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//yellow: 0

var bat = {
name: 'Bat',
capacity: -1,
attack: 1,
armor: 0,
color: 0
};
var poolCue = {
name: 'Pool Cue',
capacity: -1,
attack: 1,
armor: 0,
color: 0
};
var butcherKnife = {
name: 'Butcher Knife',
capacity: -1,
attack: 0,
armor: 1,
color: 0
};
var wrench = {
name: 'Wrench',
capacity: -1,
attack: 0,
armor: 1,
color: 0
};
var fireAxe = {
name: 'Fire Axe',
capacity: -1,
attack: 0,
armor: 1,
color: 0
};
//green: 1
var blunderbuss = {
name: 'Blunderbuss',
capacity: -1,
attack: 2,
armor: 0,
color: 1
};
var bowArrows = {
name: 'Bow & Arrows',
capacity: -1,
attack: 2,
armor: 0,
color: 1
};

var crowbar = {
name: 'Crowbar',
capacity: -1,
attack: 1,
armor: 1,
color: 1
};
var claymore = {
name: 'Two-Handed Claymore',
capacity: -1,
attack: 0,
armor: 2,
color: 1
};
var smokeScreen = {
name: 'Smoke Screen',
capacity: -1,
attack: 0,
armor: 2,
color: 1
};
//blue: 2
var leadPipe = {
name: 'Lead Pipe',
capacity: -1,
attack: 3,
armor: 0,
color: 2
};
var katana = {
name: 'Katana',
capacity: -1,
attack: 2,
armor: 1,
color: 2
};
var cutlass = {
name: 'Cutlass',
capacity: -1,
attack: 2,
armor: 1,
color: 2
};
var roadTacks = {
name: 'Road Tacks',
capacity: -1,
attack: 1,
armor: 2,
color: 2
};
var molotov = {
name: 'Molotov Cocktail',

capacity: -1,
attack: 0,
armor: 3,
color: 2
};
//red: 3
var rifle = {
name: 'Rifle',
capacity: -1,
attack: 4,
armor: 0,
color: 3
};
var revolver = {
name: 'Revolver',
capacity: -1,
attack: 3,
armor: 1,
color: 3
};
var grenadeLauncher = {
name: 'Grenade Launcher',
capacity: -1,
attack: 2,
armor: 2,
color: 3
};
var shotgun = {
name: 'Shotgun',
capacity: -1,
attack: 1,
armor: 3,
color: 3
};
var pipeBomb = {
name: 'Pipe Bomb',
capacity: -1,
attack: 0,
armor: 4,
color: 3
};
//purple: 4
var mountedGun = {
name: 'Mounted Gun',
capacity: -1,
attack: 5,
armor: 0,
color: 4
};
var machineGun = {
name: 'Machine Gun',

capacity: -1,
attack: 4,
armor: 1,
color: 4
};
var sniperRifle = {
name: 'Sniper Rifle',
capacity: -1,
attack: 2,
armor: 3,
color: 4
};
var rocketLauncher = {
name: 'Rocket Launcher',
capacity: -1,
attack: 1,
armor: 4,
color: 4
};
var proximityMine = {
name: 'Proximity Mine',
capacity: -1,
attack: 0,
armor: 5,
color: 4
};
//orange: 5
var laser = {
name: 'Laser',
capacity: -1,
attack: 6,
armor: 0,
color: 5
};
var syringeGun = {
name: 'Syringe Gun',
capacity: -1,
attack: 4,
armor: 2,
color: 5
};
var missilePod = {
name: 'Missile Pod',
capacity: -1,
attack: 3,
armor: 3,
color: 5
};
var sentryGun = {
name: 'Sentry Gun',
capacity: -1,
attack: 2,

armor: 4,
color: 5
};
var flamethrower = {
name: 'Flamethrower',
capacity: -1,
attack: 0,
armor: 6,
color: 5
};

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