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1.

TheArtofVideoGames
Gotogamesforchange.organdlookforthefollowinggamestoanswerquestions.

LIM:
a. LIMisagameabout________________
b.

Aboutthe_____________ofstandingout,andevenmoreabouttheviolenceof
__________________.

c.

While_______________,theplayersblockbecomesthecolorofthesurroundingblocks,
causingthemtoremainpassiveastheplayerpassesthrough._____________comesata
pricethough,andcanbejustaspainfulandviolentastheviolencedoneagainsttheplayer
bytheotherblocks.

d.

WhatdoyouthinkthemessagewasthattheartistthatcreatedLIMwastryingtosay?

_________________________________________________________________________________________
___________________________________________________________
2.

AutiSim:
a.

AutiSimattemptstosimulatethe________________________,presentinganexperience
of__________________hypersensitivityonaschoolplayground.

b.

Thegamewascreatedbyagroupofthreepeopleatthe
_____________________________________________overaperiodof48hours,makingit
animpressiveaccomplishmenttoachieveinjust2days.

c.

WhatdoyouthinkthemessagewasthattheartiststhatcreatedAutiSimweretryingto
say?

_________________________________________________________________________________________
___________________________________________________________
3.

PhoneStory:
a.

MolleindustriaisanItalianteamof________________________________thataimsat
startingaseriousdiscussionabout_________andpoliticalimplicationsofvideogames.

b.

Alloftherevenuesraisedgodirectlyto_______________________andothernonprofits
thatareworkingtostopthehorrorsrepresentedinthegame.

c.

PhoneStoryrepresentstheprocessofdevicecreationthroughfoureducational________
thatmaketheplayersymbolicallycomplicitincoltanextractioninCongo,outsourcedlabor
in________,ewastein________andgadgetconsumerisminthe_______.ThePhone
Storywebsitealsoextensivelydetailsthepracticesrepresentedinthegamethrougha
seriesofinternationalnewsarticles,videos,andstories.

4.

Ifyouweretocreateavideogamethataddressesanissue,whatwoulditbe?
a. Theproblemyouwouldmakethegameabout:__________________________
b. Howwouldtheplayersolveit?:_____________________________________

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