Professional Documents
Culture Documents
Organizational Behavior Chapter 8
Organizational Behavior Chapter 8
Dynamics
McGraw-Hill/Irwin
McShane/Von Glinow OB 5e
Interdependent -- interact
and influence each other
Perceive themselves as a
social entity
8-2
Departmental teams
Production/service/
leadership teams
Skunkworks
Self-directed teams
Virtual teams
Advisory teams
Communities of practice
8-3
Informal Groups
memberships
3. Goal accomplishment
4. Emotional support
8-4
Disadvantages
Individuals better/faster on some tasks
Process losses - cost of developing and
maintaining teams
Social loafing
8-5
8-6
Team
Effectiveness
Team size
Organizational
Team composition
Satisfy member
needs
and Team
Environment
Accomplish tasks
Team Processes
Maintain team
survival
Team development
Team norms
Team cohesiveness
Team trust
8-7
Organization/Team Environment
Reward systems
Communication systems
Organizational structure
Organizational leadership
Physical space
8-8
8-9
Reciprocal
B
Sequential
Resource
Pooled
Low
8-10
Team Size
differences
require less time to develop more member
involvement, thus higher commitment
8-11
8-12
Team Composition
8-13
8-14
Disadvantages
take longer to become a high-performing team
more susceptible to faultlines
increased risk of dysfunctional conflict
8-15
Norming
Storming
Forming
Existing teams
might regress
back to an
earlier stage of
development
Adjourning
8-16
Team Development as
Membership and Competence
Two central processes in team development
1. Team membership formation
Transition from them to us
Team becomes part of persons social identity
8-17
Team Roles
8-18
Team Building
Formal activities intended to improve the teams
development and functioning
Types of Team Building
Clarify teams performance goals
8-19
Team Norms
8-20
Preventing/Changing
Dysfunctional Team Norms
8-21
Team Cohesion
8-22
Similarity-attraction effect
Some forms of diversity have less effect
Team
size
Member
interaction
8-23
Somewhat
difficult entry
Team
success
External
challenges
8-24
2.
3.
4.
5.
8-25
Team Norms
Oppose
Company
Goals
Moderately
high task
performance
High task
performance
Moderately
low task
performance
Low task
performance
Low Team
Cohesiveness
High Team
Cohesiveness
8-26
Trust Defined
Positive expectations one person has of
another person in situations involving
risk
8-27
Identification-based Trust
Knowledge-based Trust
Calculus-based Trust
Low
8-28
8-29
8-30
Virtual Teams
Teams whose members operate across space,
time, and organizational boundaries and are
linked through information technologies to
achieve organizational tasks
Increasingly possible because of:
- Information technologies
- Knowledge-based work
Increasingly necessary because of:
- Organizational learning
- Globalization
8-31
Member characteristics
Technology savvy
Self-leadership skills
Emotional intelligence
8-32
Time constraints
Time to organize/coordinate
Production blocking
Evaluation apprehension
Belief that others are silently evaluating you
Groupthink
Tendency in highly cohesive teams to value consensus
8-34
Constructive Conflict
Rules of Brainstorming
1.
Speak freely
2.
Dont criticize
3.
4.
8-36
Evaluating Brainstorming
Strengths
Produces more creative ideas
Less evaluation apprehension when team supports
a learning orientation
Strengthens decision acceptance and team
cohesiveness
Sharing positive emotions encourages creativity
Weaknesses
Production blocking still exists
Evaluation apprehension exists in many groups
8-37
Electronic Brainstorming
8-38
Describe
problem
Individual
Activity
Team
Activity
Individual
Activity
Write down
possible
solutions
Possible
solutions
described
to others
Vote on
solutions
presented
8-39