map, and are moving northeast. Send in your Helices and tanks to stop them! While you are at it, send Red Guards to all the Artillery Platforms in the area to capture them, and you can see most of the battlefield.
When wave 1 of the GLA has been stopped, you will be notified. Continue to pump out Helix Helicopters and upgrade them with various peripherals for the task. Wave 2 will shortly come from the southern edge of the map, moving north, so send your Helices and Tanks there. When the GLA sends in their Quad Cannons, simply use your Overlords to deal with them. After some destruction, Wave 2 will be defeated. Now, build more Helices and brace for Wave 3.
Wave 3 comes from the far south west corner of the map. Be aware of it, the same methods apply. Wave 4 comes from the south east. Wave 5 comes from the south west.
As for Wave 6, things will get slightly harder. Our intel has been jammed, so we cannot predict which direction the GLA are going through. However, I have played this mission several times already, and have found that the GLA will be entering the region from the west and the south, so watch those 2 areas. You have to be more careful, as more units will enter the region at once, and sometimes, will be too much for your own units to handle. When the final GLA unit has been destroyed, the mission is complete!
*****MISSION 5: Hamburg, Germany***** Background: The China is now destroying scattered GLA forces in the homeland, causing neither civilian casualties nor collateral damage. The Chinese army reports one last stronghold in Hamburg, Germany. Your mission, is to destroy this last stronghold of the GLA.
Factions: Friends: Red: China
Enemies: Green: GLA
OK, the GLA is now rather desperate now. They have launched an attack on a USA base near Hamburg, Germany, and have captured it completely. You begin with a rather pre-built base. But still, you should defend it well with Gattling Cannons and Bunkers. Just remember to leave room for expansion in your base.
The combined attacks from the USA base will begin very soon, so make sure you also have Helices above your Gattling Cannons and Bunkers for adequate support. Build a Nuclear Missile as soon as possible. Scatter ECM Tanks next to your base defense structures. They can really reflect some of the missiles fired at your base, preventing direct hits, and give more time for the Gattling Cannons to shoot them down.
Magnetic Tip! The referee blows the whistle, Roberto Carlos lines up for the kick, he shoots... over the crossbar! The Easy-M Tank (Funny accent here) is rather effective at causing missiles to miss their targets, as long as the missile passes through the magnetic field. This is really helpful. For instance, I once went face to face with 2 Tomahawk Missiles, they fired their missiles at my tank. However, just before they hit, they sort of bended away and missed! Then, I was able to disable them while my tanks come over to destroy it. In multiplayer games, always have an ECM or 2 with your attack hoard, it can make all the difference when the enemy uses their SCUD Launchers and so on at you. However, the ECM cannot deflect shells, so watch out.
Now, also build an Internet Center and Satellite Hack! You can easily see the enemies' command center and the surrounding areas, and of course, you can easily see what the enemies' up to.
As you see, both the USA base and GLA base will build their superweapons, and they are heavily defended. The USA base is in the northeast, while the GLA one is in the southeast. Instead of attacking their base with impunity, I have a better idea. As it is far too risky to send in the Helices, I advocate attacking the superweapon first with the Nuclear Missile, then with your Artillery Barrage. This is guaranteed to wipe them out. Once they stop rebuilding, you can fight on a more even basis. To minimize resistance, consider nuking an area of their base with a lot of units and defensive structures before sending your Helices in! The rest is pure destruction, enjoy! -------------- 8. Conclusion -------------- That's all, for now. As I am rather busy with school, I will update my guide, little by little, until it is fully complete.
Again, you can read this guide, print it out if you want it to read it in bed or whatever, just don't copy it! That's all! See Ya!
This guide is intended to be published in GameFAQs at the moment. If someone else wants to publish it, they must contact me through e-mail.