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after mesh

check mesh in general (report quality = smaller is better (best 1))


1 choose steady
2 then setup gravity in z direction (-ve) 9.8
3 always choose pressure based if compression flow - density based
4 choose models
5 multiphase - air, fluid , vapor more than 1 phase
6 energy - temprature (if isothermal flow no energy)
7 viscous for turbulance (eg turbulant fluid)
* inviscid - no viscous, barnauli eq.
* laminar - flow in layer (creeping flow)
* spalart-allmaras ( 1 eq) click help .............
READ : k-epsilon, large eddy
8 choose std. and std wall function (simple), choose full buoyancy, rest default
value
UDF (user defined function) : none
* radiation = off (not accurate, but in solar, or fire we do radiation)
* species = contaminants, smoke, gas etc)
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9 MATERIAL : create/edit material
* density is important (study boussinesq and others) keep rest constant
10 cell zone condition :
* operation pressure .. read.. choose gavity and temp. select all 3 including
specific operating density
11 Boundry condition
* do seperate wall or combine in geometry
* inlet velocity = homework (setup velocity magnitude also in homework in turb
ulance, k and epsilon is given 1.25 X 10^-3
* thermal = in homework 15
* outlet = pressure outlet (gauge pressure 0) try changing it
* in some case we have 2 out,some opening becomes in unless we define velocity
out, so backflow is getting in so normal to boundry. avoid backflow
* choose normal .... now put some no. (1) in turbulence .... AVOID BACKFLOW
12 wall (use help)
* convection
* wall thickness
13 Dynamic mesh : for moving
14 Reference values : default (study)
SLOUTION
1 Choose simple (click help)
* keep default
2 Solution control - keep default (keep pressure + momentum = 1)
3 monitors : residual edit : print and plot on, convergence value set to small n
umber
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5 Calculation activities : autosave every (.....)
6 file--- write---autosave---
7 Run calculation
8 SURFACE - ISO SURFACE - MESH - X-COORDINATE - ISO VALUE 1 - NEW SURFACE NAME -

9 GRAPHICS - CONTOURS - TEMP - SURFACE - DISPLAY

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