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2012 ANSYS, Inc. November 20, 2012 1 Release 14.

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14. 5 Release
Introduction to ANSYS
DesignModeler
Workshop 1
DesignModeler Basics

2012 ANSYS, Inc. November 20, 2012 2 Release 14.5
Introduction
Background
This workshop assumes little or no
prior experience of DesignModeler.
Basic principles will be demonstrated
through the creation of a simple pipe
intersection.
Objectives
Creating a Workbench project
Starting DesignModeler
Creating a sketch
Creating 3d geometry
Updating and modifying geometry
GUI navigation
Saving the project

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Project Startup
Create the Project
Start Workbench.
Start All Programs ANSYS
14.5 Workbench 14.5

Expand Component Systems and
drag and drop a Geometry
component system into the Project
Schematic.

Double click on the Geometry cell
(A2) to start DesignModeler.

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Starting the DesignModeler Session
Set Units
When starting a new DesignModeler
session the application will first
require you to specify units.

In this session we will be using
inches.

In the Units specification box select
Inch.

Click OK.

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Preparation
Planning
Before starting its a good idea to think
about how the geometry can be defined in
terms of sketches and modelling operations.

Sketches are 2D entities. 3D Geometry is
created by applying modelling operations
using the sketches as input.

This basic geometry can be defined by two
simple sketches centred about the global
origin.
The larger of the two can then be extruded
vertically whilst the smaller extruded
horizontally.
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Sketch Creation
Create a Sketch
In the Tree Outline, select the XY Plane.





Click the Look At button in the toolbar.

Select the Sketching Mode Tab.

This will display the Sketching Toolboxes
Clicking on each bar displaying the name of each
Toolbox will activate it and display the available tools.
Select the Draw Toolbox.

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Sketch Creation
Create a Sketch (Continued)
Select the Circle Tool.
When any sketching tool is
selected the information bar
provides instructions.
1. Move the cursor over the origin
until a letter P appears then click
once (P is a point constraint).
2. Move the cursor away from the
origin to define the radius and click
once again.
Dont worry about the exact
size, dimensions are added in a
separate step.
You can use the Undo button if
you make a mistake.
1 2
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Sketch Creation
Adding Dimensions
Select the Dimensions Toolbox
Make sure the General tool is selected.
Following the sequence shown below.
1. Click once on the circle edge.
2. Move the cursor away and click once
again to set the position of the
dimension.
1 2
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Sketch Creation
Adding Dimensions
The General dimension tool automatically
selects the most appropriate dimension
type based on the selected sketch entity
in this case, diameter.

When working with a sketch, dimensions
are displayed in the details view.

Enter 4 in the Sketch Details View in the
field next to the newly created dimension
(D1) and press enter. There is no need to
type the units.
The sketch will update.

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Sketch Creation
Create the Second Sketch
Click the ISO ball on the axis triad to
snap to the isometric view.
We can see that the larger circle must
be created on the ZX Plane.
Change the Active Plane to the ZX
Plane using the drop down box.
The view will automatically
orientate.
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Sketch Creation
Create the Second Sketch
Create a circle centred on the ZX Plane origin
and add a dimension using the same
procedure as before. As a reminder;
Select the Draw Toolbox.
Select the Circle tool.
Click on the origin, then click to define the
radius.
Select the Dimension Toolbox.
Select the General tool.
Click on the circle then click to position the
dimension.

Set the Dimension to 6 and select the
Modeling Mode tab.
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Modeling Operations
View Both Sketches
Expand both the XY and ZX Planes in
the Tree Outline as shown.
The two sketches you have just
created are listed below their
respective planes.
By default only the last active
sketch is displayed. Right click on
each sketch in the Outline Tree and
select Always Show Sketch to
ensure both are displayed.

Select the isometric view by clicking
the iso ball.
Check you have two sketches
orientated as shown.
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Modeling Operations
Add a Modeling Feature
Click on Sketch 1 in the Tree Outline and select
the Extrude feature from the Create menu.
The Extrude command will be inserted into
the Tree Outline.
Commonly used features also have shortcut
buttons in the toolbar.


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Modeling Operations
Add a Modeling Feature (Continued)
In the Details View set the extrusion
depth to 14.75 leaving all other fields set
at default values.









Click Generate.


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Modeling Operations
Add a Modeling Feature (Continued)
Now well create the longer section by extruding the second sketch.
Click on Sketch 2 in the tree and select the Extrude feature again from the create
menu or toolbar.


Because the sketch lies in
the middle of the required
geometry well need to
extrude it symmetrically by
an equal distance.
In the Details View set
Direction to Both Symmetric
by clicking in the field and
using the drop down box.
Set the extrusion depth to 14.
Click Generate.


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Notes
The geometry is now complete
The following slides will demonstrate how DesignModeler
processes changes to sketch dimensions and general GUI
operations.
Review


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Modifying the Geometry
Edit a Sketch Dimension
Select Sketch 1 in the Tree Outline.
In the Details View change the
dimension to 2, press enter.
Note that the sketch updates in
the Graphics Window but the
Geometry remains the same.
When a change is made like this
any dependent features
downstream in the Tree Outline
will require regeneration
denoted by the generate symbol.
Click Generate.
Reset the dimension to 4 and
Generate to restore the geometry.

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Using the GUI
Controlling the View
Use the Axis Triad to quickly align
views.
Select +Z.
Selecting the opposite side of the any
axis will align the view to the reverse
normal select Y as shown.
Click the View Back button.

This will restore the previous view.
Restore isometric by click the iso ball.





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Using the GUI (2)
Rotating & Zooming
Set the cursor to Rotate.

Click once on the geometry surface
approximately where indicated.
The red ball indicates the new
rotation origin location.
The model will now rotate around
this point.
Use the box zoom button to zoom in
as shown.

Right click in the Graphics Window,
select Zoom to Fit to restore the
default zoom level. Use the iso ball to
set the view to isometric.



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Using the GUI (3)
Hiding Faces
Set the Selection Filter to Faces.

Select the face as shown.
Right click, Hide Face(s).
To restore, right click, Show all Faces.

Spend some time practising using the
view manipulation tools
demonstrated over the last few
slides.
With larger, complex models
proficiency with the viewing controls
will make tasks much easier.


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This completes the workshop.
From the main menu select File Close DesignModeler
Workbench will save any application data.

From the Workbench Project Page use the file menu and save
the project as DMWS1.wbpj to your working folder.



Saving the Project

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