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A List of Items that Adventurers Need but Oft Forget, in no particular order.

1. Wax plugs, to protect against harpies, sirens, and streetside fanc girls.
!. "mall roc#s, to cause distractions.
$. A dec# of cards, because some unscrupulous gamblers mar# their dec#s. %ou ma &ish to follo& suit.
'un intended.
(. )ap*scroll case+ man an adventurer has lost his &a &hen his map fell apart.
,. -omb and hair pins. useful &hen ou have long hair. Also, man hair pins can function as loc#pic#s in
a pinch.
/. "e&ing needle and thread+ those s&ord cuts in our cloa# &on0t heal li#e ou do. Also useful for
stitching large &ounds &hen ou0re out of healing.
1. 2o&l and utensils+ eating &ith our hands isn0t all it0s romantici3ed to be. 2esides, ever tr eating ste&
&ith our fingers4
5. "oap. "eriousl. )onsters tend to have good senses of smell, and ou don0t &ant the dragon to scent
ou before ou even start.
6. 7&o sets of clothes, for similar reasons to the above.
18. Writing #it. 7his &a, ou can s#etch a map of a dungeon or a picture of a pu33le for further reference.
11. -ro&bar. -lub, 9oor+opener: the fighter0s loc#pic#.

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