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Initialize engine version: 4.5.

2f1 (9abb1b59b47c)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 9.0c [nvd3dum.dll 9.18.13.3158]
Renderer: NVIDIA GeForce GTX 650
Vendor: NVIDIA
VRAM:
1990 MB (via DXGI)
Caps:
Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 RAW
Z=0 NULL=1 RESZ=0 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Ryan\Desktop\KSP_win - Copy\KSP_Data\Managed\UnityEn
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Loading C:\Users\Ryan\Desktop\KSP_win - Copy\KSP_Data\Managed\UnityEngine.dll in
to Unity Child Domain
Platform assembly: C:\Users\Ryan\Desktop\KSP_win - Copy\KSP_Data\Managed\Assembl
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Loading C:\Users\Ryan\Desktop\KSP_win - Copy\KSP_Data\Managed\Assembly-CSharp-fi
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Platform assembly: C:\Users\Ryan\Desktop\KSP_win - Copy\KSP_Data\Managed\Assembl
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Loading C:\Users\Ryan\Desktop\KSP_win - Copy\KSP_Data\Managed\Assembly-CSharp.dl
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Platform assembly: C:\Users\Ryan\Desktop\KSP_win - Copy\KSP_Data\Managed\Assembl
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Loading C:\Users\Ryan\Desktop\KSP_win - Copy\KSP_Data\Managed\Assembly-UnityScri
pt-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Ryan\Desktop\KSP_win - Copy\KSP_Data\Managed\Assembl
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Loading C:\Users\Ryan\Desktop\KSP_win - Copy\KSP_Data\Managed\Assembly-UnityScri
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Platform assembly: C:\Users\Ryan\Desktop\KSP_win - Copy\KSP_Data\Managed\Mono.Ce
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Loading C:\Users\Ryan\Desktop\KSP_win - Copy\KSP_Data\Managed\Mono.Cecil.dll int
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Platform assembly: C:\Users\Ryan\Desktop\KSP_win - Copy\KSP_Data\Managed\Mono.Ce
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Loading C:\Users\Ryan\Desktop\KSP_win - Copy\KSP_Data\Managed\Mono.Cecil.Mdb.dll
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Platform assembly: C:\Users\Ryan\Desktop\KSP_win - Copy\KSP_Data\Managed\Mono.Ce
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Loading C:\Users\Ryan\Desktop\KSP_win - Copy\KSP_Data\Managed\Mono.Cecil.Pdb.dll
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Platform assembly: C:\Users\Ryan\Desktop\KSP_win - Copy\KSP_Data\Managed\xmldiff
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Loading C:\Users\Ryan\Desktop\KSP_win - Copy\KSP_Data\Managed\xmldiffpatch.dll i
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Platform assembly: C:\Users\Ryan\Desktop\KSP_win - Copy\KSP_Data\Managed\XmlDiff
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Loading C:\Users\Ryan\Desktop\KSP_win - Copy\KSP_Data\Managed\XmlDiffPatch.View.
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Platform assembly: C:\Users\Ryan\Desktop\KSP_win - Copy\KSP_Data\Managed\TDx.TDx
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Loading C:\Users\Ryan\Desktop\KSP_win - Copy\KSP_Data\Managed\TDx.TDxInput.dll i
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Platform assembly: C:\Users\Ryan\Desktop\KSP_win - Copy\KSP_Data\Managed\MiscUti
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Loading C:\Users\Ryan\Desktop\KSP_win - Copy\KSP_Data\Managed\MiscUtil-r285.dll
into Unity Child Domain
- Completed reload, in 0.042 seconds
<RI> Initializing input.

<RI> Input initialized.


desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
Platform assembly: C:\Users\Ryan\Desktop\KSP_win - Copy\KSP_Data\Managed\System.
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Platform assembly: C:\Users\Ryan\Desktop\KSP_win - Copy\KSP_Data\Managed\System.
dll (this message is harmless)
Platform assembly: C:\Users\Ryan\Desktop\KSP_win - Copy\KSP_Data\Managed\System.
Xml.dll (this message is harmless)
Shader 'AtmosphereFromGround': fallback shader 'None' not found
[KSP Version]: 0.25.0.642 (WindowsPlayer) ====================================
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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Launcher Settings File exists
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ed/UnityEngineDebug.cpp Line: 49)
AssemblyLoader: Loading assembly at C:\Users\Ryan\Desktop\KSP_win - Copy\GameDat
a\ModuleManager.2.5.1.dll
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AssemblyLoader: Loading assembly at C:\Users\Ryan\Desktop\KSP_win - Copy\GameDat
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ed/UnityEngineDebug.cpp Line: 49)

AssemblyLoader: Loading assembly at C:\Users\Ryan\Desktop\KSP_win - Copy\GameDat


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AssemblyLoader: Loading assembly at C:\Users\Ryan\Desktop\KSP_win - Copy\GameDat
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ed/UnityEngineDebug.cpp Line: 49)
AssemblyLoader: Loading assembly at C:\Users\Ryan\Desktop\KSP_win - Copy\GameDat
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ed/UnityEngineDebug.cpp Line: 49)
AssemblyLoader: Loading assembly at C:\Users\Ryan\Desktop\KSP_win - Copy\GameDat
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AssemblyLoader: Loading assembly at C:\Users\Ryan\Desktop\KSP_win - Copy\GameDat
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ed/UnityEngineDebug.cpp Line: 49)
AssemblyLoader: KSPAssembly 'MechJebRPM' V0.18
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ed/UnityEngineDebug.cpp Line: 49)

AssemblyLoader: KSPAssemblyDependency 'MechJeb2' V2.3


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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AssemblyLoader: KSPAssemblyDependency 'RasterPropMonitor' V0.17
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AssemblyLoader: Loading assembly at C:\Users\Ryan\Desktop\KSP_win - Copy\GameDat
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AssemblyLoader: KSPAssembly 'RasterPropMonitor' V0.17
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ed/UnityEngineDebug.cpp Line: 49)
AssemblyLoader: Loading assembly at C:\Users\Ryan\Desktop\KSP_win - Copy\GameDat
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AssemblyLoader: Loading assembly at C:\Users\Ryan\Desktop\KSP_win - Copy\GameDat
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ed/UnityEngineDebug.cpp Line: 49)
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AssemblyLoader: Loading assembly at C:\Users\Ryan\Desktop\KSP_win - Copy\GameDat
a\Klockheed_Martian\Plugins\km_Gimbal_2.0.dll
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ed/UnityEngineDebug.cpp Line: 49)

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ed/UnityEngineDebug.cpp Line: 49)
AssemblyLoader: Loading assembly at C:\Users\Ryan\Desktop\KSP_win - Copy\GameDat
a\MechJeb2\Plugins\MechJeb2.dll
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AssemblyLoader: KSPAssembly 'MechJeb2' V2.4
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ed/UnityEngineDebug.cpp Line: 49)
AssemblyLoader: Loading assembly at C:\Users\Ryan\Desktop\KSP_win - Copy\GameDat
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ed/UnityEngineDebug.cpp Line: 49)
AssemblyLoader: Loading assembly at C:\Users\Ryan\Desktop\KSP_win - Copy\GameDat
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Load(Assembly): Virgin Kalactic/VirginGeneric
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ed/UnityEngineDebug.cpp Line: 49)
AssemblyLoader: Loading assembly at C:\Users\Ryan\Desktop\KSP_win - Copy\GameDat
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AssemblyLoader: Loading assemblies
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ed/UnityEngineDebug.cpp Line: 49)
Non platform assembly: C:\Users\Ryan\Desktop\KSP_win - Copy\GameData\ModuleManag
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Non platform assembly: C:\Users\Ryan\Desktop\KSP_win - Copy\GameData\ActiveTextu
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Non platform assembly: C:\Users\Ryan\Desktop\KSP_win - Copy\GameData\CrossFeedEn
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Non platform assembly: C:\Users\Ryan\Desktop\KSP_win - Copy\GameData\FerramAeros


paceResearch\Plugins\FerramAerospaceResearch.dll (this message is harmless)
Non platform assembly: C:\Users\Ryan\Desktop\KSP_win - Copy\GameData\FerramAeros
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Non platform assembly: C:\Users\Ryan\Desktop\KSP_win - Copy\GameData\Firespitter
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Non platform assembly: C:\Users\Ryan\Desktop\KSP_win - Copy\GameData\MechJeb2\Pl
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Non platform assembly: C:\Users\Ryan\Desktop\KSP_win - Copy\GameData\JSI\RasterP
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Non platform assembly: C:\Users\Ryan\Desktop\KSP_win - Copy\GameData\JSI\RasterP
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Non platform assembly: C:\Users\Ryan\Desktop\KSP_win - Copy\GameData\KAS\Plugins
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Non platform assembly: C:\Users\Ryan\Desktop\KSP_win - Copy\GameData\KineTechAni
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TestManager: Adding unit test: KineTechAnimationModuleLoader
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TestManager: Adding unit test: KineTechAnimationModuleLoader
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TestManager: Adding unit test: KineTechAnimationModuleLoader
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TestManager: Adding unit test: KineTechAnimationModuleLoader
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Non platform assembly: C:\Users\Ryan\Desktop\KSP_win - Copy\GameData\ResGen\ResG
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Non platform assembly: C:\Users\Ryan\Desktop\KSP_win - Copy\GameData\SmokeScreen
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Non platform assembly: C:\Users\Ryan\Desktop\KSP_win - Copy\GameData\Virgin Kala
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AddonLoader: Instantiating addon 'ModuleManager' from assembly 'ModuleManager'
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[ModuleManager] Adding ModuleManager to the loading screen 2
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AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'Active
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AddonLoader: Instantiating addon 'CompatibilityChecker' from assembly 'CrossFeed


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AddonLoader: Instantiating addon 'CompatibilityChecker' from assembly 'MechJeb2'
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ed/UnityEngineDebug.cpp Line: 49)
AddonLoader: Instantiating addon 'PersistentEmitterManager' from assembly 'Smoke
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Load(Audio): B9_Aerospace/Props/B9_MFD/beep
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ActiveTextureManagement: Disabling DatabaseLoaderTexture_TRUECOLOR


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Platform assembly: C:\Users\Ryan\Desktop\KSP_win - Copy\KSP_Data\Managed\System.
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[CompatibilityChecker] Running checker version 4 from 'CrossFeedEnabler'
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Load(Audio): B9_Aerospace/Sounds/sound_tireScreech
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): B9_Aerospace/Sounds/sound_wheelRoll
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): B9_Aerospace/Sounds/TooLowGear
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): B9_Aerospace/Sounds/tumbleClick01
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Load(Audio): B9_Aerospace/Sounds/tumbleClick02
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): B9_Aerospace/Sounds/gpws/gpws10
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): B9_Aerospace/Sounds/gpws/gpws100
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): B9_Aerospace/Sounds/gpws/gpws1000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): B9_Aerospace/Sounds/gpws/gpws10000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): B9_Aerospace/Sounds/gpws/gpws1500
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): B9_Aerospace/Sounds/gpws/gpws2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): B9_Aerospace/Sounds/gpws/gpws20
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): B9_Aerospace/Sounds/gpws/gpws200
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): B9_Aerospace/Sounds/gpws/gpws2000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): B9_Aerospace/Sounds/gpws/gpws20000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): B9_Aerospace/Sounds/gpws/gpws25
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Load(Audio): B9_Aerospace/Sounds/gpws/gpws2500
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): B9_Aerospace/Sounds/gpws/gpws300
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): B9_Aerospace/Sounds/gpws/gpws3000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): B9_Aerospace/Sounds/gpws/gpws400
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): B9_Aerospace/Sounds/gpws/gpws4000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): B9_Aerospace/Sounds/gpws/gpws5
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): B9_Aerospace/Sounds/gpws/gpws50
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): B9_Aerospace/Sounds/gpws/gpws500
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): B9_Aerospace/Sounds/gpws/gpws5000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): JSI/RasterPropMonitor/Library/Sounds/buttonbeep
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): KAS/Sounds/attach
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): KAS/Sounds/attachTape
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Load(Audio): KAS/Sounds/bipwrong
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): KAS/Sounds/broke
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): KAS/Sounds/containerClose
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): KAS/Sounds/containerOpen
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): KAS/Sounds/detach
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): KAS/Sounds/detachTape
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): KAS/Sounds/grab
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): KAS/Sounds/grappleAttachEva
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): KAS/Sounds/grappleAttachPart
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): KAS/Sounds/grappleAttachStatic
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): KAS/Sounds/grappleDetach
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): KAS/Sounds/hookBayStore
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Load(Audio): KAS/Sounds/magnet
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): KAS/Sounds/magnetAttach
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): KAS/Sounds/magnetDetach
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): KAS/Sounds/magnetstart
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): KAS/Sounds/magnetstop
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): KAS/Sounds/plug
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): KAS/Sounds/plugdocked
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): KAS/Sounds/rotorMotor
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): KAS/Sounds/rotorMotorstart
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): KAS/Sounds/rotorMotorstop
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): KAS/Sounds/strutBuild
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): KAS/Sounds/strutRemove
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Load(Audio): KAS/Sounds/telescopicMotor
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): KAS/Sounds/telescopicMotorstart
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): KAS/Sounds/telescopicMotorstop
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): KAS/Sounds/telescopicSection
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): KAS/Sounds/timeBombEnd
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): KAS/Sounds/timeBombLoop
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): KAS/Sounds/timeBombStart
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): KAS/Sounds/unplug
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): KAS/Sounds/unplugdocked
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): KAS/Sounds/winchHeavyMotorstart
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): KAS/Sounds/winchMedLock
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): KAS/Sounds/winchMedMotor
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Load(Audio): KAS/Sounds/winchMedMotorstart
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): KAS/Sounds/winchMedMotorstop
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): KAS/Sounds/winchSmallEject
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): KAS/Sounds/winchSmallLock
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): KAS/Sounds/winchSmallMotor
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): KAS/Sounds/winchSmallMotorStart
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): KAS/Sounds/winchSmallMotorStop
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): KWRocketry/Parts/Fairings/KW12mExpandedFairingCone/part1m/Sounds/so
und_dec
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): KWRocketry/Parts/Fairings/KW12mExpandedFairingCone/part2m/Sounds/so
und_dec
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): KWRocketry/Parts/Fairings/KW12mFairingCone/part1m/Sounds/sound_dec
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): KWRocketry/Parts/Fairings/KW12mFairingCone/part2m/Sounds/sound_dec
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): KWRocketry/Parts/Fairings/KW3mExpandedFairingCone/part/Sounds/sound
_dec

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): KWRocketry/Parts/Fairings/KW3mFairingCone/part/Sounds/sound_dec
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): KWRocketry/Parts/Fairings/KW5mExpandedFairingCone/part/Sounds/sound
_dec
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): KWRocketry/Parts/Fairings/KW5mFairingCone/part/Sounds/sound_dec
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): KWRocketry/Soundbank/sound_altloop
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): KWRocketry/Soundbank/sound_altloop2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): KWRocketry/Soundbank/sound_liq1
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): KWRocketry/Soundbank/sound_liq10
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): KWRocketry/Soundbank/sound_liq2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): KWRocketry/Soundbank/sound_liq3
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): KWRocketry/Soundbank/sound_liq4
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): KWRocketry/Soundbank/sound_liq5
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): KWRocketry/Soundbank/sound_liq6

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): KWRocketry/Soundbank/sound_liq7
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): KWRocketry/Soundbank/sound_liq8
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): KWRocketry/Soundbank/sound_liq9
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): KWRocketry/Soundbank/sound_sepmotor
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): KWRocketry/Soundbank/sound_sps
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): KWRocketry/Soundbank/sound_spsloop
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): KWRocketry/Soundbank/sound_srb1
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): KWRocketry/Soundbank/sound_srb2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): KWRocketry/Soundbank/sound_srb3
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): KWRocketry/Soundbank/sound_srb4
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): KWRocketry/Soundbank/sound_srbloop
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): Squad/Parts/Utility/landingLegLT-1/sounds/sound_servomotor

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): Squad/Sounds/editorLoop01
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): Squad/Sounds/sound_ambience_nature
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): Squad/Sounds/sound_click_flick
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): Squad/Sounds/sound_click_latch
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): Squad/Sounds/sound_click_sharp
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): Squad/Sounds/sound_click_tick
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): Squad/Sounds/sound_click_tock
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): Squad/Sounds/sound_decoupler_fire
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): Squad/Sounds/sound_delete_bin
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): Squad/Sounds/sound_explosion_debris1
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): Squad/Sounds/sound_explosion_debris2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): Squad/Sounds/sound_explosion_large

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): Squad/Sounds/sound_rocket_mini
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): Squad/Sounds/sound_rocket_spurts
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): Squad/Sounds/sound_tab_extend
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Audio): Squad/Sounds/sound_tab_retreat
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): B9_Aerospace/Agencies/TetragonProjects
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): B9_Aerospace/Agencies/TetragonProjects_scaled
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): B9_Aerospace/FX/FS/particle
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): B9_Aerospace/FX/HR/flameparticle4
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): B9_Aerospace/FX/HR/flameparticle7
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): B9_Aerospace/FX/HR/jetparticle1
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): B9_Aerospace/FX/HR/jetparticle3
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): B9_Aerospace/FX/HR/srbsmoke4

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): B9_Aerospace/Parts/Adapter_C125/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): B9_Aerospace/Parts/Adapter_M1/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): B9_Aerospace/Parts/Adapter_M2/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): B9_Aerospace/Parts/Adapter_M3/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): B9_Aerospace/Parts/Adapter_Y1/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): B9_Aerospace/Parts/Aero_AirBrake_Surface/model000
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Load(Texture): B9_Aerospace/Parts/Aero_HL_Extension_A/model000

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Load(Texture): B9_Aerospace/Parts/Aero_Wing_SH_A35_4m/model000

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Load(Texture): B9_Aerospace/Parts/Cockpit_M27/model

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Load(Texture): B9_Aerospace/Parts/Cockpit_M27/model_emissive
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Load(Texture): B9_Aerospace/Parts/Cockpit_MK1_Junction/model000
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Load(Texture): B9_Aerospace/Parts/Cockpit_MK2/model_cockpit_mk2
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Load(Texture): B9_Aerospace/Parts/Cockpit_MK2_Bicoupler/model000
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Load(Texture): B9_Aerospace/Parts/Cockpit_MK2_Body/model_body_mk2_alt
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Load(Texture): B9_Aerospace/Parts/Cockpit_MK2_Body_Cargo/model000

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Load(Texture): B9_Aerospace/Parts/Cockpit_MK2_Body_Crew/model000Crew
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Load(Texture): B9_Aerospace/Parts/Cockpit_MK2_Body_Crew/model000Crew_emissive
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Load(Texture): B9_Aerospace/Parts/Cockpit_MK5/model
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Load(Texture): B9_Aerospace/Parts/Cockpit_S2/model_cockpit_s2
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Load(Texture): B9_Aerospace/Parts/Cockpit_S2_Adapter/model000
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Load(Texture): B9_Aerospace/Parts/Cockpit_S2_Body/s2_body_new
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Load(Texture): B9_Aerospace/Parts/Cockpit_S2_Body_Cargo/model000
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Load(Texture): B9_Aerospace/Parts/Cockpit_S2_Body_Crew/s2ctext
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Load(Texture): B9_Aerospace/Parts/Cockpit_S2_Body_Crew/s2_body_crew_emissive
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Load(Texture): B9_Aerospace/Parts/Cockpit_S2_Body_Tail/model000

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Load(Texture): B9_Aerospace/Parts/Cockpit_S2_W_Body/model
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Load(Texture): B9_Aerospace/Parts/Control_RCS_Tank_MT/model000
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Load(Texture): B9_Aerospace/Parts/Engine_Jet_Pod_Medium/model_jet_pod_medium
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Load(Texture): B9_Aerospace/Parts/Engine_Jet_Pod_Medium/model_jet_pod_medium_blu

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Load(Texture): B9_Aerospace/Parts/Engine_Jet_Pod_Medium/model_jet_pod_medium_emi
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Load(Texture): B9_Aerospace/Parts/Engine_Jet_Pod_Small/model_jet_pod_small_emiss
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Load(Texture): B9_Aerospace/Parts/Engine_Jet_Turbofan_F119/model_jet_turbofan_f1
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Load(Texture): B9_Aerospace/Parts/Engine_Jet_Turbofan_F119/model_jet_turbofan_f1
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Load(Texture): B9_Aerospace/Parts/Engine_Jet_Turbojet/model000
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Load(Texture): B9_Aerospace/Parts/Engine_Jet_Turbojet/model001
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Load(Texture): B9_Aerospace/Parts/Engine_L2_Atlas/model_l2_atlas

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Load(Texture): B9_Aerospace/Parts/Structure_SNM_Strut/model000

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Load(Texture): B9_Aerospace/Parts/Utility_InfoDrive/model000
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Load(Texture): B9_Aerospace/Parts/Utility_Landing_Gear_HDG/model_landing_gear_hd
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Load(Texture): B9_Aerospace/Parts/Utility_Landing_Gear_HDG/model_landing_gear_hd
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Load(Texture): B9_Aerospace/Parts/Utility_Leg_H50/model000
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ed/UnityEngineDebug.cpp Line: 49)


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ed/UnityEngineDebug.cpp Line: 49)


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Load(Texture): KWRocketry/Parts/Solids/075mAeroSRBs/075mAerosrbNormal
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Load(Texture): KWRocketry/Parts/Solids/150mSRBs/150mSRBEmiss
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Load(Texture): KWRocketry/Parts/Solids/150mSRBs/150mSRBNormal
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Load(Texture): KWRocketry/Parts/Solids/250mInlineThor/InlineThor8bit
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ed/UnityEngineDebug.cpp Line: 49)


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Load(Texture): KWRocketry/Parts/Solids/250mSRBThor/KWThor
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Load(Texture): KWRocketry/Parts/Solids/250mSRBThor/ThorEmissive
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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Load(Texture): KWRocketry/Parts/Solids/250mSRBThor/ThorNormal
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Load(Texture): KWRocketry/Parts/Solids/SRBUllage/ullage8Bit
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Load(Texture): KWRocketry/Parts/Solids/SRBUllage/ullageNormal
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Load(Texture): KWRocketry/Parts/Structural/KW3mDockingRing/UVW3mDocking8bit
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Load(Texture): KWRocketry/Parts/Structural/KWDecoupler/flatdecoupler Normal
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Load(Texture): KWRocketry/Parts/Structural/KWDecoupler/flatdecouplerx512
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ed/UnityEngineDebug.cpp Line: 49)


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Load(Texture): KWRocketry/Parts/Structural/KWFlatadapter3x1/3x1Normal_NRM
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Load(Texture): KWRocketry/Parts/Structural/kwstrutConnectorMedium/model000
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Load(Texture): MechJeb2/Icons/Ascent_Guidance
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Load(Texture): MechJeb2/Icons/Custom_Window_Editor
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Load(Texture): MechJeb2/Icons/Delta-V_Stats
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Load(Texture): MechJeb2/Icons/Docking_Autopilot
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ed/UnityEngineDebug.cpp Line: 49)


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Load(Texture): MechJeb2/Icons/Maneuver_Node_Editor
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Load(Texture): MechJeb2/Icons/Maneuver_Planner
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Load(Texture): MechJeb2/Icons/MJ2
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Load(Texture): MechJeb2/Icons/Orbit_Info
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Load(Texture): MechJeb2/Icons/QMark
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Load(Texture): MechJeb2/Icons/RCS_Balancer
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Load(Texture): MechJeb2/Icons/Rendezvous_Autopilot
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Load(Texture): MechJeb2/Icons/Rendezvous_Planner
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Load(Texture): MechJeb2/Icons/Rover_Autopilot
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Load(Texture): MechJeb2/Icons/Settings
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Load(Texture): MechJeb2/Icons/Smart_A_S_S_
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ed/UnityEngineDebug.cpp Line: 49)


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Load(Texture): MechJeb2/Icons/Surface_Info
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Load(Texture): MechJeb2/Icons/Translatron
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Load(Texture): MechJeb2/Icons/Utilities
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Load(Texture): MechJeb2/Icons/Vessel_Info
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Load(Texture): MechJeb2/Icons/Warp_Helper
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Load(Texture): MechJeb2/Parts/MechJeb2_AR202/model000
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Load(Texture): MechJeb2/Parts/MechJeb2_Pod/model000
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Load(Texture): MechJeb2/Parts/MechJeb2_Pod/model001
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ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): MechJeb2/Parts/MechJeb2_Pod/model002
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Load(Texture): NASAmission/Flags/NASA
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Load(Texture): NASAmission/Parts/GrapplingDevice/grabberDiffuse
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ed/UnityEngineDebug.cpp Line: 49)


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Load(Texture): NASAmission/Parts/LaunchEscapeSystem/LES_Diffuse
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Load(Texture): NASAmission/Parts/MassiveSRB/solid_booster_cm
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ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): NASAmission/Parts/MassiveSRB/solid_booster_em
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ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): NASAmission/Parts/MassiveSRB/solid_booster_nm
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ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): NASAmission/Parts/PotatoRoid/squareButton
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Load(Texture): NASAmission/Parts/Size2LFB/Size2LFBEmissive
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ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): NASAmission/Parts/Size2LFB/twin_nozzle_booster_cm
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ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): NASAmission/Parts/Size2LFB/twin_nozzle_booster_nm
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ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): NASAmission/Parts/Size3AdvancedEngine/decoupler_and_adaptor_cm
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Load(Texture): NASAmission/Parts/Size3AdvancedEngine/Size3AdvancedEngineDiffuse
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ed/UnityEngineDebug.cpp Line: 49)


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ed/UnityEngineDebug.cpp Line: 49)
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Load(Texture): NASAmission/Parts/Size3EngineCluster/four_nozzle_engine_cm
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ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): NASAmission/Parts/Size3EngineCluster/four_nozzle_engine_nm
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ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): NASAmission/Parts/Size3LargeTank/fueltTanks_cm
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ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): NASAmission/Parts/Size3MediumTank/fueltTanks_cm
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ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): NASAmission/Parts/Size3SmallTank/fueltTanks_cm
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ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): NASAmission/Parts/Size3To2Adapter/decoupler_and_adaptor_cm
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ed/UnityEngineDebug.cpp Line: 49)
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ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): SmokeScreen/SmokeScreen
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ed/UnityEngineDebug.cpp Line: 49)


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ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Agencies/DinkelsteinKermansConstructionEmporium
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ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Agencies/DinkelsteinKermansConstructionEmporium_scaled
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ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Agencies/ExperimentalEngineering
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Load(Texture): Squad/Agencies/ExperimentalEngineering_scaled
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Load(Texture): Squad/Agencies/FlooydResearchLab
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Load(Texture): Squad/Agencies/FlooydResearchLab_scaled
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ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Agencies/GoliathNationalProducts
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ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Agencies/GoliathNationalProducts_scaled
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Load(Texture): Squad/Agencies/IntegratedIntegrals
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Load(Texture): Squad/Agencies/IntegratedIntegrals_scaled
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ed/UnityEngineDebug.cpp Line: 49)


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ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Agencies/IonicSymphonicProtonicElectronics_scaled
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Load(Texture): Squad/Agencies/JebsJunkyard
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Load(Texture): Squad/Agencies/JebsJunkyard_scaled
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ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Agencies/KerbalMotion
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Load(Texture): Squad/Agencies/KerbalMotion_scaled
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Load(Texture): Squad/Agencies/KerbinWorldFirstRecordKeepingSociety
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ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Agencies/KerbinWorldFirstRecordKeepingSociety_scaled
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ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Agencies/Kerbodyne
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ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Agencies/Kerbodyne_scaled
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Load(Texture): Squad/Agencies/Kerlington
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Load(Texture): Squad/Agencies/Kerlington_scaled
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ed/UnityEngineDebug.cpp Line: 49)


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ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Agencies/MaxoConstructionToys_scaled
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ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Agencies/MovingPartsExpertsGroup
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Load(Texture): Squad/Agencies/MovingPartsExpertsGroup_scaled
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Load(Texture): Squad/Agencies/OMBDemolition
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Load(Texture): Squad/Agencies/Probodobodyne
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Load(Texture): Squad/Agencies/Probodobodyne_scaled
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Load(Texture): Squad/Agencies/R&D
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ed/UnityEngineDebug.cpp Line: 49)
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ed/UnityEngineDebug.cpp Line: 49)


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Load(Texture): Squad/Agencies/Rockomax
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ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Agencies/Rockomax_scaled
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Load(Texture): Squad/Agencies/Rokea
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Load(Texture): Squad/Agencies/Rokea_scaled
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Load(Texture): Squad/Agencies/SeansCannery
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Load(Texture): Squad/Agencies/SteadlerEngineeringCorps
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Load(Texture): Squad/Agencies/SteadlerEngineeringCorps_scaled
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Agencies/StrutCo
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Agencies/StrutCo_scaled
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


Load(Texture): Squad/Agencies/Vac-Co
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Agencies/Vac-Co_scaled
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Agencies/WinterOwl
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Agencies/WinterOwl_scaled
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Agencies/ZaltonicElectronics
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Agencies/ZaltonicElectronics_scaled
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Flags/09
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Flags/blorbs
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Flags/bullseye
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Flags/capsule
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Flags/circles
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Flags/default
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


Load(Texture): Squad/Flags/hexagon
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Flags/hexagonCircles
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Flags/kerbal1
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Flags/kerbal2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Flags/kerbin
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Flags/kerbinmunflag
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Flags/line
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Flags/minimalistic
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Flags/orbit
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Flags/orbs
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Flags/retro
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Flags/rings
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


Load(Texture): Squad/Flags/rocketScience
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Flags/satellite
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Flags/spheres
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Flags/squadLogo
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Flags/squadLogo2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Flags/stripes
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Flags/trees
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Flags/trippy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/FX/rocketplume2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/FX/shockDiamond2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/FX/smokepuff1
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Aero/advancedCanard/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


Load(Texture): Squad/Parts/Aero/advancedCanard/model001
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Aero/aerodynamicNoseCone/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Aero/noseConeAdapter/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Aero/noseConeAdapter/model001
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Aero/protectiveRocketNoseMk7/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Aero/standardCanard/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: needs reset, doing it
FullResetD3DDevice
ResetD3DDevice

dev->Reset
D3Dwindow device not lost anymore
Load(Texture): Squad/Parts/Aero/standardCanard/model001
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Aero/standardNoseCone/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Aero/standardNoseCone/model001
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Aero/sweptWing/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Aero/sweptWing/model001
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Aero/sweptWing/model002
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Aero/tailConnector/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Aero/tailConnector/model001
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Aero/tailfin/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Aero/tailfin/model001
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Aero/wingletAV-R8/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Aero/wingletAV-R8/model001
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


Load(Texture): Squad/Parts/Aero/wingletAV-T1/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Aero/wingletAV-T1/model001
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Aero/wingletDeltaDeluxe/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Command/advancedSasModuleLarge/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Command/advancedSasModuleLarge/model001
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Command/cupola/ksp_l_cupola_diff
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Command/cupola/ksp_l_cupola_normal
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Command/cupola/window
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Command/externalCommandSeat/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Command/hitchhikerStorageContainer/cabin
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Command/hitchhikerStorageContainer/cabin_n
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Command/hitchhikerStorageContainer/window
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


Load(Texture): Squad/Parts/Command/inlineAdvancedStabilizer/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Command/inlineAdvancedStabilizer/model001
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Command/inlineReactionWheel/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Command/inlineReactionWheel/model001
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Command/inlineReactionWheel/model002
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Command/Mk1-2Pod/ladder
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Command/Mk1-2Pod/mk 1-2 external shell Variant-Hatch
NRM
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Command/Mk1-2Pod/mk 1-2 external shell Variant-Hatch
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Command/Mk1-2Pod/walls
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Command/Mk1-2Pod/window
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Command/mk1Cockpit/mk1Cockpit
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Command/mk1InlineCockpit/CockpitDiffuse

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Command/mk1InlineCockpit/CockpitNRM2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Command/mk1InlineCockpit/ladder
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Command/mk1InlineCockpit/window
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Command/mk1LanderCan/ksp_s_landerCan_diff
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Command/mk1LanderCan/ksp_s_landerCan_normal
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Command/mk1pod/hatch
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Command/mk1pod/ladderrung
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Command/mk1pod/outer shell NRM
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Command/mk1pod/outer shell
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Command/mk1pod/window
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Command/mk2LanderCan/ladder
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Command/mk2LanderCan/outershell

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Command/mk2LanderCan/outershell_n
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Command/mk2LanderCan/window
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Command/mk3Cockpit/c7fuselagemk3C_COLOR copy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Command/mk3Cockpit/ladder
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Command/mk3Cockpit/MK3NRM
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Command/mk3Cockpit/window
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Command/probeCoreCube/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Command/probeCoreCube/model001
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Command/probeCoreHex/ksp_m_hexProbe_diff
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Command/probeCoreHex/ksp_m_hexProbe_normal
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Command/probeCoreOcto/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Command/probeCoreOcto/model001

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Command/probeCoreOcto2/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Command/probeStackLarge/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Command/probeStackLarge/model001
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Command/probeStackSmall/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Command/probeStackSmall/model001
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Command/probeStackSphere/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Command/probeStackSphere/model001
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Electrical/1x6ShroudSolarPanels/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Electrical/1x6ShroudSolarPanels/model001
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Electrical/1x6ShroudSolarPanels/model002
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Electrical/1x6SolarPanels/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Electrical/1x6SolarPanels/model001

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Electrical/1x6SolarPanels/model002
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Electrical/2x3ShroudSolarPanels/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Electrical/2x3ShroudSolarPanels/model001
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Electrical/2x3ShroudSolarPanels/model002
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Electrical/2x3SolarPanels/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Electrical/2x3SolarPanels/model001
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Electrical/2x3SolarPanels/model002
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Electrical/gigantorXlSolarArray/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Electrical/radialFlatSolarPanel/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Electrical/RTG/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Electrical/z-100Battery/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Electrical/z-1kBattery/model000

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Electrical/z-1kBattery/model001
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Electrical/z-200Battery/ksp_m_batteryPack_diff
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Electrical/z-400Battery/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Electrical/z-4kBattery/ksp_l_batteryPack_diff
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Electrical/z-4kBattery/ksp_l_batteryPack_normal
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Engine/ionEngine/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Engine/jetEngineBasic/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Engine/jetEngineBasic/model001
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Engine/jetEngineTurbo/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Engine/jetEngineTurbo/model001
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Engine/liquidEngine24-77/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Engine/liquidEngine48-7S/ksp_m_liquidEngine_diff

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Engine/liquidEngine48-7S/ksp_m_liquidEngine_norm
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Engine/liquidEngine48-7S/ksp_m_liquidFuelEngine_fairi
ng_norm
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Engine/liquidEngine48-7S/ksp_m_liquidFuelEngine_fairi
ng_psd
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Engine/liquidEngineAerospike/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Engine/liquidEngineAerospike/model001
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Engine/liquidEngineAerospike/model002
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Engine/liquidEngineLV-1/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Engine/liquidEngineLV-1/model001
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Engine/liquidEngineLV-1R/ksp_r_microEngine_diff
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Engine/liquidEngineLV-909/bigfairing
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Engine/liquidEngineLV-909/engine3
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Load(Texture): Squad/Parts/Engine/liquidEngineLV-909/engine3_emissive
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Engine/liquidEngineLV-909/engine3_n
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Engine/liquidEngineLV-N/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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Load(Texture): Squad/Parts/Engine/liquidEngineLV-N/model001
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Load(Texture): Squad/Parts/Engine/liquidEngineLV-N/model002
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Load(Texture): Squad/Parts/Engine/liquidEngineLV-N/model003
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Load(Texture): Squad/Parts/Engine/liquidEngineLV-T30/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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Load(Texture): Squad/Parts/Engine/liquidEngineLV-T30/model001
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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Load(Texture): Squad/Parts/Engine/liquidEngineLV-T30/model002
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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Load(Texture): Squad/Parts/Engine/liquidEngineLV-T30/model003
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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Load(Texture): Squad/Parts/Engine/liquidEngineLV-T30/model004
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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Load(Texture): Squad/Parts/Engine/liquidEngineLV-T45/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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Load(Texture): Squad/Parts/Engine/liquidEngineLV-T45/model002
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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Load(Texture): Squad/Parts/Engine/liquidEngineLV-T45/model003
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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Load(Texture): Squad/Parts/Engine/liquidEngineMainsail/model000
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Load(Texture): Squad/Parts/Engine/liquidEngineMainsail/model001
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Load(Texture): Squad/Parts/Engine/liquidEngineMainsail/model002
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Load(Texture): Squad/Parts/Engine/liquidEngineMainsail/model003
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Load(Texture): Squad/Parts/Engine/liquidEngineMainsail/model004
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Load(Texture): Squad/Parts/Engine/liquidEngineMk55/model000
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Load(Texture): Squad/Parts/Engine/liquidEnginePoodle/model000
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Load(Texture): Squad/Parts/Engine/liquidEnginePoodle/model001
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Load(Texture): Squad/Parts/Engine/liquidEnginePoodle/model002
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Load(Texture): Squad/Parts/Engine/liquidEngineSkipper/ksp_l_midrangeEngine_diff
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Load(Texture): Squad/Parts/Engine/liquidEngineSkipper/ksp_l_midrangeEngine_emiss
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Load(Texture): Squad/Parts/Engine/liquidEngineSkipper/ksp_l_midrangeEngine_fairi
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Load(Texture): Squad/Parts/Engine/liquidEngineSkipper/ksp_l_midrangeEngine_fairi
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Load(Texture): Squad/Parts/Engine/liquidEngineSkipper/ksp_l_midrangeEngine_norma
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Load(Texture): Squad/Parts/Engine/OMSEngine/engineoms 1
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Load(Texture): Squad/Parts/Engine/OMSEngine/engineomsN_NRM
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Load(Texture): Squad/Parts/Engine/rapierEngine/rapierDiffuse
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Load(Texture): Squad/Parts/Engine/rapierEngine/rapieremit
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Load(Texture): Squad/Parts/Engine/solidBoosterBACC/model000
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Load(Texture): Squad/Parts/Engine/solidBoosterBACC/model001

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Load(Texture): Squad/Parts/Engine/solidBoosterBACC/model002
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Load(Texture): Squad/Parts/Engine/solidBoosterRT-10/model000
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Load(Texture): Squad/Parts/Engine/solidBoosterRT-10/model001
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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Load(Texture): Squad/Parts/Engine/solidBoosterRT-10/model002
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Load(Texture): Squad/Parts/Engine/solidBoosterSep/model000
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Load(Texture): Squad/Parts/Engine/vernorEngine/vernierEngine3UV
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Load(Texture): Squad/Parts/FuelTank/fuelTankJumbo-64/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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Load(Texture): Squad/Parts/FuelTank/fuelTankJumbo-64/model001
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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Load(Texture): Squad/Parts/FuelTank/fuelTankOscarB/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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Load(Texture): Squad/Parts/FuelTank/fuelTankOscarB/model001
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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Load(Texture): Squad/Parts/FuelTank/fuelTankT100/tank4
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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Load(Texture): Squad/Parts/FuelTank/fuelTankT200/tank3

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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Load(Texture): Squad/Parts/FuelTank/fuelTankT200/tank3_n
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Load(Texture): Squad/Parts/FuelTank/fuelTankT400/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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Load(Texture): Squad/Parts/FuelTank/fuelTankT400/model001
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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Load(Texture): Squad/Parts/FuelTank/fuelTankT800/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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Load(Texture): Squad/Parts/FuelTank/fuelTankT800/model001
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Load(Texture): Squad/Parts/FuelTank/fuelTankToroidal/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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Load(Texture): Squad/Parts/FuelTank/fuelTankToroidal/model001
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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Load(Texture): Squad/Parts/FuelTank/fuelTankX200-16/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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Load(Texture): Squad/Parts/FuelTank/fuelTankX200-16/model001
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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Load(Texture): Squad/Parts/FuelTank/fuelTankX200-32/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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Load(Texture): Squad/Parts/FuelTank/fuelTankX200-32/model001
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/FuelTank/fuelTankX200-8/model000

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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Load(Texture): Squad/Parts/FuelTank/fuelTankX200-8/model001
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/FuelTank/mk2mk3Adapter/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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Load(Texture): Squad/Parts/FuelTank/mk2mk3Adapter/model001
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/FuelTank/mk3Fuselage/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/FuelTank/mk3Fuselage/model001
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/FuelTank/RCSFuelTankR1/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/FuelTank/RCSFuelTankR1/model001
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/FuelTank/RCSFuelTankR10/ksp_m_rcsTank_diff
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/FuelTank/RCSFuelTankR10/ksp_m_rcsTank_normal
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/FuelTank/RCSFuelTankR25/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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Load(Texture): Squad/Parts/FuelTank/RCSFuelTankR25/model001
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/FuelTank/RCSTankRadial/model000

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/FuelTank/RCStankRadialLong/ksp_r_rcsCylTank_diff
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/FuelTank/xenonTank/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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Load(Texture): Squad/Parts/FuelTank/xenonTank/model001
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/FuelTank/xenonTankRadial/ksp_r_xenonTank_diff
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Mk1/mk1fuselage
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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Load(Texture): Squad/Parts/Mk1/mk1fuselageFuel
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Science/avionicsNoseCone/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Science/GooExperiment/A_GooExperiment_diff
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Science/LargeCrewedLab/Large_Crewed_Lab
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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Load(Texture): Squad/Parts/Science/LargeCrewedLab/window
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Science/MaterialBay/science_module_small
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Science/MaterialBay/science_module_small_emit

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Science/MaterialBay/science_module_small_nrm
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Science/MaterialBay/wires
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ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Structural/adapterLargeSmallBi/ksp_l_biAdapter_diff
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Structural/adapterLargeSmallQuad/ksp_l_quadAdapter_di
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Load(Texture): Squad/Parts/Structural/adapterLargeSmallTri/ksp_l_triAdapter_diff
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Structural/adapterSmallMiniShort/ksp_s_adapterShort_d
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Load(Texture): Squad/Parts/Structural/adapterSmallMiniTall/ksp_s_adapterLong_dif
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Load(Texture): Squad/Parts/Structural/engineBodyRadial/C1EB_NRM
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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Load(Texture): Squad/Parts/Structural/engineBodyRadial/C7A_EngineBody_F1_COLOR c
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Load(Texture): Squad/Parts/Structural/engineNacelle/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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Load(Texture): Squad/Parts/Structural/engineNacelle/model001

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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Load(Texture): Squad/Parts/Structural/smallHardpoint/model000
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Load(Texture): Squad/Parts/Structural/smallHardpoint/model001
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Load(Texture): Squad/Parts/Structural/stationHub/model000
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Load(Texture): Squad/Parts/Structural/stationHub/model001
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ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Structural/structuralIBeam200/model000
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ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Structural/structuralIBeam200Pocket/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Structural/structuralIBeam650/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Structural/structuralMicronode/model000
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Load(Texture): Squad/Parts/Structural/structuralPanel1x1/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Structural/structuralPanel1x1/model001
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Structural/structuralPanel2x2/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Structural/structuralPanel2x2/model001

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Structural/structuralPylon/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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Load(Texture): Squad/Parts/Structural/structuralPylon/model001
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Structural/strutConnector/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Structural/strutCubicOcto/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Structural/strutOcto/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Structural/trussGirderAdapter/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Structural/trussGirderAdapter/model001
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Structural/trussGirderL/model000
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ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Structural/trussGirderXL/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Utility/airIntakeRadialXM-G50/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Utility/CircularIntake/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Utility/CircularIntake/model001

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Utility/commDish88-88/comm_dish_array
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Utility/commDish88-88/comm_dish_v2_diff
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Utility/commDish88-88/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Utility/commsAntennaDTS-M1/mediumDishAntenna
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Utility/commsAntennaDTS-M1/mediumDishAntenna_Emit
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Load(Texture): Squad/Parts/Utility/commsDish16/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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Load(Texture): Squad/Parts/Utility/decouplerRadialHDM/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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Load(Texture): Squad/Parts/Utility/decouplerRadialTT-38K/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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Load(Texture): Squad/Parts/Utility/decouplerRadialTT-38K/model001
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Utility/decouplerRadialTT-70/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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Load(Texture): Squad/Parts/Utility/decouplerSeparatorTR-18D/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Utility/decouplerSeparatorTR-18D/model001

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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Load(Texture): Squad/Parts/Utility/decouplerSeparatorTR-2C/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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Load(Texture): Squad/Parts/Utility/decouplerSeparatorTR-XL/model000
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Load(Texture): Squad/Parts/Utility/decouplerStack2m/model000
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Load(Texture): Squad/Parts/Utility/decouplerStack2m/model001
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Load(Texture): Squad/Parts/Utility/decouplerStackTR-18A/model000
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Load(Texture): Squad/Parts/Utility/decouplerStackTR-18A/model001
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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Load(Texture): Squad/Parts/Utility/decouplerStackTR-2V/model000
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Load(Texture): Squad/Parts/Utility/dockingPort/model000
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Load(Texture): Squad/Parts/Utility/dockingPort/model001
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Load(Texture): Squad/Parts/Utility/dockingPortInline/model000
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Load(Texture): Squad/Parts/Utility/dockingPortInline/model001
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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Load(Texture): Squad/Parts/Utility/dockingPortInline/model002

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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Load(Texture): Squad/Parts/Utility/dockingPortJr/model000
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Load(Texture): Squad/Parts/Utility/dockingPortJr/model001
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Load(Texture): Squad/Parts/Utility/dockingPortShielded/model000
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Load(Texture): Squad/Parts/Utility/dockingPortShielded/model001
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Load(Texture): Squad/Parts/Utility/dockingPortShielded/model002
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Load(Texture): Squad/Parts/Utility/dockingPortSr/model000
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Load(Texture): Squad/Parts/Utility/dockingPortSr/model001
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Load(Texture): Squad/Parts/Utility/fuelLine/model000
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Load(Texture): Squad/Parts/Utility/ladderRadial/model000
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Load(Texture): Squad/Parts/Utility/ladderTelescopic/model000
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Load(Texture): Squad/Parts/Utility/ladderTelescopic/model001
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Utility/ladderTelescopic/model002

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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Load(Texture): Squad/Parts/Utility/ladderTelescopicBay/model000
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ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Utility/ladderTelescopicBay/model001
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ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Utility/landingLegLT-1/ksp_r_landingStrut_diff
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ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Utility/landingLegLT-2/landingLeg
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ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Utility/landingLegLT-5/leg
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Utility/landingLegLT-5/model000
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ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Utility/largeAdapter/model000
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Load(Texture): Squad/Parts/Utility/largeAdapterShort/model000
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Load(Texture): Squad/Parts/Utility/launchClamp1/model000
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Load(Texture): Squad/Parts/Utility/launchClamp1/model001
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ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Utility/linearRCS/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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Load(Texture): Squad/Parts/Utility/linearRCS/model001

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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Load(Texture): Squad/Parts/Utility/parachuteMk1/model000
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ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Utility/parachuteMk1/model001
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ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Utility/parachuteMk16-XL/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Utility/parachuteMk16-XL/model001
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Utility/parachuteMk2-R/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Utility/parachuteMk2-R/model001
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Utility/parachuteMk25/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Utility/parachuteMk25/model001
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Utility/radialAttachmentPoint/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Utility/radialAttachmentPoint/model001
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Utility/ramAirIntake/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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Load(Texture): Squad/Parts/Utility/ramAirIntake/model001

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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Load(Texture): Squad/Parts/Utility/ramAirIntake/model002
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Utility/rcsBlockRV-105/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Utility/roverBody/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Utility/roverBody/model001
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Utility/sensorAccelerometer/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Utility/sensorBarometer/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Utility/sensorGravimeter/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Utility/sensorThermometer/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Utility/spotLightMk1/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Utility/spotLightMk1/model001
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Utility/spotLightMk2/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Utility/spotLightMk2/model001

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Utility/stackBiCoupler/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Utility/stackQuadCoupler/ksp_s_quadCoupler_diff
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Utility/stackTriCoupler/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Wheel/roverWheelM1/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Wheel/roverWheelS2/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Wheel/roverWheelS2/model001
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Wheel/roverWheelTR-2L/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Wheel/roverWheelTR-2L/model001
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Wheel/roverWheelTR-2L/model002
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Wheel/roverWheelTR-2L/model003
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Wheel/roverWheelXL3/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Wheel/roverWheelXL3/model001

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Wheel/roverWheelXL3/model002
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Wheel/roverWheelXL3/model003
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Wheel/SmallGearBay/internal shell box props
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Wheel/SmallGearBay/SmallGearBaymodel000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Parts/Wheel/SmallGearBay/SmallGearBaymodel001
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ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Props/AltimeterThreeHands/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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Load(Texture): Squad/Props/AltimeterThreeHands/model001
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ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Props/AtmosphereDepth/model000
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ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Props/AtmosphereDepth/model001
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ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Props/AxisIndicator/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Props/ButtonSquare/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Props/circularButton/model000

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Props/Compass/model000
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ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Props/directionalKnob/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Props/directionalKnob2/model000
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ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Props/IndicatorPanel/model000
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ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Props/IndicatorPanel/model001
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ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Props/IVANavBall/Arrows8dir
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ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Props/IVANavBall/IVANavBall
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Props/IVANavBall/ManeuverNode_vectors
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Props/IVANavBall/navball2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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Load(Texture): Squad/Props/IVANavBall/navBall_DV_IVA
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Props/IVANavBall/navBall_vectors_IVA
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Props/ledPanelSpeed/model000

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Props/ledPanelSpeed/model001
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ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Props/NavBall/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Props/NavBall/model001
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Props/NavBall/model002
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Props/NavBall/model003
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ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Props/pullSwitch/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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Load(Texture): Squad/Props/pullSwitch/model001
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ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Props/radarAltitude/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Props/squareButton/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Props/standingSwitch/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Props/standingSwitch/model001
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Props/switch/model000

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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Load(Texture): Squad/Props/switchGuard/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Props/switchWithGuards/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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Load(Texture): Squad/Props/switchWithGuards/model001
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Load(Texture): Squad/Props/switchWithGuards/model002
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Props/throttle/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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Load(Texture): Squad/Props/throttle/model001
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Props/VSI/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Spaces/crewCabinInternals/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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Load(Texture): Squad/Spaces/crewCabinInternals/model001
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Spaces/crewCabinInternals/model002
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Texture): Squad/Spaces/crewCabinInternals/model003
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Load(Texture): Squad/Spaces/mk1PodCockpit/model005
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Load(Texture): Squad/Spaces/PodCockpit/model000
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Load(Texture): Squad/SPP/Mk2Adapters/mk2adapters1m
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Load(Texture): Squad/SPP/Mk2CockpitStandard/Cockpit
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Load(Texture): Squad/SPP/Mk2CockpitStandard/Cockpit_Lum
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Load(Texture): Squad/SPP/Mk2CockpitStandard/Cockpit_NRM
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Load(Texture): Squad/SPP/Mk2CockpitStandardInternal/CargoBagA
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Load(Texture): Squad/SPP/mk2Cockpit_Inline/mk2Cockpit_Inline
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Load(Texture): Squad/Strategies/Icons/AppreciationCampaign
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Load(Texture): Squad/Strategies/Icons/FundraisingCampaign
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Load(Texture): Squad/Strategies/Icons/OpenSourceTechProgram
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Texture 'B9_Aerospace/Parts/Aero_Intake_Ramp/model001' not found!
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Load(Model): B9_Aerospace/Parts/Aero_Intake_Ramp/RBM
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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Load(Model): B9_Aerospace/Parts/Aero_Intake_Ramp/RNM
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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Load(Model): B9_Aerospace/Parts/Aero_T2_Tail/model
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Load(Model): B9_Aerospace/Parts/Aero_Wing_ControlSurface/SE_1m
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Load(Model): B9_Aerospace/Parts/Aero_Wing_ControlSurface/SE_2m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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Load(Model): B9_Aerospace/Parts/Aero_Wing_ControlSurface/SE_4m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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Load(Model): B9_Aerospace/Parts/Aero_Wing_ControlSurface/SH_1m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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Load(Model): B9_Aerospace/Parts/Aero_Wing_ControlSurface/SH_2m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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Load(Model): B9_Aerospace/Parts/Aero_Wing_ControlSurface/SH_4m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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Load(Model): B9_Aerospace/Parts/Aero_Wing_ControlSurface/T_1m
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Load(Model): B9_Aerospace/Parts/Aero_Wing_ControlSurface/T_2m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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Load(Model): B9_Aerospace/Parts/Aero_Wing_ControlSurface/T_4m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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Load(Model): B9_Aerospace/Parts/Aero_Wing_HW21/model
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Load(Model): B9_Aerospace/Parts/Aero_Wing_SH_A35_4m/model
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Load(Model): B9_Aerospace/Parts/Aero_Wing_SH_A45_4m/model
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Load(Model): B9_Aerospace/Parts/Aero_Wing_SH_A65_2m/model
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Load(Model): B9_Aerospace/Parts/Aero_Wing_SH_S/SH_1m
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Load(Model): B9_Aerospace/Parts/Aero_Wing_SH_S/SH_2m
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Load(Model): B9_Aerospace/Parts/Aero_Wing_SH_S/SH_4m
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Load(Model): B9_Aerospace/Parts/Aero_Wing_SW/Canard_2-3x1-6m
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Load(Model): B9_Aerospace/Parts/Aero_Wing_SW/Canard_3x2-2m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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Load(Model): B9_Aerospace/Parts/Aero_Wing_SW/Canard_4x3-5m
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Load(Model): B9_Aerospace/Parts/Aero_Wing_SW/Canard_6x5m
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Load(Model): B9_Aerospace/Parts/Aero_Wing_SW/Winglet_2-3x1-6m
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Load(Model): B9_Aerospace/Parts/Aero_Wing_SW/Winglet_3x2-2m
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Load(Model): B9_Aerospace/Parts/Aero_Wing_SW/Winglet_3x2-75m
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Load(Model): B9_Aerospace/Parts/Aero_Wing_SW/Winglet_4x2-75m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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Load(Model): B9_Aerospace/Parts/Aero_Wing_SW/Winglet_5x4-5m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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Load(Model): B9_Aerospace/Parts/Aero_Wing_SW/Winglet_6x5m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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Load(Model): B9_Aerospace/Parts/Aero_Wing_SW/Wingtip_2x7m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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Load(Model): B9_Aerospace/Parts/Aero_Wing_SW/Wingtip_4x7m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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Load(Model): B9_Aerospace/Parts/Cargo_M2_Adapter/Adapter
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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Load(Model): B9_Aerospace/Parts/Cargo_M2_Adapter/Separator
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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Load(Model): B9_Aerospace/Parts/Cargo_M2_Body/Doors
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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Load(Model): B9_Aerospace/Parts/Cockpit_D25/model
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Load(Model): B9_Aerospace/Parts/Cockpit_HL/model
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Load(Model): B9_Aerospace/Parts/Cockpit_M27/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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Load(Model): B9_Aerospace/Parts/Cockpit_MK1_Body/mk1_control_acu
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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Load(Model): B9_Aerospace/Parts/Cockpit_MK1_Body/mk1_control_sas
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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Load(Model): B9_Aerospace/Parts/Cockpit_MK1_Body/mk1_universal_2m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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Load(Model): B9_Aerospace/Parts/Cockpit_MK1_Body/mk1_universal_5m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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Load(Model): B9_Aerospace/Parts/Cockpit_MK1_Junction/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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Load(Model): B9_Aerospace/Parts/Cockpit_MK1_Tail/model_mk1_tail
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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Load(Model): B9_Aerospace/Parts/Cockpit_MK2/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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Load(Model): B9_Aerospace/Parts/Cockpit_MK2_Adapter/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Load(Model): B9_Aerospace/Parts/Cockpit_MK2_Adapter_M125/Normal
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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Load(Model): B9_Aerospace/Parts/Cockpit_MK2_Adapter_M125/Raised
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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Load(Model): B9_Aerospace/Parts/Cockpit_MK2_Bicoupler/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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Load(Model): B9_Aerospace/Parts/Cockpit_MK2_Bicoupler_S/model_bicoupler_s
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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Load(Model): B9_Aerospace/Parts/Cockpit_MK2_Body/model_body_sas_05m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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Load(Model): B9_Aerospace/Parts/Cockpit_MK2_Body/model_body_universal_05m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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Load(Model): B9_Aerospace/Parts/Cockpit_MK2_Body/model_body_universal_2m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Cockpit_MK2_Body/model_body_universal_5m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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Load(Model): B9_Aerospace/Parts/Cockpit_MK2_Body_Cargo/model-2mC
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Load(Model): B9_Aerospace/Parts/Cockpit_MK2_Body_Cargo/model-5mC
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Load(Model): B9_Aerospace/Parts/Cockpit_MK2_Body_Crew/model
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Load(Model): B9_Aerospace/Parts/Cockpit_MK2_Tail/model_mk2_tail
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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Load(Model): B9_Aerospace/Parts/Cockpit_MK5/model
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Load(Model): B9_Aerospace/Parts/Cockpit_S2/model
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ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Cockpit_S2_Adapter/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Cockpit_S2_Body/model_body_sas_05m
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Load(Model): B9_Aerospace/Parts/Cockpit_S2_Body/model_body_universal_05m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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Load(Model): B9_Aerospace/Parts/Cockpit_S2_Body/model_body_universal_1m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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Load(Model): B9_Aerospace/Parts/Cockpit_S2_Body/model_body_universal_2m
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Load(Model): B9_Aerospace/Parts/Cockpit_S2_Body/model_body_universal_6m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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Load(Model): B9_Aerospace/Parts/Cockpit_S2_Body_Cargo/S2-2m
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Load(Model): B9_Aerospace/Parts/Cockpit_S2_Body_Cargo/S2-6m
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Load(Model): B9_Aerospace/Parts/Cockpit_S2_Body_Cargo/S2W-2m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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Load(Model): B9_Aerospace/Parts/Cockpit_S2_Body_Cargo/S2W-6m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Load(Model): B9_Aerospace/Parts/Cockpit_S2_Body_Crew/2meva
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Load(Model): B9_Aerospace/Parts/Cockpit_S2_Body_Crew/6meva
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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Load(Model): B9_Aerospace/Parts/Cockpit_S2_Body_Tail/model_s2_tail
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Cockpit_S2_W_Body/bodylarge_back_enginemount1_un
iversal
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Cockpit_S2_W_Body/bodylarge_back_enginemount2_un
iversal
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Cockpit_S2_W_Body/bodylarge_back_universal
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Cockpit_S2_W_Body/bodylarge_front_intake
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Cockpit_S2_W_Body/bodylarge_front_universal
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Cockpit_S2_W_Body/bodylarge_universal
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ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Cockpit_S3/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Control_RCS_Blocks/Block_R12
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Control_RCS_Blocks/Block_R5

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Control_RCS_Blocks/Block_R6
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Load(Model): B9_Aerospace/Parts/Control_RCS_Blocks/Port_R1
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Control_RCS_Blocks/Port_R1A
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Control_RCS_Tank_MT/MT1
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Control_RCS_Tank_MT/MT4
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Engine_Jet_Pod_Medium/model
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ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Engine_Jet_Pod_Medium_Pylons/Raked
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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Load(Model): B9_Aerospace/Parts/Engine_Jet_Pod_Medium_Pylons/Straight
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ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Engine_Jet_Pod_Small/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Engine_Jet_Pod_Small_Pylons/Raked
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Engine_Jet_Pod_Small_Pylons/Straight
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Engine_Jet_Turbofan_F119/model

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Engine_Jet_Turbojet/model
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ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Engine_L2_Atlas/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Engine_SABRE_Body/M
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ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Engine_SABRE_Body/S
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ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Engine_SABRE_Intake/model
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ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Engine_SABRE_M/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Engine_SABRE_S/model
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Load(Model): B9_Aerospace/Parts/Engine_T2_SRBS/T2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Engine_T2_SRBS/T2A
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ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Engine_VA1/model
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ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Engine_VS1/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Engine_Vx1_Nose/Intake

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Engine_Vx1_Nose/Nosecone
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Structure_HX/model_hpd1
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Structure_HX/model_hx_side_2m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Structure_HX/model_hx_side_8m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Structure_HX/model_hx_side_rcs_front
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Structure_HX/model_hx_side_rcs_lat
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ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Structure_HX/model_hx_size0_endpiece
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Structure_HX/model_hx_size0_structure
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Structure_HX/model_hx_size1_adapter_375m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Structure_HX/model_hx_size1_adapter_375m_b
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Structure_HX/model_hx_size1_adapter_375m_c
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Structure_HX/model_hx_size1_adapter_lll

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Structure_HX/model_hx_size1_adapter_panel
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Structure_HX/model_hx_size1_adapter_side
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Structure_HX/model_hx_size1_adapter_size0
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Structure_HX/model_hx_size1_endpiece1
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Structure_HX/model_hx_size1_generator
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Structure_HX/model_hx_size1_hangar
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Structure_HX/model_hx_size1_sas
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Structure_HX/model_hx_size1_structure_hub3
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Structure_HX/model_hx_size1_structure_hub4
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Structure_HX/model_hx_size1_structure_hub6
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Structure_HX/model_hx_size1_structure_hub_suppor
t
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Structure_HX/model_hx_size1_structure_turn

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Structure_HX/model_hx_size1_universal
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Structure_HX/model_hx_size1_universal_s
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Structure_HX/model_hx_size2_adapter_375m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Structure_HX/model_hx_size2_adapter_size1_a
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Structure_HX/model_hx_size2_adapter_size1_b
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Structure_HX/model_hx_size2_hangar
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Structure_HX/model_hx_size2_universal
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Structure_HX/model_hx_size3_adapter_375m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Structure_HX/model_hx_size3_adapter_size1_a
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Structure_HX/model_hx_size3_adapter_size2_a
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Structure_HX/model_hx_size3_adapter_size2_b
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Structure_HX/model_hx_size3_hangar

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Structure_HX/model_hx_size3_universal
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Structure_Ladders-Railings/L1_Ladder
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Structure_Ladders-Railings/L2_Ladder
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Structure_Ladders-Railings/L4_Ladder
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Structure_Ladders-Railings/L8_Ladder
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Structure_Ladders-Railings/R0_Railing
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Structure_Ladders-Railings/R1_Railing
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Structure_Ladders-Railings/R2_Railing
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Structure_Ladders-Railings/R4_Railing
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Structure_PA_Adapter/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Structure_P_Clear-Half/P1_Surface_Half
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Structure_P_Clear-Half/P2_Surface_Half

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Structure_P_Clear-Half/P4_Surface_Half
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Structure_P_Clear-Half/P8_Surface_Half
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Structure_P_Standard-Frame/P1_Universal
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Structure_P_Standard-Frame/P2_Universal
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Structure_P_Standard-Frame/P4_Universal
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Structure_P_Standard-Frame/P8_Universal
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Structure_SNM_Strut/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Structure_SN_Strut/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Structure_StackSeparator_MSR/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Utility_DockingPort_CDP/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Utility_InfoDrive/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Utility_Landing_Gear_HDG/HDG1

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
WheelCollider requires an attached Rigidbody to function.
(Filename: Line: 167)
WheelCollider requires an attached Rigidbody to function.
(Filename: Line: 167)
Load(Model): B9_Aerospace/Parts/Utility_Landing_Gear_HDG/HDG1L
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
WheelCollider requires an attached Rigidbody to function.
(Filename: Line: 167)
WheelCollider requires an attached Rigidbody to function.
(Filename: Line: 167)
Load(Model): B9_Aerospace/Parts/Utility_Landing_Gear_HDG/HDG2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
WheelCollider requires an attached Rigidbody to function.
(Filename: Line: 167)
WheelCollider requires an attached Rigidbody to function.
(Filename: Line: 167)
Load(Model): B9_Aerospace/Parts/Utility_Landing_Gear_HDG/HDG2L
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
WheelCollider requires an attached Rigidbody to function.
(Filename: Line: 167)
WheelCollider requires an attached Rigidbody to function.
(Filename: Line: 167)
Load(Model): B9_Aerospace/Parts/Utility_Leg_H50/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Utility_Light_A/A1_Closed_U
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Load(Model): B9_Aerospace/Parts/Utility_Light_A/A1_White
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Utility_Light_A/A4_White
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Utility_Light_A/A8_White
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Utility_Light_N/N1_Omni_Small
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Utility_Light_N/N2_Omni_Large
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Utility_Nosecone_Science/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Utility_Nosecone_Science/Nosecone
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Utility_Nosecone_Science/Radial_Science
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Parts/Utility_Nosecone_Science/Radial_Sensor
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Props/B9_AbortButton/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Props/B9_AbortButton/model2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Props/B9_Bar_Indicator/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Load(Model): B9_Aerospace/Props/B9_Bar_Indicator/modelvertical
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Props/B9_Gauges/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Props/B9_Gauges/modelvertical
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Props/B9_IVA_Joystick/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Props/B9_IVA_Pedals/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Props/B9_MFD/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Props/B9_RockerSwitch/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Props/B9_SquareButtons/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Props/B9_SquareButtons/model2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Spaces/2miva
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Spaces/6miva
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Spaces/hlmodel
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Load(Model): B9_Aerospace/Spaces/m27model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Spaces/mk2ct
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Spaces/mk2model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Spaces/s2model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): B9_Aerospace/Spaces/s3model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): JSI/RasterPropMonitor/Library/Components/HUD/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): JSI/RasterPropMonitor/Library/Components/MFD40x20v2/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): JSI/RasterPropMonitor/Library/Components/NavBall/NavBall
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): JSI/RasterPropMonitor/Library/Props/CockpitHandle/OpenHandle
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): JSI/RasterPropMonitor/Library/Props/InternalAirlock/InternalAirLock
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): JSI/RasterPropMonitor/Library/Props/InternalFlagPlate/FlagPlate
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): JSI/RasterPropMonitor/Library/Props/InternalHatch/CubeCollider
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Load(Model): KAS/Parts/container1/container1
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KAS/Parts/container2/container2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KAS/Parts/containerBay1/containerBay1
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KAS/Parts/cPort1/portRadial1
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KAS/Parts/cPort2/portStack1
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Texture 'KAS/Parts/cPort2/winch_N' not found!
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KAS/Parts/hookSupport/HookSupport
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KAS/Parts/hook_anchor/anchor
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KAS/Parts/hook_grapplingHook/grapplingHook
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KAS/Parts/hook_magnet/magnet
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KAS/Parts/pipe1/pipe1
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KAS/Parts/pylon1/pylon
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Load(Model): KAS/Parts/strut1/strut1
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KAS/Parts/winch1/Winch_05mStackH
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KAS/Parts/winch2/Winch_05mStackV
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KAS/Parts/winch3/Winch_05mRadialH
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KAS/Parts/winch4/Winch_05mRadialV
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Aero/150mSRBTop/KW_150mSRBTop
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Aero/KWNoseCone/KW_Aero_Nosecone
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Control/KWRadialSAS/KW_Control_2mRadialSAS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Electrical/LargeRadialBatteries/KW_Elec_LargeRadBa
tL
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Electrical/LargeRadialBatteries/KW_Elec_LargeRadBa
tS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Electrical/SmallRadialBatteries/KW_Elec_SmallRadBa
tL
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Electrical/SmallRadialBatteries/KW_Elec_SmallRadBa

tS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Engines/1mMaverick1D/KW_1mEngine_Maverick1D_M
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Engines/1mVestaVR1/KW_1mEngine_VestaVR1_M
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Engines/1mWildcat5/KW_1mEngine_Wildcat5_M
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Engines/2mGriffonG8D/KW_2mEngine_GriffonG8D_M
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Engines/2mMaverickV/KW_2mEngine_Maverick5_M
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Engines/2mSPS/KW_2mEngine_SPS_M
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Engines/2mVestaVR9D/KW_2mEngine_VestaVR9D_M
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Engines/3mGriffonXX/KW_3mEngine_GriffonXX_M
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Engines/3mTitanI/KW_3mEngine_TitanI_M
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Engines/3mWildcatXR/KW_3mEngine_WildcatXR_M
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Engines/5mEngines/KW_5mEngine_GriffonCentury_M
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Load(Model): KWRocketry/Parts/Engines/5mEngines/KW_5mEngine_TitanV_M
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/FairingBases/KWExpandedFairingBase/KW_Fairing_Base
Expanded1m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/FairingBases/KWExpandedFairingBase/KW_Fairing_Base
Expanded2m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/FairingBases/KWExpandedFairingBase/KW_Fairing_Base
Expanded3m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/FairingBases/KWFairingBase/KW_Fairing_Base1m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/FairingBases/KWFairingBase/KW_Fairing_Base2m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/FairingBases/KWFairingBase/KW_Fairing_Base3m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Fairings/UnifiedFairings/KW_Auto_1mMavShroud
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Fairings/UnifiedFairings/KW_Auto_1mVestaShroud
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Fairings/UnifiedFairings/KW_Auto_1mWildcatShroud
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Fairings/UnifiedFairings/KW_Auto_2mGriffonShroud
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Fairings/UnifiedFairings/KW_Auto_2mMavShroud

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Fairings/UnifiedFairings/KW_Auto_2mSPSShroud
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Fairings/UnifiedFairings/KW_Auto_2mVestaShroud
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Fairings/UnifiedFairings/KW_Auto_3mGriffonShroud
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Fairings/UnifiedFairings/KW_Auto_3mTitanShroud
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Fairings/UnifiedFairings/KW_Auto_3mWildcatShroud
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Fairings/UnifiedFairings/KW_Auto_5mInterstage
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Fairings/UnifiedFairings/KW_Auto_5mInterstage2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Fairings/UnifiedFairings/KW_Fairing_Cone1m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Fairings/UnifiedFairings/KW_Fairing_Cone2m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Fairings/UnifiedFairings/KW_Fairing_Cone3m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Fairings/UnifiedFairings/KW_Fairing_ExpandingCone1
m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Fairings/UnifiedFairings/KW_Fairing_ExpandingCone2

m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Fairings/UnifiedFairings/KW_Fairing_ExpandingCone3
m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Fairings/UnifiedFairings/KW_Fairing_ExpandingWall1
m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Fairings/UnifiedFairings/KW_Fairing_ExpandingWall2
m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Fairings/UnifiedFairings/KW_Fairing_ExpandingWall3
m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Fairings/UnifiedFairings/KW_Fairing_Wall1m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Fairings/UnifiedFairings/KW_Fairing_Wall2m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Fairings/UnifiedFairings/KW_Fairing_Wall3m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Fairings/UnifiedFairings/KW_Struct_1mShroudDecoupl
er
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Fairings/UnifiedFairings/KW_Struct_2mShroudDecoupl
er
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Fairings/UnifiedFairings/KW_Struct_3mShroudDecoupl
er
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


Load(Model): KWRocketry/Parts/Fairings/UnifiedFairings5m/KW_Fairing_Base5m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Fairings/UnifiedFairings5m/KW_Fairing_Cone5m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Fairings/UnifiedFairings5m/KW_Fairing_ExpandingBas
e5m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Fairings/UnifiedFairings5m/KW_Fairing_ExpandingCon
e5m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Fairings/UnifiedFairings5m/KW_Fairing_ExpandingWal
l5m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Fairings/UnifiedFairings5m/KW_Fairing_Nosecone5m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Fairings/UnifiedFairings5m/KW_Fairing_Wall5m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Fairings/UnifiedFairings5m/KW_Struct_Decoupler5m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Fuel/KWSidetank/KW_Fuel_2mST
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Fuel/KW_Universal_Tanks/KWfin
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Fuel/KW_Universal_Tanks/KWfinGC
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Load(Model): KWRocketry/Parts/Fuel/KW_Universal_Tanks/KWPetalAdapter3m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Fuel/KW_Universal_Tanks/KW_AdapterF_2x1m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Fuel/KW_Universal_Tanks/KW_AdapterF_2x1m_L
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Fuel/KW_Universal_Tanks/KW_AdapterF_3x1m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Fuel/KW_Universal_Tanks/KW_AdapterF_3x1m_L
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Fuel/KW_Universal_Tanks/KW_AdapterF_3x2m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Fuel/KW_Universal_Tanks/KW_AdapterF_3x2m_L
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Fuel/KW_Universal_Tanks/KW_AdapterF_5x2m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Fuel/KW_Universal_Tanks/KW_AdapterF_5x3m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Fuel/KW_Universal_Tanks/KW_AdapterS_2x1m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Fuel/KW_Universal_Tanks/KW_AdapterS_3x2m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Fuel/KW_Universal_Tanks/KW_AdapterS_5x3m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Load(Model): KWRocketry/Parts/Fuel/KW_Universal_Tanks/KW_Control_5mASAS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Fuel/KW_Universal_Tanks/KW_Fuel_1mL0_5
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Fuel/KW_Universal_Tanks/KW_Fuel_1mL0_5RCS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Fuel/KW_Universal_Tanks/KW_Fuel_1mL1
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Fuel/KW_Universal_Tanks/KW_Fuel_1mL2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Fuel/KW_Universal_Tanks/KW_Fuel_1mL4
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Fuel/KW_Universal_Tanks/KW_Fuel_1mPancakeL0_5
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Fuel/KW_Universal_Tanks/KW_Fuel_2mL0_5
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Fuel/KW_Universal_Tanks/KW_Fuel_2mL0_5RCS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Fuel/KW_Universal_Tanks/KW_Fuel_2mL1
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Fuel/KW_Universal_Tanks/KW_Fuel_2mL2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Fuel/KW_Universal_Tanks/KW_Fuel_2mL4
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Load(Model): KWRocketry/Parts/Fuel/KW_Universal_Tanks/KW_Fuel_2mL4A
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Fuel/KW_Universal_Tanks/KW_Fuel_2mPancakeL0_5
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Fuel/KW_Universal_Tanks/KW_Fuel_3mL0_5
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Fuel/KW_Universal_Tanks/KW_Fuel_3mL0_5RCS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Fuel/KW_Universal_Tanks/KW_Fuel_3mL1
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Fuel/KW_Universal_Tanks/KW_Fuel_3mL2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Fuel/KW_Universal_Tanks/KW_Fuel_3mL4
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Fuel/KW_Universal_Tanks/KW_Fuel_3mL4A
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Fuel/KW_Universal_Tanks/KW_Fuel_3mPancakeL0_5
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Fuel/KW_Universal_Tanks/KW_Fuel_5mL0_5
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Fuel/KW_Universal_Tanks/KW_Fuel_5mL1_5
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Fuel/KW_Universal_Tanks/KW_Fuel_5mL3_5
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Load(Model): KWRocketry/Parts/Fuel/KW_Universal_Tanks/KW_Solid_SepMotorLarge
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/RCS/KWrcsPod/KW_RCS_2mPod
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/RCS/KWrcsQuad/KW_RCS_1mBlock
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/RCS/KWrcsQuad45/KW_RCS_1mBlock45
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Solids/025mGlobeI/KW_025mSRBGlobeI
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Solids/075mAeroSRBs/KW_075mAeroSRB_L
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Solids/075mAeroSRBs/KW_075mAeroSRB_S
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Solids/150mSRBs/KW_150mSRB_L
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Solids/150mSRBs/KW_150mSRB_S
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Solids/250mInlineThor/KW_250mSRBInlineThorL
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Solids/250mInlineThor/KW_250mSRBInlineThorS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Solids/250mSRBThor/KW_250mSRBThor
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Load(Model): KWRocketry/Parts/Solids/SRBUllage/KW_SRBUllage
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Structural/KW3mDockingRing/KW_Struct_3mDockingRing
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Structural/KWDecoupler/KW_Struct_Decoupler
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Structural/KWFlatadapter2x1/KW_Struct_FlatAdapter2
1
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Structural/KWFlatadapter3x1/KW_Struct_FlatAdapter3
1
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Structural/KWFlatadapter3x2/KW_Struct_FlatAdapter3
2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Structural/kwstrutConnectorHeavy/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): KWRocketry/Parts/Structural/kwstrutConnectorMedium/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): MechJeb2/Parts/MechJeb2_AR202/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): MechJeb2/Parts/MechJeb2_Pod/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
WheelCollider requires an attached Rigidbody to function.
(Filename: Line: 167)
WheelCollider requires an attached Rigidbody to function.
(Filename: Line: 167)

WheelCollider requires an attached Rigidbody to function.


(Filename: Line: 167)
WheelCollider requires an attached Rigidbody to function.
(Filename: Line: 167)
WheelCollider requires an attached Rigidbody to function.
(Filename: Line: 167)
WheelCollider requires an attached Rigidbody to function.
(Filename: Line: 167)
WheelCollider requires an attached Rigidbody to function.
(Filename: Line: 167)
WheelCollider requires an attached Rigidbody to function.
(Filename: Line: 167)
Load(Model): NASAmission/Parts/GrapplingDevice/GrapplingArm
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): NASAmission/Parts/LaunchEscapeSystem/LaunchEscapeSystem
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): NASAmission/Parts/MassiveSRB/MassiveSRB
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): NASAmission/Parts/PotatoRoid/PotatoRoid
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): NASAmission/Parts/Size2LFB/Size2LFB
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): NASAmission/Parts/Size3AdvancedEngine/Size3AdvancedEngine
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): NASAmission/Parts/Size3Decoupler/size3Decoupler
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Load(Model): NASAmission/Parts/Size3EngineCluster/Size3EngineCluster
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): NASAmission/Parts/Size3LargeTank/Size3LargeTank
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): NASAmission/Parts/Size3MediumTank/Size3MediumTank
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): NASAmission/Parts/Size3SmallTank/Size3SmallTank
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): NASAmission/Parts/Size3To2Adapter/Size3Adapter
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/FX/exhaustFlames_blue
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/FX/ks1_Exhaust
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/FX/ks25_Exhaust
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/FX/ksX_Exhaust
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/FX/LES_Thruster
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/FX/shockExhaust_blue
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/FX/shockExhaust_blue_small
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Load(Model): Squad/FX/shockExhaust_red_small
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/FX/SRB_Large
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/FX/SRB_LargeSparks
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Aero/advancedCanard/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Aero/aerodynamicNoseCone/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Aero/noseConeAdapter/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Aero/protectiveRocketNoseMk7/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Aero/standardCanard/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Aero/standardNoseCone/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Aero/sweptWing/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Aero/tailConnector/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Aero/tailfin/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Load(Model): Squad/Parts/Aero/wingletAV-R8/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
GameDatabase: Texture 'Squad/Parts/Aero/wingletAV-R8/model001' requested as norm
al map but texture is not a normal map and is not readable
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Aero/wingletAV-T1/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Aero/wingletDeltaDeluxe/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Command/advancedSasModuleLarge/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Command/cupola/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Command/externalCommandSeat/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Command/hitchhikerStorageContainer/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Command/inlineAdvancedStabilizer/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Command/inlineReactionWheel/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Command/Mk1-2Pod/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Command/mk1Cockpit/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Load(Model): Squad/Parts/Command/mk1InlineCockpit/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Command/mk1LanderCan/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Command/mk1pod/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Command/mk2LanderCan/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Command/mk3Cockpit/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Command/probeCoreCube/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Command/probeCoreHex/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Command/probeCoreOcto/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Command/probeCoreOcto2/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Command/probeStackLarge/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Command/probeStackSmall/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Command/probeStackSphere/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Load(Model): Squad/Parts/Electrical/1x6ShroudSolarPanels/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Electrical/1x6SolarPanels/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Electrical/2x3ShroudSolarPanels/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Electrical/2x3SolarPanels/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Electrical/gigantorXlSolarArray/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Electrical/radialFlatSolarPanel/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Electrical/RTG/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Electrical/z-100Battery/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Electrical/z-1kBattery/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Electrical/z-200Battery/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Electrical/z-400Battery/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Electrical/z-4kBattery/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Load(Model): Squad/Parts/Engine/ionEngine/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Engine/jetEngineBasic/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Engine/jetEngineTurbo/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Engine/liquidEngine24-77/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Engine/liquidEngine48-7S/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Engine/liquidEngineAerospike/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Engine/liquidEngineLV-1/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Engine/liquidEngineLV-1R/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Engine/liquidEngineLV-909/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Engine/liquidEngineLV-N/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Engine/liquidEngineLV-T30/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Engine/liquidEngineLV-T45/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Load(Model): Squad/Parts/Engine/liquidEngineMainsail/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Engine/liquidEngineMk55/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Engine/liquidEnginePoodle/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Engine/liquidEngineSkipper/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Engine/OMSEngine/NewModel
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Engine/rapierEngine/rapier
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Engine/solidBoosterBACC/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Engine/solidBoosterRT-10/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Engine/solidBoosterSep/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Engine/vernorEngine/NewModel
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/FuelTank/fuelTankJumbo-64/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/FuelTank/fuelTankOscarB/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Load(Model): Squad/Parts/FuelTank/fuelTankT100/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/FuelTank/fuelTankT200/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/FuelTank/fuelTankT400/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/FuelTank/fuelTankT800/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/FuelTank/fuelTankToroidal/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/FuelTank/fuelTankX200-16/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/FuelTank/fuelTankX200-32/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/FuelTank/fuelTankX200-8/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/FuelTank/mk2mk3Adapter/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/FuelTank/mk3Fuselage/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/FuelTank/RCSFuelTankR1/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
GameDatabase: Texture 'Squad/Parts/FuelTank/RCSFuelTankR1/model001' requested as
normal map but texture is not a normal map and is not readable
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


Load(Model): Squad/Parts/FuelTank/RCSFuelTankR10/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/FuelTank/RCSFuelTankR25/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/FuelTank/RCSTankRadial/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/FuelTank/RCStankRadialLong/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/FuelTank/xenonTank/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/FuelTank/xenonTankRadial/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Mk1/mk1fuselage
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Mk1/mk1fuselageIntake
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Mk1/mk1structural
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Science/avionicsNoseCone/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Science/GooExperiment/GooExperiment
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Science/LargeCrewedLab/large_crewed_lab
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


Load(Model): Squad/Parts/Science/MaterialBay/science_module_small
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Structural/adapterLargeSmallBi/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Structural/adapterLargeSmallQuad/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Structural/adapterLargeSmallTri/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Structural/adapterSmallMiniShort/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Structural/adapterSmallMiniTall/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Structural/engineBodyRadial/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Structural/engineNacelle/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Structural/smallHardpoint/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Structural/stationHub/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Structural/structuralIBeam200/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Structural/structuralIBeam200Pocket/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


Load(Model): Squad/Parts/Structural/structuralIBeam650/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Structural/structuralMicronode/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Structural/structuralPanel1x1/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Structural/structuralPanel2x2/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Structural/structuralPylon/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Structural/strutConnector/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Structural/strutCubicOcto/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Structural/strutOcto/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Structural/trussGirderAdapter/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Structural/trussGirderL/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Structural/trussGirderXL/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Utility/airIntakeRadialXM-G50/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


Load(Model): Squad/Parts/Utility/CircularIntake/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Utility/commDish88-88/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Utility/commsAntennaDTS-M1/mediumDishAntenna
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Utility/commsDish16/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Utility/decouplerRadialHDM/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Utility/decouplerRadialTT-38K/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Utility/decouplerRadialTT-70/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Utility/decouplerSeparatorTR-18D/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Utility/decouplerSeparatorTR-2C/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Utility/decouplerSeparatorTR-XL/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Utility/decouplerStack2m/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Utility/decouplerStackTR-18A/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


Load(Model): Squad/Parts/Utility/decouplerStackTR-2V/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Utility/dockingPort/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Utility/dockingPortInline/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Utility/dockingPortJr/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Utility/dockingPortShielded/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Utility/dockingPortSr/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Utility/fuelLine/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Utility/ladderRadial/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Utility/ladderTelescopic/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Utility/ladderTelescopicBay/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Utility/landingLegLT-1/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
WheelCollider requires an attached Rigidbody to function.
(Filename: Line: 167)

WheelCollider requires an attached Rigidbody to function.


(Filename: Line: 167)
Load(Model): Squad/Parts/Utility/landingLegLT-2/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
WheelCollider requires an attached Rigidbody to function.
(Filename: Line: 167)
WheelCollider requires an attached Rigidbody to function.
(Filename: Line: 167)
Load(Model): Squad/Parts/Utility/landingLegLT-5/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
WheelCollider requires an attached Rigidbody to function.
(Filename: Line: 167)
WheelCollider requires an attached Rigidbody to function.
(Filename: Line: 167)
Load(Model): Squad/Parts/Utility/largeAdapter/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Utility/largeAdapterShort/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Utility/launchClamp1/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Utility/linearRCS/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Utility/parachuteMk1/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Utility/parachuteMk16-XL/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Load(Model): Squad/Parts/Utility/parachuteMk2-R/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Utility/parachuteMk25/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Utility/radialAttachmentPoint/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Utility/ramAirIntake/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Utility/rcsBlockRV-105/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Utility/roverBody/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Utility/sensorAccelerometer/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Utility/sensorBarometer/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Utility/sensorGravimeter/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Utility/sensorThermometer/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Utility/spotLightMk1/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Utility/spotLightMk2/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Load(Model): Squad/Parts/Utility/stackBiCoupler/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Utility/stackQuadCoupler/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Utility/stackTriCoupler/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Parts/Wheel/roverWheelM1/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
WheelCollider requires an attached Rigidbody to function.
(Filename: Line: 167)
WheelCollider requires an attached Rigidbody to function.
(Filename: Line: 167)
Load(Model): Squad/Parts/Wheel/roverWheelS2/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
WheelCollider requires an attached Rigidbody to function.
(Filename: Line: 167)
WheelCollider requires an attached Rigidbody to function.
(Filename: Line: 167)
Load(Model): Squad/Parts/Wheel/roverWheelTR-2L/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
WheelCollider requires an attached Rigidbody to function.
(Filename: Line: 167)
WheelCollider requires an attached Rigidbody to function.
(Filename: Line: 167)
Load(Model): Squad/Parts/Wheel/roverWheelXL3/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

WheelCollider requires an attached Rigidbody to function.


(Filename: Line: 167)
WheelCollider requires an attached Rigidbody to function.
(Filename: Line: 167)
Load(Model): Squad/Parts/Wheel/SmallGearBay/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
WheelCollider requires an attached Rigidbody to function.
(Filename: Line: 167)
WheelCollider requires an attached Rigidbody to function.
(Filename: Line: 167)
Load(Model): Squad/Props/AltimeterThreeHands/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Props/AtmosphereDepth/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Props/AxisIndicator/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Props/ButtonSquare/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Props/circularButton/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Props/Compass/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Props/directionalKnob/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Props/directionalKnob2/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Load(Model): Squad/Props/IndicatorPanel/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Props/IVANavBall/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Props/ledPanelSpeed/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Props/NavBall/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Props/pullSwitch/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Props/radarAltitude/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Props/squareButton/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Props/standingSwitch/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Props/switch/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Props/switchGuard/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Props/switchWithGuards/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Props/throttle/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Load(Model): Squad/Props/VSI/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Spaces/crewCabinInternals/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Spaces/cupolaInternal/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Spaces/GenericSpace1/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Spaces/GenericSpace3/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Spaces/landerCabinInternals/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Spaces/landerCabinSmallInternal/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Spaces/mk1CockpitInternal/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Spaces/mk1PodCockpit/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/Spaces/PodCockpit/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/SPP/IntakeRadialLong/IntakeRadial
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/SPP/Mk2Adapters/bicoupler
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Load(Model): Squad/SPP/Mk2Adapters/long
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/SPP/Mk2Adapters/standard
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/SPP/Mk2CargoBay/BayLarge
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/SPP/Mk2CargoBay/BaySmall
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/SPP/Mk2CockpitStandard/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/SPP/Mk2CockpitStandardInternal/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/SPP/mk2Cockpit_Inline/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/SPP/Mk2CrewCabin/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/SPP/Mk2DockingPort/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/SPP/Mk2DroneCore/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/SPP/Mk2FuselageLong/FuselageLongLFO
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/SPP/Mk2FuselageLong/FuselageLongLiquid
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Load(Model): Squad/SPP/Mk2FuselageShort/FuselageShortLFO
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/SPP/Mk2FuselageShort/FuselageShortLiquid
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/SPP/Mk2FuselageShort/FuselageShortMono
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/SPP/ShockConeIntake/model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/SPP/Wings/connector1
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/SPP/Wings/connector2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/SPP/Wings/connector3
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/SPP/Wings/connector4
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/SPP/Wings/connector5
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/SPP/Wings/delta
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/SPP/Wings/delta_small
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/SPP/Wings/elevon1
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Load(Model): Squad/SPP/Wings/elevon2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/SPP/Wings/elevon3
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/SPP/Wings/elevon4
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/SPP/Wings/elevon5
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/SPP/Wings/strake
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/SPP/Wings/structural1
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/SPP/Wings/structural2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/SPP/Wings/structural3
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/SPP/Wings/structural4
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/SPP/Wings/swept1
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Load(Model): Squad/SPP/Wings/swept2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(ACTIVE_TEXTURE_MANAGER) ActiveTextureManagement/config/ACTIVE_TEXTURE_MAN
AGER
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


Config(ACTIVE_TEXTURE_MANAGER_CONFIG) B9_Aerospace/ATM_B9_Aerospace/ACTIVE_TEXTU
RE_MANAGER_CONFIG
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Adapter_C125]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9_Aerospa
ce/B9_Aerospace-DRE/@PART[B9_Adapter_C125]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry
]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Adapter_SM1]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9_Aerospac
e/B9_Aerospace-DRE/@PART[B9_Adapter_SM1]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Adapter_SM2]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9_Aerospac
e/B9_Aerospace-DRE/@PART[B9_Adapter_SM2]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Adapter_LM3]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9_Aerospac
e/B9_Aerospace-DRE/@PART[B9_Adapter_LM3]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Adapter_SM3]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9_Aerospac
e/B9_Aerospace-DRE/@PART[B9_Adapter_SM3]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Adapter_Y1]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9_Aerospace
/B9_Aerospace-DRE/@PART[B9_Adapter_Y1]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Aero_AirBrake_Surface]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B
9_Aerospace/B9_Aerospace-DRE/@PART[B9_Aero_AirBrake_Surface]:FOR[B9_Aerospace]:N
EEDS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Aero_AirBrake_Surface_Large]:FOR[B9_Aerospace]:NEEDS[DeadlyReent
ry]) B9_Aerospace/B9_Aerospace-DRE/@PART[B9_Aero_AirBrake_Surface_Large]:FOR[B9_
Aerospace]:NEEDS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Aero_HL_Adapter_Front]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B

9_Aerospace/B9_Aerospace-DRE/@PART[B9_Aero_HL_Adapter_Front]:FOR[B9_Aerospace]:N
EEDS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Aero_HL_Adapter_MK4]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9_
Aerospace/B9_Aerospace-DRE/@PART[B9_Aero_HL_Adapter_MK4]:FOR[B9_Aerospace]:NEEDS
[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Aero_HL_Body_Structure_1m_U]:FOR[B9_Aerospace]:NEEDS[DeadlyReent
ry]) B9_Aerospace/B9_Aerospace-DRE/@PART[B9_Aero_HL_Body_Structure_1m_U]:FOR[B9_
Aerospace]:NEEDS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Aero_HL_Adapter_2m_Side]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry])
B9_Aerospace/B9_Aerospace-DRE/@PART[B9_Aero_HL_Adapter_2m_Side]:FOR[B9_Aerospac
e]:NEEDS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Aero_HL_Body_Structure_2m]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry
]) B9_Aerospace/B9_Aerospace-DRE/@PART[B9_Aero_HL_Body_Structure_2m]:FOR[B9_Aero
space]:NEEDS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Aero_HL_Body_Structure_2m_A]:FOR[B9_Aerospace]:NEEDS[DeadlyReent
ry]) B9_Aerospace/B9_Aerospace-DRE/@PART[B9_Aero_HL_Body_Structure_2m_A]:FOR[B9_
Aerospace]:NEEDS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Aero_HL_Body_Structure_05m]:FOR[B9_Aerospace]:NEEDS[DeadlyReentr
y]) B9_Aerospace/B9_Aerospace-DRE/@PART[B9_Aero_HL_Body_Structure_05m]:FOR[B9_Ae
rospace]:NEEDS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Aero_HL_Body_SAS_05m]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9
_Aerospace/B9_Aerospace-DRE/@PART[B9_Aero_HL_Body_SAS_05m]:FOR[B9_Aerospace]:NEE
DS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Aero_HL_Body_Structure_6m]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry
]) B9_Aerospace/B9_Aerospace-DRE/@PART[B9_Aero_HL_Body_Structure_6m]:FOR[B9_Aero
space]:NEEDS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


Config(@PART[B9_Aero_HL_Body_Tail_8m]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9
_Aerospace/B9_Aerospace-DRE/@PART[B9_Aero_HL_Body_Tail_8m]:FOR[B9_Aerospace]:NEE
DS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Aero_HL_Body_Cargo_Tail_Wide]:FOR[B9_Aerospace]:NEEDS[DeadlyReen
try]) B9_Aerospace/B9_Aerospace-DRE/@PART[B9_Aero_HL_Body_Cargo_Tail_Wide]:FOR[B
9_Aerospace]:NEEDS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Aero_HL_Body_Cargo_A]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9
_Aerospace/B9_Aerospace-DRE/@PART[B9_Aero_HL_Body_Cargo_A]:FOR[B9_Aerospace]:NEE
DS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Aero_HL_Body_Cargo_B]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9
_Aerospace/B9_Aerospace-DRE/@PART[B9_Aero_HL_Body_Cargo_B]:FOR[B9_Aerospace]:NEE
DS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Aero_HL_Body_Cargo_C]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9
_Aerospace/B9_Aerospace-DRE/@PART[B9_Aero_HL_Body_Cargo_C]:FOR[B9_Aerospace]:NEE
DS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Aero_HL_Extension_A]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9_
Aerospace/B9_Aerospace-DRE/@PART[B9_Aero_HL_Extension_A]:FOR[B9_Aerospace]:NEEDS
[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Aero_HL_Extension_B1]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9
_Aerospace/B9_Aerospace-DRE/@PART[B9_Aero_HL_Extension_B1]:FOR[B9_Aerospace]:NEE
DS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Aero_HL_Extension_C]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9_
Aerospace/B9_Aerospace-DRE/@PART[B9_Aero_HL_Extension_C]:FOR[B9_Aerospace]:NEEDS
[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Aero_Intake_CLR]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9_Aero
space/B9_Aerospace-DRE/@PART[B9_Aero_Intake_CLR]:FOR[B9_Aerospace]:NEEDS[DeadlyR

eentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Aero_Intake_DSI]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9_Aero
space/B9_Aerospace-DRE/@PART[B9_Aero_Intake_DSI]:FOR[B9_Aerospace]:NEEDS[DeadlyR
eentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Aero_Intake_DSIX]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9_Aer
ospace/B9_Aerospace-DRE/@PART[B9_Aero_Intake_DSIX]:FOR[B9_Aerospace]:NEEDS[Deadl
yReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Aero_Intake_Mount]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9_Ae
rospace/B9_Aerospace-DRE/@PART[B9_Aero_Intake_Mount]:FOR[B9_Aerospace]:NEEDS[Dea
dlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Aero_Intake_RBM]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9_Aero
space/B9_Aerospace-DRE/@PART[B9_Aero_Intake_RBM]:FOR[B9_Aerospace]:NEEDS[DeadlyR
eentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Aero_Intake_RNM]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9_Aero
space/B9_Aerospace-DRE/@PART[B9_Aero_Intake_RNM]:FOR[B9_Aerospace]:NEEDS[DeadlyR
eentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Aero_T2_Tail]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9_Aerospa
ce/B9_Aerospace-DRE/@PART[B9_Aero_T2_Tail]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry
]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Aero_Wing_ControlSurface_SE_1m]:FOR[B9_Aerospace]:NEEDS[DeadlyRe
entry]) B9_Aerospace/B9_Aerospace-DRE/@PART[B9_Aero_Wing_ControlSurface_SE_1m]:F
OR[B9_Aerospace]:NEEDS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Aero_Wing_ControlSurface_SE_2m]:FOR[B9_Aerospace]:NEEDS[DeadlyRe
entry]) B9_Aerospace/B9_Aerospace-DRE/@PART[B9_Aero_Wing_ControlSurface_SE_2m]:F
OR[B9_Aerospace]:NEEDS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Config(@PART[B9_Aero_Wing_ControlSurface_SE_4m]:FOR[B9_Aerospace]:NEEDS[DeadlyRe
entry]) B9_Aerospace/B9_Aerospace-DRE/@PART[B9_Aero_Wing_ControlSurface_SE_4m]:F
OR[B9_Aerospace]:NEEDS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Aero_Wing_ControlSurface_SH_1m]:FOR[B9_Aerospace]:NEEDS[DeadlyRe
entry]) B9_Aerospace/B9_Aerospace-DRE/@PART[B9_Aero_Wing_ControlSurface_SH_1m]:F
OR[B9_Aerospace]:NEEDS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Aero_Wing_ControlSurface_SH_2m]:FOR[B9_Aerospace]:NEEDS[DeadlyRe
entry]) B9_Aerospace/B9_Aerospace-DRE/@PART[B9_Aero_Wing_ControlSurface_SH_2m]:F
OR[B9_Aerospace]:NEEDS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Aero_Wing_ControlSurface_SH_4m]:FOR[B9_Aerospace]:NEEDS[DeadlyRe
entry]) B9_Aerospace/B9_Aerospace-DRE/@PART[B9_Aero_Wing_ControlSurface_SH_4m]:F
OR[B9_Aerospace]:NEEDS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Aero_Wing_ControlSurface_T_1m]:FOR[B9_Aerospace]:NEEDS[DeadlyRee
ntry]) B9_Aerospace/B9_Aerospace-DRE/@PART[B9_Aero_Wing_ControlSurface_T_1m]:FOR
[B9_Aerospace]:NEEDS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Aero_Wing_ControlSurface_T_2m]:FOR[B9_Aerospace]:NEEDS[DeadlyRee
ntry]) B9_Aerospace/B9_Aerospace-DRE/@PART[B9_Aero_Wing_ControlSurface_T_2m]:FOR
[B9_Aerospace]:NEEDS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Aero_Wing_ControlSurface_T_4m]:FOR[B9_Aerospace]:NEEDS[DeadlyRee
ntry]) B9_Aerospace/B9_Aerospace-DRE/@PART[B9_Aero_Wing_ControlSurface_T_4m]:FOR
[B9_Aerospace]:NEEDS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Aero_Wing_HW21]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9_Aeros
pace/B9_Aerospace-DRE/@PART[B9_Aero_Wing_HW21]:FOR[B9_Aerospace]:NEEDS[DeadlyRee
ntry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Aero_Wing_SH_A35_4m]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9_
Aerospace/B9_Aerospace-DRE/@PART[B9_Aero_Wing_SH_A35_4m]:FOR[B9_Aerospace]:NEEDS
[DeadlyReentry]

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Aero_Wing_SH_A45_4m]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9_
Aerospace/B9_Aerospace-DRE/@PART[B9_Aero_Wing_SH_A45_4m]:FOR[B9_Aerospace]:NEEDS
[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Aero_Wing_SH_A65_2m]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9_
Aerospace/B9_Aerospace-DRE/@PART[B9_Aero_Wing_SH_A65_2m]:FOR[B9_Aerospace]:NEEDS
[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Aero_Wing_SH_S_1m]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9_Ae
rospace/B9_Aerospace-DRE/@PART[B9_Aero_Wing_SH_S_1m]:FOR[B9_Aerospace]:NEEDS[Dea
dlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Aero_Wing_SH_S_2m]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9_Ae
rospace/B9_Aerospace-DRE/@PART[B9_Aero_Wing_SH_S_2m]:FOR[B9_Aerospace]:NEEDS[Dea
dlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Aero_Wing_SH_S_4m]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9_Ae
rospace/B9_Aerospace-DRE/@PART[B9_Aero_Wing_SH_S_4m]:FOR[B9_Aerospace]:NEEDS[Dea
dlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Aero_Wing_SW_Canard_2-3x1-6m]:FOR[B9_Aerospace]:NEEDS[DeadlyReen
try]) B9_Aerospace/B9_Aerospace-DRE/@PART[B9_Aero_Wing_SW_Canard_2-3x1-6m]:FOR[B
9_Aerospace]:NEEDS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Aero_Wing_SW_Canard_3x2-2m]:FOR[B9_Aerospace]:NEEDS[DeadlyReentr
y]) B9_Aerospace/B9_Aerospace-DRE/@PART[B9_Aero_Wing_SW_Canard_3x2-2m]:FOR[B9_Ae
rospace]:NEEDS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Aero_Wing_SW_Canard_5x3-5m]:FOR[B9_Aerospace]:NEEDS[DeadlyReentr
y]) B9_Aerospace/B9_Aerospace-DRE/@PART[B9_Aero_Wing_SW_Canard_5x3-5m]:FOR[B9_Ae
rospace]:NEEDS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Config(@PART[B9_Aero_Wing_SW_Canard_6x5m]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]
) B9_Aerospace/B9_Aerospace-DRE/@PART[B9_Aero_Wing_SW_Canard_6x5m]:FOR[B9_Aerosp
ace]:NEEDS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Aero_Wing_SW_Winglet_2-3x1-6m]:FOR[B9_Aerospace]:NEEDS[DeadlyRee
ntry]) B9_Aerospace/B9_Aerospace-DRE/@PART[B9_Aero_Wing_SW_Winglet_2-3x1-6m]:FOR
[B9_Aerospace]:NEEDS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Aero_Wing_SW_Winglet_3x2-2m]:FOR[B9_Aerospace]:NEEDS[DeadlyReent
ry]) B9_Aerospace/B9_Aerospace-DRE/@PART[B9_Aero_Wing_SW_Winglet_3x2-2m]:FOR[B9_
Aerospace]:NEEDS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Aero_Wing_SW_Winglet_3x2-75m]:FOR[B9_Aerospace]:NEEDS[DeadlyReen
try]) B9_Aerospace/B9_Aerospace-DRE/@PART[B9_Aero_Wing_SW_Winglet_3x2-75m]:FOR[B
9_Aerospace]:NEEDS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Aero_Wing_SW_Winglet_4x2-75m]:FOR[B9_Aerospace]:NEEDS[DeadlyReen
try]) B9_Aerospace/B9_Aerospace-DRE/@PART[B9_Aero_Wing_SW_Winglet_4x2-75m]:FOR[B
9_Aerospace]:NEEDS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Aero_Wing_SW_Winglet_5x4-5m]:FOR[B9_Aerospace]:NEEDS[DeadlyReent
ry]) B9_Aerospace/B9_Aerospace-DRE/@PART[B9_Aero_Wing_SW_Winglet_5x4-5m]:FOR[B9_
Aerospace]:NEEDS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Aero_Wing_SW_Winglet_6x5m]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry
]) B9_Aerospace/B9_Aerospace-DRE/@PART[B9_Aero_Wing_SW_Winglet_6x5m]:FOR[B9_Aero
space]:NEEDS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Aero_Wing_SW_Wingtip_2x7m]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry
]) B9_Aerospace/B9_Aerospace-DRE/@PART[B9_Aero_Wing_SW_Wingtip_2x7m]:FOR[B9_Aero
space]:NEEDS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Aero_Wing_SW_Wingtip_4x7m]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry
]) B9_Aerospace/B9_Aerospace-DRE/@PART[B9_Aero_Wing_SW_Wingtip_4x7m]:FOR[B9_Aero
space]:NEEDS[DeadlyReentry]

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cargo_M2_Adapter]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9_Aer
ospace/B9_Aerospace-DRE/@PART[B9_Cargo_M2_Adapter]:FOR[B9_Aerospace]:NEEDS[Deadl
yReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cargo_M2_Separator]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9_A
erospace/B9_Aerospace-DRE/@PART[B9_Cargo_M2_Separator]:FOR[B9_Aerospace]:NEEDS[D
eadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cargo_M2_Body]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9_Aerosp
ace/B9_Aerospace-DRE/@PART[B9_Cargo_M2_Body]:FOR[B9_Aerospace]:NEEDS[DeadlyReent
ry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_D25]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9_Aerospac
e/B9_Aerospace-DRE/@PART[B9_Cockpit_D25]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[HL_Aero_Cockpit]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9_Aerospa
ce/B9_Aerospace-DRE/@PART[HL_Aero_Cockpit]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry
]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_M27]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9_Aerospac
e/B9_Aerospace-DRE/@PART[B9_Cockpit_M27]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_MK1_Body_2m]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9_
Aerospace/B9_Aerospace-DRE/@PART[B9_Cockpit_MK1_Body_2m]:FOR[B9_Aerospace]:NEEDS
[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_MK1_Body_5m]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9_
Aerospace/B9_Aerospace-DRE/@PART[B9_Cockpit_MK1_Body_5m]:FOR[B9_Aerospace]:NEEDS
[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_MK1_Control_ACU]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry])
B9_Aerospace/B9_Aerospace-DRE/@PART[B9_Cockpit_MK1_Control_ACU]:FOR[B9_Aerospac
e]:NEEDS[DeadlyReentry]

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_MK1_Control_SAS]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry])
B9_Aerospace/B9_Aerospace-DRE/@PART[B9_Cockpit_MK1_Control_SAS]:FOR[B9_Aerospac
e]:NEEDS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_MK1_Junction]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9
_Aerospace/B9_Aerospace-DRE/@PART[B9_Cockpit_MK1_Junction]:FOR[B9_Aerospace]:NEE
DS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_MK1_Tail]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9_Aer
ospace/B9_Aerospace-DRE/@PART[B9_Cockpit_MK1_Tail]:FOR[B9_Aerospace]:NEEDS[Deadl
yReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_MK2]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9_Aerospac
e/B9_Aerospace-DRE/@PART[B9_Cockpit_MK2]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_MK2_Adapter]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9_
Aerospace/B9_Aerospace-DRE/@PART[B9_Cockpit_MK2_Adapter]:FOR[B9_Aerospace]:NEEDS
[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_MK2_Adapter_M125]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]
) B9_Aerospace/B9_Aerospace-DRE/@PART[B9_Cockpit_MK2_Adapter_M125]:FOR[B9_Aerosp
ace]:NEEDS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_MK2_Adapter_M125_2]:FOR[B9_Aerospace]:NEEDS[DeadlyReentr
y]) B9_Aerospace/B9_Aerospace-DRE/@PART[B9_Cockpit_MK2_Adapter_M125_2]:FOR[B9_Ae
rospace]:NEEDS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_MK2_Bicoupler]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B
9_Aerospace/B9_Aerospace-DRE/@PART[B9_Cockpit_MK2_Bicoupler]:FOR[B9_Aerospace]:N
EEDS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_MK2_Bicoupler_S]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry])

B9_Aerospace/B9_Aerospace-DRE/@PART[B9_Cockpit_MK2_Bicoupler_S]:FOR[B9_Aerospac
e]:NEEDS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_MK2_Body_2m]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9_
Aerospace/B9_Aerospace-DRE/@PART[B9_Cockpit_MK2_Body_2m]:FOR[B9_Aerospace]:NEEDS
[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_MK2_Control_SAS]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry])
B9_Aerospace/B9_Aerospace-DRE/@PART[B9_Cockpit_MK2_Control_SAS]:FOR[B9_Aerospac
e]:NEEDS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_MK2_Body_RCS_05m]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]
) B9_Aerospace/B9_Aerospace-DRE/@PART[B9_Cockpit_MK2_Body_RCS_05m]:FOR[B9_Aerosp
ace]:NEEDS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_MK2_Body_5m]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9_
Aerospace/B9_Aerospace-DRE/@PART[B9_Cockpit_MK2_Body_5m]:FOR[B9_Aerospace]:NEEDS
[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_MK2_Body_Cargo_2m]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry
]) B9_Aerospace/B9_Aerospace-DRE/@PART[B9_Cockpit_MK2_Body_Cargo_2m]:FOR[B9_Aero
space]:NEEDS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_MK2_Body_Cargo_5m]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry
]) B9_Aerospace/B9_Aerospace-DRE/@PART[B9_Cockpit_MK2_Body_Cargo_5m]:FOR[B9_Aero
space]:NEEDS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_MK2_Body_Crew_2m]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]
) B9_Aerospace/B9_Aerospace-DRE/@PART[B9_Cockpit_MK2_Body_Crew_2m]:FOR[B9_Aerosp
ace]:NEEDS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_MK2_Tail]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9_Aer
ospace/B9_Aerospace-DRE/@PART[B9_Cockpit_MK2_Tail]:FOR[B9_Aerospace]:NEEDS[Deadl
yReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


Config(@PART[B9_Cockpit_MK5]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9_Aerospac
e/B9_Aerospace-DRE/@PART[B9_Cockpit_MK5]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_S2]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9_Aerospace
/B9_Aerospace-DRE/@PART[B9_Cockpit_S2]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_S2_Adapter]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9_A
erospace/B9_Aerospace-DRE/@PART[B9_Cockpit_S2_Adapter]:FOR[B9_Aerospace]:NEEDS[D
eadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_S2_Body_RCS]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9_
Aerospace/B9_Aerospace-DRE/@PART[B9_Cockpit_S2_Body_RCS]:FOR[B9_Aerospace]:NEEDS
[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_S2_Body]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9_Aero
space/B9_Aerospace-DRE/@PART[B9_Cockpit_S2_Body]:FOR[B9_Aerospace]:NEEDS[DeadlyR
eentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_S2_Control_SAS]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry])
B9_Aerospace/B9_Aerospace-DRE/@PART[B9_Cockpit_S2_Control_SAS]:FOR[B9_Aerospace]
:NEEDS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_S2_Body_05m]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9_
Aerospace/B9_Aerospace-DRE/@PART[B9_Cockpit_S2_Body_05m]:FOR[B9_Aerospace]:NEEDS
[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_S2_Body_6m]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9_A
erospace/B9_Aerospace-DRE/@PART[B9_Cockpit_S2_Body_6m]:FOR[B9_Aerospace]:NEEDS[D
eadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_S2_Body_Cargo_2m]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]
) B9_Aerospace/B9_Aerospace-DRE/@PART[B9_Cockpit_S2_Body_Cargo_2m]:FOR[B9_Aerosp
ace]:NEEDS[DeadlyReentry]

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_S2_Body_Cargo_6m]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]
) B9_Aerospace/B9_Aerospace-DRE/@PART[B9_Cockpit_S2_Body_Cargo_6m]:FOR[B9_Aerosp
ace]:NEEDS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_S2_BodyLarge_Cargo_2m]:FOR[B9_Aerospace]:NEEDS[DeadlyRee
ntry]) B9_Aerospace/B9_Aerospace-DRE/@PART[B9_Cockpit_S2_BodyLarge_Cargo_2m]:FOR
[B9_Aerospace]:NEEDS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_S2_BodyLarge_Cargo_6m]:FOR[B9_Aerospace]:NEEDS[DeadlyRee
ntry]) B9_Aerospace/B9_Aerospace-DRE/@PART[B9_Cockpit_S2_BodyLarge_Cargo_6m]:FOR
[B9_Aerospace]:NEEDS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_S2_Body_Crew]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9
_Aerospace/B9_Aerospace-DRE/@PART[B9_Cockpit_S2_Body_Crew]:FOR[B9_Aerospace]:NEE
DS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_S2_Body_Crew_6m]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry])
B9_Aerospace/B9_Aerospace-DRE/@PART[B9_Cockpit_S2_Body_Crew_6m]:FOR[B9_Aerospac
e]:NEEDS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_S2_Body_Tail]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9
_Aerospace/B9_Aerospace-DRE/@PART[B9_Cockpit_S2_Body_Tail]:FOR[B9_Aerospace]:NEE
DS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_S2_BodyLarge]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9
_Aerospace/B9_Aerospace-DRE/@PART[B9_Cockpit_S2_BodyLarge]:FOR[B9_Aerospace]:NEE
DS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_S2_BodyLarge_Back_EngineMount1]:FOR[B9_Aerospace]:NEEDS[
DeadlyReentry]) B9_Aerospace/B9_Aerospace-DRE/@PART[B9_Cockpit_S2_BodyLarge_Back
_EngineMount1]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_S2_BodyLarge_Back_EngineMount2]:FOR[B9_Aerospace]:NEEDS[

DeadlyReentry]) B9_Aerospace/B9_Aerospace-DRE/@PART[B9_Cockpit_S2_BodyLarge_Back
_EngineMount2]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_S2_BodyLarge_Back]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry
]) B9_Aerospace/B9_Aerospace-DRE/@PART[B9_Cockpit_S2_BodyLarge_Back]:FOR[B9_Aero
space]:NEEDS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_S2_BodyLarge_Front]:FOR[B9_Aerospace]:NEEDS[DeadlyReentr
y]) B9_Aerospace/B9_Aerospace-DRE/@PART[B9_Cockpit_S2_BodyLarge_Front]:FOR[B9_Ae
rospace]:NEEDS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_S2_BodyLarge_Front2]:FOR[B9_Aerospace]:NEEDS[DeadlyReent
ry]) B9_Aerospace/B9_Aerospace-DRE/@PART[B9_Cockpit_S2_BodyLarge_Front2]:FOR[B9_
Aerospace]:NEEDS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_S3]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9_Aerospace
/B9_Aerospace-DRE/@PART[B9_Cockpit_S3]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Control_RCS_Block_R5]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9
_Aerospace/B9_Aerospace-DRE/@PART[B9_Control_RCS_Block_R5]:FOR[B9_Aerospace]:NEE
DS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Control_RCS_Block_R6]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9
_Aerospace/B9_Aerospace-DRE/@PART[B9_Control_RCS_Block_R6]:FOR[B9_Aerospace]:NEE
DS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Control_RCS_Block_R12]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B
9_Aerospace/B9_Aerospace-DRE/@PART[B9_Control_RCS_Block_R12]:FOR[B9_Aerospace]:N
EEDS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Control_RCS_Port_R1]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9_
Aerospace/B9_Aerospace-DRE/@PART[B9_Control_RCS_Port_R1]:FOR[B9_Aerospace]:NEEDS
[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Config(@PART[B9_Control_RCS_Port_R1A]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9
_Aerospace/B9_Aerospace-DRE/@PART[B9_Control_RCS_Port_R1A]:FOR[B9_Aerospace]:NEE
DS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Control_RCS_Tank_MT1]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9
_Aerospace/B9_Aerospace-DRE/@PART[B9_Control_RCS_Tank_MT1]:FOR[B9_Aerospace]:NEE
DS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Control_RCS_Tank_MT4]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9
_Aerospace/B9_Aerospace-DRE/@PART[B9_Control_RCS_Tank_MT4]:FOR[B9_Aerospace]:NEE
DS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Engine_Jet_Pod_Medium]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B
9_Aerospace/B9_Aerospace-DRE/@PART[B9_Engine_Jet_Pod_Medium]:FOR[B9_Aerospace]:N
EEDS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Engine_Jet_Pod_Medium_PylonR]:FOR[B9_Aerospace]:NEEDS[DeadlyReen
try]) B9_Aerospace/B9_Aerospace-DRE/@PART[B9_Engine_Jet_Pod_Medium_PylonR]:FOR[B
9_Aerospace]:NEEDS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Engine_Jet_Pod_Medium_PylonS]:FOR[B9_Aerospace]:NEEDS[DeadlyReen
try]) B9_Aerospace/B9_Aerospace-DRE/@PART[B9_Engine_Jet_Pod_Medium_PylonS]:FOR[B
9_Aerospace]:NEEDS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Engine_Jet_Pod_Small]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9
_Aerospace/B9_Aerospace-DRE/@PART[B9_Engine_Jet_Pod_Small]:FOR[B9_Aerospace]:NEE
DS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Engine_Jet_Pod_Small_PylonR]:FOR[B9_Aerospace]:NEEDS[DeadlyReent
ry]) B9_Aerospace/B9_Aerospace-DRE/@PART[B9_Engine_Jet_Pod_Small_PylonR]:FOR[B9_
Aerospace]:NEEDS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Engine_Jet_Pod_Small_PylonS]:FOR[B9_Aerospace]:NEEDS[DeadlyReent
ry]) B9_Aerospace/B9_Aerospace-DRE/@PART[B9_Engine_Jet_Pod_Small_PylonS]:FOR[B9_
Aerospace]:NEEDS[DeadlyReentry]

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Engine_Jet_Turbofan_F119]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]
) B9_Aerospace/B9_Aerospace-DRE/@PART[B9_Engine_Jet_Turbofan_F119]:FOR[B9_Aerosp
ace]:NEEDS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Engine_Jet_Turbojet]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9_
Aerospace/B9_Aerospace-DRE/@PART[B9_Engine_Jet_Turbojet]:FOR[B9_Aerospace]:NEEDS
[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Engine_L2_Atlas]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9_Aero
space/B9_Aerospace-DRE/@PART[B9_Engine_L2_Atlas]:FOR[B9_Aerospace]:NEEDS[DeadlyR
eentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Engine_SABRE_M_Body]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9_
Aerospace/B9_Aerospace-DRE/@PART[B9_Engine_SABRE_M_Body]:FOR[B9_Aerospace]:NEEDS
[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Engine_SABRE_S_Body]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9_
Aerospace/B9_Aerospace-DRE/@PART[B9_Engine_SABRE_S_Body]:FOR[B9_Aerospace]:NEEDS
[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Engine_SABRE_Intake_M]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B
9_Aerospace/B9_Aerospace-DRE/@PART[B9_Engine_SABRE_Intake_M]:FOR[B9_Aerospace]:N
EEDS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Engine_SABRE_Intake_S]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B
9_Aerospace/B9_Aerospace-DRE/@PART[B9_Engine_SABRE_Intake_S]:FOR[B9_Aerospace]:N
EEDS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Engine_SABRE_M]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9_Aeros
pace/B9_Aerospace-DRE/@PART[B9_Engine_SABRE_M]:FOR[B9_Aerospace]:NEEDS[DeadlyRee
ntry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Config(@PART[B9_Engine_SABRE_S]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9_Aeros
pace/B9_Aerospace-DRE/@PART[B9_Engine_SABRE_S]:FOR[B9_Aerospace]:NEEDS[DeadlyRee
ntry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Engine_T2_SRBS]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9_Aeros
pace/B9_Aerospace-DRE/@PART[B9_Engine_T2_SRBS]:FOR[B9_Aerospace]:NEEDS[DeadlyRee
ntry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Engine_T2A_SRBS]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9_Aero
space/B9_Aerospace-DRE/@PART[B9_Engine_T2A_SRBS]:FOR[B9_Aerospace]:NEEDS[DeadlyR
eentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Engine_VA1]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9_Aerospace
/B9_Aerospace-DRE/@PART[B9_Engine_VA1]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Engine_VS1]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9_Aerospace
/B9_Aerospace-DRE/@PART[B9_Engine_VS1]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Engine_VA1_Intake]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9_Ae
rospace/B9_Aerospace-DRE/@PART[B9_Engine_VA1_Intake]:FOR[B9_Aerospace]:NEEDS[Dea
dlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Engine_VS1_Nosecone]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9_
Aerospace/B9_Aerospace-DRE/@PART[B9_Engine_VS1_Nosecone]:FOR[B9_Aerospace]:NEEDS
[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Structure_HX_HPD1]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9_Ae
rospace/B9_Aerospace-DRE/@PART[B9_Structure_HX_HPD1]:FOR[B9_Aerospace]:NEEDS[Dea
dlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Structure_HX_S_2]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9_Aer
ospace/B9_Aerospace-DRE/@PART[B9_Structure_HX_S_2]:FOR[B9_Aerospace]:NEEDS[Deadl
yReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Config(@PART[B9_Structure_HX_S_8]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9_Aer
ospace/B9_Aerospace-DRE/@PART[B9_Structure_HX_S_8]:FOR[B9_Aerospace]:NEEDS[Deadl
yReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Structure_HX_S_RCS_F]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9
_Aerospace/B9_Aerospace-DRE/@PART[B9_Structure_HX_S_RCS_F]:FOR[B9_Aerospace]:NEE
DS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Structure_HX_S_RCS_L]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9
_Aerospace/B9_Aerospace-DRE/@PART[B9_Structure_HX_S_RCS_L]:FOR[B9_Aerospace]:NEE
DS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Structure_HX0_E]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9_Aero
space/B9_Aerospace-DRE/@PART[B9_Structure_HX0_E]:FOR[B9_Aerospace]:NEEDS[DeadlyR
eentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Structure_HX0_S]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9_Aero
space/B9_Aerospace-DRE/@PART[B9_Structure_HX0_S]:FOR[B9_Aerospace]:NEEDS[DeadlyR
eentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Structure_HX1_A_375]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9_
Aerospace/B9_Aerospace-DRE/@PART[B9_Structure_HX1_A_375]:FOR[B9_Aerospace]:NEEDS
[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Structure_HX1_A_375B]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9
_Aerospace/B9_Aerospace-DRE/@PART[B9_Structure_HX1_A_375B]:FOR[B9_Aerospace]:NEE
DS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Structure_HX1_A_375C]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9
_Aerospace/B9_Aerospace-DRE/@PART[B9_Structure_HX1_A_375C]:FOR[B9_Aerospace]:NEE
DS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Structure_HX1_A_LLL]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9_
Aerospace/B9_Aerospace-DRE/@PART[B9_Structure_HX1_A_LLL]:FOR[B9_Aerospace]:NEEDS
[DeadlyReentry]

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Structure_HX1_A_P]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9_Ae
rospace/B9_Aerospace-DRE/@PART[B9_Structure_HX1_A_P]:FOR[B9_Aerospace]:NEEDS[Dea
dlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Structure_HX1_A_SD]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9_A
erospace/B9_Aerospace-DRE/@PART[B9_Structure_HX1_A_SD]:FOR[B9_Aerospace]:NEEDS[D
eadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Structure_HX1_A_S0]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9_A
erospace/B9_Aerospace-DRE/@PART[B9_Structure_HX1_A_S0]:FOR[B9_Aerospace]:NEEDS[D
eadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Structure_HX1_E1]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9_Aer
ospace/B9_Aerospace-DRE/@PART[B9_Structure_HX1_E1]:FOR[B9_Aerospace]:NEEDS[Deadl
yReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Structure_HX1_G]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9_Aero
space/B9_Aerospace-DRE/@PART[B9_Structure_HX1_G]:FOR[B9_Aerospace]:NEEDS[DeadlyR
eentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Structure_HX1_H]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9_Aero
space/B9_Aerospace-DRE/@PART[B9_Structure_HX1_H]:FOR[B9_Aerospace]:NEEDS[DeadlyR
eentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Structure_HX1_SAS]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9_Ae
rospace/B9_Aerospace-DRE/@PART[B9_Structure_HX1_SAS]:FOR[B9_Aerospace]:NEEDS[Dea
dlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Structure_HX1_S_HS]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9_A
erospace/B9_Aerospace-DRE/@PART[B9_Structure_HX1_S_HS]:FOR[B9_Aerospace]:NEEDS[D
eadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Config(@PART[B9_Structure_HX1_S_H3]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9_A
erospace/B9_Aerospace-DRE/@PART[B9_Structure_HX1_S_H3]:FOR[B9_Aerospace]:NEEDS[D
eadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Structure_HX1_S_H4]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9_A
erospace/B9_Aerospace-DRE/@PART[B9_Structure_HX1_S_H4]:FOR[B9_Aerospace]:NEEDS[D
eadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Structure_HX1_S_H6]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9_A
erospace/B9_Aerospace-DRE/@PART[B9_Structure_HX1_S_H6]:FOR[B9_Aerospace]:NEEDS[D
eadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Structure_HX1_S_T]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9_Ae
rospace/B9_Aerospace-DRE/@PART[B9_Structure_HX1_S_T]:FOR[B9_Aerospace]:NEEDS[Dea
dlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Structure_HX1_U]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9_Aero
space/B9_Aerospace-DRE/@PART[B9_Structure_HX1_U]:FOR[B9_Aerospace]:NEEDS[DeadlyR
eentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Structure_HX1_U_S]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9_Ae
rospace/B9_Aerospace-DRE/@PART[B9_Structure_HX1_U_S]:FOR[B9_Aerospace]:NEEDS[Dea
dlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Structure_HX2_A_375]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9_
Aerospace/B9_Aerospace-DRE/@PART[B9_Structure_HX2_A_375]:FOR[B9_Aerospace]:NEEDS
[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Structure_HX2_A_S1_A]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9
_Aerospace/B9_Aerospace-DRE/@PART[B9_Structure_HX2_A_S1_A]:FOR[B9_Aerospace]:NEE
DS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Structure_HX2_A_S1_B]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9
_Aerospace/B9_Aerospace-DRE/@PART[B9_Structure_HX2_A_S1_B]:FOR[B9_Aerospace]:NEE
DS[DeadlyReentry]

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Structure_HX2_H]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9_Aero
space/B9_Aerospace-DRE/@PART[B9_Structure_HX2_H]:FOR[B9_Aerospace]:NEEDS[DeadlyR
eentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Structure_HX2_U]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9_Aero
space/B9_Aerospace-DRE/@PART[B9_Structure_HX2_U]:FOR[B9_Aerospace]:NEEDS[DeadlyR
eentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Structure_HX4_A_375]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9_
Aerospace/B9_Aerospace-DRE/@PART[B9_Structure_HX4_A_375]:FOR[B9_Aerospace]:NEEDS
[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Structure_HX4_A_HX1_A]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B
9_Aerospace/B9_Aerospace-DRE/@PART[B9_Structure_HX4_A_HX1_A]:FOR[B9_Aerospace]:N
EEDS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Structure_HX4_A_HX2_A]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B
9_Aerospace/B9_Aerospace-DRE/@PART[B9_Structure_HX4_A_HX2_A]:FOR[B9_Aerospace]:N
EEDS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Structure_HX4_A_HX2_B]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B
9_Aerospace/B9_Aerospace-DRE/@PART[B9_Structure_HX4_A_HX2_B]:FOR[B9_Aerospace]:N
EEDS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Structure_HX4_H]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9_Aero
space/B9_Aerospace-DRE/@PART[B9_Structure_HX4_H]:FOR[B9_Aerospace]:NEEDS[DeadlyR
eentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Structure_HX4_U]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9_Aero
space/B9_Aerospace-DRE/@PART[B9_Structure_HX4_U]:FOR[B9_Aerospace]:NEEDS[DeadlyR
eentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Structure_L1_Ladder]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9_

Aerospace/B9_Aerospace-DRE/@PART[B9_Structure_L1_Ladder]:FOR[B9_Aerospace]:NEEDS
[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Structure_L2_Ladder]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9_
Aerospace/B9_Aerospace-DRE/@PART[B9_Structure_L2_Ladder]:FOR[B9_Aerospace]:NEEDS
[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Structure_L4_Ladder]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9_
Aerospace/B9_Aerospace-DRE/@PART[B9_Structure_L4_Ladder]:FOR[B9_Aerospace]:NEEDS
[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Structure_L8_Ladder]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9_
Aerospace/B9_Aerospace-DRE/@PART[B9_Structure_L8_Ladder]:FOR[B9_Aerospace]:NEEDS
[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Structure_R0_Railing]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9
_Aerospace/B9_Aerospace-DRE/@PART[B9_Structure_R0_Railing]:FOR[B9_Aerospace]:NEE
DS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Structure_R1_Railing]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9
_Aerospace/B9_Aerospace-DRE/@PART[B9_Structure_R1_Railing]:FOR[B9_Aerospace]:NEE
DS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Structure_R2_Railing]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9
_Aerospace/B9_Aerospace-DRE/@PART[B9_Structure_R2_Railing]:FOR[B9_Aerospace]:NEE
DS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Structure_R4_Railing]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9
_Aerospace/B9_Aerospace-DRE/@PART[B9_Structure_R4_Railing]:FOR[B9_Aerospace]:NEE
DS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Structure_PA_Adapter]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9
_Aerospace/B9_Aerospace-DRE/@PART[B9_Structure_PA_Adapter]:FOR[B9_Aerospace]:NEE
DS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


Config(@PART[B9_Structure_P1_Surface_Half]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry
]) B9_Aerospace/B9_Aerospace-DRE/@PART[B9_Structure_P1_Surface_Half]:FOR[B9_Aero
space]:NEEDS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Structure_P2_Surface_Half]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry
]) B9_Aerospace/B9_Aerospace-DRE/@PART[B9_Structure_P2_Surface_Half]:FOR[B9_Aero
space]:NEEDS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Structure_P4_Surface_Half]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry
]) B9_Aerospace/B9_Aerospace-DRE/@PART[B9_Structure_P4_Surface_Half]:FOR[B9_Aero
space]:NEEDS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Structure_P8_Surface_Half]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry
]) B9_Aerospace/B9_Aerospace-DRE/@PART[B9_Structure_P8_Surface_Half]:FOR[B9_Aero
space]:NEEDS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Structure_P1_Surface]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9
_Aerospace/B9_Aerospace-DRE/@PART[B9_Structure_P1_Surface]:FOR[B9_Aerospace]:NEE
DS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Structure_P2_Surface]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9
_Aerospace/B9_Aerospace-DRE/@PART[B9_Structure_P2_Surface]:FOR[B9_Aerospace]:NEE
DS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Structure_P4_Surface]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9
_Aerospace/B9_Aerospace-DRE/@PART[B9_Structure_P4_Surface]:FOR[B9_Aerospace]:NEE
DS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Structure_P8_Surface]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9
_Aerospace/B9_Aerospace-DRE/@PART[B9_Structure_P8_Surface]:FOR[B9_Aerospace]:NEE
DS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Structure_PA_Adapter]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9
_Aerospace/B9_Aerospace-DRE/@PART[B9_Structure_PA_Adapter]:FOR[B9_Aerospace]:NEE

DS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Structure_SN_Strut]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9_A
erospace/B9_Aerospace-DRE/@PART[B9_Structure_SN_Strut]:FOR[B9_Aerospace]:NEEDS[D
eadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Structure_SNM_Strut]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9_
Aerospace/B9_Aerospace-DRE/@PART[B9_Structure_SNM_Strut]:FOR[B9_Aerospace]:NEEDS
[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Structure_StackSeparator_MSR]:FOR[B9_Aerospace]:NEEDS[DeadlyReen
try]) B9_Aerospace/B9_Aerospace-DRE/@PART[B9_Structure_StackSeparator_MSR]:FOR[B
9_Aerospace]:NEEDS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Utility_DockingPort_CDP]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry])
B9_Aerospace/B9_Aerospace-DRE/@PART[B9_Utility_DockingPort_CDP]:FOR[B9_Aerospac
e]:NEEDS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Utility_InfoDrive]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9_Ae
rospace/B9_Aerospace-DRE/@PART[B9_Utility_InfoDrive]:FOR[B9_Aerospace]:NEEDS[Dea
dlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Utility_Landing_Gear_HDG1A]:FOR[B9_Aerospace]:NEEDS[DeadlyReentr
y]) B9_Aerospace/B9_Aerospace-DRE/@PART[B9_Utility_Landing_Gear_HDG1A]:FOR[B9_Ae
rospace]:NEEDS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Utility_Landing_Gear_HDG1AL]:FOR[B9_Aerospace]:NEEDS[DeadlyReent
ry]) B9_Aerospace/B9_Aerospace-DRE/@PART[B9_Utility_Landing_Gear_HDG1AL]:FOR[B9_
Aerospace]:NEEDS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Utility_Landing_Gear_HDG2A]:FOR[B9_Aerospace]:NEEDS[DeadlyReentr
y]) B9_Aerospace/B9_Aerospace-DRE/@PART[B9_Utility_Landing_Gear_HDG2A]:FOR[B9_Ae
rospace]:NEEDS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Config(@PART[B9_Utility_Landing_Gear_HDG2AL]:FOR[B9_Aerospace]:NEEDS[DeadlyReent
ry]) B9_Aerospace/B9_Aerospace-DRE/@PART[B9_Utility_Landing_Gear_HDG2AL]:FOR[B9_
Aerospace]:NEEDS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Utility_Leg_H50]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9_Aero
space/B9_Aerospace-DRE/@PART[B9_Utility_Leg_H50]:FOR[B9_Aerospace]:NEEDS[DeadlyR
eentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Utility_Leg_H50P]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9_Aer
ospace/B9_Aerospace-DRE/@PART[B9_Utility_Leg_H50P]:FOR[B9_Aerospace]:NEEDS[Deadl
yReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Utility_Light_A1_Closed]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry])
B9_Aerospace/B9_Aerospace-DRE/@PART[B9_Utility_Light_A1_Closed]:FOR[B9_Aerospac
e]:NEEDS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Utility_Light_A1_White]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry])
B9_Aerospace/B9_Aerospace-DRE/@PART[B9_Utility_Light_A1_White]:FOR[B9_Aerospace]
:NEEDS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Utility_Light_A4_White]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry])
B9_Aerospace/B9_Aerospace-DRE/@PART[B9_Utility_Light_A4_White]:FOR[B9_Aerospace]
:NEEDS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Utility_Light_A8_White]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry])
B9_Aerospace/B9_Aerospace-DRE/@PART[B9_Utility_Light_A8_White]:FOR[B9_Aerospace]
:NEEDS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Utility_Light_N1_White]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry])
B9_Aerospace/B9_Aerospace-DRE/@PART[B9_Utility_Light_N1_White]:FOR[B9_Aerospace]
:NEEDS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Utility_Light_N1_Large_White]:FOR[B9_Aerospace]:NEEDS[DeadlyReen
try]) B9_Aerospace/B9_Aerospace-DRE/@PART[B9_Utility_Light_N1_Large_White]:FOR[B
9_Aerospace]:NEEDS[DeadlyReentry]

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_MK2_Nosecone]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9
_Aerospace/B9_Aerospace-DRE/@PART[B9_Cockpit_MK2_Nosecone]:FOR[B9_Aerospace]:NEE
DS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_MK2_Nosecone_Science]:FOR[B9_Aerospace]:NEEDS[DeadlyReen
try]) B9_Aerospace/B9_Aerospace-DRE/@PART[B9_Cockpit_MK2_Nosecone_Science]:FOR[B
9_Aerospace]:NEEDS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_MK2_Nosecone_ASAS]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry
]) B9_Aerospace/B9_Aerospace-DRE/@PART[B9_Cockpit_MK2_Nosecone_ASAS]:FOR[B9_Aero
space]:NEEDS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Control_ASAS]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9_Aerospa
ce/B9_Aerospace-DRE/@PART[B9_Control_ASAS]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry
]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Control_ACU]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]) B9_Aerospac
e/B9_Aerospace-DRE/@PART[B9_Control_ACU]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(+TANK_DEFINITION[Default]:NEEDS[modularFuelTanks]:Final) B9_Aerospace/B9_
Aerospace-MFT-RF/+TANK_DEFINITION[Default]:NEEDS[modularFuelTanks]:Final
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(+TANK_DEFINITION[B9_Rocket]:NEEDS[modularFuelTanks]:Final) B9_Aerospace/B
9_Aerospace-MFT-RF/+TANK_DEFINITION[B9_Rocket]:NEEDS[modularFuelTanks]:Final
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(+TANK_DEFINITION[B9_Rocket]:NEEDS[modularFuelTanks]:Final) B9_Aerospace/B
9_Aerospace-MFT-RF/+TANK_DEFINITION[B9_Rocket]:NEEDS[modularFuelTanks]:Final
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(+TANK_DEFINITION[B9_Rocket]:NEEDS[modularFuelTanks]:Final) B9_Aerospace/B
9_Aerospace-MFT-RF/+TANK_DEFINITION[B9_Rocket]:NEEDS[modularFuelTanks]:Final
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


Config(+TANK_DEFINITION[B9_Rocket]:NEEDS[modularFuelTanks]:Final) B9_Aerospace/B
9_Aerospace-MFT-RF/+TANK_DEFINITION[B9_Rocket]:NEEDS[modularFuelTanks]:Final
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_*]:HAS[@MODULE[FSfuelSwitch]&!MODULE[FSmeshSwitch]&!MODULE[FStex
tureSwitch2]]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuels]) B9_Aerospace/
B9_Aerospace-MFT-RF/@PART[B9_*]:HAS[@MODULE[FSfuelSwitch]&!MODULE[FSmeshSwitch]&
!MODULE[FStextureSwitch2]]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[HL_Aero_Cockpit]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuels
]) B9_Aerospace/B9_Aerospace-MFT-RF/@PART[HL_Aero_Cockpit]:FOR[B9_Aerospace]:NEE
DS[modularFuelTanks|RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_M27]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuels]
) B9_Aerospace/B9_Aerospace-MFT-RF/@PART[B9_Cockpit_M27]:FOR[B9_Aerospace]:NEEDS
[modularFuelTanks|RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_MK2]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuels]
) B9_Aerospace/B9_Aerospace-MFT-RF/@PART[B9_Cockpit_MK2]:FOR[B9_Aerospace]:NEEDS
[modularFuelTanks|RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_MK5]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuels]
) B9_Aerospace/B9_Aerospace-MFT-RF/@PART[B9_Cockpit_MK5]:FOR[B9_Aerospace]:NEEDS
[modularFuelTanks|RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_S2]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuels])
B9_Aerospace/B9_Aerospace-MFT-RF/@PART[B9_Cockpit_S2]:FOR[B9_Aerospace]:NEEDS[m
odularFuelTanks|RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_S3]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuels])
B9_Aerospace/B9_Aerospace-MFT-RF/@PART[B9_Cockpit_S3]:FOR[B9_Aerospace]:NEEDS[m
odularFuelTanks|RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_MK2_Body_Crew_2m]:FOR[B9_Aerospace]:NEEDS[modularFuelTan
ks|RealFuels]) B9_Aerospace/B9_Aerospace-MFT-RF/@PART[B9_Cockpit_MK2_Body_Crew_2

m]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_S2_Body_Crew]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|R
ealFuels]) B9_Aerospace/B9_Aerospace-MFT-RF/@PART[B9_Cockpit_S2_Body_Crew]:FOR[B
9_Aerospace]:NEEDS[modularFuelTanks|RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_S2_Body_Crew_6m]:FOR[B9_Aerospace]:NEEDS[modularFuelTank
s|RealFuels]) B9_Aerospace/B9_Aerospace-MFT-RF/@PART[B9_Cockpit_S2_Body_Crew_6m]
:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Adapter_SM1]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuels]
) B9_Aerospace/B9_Aerospace-MFT-RF/@PART[B9_Adapter_SM1]:FOR[B9_Aerospace]:NEEDS
[modularFuelTanks|RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Adapter_SM2]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuels]
) B9_Aerospace/B9_Aerospace-MFT-RF/@PART[B9_Adapter_SM2]:FOR[B9_Aerospace]:NEEDS
[modularFuelTanks|RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Adapter_LM3]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuels]
) B9_Aerospace/B9_Aerospace-MFT-RF/@PART[B9_Adapter_LM3]:FOR[B9_Aerospace]:NEEDS
[modularFuelTanks|RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Adapter_SM3]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuels]
) B9_Aerospace/B9_Aerospace-MFT-RF/@PART[B9_Adapter_SM3]:FOR[B9_Aerospace]:NEEDS
[modularFuelTanks|RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Adapter_Y1]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuels])
B9_Aerospace/B9_Aerospace-MFT-RF/@PART[B9_Adapter_Y1]:FOR[B9_Aerospace]:NEEDS[m
odularFuelTanks|RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Aero_HL_Adapter_Front]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|
RealFuels]) B9_Aerospace/B9_Aerospace-MFT-RF/@PART[B9_Aero_HL_Adapter_Front]:FOR
[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Config(@PART[B9_Aero_HL_Body_Structure_1m_U]:FOR[B9_Aerospace]:NEEDS[modularFuel
Tanks|RealFuels]) B9_Aerospace/B9_Aerospace-MFT-RF/@PART[B9_Aero_HL_Body_Structu
re_1m_U]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Aero_HL_Adapter_2m_Side]:FOR[B9_Aerospace]:NEEDS[modularFuelTank
s|RealFuels]) B9_Aerospace/B9_Aerospace-MFT-RF/@PART[B9_Aero_HL_Adapter_2m_Side]
:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Aero_HL_Body_Structure_2m]:FOR[B9_Aerospace]:NEEDS[modularFuelTa
nks|RealFuels]) B9_Aerospace/B9_Aerospace-MFT-RF/@PART[B9_Aero_HL_Body_Structure
_2m]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Aero_HL_Body_Structure_2m_A]:FOR[B9_Aerospace]:NEEDS[modularFuel
Tanks|RealFuels]) B9_Aerospace/B9_Aerospace-MFT-RF/@PART[B9_Aero_HL_Body_Structu
re_2m_A]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Aero_HL_Body_Structure_05m]:FOR[B9_Aerospace]:NEEDS[modularFuelT
anks|RealFuels]) B9_Aerospace/B9_Aerospace-MFT-RF/@PART[B9_Aero_HL_Body_Structur
e_05m]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Aero_HL_Body_Structure_6m]:FOR[B9_Aerospace]:NEEDS[modularFuelTa
nks|RealFuels]) B9_Aerospace/B9_Aerospace-MFT-RF/@PART[B9_Aero_HL_Body_Structure
_6m]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Aero_HL_Body_Tail_8m]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|R
ealFuels]) B9_Aerospace/B9_Aerospace-MFT-RF/@PART[B9_Aero_HL_Body_Tail_8m]:FOR[B
9_Aerospace]:NEEDS[modularFuelTanks|RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Aero_HL_Body_Cargo_A]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|R
ealFuels]) B9_Aerospace/B9_Aerospace-MFT-RF/@PART[B9_Aero_HL_Body_Cargo_A]:FOR[B
9_Aerospace]:NEEDS[modularFuelTanks|RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Aero_HL_Body_Cargo_B]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|R
ealFuels]) B9_Aerospace/B9_Aerospace-MFT-RF/@PART[B9_Aero_HL_Body_Cargo_B]:FOR[B
9_Aerospace]:NEEDS[modularFuelTanks|RealFuels]

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Aero_HL_Body_Cargo_C]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|R
ealFuels]) B9_Aerospace/B9_Aerospace-MFT-RF/@PART[B9_Aero_HL_Body_Cargo_C]:FOR[B
9_Aerospace]:NEEDS[modularFuelTanks|RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Aero_HL_Extension_A]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|Re
alFuels]) B9_Aerospace/B9_Aerospace-MFT-RF/@PART[B9_Aero_HL_Extension_A]:FOR[B9_
Aerospace]:NEEDS[modularFuelTanks|RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Aero_HL_Extension_B1]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|R
ealFuels]) B9_Aerospace/B9_Aerospace-MFT-RF/@PART[B9_Aero_HL_Extension_B1]:FOR[B
9_Aerospace]:NEEDS[modularFuelTanks|RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Aero_HL_Extension_C]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|Re
alFuels]) B9_Aerospace/B9_Aerospace-MFT-RF/@PART[B9_Aero_HL_Extension_C]:FOR[B9_
Aerospace]:NEEDS[modularFuelTanks|RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Aero_Intake_Mount]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|Real
Fuels]) B9_Aerospace/B9_Aerospace-MFT-RF/@PART[B9_Aero_Intake_Mount]:FOR[B9_Aero
space]:NEEDS[modularFuelTanks|RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Aero_T2_Tail]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuels
]) B9_Aerospace/B9_Aerospace-MFT-RF/@PART[B9_Aero_T2_Tail]:FOR[B9_Aerospace]:NEE
DS[modularFuelTanks|RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cargo_M2_Adapter]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealF
uels]) B9_Aerospace/B9_Aerospace-MFT-RF/@PART[B9_Cargo_M2_Adapter]:FOR[B9_Aerosp
ace]:NEEDS[modularFuelTanks|RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cargo_M2_Separator]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|Rea
lFuels]) B9_Aerospace/B9_Aerospace-MFT-RF/@PART[B9_Cargo_M2_Separator]:FOR[B9_Ae
rospace]:NEEDS[modularFuelTanks|RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Config(@PART[B9_Cargo_M2_Body_B]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFu
els]) B9_Aerospace/B9_Aerospace-MFT-RF/@PART[B9_Cargo_M2_Body_B]:FOR[B9_Aerospac
e]:NEEDS[modularFuelTanks|RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_MK1_Body_2m]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|Re
alFuels]) B9_Aerospace/B9_Aerospace-MFT-RF/@PART[B9_Cockpit_MK1_Body_2m]:FOR[B9_
Aerospace]:NEEDS[modularFuelTanks|RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_MK1_Body_5m]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|Re
alFuels]) B9_Aerospace/B9_Aerospace-MFT-RF/@PART[B9_Cockpit_MK1_Body_5m]:FOR[B9_
Aerospace]:NEEDS[modularFuelTanks|RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_MK1_Junction]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|R
ealFuels]) B9_Aerospace/B9_Aerospace-MFT-RF/@PART[B9_Cockpit_MK1_Junction]:FOR[B
9_Aerospace]:NEEDS[modularFuelTanks|RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_MK1_Tail]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealF
uels]) B9_Aerospace/B9_Aerospace-MFT-RF/@PART[B9_Cockpit_MK1_Tail]:FOR[B9_Aerosp
ace]:NEEDS[modularFuelTanks|RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_MK2_Adapter]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|Re
alFuels]) B9_Aerospace/B9_Aerospace-MFT-RF/@PART[B9_Cockpit_MK2_Adapter]:FOR[B9_
Aerospace]:NEEDS[modularFuelTanks|RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_MK2_Adapter_M125]:FOR[B9_Aerospace]:NEEDS[modularFuelTan
ks|RealFuels]) B9_Aerospace/B9_Aerospace-MFT-RF/@PART[B9_Cockpit_MK2_Adapter_M12
5]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_MK2_Adapter_M125_2]:FOR[B9_Aerospace]:NEEDS[modularFuelT
anks|RealFuels]) B9_Aerospace/B9_Aerospace-MFT-RF/@PART[B9_Cockpit_MK2_Adapter_M
125_2]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_MK2_Bicoupler]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|
RealFuels]) B9_Aerospace/B9_Aerospace-MFT-RF/@PART[B9_Cockpit_MK2_Bicoupler]:FOR
[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuels]

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_MK2_Bicoupler_S]:FOR[B9_Aerospace]:NEEDS[modularFuelTank
s|RealFuels]) B9_Aerospace/B9_Aerospace-MFT-RF/@PART[B9_Cockpit_MK2_Bicoupler_S]
:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_MK2_Body_2m]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|Re
alFuels]) B9_Aerospace/B9_Aerospace-MFT-RF/@PART[B9_Cockpit_MK2_Body_2m]:FOR[B9_
Aerospace]:NEEDS[modularFuelTanks|RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_MK2_Body_RCS_05m]:FOR[B9_Aerospace]:NEEDS[modularFuelTan
ks|RealFuels]) B9_Aerospace/B9_Aerospace-MFT-RF/@PART[B9_Cockpit_MK2_Body_RCS_05
m]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_MK2_Body_5m]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|Re
alFuels]) B9_Aerospace/B9_Aerospace-MFT-RF/@PART[B9_Cockpit_MK2_Body_5m]:FOR[B9_
Aerospace]:NEEDS[modularFuelTanks|RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_MK2_Body_Cargo_2m]:FOR[B9_Aerospace]:NEEDS[modularFuelTa
nks|RealFuels]) B9_Aerospace/B9_Aerospace-MFT-RF/@PART[B9_Cockpit_MK2_Body_Cargo
_2m]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_MK2_Body_Cargo_5m]:FOR[B9_Aerospace]:NEEDS[modularFuelTa
nks|RealFuels]) B9_Aerospace/B9_Aerospace-MFT-RF/@PART[B9_Cockpit_MK2_Body_Cargo
_5m]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_MK2_Tail]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealF
uels]) B9_Aerospace/B9_Aerospace-MFT-RF/@PART[B9_Cockpit_MK2_Tail]:FOR[B9_Aerosp
ace]:NEEDS[modularFuelTanks|RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_S2_Adapter]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|Rea
lFuels]) B9_Aerospace/B9_Aerospace-MFT-RF/@PART[B9_Cockpit_S2_Adapter]:FOR[B9_Ae
rospace]:NEEDS[modularFuelTanks|RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_S2_Body_RCS]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|Re

alFuels]) B9_Aerospace/B9_Aerospace-MFT-RF/@PART[B9_Cockpit_S2_Body_RCS]:FOR[B9_
Aerospace]:NEEDS[modularFuelTanks|RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_S2_Body]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFu
els]) B9_Aerospace/B9_Aerospace-MFT-RF/@PART[B9_Cockpit_S2_Body]:FOR[B9_Aerospac
e]:NEEDS[modularFuelTanks|RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_S2_Body_05m]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|Re
alFuels]) B9_Aerospace/B9_Aerospace-MFT-RF/@PART[B9_Cockpit_S2_Body_05m]:FOR[B9_
Aerospace]:NEEDS[modularFuelTanks|RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_S2_Body_6m]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|Rea
lFuels]) B9_Aerospace/B9_Aerospace-MFT-RF/@PART[B9_Cockpit_S2_Body_6m]:FOR[B9_Ae
rospace]:NEEDS[modularFuelTanks|RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_S2_Body_Cargo_2m]:FOR[B9_Aerospace]:NEEDS[modularFuelTan
ks|RealFuels]) B9_Aerospace/B9_Aerospace-MFT-RF/@PART[B9_Cockpit_S2_Body_Cargo_2
m]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_S2_Body_Cargo_6m]:FOR[B9_Aerospace]:NEEDS[modularFuelTan
ks|RealFuels]) B9_Aerospace/B9_Aerospace-MFT-RF/@PART[B9_Cockpit_S2_Body_Cargo_6
m]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_S2_BodyLarge_Cargo_2m]:FOR[B9_Aerospace]:NEEDS[modularFu
elTanks|RealFuels]) B9_Aerospace/B9_Aerospace-MFT-RF/@PART[B9_Cockpit_S2_BodyLar
ge_Cargo_2m]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_S2_BodyLarge_Cargo_6m]:FOR[B9_Aerospace]:NEEDS[modularFu
elTanks|RealFuels]) B9_Aerospace/B9_Aerospace-MFT-RF/@PART[B9_Cockpit_S2_BodyLar
ge_Cargo_6m]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_S2_Body_Tail]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|R
ealFuels]) B9_Aerospace/B9_Aerospace-MFT-RF/@PART[B9_Cockpit_S2_Body_Tail]:FOR[B
9_Aerospace]:NEEDS[modularFuelTanks|RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


Config(@PART[B9_Cockpit_S2_BodyLarge]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|R
ealFuels]) B9_Aerospace/B9_Aerospace-MFT-RF/@PART[B9_Cockpit_S2_BodyLarge]:FOR[B
9_Aerospace]:NEEDS[modularFuelTanks|RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_S2_BodyLarge_Back_EngineMount1]:FOR[B9_Aerospace]:NEEDS[
modularFuelTanks|RealFuels]) B9_Aerospace/B9_Aerospace-MFT-RF/@PART[B9_Cockpit_S
2_BodyLarge_Back_EngineMount1]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuel
s]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_S2_BodyLarge_Back_EngineMount2]:FOR[B9_Aerospace]:NEEDS[
modularFuelTanks|RealFuels]) B9_Aerospace/B9_Aerospace-MFT-RF/@PART[B9_Cockpit_S
2_BodyLarge_Back_EngineMount2]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuel
s]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_S2_BodyLarge_Back]:FOR[B9_Aerospace]:NEEDS[modularFuelTa
nks|RealFuels]) B9_Aerospace/B9_Aerospace-MFT-RF/@PART[B9_Cockpit_S2_BodyLarge_B
ack]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_S2_BodyLarge_Front]:FOR[B9_Aerospace]:NEEDS[FerramAerosp
aceResearch|NEAR&modularFuelTanks|RealFuels]) B9_Aerospace/B9_Aerospace-MFT-RF/@
PART[B9_Cockpit_S2_BodyLarge_Front]:FOR[B9_Aerospace]:NEEDS[FerramAerospaceResea
rch|NEAR&modularFuelTanks|RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_S2_BodyLarge_Front2]:FOR[B9_Aerospace]:NEEDS[modularFuel
Tanks|RealFuels]) B9_Aerospace/B9_Aerospace-MFT-RF/@PART[B9_Cockpit_S2_BodyLarge
_Front2]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Control_RCS_Tank_MT1]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|R
ealFuels]) B9_Aerospace/B9_Aerospace-MFT-RF/@PART[B9_Control_RCS_Tank_MT1]:FOR[B
9_Aerospace]:NEEDS[modularFuelTanks|RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Control_RCS_Tank_MT4]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|R
ealFuels]) B9_Aerospace/B9_Aerospace-MFT-RF/@PART[B9_Control_RCS_Tank_MT4]:FOR[B
9_Aerospace]:NEEDS[modularFuelTanks|RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Config(@PART[B9_Engine_SABRE_M_Body]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|Re
alFuels]) B9_Aerospace/B9_Aerospace-MFT-RF/@PART[B9_Engine_SABRE_M_Body]:FOR[B9_
Aerospace]:NEEDS[modularFuelTanks|RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Engine_SABRE_S_Body]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|Re
alFuels]) B9_Aerospace/B9_Aerospace-MFT-RF/@PART[B9_Engine_SABRE_S_Body]:FOR[B9_
Aerospace]:NEEDS[modularFuelTanks|RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Engine_VS1_Nosecone]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|Re
alFuels]) B9_Aerospace/B9_Aerospace-MFT-RF/@PART[B9_Engine_VS1_Nosecone]:FOR[B9_
Aerospace]:NEEDS[modularFuelTanks|RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Structure_HX_S_2]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealF
uels]) B9_Aerospace/B9_Aerospace-MFT-RF/@PART[B9_Structure_HX_S_2]:FOR[B9_Aerosp
ace]:NEEDS[modularFuelTanks|RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Structure_HX_S_8]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealF
uels]) B9_Aerospace/B9_Aerospace-MFT-RF/@PART[B9_Structure_HX_S_8]:FOR[B9_Aerosp
ace]:NEEDS[modularFuelTanks|RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Structure_HX0_E]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFu
els]) B9_Aerospace/B9_Aerospace-MFT-RF/@PART[B9_Structure_HX0_E]:FOR[B9_Aerospac
e]:NEEDS[modularFuelTanks|RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Structure_HX0_S]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFu
els]) B9_Aerospace/B9_Aerospace-MFT-RF/@PART[B9_Structure_HX0_S]:FOR[B9_Aerospac
e]:NEEDS[modularFuelTanks|RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Structure_HX1_A_375B]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|R
ealFuels]) B9_Aerospace/B9_Aerospace-MFT-RF/@PART[B9_Structure_HX1_A_375B]:FOR[B
9_Aerospace]:NEEDS[modularFuelTanks|RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Structure_HX1_A_375C]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|R
ealFuels]) B9_Aerospace/B9_Aerospace-MFT-RF/@PART[B9_Structure_HX1_A_375C]:FOR[B
9_Aerospace]:NEEDS[modularFuelTanks|RealFuels]

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Structure_HX1_A_LLL]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|Re
alFuels]) B9_Aerospace/B9_Aerospace-MFT-RF/@PART[B9_Structure_HX1_A_LLL]:FOR[B9_
Aerospace]:NEEDS[modularFuelTanks|RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Structure_HX1_A_P]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|Real
Fuels]) B9_Aerospace/B9_Aerospace-MFT-RF/@PART[B9_Structure_HX1_A_P]:FOR[B9_Aero
space]:NEEDS[modularFuelTanks|RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Structure_HX1_A_SD]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|Rea
lFuels]) B9_Aerospace/B9_Aerospace-MFT-RF/@PART[B9_Structure_HX1_A_SD]:FOR[B9_Ae
rospace]:NEEDS[modularFuelTanks|RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Structure_HX1_A_S0]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|Rea
lFuels]) B9_Aerospace/B9_Aerospace-MFT-RF/@PART[B9_Structure_HX1_A_S0]:FOR[B9_Ae
rospace]:NEEDS[modularFuelTanks|RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Structure_HX1_E1]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealF
uels]) B9_Aerospace/B9_Aerospace-MFT-RF/@PART[B9_Structure_HX1_E1]:FOR[B9_Aerosp
ace]:NEEDS[modularFuelTanks|RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Structure_HX1_S_HS]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|Rea
lFuels]) B9_Aerospace/B9_Aerospace-MFT-RF/@PART[B9_Structure_HX1_S_HS]:FOR[B9_Ae
rospace]:NEEDS[modularFuelTanks|RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Structure_HX1_S_T]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|Real
Fuels]) B9_Aerospace/B9_Aerospace-MFT-RF/@PART[B9_Structure_HX1_S_T]:FOR[B9_Aero
space]:NEEDS[modularFuelTanks|RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Structure_HX1_U]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFu
els]) B9_Aerospace/B9_Aerospace-MFT-RF/@PART[B9_Structure_HX1_U]:FOR[B9_Aerospac
e]:NEEDS[modularFuelTanks|RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Config(@PART[B9_Structure_HX1_U_S]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|Real
Fuels]) B9_Aerospace/B9_Aerospace-MFT-RF/@PART[B9_Structure_HX1_U_S]:FOR[B9_Aero
space]:NEEDS[modularFuelTanks|RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Structure_HX2_A_S1_A]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|R
ealFuels]) B9_Aerospace/B9_Aerospace-MFT-RF/@PART[B9_Structure_HX2_A_S1_A]:FOR[B
9_Aerospace]:NEEDS[modularFuelTanks|RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Structure_HX2_A_S1_B]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|R
ealFuels]) B9_Aerospace/B9_Aerospace-MFT-RF/@PART[B9_Structure_HX2_A_S1_B]:FOR[B
9_Aerospace]:NEEDS[modularFuelTanks|RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Structure_HX2_U]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFu
els]) B9_Aerospace/B9_Aerospace-MFT-RF/@PART[B9_Structure_HX2_U]:FOR[B9_Aerospac
e]:NEEDS[modularFuelTanks|RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Structure_HX4_A_HX1_A]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|
RealFuels]) B9_Aerospace/B9_Aerospace-MFT-RF/@PART[B9_Structure_HX4_A_HX1_A]:FOR
[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Structure_HX4_A_HX2_A]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|
RealFuels]) B9_Aerospace/B9_Aerospace-MFT-RF/@PART[B9_Structure_HX4_A_HX2_A]:FOR
[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Structure_HX4_A_HX2_B]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|
RealFuels]) B9_Aerospace/B9_Aerospace-MFT-RF/@PART[B9_Structure_HX4_A_HX2_B]:FOR
[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Structure_HX4_U]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFu
els]) B9_Aerospace/B9_Aerospace-MFT-RF/@PART[B9_Structure_HX4_U]:FOR[B9_Aerospac
e]:NEEDS[modularFuelTanks|RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Structure_PA_Adapter]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|R
ealFuels]) B9_Aerospace/B9_Aerospace-MFT-RF/@PART[B9_Structure_PA_Adapter]:FOR[B
9_Aerospace]:NEEDS[modularFuelTanks|RealFuels]

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_MK2_Nosecone]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|R
ealFuels]) B9_Aerospace/B9_Aerospace-MFT-RF/@PART[B9_Cockpit_MK2_Nosecone]:FOR[B
9_Aerospace]:NEEDS[modularFuelTanks|RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(+TANK_DEFINITION[Fuselage]:NEEDS[RealFuels]:Final) B9_Aerospace/B9_Aerosp
ace-MFT-RF/+TANK_DEFINITION[Fuselage]:NEEDS[RealFuels]:Final
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(+TANK_DEFINITION[ServiceModule]:NEEDS[RealFuels]:Final) B9_Aerospace/B9_A
erospace-MFT-RF/+TANK_DEFINITION[ServiceModule]:NEEDS[RealFuels]:Final
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(+TANK_DEFINITION[ServiceModule]:NEEDS[RealFuels]:Final) B9_Aerospace/B9_A
erospace-MFT-RF/+TANK_DEFINITION[ServiceModule]:NEEDS[RealFuels]:Final
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(+TANK_DEFINITION[ServiceModule]:NEEDS[RealFuels]:Final) B9_Aerospace/B9_A
erospace-MFT-RF/+TANK_DEFINITION[ServiceModule]:NEEDS[RealFuels]:Final
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(+TANK_DEFINITION[B9_HX_Universal]:NEEDS[RealFuels]:Final) B9_Aerospace/B9
_Aerospace-MFT-RF/+TANK_DEFINITION[B9_HX_Universal]:NEEDS[RealFuels]:Final
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_*]:FOR[B9_Aerospace]:HAS[@MODULE[ModuleFuelTanks]&~CrewCapacity[
]]:NEEDS[RealFuels]) B9_Aerospace/B9_Aerospace-MFT-RF/@PART[B9_*]:FOR[B9_Aerospa
ce]:HAS[@MODULE[ModuleFuelTanks]&~CrewCapacity[]]:NEEDS[RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_S2_Body_Crew_6m]:FOR[B9_Aerospace]:NEEDS[RealFuels]) B9_
Aerospace/B9_Aerospace-MFT-RF/@PART[B9_Cockpit_S2_Body_Crew_6m]:FOR[B9_Aerospace
]:NEEDS[RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cargo_M2_Body_B]:FOR[B9_Aerospace]:NEEDS[RealFuels]) B9_Aerospac
e/B9_Aerospace-MFT-RF/@PART[B9_Cargo_M2_Body_B]:FOR[B9_Aerospace]:NEEDS[RealFuel
s]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Config(@PART[B9_Aero_HL_Body_Cargo_*]:FOR[B9_Aerospace]:NEEDS[RealFuels]) B9_Aer
ospace/B9_Aerospace-MFT-RF/@PART[B9_Aero_HL_Body_Cargo_*]:FOR[B9_Aerospace]:NEED
S[RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_MK2_Body_Cargo_*]:FOR[B9_Aerospace]:NEEDS[RealFuels]) B9
_Aerospace/B9_Aerospace-MFT-RF/@PART[B9_Cockpit_MK2_Body_Cargo_*]:FOR[B9_Aerospa
ce]:NEEDS[RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_S2_Body_Cargo_*]:FOR[B9_Aerospace]:NEEDS[RealFuels]) B9_
Aerospace/B9_Aerospace-MFT-RF/@PART[B9_Cockpit_S2_Body_Cargo_*]:FOR[B9_Aerospace
]:NEEDS[RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_S2_BodyLarge_Cargo_*]:FOR[B9_Aerospace]:NEEDS[RealFuels]
) B9_Aerospace/B9_Aerospace-MFT-RF/@PART[B9_Cockpit_S2_BodyLarge_Cargo_*]:FOR[B9
_Aerospace]:NEEDS[RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Structure_HX1_H]:FOR[B9_Aerospace]:NEEDS[RealFuels]) B9_Aerospac
e/B9_Aerospace-MFT-RF/@PART[B9_Structure_HX1_H]:FOR[B9_Aerospace]:NEEDS[RealFuel
s]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Structure_HX2_H]:FOR[B9_Aerospace]:NEEDS[RealFuels]) B9_Aerospac
e/B9_Aerospace-MFT-RF/@PART[B9_Structure_HX2_H]:FOR[B9_Aerospace]:NEEDS[RealFuel
s]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Structure_HX4_H]:FOR[B9_Aerospace]:NEEDS[RealFuels]) B9_Aerospac
e/B9_Aerospace-MFT-RF/@PART[B9_Structure_HX4_H]:FOR[B9_Aerospace]:NEEDS[RealFuel
s]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[JetEngine]:NEEDS[!TVPP]:FOR[zB9Aerospace]) B9_Aerospace/B9_Aerospac
e-Squad_Jet_Balance/@PART[JetEngine]:NEEDS[!TVPP]:FOR[zB9Aerospace]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[RAPIER]:NEEDS[!TVPP]:FOR[B9Aerospace]) B9_Aerospace/B9_Aerospace-Sq
uad_Jet_Balance/@PART[RAPIER]:NEEDS[!TVPP]:FOR[B9Aerospace]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


Config(@PART[turboFanEngine]:NEEDS[!TVPP]:FOR[zB9Aerospace]) B9_Aerospace/B9_Aer
ospace-Squad_Jet_Balance/@PART[turboFanEngine]:NEEDS[!TVPP]:FOR[zB9Aerospace]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[HL_Aero_Cockpit]:FOR[B9_Aerospace]:NEEDS[TacLifeSupport&modularFuel
Tanks|RealFuels]) B9_Aerospace/B9_Aerospace-TACLS-MFT-RF/@PART[HL_Aero_Cockpit]:
FOR[B9_Aerospace]:NEEDS[TacLifeSupport&modularFuelTanks|RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_M27]:FOR[B9_Aerospace]:NEEDS[TacLifeSupport&modularFuelT
anks|RealFuels]) B9_Aerospace/B9_Aerospace-TACLS-MFT-RF/@PART[B9_Cockpit_M27]:FO
R[B9_Aerospace]:NEEDS[TacLifeSupport&modularFuelTanks|RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_MK2]:FOR[B9_Aerospace]:NEEDS[TacLifeSupport&modularFuelT
anks|RealFuels]) B9_Aerospace/B9_Aerospace-TACLS-MFT-RF/@PART[B9_Cockpit_MK2]:FO
R[B9_Aerospace]:NEEDS[TacLifeSupport&modularFuelTanks|RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_MK5]:FOR[B9_Aerospace]:NEEDS[TacLifeSupport&modularFuelT
anks|RealFuels]) B9_Aerospace/B9_Aerospace-TACLS-MFT-RF/@PART[B9_Cockpit_MK5]:FO
R[B9_Aerospace]:NEEDS[TacLifeSupport&modularFuelTanks|RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_S2]:FOR[B9_Aerospace]:NEEDS[TacLifeSupport&modularFuelTa
nks|RealFuels]) B9_Aerospace/B9_Aerospace-TACLS-MFT-RF/@PART[B9_Cockpit_S2]:FOR[
B9_Aerospace]:NEEDS[TacLifeSupport&modularFuelTanks|RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_S3]:FOR[B9_Aerospace]:NEEDS[TacLifeSupport&modularFuelTa
nks|RealFuels]) B9_Aerospace/B9_Aerospace-TACLS-MFT-RF/@PART[B9_Cockpit_S3]:FOR[
B9_Aerospace]:NEEDS[TacLifeSupport&modularFuelTanks|RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_MK2_Body_Crew_2m]:FOR[B9_Aerospace]:NEEDS[TacLifeSupport
&modularFuelTanks|RealFuels]) B9_Aerospace/B9_Aerospace-TACLS-MFT-RF/@PART[B9_Co
ckpit_MK2_Body_Crew_2m]:FOR[B9_Aerospace]:NEEDS[TacLifeSupport&modularFuelTanks|
RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_S2_Body_Crew]:FOR[B9_Aerospace]:NEEDS[TacLifeSupport&mod
ularFuelTanks|RealFuels]) B9_Aerospace/B9_Aerospace-TACLS-MFT-RF/@PART[B9_Cockpi

t_S2_Body_Crew]:FOR[B9_Aerospace]:NEEDS[TacLifeSupport&modularFuelTanks|RealFuel
s]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_S2_Body_Crew_6m]:FOR[B9_Aerospace]:NEEDS[TacLifeSupport&
modularFuelTanks|RealFuels]) B9_Aerospace/B9_Aerospace-TACLS-MFT-RF/@PART[B9_Coc
kpit_S2_Body_Crew_6m]:FOR[B9_Aerospace]:NEEDS[TacLifeSupport&modularFuelTanks|Re
alFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Adapter_Y1]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuels])
B9_Aerospace/B9_Aerospace-TACLS-MFT-RF/@PART[B9_Adapter_Y1]:FOR[B9_Aerospace]:N
EEDS[modularFuelTanks|RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[HL_Aero_Cockpit]:FOR[B9_Aerospace]:NEEDS[TacLifeSupport&!modularFue
lTanks&!RealFuels]) B9_Aerospace/B9_Aerospace-TACLS/@PART[HL_Aero_Cockpit]:FOR[B
9_Aerospace]:NEEDS[TacLifeSupport&!modularFuelTanks&!RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_M27]:FOR[B9_Aerospace]:NEEDS[TacLifeSupport&!modularFuel
Tanks&!RealFuels]) B9_Aerospace/B9_Aerospace-TACLS/@PART[B9_Cockpit_M27]:FOR[B9_
Aerospace]:NEEDS[TacLifeSupport&!modularFuelTanks&!RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_MK2]:FOR[B9_Aerospace]:NEEDS[TacLifeSupport&!modularFuel
Tanks&!RealFuels]) B9_Aerospace/B9_Aerospace-TACLS/@PART[B9_Cockpit_MK2]:FOR[B9_
Aerospace]:NEEDS[TacLifeSupport&!modularFuelTanks&!RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_MK5]:FOR[B9_Aerospace]:NEEDS[TacLifeSupport&!modularFuel
Tanks&!RealFuels]) B9_Aerospace/B9_Aerospace-TACLS/@PART[B9_Cockpit_MK5]:FOR[B9_
Aerospace]:NEEDS[TacLifeSupport&!modularFuelTanks&!RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_S2]:FOR[B9_Aerospace]:NEEDS[TacLifeSupport&!modularFuelT
anks&!RealFuels]) B9_Aerospace/B9_Aerospace-TACLS/@PART[B9_Cockpit_S2]:FOR[B9_Ae
rospace]:NEEDS[TacLifeSupport&!modularFuelTanks&!RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_S3]:FOR[B9_Aerospace]:NEEDS[TacLifeSupport&!modularFuelT
anks&!RealFuels]) B9_Aerospace/B9_Aerospace-TACLS/@PART[B9_Cockpit_S3]:FOR[B9_Ae
rospace]:NEEDS[TacLifeSupport&!modularFuelTanks&!RealFuels]

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_MK2_Body_Crew_2m]:FOR[B9_Aerospace]:NEEDS[TacLifeSupport
&!modularFuelTanks&!RealFuels]) B9_Aerospace/B9_Aerospace-TACLS/@PART[B9_Cockpit
_MK2_Body_Crew_2m]:FOR[B9_Aerospace]:NEEDS[TacLifeSupport&!modularFuelTanks&!Rea
lFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_S2_Body_Crew]:FOR[B9_Aerospace]:NEEDS[TacLifeSupport&!mo
dularFuelTanks&!RealFuels]) B9_Aerospace/B9_Aerospace-TACLS/@PART[B9_Cockpit_S2_
Body_Crew]:FOR[B9_Aerospace]:NEEDS[TacLifeSupport&!modularFuelTanks&!RealFuels]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(AGENT) B9_Aerospace/Agencies/Agents/Tetragon Projects
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Adapter_C125/part/B9_Adapter_C125
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Adapter_M1/part/B9_Adapter_SM1
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Adapter_M2/part/B9_Adapter_SM2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Adapter_M3/LM3/B9_Adapter_LM3
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Adapter_M3/SM3/B9_Adapter_SM3
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Adapter_Y1/part/B9_Adapter_Y1
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Aero_AirBrake_Surface/airbrake/B9_Aero_AirBrake_
Surface
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Aero_AirBrake_Surface/airbrake_large/B9_Aero_Air

Brake_Surface_Large
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Aero_HL_Adapter_Front/part/B9_Aero_HL_Adapter_Fr
ont
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Aero_HL_Adapter_MK4/part/B9_Aero_HL_Adapter_MK4
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Aero_HL_Body/05m-Universal-SAS/B9_Aero_HL_Body_S
AS_05m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Aero_HL_Body/05m-Universal/B9_Aero_HL_Body_Struc
ture_05m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Aero_HL_Body/1m-Universal/B9_Aero_HL_Body_Struct
ure_1m_U
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Aero_HL_Body/2m-Adapter-Side/B9_Aero_HL_Adapter_
2m_Side
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Aero_HL_Body/2m-Universal-Adapter/B9_Aero_HL_Bod
y_Structure_2m_A
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Aero_HL_Body/2m-Universal/B9_Aero_HL_Body_Struct
ure_2m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Aero_HL_Body/6m-Universal/B9_Aero_HL_Body_Struct
ure_6m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Aero_HL_Body/8m-Universal-Tail-Cargo/B9_Aero_HL_
Body_Cargo_Tail_Wide

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Aero_HL_Body/8m-Universal-Tail/B9_Aero_HL_Body_T
ail_8m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Aero_HL_Body_Cargo/A/B9_Aero_HL_Body_Cargo_A
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Aero_HL_Body_Cargo/B/B9_Aero_HL_Body_Cargo_B
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Aero_HL_Body_Cargo/C/B9_Aero_HL_Body_Cargo_C
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Aero_HL_Extension_A/part/B9_Aero_HL_Extension_A
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Aero_HL_Extension_B/Universal/B9_Aero_HL_Extensi
on_B1
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Aero_HL_Extension_C/part/B9_Aero_HL_Extension_C
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Aero_Intake_CLR/part/B9_Aero_Intake_CLR
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Aero_Intake_DSI/DSI/B9_Aero_Intake_DSI
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Aero_Intake_DSI]) B9_Aerospace/Parts/Aero_Intake_DSI/DSI/@PART[B
9_Aero_Intake_DSI]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Aero_Intake_DSI/DSIX/B9_Aero_Intake_DSIX
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


Config(@PART[B9_Aero_Intake_DSIX]:NEEDS[!FerramAerospaceResearch&!NEAR]) B9_Aero
space/Parts/Aero_Intake_DSI/DSIX/@PART[B9_Aero_Intake_DSIX]:NEEDS[!FerramAerospa
ceResearch&!NEAR]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Aero_Intake_Ramp/Mount/B9_Aero_Intake_Mount
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Aero_Intake_Ramp/RBM/B9_Aero_Intake_RBM
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Aero_Intake_RBM]:NEEDS[!FerramAerospaceResearch&!NEAR]) B9_Aeros
pace/Parts/Aero_Intake_Ramp/RBM/@PART[B9_Aero_Intake_RBM]:NEEDS[!FerramAerospace
Research&!NEAR]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Aero_Intake_Ramp/RNM/B9_Aero_Intake_RNM
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Aero_Intake_RNM]:NEEDS[!FerramAerospaceResearch&!NEAR]) B9_Aeros
pace/Parts/Aero_Intake_Ramp/RNM/@PART[B9_Aero_Intake_RNM]:NEEDS[!FerramAerospace
Research&!NEAR]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Aero_T2_Tail/part/B9_Aero_T2_Tail
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Aero_Wing_ControlSurface/SE_1m/B9_Aero_Wing_Cont
rolSurface_SE_1m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Aero_Wing_ControlSurface_SE_1m]:NEEDS[FerramAerospaceResearch|NE
AR]) B9_Aerospace/Parts/Aero_Wing_ControlSurface/SE_1m/@PART[B9_Aero_Wing_Contro
lSurface_SE_1m]:NEEDS[FerramAerospaceResearch|NEAR]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Aero_Wing_ControlSurface/SE_2m/B9_Aero_Wing_Cont
rolSurface_SE_2m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


Config(@PART[B9_Aero_Wing_ControlSurface_SE_2m]:NEEDS[FerramAerospaceResearch|NE
AR]) B9_Aerospace/Parts/Aero_Wing_ControlSurface/SE_2m/@PART[B9_Aero_Wing_Contro
lSurface_SE_2m]:NEEDS[FerramAerospaceResearch|NEAR]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Aero_Wing_ControlSurface/SE_4m/B9_Aero_Wing_Cont
rolSurface_SE_4m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Aero_Wing_ControlSurface_SE_4m]:NEEDS[FerramAerospaceResearch|NE
AR]) B9_Aerospace/Parts/Aero_Wing_ControlSurface/SE_4m/@PART[B9_Aero_Wing_Contro
lSurface_SE_4m]:NEEDS[FerramAerospaceResearch|NEAR]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Aero_Wing_ControlSurface/SH_1m/B9_Aero_Wing_Cont
rolSurface_SH_1m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Aero_Wing_ControlSurface_SH_1m]:NEEDS[FerramAerospaceResearch|NE
AR]) B9_Aerospace/Parts/Aero_Wing_ControlSurface/SH_1m/@PART[B9_Aero_Wing_Contro
lSurface_SH_1m]:NEEDS[FerramAerospaceResearch|NEAR]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Aero_Wing_ControlSurface/SH_2m/B9_Aero_Wing_Cont
rolSurface_SH_2m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Aero_Wing_ControlSurface_SH_2m]:NEEDS[FerramAerospaceResearch|NE
AR]) B9_Aerospace/Parts/Aero_Wing_ControlSurface/SH_2m/@PART[B9_Aero_Wing_Contro
lSurface_SH_2m]:NEEDS[FerramAerospaceResearch|NEAR]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Aero_Wing_ControlSurface/SH_4m/B9_Aero_Wing_Cont
rolSurface_SH_4m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Aero_Wing_ControlSurface_SH_4m]:NEEDS[FerramAerospaceResearch|NE
AR]) B9_Aerospace/Parts/Aero_Wing_ControlSurface/SH_4m/@PART[B9_Aero_Wing_Contro
lSurface_SH_4m]:NEEDS[FerramAerospaceResearch|NEAR]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Config(PART) B9_Aerospace/Parts/Aero_Wing_ControlSurface/T_1m/B9_Aero_Wing_Contr
olSurface_T_1m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Aero_Wing_ControlSurface_T_1m]:NEEDS[FerramAerospaceResearch|NEA
R]) B9_Aerospace/Parts/Aero_Wing_ControlSurface/T_1m/@PART[B9_Aero_Wing_ControlS
urface_T_1m]:NEEDS[FerramAerospaceResearch|NEAR]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Aero_Wing_ControlSurface/T_2m/B9_Aero_Wing_Contr
olSurface_T_2m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Aero_Wing_ControlSurface_T_2m]:NEEDS[FerramAerospaceResearch|NEA
R]) B9_Aerospace/Parts/Aero_Wing_ControlSurface/T_2m/@PART[B9_Aero_Wing_ControlS
urface_T_2m]:NEEDS[FerramAerospaceResearch|NEAR]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Aero_Wing_ControlSurface/T_4m/B9_Aero_Wing_Contr
olSurface_T_4m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Aero_Wing_ControlSurface_T_4m]:NEEDS[FerramAerospaceResearch|NEA
R]) B9_Aerospace/Parts/Aero_Wing_ControlSurface/T_4m/@PART[B9_Aero_Wing_ControlS
urface_T_4m]:NEEDS[FerramAerospaceResearch|NEAR]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Aero_Wing_HW21/part/B9_Aero_Wing_HW21
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Aero_Wing_HW21]:NEEDS[FerramAerospaceResearch|NEAR]) B9_Aerospac
e/Parts/Aero_Wing_HW21/part/@PART[B9_Aero_Wing_HW21]:NEEDS[FerramAerospaceResear
ch|NEAR]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Aero_Wing_SH_A35_4m/part/B9_Aero_Wing_SH_A35_4m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Aero_Wing_SH_A35_4m]:NEEDS[FerramAerospaceResearch|NEAR]) B9_Aer
ospace/Parts/Aero_Wing_SH_A35_4m/part/@PART[B9_Aero_Wing_SH_A35_4m]:NEEDS[Ferram
AerospaceResearch|NEAR]

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Aero_Wing_SH_A45_4m/part/B9_Aero_Wing_SH_A45_4m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Aero_Wing_SH_A45_4m]:NEEDS[FerramAerospaceResearch|NEAR]) B9_Aer
ospace/Parts/Aero_Wing_SH_A45_4m/part/@PART[B9_Aero_Wing_SH_A45_4m]:NEEDS[Ferram
AerospaceResearch|NEAR]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Aero_Wing_SH_A65_2m/part/B9_Aero_Wing_SH_A65_2m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Aero_Wing_SH_A65_2m]:NEEDS[FerramAerospaceResearch|NEAR]) B9_Aer
ospace/Parts/Aero_Wing_SH_A65_2m/part/@PART[B9_Aero_Wing_SH_A65_2m]:NEEDS[Ferram
AerospaceResearch|NEAR]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Aero_Wing_SH_S/SH_1m/B9_Aero_Wing_SH_S_1m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Aero_Wing_SH_S_1m]:NEEDS[FerramAerospaceResearch|NEAR]) B9_Aeros
pace/Parts/Aero_Wing_SH_S/SH_1m/@PART[B9_Aero_Wing_SH_S_1m]:NEEDS[FerramAerospac
eResearch|NEAR]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Aero_Wing_SH_S/SH_2m/B9_Aero_Wing_SH_S_2m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Aero_Wing_SH_S_2m]:NEEDS[FerramAerospaceResearch|NEAR]) B9_Aeros
pace/Parts/Aero_Wing_SH_S/SH_2m/@PART[B9_Aero_Wing_SH_S_2m]:NEEDS[FerramAerospac
eResearch|NEAR]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Aero_Wing_SH_S/SH_4m/B9_Aero_Wing_SH_S_4m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Aero_Wing_SH_S_4m]:NEEDS[FerramAerospaceResearch|NEAR]) B9_Aeros
pace/Parts/Aero_Wing_SH_S/SH_4m/@PART[B9_Aero_Wing_SH_S_4m]:NEEDS[FerramAerospac
eResearch|NEAR]

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Aero_Wing_SW/Canard_2-3x1-6m/B9_Aero_Wing_SW_Can
ard_2-3x1-6m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Aero_Wing_SW_Canard_2-3x1-6m]:NEEDS[FerramAerospaceResearch|NEAR
]) B9_Aerospace/Parts/Aero_Wing_SW/Canard_2-3x1-6m/@PART[B9_Aero_Wing_SW_Canard_
2-3x1-6m]:NEEDS[FerramAerospaceResearch|NEAR]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Aero_Wing_SW/Canard_3x2-2m/B9_Aero_Wing_SW_Canar
d_3x2-2m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Aero_Wing_SW_Canard_3x2-2m]:NEEDS[FerramAerospaceResearch|NEAR])
B9_Aerospace/Parts/Aero_Wing_SW/Canard_3x2-2m/@PART[B9_Aero_Wing_SW_Canard_3x22m]:NEEDS[FerramAerospaceResearch|NEAR]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Aero_Wing_SW/Canard_4x3-5m/B9_Aero_Wing_SW_Canar
d_5x3-5m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Aero_Wing_SW_Canard_5x3-5m]:NEEDS[FerramAerospaceResearch|NEAR])
B9_Aerospace/Parts/Aero_Wing_SW/Canard_4x3-5m/@PART[B9_Aero_Wing_SW_Canard_5x35m]:NEEDS[FerramAerospaceResearch|NEAR]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Aero_Wing_SW/Canard_6x5m/B9_Aero_Wing_SW_Canard_
6x5m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Aero_Wing_SW_Canard_6x5m]:NEEDS[FerramAerospaceResearch|NEAR]) B
9_Aerospace/Parts/Aero_Wing_SW/Canard_6x5m/@PART[B9_Aero_Wing_SW_Canard_6x5m]:NE
EDS[FerramAerospaceResearch|NEAR]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Aero_Wing_SW/Winglet_2-3x1-6m/B9_Aero_Wing_SW_Wi
nglet_2-3x1-6m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


Config(@PART[B9_Aero_Wing_SW_Winglet_2-3x1-6m]:NEEDS[FerramAerospaceResearch|NEA
R]) B9_Aerospace/Parts/Aero_Wing_SW/Winglet_2-3x1-6m/@PART[B9_Aero_Wing_SW_Wingl
et_2-3x1-6m]:NEEDS[FerramAerospaceResearch|NEAR]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Aero_Wing_SW/Winglet_3x2-2m/B9_Aero_Wing_SW_Wing
let_3x2-2m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Aero_Wing_SW_Winglet_3x2-2m]:NEEDS[FerramAerospaceResearch|NEAR]
) B9_Aerospace/Parts/Aero_Wing_SW/Winglet_3x2-2m/@PART[B9_Aero_Wing_SW_Winglet_3
x2-2m]:NEEDS[FerramAerospaceResearch|NEAR]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Aero_Wing_SW/Winglet_3x2-75m/B9_Aero_Wing_SW_Win
glet_3x2-75m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Aero_Wing_SW_Winglet_3x2-75m]:NEEDS[FerramAerospaceResearch|NEAR
]) B9_Aerospace/Parts/Aero_Wing_SW/Winglet_3x2-75m/@PART[B9_Aero_Wing_SW_Winglet
_3x2-75m]:NEEDS[FerramAerospaceResearch|NEAR]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Aero_Wing_SW/Winglet_4x2-75m/B9_Aero_Wing_SW_Win
glet_4x2-75m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Aero_Wing_SW_Winglet_4x2-75m]:NEEDS[FerramAerospaceResearch|NEAR
]) B9_Aerospace/Parts/Aero_Wing_SW/Winglet_4x2-75m/@PART[B9_Aero_Wing_SW_Winglet
_4x2-75m]:NEEDS[FerramAerospaceResearch|NEAR]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Aero_Wing_SW/Winglet_5x4-5m/B9_Aero_Wing_SW_Wing
let_5x4-5m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Aero_Wing_SW_Winglet_5x4-5m]:NEEDS[FerramAerospaceResearch|NEAR]
) B9_Aerospace/Parts/Aero_Wing_SW/Winglet_5x4-5m/@PART[B9_Aero_Wing_SW_Winglet_5
x4-5m]:NEEDS[FerramAerospaceResearch|NEAR]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Config(PART) B9_Aerospace/Parts/Aero_Wing_SW/Winglet_6x5m/B9_Aero_Wing_SW_Wingle
t_6x5m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Aero_Wing_SW_Winglet_6x5m]:NEEDS[FerramAerospaceResearch|NEAR])
B9_Aerospace/Parts/Aero_Wing_SW/Winglet_6x5m/@PART[B9_Aero_Wing_SW_Winglet_6x5m]
:NEEDS[FerramAerospaceResearch|NEAR]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Aero_Wing_SW/Wingtip_2x7m/B9_Aero_Wing_SW_Wingti
p_2x7m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Aero_Wing_SW_Wingtip_2x7m]:NEEDS[FerramAerospaceResearch|NEAR])
B9_Aerospace/Parts/Aero_Wing_SW/Wingtip_2x7m/@PART[B9_Aero_Wing_SW_Wingtip_2x7m]
:NEEDS[FerramAerospaceResearch|NEAR]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Aero_Wing_SW/Wingtip_4x7m/B9_Aero_Wing_SW_Wingti
p_4x7m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Aero_Wing_SW_Wingtip_4x7m]:NEEDS[FerramAerospaceResearch|NEAR])
B9_Aerospace/Parts/Aero_Wing_SW/Wingtip_4x7m/@PART[B9_Aero_Wing_SW_Wingtip_4x7m]
:NEEDS[FerramAerospaceResearch|NEAR]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Cargo_M2_Adapter/Adapter/B9_Cargo_M2_Adapter
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Cargo_M2_Adapter/Separator/B9_Cargo_M2_Separator
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Cargo_M2_Body/Doors/B9_Cargo_M2_Body_B
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Cockpit_D25/part/B9_Cockpit_D25
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Config(PART) B9_Aerospace/Parts/Cockpit_HL/part/HL_Aero_Cockpit
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Cockpit_M27/part/B9_Cockpit_M27
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Cockpit_MK1_Body/Body-2m-Universal/B9_Cockpit_MK
1_Body_2m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Cockpit_MK1_Body/Body-5m-Universal/B9_Cockpit_MK
1_Body_5m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Cockpit_MK1_Body/Body-ACU/B9_Cockpit_MK1_Control
_ACU
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Cockpit_MK1_Body/Body-SAS/B9_Cockpit_MK1_Control
_SAS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Cockpit_MK1_Junction/part/B9_Cockpit_MK1_Junctio
n
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Cockpit_MK1_Tail/Tail/B9_Cockpit_MK1_Tail
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Cockpit_MK2/part/B9_Cockpit_MK2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Cockpit_MK2_Adapter/part/B9_Cockpit_MK2_Adapter
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Cockpit_MK2_Adapter_M125/Normal/B9_Cockpit_MK2_A
dapter_M125
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Config(PART) B9_Aerospace/Parts/Cockpit_MK2_Adapter_M125/Raised/B9_Cockpit_MK2_A
dapter_M125_2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Cockpit_MK2_Bicoupler/part/B9_Cockpit_MK2_Bicoup
ler
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Cockpit_MK2_Bicoupler_S/part/B9_Cockpit_MK2_Bico
upler_S
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Cockpit_MK2_Body/05m-SAS/B9_Cockpit_MK2_Control_
SAS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Cockpit_MK2_Body/05m-Universal/B9_Cockpit_MK2_Bo
dy_RCS_05m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Cockpit_MK2_Body/2m-Universal/B9_Cockpit_MK2_Bod
y_2m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Cockpit_MK2_Body/5m-Universal/B9_Cockpit_MK2_Bod
y_5m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Cockpit_MK2_Body_Cargo/2m-Cargo/B9_Cockpit_MK2_B
ody_Cargo_2m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Cockpit_MK2_Body_Cargo/5m-Cargo/B9_Cockpit_MK2_B
ody_Cargo_5m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Cockpit_MK2_Body_Crew/part/B9_Cockpit_MK2_Body_C
rew_2m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Config(PART) B9_Aerospace/Parts/Cockpit_MK2_Tail/Tail/B9_Cockpit_MK2_Tail
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Cockpit_MK5/part/B9_Cockpit_MK5
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Cockpit_S2/part/B9_Cockpit_S2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Cockpit_S2_Adapter/part/B9_Cockpit_S2_Adapter
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Cockpit_S2_Body/05m-SAS/B9_Cockpit_S2_Control_SA
S
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Cockpit_S2_Body/05m-Universal/B9_Cockpit_S2_Body
_05m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Cockpit_S2_Body/1m-Universal/B9_Cockpit_S2_Body_
RCS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Cockpit_S2_Body/2m-Universal/B9_Cockpit_S2_Body
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Cockpit_S2_Body/6m-Universal/B9_Cockpit_S2_Body_
6m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Cockpit_S2_Body_Cargo/S2-2m/B9_Cockpit_S2_Body_C
argo_2m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Cockpit_S2_Body_Cargo/S2-6m/B9_Cockpit_S2_Body_C
argo_6m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


Config(PART) B9_Aerospace/Parts/Cockpit_S2_Body_Cargo/S2W-2m/B9_Cockpit_S2_BodyL
arge_Cargo_2m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Cockpit_S2_Body_Cargo/S2W-6m/B9_Cockpit_S2_BodyL
arge_Cargo_6m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Cockpit_S2_Body_Crew/2m/B9_Cockpit_S2_Body_Crew
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Cockpit_S2_Body_Crew/6m/B9_Cockpit_S2_Body_Crew_
6m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Cockpit_S2_Body_Tail/Tail/B9_Cockpit_S2_Body_Tai
l
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Cockpit_S2_W_Body/Body-Back-EM1-Universal/B9_Coc
kpit_S2_BodyLarge_Back_EngineMount1
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Cockpit_S2_W_Body/Body-Back-EM2-Universal/B9_Coc
kpit_S2_BodyLarge_Back_EngineMount2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Cockpit_S2_W_Body/Body-Back-Universal/B9_Cockpit
_S2_BodyLarge_Back
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Cockpit_S2_W_Body/Body-Front-Intake/B9_Cockpit_S
2_BodyLarge_Front
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_S2_BodyLarge_Front]) B9_Aerospace/Parts/Cockpit_S2_W_Bod
y/Body-Front-Intake/@PART[B9_Cockpit_S2_BodyLarge_Front]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Config(@PART[B9_Cockpit_S2_BodyLarge_Front]:NEEDS[!FerramAerospaceResearch&!NEAR
]) B9_Aerospace/Parts/Cockpit_S2_W_Body/Body-Front-Intake/@PART[B9_Cockpit_S2_Bo
dyLarge_Front]:NEEDS[!FerramAerospaceResearch&!NEAR]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Cockpit_S2_BodyLarge_Front]:NEEDS[FerramAerospaceResearch|NEAR])
B9_Aerospace/Parts/Cockpit_S2_W_Body/Body-Front-Intake/@PART[B9_Cockpit_S2_Body
Large_Front]:NEEDS[FerramAerospaceResearch|NEAR]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Cockpit_S2_W_Body/Body-Front-Universal/B9_Cockpi
t_S2_BodyLarge_Front2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Cockpit_S2_W_Body/Body/B9_Cockpit_S2_BodyLarge
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Cockpit_S3/part/B9_Cockpit_S3
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Control_RCS_Blocks/Block_R12/B9_Control_RCS_Bloc
k_R12
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Control_RCS_Blocks/Block_R5/B9_Control_RCS_Block
_R5
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Control_RCS_Blocks/Block_R6/B9_Control_RCS_Block
_R6
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Control_RCS_Blocks/Port_R1/B9_Control_RCS_Port_R
1
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Control_RCS_Blocks/Port_R1A/B9_Control_RCS_Port_
R1A
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Config(@PART[B9_Control_RCS_Port_R1A]:NEEDS[CommunityResourcePack]) B9_Aerospace
/Parts/Control_RCS_Blocks/Port_R1A/@PART[B9_Control_RCS_Port_R1A]:NEEDS[Communit
yResourcePack]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Control_RCS_Tank_MT/MT1/B9_Control_RCS_Tank_MT1
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Control_RCS_Tank_MT/MT4/B9_Control_RCS_Tank_MT4
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Engine_Jet_Pod_Medium/part/B9_Engine_Jet_Pod_Med
ium
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Engine_Jet_Pod_Medium]:NEEDS[FerramAerospaceResearch|NEAR]:Final
) B9_Aerospace/Parts/Engine_Jet_Pod_Medium/part/@PART[B9_Engine_Jet_Pod_Medium]:
NEEDS[FerramAerospaceResearch|NEAR]:Final
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Engine_Jet_Pod_Medium]) B9_Aerospace/Parts/Engine_Jet_Pod_Medium
/part/@PART[B9_Engine_Jet_Pod_Medium]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Engine_Jet_Pod_Medium]:NEEDS[!FerramAerospaceResearch&!NEAR]) B9
_Aerospace/Parts/Engine_Jet_Pod_Medium/part/@PART[B9_Engine_Jet_Pod_Medium]:NEED
S[!FerramAerospaceResearch&!NEAR]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Engine_Jet_Pod_Medium_Pylons/Raked/B9_Engine_Jet
_Pod_Medium_PylonR
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Engine_Jet_Pod_Medium_Pylons/Straight/B9_Engine_
Jet_Pod_Medium_PylonS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Engine_Jet_Pod_Small/part/B9_Engine_Jet_Pod_Smal
l
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


Config(@PART[B9_Engine_Jet_Pod_Small]:NEEDS[FerramAerospaceResearch|NEAR]:Final)
B9_Aerospace/Parts/Engine_Jet_Pod_Small/part/@PART[B9_Engine_Jet_Pod_Small]:NEE
DS[FerramAerospaceResearch|NEAR]:Final
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Engine_Jet_Pod_Small]) B9_Aerospace/Parts/Engine_Jet_Pod_Small/p
art/@PART[B9_Engine_Jet_Pod_Small]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Engine_Jet_Pod_Small]:NEEDS[!FerramAerospaceResearch&!NEAR]) B9_
Aerospace/Parts/Engine_Jet_Pod_Small/part/@PART[B9_Engine_Jet_Pod_Small]:NEEDS[!
FerramAerospaceResearch&!NEAR]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Engine_Jet_Pod_Small_Pylons/Raked/B9_Engine_Jet_
Pod_Small_PylonR
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Engine_Jet_Pod_Small_Pylons/Straight/B9_Engine_J
et_Pod_Small_PylonS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Engine_Jet_Turbofan_F119/part/B9_Engine_Jet_Turb
ofan_F119
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Engine_Jet_Turbofan_F119]:NEEDS[FerramAerospaceResearch|NEAR]:Fi
nal) B9_Aerospace/Parts/Engine_Jet_Turbofan_F119/part/@PART[B9_Engine_Jet_Turbof
an_F119]:NEEDS[FerramAerospaceResearch|NEAR]:Final
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Engine_Jet_Turbojet/part/B9_Engine_Jet_Turbojet
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Engine_L2_Atlas/part/B9_Engine_L2_Atlas
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Engine_SABRE_Body/M/B9_Engine_SABRE_M_Body
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


Config(PART) B9_Aerospace/Parts/Engine_SABRE_Body/S/B9_Engine_SABRE_S_Body
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Engine_SABRE_Intake/SABRE_Intake_M/B9_Engine_SAB
RE_Intake_M
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Engine_SABRE_Intake_M]) B9_Aerospace/Parts/Engine_SABRE_Intake/S
ABRE_Intake_M/@PART[B9_Engine_SABRE_Intake_M]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Engine_SABRE_Intake/SABRE_Intake_S/B9_Engine_SAB
RE_Intake_S
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Engine_SABRE_Intake_S]) B9_Aerospace/Parts/Engine_SABRE_Intake/S
ABRE_Intake_S/@PART[B9_Engine_SABRE_Intake_S]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Engine_SABRE_M/part/B9_Engine_SABRE_M
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Engine_SABRE_S/part/B9_Engine_SABRE_S
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Engine_T2_SRBS/T2/B9_Engine_T2_SRBS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Engine_T2_SRBS/T2A/B9_Engine_T2A_SRBS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Engine_VA1/part/B9_Engine_VA1
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Engine_VA1]:NEEDS[FerramAerospaceResearch|NEAR]:Final) B9_Aerosp
ace/Parts/Engine_VA1/part/@PART[B9_Engine_VA1]:NEEDS[FerramAerospaceResearch|NEA
R]:Final

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Engine_VS1/part/B9_Engine_VS1
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Engine_Vx1_Nose/Intake/B9_Engine_VA1_Intake
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[B9_Engine_VA1_Intake]) B9_Aerospace/Parts/Engine_Vx1_Nose/Intake/@P
ART[B9_Engine_VA1_Intake]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Engine_Vx1_Nose/Nosecone/B9_Engine_VS1_Nosecone
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Structure_HX/model_hpd1/B9_Structure_HX_HPD1
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Structure_HX/model_hx_side_2m/B9_Structure_HX_S_
2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Structure_HX/model_hx_side_8m/B9_Structure_HX_S_
8
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Structure_HX/model_hx_side_rcs_front/B9_Structur
e_HX_S_RCS_F
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Structure_HX/model_hx_side_rcs_lat/B9_Structure_
HX_S_RCS_L
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Structure_HX/model_hx_size0_endpiece/B9_Structur
e_HX0_E
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Structure_HX/model_hx_size0_structure/B9_Structu

re_HX0_S
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Structure_HX/model_hx_size1_adapter_375m/B9_Stru
cture_HX1_A_375
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Structure_HX/model_hx_size1_adapter_375m_b/B9_St
ructure_HX1_A_375B
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Structure_HX/model_hx_size1_adapter_375m_c/B9_St
ructure_HX1_A_375C
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Structure_HX/model_hx_size1_adapter_lll/B9_Struc
ture_HX1_A_LLL
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Structure_HX/model_hx_size1_adapter_panel/B9_Str
ucture_HX1_A_P
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Structure_HX/model_hx_size1_adapter_side/B9_Stru
cture_HX1_A_SD
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Structure_HX/model_hx_size1_adapter_size0/B9_Str
ucture_HX1_A_S0
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Structure_HX/model_hx_size1_endpiece1/B9_Structu
re_HX1_E1
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Structure_HX/model_hx_size1_generator/B9_Structu
re_HX1_G
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Structure_HX/model_hx_size1_hangar/B9_Structure_

HX1_H
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Structure_HX/model_hx_size1_sas/B9_Structure_HX1
_SAS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Structure_HX/model_hx_size1_structure_hub3/B9_St
ructure_HX1_S_H3
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Structure_HX/model_hx_size1_structure_hub4/B9_St
ructure_HX1_S_H4
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Structure_HX/model_hx_size1_structure_hub6/B9_St
ructure_HX1_S_H6
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Structure_HX/model_hx_size1_structure_hub_suppor
t/B9_Structure_HX1_S_HS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Structure_HX/model_hx_size1_structure_turn/B9_St
ructure_HX1_S_T
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Structure_HX/model_hx_size1_universal/B9_Structu
re_HX1_U
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Structure_HX/model_hx_size1_universal_s/B9_Struc
ture_HX1_U_S
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Structure_HX/model_hx_size2_adapter_375m/B9_Stru
cture_HX2_A_375
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Structure_HX/model_hx_size2_adapter_size1_a/B9_S

tructure_HX2_A_S1_A
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Structure_HX/model_hx_size2_adapter_size1_b/B9_S
tructure_HX2_A_S1_B
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Structure_HX/model_hx_size2_hangar/B9_Structure_
HX2_H
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Structure_HX/model_hx_size2_universal/B9_Structu
re_HX2_U
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Structure_HX/model_hx_size3_adapter_375m/B9_Stru
cture_HX4_A_375
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Structure_HX/model_hx_size3_adapter_size1_a/B9_S
tructure_HX4_A_HX1_A
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Structure_HX/model_hx_size3_adapter_size2_a/B9_S
tructure_HX4_A_HX2_A
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Structure_HX/model_hx_size3_adapter_size2_b/B9_S
tructure_HX4_A_HX2_B
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Structure_HX/model_hx_size3_hangar/B9_Structure_
HX4_H
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Structure_HX/model_hx_size3_universal/B9_Structu
re_HX4_U
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Structure_Ladders-Railings/L1_Ladder/B9_Structur

e_L1_Ladder
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Structure_Ladders-Railings/L2_Ladder/B9_Structur
e_L2_Ladder
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Structure_Ladders-Railings/L4_Ladder/B9_Structur
e_L4_Ladder
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Structure_Ladders-Railings/L8_Ladder/B9_Structur
e_L8_Ladder
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Structure_Ladders-Railings/R0_Railing/B9_Structu
re_R0_Railing
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Structure_Ladders-Railings/R1_Railing/B9_Structu
re_R1_Railing
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Structure_Ladders-Railings/R2_Railing/B9_Structu
re_R2_Railing
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Structure_Ladders-Railings/R4_Railing/B9_Structu
re_R4_Railing
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Structure_PA_Adapter/part/B9_Structure_PA_Adapte
r
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Structure_P_Clear-Half/P1_Surface_Half/B9_Struct
ure_P1_Surface_Half
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Structure_P_Clear-Half/P2_Surface_Half/B9_Struct

ure_P2_Surface_Half
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Structure_P_Clear-Half/P4_Surface_Half/B9_Struct
ure_P4_Surface_Half
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Structure_P_Clear-Half/P8_Surface_Half/B9_Struct
ure_P8_Surface_Half
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Structure_P_Standard-Frame/P1_Universal/B9_Struc
ture_P1_Surface
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Structure_P_Standard-Frame/P2_Universal/B9_Struc
ture_P2_Surface
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Structure_P_Standard-Frame/P4_Universal/B9_Struc
ture_P4_Surface
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Structure_P_Standard-Frame/P8_Universal/B9_Struc
ture_P8_Surface
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Structure_SNM_Strut/part/B9_Structure_SNM_Strut
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Structure_SN_Strut/part/B9_Structure_SN_Strut
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Structure_StackSeparator_MSR/part/B9_Structure_S
tackSeparator_MSR
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Utility_DockingPort_CDP/part/B9_Utility_DockingP
ort_CDP

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Utility_InfoDrive/part/B9_Utility_InfoDrive
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Utility_Landing_Gear_HDG/HDG1/B9_Utility_Landing
_Gear_HDG1A
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Utility_Landing_Gear_HDG/HDG1L/B9_Utility_Landin
g_Gear_HDG1AL
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Utility_Landing_Gear_HDG/HDG2/B9_Utility_Landing
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(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Utility_Landing_Gear_HDG/HDG2L/B9_Utility_Landin
g_Gear_HDG2AL
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Utility_Leg_H50/H50/B9_Utility_Leg_H50
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Utility_Leg_H50/H50P/B9_Utility_Leg_H50P
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Utility_Light_A/A1_Closed_U/B9_Utility_Light_A1_
Closed
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Utility_Light_A/A1_White/B9_Utility_Light_A1_Whi
te
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Utility_Light_A/A4_White/B9_Utility_Light_A4_Whi
te
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Config(PART) B9_Aerospace/Parts/Utility_Light_A/A8_White/B9_Utility_Light_A8_Whi
te
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Utility_Light_N/N1_Omni_Small/B9_Utility_Light_N
1_White
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Utility_Light_N/N2_Omni_Large/B9_Utility_Light_N
1_Large_White
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Utility_Nosecone_Science/Nosecone/B9_Cockpit_MK2
_Nosecone
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Utility_Nosecone_Science/Nosecone_Science/B9_Coc
kpit_MK2_Nosecone_Science
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Utility_Nosecone_Science/Nosecone_Sensor/B9_Cock
pit_MK2_Nosecone_ASAS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Utility_Nosecone_Science/Radial_Science/B9_Contr
ol_ASAS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) B9_Aerospace/Parts/Utility_Nosecone_Science/Radial_Sensor/B9_Contro
l_ACU
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PROP) B9_Aerospace/Props/B9_AbortButton/abort/B9_AbortButton
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PROP) B9_Aerospace/Props/B9_AbortButton/abort/B9_AbortButton2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PROP) B9_Aerospace/Props/B9_Bar_Indicator/horizontal/B9_BarInd_Fuel

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PROP) B9_Aerospace/Props/B9_Bar_Indicator/horizontal/B9_BarInd_StageFuel
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PROP) B9_Aerospace/Props/B9_Bar_Indicator/horizontal/B9_BarInd_Oxidizer
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PROP) B9_Aerospace/Props/B9_Bar_Indicator/horizontal/B9_BarInd_Monoprop
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PROP) B9_Aerospace/Props/B9_Bar_Indicator/horizontal/B9_BarInd_Charge
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PROP) B9_Aerospace/Props/B9_Bar_Indicator/horizontal/B9_BarInd_Throttle
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PROP) B9_Aerospace/Props/B9_Bar_Indicator/horizontal/B9_BarInd_Thrust
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PROP) B9_Aerospace/Props/B9_Bar_Indicator/vertical/B9_BarInd_Fuel_Vertica
l
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PROP) B9_Aerospace/Props/B9_Bar_Indicator/vertical/B9_BarInd_StageFuel_Ve
rtical
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PROP) B9_Aerospace/Props/B9_Bar_Indicator/vertical/B9_BarInd_Oxidizer_Ver
tical
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PROP) B9_Aerospace/Props/B9_Bar_Indicator/vertical/B9_BarInd_Monoprop_Ver
tical
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PROP) B9_Aerospace/Props/B9_Bar_Indicator/vertical/B9_BarInd_Charge_Verti
cal

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PROP) B9_Aerospace/Props/B9_Bar_Indicator/vertical/B9_BarInd_Throttle_Ver
tical
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PROP) B9_Aerospace/Props/B9_Bar_Indicator/vertical/B9_BarInd_Thrust_Verti
cal
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PROP) B9_Aerospace/Props/B9_Gauges/prop/B9_Analog_Gauges
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PROP) B9_Aerospace/Props/B9_Gauges/verticalprop/B9_Analog_Gauges_Vertical
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ed/UnityEngineDebug.cpp Line: 49)
Config(PROP) B9_Aerospace/Props/B9_IVA_Joystick/prop/B9_IVA_Joystick
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ed/UnityEngineDebug.cpp Line: 49)
Config(PROP) B9_Aerospace/Props/B9_IVA_Pedals/prop/B9_IVA_Pedals
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PROP) B9_Aerospace/Props/B9_MFD/B9_MFD/B9RPMMFD
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PROP) B9_Aerospace/Props/B9_MFD/HUD/B9_HUD
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PROP) B9_Aerospace/Props/B9_RockerSwitch/rockerswitch/B9_RockerSwitch_AG0
1
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PROP) B9_Aerospace/Props/B9_RockerSwitch/rockerswitch/B9_RockerSwitch_AG0
2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PROP) B9_Aerospace/Props/B9_RockerSwitch/rockerswitch/B9_RockerSwitch_AG0
3

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PROP) B9_Aerospace/Props/B9_RockerSwitch/rockerswitch/B9_RockerSwitch_AG0
4
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PROP) B9_Aerospace/Props/B9_RockerSwitch/rockerswitch/B9_RockerSwitch_AG0
5
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PROP) B9_Aerospace/Props/B9_RockerSwitch/rockerswitch/B9_RockerSwitch_AG0
6
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PROP) B9_Aerospace/Props/B9_RockerSwitch/rockerswitch/B9_RockerSwitch_AG0
7
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PROP) B9_Aerospace/Props/B9_RockerSwitch/rockerswitch/B9_RockerSwitch_AG0
8
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PROP) B9_Aerospace/Props/B9_RockerSwitch/rockerswitch/B9_RockerSwitch_AG0
9
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PROP) B9_Aerospace/Props/B9_RockerSwitch/rockerswitch/B9_RockerSwitch_AG1
0
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PROP) B9_Aerospace/Props/B9_RockerSwitch/rockerswitch/B9_RockerSwitch_Lig
hts
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PROP) B9_Aerospace/Props/B9_SquareButtons/B9buttons/B9_ButtonLight
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PROP) B9_Aerospace/Props/B9_SquareButtons/B9buttons/B9_ButtonGear
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Config(PROP) B9_Aerospace/Props/B9_SquareButtons/B9buttons/B9_ButtonRCS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PROP) B9_Aerospace/Props/B9_SquareButtons/B9buttons/B9_ButtonSAS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PROP) B9_Aerospace/Props/B9_SquareButtons/B9buttons/B9_ButtonBRAKES
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PROP) B9_Aerospace/Props/B9_SquareButtons/B9buttons/B9_ButtonSTAGE
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(RESOURCE_DEFINITION) B9_Aerospace/Resources/B9Resources/B9CompressedAir
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(INTERNAL) B9_Aerospace/Spaces/hlinternal/B9_Cockpit_HL_Internal
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(INTERNAL) B9_Aerospace/Spaces/m27internal/B9_Cockpit_M27_Internal
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(INTERNAL) B9_Aerospace/Spaces/mk2ctinternal/B9_Crewtank_Mk2_Internal
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(INTERNAL) B9_Aerospace/Spaces/mk2internal/B9_Cockpit_MK2_Internal
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(INTERNAL) B9_Aerospace/Spaces/s2ct2minternal/B9_Crewtank_S2_2m_Internal
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(INTERNAL) B9_Aerospace/Spaces/s2ct6minternal/B9_Crewtank_S2_6m_Internal
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(INTERNAL) B9_Aerospace/Spaces/s2internal/B9_Cockpit_S2_Internal
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Config(INTERNAL) B9_Aerospace/Spaces/s3internal/B9_Cockpit_S3_Internal
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/000_
Toolbar/ACTIVE_TEXTURE_MANAGER_CONFIG
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/AIES
_Aerospace/ACTIVE_TEXTURE_MANAGER_CONFIG
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/Alch
emyTechnologies/ACTIVE_TEXTURE_MANAGER_CONFIG
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/Amer
icanPack/ACTIVE_TEXTURE_MANAGER_CONFIG
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/B9_A
erospace/ACTIVE_TEXTURE_MANAGER_CONFIG
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/B9_A
erospace/ACTIVE_TEXTURE_MANAGER_CONFIG
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/blac
kheart/ACTIVE_TEXTURE_MANAGER_CONFIG
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/BobC
atind/ACTIVE_TEXTURE_MANAGER_CONFIG
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/Boul
derCo/ACTIVE_TEXTURE_MANAGER_CONFIG
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/Chat
terer/ACTIVE_TEXTURE_MANAGER_CONFIG
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/Clev
erWalrus/ACTIVE_TEXTURE_MANAGER_CONFIG
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/Dead
lyReentry/ACTIVE_TEXTURE_MANAGER_CONFIG
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/DMag
ic Orbital Science/ACTIVE_TEXTURE_MANAGER_CONFIG
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/FASA
/ACTIVE_TEXTURE_MANAGER_CONFIG
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/FASA
_Asteroids/ACTIVE_TEXTURE_MANAGER_CONFIG
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/Good
speed/ACTIVE_TEXTURE_MANAGER_CONFIG
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/Gree
n Skull Inc/ACTIVE_TEXTURE_MANAGER_CONFIG
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/HexC
ans/ACTIVE_TEXTURE_MANAGER_CONFIG
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/Hori
zonAeronautics/ACTIVE_TEXTURE_MANAGER_CONFIG
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/Hull
CameraVDS/ACTIVE_TEXTURE_MANAGER_CONFIG
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/ISS_
Comunity/ACTIVE_TEXTURE_MANAGER_CONFIG
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/JSI/
ACTIVE_TEXTURE_MANAGER_CONFIG
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/KAS/
ACTIVE_TEXTURE_MANAGER_CONFIG
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/Kera
mzit/ACTIVE_TEXTURE_MANAGER_CONFIG
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/Keth
ane/ACTIVE_TEXTURE_MANAGER_CONFIG
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/KSO/
ACTIVE_TEXTURE_MANAGER_CONFIG
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/KSPX
/ACTIVE_TEXTURE_MANAGER_CONFIG
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/KWRo
cketry/ACTIVE_TEXTURE_MANAGER_CONFIG
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/LazT
ek/ACTIVE_TEXTURE_MANAGER_CONFIG
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/Life
Support/ACTIVE_TEXTURE_MANAGER_CONFIG
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/LLLExtra/ACTIVE_TEXTURE_MANAGER_CONFIG
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/LLL/
ACTIVE_TEXTURE_MANAGER_CONFIG
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/Lova
d/ACTIVE_TEXTURE_MANAGER_CONFIG
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/LTec
h/ACTIVE_TEXTURE_MANAGER_CONFIG
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/Magi
cSmokeIndustries/ACTIVE_TEXTURE_MANAGER_CONFIG
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/masT
erTorch/ACTIVE_TEXTURE_MANAGER_CONFIG
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/Mods
ByTal/ACTIVE_TEXTURE_MANAGER_CONFIG
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/NASA
mission/ACTIVE_TEXTURE_MANAGER_CONFIG
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/Nere
id/ACTIVE_TEXTURE_MANAGER_CONFIG
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/Noth
keSerCom/ACTIVE_TEXTURE_MANAGER_CONFIG
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/noth
ke_DROMOMAN/ACTIVE_TEXTURE_MANAGER_CONFIG
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/Nova
Punch2/ACTIVE_TEXTURE_MANAGER_CONFIG
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/Pork
Works/ACTIVE_TEXTURE_MANAGER_CONFIG
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/RCSB
uildAid/ACTIVE_TEXTURE_MANAGER_CONFIG
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/Real
Chute/ACTIVE_TEXTURE_MANAGER_CONFIG
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/SCAN
sat/ACTIVE_TEXTURE_MANAGER_CONFIG
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/Squa
d/ACTIVE_TEXTURE_MANAGER_CONFIG
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/Stat
ionScience/ACTIVE_TEXTURE_MANAGER_CONFIG
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/Stre
tchyTanks/ACTIVE_TEXTURE_MANAGER_CONFIG
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/SXT/
ACTIVE_TEXTURE_MANAGER_CONFIG
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/Tree
Loader/ACTIVE_TEXTURE_MANAGER_CONFIG
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/Trig
gerTech/ACTIVE_TEXTURE_MANAGER_CONFIG
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/TSAS
/ACTIVE_TEXTURE_MANAGER_CONFIG
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/Warp
Plugin/ACTIVE_TEXTURE_MANAGER_CONFIG
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/ZWhe
el/ACTIVE_TEXTURE_MANAGER_CONFIG
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[radialRCSTank]:FOR[CrossFeedEnabler]) CrossFeedEnabler/AddToRadialT
anks/@PART[radialRCSTank]:FOR[CrossFeedEnabler]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[rcsTankRadialLong]:FOR[CrossFeedEnabler]) CrossFeedEnabler/AddToRad
ialTanks/@PART[rcsTankRadialLong]:FOR[CrossFeedEnabler]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[MicroRCS]:FOR[CrossFeedEnabler]) CrossFeedEnabler/AddToRadialTanks/
@PART[MicroRCS]:FOR[CrossFeedEnabler]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[*]:HAS[@MODULE[StretchyTanks]]:FOR[CrossFeedEnabler]) CrossFeedEnab
ler/AddToRadialTanks/@PART[*]:HAS[@MODULE[StretchyTanks]]:FOR[CrossFeedEnabler]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Config(@PART[*]:HAS[@MODULE[StretchyConicTank]]:FOR[CrossFeedEnabler]) CrossFeed
Enabler/AddToRadialTanks/@PART[*]:HAS[@MODULE[StretchyConicTank]]:FOR[CrossFeedE
nabler]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[proceduralTank*]:FOR[CrossFeedEnabler]) CrossFeedEnabler/AddToRadia
lTanks/@PART[proceduralTank*]:FOR[CrossFeedEnabler]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[*]:HAS[@MODULE[WingManipulator]]:FOR[CrossFeedEnabler]) CrossFeedEn
abler/AddToRadialTanks/@PART[*]:HAS[@MODULE[WingManipulator]]:FOR[CrossFeedEnabl
er]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[cl_radial_cylTankOxy]:FOR[CrossFeedEnabler]) CrossFeedEnabler/AddTo
RadialTanks/@PART[cl_radial_cylTankOxy]:FOR[CrossFeedEnabler]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[cl_radial_cylTankFuel]:FOR[CrossFeedEnabler]) CrossFeedEnabler/AddT
oRadialTanks/@PART[cl_radial_cylTankFuel]:FOR[CrossFeedEnabler]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[cl_radial_sphereTankFuel]:FOR[CrossFeedEnabler]) CrossFeedEnabler/A
ddToRadialTanks/@PART[cl_radial_sphereTankFuel]:FOR[CrossFeedEnabler]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[cl_radial_sphereTankOxy]:FOR[CrossFeedEnabler]) CrossFeedEnabler/Ad
dToRadialTanks/@PART[cl_radial_sphereTankOxy]:FOR[CrossFeedEnabler]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[radialDecoupler1-2|radialDecoupler|radialDecoupler2]:FOR[CrossFeedE
nabler]) CrossFeedEnabler/AddToRadialTanks/@PART[radialDecoupler1-2|radialDecoup
ler|radialDecoupler2]:FOR[CrossFeedEnabler]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@FARAeroData[default]:FINAL) FerramAerospaceResearch/CustomFARAeroData/@F
ARAeroData[default]:FINAL
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@FARAeroStress[default]:FINAL) FerramAerospaceResearch/CustomFARAeroStres
s/@FARAeroStress[default]:FINAL

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@FARPartClassification[Default]:FINAL) FerramAerospaceResearch/CustomFARP
artClassification/@FARPartClassification[Default]:FINAL
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(FARAeroData) FerramAerospaceResearch/FARAeroData/default
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(FARAeroStress) FerramAerospaceResearch/FARAeroStress/default
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(FARPartClassification) FerramAerospaceResearch/FARPartClassification/Defa
ult
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(RPMCVARIABLEHANDLER) FerramAerospaceResearch/FARPM/FARPM
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[NP_zmisc_B5_Fin]:FOR[FerramAerospaceResearch]) FerramAerospaceResea
rch/FerramAerospaceResearch/@PART[NP_zmisc_B5_Fin]:FOR[FerramAerospaceResearch]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[NP_zmisc_heavywinglet]:FOR[FerramAerospaceResearch]) FerramAerospac
eResearch/FerramAerospaceResearch/@PART[NP_zmisc_heavywinglet]:FOR[FerramAerospa
ceResearch]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[NP_zmisc_SPFin]:FOR[FerramAerospaceResearch]) FerramAerospaceResear
ch/FerramAerospaceResearch/@PART[NP_zmisc_SPFin]:FOR[FerramAerospaceResearch]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[NP_zmisc_strake]:FOR[FerramAerospaceResearch]) FerramAerospaceResea
rch/FerramAerospaceResearch/@PART[NP_zmisc_strake]:FOR[FerramAerospaceResearch]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[NP_zmisc_wingloadshort]:FOR[FerramAerospaceResearch]) FerramAerospa
ceResearch/FerramAerospaceResearch/@PART[NP_zmisc_wingloadshort]:FOR[FerramAeros
paceResearch]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


Config(@PART[NP_zmisc_wingloadlong]:FOR[FerramAerospaceResearch]) FerramAerospac
eResearch/FerramAerospaceResearch/@PART[NP_zmisc_wingloadlong]:FOR[FerramAerospa
ceResearch]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[*]:HAS[@MODULE[FSairBrake]]:FOR[FerramAerospaceResearch]) FerramAer
ospaceResearch/FerramAerospaceResearch/@PART[*]:HAS[@MODULE[FSairBrake]]:FOR[Fer
ramAerospaceResearch]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[AdvancedCanard]:FOR[FerramAerospaceResearch]) FerramAerospaceResear
ch/FerramAerospaceResearch/@PART[AdvancedCanard]:FOR[FerramAerospaceResearch]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[CanardController]:FOR[FerramAerospaceResearch]) FerramAerospaceRese
arch/FerramAerospaceResearch/@PART[CanardController]:FOR[FerramAerospaceResearch
]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[winglet]:FOR[FerramAerospaceResearch]) FerramAerospaceResearch/Ferr
amAerospaceResearch/@PART[winglet]:FOR[FerramAerospaceResearch]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[R8winglet]:FOR[FerramAerospaceResearch]) FerramAerospaceResearch/Fe
rramAerospaceResearch/@PART[R8winglet]:FOR[FerramAerospaceResearch]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[winglet3]:FOR[FerramAerospaceResearch]) FerramAerospaceResearch/Fer
ramAerospaceResearch/@PART[winglet3]:FOR[FerramAerospaceResearch]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[sweptWing]:FOR[FerramAerospaceResearch]) FerramAerospaceResearch/Fe
rramAerospaceResearch/@PART[sweptWing]:FOR[FerramAerospaceResearch]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[tailfin]:FOR[FerramAerospaceResearch]) FerramAerospaceResearch/Ferr
amAerospaceResearch/@PART[tailfin]:FOR[FerramAerospaceResearch]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[mk2_1m_Bicoupler]:NEEDS[FerramAerospaceResearch|NEAR]:Final) Ferram

AerospaceResearch/FerramAerospaceResearch/@PART[mk2_1m_Bicoupler]:NEEDS[FerramAe
rospaceResearch|NEAR]:Final
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[mk2_1m_AdapterLong]:NEEDS[FerramAerospaceResearch|NEAR]:Final) Ferr
amAerospaceResearch/FerramAerospaceResearch/@PART[mk2_1m_AdapterLong]:NEEDS[Ferr
amAerospaceResearch|NEAR]:Final
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[mk2SpacePlaneAdapter]:NEEDS[FerramAerospaceResearch|NEAR]:Final) Fe
rramAerospaceResearch/FerramAerospaceResearch/@PART[mk2SpacePlaneAdapter]:NEEDS[
FerramAerospaceResearch|NEAR]:Final
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[mk2CargoBayL]:NEEDS[FerramAerospaceResearch|NEAR]:Final) FerramAero
spaceResearch/FerramAerospaceResearch/@PART[mk2CargoBayL]:NEEDS[FerramAerospaceR
esearch|NEAR]:Final
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[mk2CargoBayS]:NEEDS[FerramAerospaceResearch|NEAR]:Final) FerramAero
spaceResearch/FerramAerospaceResearch/@PART[mk2CargoBayS]:NEEDS[FerramAerospaceR
esearch|NEAR]:Final
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[mk2Cockpit_Inline]:NEEDS[FerramAerospaceResearch|NEAR]:Final) Ferra
mAerospaceResearch/FerramAerospaceResearch/@PART[mk2Cockpit_Inline]:NEEDS[Ferram
AerospaceResearch|NEAR]:Final
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[mk2Cockpit_Standard]:NEEDS[FerramAerospaceResearch|NEAR]:Final) Fer
ramAerospaceResearch/FerramAerospaceResearch/@PART[mk2Cockpit_Standard]:NEEDS[Fe
rramAerospaceResearch|NEAR]:Final
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[mk2CrewCabin]:NEEDS[FerramAerospaceResearch|NEAR]:Final) FerramAero
spaceResearch/FerramAerospaceResearch/@PART[mk2CrewCabin]:NEEDS[FerramAerospaceR
esearch|NEAR]:Final
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[mk2DockingPort]:NEEDS[FerramAerospaceResearch|NEAR]:Final) FerramAe
rospaceResearch/FerramAerospaceResearch/@PART[mk2DockingPort]:NEEDS[FerramAerosp
aceResearch|NEAR]:Final
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


Config(@PART[mk2Fuselage]:NEEDS[FerramAerospaceResearch|NEAR]:Final) FerramAeros
paceResearch/FerramAerospaceResearch/@PART[mk2Fuselage]:NEEDS[FerramAerospaceRes
earch|NEAR]:Final
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[mk2FuselageLongLFO]:NEEDS[FerramAerospaceResearch|NEAR]:Final) Ferr
amAerospaceResearch/FerramAerospaceResearch/@PART[mk2FuselageLongLFO]:NEEDS[Ferr
amAerospaceResearch|NEAR]:Final
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[mk2FuselageShortLiquid]:NEEDS[FerramAerospaceResearch|NEAR]:Final)
FerramAerospaceResearch/FerramAerospaceResearch/@PART[mk2FuselageShortLiquid]:NE
EDS[FerramAerospaceResearch|NEAR]:Final
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[mk2FuselageShortLFO]:NEEDS[FerramAerospaceResearch|NEAR]:Final) Fer
ramAerospaceResearch/FerramAerospaceResearch/@PART[mk2FuselageShortLFO]:NEEDS[Fe
rramAerospaceResearch|NEAR]:Final
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[mk2FuselageShortMono]:NEEDS[FerramAerospaceResearch|NEAR]:Final) Fe
rramAerospaceResearch/FerramAerospaceResearch/@PART[mk2FuselageShortMono]:NEEDS[
FerramAerospaceResearch|NEAR]:Final
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[wingConnector]:NEEDS[FerramAerospaceResearch|NEAR]:Final) FerramAer
ospaceResearch/FerramAerospaceResearch/@PART[wingConnector]:NEEDS[FerramAerospac
eResearch|NEAR]:Final
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[wingConnector2]:NEEDS[FerramAerospaceResearch|NEAR]:Final) FerramAe
rospaceResearch/FerramAerospaceResearch/@PART[wingConnector2]:NEEDS[FerramAerosp
aceResearch|NEAR]:Final
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[wingConnector3]:NEEDS[FerramAerospaceResearch|NEAR]:Final) FerramAe
rospaceResearch/FerramAerospaceResearch/@PART[wingConnector3]:NEEDS[FerramAerosp
aceResearch|NEAR]:Final
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[wingConnector4]:NEEDS[FerramAerospaceResearch|NEAR]:Final) FerramAe
rospaceResearch/FerramAerospaceResearch/@PART[wingConnector4]:NEEDS[FerramAerosp

aceResearch|NEAR]:Final
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[wingConnector5]:NEEDS[FerramAerospaceResearch|NEAR]:Final) FerramAe
rospaceResearch/FerramAerospaceResearch/@PART[wingConnector5]:NEEDS[FerramAerosp
aceResearch|NEAR]:Final
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[deltaWing]:NEEDS[FerramAerospaceResearch|NEAR]:Final) FerramAerospa
ceResearch/FerramAerospaceResearch/@PART[deltaWing]:NEEDS[FerramAerospaceResearc
h|NEAR]:Final
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[delta_small]:NEEDS[FerramAerospaceResearch|NEAR]:Final) FerramAeros
paceResearch/FerramAerospaceResearch/@PART[delta_small]:NEEDS[FerramAerospaceRes
earch|NEAR]:Final
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[wingStrake]:NEEDS[FerramAerospaceResearch|NEAR]:Final) FerramAerosp
aceResearch/FerramAerospaceResearch/@PART[wingStrake]:NEEDS[FerramAerospaceResea
rch|NEAR]:Final
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[structuralWing]:NEEDS[FerramAerospaceResearch|NEAR]:Final) FerramAe
rospaceResearch/FerramAerospaceResearch/@PART[structuralWing]:NEEDS[FerramAerosp
aceResearch|NEAR]:Final
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[structuralWing2]:NEEDS[FerramAerospaceResearch|NEAR]:Final) FerramA
erospaceResearch/FerramAerospaceResearch/@PART[structuralWing2]:NEEDS[FerramAero
spaceResearch|NEAR]:Final
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[structuralWing3]:NEEDS[FerramAerospaceResearch|NEAR]:Final) FerramA
erospaceResearch/FerramAerospaceResearch/@PART[structuralWing3]:NEEDS[FerramAero
spaceResearch|NEAR]:Final
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[structuralWing4]:NEEDS[FerramAerospaceResearch|NEAR]:Final) FerramA
erospaceResearch/FerramAerospaceResearch/@PART[structuralWing4]:NEEDS[FerramAero
spaceResearch|NEAR]:Final
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Config(@PART[sweptWing1]:NEEDS[FerramAerospaceResearch|NEAR]:Final) FerramAerosp
aceResearch/FerramAerospaceResearch/@PART[sweptWing1]:NEEDS[FerramAerospaceResea
rch|NEAR]:Final
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[sweptWing2]:NEEDS[FerramAerospaceResearch|NEAR]:Final) FerramAerosp
aceResearch/FerramAerospaceResearch/@PART[sweptWing2]:NEEDS[FerramAerospaceResea
rch|NEAR]:Final
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[StandardCtrlSrf]:NEEDS[FerramAerospaceResearch|NEAR]:Final) FerramA
erospaceResearch/FerramAerospaceResearch/@PART[StandardCtrlSrf]:NEEDS[FerramAero
spaceResearch|NEAR]:Final
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[elevon2]:NEEDS[FerramAerospaceResearch|NEAR]:Final) FerramAerospace
Research/FerramAerospaceResearch/@PART[elevon2]:NEEDS[FerramAerospaceResearch|NE
AR]:Final
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[elevon3]:NEEDS[FerramAerospaceResearch|NEAR]:Final) FerramAerospace
Research/FerramAerospaceResearch/@PART[elevon3]:NEEDS[FerramAerospaceResearch|NE
AR]:Final
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[smallCtrlSrf]:NEEDS[FerramAerospaceResearch|NEAR]:Final) FerramAero
spaceResearch/FerramAerospaceResearch/@PART[smallCtrlSrf]:NEEDS[FerramAerospaceR
esearch|NEAR]:Final
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[elevon5]:NEEDS[FerramAerospaceResearch|NEAR]:Final) FerramAerospace
Research/FerramAerospaceResearch/@PART[elevon5]:NEEDS[FerramAerospaceResearch|NE
AR]:Final
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[*]:HAS[@MODULE[ModuleEngines*]:HAS[@PROPELLANT[IntakeAir]]]:BEFORE[
FerramAerospaceResearch]:NEEDS[!AJE]) FerramAerospaceResearch/FerramAerospaceRes
earch/@PART[*]:HAS[@MODULE[ModuleEngines*]:HAS[@PROPELLANT[IntakeAir]]]:BEFORE[F
erramAerospaceResearch]:NEEDS[!AJE]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[turboFanEngine]:FOR[FerramAerospaceResearch]) FerramAerospaceResear
ch/FerramAerospaceResearch/@PART[turboFanEngine]:FOR[FerramAerospaceResearch]

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[RAPIER]:FOR[FerramAerospaceResearch]) FerramAerospaceResearch/Ferra
mAerospaceResearch/@PART[RAPIER]:FOR[FerramAerospaceResearch]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[JetEngine]:FOR[FerramAerospaceResearch]) FerramAerospaceResearch/Fe
rramAerospaceResearch/@PART[JetEngine]:FOR[FerramAerospaceResearch]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[*]:HAS[@MODULE[ModuleParachute]]:FOR[FerramAerospaceResearch]) Ferr
amAerospaceResearch/FerramAerospaceResearch/@PART[*]:HAS[@MODULE[ModuleParachute
]]:FOR[FerramAerospaceResearch]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[*]:HAS[@MODULE[ModuleControlSurface],@MODULE[FARControllableSurface
]]:FOR[FerramAerospaceResearch]) FerramAerospaceResearch/FerramAerospaceResearch
/@PART[*]:HAS[@MODULE[ModuleControlSurface],@MODULE[FARControllableSurface]]:FOR
[FerramAerospaceResearch]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[*]:HAS[#module[ControlSurface],@MODULE[FARControllableSurface]]:FOR
[FerramAerospaceResearch]) FerramAerospaceResearch/FerramAerospaceResearch/@PART
[*]:HAS[#module[ControlSurface],@MODULE[FARControllableSurface]]:FOR[FerramAeros
paceResearch]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[*]:HAS[@MODULE[ModuleResourceIntake]&!MODULE[FARBasicDragModel]&!MO
DULE[FARWingAerodynamicModel]&!MODULE[FARControllableSurface]]:FOR[FerramAerospa
ceResearch]) FerramAerospaceResearch/FerramAerospaceResearch/@PART[*]:HAS[@MODUL
E[ModuleResourceIntake]&!MODULE[FARBasicDragModel]&!MODULE[FARWingAerodynamicMod
el]&!MODULE[FARControllableSurface]]:FOR[FerramAerospaceResearch]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[mk1pod]:FOR[FerramAerospaceResearch]) FerramAerospaceResearch/Ferra
mAerospaceResearch/@PART[mk1pod]:FOR[FerramAerospaceResearch]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[asasmodule1-2]:FOR[FerramAerospaceResearch]) FerramAerospaceResearc
h/FerramAerospaceResearch/@PART[asasmodule1-2]:FOR[FerramAerospaceResearch]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Config(@PART[FASAMercuryDec]:FOR[FerramAerospaceResearch]) FerramAerospaceResear
ch/FerramAerospaceResearch/@PART[FASAMercuryDec]:FOR[FerramAerospaceResearch]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[structuralPanel1]:FOR[FerramAerospaceResearch]) FerramAerospaceRese
arch/FerramAerospaceResearch/@PART[structuralPanel1]:FOR[FerramAerospaceResearch
]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[structuralPanel2]:FOR[FerramAerospaceResearch]) FerramAerospaceRese
arch/FerramAerospaceResearch/@PART[structuralPanel2]:FOR[FerramAerospaceResearch
]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(AGENT) JSI/Agencies/Agents/Junk Systems Inc.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) JSI/RasterPropMonitor/Library/Parts/ExternalCameraPart/external-cam
era/JSIPrimitiveExternalCamera
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PROP) JSI/RasterPropMonitor/Library/Props/CockpitHandle/eva-hatch/JSIEvaC
ockpitHandle
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PROP) JSI/RasterPropMonitor/Library/Props/IndicatorPanelReplacement/prop/
IndicatorPanelRPM
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PROP) JSI/RasterPropMonitor/Library/Props/InternalAirlock/eva-hatch-withmodel/JSIEvaHatchFull
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PROP) JSI/RasterPropMonitor/Library/Props/InternalFlagPlate/prop/JSIInter
nalFlagPlate
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PROP) JSI/RasterPropMonitor/Library/Props/InternalHatch/eva-hatch/JSIEvaH
atch
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Config(PROP) JSI/RasterPropMonitor/Library/Props/SimpleProps/ActionGroupLabelled
Buttons/JSIActionGroupLabelButton01
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PROP) JSI/RasterPropMonitor/Library/Props/SimpleProps/ActionGroupLabelled
Buttons/JSIActionGroupLabelButton02
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PROP) JSI/RasterPropMonitor/Library/Props/SimpleProps/ActionGroupLabelled
Buttons/JSIActionGroupLabelButton03
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PROP) JSI/RasterPropMonitor/Library/Props/SimpleProps/ActionGroupLabelled
Buttons/JSIActionGroupLabelButton04
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PROP) JSI/RasterPropMonitor/Library/Props/SimpleProps/ActionGroupLabelled
Buttons/JSIActionGroupLabelButton05
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PROP) JSI/RasterPropMonitor/Library/Props/SimpleProps/ActionGroupLabelled
Buttons/JSIActionGroupLabelButton06
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PROP) JSI/RasterPropMonitor/Library/Props/SimpleProps/ActionGroupLabelled
Buttons/JSIActionGroupLabelButton07
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PROP) JSI/RasterPropMonitor/Library/Props/SimpleProps/ActionGroupLabelled
Buttons/JSIActionGroupLabelButton08
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PROP) JSI/RasterPropMonitor/Library/Props/SimpleProps/ActionGroupLabelled
Buttons/JSIActionGroupLabelButton09
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PROP) JSI/RasterPropMonitor/Library/Props/SimpleProps/ActionGroupLabelled
Buttons/JSIActionGroupLabelButton10
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Config(PROP) JSI/RasterPropMonitor/Library/Props/SimpleProps/Blinkenlichten/JSIS
tockSquareBlinkenlichten
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PROP) JSI/RasterPropMonitor/Library/Props/SimpleProps/JSISwitchable/JSISt
ockAltimeter
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PROP) JSI/RasterPropMonitor/Library/Props/SimpleProps/JSISwitchable/JSISt
ockFuelPanel
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PROP) JSI/RasterPropMonitor/Library/Props/SimpleProps/JSISwitchable/JSISt
ockMono
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PROP) JSI/RasterPropMonitor/Library/Props/SimpleProps/JSISwitchable/JSISt
ockPower
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PROP) JSI/RasterPropMonitor/Library/Props/SimpleProps/JSISwitchable/JSIMu
lticolorButton
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PROP) JSI/RasterPropMonitor/Library/Props/SimpleProps/SquareButtons/JSISt
ockSquareButtonLight
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PROP) JSI/RasterPropMonitor/Library/Props/SimpleProps/SquareButtons/JSISt
ockSquareButtonGear
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PROP) JSI/RasterPropMonitor/Library/Props/SimpleProps/SquareButtons/JSISt
ockSquareButtonRCS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PROP) JSI/RasterPropMonitor/Library/Props/SimpleProps/SquareButtons/JSISt
ockSquareButtonSAS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Config(PROP) JSI/RasterPropMonitor/Library/Props/SimpleProps/SquareButtons/JSISt
ockSquareButtonBRAKES
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PROP) JSI/RasterPropMonitor/Library/Props/SimpleProps/TrimmerKnobs/JSITri
mKnobPitch
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PROP) JSI/RasterPropMonitor/Library/Props/SimpleProps/TrimmerKnobs/JSITri
mKnobYaw
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PROP) JSI/RasterPropMonitor/Library/Props/SimpleProps/TrimmerKnobs/JSITri
mKnobRoll
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(RPMCVARIABLEHANDLER) JSI/RasterPropMonitor/Plugins/BundledVariableHandler
s/MechJebRPMVariables
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[*]:HAS[@INTERNAL[*],!MODULE[JSITransparentPod],!MODULE[JSINonTransp
arentPod]]:Final) JSI/RasterPropMonitor/Plugins/invisible-pods-handling/@PART[*]
:HAS[@INTERNAL[*],!MODULE[JSITransparentPod],!MODULE[JSINonTransparentPod]]:Fina
l
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PROP[*]) JSI/RasterPropMonitor/Plugins/reduce-iva-cpu-usage/@PROP[*]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[hc_navcam]) JSI/RasterPropMonitor/ThirdPartySupport/hullcam-modelsas-external-cameras/@PART[hc_navcam]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[aerocam]) JSI/RasterPropMonitor/ThirdPartySupport/hullcam-models-as
-external-cameras/@PART[aerocam]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[aerocam180]) JSI/RasterPropMonitor/ThirdPartySupport/hullcam-models
-as-external-cameras/@PART[aerocam180]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


Config(@PART[hc_booster]) JSI/RasterPropMonitor/ThirdPartySupport/hullcam-models
-as-external-cameras/@PART[hc_booster]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[hc_launchcam]) JSI/RasterPropMonitor/ThirdPartySupport/hullcam-mode
ls-as-external-cameras/@PART[hc_launchcam]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[hc_scicam]) JSI/RasterPropMonitor/ThirdPartySupport/hullcam-modelsas-external-cameras/@PART[hc_scicam]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[kerbpro]) JSI/RasterPropMonitor/ThirdPartySupport/hullcam-models-as
-external-cameras/@PART[kerbpro]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@INTERNAL[*]:Final) JSI/RPMPodPatches/0.16-0.17-upgrade-patch/@INTERNAL[*
]:Final
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(JSIGRAPHSET) JSI/RPMPodPatches/BasicMFD/graphset/ExperimentalGraphSet
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PROP) JSI/RPMPodPatches/BasicMFD/MFD40x20/RasterPropMonitorBasicMFD
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PROP) JSI/RPMPodPatches/BasicMFD/PlaneHUD/RasterPropMonitorBasicHUD
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[*]:HAS[@INTERNAL[KP0110internal]]) JSI/RPMPodPatches/PatchesMod/kp0
110-pod-patch/@PART[*]:HAS[@INTERNAL[KP0110internal]]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(INTERNAL) JSI/RPMPodPatches/PatchesMod/kp0110-remade-internal/KP0110inter
nalRPM
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[*]:HAS[@INTERNAL[orbitalOrbInternals]]) JSI/RPMPodPatches/PatchesMo

d/orbital-orb-patch/@PART[*]:HAS[@INTERNAL[orbitalOrbInternals]]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(INTERNAL) JSI/RPMPodPatches/PatchesMod/orbital-orb-remade-internal/orbita
lOrbInternalsRPM
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@INTERNAL[crewCabinInternals]) JSI/RPMPodPatches/PatchesStock/crew-cabinpatch/@INTERNAL[crewCabinInternals]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[*]:HAS[@INTERNAL[cupolaInternal]]) JSI/RPMPodPatches/PatchesStock/c
upola-patch/@PART[*]:HAS[@INTERNAL[cupolaInternal]]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(INTERNAL) JSI/RPMPodPatches/PatchesStock/cupola-remade-internal/cupolaInt
ernalRPM
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[*]:HAS[@INTERNAL[GenericSpace3]]) JSI/RPMPodPatches/PatchesStock/ge
neric3-cockpit-patch/@PART[*]:HAS[@INTERNAL[GenericSpace3]]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@INTERNAL[GenericSpace3]) JSI/RPMPodPatches/PatchesStock/generic3-cockpit
-patch/@INTERNAL[GenericSpace3]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[*]:HAS[@INTERNAL[mk1PodCockpit],!MODULE[LifeBoat]]) JSI/RPMPodPatch
es/PatchesStock/mk1-patch/@PART[*]:HAS[@INTERNAL[mk1PodCockpit],!MODULE[LifeBoat
]]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(INTERNAL) JSI/RPMPodPatches/PatchesStock/mk1-remade-internal/mk1PodCockpi
tRPM
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[*]:HAS[@INTERNAL[PodCockpit]]) JSI/RPMPodPatches/PatchesStock/mk12p
od-patch/@PART[*]:HAS[@INTERNAL[PodCockpit]]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Config(INTERNAL) JSI/RPMPodPatches/PatchesStock/mk12pod-remade-internal/PodCockp
itRPM
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[*]:HAS[@INTERNAL[mk1CockpitInternal]]) JSI/RPMPodPatches/PatchesSto
ck/mk1cockpit-patch/@PART[*]:HAS[@INTERNAL[mk1CockpitInternal]]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(INTERNAL) JSI/RPMPodPatches/PatchesStock/mk1cockpit-remade-internal/mk1Co
ckpitInternalRPM
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(INTERNAL) JSI/RPMPodPatches/PatchesStock/mk1lander-remade-internal/lander
CabinSmallInternalRPM
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[*]:HAS[@INTERNAL[landerCabinSmallInternal]]) JSI/RPMPodPatches/Patc
hesStock/mk1landercan-patch/@PART[*]:HAS[@INTERNAL[landerCabinSmallInternal]]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(INTERNAL) JSI/RPMPodPatches/PatchesStock/mk2-sh-cockpit-remade-internal/S
H_mk2CockpitInternalRPM
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(INTERNAL) JSI/RPMPodPatches/PatchesStock/mk2-sh-cockpit-remade-internal/m
k2CockpitInternal
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[*]:HAS[@INTERNAL[GenericSpace1]]:Final) JSI/RPMPodPatches/PatchesSt
ock/mk2-stock-cockpit-patch/@PART[*]:HAS[@INTERNAL[GenericSpace1]]:Final
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[*]:HAS[@INTERNAL[SH_mk2CockpitInternal]]:Final) JSI/RPMPodPatches/P
atchesStock/mk2-stock-cockpit-patch/@PART[*]:HAS[@INTERNAL[SH_mk2CockpitInternal
]]:Final
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@INTERNAL[GenericSpace1]) JSI/RPMPodPatches/PatchesStock/mk2-stock-cockpi
t-patch/@INTERNAL[GenericSpace1]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Config(@PART[*]:HAS[@INTERNAL[landerCabinInternals]]) JSI/RPMPodPatches/PatchesS
tock/mk2landercan-patch/@PART[*]:HAS[@INTERNAL[landerCabinInternals]]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(INTERNAL) JSI/RPMPodPatches/PatchesStock/mk2landercan-remade-internal/lan
derCabinInternalsRPM
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[*]:HAS[@MODULE[KASModuleGrab],@MODULE[ModuleScienceExperiment]]:FOR
[KAS]) KAS/MM_Science/@PART[*]:HAS[@MODULE[KASModuleGrab],@MODULE[ModuleScienceE
xperiment]]:FOR[KAS]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[*]:HAS[@MODULE[KASModuleGrab],@MODULE[ModuleScienceContainer]]:FOR[
KAS]) KAS/MM_Science/@PART[*]:HAS[@MODULE[KASModuleGrab],@MODULE[ModuleScienceCo
ntainer]]:FOR[KAS]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[KAS_ContainerBay1]:FOR[KAS]) KAS/MM_Squad/@PART[KAS_ContainerBay1]:
FOR[KAS]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[linearRcs]:FOR[KAS]) KAS/MM_Squad/@PART[linearRcs]:FOR[KAS]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[RCSBlock]:FOR[KAS]) KAS/MM_Squad/@PART[RCSBlock]:FOR[KAS]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[roverWheel2]:FOR[KAS]) KAS/MM_Squad/@PART[roverWheel2]:FOR[KAS]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[batteryPack]:FOR[KAS]) KAS/MM_Squad/@PART[batteryPack]:FOR[KAS]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[spotLight1]:FOR[KAS]) KAS/MM_Squad/@PART[spotLight1]:FOR[KAS]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[spotLight2]:FOR[KAS]) KAS/MM_Squad/@PART[spotLight2]:FOR[KAS]

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[ladder1]:FOR[KAS]) KAS/MM_Squad/@PART[ladder1]:FOR[KAS]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[telescopicLadder]:FOR[KAS]) KAS/MM_Squad/@PART[telescopicLadder]:FO
R[KAS]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[telescopicLadderBay]:FOR[KAS]) KAS/MM_Squad/@PART[telescopicLadderB
ay]:FOR[KAS]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[solarPanels1]:FOR[KAS]) KAS/MM_Squad/@PART[solarPanels1]:FOR[KAS]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[solarPanels2]:FOR[KAS]) KAS/MM_Squad/@PART[solarPanels2]:FOR[KAS]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[solarPanels3]:FOR[KAS]) KAS/MM_Squad/@PART[solarPanels3]:FOR[KAS]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[solarPanels4]:FOR[KAS]) KAS/MM_Squad/@PART[solarPanels4]:FOR[KAS]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[solarPanels5]:FOR[KAS]) KAS/MM_Squad/@PART[solarPanels5]:FOR[KAS]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[rtg]:FOR[KAS]) KAS/MM_Squad/@PART[rtg]:FOR[KAS]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[seatExternalCmd]:FOR[KAS]) KAS/MM_Squad/@PART[seatExternalCmd]:FOR[
KAS]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[smallRadialEngine]:FOR[KAS]) KAS/MM_Squad/@PART[smallRadialEngine]:
FOR[KAS]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


Config(@PART[radialEngineMini]:FOR[KAS]) KAS/MM_Squad/@PART[radialEngineMini]:FO
R[KAS]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[radialRCSTank]:FOR[KAS]) KAS/MM_Squad/@PART[radialRCSTank]:FOR[KAS]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[xenonTankRadial]:FOR[KAS]) KAS/MM_Squad/@PART[xenonTankRadial]:FOR[
KAS]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[strutCube]:FOR[KAS]) KAS/MM_Squad/@PART[strutCube]:FOR[KAS]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[sensorAccelerometer]:FOR[KAS]) KAS/MM_Squad/@PART[sensorAcceleromet
er]:FOR[KAS]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[sensorBarometer]:FOR[KAS]) KAS/MM_Squad/@PART[sensorBarometer]:FOR[
KAS]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[sensorGravimeter]:FOR[KAS]) KAS/MM_Squad/@PART[sensorGravimeter]:FO
R[KAS]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[sensorThermometer]:FOR[KAS]) KAS/MM_Squad/@PART[sensorThermometer]:
FOR[KAS]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[commDish]:FOR[KAS]) KAS/MM_Squad/@PART[commDish]:FOR[KAS]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[mediumDishAntenna]:FOR[KAS]) KAS/MM_Squad/@PART[mediumDishAntenna]:
FOR[KAS]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[longAntenna]:FOR[KAS]) KAS/MM_Squad/@PART[longAntenna]:FOR[KAS]

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(@PART[parachuteRadial]:FOR[KAS]) KAS/MM_Squad/@PART[parachuteRadial]:FOR[
KAS]
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(GrabModule) KAS/settings/GrabModule
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(AttachPointer) KAS/settings/AttachPointer
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(WinchModule) KAS/settings/WinchModule
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(WinchGUI) KAS/settings/WinchGUI
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(Rotor) KAS/settings/Rotor
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(TelescopicArm) KAS/settings/TelescopicArm
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) KAS/Parts/container1/container1/KAS_Container1
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) KAS/Parts/container2/container2/KAS_Container2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) KAS/Parts/containerBay1/containerBay1/KAS_ContainerBay1
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) KAS/Parts/cPort1/cPort1/KAS_CPort1
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Config(PART) KAS/Parts/cPort2/cPort2/KAS_CPort2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) KAS/Parts/hookSupport/hookSupport/KAS_HookSupport
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) KAS/Parts/hook_anchor/anchor/KAS_Hook_Anchor
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) KAS/Parts/hook_grapplingHook/grapplingHook/KAS_Hook_GrapplingHook
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) KAS/Parts/hook_magnet/magnet/KAS_Hook_Magnet
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) KAS/Parts/pipe1/pipe1/KAS_Pipe1
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) KAS/Parts/pylon1/pylon1/KAS_Pylon1
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) KAS/Parts/strut1/strut1/KAS_Strut1
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) KAS/Parts/winch1/winch1/KAS_Winch1
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) KAS/Parts/winch2/winch2/KAS_Winch2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) KAS/Parts/winch3/winch3/KAS_Winch3
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) KAS/Parts/winch4/winch4/KAS_Winch4
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Config(MODULE) KineTechAnimation/Documentation/KModuleAnimateAirSpeed/KModuleAni
mateAirSpeed
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(MODULE) KineTechAnimation/Documentation/KModuleAnimateAltitude/KModuleAni
mateAltitude
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(MODULE) KineTechAnimation/Documentation/KModuleAnimateAtmosphericDensity/
KModuleAnimateAtmosphericDensity
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(MODULE) KineTechAnimation/Documentation/KModuleAnimateGeeForce/KModuleAni
mateGeeForce
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(MODULE) KineTechAnimation/Documentation/KModuleAnimateIntakeAir/KModuleAn
imateIntakeAir
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(MODULE) KineTechAnimation/Documentation/KModuleAnimateLatitude/KModuleAni
mateLatitude
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(MODULE) KineTechAnimation/Documentation/KModuleAnimateLongitude/KModuleAn
imateLongitude
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(MODULE) KineTechAnimation/Documentation/KModuleAnimateOrbitalVelocity/KMo
duleAnimateOrbitalVelocity
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(MODULE) KineTechAnimation/Documentation/KModuleAnimateStaticPressure/KMod
uleAnimateStaticPressure
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(MODULE) KineTechAnimation/Documentation/KModuleAnimateSurfaceHeight/KModu
leAnimateSurfaceHeight
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Config(MODULE) KineTechAnimation/Documentation/KModuleAnimateSurfaceSpeed/KModul
eAnimateSurfaceSpeed
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(MODULE) KineTechAnimation/Documentation/KModuleAnimateTargetDistance/KMod
uleAnimateTargetDistance
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(MODULE) KineTechAnimation/Documentation/KModuleAnimateTargetSpeed/KModule
AnimateTargetSpeed
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(MODULE) KineTechAnimation/Documentation/KModuleAnimateTargettedDistance/K
ModuleAnimateTargettedDistance
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(MODULE) KineTechAnimation/Documentation/KModuleAnimateTargettedSpeed/KMod
uleAnimateTargettedSpeed
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(MODULE) KineTechAnimation/Documentation/KModuleAnimateThrust/KModuleAnima
teThrust
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(MODULE) KineTechAnimation/Documentation/KModuleAnimateVerticalSpeed/KModu
leAnimateVerticalSpeed
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) KWRocketry/Parts/Aero/150mSRBTop/part/KW2mSRBNoseCone
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) KWRocketry/Parts/Aero/KW5mNoseCone/part5m/KW5mNoseCone
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) KWRocketry/Parts/Aero/KWFin/part/KWFin
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) KWRocketry/Parts/Aero/KWFinGC/part/KWFinGC
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


Config(PART) KWRocketry/Parts/Aero/KWNoseCone/part1m/KW1mNoseCone
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) KWRocketry/Parts/Aero/KWNoseCone/part2m/KW2mNoseCone
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) KWRocketry/Parts/Aero/KWNoseCone/part3m/KW3mNoseCone
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) KWRocketry/Parts/Control/KWRadialSAS/part2m/KWSASmodule2mHalf
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) KWRocketry/Parts/Control/KWRadialSAS/part3m/KWSASmodule3mHalf
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Config(PART) KWRocketry/Parts/Structural/KWFuelAdapter/53part/KWFuelAdapter5x3
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) KWRocketry/Parts/Structural/KWPetalAdapter3m/PetalAdapter3m/KW3mPet
alAdapter
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) KWRocketry/Parts/Structural/kwstrutConnectorHeavy/part/strutConnect
orHeavy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) KWRocketry/Parts/Structural/kwstrutConnectorMedium/part/strutConnec
torMedium
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) MechJeb2/Parts/MechJeb2_AR202/part/mumech_MJ2_AR202
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) MechJeb2/Parts/MechJeb2_AR202/part/mumech_MJ2_AR202_features1
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) MechJeb2/Parts/MechJeb2_AR202/part/mumech_MJ2_AR202_features2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Config(PART) MechJeb2/Parts/MechJeb2_AR202/part/mumech_MJ2_AR202_features3
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) MechJeb2/Parts/MechJeb2_AR202/part/mumech_MJ2_AR202_features4
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(RESOURCE_DEFINITION) MechJeb2/Parts/MechJeb2_Pod/part/MJPropellant
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) MechJeb2/Parts/MechJeb2_Pod/part/mumech_MJ2_Pod
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(BOGUS_NODE) MP_Nazari/b9_hotrockets/BOGUS_NODE
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) NASAmission/Parts/GrapplingDevice/part/GrapplingDevice
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) NASAmission/Parts/LaunchEscapeSystem/part/LaunchEscapeSystem
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) NASAmission/Parts/MassiveSRB/part/MassiveBooster
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) NASAmission/Parts/PotatoRoid/part/PotatoRoid
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) NASAmission/Parts/Size2LFB/part/Size2LFB
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) NASAmission/Parts/Size3AdvancedEngine/part/Size3AdvancedEngine
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) NASAmission/Parts/Size3Decoupler/part/size3Decoupler
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Config(PART) NASAmission/Parts/Size3EngineCluster/part/Size3EngineCluster
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) NASAmission/Parts/Size3LargeTank/part/Size3LargeTank
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) NASAmission/Parts/Size3MediumTank/part/Size3MediumTank
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) NASAmission/Parts/Size3SmallTank/part/Size3SmallTank
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) NASAmission/Parts/Size3To2Adapter/part/Size3to2Adapter
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(EXPERIMENT_DEFINITION) NASAmission/Resources/ScienceDefs/EXPERIMENT_DEFIN
ITION
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(AGENT) Squad/Agencies/Agents/C7 Aerospace Division
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(AGENT) Squad/Agencies/Agents/Dinkelstein Kerman's Construction Emporium
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(AGENT) Squad/Agencies/Agents/Experimental Engineering Group
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(AGENT) Squad/Agencies/Agents/FLOOYD Dynamics Research Labs
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(AGENT) Squad/Agencies/Agents/Goliath National Products
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(AGENT) Squad/Agencies/Agents/Integrated Integrals
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


Config(AGENT) Squad/Agencies/Agents/Ionic Symphonic Protonic Electronics
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(AGENT) Squad/Agencies/Agents/Jebediah Kerman's Junkyard and Spacecraft Pa
rts Co
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(AGENT) Squad/Agencies/Agents/Kerbal Motion LLC
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(AGENT) Squad/Agencies/Agents/Kerbin World-Firsts Record-Keeping Society
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(AGENT) Squad/Agencies/Agents/Kerbodyne
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(AGENT) Squad/Agencies/Agents/Kerlington Model Rockets and Paper Products
Inc
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(AGENT) Squad/Agencies/Agents/Maxo Construction Toys
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(AGENT) Squad/Agencies/Agents/Moving Parts Experts Group
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(AGENT) Squad/Agencies/Agents/O.M.B. Demolition Enterprises
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(AGENT) Squad/Agencies/Agents/Periapsis Rocket Supplies Co
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(AGENT) Squad/Agencies/Agents/Probodobodyne Inc
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(AGENT) Squad/Agencies/Agents/Research & Development Department

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(AGENT) Squad/Agencies/Agents/Reaction Systems Ltd
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(AGENT) Squad/Agencies/Agents/Rockomax Conglomerate
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(AGENT) Squad/Agencies/Agents/Rokea Inc
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(AGENT) Squad/Agencies/Agents/Sean's Cannery
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(AGENT) Squad/Agencies/Agents/STEADLER Engineering Corps
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(AGENT) Squad/Agencies/Agents/StrutCo
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(AGENT) Squad/Agencies/Agents/Vac-Co Advanced Suction Systems
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(AGENT) Squad/Agencies/Agents/WinterOwl Aircraft Emporium
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(AGENT) Squad/Agencies/Agents/Zaltonic Electronics
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Aero/advancedCanard/advancedCanard/AdvancedCanard
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Aero/aerodynamicNoseCone/aerodynamicNoseCone/noseCone
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Aero/noseConeAdapter/noseConeAdapter/noseConeAdapter

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Aero/protectiveRocketNoseMk7/protectiveRocketNoseMk7/ro
cketNoseCone
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Aero/standardCanard/standardCanard/CanardController
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Aero/standardNoseCone/standardNoseCone/standardNoseCone
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Aero/sweptWing/sweptWing/sweptWing
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Aero/tailConnector/tailConnector/airplaneTail
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Aero/tailfin/part/tailfin
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Aero/wingletAV-R8/wingletAV-R8/R8winglet
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Aero/wingletAV-T1/wingletAV-T1/winglet
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Aero/wingletDeltaDeluxe/wingletDeltaDeluxe/winglet3
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Command/advancedSasModuleLarge/advSasModuleLarge/asasmo
dule1-2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Command/cupola/cupola/cupola
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Config(PART) Squad/Parts/Command/externalCommandSeat/externalCommandSeat/seatExt
ernalCmd
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Command/hitchhikerStorageContainer/hitchikerStorageCont
ainer/crewCabin
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Command/inlineAdvancedStabilizer/inlineAdvancedStabiliz
er/advSasModule
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Command/inlineReactionWheel/inlineReactionWheel/sasModu
le
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Command/Mk1-2Pod/mk1-2CommandPod/Mark1-2Pod
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Command/mk1Cockpit/mk1Cockpit/Mark1Cockpit
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Command/mk1InlineCockpit/mk1InlineCockpit/Mark2Cockpit
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Command/mk1LanderCan/mk1LanderCan/landerCabinSmall
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Command/mk1pod/mk1Pod/mk1pod
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Command/mk2LanderCan/mk2LanderCan/mk2LanderCabin
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Command/mk3Cockpit/mk3Cockpit/mark3Cockpit
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Config(PART) Squad/Parts/Command/probeCoreCube/probeCoreCube/probeCoreCube
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Command/probeCoreHex/probeCoreHex/probeCoreHex
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Command/probeCoreOcto/probeCoreOcto/probeCoreOcto
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Command/probeCoreOcto2/probeCoreOcto2/probeCoreOcto2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Command/probeStackLarge/probeStackLarge/probeStackLarge
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Command/probeStackSmall/probeStackSmall/probeStackSmall
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Command/probeStackSphere/probeStackSphere/probeCoreSphe
re
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Electrical/1x6ShroudSolarPanels/1x6ShroudSolarPanels/so
larPanels2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Electrical/1x6SolarPanels/1x6SolarPanels/solarPanels4
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Electrical/2x3ShroudSolarPanels/2x3ShroudSolarPanels/so
larPanels1
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Electrical/2x3SolarPanels/2x3SolarPanels/solarPanels3
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Electrical/gigantorXlSolarArray/gigantorXlSolarArray/la
rgeSolarPanel

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Electrical/radialFlatSolarPanel/radialFlatSolarPanel/so
larPanels5
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Electrical/RTG/RTG/rtg
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Electrical/z-100Battery/z-100Battery/batteryPack
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Electrical/z-1kBattery/z-1kBattery/batteryBank
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Electrical/z-200Battery/z-200Battery/batteryBankMini
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Electrical/z-400Battery/z-400Battery/ksp_r_largeBattery
Pack
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Electrical/z-4kBattery/z-4kBattery/batteryBankLarge
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Engine/ionEngine/ionEngine/ionEngine
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Engine/jetEngineBasic/jetEngineBasic/JetEngine
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Engine/jetEngineTurbo/jetEngineTurbo/turboFanEngine
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Engine/liquidEngine24-77/liquidEngine24-77/smallRadialE
ngine
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


Config(PART) Squad/Parts/Engine/liquidEngine48-7S/liquidEngine48-7S/liquidEngine
Mini
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Engine/liquidEngineAerospike/liquidEngineAerospike/toro
idalAerospike
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Engine/liquidEngineLV-1/liquidEngineLV-1/microEngine
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Engine/liquidEngineLV-1R/liquidEngineLV-1R/radialEngine
Mini
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Engine/liquidEngineLV-909/liquidEngineLV-909/liquidEngi
ne3
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Engine/liquidEngineLV-N/liquidEngineLV-N/nuclearEngine
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Engine/liquidEngineLV-T30/liquidEngineLV-T30/liquidEngi
ne
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Engine/liquidEngineLV-T45/liquidEngineLV-T45/liquidEngi
ne2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Engine/liquidEngineMainsail/liquidEngineMainsail/liquid
Engine1-2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Engine/liquidEngineMk55/liquidEngineMk55/radialLiquidEn
gine1-2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Config(PART) Squad/Parts/Engine/liquidEnginePoodle/liquidEnginePoodle/liquidEngi
ne2-2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Engine/liquidEngineSkipper/skipperLiquidEngine/engineLa
rgeSkipper
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Engine/OMSEngine/omsEngine/omsEngine
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Engine/rapierEngine/rapierEngine/RAPIER
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Engine/solidBoosterBACC/solidBoosterBACC/solidBooster11
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Engine/solidBoosterRT-10/solidBoosterRT-10/solidBooster
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Engine/solidBoosterSep/solidBoosterSep/sepMotor1
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Engine/vernorEngine/vernorEngine/vernierEngine
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/FuelTank/fuelTankJumbo-64/fuelTankJumbo-64/fuelTank3-2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/FuelTank/fuelTankOscarB/fuelTankOscarB/miniFuelTank
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/FuelTank/fuelTankT100/fuelTankT100/fuelTankSmallFlat
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/FuelTank/fuelTankT200/fuelTankT200/fuelTankSmall

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/FuelTank/fuelTankT400/fuelTankT400/fuelTank
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/FuelTank/fuelTankT800/fuelTankT800/fuelTank_long
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/FuelTank/fuelTankToroidal/fuelTankToroidal/toroidalFuel
Tank
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/FuelTank/fuelTankX200-16/fuelTankX200-16/fuelTank2-2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/FuelTank/fuelTankX200-32/fuelTankX200-32/fuelTank1-2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/FuelTank/fuelTankX200-8/fuelTankX200-8/fuelTank4-2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/FuelTank/mk2mk3Adapter/mk2mk3Adapter/mk3spacePlaneAdapt
er
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/FuelTank/mk3Fuselage/mk3Fuselage/mk3Fuselage
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/FuelTank/RCSFuelTankR1/RCSFuelTankR1/RCSTank1-2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/FuelTank/RCSFuelTankR10/RCSFuelTankR10/rcsTankMini
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/FuelTank/RCSFuelTankR25/RCSFuelTankR25/RCSFuelTank
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Config(PART) Squad/Parts/FuelTank/RCSTankRadial/radialRCSTank/radialRCSTank
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/FuelTank/RCStankRadialLong/RCSTankRadialLong/rcsTankRad
ialLong
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/FuelTank/xenonTank/xenonTank/xenonTank
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/FuelTank/xenonTankRadial/xenonTankRadial/xenonTankRadia
l
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Mk1/mk1fuselage/MK1Fuselage
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Mk1/mk1fuselageIntake/MK1IntakeFuselage
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Mk1/mk1structural/Mk1FuselageStructural
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Science/avionicsNoseCone/avionicsNoseCone/avionicsNoseC
one
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Science/GooExperiment/gooExperiment/GooExperiment
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Science/LargeCrewedLab/largeCrewedLab/Large_Crewed_Lab
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Science/MaterialBay/materialBay/science_module
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Structural/adapterLargeSmallBi/adapterLargeSmallBi/adap
terLargeSmallBi

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Structural/adapterLargeSmallQuad/adapterLargeSmallQuad/
adapterLargeSmallQuad
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Structural/adapterLargeSmallTri/adapterLargeSmallTri/ad
apterLargeSmallTri
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Structural/adapterSmallMiniShort/adapterSmallMiniShort/
adapterSmallMiniShort
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Structural/adapterSmallMiniTall/adapterSmallMiniTall/ad
apterSmallMiniTall
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Structural/engineBodyRadial/engineBodyRadial/radialEngi
neBody
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Structural/engineNacelle/engineNacelle/nacelleBody
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Structural/smallHardpoint/smallHardpoint/smallHardpoint
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Structural/stationHub/stationHub/stationHub
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Structural/structuralIBeam200/structuralIBeam200/struct
uralIBeam2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Structural/structuralIBeam200Pocket/structuralIBeam200P
ocket/structuralIBeam3
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Config(PART) Squad/Parts/Structural/structuralIBeam650/structuralIBeam650/struct
uralIBeam1
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Structural/structuralMicronode/structuralMicronode/stru
cturalMiniNode
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Structural/structuralPanel1x1/structuralPanel1x1/struct
uralPanel1
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Structural/structuralPanel2x2/structuralPanel2x2/struct
uralPanel2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Structural/structuralPylon/structuralPylon/structuralPy
lon
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Structural/strutConnector/strutConnector/strutConnector
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Structural/strutCubicOcto/strutCubicOcto/strutCube
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Structural/strutOcto/strutOcto/strutOcto
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Structural/trussGirderAdapter/trussGirderAdapter/trussA
dapter
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Structural/trussGirderL/trussGirderL/trussPiece1x
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Structural/trussGirderXL/trussGirderXL/trussPiece3x
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


Config(PART) Squad/Parts/Utility/airIntakeRadialXM-G50/airIntakeRadialXM-G50/air
Scoop
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Utility/CircularIntake/circularIntake/CircularIntake
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Utility/commDish88-88/commDish88-88/commDish
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Utility/commsAntennaDTS-M1/commsAntennaDTS-M1/mediumDis
hAntenna
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Utility/commsDish16/commsAntenna16/longAntenna
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Utility/decouplerRadialHDM/decouplerRadialHDM/radialDec
oupler1-2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Utility/decouplerRadialTT-38K/decouplerRadialTT-38K/rad
ialDecoupler
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Utility/decouplerRadialTT-70/decouplerRadialTT-70/radia
lDecoupler2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Utility/decouplerSeparatorTR-18D/decouplerSeparatorTR-1
8D/stackSeparator
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Utility/decouplerSeparatorTR-2C/decouplerSeparatorTR-2C
/stackSeparatorMini
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Utility/decouplerSeparatorTR-XL/decouplerSeparatorTR-XL

/stackSeparatorBig
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Utility/decouplerStack2m/decouplerStack2m/decoupler1-2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Utility/decouplerStackTR-18A/decouplerStackTR-18A/stack
Decoupler
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Utility/decouplerStackTR-2V/decouplerStackTR-2V/stackDe
couplerMini
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Utility/dockingPort/dockingPort/dockingPort2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Utility/dockingPortInline/dockingPortInline/dockingPort
Lateral
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Utility/dockingPortJr/dockingPortJr/dockingPort3
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Utility/dockingPortShielded/dockingPortShielded/docking
Port1
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Utility/dockingPortSr/dockingPortSr/dockingPortLarge
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Utility/fuelLine/fuelLine/fuelLine
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Utility/ladderRadial/ladderRadial/ladder1
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Utility/ladderTelescopic/ladderTelescopic/telescopicLad

der
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Utility/ladderTelescopicBay/ladderTelescopicBay/telesco
picLadderBay
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Utility/landingLegLT-1/landingLegLT-1/landingLeg1
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Utility/landingLegLT-2/landingLegLT-2/landingLeg1-2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Utility/landingLegLT-5/landingLegLT-5/miniLandingLeg
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Utility/largeAdapter/largeAdapter/largeAdapter
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Utility/largeAdapterShort/largeAdapterShort/largeAdapte
r2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Utility/launchClamp1/launchClamp1/launchClamp1
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Utility/linearRCS/linearRCS/linearRcs
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Utility/parachuteMk1/parachuteMk1/parachuteSingle
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Utility/parachuteMk16-XL/parachuteMk16-XL/parachuteLarg
e
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Utility/parachuteMk2-R/parachuteMk2-R/parachuteRadial

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Utility/parachuteMk25/parachuteMk25/parachuteDrogue
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Utility/radialAttachmentPoint/radialAttachmentPoint/sta
ckPoint1
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Utility/ramAirIntake/ramAirIntake/ramAirIntake
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Utility/rcsBlockRV-105/rcsBlockRV-105/RCSBlock
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Utility/roverBody/roverBody/roverBody
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Utility/sensorAccelerometer/sensorAccelerometer/sensorA
ccelerometer
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Utility/sensorBarometer/sensorBarometer/sensorBarometer
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Utility/sensorGravimeter/sensorGravimeter/sensorGravime
ter
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Utility/sensorThermometer/sensorThermometer/sensorTherm
ometer
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Utility/spotLightMk1/spotLightMk1/spotLight1
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Utility/spotLightMk2/spotLightMk2/spotLight2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


Config(PART) Squad/Parts/Utility/stackBiCoupler/stackBiCoupler/stackBiCoupler
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Utility/stackQuadCoupler/stackQuadCoupler/stackQuadCoup
ler
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Utility/stackTriCoupler/stackTriCoupler/stackTriCoupler
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Wheel/roverWheelM1/roverWheelM1/roverWheel1
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Wheel/roverWheelS2/roverWheelS2/roverWheel2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Wheel/roverWheelTR-2L/roverWheelTR-2L/wheelMed
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Wheel/roverWheelXL3/roverWheelXL3/roverWheel3
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/Parts/Wheel/SmallGearBay/smallGearBay/SmallGearBay
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PROP) Squad/Props/AltimeterThreeHands/prop/AltimeterThreeHands
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PROP) Squad/Props/AtmosphereDepth/prop/AtmosphereDepth
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PROP) Squad/Props/AxisIndicator/pitchConfig/AxisIndicatorPitch
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PROP) Squad/Props/AxisIndicator/rollConfig/AxisIndicatorRoll

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PROP) Squad/Props/AxisIndicator/yawConfig/AxisIndicatorYaw
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PROP) Squad/Props/ButtonSquare/prop/ButtonSquare
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PROP) Squad/Props/circularButton/prop/circularButton
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PROP) Squad/Props/Compass/prop/Compass
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PROP) Squad/Props/directionalKnob/prop/directionalKnob
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PROP) Squad/Props/directionalKnob2/prop/directionalKnob2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PROP) Squad/Props/IndicatorPanel/prop/IndicatorPanel
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PROP) Squad/Props/IVANavBall/prop/NavBall
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PROP) Squad/Props/ledPanelSpeed/prop/ledPanelSpeed
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PROP) Squad/Props/NavBall/prop/NavBall
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PROP) Squad/Props/pullSwitch/prop/pullSwitch
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PROP) Squad/Props/radarAltitude/prop/RadarAltimeter

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PROP) Squad/Props/squareButton/prop/squareButton
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PROP) Squad/Props/standingSwitch/prop/standingSwitch
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PROP) Squad/Props/switch/prop/switch
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PROP) Squad/Props/switchGuard/prop/switchGuard
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PROP) Squad/Props/switchWithGuards/prop/switchWithGuards
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PROP) Squad/Props/throttle/prop/throttle
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PROP) Squad/Props/VSI/prop/VSI
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(RESOURCE_DEFINITION) Squad/Resources/ResourcesGeneric/LiquidFuel
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(RESOURCE_DEFINITION) Squad/Resources/ResourcesGeneric/Oxidizer
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(RESOURCE_DEFINITION) Squad/Resources/ResourcesGeneric/SolidFuel
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(RESOURCE_DEFINITION) Squad/Resources/ResourcesGeneric/MonoPropellant
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(RESOURCE_DEFINITION) Squad/Resources/ResourcesGeneric/XenonGas

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(RESOURCE_DEFINITION) Squad/Resources/ResourcesGeneric/ElectricCharge
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(RESOURCE_DEFINITION) Squad/Resources/ResourcesGeneric/IntakeAir
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(RESOURCE_DEFINITION) Squad/Resources/ResourcesGeneric/EVA Propellant
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(EXPERIMENT_DEFINITION) Squad/Resources/ScienceDefs/EXPERIMENT_DEFINITION
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(EXPERIMENT_DEFINITION) Squad/Resources/ScienceDefs/EXPERIMENT_DEFINITION
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(EXPERIMENT_DEFINITION) Squad/Resources/ScienceDefs/EXPERIMENT_DEFINITION
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(EXPERIMENT_DEFINITION) Squad/Resources/ScienceDefs/EXPERIMENT_DEFINITION
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(EXPERIMENT_DEFINITION) Squad/Resources/ScienceDefs/EXPERIMENT_DEFINITION
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(EXPERIMENT_DEFINITION) Squad/Resources/ScienceDefs/EXPERIMENT_DEFINITION
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(EXPERIMENT_DEFINITION) Squad/Resources/ScienceDefs/EXPERIMENT_DEFINITION
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(EXPERIMENT_DEFINITION) Squad/Resources/ScienceDefs/EXPERIMENT_DEFINITION
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(EXPERIMENT_DEFINITION) Squad/Resources/ScienceDefs/EXPERIMENT_DEFINITION

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(EXPERIMENT_DEFINITION) Squad/Resources/ScienceDefs/EXPERIMENT_DEFINITION
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(STORY_DEF) Squad/Resources/StoryDefs/STORY_DEF
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(INTERNAL) Squad/Spaces/crewCabinInternals/internal/crewCabinInternals
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(INTERNAL) Squad/Spaces/cupolaInternal/internal/cupolaInternal
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(INTERNAL) Squad/Spaces/GenericSpace1/internal/GenericSpace1
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(INTERNAL) Squad/Spaces/GenericSpace3/internal/GenericSpace3
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(INTERNAL) Squad/Spaces/landerCabinInternals/internal/landerCabinInternals
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(INTERNAL) Squad/Spaces/landerCabinSmallInternal/internal/landerCabinSmall
Internal
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(INTERNAL) Squad/Spaces/mk1CockpitInternal/internal/mk1CockpitInternal
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(INTERNAL) Squad/Spaces/mk1PodCockpit/internal/mk1PodCockpit
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(INTERNAL) Squad/Spaces/PodCockpit/internal/PodCockpit
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/SPP/IntakeRadialLong/part/IntakeRadialLong

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/SPP/Mk2Adapters/bicoupler/mk2_1m_Bicoupler
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/SPP/Mk2Adapters/long/mk2_1m_AdapterLong
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/SPP/Mk2Adapters/standard/mk2SpacePlaneAdapter
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/SPP/Mk2CargoBay/BayL/mk2CargoBayL
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/SPP/Mk2CargoBay/BayS/mk2CargoBayS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/SPP/Mk2CockpitStandard/part/mk2Cockpit_Standard
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(INTERNAL) Squad/SPP/Mk2CockpitStandardInternal/internal/mk2CockpitStandar
dInternals
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/SPP/mk2Cockpit_Inline/part/mk2Cockpit_Inline
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/SPP/Mk2CrewCabin/part/mk2CrewCabin
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/SPP/Mk2DockingPort/part/mk2DockingPort
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/SPP/Mk2DroneCore/part/mk2DroneCore
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Config(PART) Squad/SPP/Mk2FuselageLong/LFO_long/mk2FuselageLongLFO
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/SPP/Mk2FuselageLong/L_long/mk2Fuselage
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/SPP/Mk2FuselageShort/LFO_short/mk2FuselageShortLFO
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/SPP/Mk2FuselageShort/L_short/mk2FuselageShortLiquid
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/SPP/Mk2FuselageShort/Mono_short/mk2FuselageShortMono
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/SPP/ShockConeIntake/part/shockConeIntake
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/SPP/Wings/connector1/wingConnector
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/SPP/Wings/connector2/wingConnector2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/SPP/Wings/connector3/wingConnector3
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/SPP/Wings/connector4/wingConnector4
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/SPP/Wings/connector5/wingConnector5
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/SPP/Wings/delta/deltaWing
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Config(PART) Squad/SPP/Wings/delta_small/delta_small
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/SPP/Wings/elevon1/StandardCtrlSrf
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/SPP/Wings/elevon2/elevon2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/SPP/Wings/elevon3/elevon3
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/SPP/Wings/elevon4/smallCtrlSrf
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/SPP/Wings/elevon5/elevon5
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/SPP/Wings/strake/wingStrake
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/SPP/Wings/structural1/structuralWing
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/SPP/Wings/structural2/structuralWing2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/SPP/Wings/structural3/structuralWing3
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/SPP/Wings/structural4/structuralWing4
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(PART) Squad/SPP/Wings/swept1/sweptWing1
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Config(PART) Squad/SPP/Wings/swept2/sweptWing2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(STRATEGY_DEPARTMENT) Squad/Strategies/Departments/Finances
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(STRATEGY_DEPARTMENT) Squad/Strategies/Departments/Science
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(STRATEGY_DEPARTMENT) Squad/Strategies/Departments/Public Relations
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(STRATEGY_DEPARTMENT) Squad/Strategies/Departments/Operations
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(STRATEGY) Squad/Strategies/Strategies/AppreciationCampaignCfg
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(STRATEGY) Squad/Strategies/Strategies/FundraisingCampaignCfg
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(STRATEGY) Squad/Strategies/Strategies/OpenSourceTechProgramCfg
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(STRATEGY) Squad/Strategies/Strategies/UnpaidResearchProgramCfg
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(STRATEGY) Squad/Strategies/Strategies/OutsourcedResearchCfg
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(STRATEGY) Squad/Strategies/Strategies/PatentsLicensingCfg
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Config(STRATEGY) Squad/Strategies/Strategies/AgressiveNegotiations
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Config(STRATEGY) Squad/Strategies/Strategies/RecoveryTransponders
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Resource RESOURCE_DEFINITION added to database
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Resource RESOURCE_DEFINITION added to database
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Resource RESOURCE_DEFINITION added to database
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Resource RESOURCE_DEFINITION added to database
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Resource RESOURCE_DEFINITION added to database
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Resource RESOURCE_DEFINITION added to database
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Resource RESOURCE_DEFINITION added to database
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Resource RESOURCE_DEFINITION added to database
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Resource RESOURCE_DEFINITION added to database
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Resource RESOURCE_DEFINITION added to database
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
GameDatabase: Assets loaded in 96.000s
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[ModuleManager] compiling list of loaded mods...


Mod DLLs found:
Assembly-CSharp v1.0.0.0
ModuleManager.2.5.1 v2.5.1.0
ActiveTextureManagement v1.0.0.0
CrossFeedEnabler v0.3.5393.40022
FerramAerospaceResearch v0.14.3.1
ferramGraph v1.3.0.0
Firespitter v7.0.5398.27328
MechJeb2 v2.3.0.0
RasterPropMonitor v0.17.0.0
MechJebRPM v0.17.0.0
KAS v1.0.5394.34415
KineTechAnimation v1.0.0.0
km_Gimbal_2.0 v1.0.5347.43069
ResGen v0.2.8.1
SmokeScreen v2.5.0.0
VirginGeneric v0.3.5397.9433
Non-DLL mods added:
B9_Aerospace
zB9Aerospace
B9Aerospace
Mods by directory (sub directories of GameData):
BoulderCo
JSI
Klockheed_Martian
KWRocketry
MP_Nazari
NASAmission
Squad
Virgin Kalactic
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Checking NEEDS.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-DRE subnode: @PA
RT[B9_Adapter_C125]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry] as it can't satisfy i
ts NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-DRE subnode: @PA
RT[B9_Adapter_SM1]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry] as it can't satisfy it
s NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-DRE subnode: @PA
RT[B9_Adapter_SM2]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry] as it can't satisfy it
s NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-DRE subnode: @PA
RT[B9_Adapter_LM3]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry] as it can't satisfy it
s NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-DRE subnode: @PA
RT[B9_Adapter_SM3]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry] as it can't satisfy it
s NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-DRE subnode: @PA
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t satisfy its NEEDS


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[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-DRE subnode: @PA


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its NEEDS
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t satisfy its NEEDS
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t satisfy its NEEDS
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fy its NEEDS
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[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-DRE subnode: @PA


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ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-DRE subnode: @PA
RT[B9_Utility_Light_A1_Closed]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry] as it can'
t satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-DRE subnode: @PA
RT[B9_Utility_Light_A1_White]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry] as it can't
satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-DRE subnode: @PA
RT[B9_Utility_Light_A4_White]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry] as it can't
satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-DRE subnode: @PA
RT[B9_Utility_Light_A8_White]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry] as it can't
satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-DRE subnode: @PA
RT[B9_Utility_Light_N1_White]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry] as it can't
satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-DRE subnode: @PA
RT[B9_Utility_Light_N1_Large_White]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry] as it
can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-DRE subnode: @PA
RT[B9_Cockpit_MK2_Nosecone]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry] as it can't s
atisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-DRE subnode: @PA
RT[B9_Cockpit_MK2_Nosecone_Science]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry] as it
can't satisfy its NEEDS

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-DRE subnode: @PA
RT[B9_Cockpit_MK2_Nosecone_ASAS]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry] as it ca
n't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-DRE subnode: @PA
RT[B9_Control_ASAS]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry] as it can't satisfy i
ts NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-DRE subnode: @PA
RT[B9_Control_ACU]:FOR[B9_Aerospace]:NEEDS[DeadlyReentry] as it can't satisfy it
s NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
+TANK_DEFINITION[Default]:NEEDS[modularFuelTanks]:Final as it can't satisfy its
NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
+TANK_DEFINITION[B9_Rocket]:NEEDS[modularFuelTanks]:Final as it can't satisfy it
s NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
+TANK_DEFINITION[B9_Rocket]:NEEDS[modularFuelTanks]:Final as it can't satisfy it
s NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
+TANK_DEFINITION[B9_Rocket]:NEEDS[modularFuelTanks]:Final as it can't satisfy it
s NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
+TANK_DEFINITION[B9_Rocket]:NEEDS[modularFuelTanks]:Final as it can't satisfy it
s NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:


@PART[B9_*]:HAS[@MODULE[FSfuelSwitch]&!MODULE[FSmeshSwitch]&!MODULE[FStextureSwi
tch2]]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuels] as it can't satisfy i
ts NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
@PART[HL_Aero_Cockpit]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuels] as it
can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
@PART[B9_Cockpit_M27]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuels] as it
can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
@PART[B9_Cockpit_MK2]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuels] as it
can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
@PART[B9_Cockpit_MK5]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuels] as it
can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
@PART[B9_Cockpit_S2]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuels] as it c
an't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
@PART[B9_Cockpit_S3]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuels] as it c
an't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
@PART[B9_Cockpit_MK2_Body_Crew_2m]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|Real
Fuels] as it can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
@PART[B9_Cockpit_S2_Body_Crew]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuel
s] as it can't satisfy its NEEDS

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
@PART[B9_Cockpit_S2_Body_Crew_6m]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealF
uels] as it can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
@PART[B9_Adapter_SM1]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuels] as it
can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
@PART[B9_Adapter_SM2]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuels] as it
can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
@PART[B9_Adapter_LM3]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuels] as it
can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
@PART[B9_Adapter_SM3]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuels] as it
can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
@PART[B9_Adapter_Y1]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuels] as it c
an't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
@PART[B9_Aero_HL_Adapter_Front]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFue
ls] as it can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
@PART[B9_Aero_HL_Body_Structure_1m_U]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|R
ealFuels] as it can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:


@PART[B9_Aero_HL_Adapter_2m_Side]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealF
uels] as it can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
@PART[B9_Aero_HL_Body_Structure_2m]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|Rea
lFuels] as it can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
@PART[B9_Aero_HL_Body_Structure_2m_A]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|R
ealFuels] as it can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
@PART[B9_Aero_HL_Body_Structure_05m]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|Re
alFuels] as it can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
@PART[B9_Aero_HL_Body_Structure_6m]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|Rea
lFuels] as it can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
@PART[B9_Aero_HL_Body_Tail_8m]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuel
s] as it can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
@PART[B9_Aero_HL_Body_Cargo_A]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuel
s] as it can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
@PART[B9_Aero_HL_Body_Cargo_B]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuel
s] as it can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
@PART[B9_Aero_HL_Body_Cargo_C]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuel
s] as it can't satisfy its NEEDS

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
@PART[B9_Aero_HL_Extension_A]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuels
] as it can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
@PART[B9_Aero_HL_Extension_B1]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuel
s] as it can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
@PART[B9_Aero_HL_Extension_C]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuels
] as it can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
@PART[B9_Aero_Intake_Mount]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuels]
as it can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
@PART[B9_Aero_T2_Tail]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuels] as it
can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
@PART[B9_Cargo_M2_Adapter]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuels] a
s it can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
@PART[B9_Cargo_M2_Separator]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuels]
as it can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
@PART[B9_Cargo_M2_Body_B]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuels] as
it can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:

@PART[B9_Cockpit_MK1_Body_2m]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuels
] as it can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
@PART[B9_Cockpit_MK1_Body_5m]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuels
] as it can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
@PART[B9_Cockpit_MK1_Junction]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuel
s] as it can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
@PART[B9_Cockpit_MK1_Tail]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuels] a
s it can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
@PART[B9_Cockpit_MK2_Adapter]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuels
] as it can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
@PART[B9_Cockpit_MK2_Adapter_M125]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|Real
Fuels] as it can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
@PART[B9_Cockpit_MK2_Adapter_M125_2]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|Re
alFuels] as it can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
@PART[B9_Cockpit_MK2_Bicoupler]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFue
ls] as it can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
@PART[B9_Cockpit_MK2_Bicoupler_S]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealF
uels] as it can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
@PART[B9_Cockpit_MK2_Body_2m]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuels
] as it can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
@PART[B9_Cockpit_MK2_Body_RCS_05m]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|Real
Fuels] as it can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
@PART[B9_Cockpit_MK2_Body_5m]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuels
] as it can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
@PART[B9_Cockpit_MK2_Body_Cargo_2m]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|Rea
lFuels] as it can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
@PART[B9_Cockpit_MK2_Body_Cargo_5m]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|Rea
lFuels] as it can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
@PART[B9_Cockpit_MK2_Tail]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuels] a
s it can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
@PART[B9_Cockpit_S2_Adapter]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuels]
as it can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
@PART[B9_Cockpit_S2_Body_RCS]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuels
] as it can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
@PART[B9_Cockpit_S2_Body]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuels] as

it can't satisfy its NEEDS


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
@PART[B9_Cockpit_S2_Body_05m]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuels
] as it can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
@PART[B9_Cockpit_S2_Body_6m]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuels]
as it can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
@PART[B9_Cockpit_S2_Body_Cargo_2m]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|Real
Fuels] as it can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
@PART[B9_Cockpit_S2_Body_Cargo_6m]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|Real
Fuels] as it can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
@PART[B9_Cockpit_S2_BodyLarge_Cargo_2m]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks
|RealFuels] as it can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
@PART[B9_Cockpit_S2_BodyLarge_Cargo_6m]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks
|RealFuels] as it can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
@PART[B9_Cockpit_S2_Body_Tail]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuel
s] as it can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
@PART[B9_Cockpit_S2_BodyLarge]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuel
s] as it can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:


@PART[B9_Cockpit_S2_BodyLarge_Back_EngineMount1]:FOR[B9_Aerospace]:NEEDS[modular
FuelTanks|RealFuels] as it can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
@PART[B9_Cockpit_S2_BodyLarge_Back_EngineMount2]:FOR[B9_Aerospace]:NEEDS[modular
FuelTanks|RealFuels] as it can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
@PART[B9_Cockpit_S2_BodyLarge_Back]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|Rea
lFuels] as it can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
@PART[B9_Cockpit_S2_BodyLarge_Front]:FOR[B9_Aerospace]:NEEDS[FerramAerospaceRese
arch|NEAR&modularFuelTanks|RealFuels] as it can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
@PART[B9_Cockpit_S2_BodyLarge_Front2]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|R
ealFuels] as it can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
@PART[B9_Control_RCS_Tank_MT1]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuel
s] as it can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
@PART[B9_Control_RCS_Tank_MT4]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuel
s] as it can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
@PART[B9_Engine_SABRE_M_Body]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuels
] as it can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
@PART[B9_Engine_SABRE_S_Body]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuels
] as it can't satisfy its NEEDS

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
@PART[B9_Engine_VS1_Nosecone]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuels
] as it can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
@PART[B9_Structure_HX_S_2]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuels] a
s it can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
@PART[B9_Structure_HX_S_8]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuels] a
s it can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
@PART[B9_Structure_HX0_E]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuels] as
it can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
@PART[B9_Structure_HX0_S]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuels] as
it can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
@PART[B9_Structure_HX1_A_375B]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuel
s] as it can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
@PART[B9_Structure_HX1_A_375C]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuel
s] as it can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
@PART[B9_Structure_HX1_A_LLL]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuels
] as it can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:


@PART[B9_Structure_HX1_A_P]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuels]
as it can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
@PART[B9_Structure_HX1_A_SD]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuels]
as it can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
@PART[B9_Structure_HX1_A_S0]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuels]
as it can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
@PART[B9_Structure_HX1_E1]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuels] a
s it can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
@PART[B9_Structure_HX1_S_HS]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuels]
as it can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
@PART[B9_Structure_HX1_S_T]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuels]
as it can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
@PART[B9_Structure_HX1_U]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuels] as
it can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
@PART[B9_Structure_HX1_U_S]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuels]
as it can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
@PART[B9_Structure_HX2_A_S1_A]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuel
s] as it can't satisfy its NEEDS

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
@PART[B9_Structure_HX2_A_S1_B]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuel
s] as it can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
@PART[B9_Structure_HX2_U]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuels] as
it can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
@PART[B9_Structure_HX4_A_HX1_A]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFue
ls] as it can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
@PART[B9_Structure_HX4_A_HX2_A]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFue
ls] as it can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
@PART[B9_Structure_HX4_A_HX2_B]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFue
ls] as it can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
@PART[B9_Structure_HX4_U]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuels] as
it can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
@PART[B9_Structure_PA_Adapter]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuel
s] as it can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
@PART[B9_Cockpit_MK2_Nosecone]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuel
s] as it can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:

+TANK_DEFINITION[Fuselage]:NEEDS[RealFuels]:Final as it can't satisfy its NEEDS


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
+TANK_DEFINITION[ServiceModule]:NEEDS[RealFuels]:Final as it can't satisfy its N
EEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
+TANK_DEFINITION[ServiceModule]:NEEDS[RealFuels]:Final as it can't satisfy its N
EEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
+TANK_DEFINITION[ServiceModule]:NEEDS[RealFuels]:Final as it can't satisfy its N
EEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
+TANK_DEFINITION[B9_HX_Universal]:NEEDS[RealFuels]:Final as it can't satisfy its
NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
@PART[B9_*]:FOR[B9_Aerospace]:HAS[@MODULE[ModuleFuelTanks]&~CrewCapacity[]]:NEED
S[RealFuels] as it can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
@PART[B9_Cockpit_S2_Body_Crew_6m]:FOR[B9_Aerospace]:NEEDS[RealFuels] as it can't
satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
@PART[B9_Cargo_M2_Body_B]:FOR[B9_Aerospace]:NEEDS[RealFuels] as it can't satisfy
its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
@PART[B9_Aero_HL_Body_Cargo_*]:FOR[B9_Aerospace]:NEEDS[RealFuels] as it can't sa
tisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:


@PART[B9_Cockpit_MK2_Body_Cargo_*]:FOR[B9_Aerospace]:NEEDS[RealFuels] as it can'
t satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
@PART[B9_Cockpit_S2_Body_Cargo_*]:FOR[B9_Aerospace]:NEEDS[RealFuels] as it can't
satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
@PART[B9_Cockpit_S2_BodyLarge_Cargo_*]:FOR[B9_Aerospace]:NEEDS[RealFuels] as it
can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
@PART[B9_Structure_HX1_H]:FOR[B9_Aerospace]:NEEDS[RealFuels] as it can't satisfy
its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
@PART[B9_Structure_HX2_H]:FOR[B9_Aerospace]:NEEDS[RealFuels] as it can't satisfy
its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-MFT-RF subnode:
@PART[B9_Structure_HX4_H]:FOR[B9_Aerospace]:NEEDS[RealFuels] as it can't satisfy
its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting node in file: B9_Aerospace/B9_Aerospace-Squad_Jet_Balan
ce subnode: @PART[JetEngine]:NEEDS[!TVPP]:FOR[zB9Aerospace]/@PART[JetEngine]:NEE
DS[!TVPP]:FOR[zB9Aerospace][]/@MODULE[ModuleEngines*]:NEEDS[DeadlyReentry] as it
can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting node in file: B9_Aerospace/B9_Aerospace-Squad_Jet_Balan
ce subnode: @PART[turboFanEngine]:NEEDS[!TVPP]:FOR[zB9Aerospace]/@PART[turboFanE
ngine]:NEEDS[!TVPP]:FOR[zB9Aerospace][]/@MODULE[ModuleEngines*]:NEEDS[DeadlyReen
try] as it can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-TACLS-MFT-RF sub

node: @PART[HL_Aero_Cockpit]:FOR[B9_Aerospace]:NEEDS[TacLifeSupport&modularFuelT
anks|RealFuels] as it can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-TACLS-MFT-RF sub
node: @PART[B9_Cockpit_M27]:FOR[B9_Aerospace]:NEEDS[TacLifeSupport&modularFuelTa
nks|RealFuels] as it can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-TACLS-MFT-RF sub
node: @PART[B9_Cockpit_MK2]:FOR[B9_Aerospace]:NEEDS[TacLifeSupport&modularFuelTa
nks|RealFuels] as it can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-TACLS-MFT-RF sub
node: @PART[B9_Cockpit_MK5]:FOR[B9_Aerospace]:NEEDS[TacLifeSupport&modularFuelTa
nks|RealFuels] as it can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-TACLS-MFT-RF sub
node: @PART[B9_Cockpit_S2]:FOR[B9_Aerospace]:NEEDS[TacLifeSupport&modularFuelTan
ks|RealFuels] as it can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-TACLS-MFT-RF sub
node: @PART[B9_Cockpit_S3]:FOR[B9_Aerospace]:NEEDS[TacLifeSupport&modularFuelTan
ks|RealFuels] as it can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-TACLS-MFT-RF sub
node: @PART[B9_Cockpit_MK2_Body_Crew_2m]:FOR[B9_Aerospace]:NEEDS[TacLifeSupport&
modularFuelTanks|RealFuels] as it can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-TACLS-MFT-RF sub
node: @PART[B9_Cockpit_S2_Body_Crew]:FOR[B9_Aerospace]:NEEDS[TacLifeSupport&modu
larFuelTanks|RealFuels] as it can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-TACLS-MFT-RF sub
node: @PART[B9_Cockpit_S2_Body_Crew_6m]:FOR[B9_Aerospace]:NEEDS[TacLifeSupport&m
odularFuelTanks|RealFuels] as it can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-TACLS-MFT-RF sub
node: @PART[B9_Adapter_Y1]:FOR[B9_Aerospace]:NEEDS[modularFuelTanks|RealFuels] a
s it can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-TACLS subnode: @
PART[HL_Aero_Cockpit]:FOR[B9_Aerospace]:NEEDS[TacLifeSupport&!modularFuelTanks&!
RealFuels] as it can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-TACLS subnode: @
PART[B9_Cockpit_M27]:FOR[B9_Aerospace]:NEEDS[TacLifeSupport&!modularFuelTanks&!R
ealFuels] as it can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-TACLS subnode: @
PART[B9_Cockpit_MK2]:FOR[B9_Aerospace]:NEEDS[TacLifeSupport&!modularFuelTanks&!R
ealFuels] as it can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-TACLS subnode: @
PART[B9_Cockpit_MK5]:FOR[B9_Aerospace]:NEEDS[TacLifeSupport&!modularFuelTanks&!R
ealFuels] as it can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-TACLS subnode: @
PART[B9_Cockpit_S2]:FOR[B9_Aerospace]:NEEDS[TacLifeSupport&!modularFuelTanks&!Re
alFuels] as it can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-TACLS subnode: @
PART[B9_Cockpit_S3]:FOR[B9_Aerospace]:NEEDS[TacLifeSupport&!modularFuelTanks&!Re
alFuels] as it can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-TACLS subnode: @
PART[B9_Cockpit_MK2_Body_Crew_2m]:FOR[B9_Aerospace]:NEEDS[TacLifeSupport&!modula
rFuelTanks&!RealFuels] as it can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/B9_Aerospace-TACLS subnode: @
PART[B9_Cockpit_S2_Body_Crew]:FOR[B9_Aerospace]:NEEDS[TacLifeSupport&!modularFue

lTanks&!RealFuels] as it can't satisfy its NEEDS


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/Parts/Aero_Intake_DSI/DSIX su
bnode: @PART[B9_Aero_Intake_DSIX]:NEEDS[!FerramAerospaceResearch&!NEAR] as it ca
n't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/Parts/Aero_Intake_Ramp/RBM su
bnode: @PART[B9_Aero_Intake_RBM]:NEEDS[!FerramAerospaceResearch&!NEAR] as it can
't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/Parts/Aero_Intake_Ramp/RNM su
bnode: @PART[B9_Aero_Intake_RNM]:NEEDS[!FerramAerospaceResearch&!NEAR] as it can
't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/Parts/Cockpit_S2_W_Body/BodyFront-Intake subnode: @PART[B9_Cockpit_S2_BodyLarge_Front]:NEEDS[!FerramAerospac
eResearch&!NEAR] as it can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/Parts/Control_RCS_Blocks/Port
_R1A subnode: @PART[B9_Control_RCS_Port_R1A]:NEEDS[CommunityResourcePack] as it
can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/Parts/Engine_Jet_Pod_Medium/p
art subnode: @PART[B9_Engine_Jet_Pod_Medium]:NEEDS[!FerramAerospaceResearch&!NEA
R] as it can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Deleting Node in file B9_Aerospace/Parts/Engine_Jet_Pod_Small/pa
rt subnode: @PART[B9_Engine_Jet_Pod_Small]:NEEDS[!FerramAerospaceResearch&!NEAR]
as it can't satisfy its NEEDS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] :FIRST pass
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] :LEGACY (default) pass

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node B9_Aerospace/Parts/Aero_Intake_DSI/DSI/@PART[B9_Ae
ro_Intake_DSI] to B9_Aerospace/Parts/Aero_Intake_DSI/DSI/B9_Aero_Intake_DSI
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node B9_Aerospace/Parts/Aero_Wing_ControlSurface/SE_1m/
@PART[B9_Aero_Wing_ControlSurface_SE_1m] to B9_Aerospace/Parts/Aero_Wing_Control
Surface/SE_1m/B9_Aero_Wing_ControlSurface_SE_1m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node B9_Aerospace/Parts/Aero_Wing_ControlSurface/SE_2m/
@PART[B9_Aero_Wing_ControlSurface_SE_2m] to B9_Aerospace/Parts/Aero_Wing_Control
Surface/SE_2m/B9_Aero_Wing_ControlSurface_SE_2m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node B9_Aerospace/Parts/Aero_Wing_ControlSurface/SE_4m/
@PART[B9_Aero_Wing_ControlSurface_SE_4m] to B9_Aerospace/Parts/Aero_Wing_Control
Surface/SE_4m/B9_Aero_Wing_ControlSurface_SE_4m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node B9_Aerospace/Parts/Aero_Wing_ControlSurface/SH_1m/
@PART[B9_Aero_Wing_ControlSurface_SH_1m] to B9_Aerospace/Parts/Aero_Wing_Control
Surface/SH_1m/B9_Aero_Wing_ControlSurface_SH_1m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node B9_Aerospace/Parts/Aero_Wing_ControlSurface/SH_2m/
@PART[B9_Aero_Wing_ControlSurface_SH_2m] to B9_Aerospace/Parts/Aero_Wing_Control
Surface/SH_2m/B9_Aero_Wing_ControlSurface_SH_2m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node B9_Aerospace/Parts/Aero_Wing_ControlSurface/SH_4m/
@PART[B9_Aero_Wing_ControlSurface_SH_4m] to B9_Aerospace/Parts/Aero_Wing_Control
Surface/SH_4m/B9_Aero_Wing_ControlSurface_SH_4m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node B9_Aerospace/Parts/Aero_Wing_ControlSurface/T_1m/@
PART[B9_Aero_Wing_ControlSurface_T_1m] to B9_Aerospace/Parts/Aero_Wing_ControlSu
rface/T_1m/B9_Aero_Wing_ControlSurface_T_1m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node B9_Aerospace/Parts/Aero_Wing_ControlSurface/T_2m/@

PART[B9_Aero_Wing_ControlSurface_T_2m] to B9_Aerospace/Parts/Aero_Wing_ControlSu
rface/T_2m/B9_Aero_Wing_ControlSurface_T_2m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node B9_Aerospace/Parts/Aero_Wing_ControlSurface/T_4m/@
PART[B9_Aero_Wing_ControlSurface_T_4m] to B9_Aerospace/Parts/Aero_Wing_ControlSu
rface/T_4m/B9_Aero_Wing_ControlSurface_T_4m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node B9_Aerospace/Parts/Aero_Wing_HW21/part/@PART[B9_Ae
ro_Wing_HW21] to B9_Aerospace/Parts/Aero_Wing_HW21/part/B9_Aero_Wing_HW21
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node B9_Aerospace/Parts/Aero_Wing_SH_A35_4m/part/@PART[
B9_Aero_Wing_SH_A35_4m] to B9_Aerospace/Parts/Aero_Wing_SH_A35_4m/part/B9_Aero_W
ing_SH_A35_4m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node B9_Aerospace/Parts/Aero_Wing_SH_A45_4m/part/@PART[
B9_Aero_Wing_SH_A45_4m] to B9_Aerospace/Parts/Aero_Wing_SH_A45_4m/part/B9_Aero_W
ing_SH_A45_4m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node B9_Aerospace/Parts/Aero_Wing_SH_A65_2m/part/@PART[
B9_Aero_Wing_SH_A65_2m] to B9_Aerospace/Parts/Aero_Wing_SH_A65_2m/part/B9_Aero_W
ing_SH_A65_2m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node B9_Aerospace/Parts/Aero_Wing_SH_S/SH_1m/@PART[B9_A
ero_Wing_SH_S_1m] to B9_Aerospace/Parts/Aero_Wing_SH_S/SH_1m/B9_Aero_Wing_SH_S_1
m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node B9_Aerospace/Parts/Aero_Wing_SH_S/SH_2m/@PART[B9_A
ero_Wing_SH_S_2m] to B9_Aerospace/Parts/Aero_Wing_SH_S/SH_2m/B9_Aero_Wing_SH_S_2
m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node B9_Aerospace/Parts/Aero_Wing_SH_S/SH_4m/@PART[B9_A
ero_Wing_SH_S_4m] to B9_Aerospace/Parts/Aero_Wing_SH_S/SH_4m/B9_Aero_Wing_SH_S_4
m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[ModuleManager] Applying node B9_Aerospace/Parts/Aero_Wing_SW/Canard_2-3x1-6m/@P


ART[B9_Aero_Wing_SW_Canard_2-3x1-6m] to B9_Aerospace/Parts/Aero_Wing_SW/Canard_2
-3x1-6m/B9_Aero_Wing_SW_Canard_2-3x1-6m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node B9_Aerospace/Parts/Aero_Wing_SW/Canard_3x2-2m/@PAR
T[B9_Aero_Wing_SW_Canard_3x2-2m] to B9_Aerospace/Parts/Aero_Wing_SW/Canard_3x2-2
m/B9_Aero_Wing_SW_Canard_3x2-2m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node B9_Aerospace/Parts/Aero_Wing_SW/Canard_4x3-5m/@PAR
T[B9_Aero_Wing_SW_Canard_5x3-5m] to B9_Aerospace/Parts/Aero_Wing_SW/Canard_4x3-5
m/B9_Aero_Wing_SW_Canard_5x3-5m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node B9_Aerospace/Parts/Aero_Wing_SW/Canard_6x5m/@PART[
B9_Aero_Wing_SW_Canard_6x5m] to B9_Aerospace/Parts/Aero_Wing_SW/Canard_6x5m/B9_A
ero_Wing_SW_Canard_6x5m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node B9_Aerospace/Parts/Aero_Wing_SW/Winglet_2-3x1-6m/@
PART[B9_Aero_Wing_SW_Winglet_2-3x1-6m] to B9_Aerospace/Parts/Aero_Wing_SW/Wingle
t_2-3x1-6m/B9_Aero_Wing_SW_Winglet_2-3x1-6m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node B9_Aerospace/Parts/Aero_Wing_SW/Winglet_3x2-2m/@PA
RT[B9_Aero_Wing_SW_Winglet_3x2-2m] to B9_Aerospace/Parts/Aero_Wing_SW/Winglet_3x
2-2m/B9_Aero_Wing_SW_Winglet_3x2-2m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node B9_Aerospace/Parts/Aero_Wing_SW/Winglet_3x2-75m/@P
ART[B9_Aero_Wing_SW_Winglet_3x2-75m] to B9_Aerospace/Parts/Aero_Wing_SW/Winglet_
3x2-75m/B9_Aero_Wing_SW_Winglet_3x2-75m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node B9_Aerospace/Parts/Aero_Wing_SW/Winglet_4x2-75m/@P
ART[B9_Aero_Wing_SW_Winglet_4x2-75m] to B9_Aerospace/Parts/Aero_Wing_SW/Winglet_
4x2-75m/B9_Aero_Wing_SW_Winglet_4x2-75m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node B9_Aerospace/Parts/Aero_Wing_SW/Winglet_5x4-5m/@PA
RT[B9_Aero_Wing_SW_Winglet_5x4-5m] to B9_Aerospace/Parts/Aero_Wing_SW/Winglet_5x
4-5m/B9_Aero_Wing_SW_Winglet_5x4-5m

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node B9_Aerospace/Parts/Aero_Wing_SW/Winglet_6x5m/@PART
[B9_Aero_Wing_SW_Winglet_6x5m] to B9_Aerospace/Parts/Aero_Wing_SW/Winglet_6x5m/B
9_Aero_Wing_SW_Winglet_6x5m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node B9_Aerospace/Parts/Aero_Wing_SW/Wingtip_2x7m/@PART
[B9_Aero_Wing_SW_Wingtip_2x7m] to B9_Aerospace/Parts/Aero_Wing_SW/Wingtip_2x7m/B
9_Aero_Wing_SW_Wingtip_2x7m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node B9_Aerospace/Parts/Aero_Wing_SW/Wingtip_4x7m/@PART
[B9_Aero_Wing_SW_Wingtip_4x7m] to B9_Aerospace/Parts/Aero_Wing_SW/Wingtip_4x7m/B
9_Aero_Wing_SW_Wingtip_4x7m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node B9_Aerospace/Parts/Cockpit_S2_W_Body/Body-Front-In
take/@PART[B9_Cockpit_S2_BodyLarge_Front] to B9_Aerospace/Parts/Cockpit_S2_W_Bod
y/Body-Front-Intake/B9_Cockpit_S2_BodyLarge_Front
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node B9_Aerospace/Parts/Cockpit_S2_W_Body/Body-Front-In
take/@PART[B9_Cockpit_S2_BodyLarge_Front] to B9_Aerospace/Parts/Cockpit_S2_W_Bod
y/Body-Front-Intake/B9_Cockpit_S2_BodyLarge_Front
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node B9_Aerospace/Parts/Engine_Jet_Pod_Medium/part/@PAR
T[B9_Engine_Jet_Pod_Medium] to B9_Aerospace/Parts/Engine_Jet_Pod_Medium/part/B9_
Engine_Jet_Pod_Medium
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node B9_Aerospace/Parts/Engine_Jet_Pod_Small/part/@PART
[B9_Engine_Jet_Pod_Small] to B9_Aerospace/Parts/Engine_Jet_Pod_Small/part/B9_Eng
ine_Jet_Pod_Small
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node B9_Aerospace/Parts/Engine_SABRE_Intake/SABRE_Intak
e_M/@PART[B9_Engine_SABRE_Intake_M] to B9_Aerospace/Parts/Engine_SABRE_Intake/SA
BRE_Intake_M/B9_Engine_SABRE_Intake_M
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[ModuleManager] Applying node B9_Aerospace/Parts/Engine_SABRE_Intake/SABRE_Intak


e_S/@PART[B9_Engine_SABRE_Intake_S] to B9_Aerospace/Parts/Engine_SABRE_Intake/SA
BRE_Intake_S/B9_Engine_SABRE_Intake_S
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node B9_Aerospace/Parts/Engine_Vx1_Nose/Intake/@PART[B9
_Engine_VA1_Intake] to B9_Aerospace/Parts/Engine_Vx1_Nose/Intake/B9_Engine_VA1_I
ntake
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/reduce-iva-cpu-usage
/@PROP[*] to B9_Aerospace/Props/B9_AbortButton/abort/B9_AbortButton
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/reduce-iva-cpu-usage
/@PROP[*] to B9_Aerospace/Props/B9_AbortButton/abort/B9_AbortButton2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/reduce-iva-cpu-usage
/@PROP[*] to B9_Aerospace/Props/B9_Bar_Indicator/horizontal/B9_BarInd_Fuel
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/reduce-iva-cpu-usage
/@PROP[*] to B9_Aerospace/Props/B9_Bar_Indicator/horizontal/B9_BarInd_StageFuel
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/reduce-iva-cpu-usage
/@PROP[*] to B9_Aerospace/Props/B9_Bar_Indicator/horizontal/B9_BarInd_Oxidizer
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/reduce-iva-cpu-usage
/@PROP[*] to B9_Aerospace/Props/B9_Bar_Indicator/horizontal/B9_BarInd_Monoprop
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/reduce-iva-cpu-usage
/@PROP[*] to B9_Aerospace/Props/B9_Bar_Indicator/horizontal/B9_BarInd_Charge
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/reduce-iva-cpu-usage
/@PROP[*] to B9_Aerospace/Props/B9_Bar_Indicator/horizontal/B9_BarInd_Throttle
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/reduce-iva-cpu-usage
/@PROP[*] to B9_Aerospace/Props/B9_Bar_Indicator/horizontal/B9_BarInd_Thrust
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/reduce-iva-cpu-usage
/@PROP[*] to B9_Aerospace/Props/B9_Bar_Indicator/vertical/B9_BarInd_Fuel_Vertica
l
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/reduce-iva-cpu-usage
/@PROP[*] to B9_Aerospace/Props/B9_Bar_Indicator/vertical/B9_BarInd_StageFuel_Ve
rtical
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/reduce-iva-cpu-usage
/@PROP[*] to B9_Aerospace/Props/B9_Bar_Indicator/vertical/B9_BarInd_Oxidizer_Ver
tical
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/reduce-iva-cpu-usage
/@PROP[*] to B9_Aerospace/Props/B9_Bar_Indicator/vertical/B9_BarInd_Monoprop_Ver
tical
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/reduce-iva-cpu-usage
/@PROP[*] to B9_Aerospace/Props/B9_Bar_Indicator/vertical/B9_BarInd_Charge_Verti
cal
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/reduce-iva-cpu-usage
/@PROP[*] to B9_Aerospace/Props/B9_Bar_Indicator/vertical/B9_BarInd_Throttle_Ver
tical
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/reduce-iva-cpu-usage
/@PROP[*] to B9_Aerospace/Props/B9_Bar_Indicator/vertical/B9_BarInd_Thrust_Verti
cal
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/reduce-iva-cpu-usage
/@PROP[*] to B9_Aerospace/Props/B9_Gauges/prop/B9_Analog_Gauges

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/reduce-iva-cpu-usage
/@PROP[*] to B9_Aerospace/Props/B9_Gauges/verticalprop/B9_Analog_Gauges_Vertical
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/reduce-iva-cpu-usage
/@PROP[*] to B9_Aerospace/Props/B9_IVA_Joystick/prop/B9_IVA_Joystick
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/reduce-iva-cpu-usage
/@PROP[*] to B9_Aerospace/Props/B9_IVA_Pedals/prop/B9_IVA_Pedals
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/reduce-iva-cpu-usage
/@PROP[*] to B9_Aerospace/Props/B9_MFD/B9_MFD/B9RPMMFD
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/reduce-iva-cpu-usage
/@PROP[*] to B9_Aerospace/Props/B9_MFD/HUD/B9_HUD
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/reduce-iva-cpu-usage
/@PROP[*] to B9_Aerospace/Props/B9_RockerSwitch/rockerswitch/B9_RockerSwitch_AG0
1
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/reduce-iva-cpu-usage
/@PROP[*] to B9_Aerospace/Props/B9_RockerSwitch/rockerswitch/B9_RockerSwitch_AG0
2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/reduce-iva-cpu-usage
/@PROP[*] to B9_Aerospace/Props/B9_RockerSwitch/rockerswitch/B9_RockerSwitch_AG0
3
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/reduce-iva-cpu-usage
/@PROP[*] to B9_Aerospace/Props/B9_RockerSwitch/rockerswitch/B9_RockerSwitch_AG0
4
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/reduce-iva-cpu-usage


/@PROP[*] to B9_Aerospace/Props/B9_RockerSwitch/rockerswitch/B9_RockerSwitch_AG0
5
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/reduce-iva-cpu-usage
/@PROP[*] to B9_Aerospace/Props/B9_RockerSwitch/rockerswitch/B9_RockerSwitch_AG0
6
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/reduce-iva-cpu-usage
/@PROP[*] to B9_Aerospace/Props/B9_RockerSwitch/rockerswitch/B9_RockerSwitch_AG0
7
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/reduce-iva-cpu-usage
/@PROP[*] to B9_Aerospace/Props/B9_RockerSwitch/rockerswitch/B9_RockerSwitch_AG0
8
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/reduce-iva-cpu-usage
/@PROP[*] to B9_Aerospace/Props/B9_RockerSwitch/rockerswitch/B9_RockerSwitch_AG0
9
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/reduce-iva-cpu-usage
/@PROP[*] to B9_Aerospace/Props/B9_RockerSwitch/rockerswitch/B9_RockerSwitch_AG1
0
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/reduce-iva-cpu-usage
/@PROP[*] to B9_Aerospace/Props/B9_RockerSwitch/rockerswitch/B9_RockerSwitch_Lig
hts
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/reduce-iva-cpu-usage
/@PROP[*] to B9_Aerospace/Props/B9_SquareButtons/B9buttons/B9_ButtonLight
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/reduce-iva-cpu-usage
/@PROP[*] to B9_Aerospace/Props/B9_SquareButtons/B9buttons/B9_ButtonGear
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/reduce-iva-cpu-usage
/@PROP[*] to B9_Aerospace/Props/B9_SquareButtons/B9buttons/B9_ButtonRCS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/reduce-iva-cpu-usage
/@PROP[*] to B9_Aerospace/Props/B9_SquareButtons/B9buttons/B9_ButtonSAS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/reduce-iva-cpu-usage
/@PROP[*] to B9_Aerospace/Props/B9_SquareButtons/B9buttons/B9_ButtonBRAKES
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/reduce-iva-cpu-usage
/@PROP[*] to B9_Aerospace/Props/B9_SquareButtons/B9buttons/B9_ButtonSTAGE
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/reduce-iva-cpu-usage
/@PROP[*] to JSI/RasterPropMonitor/Library/Props/CockpitHandle/eva-hatch/JSIEvaC
ockpitHandle
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/reduce-iva-cpu-usage
/@PROP[*] to JSI/RasterPropMonitor/Library/Props/IndicatorPanelReplacement/prop/
IndicatorPanelRPM
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/reduce-iva-cpu-usage
/@PROP[*] to JSI/RasterPropMonitor/Library/Props/InternalAirlock/eva-hatch-withmodel/JSIEvaHatchFull
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/reduce-iva-cpu-usage
/@PROP[*] to JSI/RasterPropMonitor/Library/Props/InternalFlagPlate/prop/JSIInter
nalFlagPlate
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/reduce-iva-cpu-usage
/@PROP[*] to JSI/RasterPropMonitor/Library/Props/InternalHatch/eva-hatch/JSIEvaH
atch
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/reduce-iva-cpu-usage


/@PROP[*] to JSI/RasterPropMonitor/Library/Props/SimpleProps/ActionGroupLabelled
Buttons/JSIActionGroupLabelButton01
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/reduce-iva-cpu-usage
/@PROP[*] to JSI/RasterPropMonitor/Library/Props/SimpleProps/ActionGroupLabelled
Buttons/JSIActionGroupLabelButton02
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/reduce-iva-cpu-usage
/@PROP[*] to JSI/RasterPropMonitor/Library/Props/SimpleProps/ActionGroupLabelled
Buttons/JSIActionGroupLabelButton03
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/reduce-iva-cpu-usage
/@PROP[*] to JSI/RasterPropMonitor/Library/Props/SimpleProps/ActionGroupLabelled
Buttons/JSIActionGroupLabelButton04
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/reduce-iva-cpu-usage
/@PROP[*] to JSI/RasterPropMonitor/Library/Props/SimpleProps/ActionGroupLabelled
Buttons/JSIActionGroupLabelButton05
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/reduce-iva-cpu-usage
/@PROP[*] to JSI/RasterPropMonitor/Library/Props/SimpleProps/ActionGroupLabelled
Buttons/JSIActionGroupLabelButton06
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/reduce-iva-cpu-usage
/@PROP[*] to JSI/RasterPropMonitor/Library/Props/SimpleProps/ActionGroupLabelled
Buttons/JSIActionGroupLabelButton07
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/reduce-iva-cpu-usage
/@PROP[*] to JSI/RasterPropMonitor/Library/Props/SimpleProps/ActionGroupLabelled
Buttons/JSIActionGroupLabelButton08
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/reduce-iva-cpu-usage
/@PROP[*] to JSI/RasterPropMonitor/Library/Props/SimpleProps/ActionGroupLabelled
Buttons/JSIActionGroupLabelButton09

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/reduce-iva-cpu-usage
/@PROP[*] to JSI/RasterPropMonitor/Library/Props/SimpleProps/ActionGroupLabelled
Buttons/JSIActionGroupLabelButton10
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/reduce-iva-cpu-usage
/@PROP[*] to JSI/RasterPropMonitor/Library/Props/SimpleProps/Blinkenlichten/JSIS
tockSquareBlinkenlichten
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/reduce-iva-cpu-usage
/@PROP[*] to JSI/RasterPropMonitor/Library/Props/SimpleProps/JSISwitchable/JSISt
ockAltimeter
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/reduce-iva-cpu-usage
/@PROP[*] to JSI/RasterPropMonitor/Library/Props/SimpleProps/JSISwitchable/JSISt
ockFuelPanel
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/reduce-iva-cpu-usage
/@PROP[*] to JSI/RasterPropMonitor/Library/Props/SimpleProps/JSISwitchable/JSISt
ockMono
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/reduce-iva-cpu-usage
/@PROP[*] to JSI/RasterPropMonitor/Library/Props/SimpleProps/JSISwitchable/JSISt
ockPower
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/reduce-iva-cpu-usage
/@PROP[*] to JSI/RasterPropMonitor/Library/Props/SimpleProps/JSISwitchable/JSIMu
lticolorButton
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/reduce-iva-cpu-usage
/@PROP[*] to JSI/RasterPropMonitor/Library/Props/SimpleProps/SquareButtons/JSISt
ockSquareButtonLight
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/reduce-iva-cpu-usage


/@PROP[*] to JSI/RasterPropMonitor/Library/Props/SimpleProps/SquareButtons/JSISt
ockSquareButtonGear
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/reduce-iva-cpu-usage
/@PROP[*] to JSI/RasterPropMonitor/Library/Props/SimpleProps/SquareButtons/JSISt
ockSquareButtonRCS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/reduce-iva-cpu-usage
/@PROP[*] to JSI/RasterPropMonitor/Library/Props/SimpleProps/SquareButtons/JSISt
ockSquareButtonSAS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/reduce-iva-cpu-usage
/@PROP[*] to JSI/RasterPropMonitor/Library/Props/SimpleProps/SquareButtons/JSISt
ockSquareButtonBRAKES
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/reduce-iva-cpu-usage
/@PROP[*] to JSI/RasterPropMonitor/Library/Props/SimpleProps/TrimmerKnobs/JSITri
mKnobPitch
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/reduce-iva-cpu-usage
/@PROP[*] to JSI/RasterPropMonitor/Library/Props/SimpleProps/TrimmerKnobs/JSITri
mKnobYaw
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/reduce-iva-cpu-usage
/@PROP[*] to JSI/RasterPropMonitor/Library/Props/SimpleProps/TrimmerKnobs/JSITri
mKnobRoll
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/reduce-iva-cpu-usage
/@PROP[*] to JSI/RPMPodPatches/BasicMFD/MFD40x20/RasterPropMonitorBasicMFD
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/reduce-iva-cpu-usage
/@PROP[*] to JSI/RPMPodPatches/BasicMFD/PlaneHUD/RasterPropMonitorBasicHUD
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/reduce-iva-cpu-usage


/@PROP[*] to Squad/Props/AltimeterThreeHands/prop/AltimeterThreeHands
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/reduce-iva-cpu-usage
/@PROP[*] to Squad/Props/AtmosphereDepth/prop/AtmosphereDepth
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/reduce-iva-cpu-usage
/@PROP[*] to Squad/Props/AxisIndicator/pitchConfig/AxisIndicatorPitch
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/reduce-iva-cpu-usage
/@PROP[*] to Squad/Props/AxisIndicator/rollConfig/AxisIndicatorRoll
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/reduce-iva-cpu-usage
/@PROP[*] to Squad/Props/AxisIndicator/yawConfig/AxisIndicatorYaw
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/reduce-iva-cpu-usage
/@PROP[*] to Squad/Props/ButtonSquare/prop/ButtonSquare
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/reduce-iva-cpu-usage
/@PROP[*] to Squad/Props/circularButton/prop/circularButton
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/reduce-iva-cpu-usage
/@PROP[*] to Squad/Props/Compass/prop/Compass
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/reduce-iva-cpu-usage
/@PROP[*] to Squad/Props/directionalKnob/prop/directionalKnob
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/reduce-iva-cpu-usage
/@PROP[*] to Squad/Props/directionalKnob2/prop/directionalKnob2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/reduce-iva-cpu-usage


/@PROP[*] to Squad/Props/IndicatorPanel/prop/IndicatorPanel
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/reduce-iva-cpu-usage
/@PROP[*] to Squad/Props/IVANavBall/prop/NavBall
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/reduce-iva-cpu-usage
/@PROP[*] to Squad/Props/ledPanelSpeed/prop/ledPanelSpeed
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/reduce-iva-cpu-usage
/@PROP[*] to Squad/Props/NavBall/prop/NavBall
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/reduce-iva-cpu-usage
/@PROP[*] to Squad/Props/pullSwitch/prop/pullSwitch
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/reduce-iva-cpu-usage
/@PROP[*] to Squad/Props/radarAltitude/prop/RadarAltimeter
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/reduce-iva-cpu-usage
/@PROP[*] to Squad/Props/squareButton/prop/squareButton
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/reduce-iva-cpu-usage
/@PROP[*] to Squad/Props/standingSwitch/prop/standingSwitch
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/reduce-iva-cpu-usage
/@PROP[*] to Squad/Props/switch/prop/switch
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/reduce-iva-cpu-usage
/@PROP[*] to Squad/Props/switchGuard/prop/switchGuard
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/reduce-iva-cpu-usage


/@PROP[*] to Squad/Props/switchWithGuards/prop/switchWithGuards
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/reduce-iva-cpu-usage
/@PROP[*] to Squad/Props/throttle/prop/throttle
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/reduce-iva-cpu-usage
/@PROP[*] to Squad/Props/VSI/prop/VSI
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RPMPodPatches/PatchesStock/crew-cabin-patch/@I
NTERNAL[crewCabinInternals] to Squad/Spaces/crewCabinInternals/internal/crewCabi
nInternals
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RPMPodPatches/PatchesStock/cupola-patch/@PART[
*]:HAS[@INTERNAL[cupolaInternal]] to Squad/Parts/Command/cupola/cupola/cupola
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RPMPodPatches/PatchesStock/generic3-cockpit-pa
tch/@PART[*]:HAS[@INTERNAL[GenericSpace3]] to Squad/Parts/Command/mk3Cockpit/mk3
Cockpit/mark3Cockpit
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RPMPodPatches/PatchesStock/generic3-cockpit-pa
tch/@INTERNAL[GenericSpace3] to Squad/Spaces/GenericSpace3/internal/GenericSpace
3
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RPMPodPatches/PatchesStock/mk1-patch/@PART[*]:
HAS[@INTERNAL[mk1PodCockpit],!MODULE[LifeBoat]] to Squad/Parts/Command/mk1pod/mk
1Pod/mk1pod
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RPMPodPatches/PatchesStock/mk12pod-patch/@PART
[*]:HAS[@INTERNAL[PodCockpit]] to Squad/Parts/Command/Mk1-2Pod/mk1-2CommandPod/M
ark1-2Pod
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[ModuleManager] Applying node JSI/RPMPodPatches/PatchesStock/mk1cockpit-patch/@P


ART[*]:HAS[@INTERNAL[mk1CockpitInternal]] to Squad/Parts/Command/mk1Cockpit/mk1C
ockpit/Mark1Cockpit
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RPMPodPatches/PatchesStock/mk1landercan-patch/
@PART[*]:HAS[@INTERNAL[landerCabinSmallInternal]] to Squad/Parts/Command/mk1Land
erCan/mk1LanderCan/landerCabinSmall
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RPMPodPatches/PatchesStock/mk2-stock-cockpit-p
atch/@INTERNAL[GenericSpace1] to Squad/Spaces/GenericSpace1/internal/GenericSpac
e1
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RPMPodPatches/PatchesStock/mk2landercan-patch/
@PART[*]:HAS[@INTERNAL[landerCabinInternals]] to Squad/Parts/Command/mk2LanderCa
n/mk2LanderCan/mk2LanderCabin
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] :BEFORE[ASSEMBLY-CSHARP] pass
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] :FOR[ASSEMBLY-CSHARP] pass
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] :AFTER[ASSEMBLY-CSHARP] pass
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] :BEFORE[MODULEMANAGER.2.5.1] pass
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] :FOR[MODULEMANAGER.2.5.1] pass
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] :AFTER[MODULEMANAGER.2.5.1] pass
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] :BEFORE[ACTIVETEXTUREMANAGEMENT] pass

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] :FOR[ACTIVETEXTUREMANAGEMENT] pass
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] :AFTER[ACTIVETEXTUREMANAGEMENT] pass
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] :BEFORE[CROSSFEEDENABLER] pass
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] :FOR[CROSSFEEDENABLER] pass
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node CrossFeedEnabler/AddToRadialTanks/@PART[radialRCST
ank]:FOR[CrossFeedEnabler] to Squad/Parts/FuelTank/RCSTankRadial/radialRCSTank/r
adialRCSTank
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node CrossFeedEnabler/AddToRadialTanks/@PART[rcsTankRad
ialLong]:FOR[CrossFeedEnabler] to Squad/Parts/FuelTank/RCStankRadialLong/RCSTank
RadialLong/rcsTankRadialLong
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node CrossFeedEnabler/AddToRadialTanks/@PART[radialDeco
upler1-2|radialDecoupler|radialDecoupler2]:FOR[CrossFeedEnabler] to Squad/Parts/
Utility/decouplerRadialHDM/decouplerRadialHDM/radialDecoupler1-2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node CrossFeedEnabler/AddToRadialTanks/@PART[radialDeco
upler1-2|radialDecoupler|radialDecoupler2]:FOR[CrossFeedEnabler] to Squad/Parts/
Utility/decouplerRadialTT-38K/decouplerRadialTT-38K/radialDecoupler
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node CrossFeedEnabler/AddToRadialTanks/@PART[radialDeco
upler1-2|radialDecoupler|radialDecoupler2]:FOR[CrossFeedEnabler] to Squad/Parts/
Utility/decouplerRadialTT-70/decouplerRadialTT-70/radialDecoupler2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] :AFTER[CROSSFEEDENABLER] pass

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] :BEFORE[FERRAMAEROSPACERESEARCH] pass
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[*]:HAS[@MODULE[ModuleEngines*]:HAS[@PROPELLANT[IntakeAir]]]:BEFORE[FerramAer
ospaceResearch] to B9_Aerospace/Parts/Engine_Jet_Pod_Medium/part/B9_Engine_Jet_P
od_Medium
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[*]:HAS[@MODULE[ModuleEngines*]:HAS[@PROPELLANT[IntakeAir]]]:BEFORE[FerramAer
ospaceResearch] to B9_Aerospace/Parts/Engine_Jet_Pod_Small/part/B9_Engine_Jet_Po
d_Small
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[*]:HAS[@MODULE[ModuleEngines*]:HAS[@PROPELLANT[IntakeAir]]]:BEFORE[FerramAer
ospaceResearch] to B9_Aerospace/Parts/Engine_Jet_Turbofan_F119/part/B9_Engine_Je
t_Turbofan_F119
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[*]:HAS[@MODULE[ModuleEngines*]:HAS[@PROPELLANT[IntakeAir]]]:BEFORE[FerramAer
ospaceResearch] to B9_Aerospace/Parts/Engine_Jet_Turbojet/part/B9_Engine_Jet_Tur
bojet
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[*]:HAS[@MODULE[ModuleEngines*]:HAS[@PROPELLANT[IntakeAir]]]:BEFORE[FerramAer
ospaceResearch] to B9_Aerospace/Parts/Engine_SABRE_M/part/B9_Engine_SABRE_M
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[*]:HAS[@MODULE[ModuleEngines*]:HAS[@PROPELLANT[IntakeAir]]]:BEFORE[FerramAer
ospaceResearch] to B9_Aerospace/Parts/Engine_SABRE_S/part/B9_Engine_SABRE_S
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[*]:HAS[@MODULE[ModuleEngines*]:HAS[@PROPELLANT[IntakeAir]]]:BEFORE[FerramAer
ospaceResearch] to B9_Aerospace/Parts/Engine_VA1/part/B9_Engine_VA1
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P


ART[*]:HAS[@MODULE[ModuleEngines*]:HAS[@PROPELLANT[IntakeAir]]]:BEFORE[FerramAer
ospaceResearch] to Squad/Parts/Engine/jetEngineBasic/jetEngineBasic/JetEngine
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[*]:HAS[@MODULE[ModuleEngines*]:HAS[@PROPELLANT[IntakeAir]]]:BEFORE[FerramAer
ospaceResearch] to Squad/Parts/Engine/jetEngineTurbo/jetEngineTurbo/turboFanEngi
ne
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[*]:HAS[@MODULE[ModuleEngines*]:HAS[@PROPELLANT[IntakeAir]]]:BEFORE[FerramAer
ospaceResearch] to Squad/Parts/Engine/rapierEngine/rapierEngine/RAPIER
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] :FOR[FERRAMAEROSPACERESEARCH] pass
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[*]:HAS[@MODULE[FSairBrake]]:FOR[FerramAerospaceResearch] to B9_Aerospace/Par
ts/Aero_AirBrake_Surface/airbrake/B9_Aero_AirBrake_Surface
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[*]:HAS[@MODULE[FSairBrake]]:FOR[FerramAerospaceResearch] to B9_Aerospace/Par
ts/Aero_AirBrake_Surface/airbrake_large/B9_Aero_AirBrake_Surface_Large
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[AdvancedCanard]:FOR[FerramAerospaceResearch] to Squad/Parts/Aero/advancedCan
ard/advancedCanard/AdvancedCanard
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[CanardController]:FOR[FerramAerospaceResearch] to Squad/Parts/Aero/standardC
anard/standardCanard/CanardController
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[winglet]:FOR[FerramAerospaceResearch] to Squad/Parts/Aero/wingletAV-T1/wingl
etAV-T1/winglet

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[R8winglet]:FOR[FerramAerospaceResearch] to Squad/Parts/Aero/wingletAV-R8/win
gletAV-R8/R8winglet
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[winglet3]:FOR[FerramAerospaceResearch] to Squad/Parts/Aero/wingletDeltaDelux
e/wingletDeltaDeluxe/winglet3
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[sweptWing]:FOR[FerramAerospaceResearch] to Squad/Parts/Aero/sweptWing/sweptW
ing/sweptWing
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[tailfin]:FOR[FerramAerospaceResearch] to Squad/Parts/Aero/tailfin/part/tailf
in
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[turboFanEngine]:FOR[FerramAerospaceResearch] to Squad/Parts/Engine/jetEngine
Turbo/jetEngineTurbo/turboFanEngine
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[RAPIER]:FOR[FerramAerospaceResearch] to Squad/Parts/Engine/rapierEngine/rapi
erEngine/RAPIER
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[JetEngine]:FOR[FerramAerospaceResearch] to Squad/Parts/Engine/jetEngineBasic
/jetEngineBasic/JetEngine
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[*]:HAS[@MODULE[ModuleParachute]]:FOR[FerramAerospaceResearch] to Squad/Parts
/Utility/parachuteMk1/parachuteMk1/parachuteSingle
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P

ART[*]:HAS[@MODULE[ModuleParachute]]:FOR[FerramAerospaceResearch] to Squad/Parts
/Utility/parachuteMk16-XL/parachuteMk16-XL/parachuteLarge
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[*]:HAS[@MODULE[ModuleParachute]]:FOR[FerramAerospaceResearch] to Squad/Parts
/Utility/parachuteMk2-R/parachuteMk2-R/parachuteRadial
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[*]:HAS[@MODULE[ModuleParachute]]:FOR[FerramAerospaceResearch] to Squad/Parts
/Utility/parachuteMk25/parachuteMk25/parachuteDrogue
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[*]:HAS[@MODULE[ModuleControlSurface],@MODULE[FARControllableSurface]]:FOR[Fe
rramAerospaceResearch] to Squad/Parts/Aero/advancedCanard/advancedCanard/Advance
dCanard
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[*]:HAS[@MODULE[ModuleControlSurface],@MODULE[FARControllableSurface]]:FOR[Fe
rramAerospaceResearch] to Squad/Parts/Aero/standardCanard/standardCanard/CanardC
ontroller
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[*]:HAS[@MODULE[ModuleControlSurface],@MODULE[FARControllableSurface]]:FOR[Fe
rramAerospaceResearch] to Squad/Parts/Aero/wingletAV-R8/wingletAV-R8/R8winglet
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[*]:HAS[@MODULE[ModuleControlSurface],@MODULE[FARControllableSurface]]:FOR[Fe
rramAerospaceResearch] to Squad/Parts/Aero/wingletDeltaDeluxe/wingletDeltaDeluxe
/winglet3
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[*]:HAS[@MODULE[ModuleResourceIntake]&!MODULE[FARBasicDragModel]&!MODULE[FARW
ingAerodynamicModel]&!MODULE[FARControllableSurface]]:FOR[FerramAerospaceResearc
h] to B9_Aerospace/Parts/Aero_Intake_CLR/part/B9_Aero_Intake_CLR
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P

ART[*]:HAS[@MODULE[ModuleResourceIntake]&!MODULE[FARBasicDragModel]&!MODULE[FARW
ingAerodynamicModel]&!MODULE[FARControllableSurface]]:FOR[FerramAerospaceResearc
h] to B9_Aerospace/Parts/Aero_Intake_DSI/DSI/B9_Aero_Intake_DSI
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[*]:HAS[@MODULE[ModuleResourceIntake]&!MODULE[FARBasicDragModel]&!MODULE[FARW
ingAerodynamicModel]&!MODULE[FARControllableSurface]]:FOR[FerramAerospaceResearc
h] to B9_Aerospace/Parts/Aero_Intake_DSI/DSIX/B9_Aero_Intake_DSIX
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[*]:HAS[@MODULE[ModuleResourceIntake]&!MODULE[FARBasicDragModel]&!MODULE[FARW
ingAerodynamicModel]&!MODULE[FARControllableSurface]]:FOR[FerramAerospaceResearc
h] to B9_Aerospace/Parts/Aero_Intake_Ramp/RBM/B9_Aero_Intake_RBM
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[*]:HAS[@MODULE[ModuleResourceIntake]&!MODULE[FARBasicDragModel]&!MODULE[FARW
ingAerodynamicModel]&!MODULE[FARControllableSurface]]:FOR[FerramAerospaceResearc
h] to B9_Aerospace/Parts/Aero_Intake_Ramp/RNM/B9_Aero_Intake_RNM
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[*]:HAS[@MODULE[ModuleResourceIntake]&!MODULE[FARBasicDragModel]&!MODULE[FARW
ingAerodynamicModel]&!MODULE[FARControllableSurface]]:FOR[FerramAerospaceResearc
h] to B9_Aerospace/Parts/Cockpit_S2_W_Body/Body-Front-Intake/B9_Cockpit_S2_BodyL
arge_Front
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[*]:HAS[@MODULE[ModuleResourceIntake]&!MODULE[FARBasicDragModel]&!MODULE[FARW
ingAerodynamicModel]&!MODULE[FARControllableSurface]]:FOR[FerramAerospaceResearc
h] to B9_Aerospace/Parts/Engine_Jet_Pod_Medium/part/B9_Engine_Jet_Pod_Medium
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[*]:HAS[@MODULE[ModuleResourceIntake]&!MODULE[FARBasicDragModel]&!MODULE[FARW
ingAerodynamicModel]&!MODULE[FARControllableSurface]]:FOR[FerramAerospaceResearc
h] to B9_Aerospace/Parts/Engine_Jet_Pod_Small/part/B9_Engine_Jet_Pod_Small
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[*]:HAS[@MODULE[ModuleResourceIntake]&!MODULE[FARBasicDragModel]&!MODULE[FARW
ingAerodynamicModel]&!MODULE[FARControllableSurface]]:FOR[FerramAerospaceResearc
h] to B9_Aerospace/Parts/Engine_SABRE_Intake/SABRE_Intake_M/B9_Engine_SABRE_Inta

ke_M
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[*]:HAS[@MODULE[ModuleResourceIntake]&!MODULE[FARBasicDragModel]&!MODULE[FARW
ingAerodynamicModel]&!MODULE[FARControllableSurface]]:FOR[FerramAerospaceResearc
h] to B9_Aerospace/Parts/Engine_SABRE_Intake/SABRE_Intake_S/B9_Engine_SABRE_Inta
ke_S
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[*]:HAS[@MODULE[ModuleResourceIntake]&!MODULE[FARBasicDragModel]&!MODULE[FARW
ingAerodynamicModel]&!MODULE[FARControllableSurface]]:FOR[FerramAerospaceResearc
h] to B9_Aerospace/Parts/Engine_Vx1_Nose/Intake/B9_Engine_VA1_Intake
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[*]:HAS[@MODULE[ModuleResourceIntake]&!MODULE[FARBasicDragModel]&!MODULE[FARW
ingAerodynamicModel]&!MODULE[FARControllableSurface]]:FOR[FerramAerospaceResearc
h] to Squad/Parts/Mk1/mk1fuselageIntake/MK1IntakeFuselage
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[*]:HAS[@MODULE[ModuleResourceIntake]&!MODULE[FARBasicDragModel]&!MODULE[FARW
ingAerodynamicModel]&!MODULE[FARControllableSurface]]:FOR[FerramAerospaceResearc
h] to Squad/Parts/Structural/engineBodyRadial/engineBodyRadial/radialEngineBody
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[*]:HAS[@MODULE[ModuleResourceIntake]&!MODULE[FARBasicDragModel]&!MODULE[FARW
ingAerodynamicModel]&!MODULE[FARControllableSurface]]:FOR[FerramAerospaceResearc
h] to Squad/Parts/Structural/engineNacelle/engineNacelle/nacelleBody
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[*]:HAS[@MODULE[ModuleResourceIntake]&!MODULE[FARBasicDragModel]&!MODULE[FARW
ingAerodynamicModel]&!MODULE[FARControllableSurface]]:FOR[FerramAerospaceResearc
h] to Squad/Parts/Utility/airIntakeRadialXM-G50/airIntakeRadialXM-G50/airScoop
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[*]:HAS[@MODULE[ModuleResourceIntake]&!MODULE[FARBasicDragModel]&!MODULE[FARW
ingAerodynamicModel]&!MODULE[FARControllableSurface]]:FOR[FerramAerospaceResearc
h] to Squad/Parts/Utility/CircularIntake/circularIntake/CircularIntake
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[*]:HAS[@MODULE[ModuleResourceIntake]&!MODULE[FARBasicDragModel]&!MODULE[FARW
ingAerodynamicModel]&!MODULE[FARControllableSurface]]:FOR[FerramAerospaceResearc
h] to Squad/Parts/Utility/ramAirIntake/ramAirIntake/ramAirIntake
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[*]:HAS[@MODULE[ModuleResourceIntake]&!MODULE[FARBasicDragModel]&!MODULE[FARW
ingAerodynamicModel]&!MODULE[FARControllableSurface]]:FOR[FerramAerospaceResearc
h] to Squad/SPP/IntakeRadialLong/part/IntakeRadialLong
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[*]:HAS[@MODULE[ModuleResourceIntake]&!MODULE[FARBasicDragModel]&!MODULE[FARW
ingAerodynamicModel]&!MODULE[FARControllableSurface]]:FOR[FerramAerospaceResearc
h] to Squad/SPP/ShockConeIntake/part/shockConeIntake
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[mk1pod]:FOR[FerramAerospaceResearch] to Squad/Parts/Command/mk1pod/mk1Pod/mk
1pod
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[asasmodule1-2]:FOR[FerramAerospaceResearch] to Squad/Parts/Command/advancedS
asModuleLarge/advSasModuleLarge/asasmodule1-2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[structuralPanel1]:FOR[FerramAerospaceResearch] to Squad/Parts/Structural/str
ucturalPanel1x1/structuralPanel1x1/structuralPanel1
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[structuralPanel2]:FOR[FerramAerospaceResearch] to Squad/Parts/Structural/str
ucturalPanel2x2/structuralPanel2x2/structuralPanel2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] :AFTER[FERRAMAEROSPACERESEARCH] pass
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] :BEFORE[FERRAMGRAPH] pass

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] :FOR[FERRAMGRAPH] pass
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] :AFTER[FERRAMGRAPH] pass
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] :BEFORE[FIRESPITTER] pass
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] :FOR[FIRESPITTER] pass
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] :AFTER[FIRESPITTER] pass
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] :BEFORE[MECHJEB2] pass
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] :FOR[MECHJEB2] pass
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] :AFTER[MECHJEB2] pass
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] :BEFORE[RASTERPROPMONITOR] pass
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] :FOR[RASTERPROPMONITOR] pass
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] :AFTER[RASTERPROPMONITOR] pass
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] :BEFORE[MECHJEBRPM] pass

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] :FOR[MECHJEBRPM] pass
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] :AFTER[MECHJEBRPM] pass
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] :BEFORE[KAS] pass
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] :FOR[KAS] pass
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node KAS/MM_Squad/@PART[KAS_ContainerBay1]:FOR[KAS] to
KAS/Parts/containerBay1/containerBay1/KAS_ContainerBay1
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node KAS/MM_Squad/@PART[linearRcs]:FOR[KAS] to Squad/Pa
rts/Utility/linearRCS/linearRCS/linearRcs
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node KAS/MM_Squad/@PART[RCSBlock]:FOR[KAS] to Squad/Par
ts/Utility/rcsBlockRV-105/rcsBlockRV-105/RCSBlock
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node KAS/MM_Squad/@PART[roverWheel2]:FOR[KAS] to Squad/
Parts/Wheel/roverWheelS2/roverWheelS2/roverWheel2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node KAS/MM_Squad/@PART[batteryPack]:FOR[KAS] to Squad/
Parts/Electrical/z-100Battery/z-100Battery/batteryPack
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node KAS/MM_Squad/@PART[spotLight1]:FOR[KAS] to Squad/P
arts/Utility/spotLightMk1/spotLightMk1/spotLight1
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[ModuleManager] Applying node KAS/MM_Squad/@PART[spotLight2]:FOR[KAS] to Squad/P


arts/Utility/spotLightMk2/spotLightMk2/spotLight2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node KAS/MM_Squad/@PART[ladder1]:FOR[KAS] to Squad/Part
s/Utility/ladderRadial/ladderRadial/ladder1
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node KAS/MM_Squad/@PART[telescopicLadder]:FOR[KAS] to S
quad/Parts/Utility/ladderTelescopic/ladderTelescopic/telescopicLadder
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node KAS/MM_Squad/@PART[telescopicLadderBay]:FOR[KAS] t
o Squad/Parts/Utility/ladderTelescopicBay/ladderTelescopicBay/telescopicLadderBa
y
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node KAS/MM_Squad/@PART[solarPanels1]:FOR[KAS] to Squad
/Parts/Electrical/2x3ShroudSolarPanels/2x3ShroudSolarPanels/solarPanels1
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node KAS/MM_Squad/@PART[solarPanels2]:FOR[KAS] to Squad
/Parts/Electrical/1x6ShroudSolarPanels/1x6ShroudSolarPanels/solarPanels2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node KAS/MM_Squad/@PART[solarPanels3]:FOR[KAS] to Squad
/Parts/Electrical/2x3SolarPanels/2x3SolarPanels/solarPanels3
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node KAS/MM_Squad/@PART[solarPanels4]:FOR[KAS] to Squad
/Parts/Electrical/1x6SolarPanels/1x6SolarPanels/solarPanels4
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node KAS/MM_Squad/@PART[solarPanels5]:FOR[KAS] to Squad
/Parts/Electrical/radialFlatSolarPanel/radialFlatSolarPanel/solarPanels5
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node KAS/MM_Squad/@PART[rtg]:FOR[KAS] to Squad/Parts/El
ectrical/RTG/RTG/rtg
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[ModuleManager] Applying node KAS/MM_Squad/@PART[seatExternalCmd]:FOR[KAS] to Sq


uad/Parts/Command/externalCommandSeat/externalCommandSeat/seatExternalCmd
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node KAS/MM_Squad/@PART[smallRadialEngine]:FOR[KAS] to
Squad/Parts/Engine/liquidEngine24-77/liquidEngine24-77/smallRadialEngine
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node KAS/MM_Squad/@PART[radialEngineMini]:FOR[KAS] to S
quad/Parts/Engine/liquidEngineLV-1R/liquidEngineLV-1R/radialEngineMini
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node KAS/MM_Squad/@PART[radialRCSTank]:FOR[KAS] to Squa
d/Parts/FuelTank/RCSTankRadial/radialRCSTank/radialRCSTank
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node KAS/MM_Squad/@PART[xenonTankRadial]:FOR[KAS] to Sq
uad/Parts/FuelTank/xenonTankRadial/xenonTankRadial/xenonTankRadial
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node KAS/MM_Squad/@PART[strutCube]:FOR[KAS] to Squad/Pa
rts/Structural/strutCubicOcto/strutCubicOcto/strutCube
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node KAS/MM_Squad/@PART[sensorAccelerometer]:FOR[KAS] t
o Squad/Parts/Utility/sensorAccelerometer/sensorAccelerometer/sensorAcceleromete
r
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node KAS/MM_Squad/@PART[sensorBarometer]:FOR[KAS] to Sq
uad/Parts/Utility/sensorBarometer/sensorBarometer/sensorBarometer
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node KAS/MM_Squad/@PART[sensorGravimeter]:FOR[KAS] to S
quad/Parts/Utility/sensorGravimeter/sensorGravimeter/sensorGravimeter
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node KAS/MM_Squad/@PART[sensorThermometer]:FOR[KAS] to
Squad/Parts/Utility/sensorThermometer/sensorThermometer/sensorThermometer
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


[ModuleManager] Applying node KAS/MM_Squad/@PART[commDish]:FOR[KAS] to Squad/Par
ts/Utility/commDish88-88/commDish88-88/commDish
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node KAS/MM_Squad/@PART[mediumDishAntenna]:FOR[KAS] to
Squad/Parts/Utility/commsAntennaDTS-M1/commsAntennaDTS-M1/mediumDishAntenna
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node KAS/MM_Squad/@PART[longAntenna]:FOR[KAS] to Squad/
Parts/Utility/commsDish16/commsAntenna16/longAntenna
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node KAS/MM_Squad/@PART[parachuteRadial]:FOR[KAS] to Sq
uad/Parts/Utility/parachuteMk2-R/parachuteMk2-R/parachuteRadial
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] :AFTER[KAS] pass
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] :BEFORE[KINETECHANIMATION] pass
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] :FOR[KINETECHANIMATION] pass
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] :AFTER[KINETECHANIMATION] pass
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] :BEFORE[KM_GIMBAL_2.0] pass
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] :FOR[KM_GIMBAL_2.0] pass
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] :AFTER[KM_GIMBAL_2.0] pass
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[ModuleManager] :BEFORE[RESGEN] pass


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] :FOR[RESGEN] pass
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] :AFTER[RESGEN] pass
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] :BEFORE[SMOKESCREEN] pass
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] :FOR[SMOKESCREEN] pass
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] :AFTER[SMOKESCREEN] pass
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] :BEFORE[VIRGINGENERIC] pass
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] :FOR[VIRGINGENERIC] pass
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] :AFTER[VIRGINGENERIC] pass
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] :BEFORE[B9_AEROSPACE] pass
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] :FOR[B9_AEROSPACE] pass
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] :AFTER[B9_AEROSPACE] pass
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[ModuleManager] :BEFORE[ZB9AEROSPACE] pass


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] :FOR[ZB9AEROSPACE] pass
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node B9_Aerospace/B9_Aerospace-Squad_Jet_Balance/@PART[
JetEngine]:FOR[zB9Aerospace] to Squad/Parts/Engine/jetEngineBasic/jetEngineBasic
/JetEngine
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node B9_Aerospace/B9_Aerospace-Squad_Jet_Balance/@PART[
turboFanEngine]:FOR[zB9Aerospace] to Squad/Parts/Engine/jetEngineTurbo/jetEngine
Turbo/turboFanEngine
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] :AFTER[ZB9AEROSPACE] pass
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] :BEFORE[B9AEROSPACE] pass
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] :FOR[B9AEROSPACE] pass
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node B9_Aerospace/B9_Aerospace-Squad_Jet_Balance/@PART[
RAPIER]:FOR[B9Aerospace] to Squad/Parts/Engine/rapierEngine/rapierEngine/RAPIER
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] :AFTER[B9AEROSPACE] pass
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] :BEFORE[BOULDERCO] pass
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] :FOR[BOULDERCO] pass
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[ModuleManager] :AFTER[BOULDERCO] pass


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] :BEFORE[JSI] pass
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] :FOR[JSI] pass
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] :AFTER[JSI] pass
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] :BEFORE[KLOCKHEED_MARTIAN] pass
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] :FOR[KLOCKHEED_MARTIAN] pass
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] :AFTER[KLOCKHEED_MARTIAN] pass
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] :BEFORE[KWROCKETRY] pass
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] :FOR[KWROCKETRY] pass
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] :AFTER[KWROCKETRY] pass
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] :BEFORE[MP_NAZARI] pass
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] :FOR[MP_NAZARI] pass
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[ModuleManager] :AFTER[MP_NAZARI] pass


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] :BEFORE[NASAMISSION] pass
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] :FOR[NASAMISSION] pass
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] :AFTER[NASAMISSION] pass
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] :BEFORE[SQUAD] pass
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] :FOR[SQUAD] pass
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] :AFTER[SQUAD] pass
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] :BEFORE[VIRGIN KALACTIC] pass
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] :FOR[VIRGIN KALACTIC] pass
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] :AFTER[VIRGIN KALACTIC] pass
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] :FINAL pass
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node B9_Aerospace/Parts/Engine_Jet_Pod_Medium/part/@PAR
T[B9_Engine_Jet_Pod_Medium]:Final to B9_Aerospace/Parts/Engine_Jet_Pod_Medium/pa
rt/B9_Engine_Jet_Pod_Medium

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node B9_Aerospace/Parts/Engine_Jet_Pod_Small/part/@PART
[B9_Engine_Jet_Pod_Small]:Final to B9_Aerospace/Parts/Engine_Jet_Pod_Small/part/
B9_Engine_Jet_Pod_Small
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node B9_Aerospace/Parts/Engine_Jet_Turbofan_F119/part/@
PART[B9_Engine_Jet_Turbofan_F119]:Final to B9_Aerospace/Parts/Engine_Jet_Turbofa
n_F119/part/B9_Engine_Jet_Turbofan_F119
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node B9_Aerospace/Parts/Engine_VA1/part/@PART[B9_Engine
_VA1]:Final to B9_Aerospace/Parts/Engine_VA1/part/B9_Engine_VA1
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node FerramAerospaceResearch/CustomFARAeroData/@FARAero
Data[default]:FINAL to FerramAerospaceResearch/FARAeroData/default
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node FerramAerospaceResearch/CustomFARAeroStress/@FARAe
roStress[default]:FINAL to FerramAerospaceResearch/FARAeroStress/default
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node FerramAerospaceResearch/CustomFARPartClassificatio
n/@FARPartClassification[Default]:FINAL to FerramAerospaceResearch/FARPartClassi
fication/Default
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[mk2_1m_Bicoupler]:Final to Squad/SPP/Mk2Adapters/bicoupler/mk2_1m_Bicoupler
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[mk2_1m_AdapterLong]:Final to Squad/SPP/Mk2Adapters/long/mk2_1m_AdapterLong
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[mk2SpacePlaneAdapter]:Final to Squad/SPP/Mk2Adapters/standard/mk2SpacePlaneA
dapter
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P


ART[mk2CargoBayL]:Final to Squad/SPP/Mk2CargoBay/BayL/mk2CargoBayL
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[mk2CargoBayS]:Final to Squad/SPP/Mk2CargoBay/BayS/mk2CargoBayS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[mk2Cockpit_Inline]:Final to Squad/SPP/mk2Cockpit_Inline/part/mk2Cockpit_Inli
ne
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[mk2Cockpit_Standard]:Final to Squad/SPP/Mk2CockpitStandard/part/mk2Cockpit_S
tandard
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[mk2CrewCabin]:Final to Squad/SPP/Mk2CrewCabin/part/mk2CrewCabin
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[mk2DockingPort]:Final to Squad/SPP/Mk2DockingPort/part/mk2DockingPort
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[mk2Fuselage]:Final to Squad/SPP/Mk2FuselageLong/L_long/mk2Fuselage
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[mk2FuselageLongLFO]:Final to Squad/SPP/Mk2FuselageLong/LFO_long/mk2FuselageL
ongLFO
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[mk2FuselageShortLiquid]:Final to Squad/SPP/Mk2FuselageShort/L_short/mk2Fusel
ageShortLiquid
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P

ART[mk2FuselageShortLFO]:Final to Squad/SPP/Mk2FuselageShort/LFO_short/mk2Fusela
geShortLFO
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[mk2FuselageShortMono]:Final to Squad/SPP/Mk2FuselageShort/Mono_short/mk2Fuse
lageShortMono
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[wingConnector]:Final to Squad/SPP/Wings/connector1/wingConnector
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[wingConnector2]:Final to Squad/SPP/Wings/connector2/wingConnector2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[wingConnector3]:Final to Squad/SPP/Wings/connector3/wingConnector3
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[wingConnector4]:Final to Squad/SPP/Wings/connector4/wingConnector4
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[wingConnector5]:Final to Squad/SPP/Wings/connector5/wingConnector5
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[deltaWing]:Final to Squad/SPP/Wings/delta/deltaWing
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[delta_small]:Final to Squad/SPP/Wings/delta_small/delta_small
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[wingStrake]:Final to Squad/SPP/Wings/strake/wingStrake
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P


ART[structuralWing]:Final to Squad/SPP/Wings/structural1/structuralWing
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[structuralWing2]:Final to Squad/SPP/Wings/structural2/structuralWing2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[structuralWing3]:Final to Squad/SPP/Wings/structural3/structuralWing3
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[structuralWing4]:Final to Squad/SPP/Wings/structural4/structuralWing4
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[sweptWing1]:Final to Squad/SPP/Wings/swept1/sweptWing1
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[sweptWing2]:Final to Squad/SPP/Wings/swept2/sweptWing2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[StandardCtrlSrf]:Final to Squad/SPP/Wings/elevon1/StandardCtrlSrf
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[elevon2]:Final to Squad/SPP/Wings/elevon2/elevon2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[elevon3]:Final to Squad/SPP/Wings/elevon3/elevon3
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[smallCtrlSrf]:Final to Squad/SPP/Wings/elevon4/smallCtrlSrf
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P


ART[elevon5]:Final to Squad/SPP/Wings/elevon5/elevon5
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/invisible-pods-handl
ing/@PART[*]:HAS[@INTERNAL[*],!MODULE[JSITransparentPod],!MODULE[JSINonTranspare
ntPod]]:Final to B9_Aerospace/Parts/Cockpit_HL/part/HL_Aero_Cockpit
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/invisible-pods-handl
ing/@PART[*]:HAS[@INTERNAL[*],!MODULE[JSITransparentPod],!MODULE[JSINonTranspare
ntPod]]:Final to B9_Aerospace/Parts/Cockpit_M27/part/B9_Cockpit_M27
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/invisible-pods-handl
ing/@PART[*]:HAS[@INTERNAL[*],!MODULE[JSITransparentPod],!MODULE[JSINonTranspare
ntPod]]:Final to B9_Aerospace/Parts/Cockpit_MK2/part/B9_Cockpit_MK2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/invisible-pods-handl
ing/@PART[*]:HAS[@INTERNAL[*],!MODULE[JSITransparentPod],!MODULE[JSINonTranspare
ntPod]]:Final to B9_Aerospace/Parts/Cockpit_MK2_Body_Crew/part/B9_Cockpit_MK2_Bo
dy_Crew_2m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/invisible-pods-handl
ing/@PART[*]:HAS[@INTERNAL[*],!MODULE[JSITransparentPod],!MODULE[JSINonTranspare
ntPod]]:Final to B9_Aerospace/Parts/Cockpit_MK5/part/B9_Cockpit_MK5
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/invisible-pods-handl
ing/@PART[*]:HAS[@INTERNAL[*],!MODULE[JSITransparentPod],!MODULE[JSINonTranspare
ntPod]]:Final to B9_Aerospace/Parts/Cockpit_S2/part/B9_Cockpit_S2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/invisible-pods-handl
ing/@PART[*]:HAS[@INTERNAL[*],!MODULE[JSITransparentPod],!MODULE[JSINonTranspare
ntPod]]:Final to B9_Aerospace/Parts/Cockpit_S2_Body_Crew/2m/B9_Cockpit_S2_Body_C
rew
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/invisible-pods-handl
ing/@PART[*]:HAS[@INTERNAL[*],!MODULE[JSITransparentPod],!MODULE[JSINonTranspare

ntPod]]:Final to B9_Aerospace/Parts/Cockpit_S2_Body_Crew/6m/B9_Cockpit_S2_Body_C
rew_6m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/invisible-pods-handl
ing/@PART[*]:HAS[@INTERNAL[*],!MODULE[JSITransparentPod],!MODULE[JSINonTranspare
ntPod]]:Final to B9_Aerospace/Parts/Cockpit_S3/part/B9_Cockpit_S3
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/invisible-pods-handl
ing/@PART[*]:HAS[@INTERNAL[*],!MODULE[JSITransparentPod],!MODULE[JSINonTranspare
ntPod]]:Final to Squad/Parts/Command/cupola/cupola/cupola
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/invisible-pods-handl
ing/@PART[*]:HAS[@INTERNAL[*],!MODULE[JSITransparentPod],!MODULE[JSINonTranspare
ntPod]]:Final to Squad/Parts/Command/hitchhikerStorageContainer/hitchikerStorage
Container/crewCabin
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/invisible-pods-handl
ing/@PART[*]:HAS[@INTERNAL[*],!MODULE[JSITransparentPod],!MODULE[JSINonTranspare
ntPod]]:Final to Squad/Parts/Command/Mk1-2Pod/mk1-2CommandPod/Mark1-2Pod
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/invisible-pods-handl
ing/@PART[*]:HAS[@INTERNAL[*],!MODULE[JSITransparentPod],!MODULE[JSINonTranspare
ntPod]]:Final to Squad/Parts/Command/mk1Cockpit/mk1Cockpit/Mark1Cockpit
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/invisible-pods-handl
ing/@PART[*]:HAS[@INTERNAL[*],!MODULE[JSITransparentPod],!MODULE[JSINonTranspare
ntPod]]:Final to Squad/Parts/Command/mk1InlineCockpit/mk1InlineCockpit/Mark2Cock
pit
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/invisible-pods-handl
ing/@PART[*]:HAS[@INTERNAL[*],!MODULE[JSITransparentPod],!MODULE[JSINonTranspare
ntPod]]:Final to Squad/Parts/Command/mk1LanderCan/mk1LanderCan/landerCabinSmall
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/invisible-pods-handl
ing/@PART[*]:HAS[@INTERNAL[*],!MODULE[JSITransparentPod],!MODULE[JSINonTranspare
ntPod]]:Final to Squad/Parts/Command/mk1pod/mk1Pod/mk1pod

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/invisible-pods-handl
ing/@PART[*]:HAS[@INTERNAL[*],!MODULE[JSITransparentPod],!MODULE[JSINonTranspare
ntPod]]:Final to Squad/Parts/Command/mk2LanderCan/mk2LanderCan/mk2LanderCabin
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/invisible-pods-handl
ing/@PART[*]:HAS[@INTERNAL[*],!MODULE[JSITransparentPod],!MODULE[JSINonTranspare
ntPod]]:Final to Squad/Parts/Command/mk3Cockpit/mk3Cockpit/mark3Cockpit
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/invisible-pods-handl
ing/@PART[*]:HAS[@INTERNAL[*],!MODULE[JSITransparentPod],!MODULE[JSINonTranspare
ntPod]]:Final to Squad/SPP/Mk2CockpitStandard/part/mk2Cockpit_Standard
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RasterPropMonitor/Plugins/invisible-pods-handl
ing/@PART[*]:HAS[@INTERNAL[*],!MODULE[JSITransparentPod],!MODULE[JSINonTranspare
ntPod]]:Final to Squad/SPP/mk2Cockpit_Inline/part/mk2Cockpit_Inline
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RPMPodPatches/0.16-0.17-upgrade-patch/@INTERNA
L[*]:Final to B9_Aerospace/Spaces/hlinternal/B9_Cockpit_HL_Internal
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RPMPodPatches/0.16-0.17-upgrade-patch/@INTERNA
L[*]:Final to B9_Aerospace/Spaces/m27internal/B9_Cockpit_M27_Internal
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RPMPodPatches/0.16-0.17-upgrade-patch/@INTERNA
L[*]:Final to B9_Aerospace/Spaces/mk2ctinternal/B9_Crewtank_Mk2_Internal
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RPMPodPatches/0.16-0.17-upgrade-patch/@INTERNA
L[*]:Final to B9_Aerospace/Spaces/mk2internal/B9_Cockpit_MK2_Internal
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RPMPodPatches/0.16-0.17-upgrade-patch/@INTERNA
L[*]:Final to B9_Aerospace/Spaces/s2ct2minternal/B9_Crewtank_S2_2m_Internal
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


[ModuleManager] Applying node JSI/RPMPodPatches/0.16-0.17-upgrade-patch/@INTERNA
L[*]:Final to B9_Aerospace/Spaces/s2ct6minternal/B9_Crewtank_S2_6m_Internal
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RPMPodPatches/0.16-0.17-upgrade-patch/@INTERNA
L[*]:Final to B9_Aerospace/Spaces/s2internal/B9_Cockpit_S2_Internal
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RPMPodPatches/0.16-0.17-upgrade-patch/@INTERNA
L[*]:Final to B9_Aerospace/Spaces/s3internal/B9_Cockpit_S3_Internal
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RPMPodPatches/0.16-0.17-upgrade-patch/@INTERNA
L[*]:Final to JSI/RPMPodPatches/PatchesMod/kp0110-remade-internal/KP0110internal
RPM
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RPMPodPatches/0.16-0.17-upgrade-patch/@INTERNA
L[*]:Final to JSI/RPMPodPatches/PatchesMod/orbital-orb-remade-internal/orbitalOr
bInternalsRPM
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RPMPodPatches/0.16-0.17-upgrade-patch/@INTERNA
L[*]:Final to JSI/RPMPodPatches/PatchesStock/cupola-remade-internal/cupolaIntern
alRPM
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RPMPodPatches/0.16-0.17-upgrade-patch/@INTERNA
L[*]:Final to JSI/RPMPodPatches/PatchesStock/mk1-remade-internal/mk1PodCockpitRP
M
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RPMPodPatches/0.16-0.17-upgrade-patch/@INTERNA
L[*]:Final to JSI/RPMPodPatches/PatchesStock/mk12pod-remade-internal/PodCockpitR
PM
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RPMPodPatches/0.16-0.17-upgrade-patch/@INTERNA
L[*]:Final to JSI/RPMPodPatches/PatchesStock/mk1cockpit-remade-internal/mk1Cockp
itInternalRPM
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


[ModuleManager] Applying node JSI/RPMPodPatches/0.16-0.17-upgrade-patch/@INTERNA
L[*]:Final to JSI/RPMPodPatches/PatchesStock/mk1lander-remade-internal/landerCab
inSmallInternalRPM
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RPMPodPatches/0.16-0.17-upgrade-patch/@INTERNA
L[*]:Final to JSI/RPMPodPatches/PatchesStock/mk2-sh-cockpit-remade-internal/SH_m
k2CockpitInternalRPM
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RPMPodPatches/0.16-0.17-upgrade-patch/@INTERNA
L[*]:Final to JSI/RPMPodPatches/PatchesStock/mk2-sh-cockpit-remade-internal/mk2C
ockpitInternal
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RPMPodPatches/0.16-0.17-upgrade-patch/@INTERNA
L[*]:Final to JSI/RPMPodPatches/PatchesStock/mk2landercan-remade-internal/lander
CabinInternalsRPM
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RPMPodPatches/0.16-0.17-upgrade-patch/@INTERNA
L[*]:Final to Squad/Spaces/crewCabinInternals/internal/crewCabinInternals
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RPMPodPatches/0.16-0.17-upgrade-patch/@INTERNA
L[*]:Final to Squad/Spaces/cupolaInternal/internal/cupolaInternal
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RPMPodPatches/0.16-0.17-upgrade-patch/@INTERNA
L[*]:Final to Squad/Spaces/GenericSpace1/internal/GenericSpace1
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RPMPodPatches/0.16-0.17-upgrade-patch/@INTERNA
L[*]:Final to Squad/Spaces/GenericSpace3/internal/GenericSpace3
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RPMPodPatches/0.16-0.17-upgrade-patch/@INTERNA
L[*]:Final to Squad/Spaces/landerCabinInternals/internal/landerCabinInternals
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[ModuleManager] Applying node JSI/RPMPodPatches/0.16-0.17-upgrade-patch/@INTERNA


L[*]:Final to Squad/Spaces/landerCabinSmallInternal/internal/landerCabinSmallInt
ernal
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RPMPodPatches/0.16-0.17-upgrade-patch/@INTERNA
L[*]:Final to Squad/Spaces/mk1CockpitInternal/internal/mk1CockpitInternal
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RPMPodPatches/0.16-0.17-upgrade-patch/@INTERNA
L[*]:Final to Squad/Spaces/mk1PodCockpit/internal/mk1PodCockpit
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RPMPodPatches/0.16-0.17-upgrade-patch/@INTERNA
L[*]:Final to Squad/Spaces/PodCockpit/internal/PodCockpit
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RPMPodPatches/0.16-0.17-upgrade-patch/@INTERNA
L[*]:Final to Squad/SPP/Mk2CockpitStandardInternal/internal/mk2CockpitStandardIn
ternals
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] Applying node JSI/RPMPodPatches/PatchesStock/mk2-stock-cockpit-p
atch/@PART[*]:HAS[@INTERNAL[GenericSpace1]]:Final to Squad/Parts/Command/mk1Inli
neCockpit/mk1InlineCockpit/Mark2Cockpit
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ModuleManager] ModuleManager: 319 patches applied
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Resource RESOURCE_DEFINITION added to database
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Resource RESOURCE_DEFINITION added to database
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Resource RESOURCE_DEFINITION added to database
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Resource RESOURCE_DEFINITION added to database


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Resource RESOURCE_DEFINITION added to database
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Resource RESOURCE_DEFINITION added to database
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Resource RESOURCE_DEFINITION added to database
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Resource RESOURCE_DEFINITION added to database
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Resource RESOURCE_DEFINITION added to database
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Resource RESOURCE_DEFINITION added to database
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'B9_Aerospace/Parts/Adapter_C125/part/B9_Adapter_C125
'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
EffectList: Created 12 effect types
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'B9_Aerospace/Parts/Adapter_M1/part/B9_Adapter_SM1'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'B9_Aerospace/Parts/Adapter_M2/part/B9_Adapter_SM2'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'B9_Aerospace/Parts/Adapter_M3/LM3/B9_Adapter_LM3'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

PartLoader: Compiling Part 'B9_Aerospace/Parts/Adapter_M3/SM3/B9_Adapter_SM3'


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'B9_Aerospace/Parts/Adapter_Y1/part/B9_Adapter_Y1'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'B9_Aerospace/Parts/Aero_AirBrake_Surface/airbrake/B9
_Aero_AirBrake_Surface'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'B9_Aerospace/Parts/Aero_AirBrake_Surface/airbrake_la
rge/B9_Aero_AirBrake_Surface_Large'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'B9_Aerospace/Parts/Aero_HL_Adapter_Front/part/B9_Aer
o_HL_Adapter_Front'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'B9_Aerospace/Parts/Aero_HL_Adapter_MK4/part/B9_Aero_
HL_Adapter_MK4'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'B9_Aerospace/Parts/Aero_HL_Body/05m-Universal-SAS/B9
_Aero_HL_Body_SAS_05m'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'B9_Aerospace/Parts/Aero_HL_Body/05m-Universal/B9_Aer
o_HL_Body_Structure_05m'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'B9_Aerospace/Parts/Aero_HL_Body/1m-Universal/B9_Aero
_HL_Body_Structure_1m_U'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'B9_Aerospace/Parts/Aero_HL_Body/2m-Adapter-Side/B9_A
ero_HL_Adapter_2m_Side'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'B9_Aerospace/Parts/Aero_HL_Body/2m-Universal-Adapter

/B9_Aero_HL_Body_Structure_2m_A'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'B9_Aerospace/Parts/Aero_HL_Body/2m-Universal/B9_Aero
_HL_Body_Structure_2m'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'B9_Aerospace/Parts/Aero_HL_Body/6m-Universal/B9_Aero
_HL_Body_Structure_6m'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'B9_Aerospace/Parts/Aero_HL_Body/8m-Universal-Tail-Ca
rgo/B9_Aero_HL_Body_Cargo_Tail_Wide'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'B9_Aerospace/Parts/Aero_HL_Body/8m-Universal-Tail/B9
_Aero_HL_Body_Tail_8m'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'B9_Aerospace/Parts/Aero_HL_Body_Cargo/A/B9_Aero_HL_B
ody_Cargo_A'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'B9_Aerospace/Parts/Aero_HL_Body_Cargo/B/B9_Aero_HL_B
ody_Cargo_B'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'B9_Aerospace/Parts/Aero_HL_Body_Cargo/C/B9_Aero_HL_B
ody_Cargo_C'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'B9_Aerospace/Parts/Aero_HL_Extension_A/part/B9_Aero_
HL_Extension_A'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'B9_Aerospace/Parts/Aero_HL_Extension_B/Universal/B9_
Aero_HL_Extension_B1'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'B9_Aerospace/Parts/Aero_HL_Extension_C/part/B9_Aero_

HL_Extension_C'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'B9_Aerospace/Parts/Aero_Intake_CLR/part/B9_Aero_Inta
ke_CLR'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'B9_Aerospace/Parts/Aero_Intake_DSI/DSI/B9_Aero_Intak
e_DSI'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'B9_Aerospace/Parts/Aero_Intake_DSI/DSIX/B9_Aero_Inta
ke_DSIX'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
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PartLoader: Compiling Part 'B9_Aerospace/Parts/Aero_Wing_ControlSurface/SH_4m/B9
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PartLoader: Compiling Part 'B9_Aerospace/Parts/Cockpit_MK2_Adapter_M125/Raised/B


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PartLoader: Compiling Part 'B9_Aerospace/Parts/Engine_Jet_Pod_Medium/part/B9_Eng
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[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
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PartLoader: Compiling Part 'B9_Aerospace/Parts/Engine_Jet_Pod_Medium_Pylons/Stra
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PartLoader: Compiling Part 'B9_Aerospace/Parts/Engine_Jet_Pod_Small/part/B9_Engi
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[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
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PartLoader: Compiling Part 'B9_Aerospace/Parts/Engine_Jet_Pod_Small_Pylons/Raked
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PartLoader: Compiling Part 'B9_Aerospace/Parts/Engine_Jet_Pod_Small_Pylons/Strai
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PartLoader: Compiling Part 'B9_Aerospace/Parts/Engine_Jet_Turbofan_F119/part/B9_
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[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
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PartLoader: Compiling Part 'B9_Aerospace/Parts/Engine_Jet_Turbojet/part/B9_Engin


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[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
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PartLoader: Compiling Part 'B9_Aerospace/Parts/Engine_L2_Atlas/part/B9_Engine_L2
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[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
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PartLoader: Compiling Part 'B9_Aerospace/Parts/Engine_SABRE_Body/M/B9_Engine_SAB
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PartLoader: Compiling Part 'B9_Aerospace/Parts/Engine_SABRE_Intake/SABRE_Intake_
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PartLoader: Compiling Part 'B9_Aerospace/Parts/Engine_SABRE_M/part/B9_Engine_SAB
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[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
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[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
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[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
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PartLoader: Compiling Part 'B9_Aerospace/Parts/Engine_SABRE_S/part/B9_Engine_SAB
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[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
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[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
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[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
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[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
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PartLoader: Compiling Part 'B9_Aerospace/Parts/Engine_T2_SRBS/T2/B9_Engine_T2_SR
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PartLoader: Compiling Part 'B9_Aerospace/Parts/Engine_T2_SRBS/T2A/B9_Engine_T2A_

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PartLoader: Compiling Part 'B9_Aerospace/Parts/Engine_VA1/part/B9_Engine_VA1'
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[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
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PartLoader: Compiling Part 'B9_Aerospace/Parts/Engine_VS1/part/B9_Engine_VS1'
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[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
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PartLoader: Compiling Part 'B9_Aerospace/Parts/Engine_Vx1_Nose/Intake/B9_Engine_
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PartLoader: Compiling Part 'B9_Aerospace/Parts/Engine_Vx1_Nose/Nosecone/B9_Engin
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PartLoader: Compiling Part 'B9_Aerospace/Parts/Structure_HX/model_hpd1/B9_Struct
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PartLoader: Compiling Part 'B9_Aerospace/Parts/Structure_HX/model_hx_side_2m/B9_
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PartLoader: Compiling Part 'B9_Aerospace/Parts/Structure_HX/model_hx_side_8m/B9_
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PartLoader: Compiling Part 'B9_Aerospace/Parts/Structure_HX/model_hx_side_rcs_fr
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PartLoader: Compiling Part 'B9_Aerospace/Parts/Structure_HX/model_hx_size0_endpi
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PartLoader: Compiling Part 'B9_Aerospace/Parts/Structure_HX/model_hx_size0_struc
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PartLoader: Compiling Part 'B9_Aerospace/Parts/Structure_HX/model_hx_size1_adapt
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PartLoader: Compiling Part 'B9_Aerospace/Parts/Structure_HX/model_hx_size1_adapt
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PartLoader: Compiling Part 'B9_Aerospace/Parts/Structure_HX/model_hx_size1_adapt
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PartLoader: Compiling Part 'B9_Aerospace/Parts/Structure_HX/model_hx_size1_adapt
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PartLoader: Compiling Part 'B9_Aerospace/Parts/Structure_HX/model_hx_size1_adapt
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PartLoader: Compiling Part 'B9_Aerospace/Parts/Structure_HX/model_hx_size1_adapt
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PartLoader: Compiling Part 'B9_Aerospace/Parts/Structure_HX/model_hx_size1_endpi
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PartLoader: Compiling Part 'B9_Aerospace/Parts/Structure_HX/model_hx_size1_hanga
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PartLoader: Compiling Part 'B9_Aerospace/Parts/Structure_HX/model_hx_size1_struc
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PartLoader: Compiling Part 'B9_Aerospace/Parts/Structure_HX/model_hx_size1_struc
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PartLoader: Compiling Part 'B9_Aerospace/Parts/Structure_HX/model_hx_size1_struc
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PartLoader: Compiling Part 'B9_Aerospace/Parts/Structure_HX/model_hx_size1_struc
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PartLoader: Compiling Part 'B9_Aerospace/Parts/Structure_HX/model_hx_size1_struc
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PartLoader: Compiling Part 'B9_Aerospace/Parts/Structure_HX/model_hx_size1_unive
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PartLoader: Compiling Part 'B9_Aerospace/Parts/Structure_HX/model_hx_size2_adapt
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PartLoader: Compiling Part 'B9_Aerospace/Parts/Structure_HX/model_hx_size2_adapt
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PartLoader: Compiling Part 'B9_Aerospace/Parts/Structure_HX/model_hx_size2_hanga
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PartLoader: Compiling Part 'B9_Aerospace/Parts/Structure_HX/model_hx_size3_adapt
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PartLoader: Compiling Part 'B9_Aerospace/Parts/Structure_HX/model_hx_size3_adapt
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PartLoader: Compiling Part 'B9_Aerospace/Parts/Structure_HX/model_hx_size3_adapt
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PartLoader: Compiling Part 'B9_Aerospace/Parts/Structure_HX/model_hx_size3_adapt
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PartLoader: Compiling Part 'B9_Aerospace/Parts/Structure_HX/model_hx_size3_hanga
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PartLoader: Compiling Part 'B9_Aerospace/Parts/Structure_HX/model_hx_size3_unive
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PartLoader: Compiling Part 'B9_Aerospace/Parts/Structure_Ladders-Railings/L1_Lad
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PartLoader: Compiling Part 'B9_Aerospace/Parts/Structure_Ladders-Railings/L2_Lad
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PartLoader: Compiling Part 'B9_Aerospace/Parts/Structure_Ladders-Railings/R0_Rai
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PartLoader: Compiling Part 'B9_Aerospace/Parts/Structure_Ladders-Railings/R1_Rai
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PartLoader: Compiling Part 'B9_Aerospace/Parts/Structure_Ladders-Railings/R2_Rai
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PartLoader: Compiling Part 'B9_Aerospace/Parts/Structure_Ladders-Railings/R4_Rai
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PartLoader: Compiling Part 'B9_Aerospace/Parts/Structure_PA_Adapter/part/B9_Stru
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PartLoader: Compiling Part 'B9_Aerospace/Parts/Structure_P_Clear-Half/P2_Surface
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PartLoader: Compiling Part 'B9_Aerospace/Parts/Structure_P_Clear-Half/P4_Surface
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PartLoader: Compiling Part 'B9_Aerospace/Parts/Structure_P_Clear-Half/P8_Surface
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PartLoader: Compiling Part 'B9_Aerospace/Parts/Structure_P_Standard-Frame/P1_Uni
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PartLoader: Compiling Part 'B9_Aerospace/Parts/Structure_P_Standard-Frame/P8_Uni
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PartLoader: Compiling Part 'B9_Aerospace/Parts/Structure_SNM_Strut/part/B9_Struc
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PartLoader: Compiling Part 'B9_Aerospace/Parts/Structure_SN_Strut/part/B9_Struct
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PartLoader: Compiling Part 'B9_Aerospace/Parts/Structure_StackSeparator_MSR/part
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ed/UnityEngineDebug.cpp Line: 49)
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PartLoader: Compiling Part 'B9_Aerospace/Parts/Utility_DockingPort_CDP/part/B9_U
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PartLoader: Compiling Part 'B9_Aerospace/Parts/Utility_InfoDrive/part/B9_Utility
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PartLoader: Compiling Part 'B9_Aerospace/Parts/Utility_Landing_Gear_HDG/HDG1/B9_
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PartLoader: Compiling Part 'B9_Aerospace/Parts/Utility_Landing_Gear_HDG/HDG1L/B9


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PartLoader: Compiling Part 'B9_Aerospace/Parts/Utility_Landing_Gear_HDG/HDG2/B9_
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PartLoader: Compiling Part 'B9_Aerospace/Parts/Utility_Landing_Gear_HDG/HDG2L/B9
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PartLoader: Compiling Part 'B9_Aerospace/Parts/Utility_Leg_H50/H50/B9_Utility_Le
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PartLoader: Compiling Part 'B9_Aerospace/Parts/Utility_Leg_H50/H50P/B9_Utility_L
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PartLoader: Compiling Part 'B9_Aerospace/Parts/Utility_Light_A/A1_Closed_U/B9_Ut
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PartLoader: Compiling Part 'B9_Aerospace/Parts/Utility_Light_A/A1_White/B9_Utili
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PartLoader: Compiling Part 'B9_Aerospace/Parts/Utility_Light_A/A4_White/B9_Utili
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PartLoader: Compiling Part 'B9_Aerospace/Parts/Utility_Light_N/N1_Omni_Small/B9_
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PartLoader: Compiling Part 'B9_Aerospace/Parts/Utility_Light_N/N2_Omni_Large/B9_


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PartLoader: Compiling Part 'B9_Aerospace/Parts/Utility_Nosecone_Science/Nosecone
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PartLoader: Compiling Part 'B9_Aerospace/Parts/Utility_Nosecone_Science/Nosecone
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PartLoader: Compiling Part 'B9_Aerospace/Parts/Utility_Nosecone_Science/Nosecone
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PartLoader: Compiling Part 'B9_Aerospace/Parts/Utility_Nosecone_Science/Radial_S
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PartLoader: Compiling Part 'B9_Aerospace/Parts/Utility_Nosecone_Science/Radial_S
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PartLoader: Compiling Part 'JSI/RasterPropMonitor/Library/Parts/ExternalCameraPa
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PartLoader: Compiling Part 'KAS/Parts/container1/container1/KAS_Container1'
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PartLoader: Compiling Part 'KAS/Parts/container2/container2/KAS_Container2'
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PartLoader: Compiling Part 'KAS/Parts/containerBay1/containerBay1/KAS_ContainerB
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PartLoader: Compiling Part 'KAS/Parts/cPort1/cPort1/KAS_CPort1'

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PartLoader: Compiling Part 'KAS/Parts/cPort2/cPort2/KAS_CPort2'
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PartLoader: Compiling Part 'KAS/Parts/hookSupport/hookSupport/KAS_HookSupport'
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PartLoader: Compiling Part 'KAS/Parts/hook_anchor/anchor/KAS_Hook_Anchor'
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PartLoader: Compiling Part 'KAS/Parts/hook_grapplingHook/grapplingHook/KAS_Hook_
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PartLoader: Compiling Part 'KAS/Parts/hook_magnet/magnet/KAS_Hook_Magnet'
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PartLoader: Compiling Part 'KAS/Parts/pipe1/pipe1/KAS_Pipe1'
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PartLoader: Compiling Part 'KAS/Parts/pylon1/pylon1/KAS_Pylon1'
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PartLoader: Compiling Part 'KAS/Parts/strut1/strut1/KAS_Strut1'
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PartLoader: Compiling Part 'KAS/Parts/winch1/winch1/KAS_Winch1'
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PartLoader: Compiling Part 'KAS/Parts/winch2/winch2/KAS_Winch2'
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PartLoader: Compiling Part 'KAS/Parts/winch3/winch3/KAS_Winch3'
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PartLoader: Compiling Part 'KAS/Parts/winch4/winch4/KAS_Winch4'


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PartLoader: Compiling Part 'KWRocketry/Parts/Aero/150mSRBTop/part/KW2mSRBNoseCon
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ed/UnityEngineDebug.cpp Line: 49)
Added sound_rocket_mini to FXGroup running
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PartLoader: Compiling Part 'KWRocketry/Parts/Aero/KW5mNoseCone/part5m/KW5mNoseCo
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PartLoader: Compiling Part 'KWRocketry/Parts/Aero/KWFin/part/KWFin'
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PartLoader: Compiling Part 'KWRocketry/Parts/Aero/KWFinGC/part/KWFinGC'
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PartLoader: Compiling Part 'KWRocketry/Parts/Aero/KWNoseCone/part1m/KW1mNoseCone
'
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PartLoader: Compiling Part 'KWRocketry/Parts/Aero/KWNoseCone/part2m/KW2mNoseCone
'
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PartLoader: Compiling Part 'KWRocketry/Parts/Aero/KWNoseCone/part3m/KW3mNoseCone
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PartLoader: Compiling Part 'KWRocketry/Parts/Control/KWRadialSAS/part2m/KWSASmod
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PartLoader: Compiling Part 'KWRocketry/Parts/Control/KWRadialSAS/part3m/KWSASmod
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ed/UnityEngineDebug.cpp Line: 49)


PartLoader: Compiling Part 'KWRocketry/Parts/Control/KWRadialSAS/part5m/KWSASmod
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PartLoader: Compiling Part 'KWRocketry/Parts/Electrical/LargeRadialBatteries/par
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PartLoader: Compiling Part 'KWRocketry/Parts/Electrical/LargeRadialBatteries/par
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PartLoader: Compiling Part 'KWRocketry/Parts/Electrical/SmallRadialBatteries/par
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PartLoader: Compiling Part 'KWRocketry/Parts/Electrical/SmallRadialBatteries/par
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PartLoader: Compiling Part 'KWRocketry/Parts/Engines/1mMaverick1D/part/KW1mengin
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PartLoader: Compiling Part 'KWRocketry/Parts/Engines/1mVestaVR1/part/KW1mengineV
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PartLoader: Compiling Part 'KWRocketry/Parts/Engines/1mWildcat5/part/KW1mengineW
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PartLoader: Compiling Part 'KWRocketry/Parts/Engines/2mGriffonG8D/part/KW2mengin
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PartLoader: Compiling Part 'KWRocketry/Parts/Engines/2mMaverickV/part/KW2mengine
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ed/UnityEngineDebug.cpp Line: 49)


PartLoader: Compiling Part 'KWRocketry/Parts/Engines/2mSPS/part/KW2mengineSPS'
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PartLoader: Compiling Part 'KWRocketry/Parts/Engines/2mVestaVR9D/part/KW2mengine
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PartLoader: Compiling Part 'KWRocketry/Parts/Engines/3mGriffonXX/part/KW3mengine
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PartLoader: Compiling Part 'KWRocketry/Parts/Engines/3mTitanI/part/KW3mengineTit
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PartLoader: Compiling Part 'KWRocketry/Parts/Engines/3mWildcatXR/part/KW3mengine
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PartLoader: Compiling Part 'KWRocketry/Parts/Engines/5mEngines/GC/KW5mengineGrif
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PartLoader: Compiling Part 'KWRocketry/Parts/Engines/5mEngines/TV/KW5mengineTita
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PartLoader: Compiling Part 'KWRocketry/Parts/FairingBases/KWExpandedFairingBase/
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ed/UnityEngineDebug.cpp Line: 49)
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PartLoader: Compiling Part 'KWRocketry/Parts/FairingBases/KWExpandedFairingBase/
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(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Added sound_vent_large to FXGroup decouple


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PartLoader: Compiling Part 'KWRocketry/Parts/FairingBases/KWExpandedFairingBase/
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(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Added sound_vent_large to FXGroup decouple
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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PartLoader: Compiling Part 'KWRocketry/Parts/FairingBases/KWFairingBase/part1m/K
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(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Added sound_vent_large to FXGroup decouple
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PartLoader: Compiling Part 'KWRocketry/Parts/FairingBases/KWFairingBase/part2m/K
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(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Added sound_vent_large to FXGroup decouple
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PartLoader: Compiling Part 'KWRocketry/Parts/FairingBases/KWFairingBase/part3m/K
W3mFairingBase'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Added sound_vent_large to FXGroup decouple
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PartLoader: Compiling Part 'KWRocketry/Parts/Fairings/KW12mExpandedFairingCone/p
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PartLoader: Compiling Part 'KWRocketry/Parts/Fairings/KW12mExpandedFairingCone/p
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(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

PartLoader: Compiling Part 'KWRocketry/Parts/Fairings/KW12mFairingCone/part1m/KW


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PartLoader: Compiling Part 'KWRocketry/Parts/Fairings/KW12mFairingCone/part2m/KW
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PartLoader: Compiling Part 'KWRocketry/Parts/Fairings/KW3mExpandedFairingCone/pa
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PartLoader: Compiling Part 'KWRocketry/Parts/Fairings/KW3mFairingCone/part/KW3mF
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PartLoader: Compiling Part 'KWRocketry/Parts/Fairings/KW5mExpandedFairingCone/pa
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PartLoader: Compiling Part 'KWRocketry/Parts/Fairings/KW5mFairingCone/part/KW5mF
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PartLoader: Compiling Part 'KWRocketry/Parts/Fairings/UnifiedFairings/part1mDeco
uplerShroud/KW1mDecouplerShroud'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Added sound_decoupler_fire to FXGroup decouple
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PartLoader: Compiling Part 'KWRocketry/Parts/Fairings/UnifiedFairings/part1mExpa
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PartLoader: Compiling Part 'KWRocketry/Parts/Fairings/UnifiedFairings/part1mWall
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PartLoader: Compiling Part 'KWRocketry/Parts/Fairings/UnifiedFairings/part2mDeco


uplerShroud/KW2mDecouplerShroud'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Added sound_decoupler_fire to FXGroup decouple
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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PartLoader: Compiling Part 'KWRocketry/Parts/Fairings/UnifiedFairings/part2mExpa
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PartLoader: Compiling Part 'KWRocketry/Parts/Fairings/UnifiedFairings/part2mWall
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PartLoader: Compiling Part 'KWRocketry/Parts/Fairings/UnifiedFairings/part3mDeco
uplerShroud/KW3mDecouplerShroud'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Added sound_decoupler_fire to FXGroup decouple
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'KWRocketry/Parts/Fairings/UnifiedFairings/part3mExpa
ndingWall/KW3mExpandedFairingWall'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'KWRocketry/Parts/Fairings/UnifiedFairings/part3mWall
/KW3mFairingWall'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'KWRocketry/Parts/Fairings/UnifiedFairings/part5mDeco
uplerShroud/KW5mDecouplerShroud'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Added sound_decoupler_fire to FXGroup decouple
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'KWRocketry/Parts/Fairings/UnifiedFairings/part5x3_Ad
aptorShroud/KW5x3AdapterShroud'

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Added sound_decoupler_fire to FXGroup decouple
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'KWRocketry/Parts/Fairings/UnifiedFairings5m/Base/KW5
mFairingBase'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Added sound_vent_large to FXGroup decouple
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'KWRocketry/Parts/Fairings/UnifiedFairings5m/BaseExp/
KW5mExpandedFairingBase'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Added sound_vent_large to FXGroup decouple
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'KWRocketry/Parts/Fairings/UnifiedFairings5m/Wall/KW5
mFairingWall'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'KWRocketry/Parts/Fairings/UnifiedFairings5m/WallExp/
KW5mExpFairingWall'
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ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'KWRocketry/Parts/Fuel/KWSidetank/2mpart/KW2Sidetank'
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PartLoader: Compiling Part 'KWRocketry/Parts/Fuel/KWSidetank/3mpart/KW3Sidetank'
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ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'KWRocketry/Parts/Fuel/KW_Universal_Tanks/1mL05/KW1mt
ankL0_5'
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ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'KWRocketry/Parts/Fuel/KW_Universal_Tanks/1mL05RCS/KW
1mRCSfuel'

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'KWRocketry/Parts/Fuel/KW_Universal_Tanks/1mL1/KW1mta
nkL1'
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ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'KWRocketry/Parts/Fuel/KW_Universal_Tanks/1mL2/KW1mta
nkL2'
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ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'KWRocketry/Parts/Fuel/KW_Universal_Tanks/1mL4/KW1mta
nkL4'
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ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'KWRocketry/Parts/Fuel/KW_Universal_Tanks/1mPancakeL0
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ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'KWRocketry/Parts/Fuel/KW_Universal_Tanks/2mL05/KW2mt
ankL0_5'
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ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'KWRocketry/Parts/Fuel/KW_Universal_Tanks/2mL05RCS/KW
2mRCSfuel'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'KWRocketry/Parts/Fuel/KW_Universal_Tanks/2mL1/KW2mta
nkL1'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'KWRocketry/Parts/Fuel/KW_Universal_Tanks/2mL2/KW2mta
nkL2'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'KWRocketry/Parts/Fuel/KW_Universal_Tanks/2mL4/KW2mta
nkL4'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'KWRocketry/Parts/Fuel/KW_Universal_Tanks/2mL4A/KW2mt
ankL4A'

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'KWRocketry/Parts/Fuel/KW_Universal_Tanks/2mPancakeL0
5/KW2mtankPancake'
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ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'KWRocketry/Parts/Fuel/KW_Universal_Tanks/3mL05/KW3mt
ankL0_5'
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ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'KWRocketry/Parts/Fuel/KW_Universal_Tanks/3mL05RCS/KW
3mRCSfuel'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'KWRocketry/Parts/Fuel/KW_Universal_Tanks/3mL1/KW3mta
nkL1'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'KWRocketry/Parts/Fuel/KW_Universal_Tanks/3mL2/KW3mta
nkL2'
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ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'KWRocketry/Parts/Fuel/KW_Universal_Tanks/3mL4/KW3mta
nkL4'
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ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'KWRocketry/Parts/Fuel/KW_Universal_Tanks/3mL4A/KW3mt
ankL4A'
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ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'KWRocketry/Parts/Fuel/KW_Universal_Tanks/3mPancakeL0
5/KW3mtankPancake'
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ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'KWRocketry/Parts/Fuel/KW_Universal_Tanks/5mL0_5/KW5m
tankL05'
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ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'KWRocketry/Parts/Fuel/KW_Universal_Tanks/5mL1_5/KW5m
tankL1_5'

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ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'KWRocketry/Parts/Fuel/KW_Universal_Tanks/5mL3_5/KW5m
tankL3_5'
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ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'KWRocketry/Parts/RCS/KWrcsPod/part/KWrcsPod'
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ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'KWRocketry/Parts/RCS/KWrcsQuad/part/KWrcsQuad'
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ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'KWRocketry/Parts/RCS/KWrcsQuad45/part/KWrcsQuad45'
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ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'KWRocketry/Parts/Solids/025mGlobeI/part/KWsrbGlobeI'
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PartLoader: Compiling Part 'KWRocketry/Parts/Solids/075mAeroSRBs/partL/KWsrbGlob
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ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'KWRocketry/Parts/Solids/075mAeroSRBs/partS/KWsrbGlob
eV'
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ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'KWRocketry/Parts/Solids/150mSRBs/partL/KWsrbGlobeX2'
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ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'KWRocketry/Parts/Solids/150mSRBs/partS/KWsrbGlobeX'
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ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'KWRocketry/Parts/Solids/250mInlineThor/partL/KWsrbGl
obeX10L'
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ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'KWRocketry/Parts/Solids/250mInlineThor/partS/KWsrbGl
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ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'KWRocketry/Parts/Solids/250mSRBThor/part/KWsrbGlobeX
5'
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ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'KWRocketry/Parts/Solids/SRBUllage/Large/KWsrbUllageL
arge'
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ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'KWRocketry/Parts/Solids/SRBUllage/part/KWsrbUllage'
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ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'KWRocketry/Parts/Structural/KW3mDockingRing/part/KW3
mDockingRing'
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ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'KWRocketry/Parts/Structural/KWadapter2x1/21Structura
l/KWadapter2x1'
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ed/UnityEngineDebug.cpp Line: 49)
Added sound_decoupler_fire to FXGroup decouple
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ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'KWRocketry/Parts/Structural/KWadapter3x2/32Structura
l/KWadapter3x2'
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ed/UnityEngineDebug.cpp Line: 49)
Added sound_decoupler_fire to FXGroup decouple
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ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'KWRocketry/Parts/Structural/KWDecoupler/5mDecoupler/
KW5mStageDecoupler'
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ed/UnityEngineDebug.cpp Line: 49)
Added sound_vent_large to FXGroup decouple
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

PartLoader: Compiling Part 'KWRocketry/Parts/Structural/KWDecoupler/part1m/KW1mD


ecoupler'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Added sound_decoupler_fire to FXGroup decouple
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'KWRocketry/Parts/Structural/KWDecoupler/part2m/KW2mD
ecoupler'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Added sound_decoupler_fire to FXGroup decouple
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'KWRocketry/Parts/Structural/KWDecoupler/part3m/KW3mD
ecoupler'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Added sound_decoupler_fire to FXGroup decouple
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'KWRocketry/Parts/Structural/KWFlatadapter2x1/part/KW
Flatadapter2x1'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'KWRocketry/Parts/Structural/KWFlatadapter3x1/part/KW
Flatadapter3x1'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'KWRocketry/Parts/Structural/KWFlatadapter3x2/part/KW
Flatadapter3x2'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'KWRocketry/Parts/Structural/KWFuelAdapter/21part/KWF
uelAdapter2x1'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'KWRocketry/Parts/Structural/KWFuelAdapter/21part45/K
WFuelAdapter2x1S'

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'KWRocketry/Parts/Structural/KWFuelAdapter/31part/KWF
uelAdapter3x1'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'KWRocketry/Parts/Structural/KWFuelAdapter/31part45/K
WFuelAdapter3x1S'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'KWRocketry/Parts/Structural/KWFuelAdapter/32part/KWF
uelAdapter3x2'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'KWRocketry/Parts/Structural/KWFuelAdapter/32part45/K
WFuelAdapter3x2S'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'KWRocketry/Parts/Structural/KWFuelAdapter/52part/KWF
uelAdapter5x2'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'KWRocketry/Parts/Structural/KWFuelAdapter/53part/KWF
uelAdapter5x3'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'KWRocketry/Parts/Structural/KWPetalAdapter3m/PetalAd
apter3m/KW3mPetalAdapter'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find fx group of that name for decoupler
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find fx group of that name for decoupler
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find fx group of that name for decoupler
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Cannot find fx group of that name for decoupler


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'KWRocketry/Parts/Structural/kwstrutConnectorHeavy/pa
rt/strutConnectorHeavy'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'KWRocketry/Parts/Structural/kwstrutConnectorMedium/p
art/strutConnectorMedium'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'MechJeb2/Parts/MechJeb2_AR202/part/mumech_MJ2_AR202'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ManeuverPlanner initialization: found 17 maneuvers
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'MechJeb2/Parts/MechJeb2_AR202/part/mumech_MJ2_AR202_
features1'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'MechJeb2/Parts/MechJeb2_AR202/part/mumech_MJ2_AR202_
features2'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'MechJeb2/Parts/MechJeb2_AR202/part/mumech_MJ2_AR202_
features3'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'MechJeb2/Parts/MechJeb2_AR202/part/mumech_MJ2_AR202_
features4'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'MechJeb2/Parts/MechJeb2_Pod/part/mumech_MJ2_Pod'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Added sound_rocket_mini to FXGroup running
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

PartLoader: Compiling Part 'NASAmission/Parts/GrapplingDevice/part/GrapplingDevi


ce'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'NASAmission/Parts/LaunchEscapeSystem/part/LaunchEsca
peSystem'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'NASAmission/Parts/MassiveSRB/part/MassiveBooster'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'NASAmission/Parts/PotatoRoid/part/PotatoRoid'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'NASAmission/Parts/Size2LFB/part/Size2LFB'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'NASAmission/Parts/Size3AdvancedEngine/part/Size3Adva
ncedEngine'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'NASAmission/Parts/Size3Decoupler/part/size3Decoupler
'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Added sound_vent_large to FXGroup decouple
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'NASAmission/Parts/Size3EngineCluster/part/Size3Engin
eCluster'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'NASAmission/Parts/Size3LargeTank/part/Size3LargeTank
'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'NASAmission/Parts/Size3MediumTank/part/Size3MediumTa
nk'

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'NASAmission/Parts/Size3SmallTank/part/Size3SmallTank
'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'NASAmission/Parts/Size3To2Adapter/part/Size3to2Adapt
er'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'Squad/Parts/Aero/advancedCanard/advancedCanard/Advan
cedCanard'
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ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'Squad/Parts/Aero/aerodynamicNoseCone/aerodynamicNose
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PartLoader: Compiling Part 'Squad/Parts/Aero/noseConeAdapter/noseConeAdapter/nos
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PartLoader: Compiling Part 'Squad/Parts/Aero/protectiveRocketNoseMk7/protectiveR
ocketNoseMk7/rocketNoseCone'
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ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'Squad/Parts/Aero/standardCanard/standardCanard/Canar
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PartLoader: Compiling Part 'Squad/Parts/Aero/standardNoseCone/standardNoseCone/s
tandardNoseCone'
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PartLoader: Compiling Part 'Squad/Parts/Aero/sweptWing/sweptWing/sweptWing'
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PartLoader Warning: Variable dragCoeff not found in Part
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PartLoader Warning: Variable deflectionLiftCoeff not found in Part


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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PartLoader: Compiling Part 'Squad/Parts/Aero/tailConnector/tailConnector/airplan
eTail'
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PartLoader: Compiling Part 'Squad/Parts/Aero/tailfin/part/tailfin'
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PartLoader Warning: Variable dragCoeff not found in Part
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PartLoader Warning: Variable deflectionLiftCoeff not found in Part
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PartLoader: Compiling Part 'Squad/Parts/Aero/wingletAV-R8/wingletAV-R8/R8winglet
'
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PartLoader: Compiling Part 'Squad/Parts/Aero/wingletAV-T1/wingletAV-T1/winglet'
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PartLoader Warning: Variable dragCoeff not found in Part
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PartLoader Warning: Variable deflectionLiftCoeff not found in Part
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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PartLoader: Compiling Part 'Squad/Parts/Aero/wingletDeltaDeluxe/wingletDeltaDelu
xe/winglet3'
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PartLoader: Compiling Part 'Squad/Parts/Command/advancedSasModuleLarge/advSasMod
uleLarge/asasmodule1-2'
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PartLoader: Compiling Part 'Squad/Parts/Command/cupola/cupola/cupola'


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PartLoader: Compiling Part 'Squad/Parts/Command/externalCommandSeat/externalComm
andSeat/seatExternalCmd'
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PartLoader: Compiling Part 'Squad/Parts/Command/hitchhikerStorageContainer/hitch
ikerStorageContainer/crewCabin'
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PartLoader: Compiling Part 'Squad/Parts/Command/inlineAdvancedStabilizer/inlineA
dvancedStabilizer/advSasModule'
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PartLoader: Compiling Part 'Squad/Parts/Command/inlineReactionWheel/inlineReacti
onWheel/sasModule'
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PartLoader: Compiling Part 'Squad/Parts/Command/Mk1-2Pod/mk1-2CommandPod/Mark1-2
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PartLoader: Compiling Part 'Squad/Parts/Command/mk1Cockpit/mk1Cockpit/Mark1Cockp
it'
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PartLoader: Compiling Part 'Squad/Parts/Command/mk1InlineCockpit/mk1InlineCockpi
t/Mark2Cockpit'
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PartLoader: Compiling Part 'Squad/Parts/Command/mk1LanderCan/mk1LanderCan/lander
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PartLoader: Compiling Part 'Squad/Parts/Command/mk1pod/mk1Pod/mk1pod'
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PartLoader: Compiling Part 'Squad/Parts/Command/mk2LanderCan/mk2LanderCan/mk2Lan
derCabin'

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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PartLoader: Compiling Part 'Squad/Parts/Command/mk3Cockpit/mk3Cockpit/mark3Cockp
it'
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PartLoader: Compiling Part 'Squad/Parts/Command/probeCoreCube/probeCoreCube/prob
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PartLoader: Compiling Part 'Squad/Parts/Command/probeCoreHex/probeCoreHex/probeC
oreHex'
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PartLoader: Compiling Part 'Squad/Parts/Command/probeCoreOcto/probeCoreOcto/prob
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PartLoader: Compiling Part 'Squad/Parts/Command/probeCoreOcto2/probeCoreOcto2/pr
obeCoreOcto2'
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PartLoader: Compiling Part 'Squad/Parts/Command/probeStackLarge/probeStackLarge/
probeStackLarge'
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ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'Squad/Parts/Command/probeStackSmall/probeStackSmall/
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PartLoader: Compiling Part 'Squad/Parts/Command/probeStackSphere/probeStackSpher
e/probeCoreSphere'
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PartLoader: Compiling Part 'Squad/Parts/Electrical/1x6ShroudSolarPanels/1x6Shrou
dSolarPanels/solarPanels2'
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ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'Squad/Parts/Electrical/1x6SolarPanels/1x6SolarPanels
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(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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PartLoader: Compiling Part 'Squad/Parts/Electrical/2x3ShroudSolarPanels/2x3Shrou
dSolarPanels/solarPanels1'
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PartLoader: Compiling Part 'Squad/Parts/Electrical/2x3SolarPanels/2x3SolarPanels
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(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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PartLoader: Compiling Part 'Squad/Parts/Electrical/gigantorXlSolarArray/gigantor
XlSolarArray/largeSolarPanel'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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PartLoader: Compiling Part 'Squad/Parts/Electrical/radialFlatSolarPanel/radialFl
atSolarPanel/solarPanels5'
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PartLoader: Compiling Part 'Squad/Parts/Electrical/RTG/RTG/rtg'
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PartLoader: Compiling Part 'Squad/Parts/Electrical/z-100Battery/z-100Battery/bat
teryPack'
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ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'Squad/Parts/Electrical/z-1kBattery/z-1kBattery/batte
ryBank'
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PartLoader: Compiling Part 'Squad/Parts/Electrical/z-200Battery/z-200Battery/bat
teryBankMini'
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ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'Squad/Parts/Electrical/z-400Battery/z-400Battery/ksp
_r_largeBatteryPack'
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PartLoader: Compiling Part 'Squad/Parts/Electrical/z-4kBattery/z-4kBattery/batte
ryBankLarge'

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ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'Squad/Parts/Engine/ionEngine/ionEngine/ionEngine'
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ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'Squad/Parts/Engine/jetEngineBasic/jetEngineBasic/Jet
Engine'
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ed/UnityEngineDebug.cpp Line: 49)
Added sound_jet_deep to FXGroup power
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PartLoader: Compiling Part 'Squad/Parts/Engine/jetEngineTurbo/jetEngineTurbo/tur
boFanEngine'
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ed/UnityEngineDebug.cpp Line: 49)
Added sound_jet_deep to FXGroup power
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ed/UnityEngineDebug.cpp Line: 49)
Added sound_explosion_low to FXGroup flameout
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PartLoader: Compiling Part 'Squad/Parts/Engine/liquidEngine24-77/liquidEngine2477/smallRadialEngine'
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ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'Squad/Parts/Engine/liquidEngine48-7S/liquidEngine487S/liquidEngineMini'
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ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'Squad/Parts/Engine/liquidEngineAerospike/liquidEngin
eAerospike/toroidalAerospike'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Added sound_rocket_hard to FXGroup running

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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Added sound_explosion_low to FXGroup flameout
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PartLoader: Compiling Part 'Squad/Parts/Engine/liquidEngineLV-1/liquidEngineLV-1
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(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Added sound_rocket_mini to FXGroup running
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PartLoader: Compiling Part 'Squad/Parts/Engine/liquidEngineLV-1R/liquidEngineLV1R/radialEngineMini'
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ed/UnityEngineDebug.cpp Line: 49)
Added sound_rocket_mini to FXGroup running
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PartLoader: Compiling Part 'Squad/Parts/Engine/liquidEngineLV-909/liquidEngineLV
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ed/UnityEngineDebug.cpp Line: 49)
Added sound_rocket_hard to FXGroup running
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PartLoader: Compiling Part 'Squad/Parts/Engine/liquidEngineLV-N/liquidEngineLV-N
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ed/UnityEngineDebug.cpp Line: 49)
Added sound_rocket_hard to FXGroup running
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PartLoader: Compiling Part 'Squad/Parts/Engine/liquidEngineLV-T30/liquidEngineLV
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ed/UnityEngineDebug.cpp Line: 49)
Added sound_rocket_hard to FXGroup running

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ed/UnityEngineDebug.cpp Line: 49)
Added sound_explosion_low to FXGroup flameout
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PartLoader: Compiling Part 'Squad/Parts/Engine/liquidEngineLV-T45/liquidEngineLV
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ed/UnityEngineDebug.cpp Line: 49)
Added sound_rocket_hard to FXGroup running
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ed/UnityEngineDebug.cpp Line: 49)
Added sound_explosion_low to FXGroup flameout
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PartLoader: Compiling Part 'Squad/Parts/Engine/liquidEngineMainsail/liquidEngine
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(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Added sound_rocket_hard to FXGroup running
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ed/UnityEngineDebug.cpp Line: 49)
Added sound_explosion_low to FXGroup flameout
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PartLoader: Compiling Part 'Squad/Parts/Engine/liquidEngineMk55/liquidEngineMk55
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ed/UnityEngineDebug.cpp Line: 49)
Added sound_rocket_hard to FXGroup running
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ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'Squad/Parts/Engine/liquidEnginePoodle/liquidEnginePo
odle/liquidEngine2-2'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Added sound_rocket_hard to FXGroup running
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ed/UnityEngineDebug.cpp Line: 49)


PartLoader: Compiling Part 'Squad/Parts/Engine/liquidEngineSkipper/skipperLiquid
Engine/engineLargeSkipper'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Added sound_rocket_hard to FXGroup running
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Added sound_explosion_low to FXGroup flameout
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PartLoader: Compiling Part 'Squad/Parts/Engine/OMSEngine/omsEngine/omsEngine'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Added sound_rocket_mini to FXGroup running
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PartLoader: Compiling Part 'Squad/Parts/Engine/rapierEngine/rapierEngine/RAPIER'
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ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'Squad/Parts/Engine/solidBoosterBACC/solidBoosterBACC
/solidBooster1-1'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Added sound_rocket_hard to FXGroup running
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ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'Squad/Parts/Engine/solidBoosterRT-10/solidBoosterRT10/solidBooster'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Added sound_rocket_hard to FXGroup running
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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PartLoader: Compiling Part 'Squad/Parts/Engine/solidBoosterSep/solidBoosterSep/s
epMotor1'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Added sound_rocket_mini to FXGroup running


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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PartLoader: Compiling Part 'Squad/Parts/Engine/vernorEngine/vernorEngine/vernier
Engine'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'Squad/Parts/FuelTank/fuelTankJumbo-64/fuelTankJumbo64/fuelTank3-2'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'Squad/Parts/FuelTank/fuelTankOscarB/fuelTankOscarB/m
iniFuelTank'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'Squad/Parts/FuelTank/fuelTankT100/fuelTankT100/fuelT
ankSmallFlat'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'Squad/Parts/FuelTank/fuelTankT200/fuelTankT200/fuelT
ankSmall'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'Squad/Parts/FuelTank/fuelTankT400/fuelTankT400/fuelT
ank'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'Squad/Parts/FuelTank/fuelTankT800/fuelTankT800/fuelT
ank_long'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'Squad/Parts/FuelTank/fuelTankToroidal/fuelTankToroid
al/toroidalFuelTank'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'Squad/Parts/FuelTank/fuelTankX200-16/fuelTankX200-16
/fuelTank2-2'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

PartLoader: Compiling Part 'Squad/Parts/FuelTank/fuelTankX200-32/fuelTankX200-32


/fuelTank1-2'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'Squad/Parts/FuelTank/fuelTankX200-8/fuelTankX200-8/f
uelTank4-2'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'Squad/Parts/FuelTank/mk2mk3Adapter/mk2mk3Adapter/mk3
spacePlaneAdapter'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'Squad/Parts/FuelTank/mk3Fuselage/mk3Fuselage/mk3Fuse
lage'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'Squad/Parts/FuelTank/RCSFuelTankR1/RCSFuelTankR1/RCS
Tank1-2'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'Squad/Parts/FuelTank/RCSFuelTankR10/RCSFuelTankR10/r
csTankMini'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Part 'Squad/Parts/FuelTank/RCSFuelTankR25/RCSFuelTankR25/R
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PartLoader: Compiling Part 'Squad/Parts/FuelTank/RCSTankRadial/radialRCSTank/rad
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PartLoader: Compiling Part 'Squad/Parts/FuelTank/RCStankRadialLong/RCSTankRadial
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PartLoader: Compiling Part 'Squad/Parts/FuelTank/xenonTank/xenonTank/xenonTank'
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PartLoader: Compiling Part 'Squad/Parts/FuelTank/xenonTankRadial/xenonTankRadial

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PartLoader: Compiling Part 'Squad/Parts/Mk1/mk1fuselage/MK1Fuselage'
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PartLoader: Compiling Part 'Squad/Parts/Mk1/mk1fuselageIntake/MK1IntakeFuselage'
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PartLoader: Compiling Part 'Squad/Parts/Mk1/mk1structural/Mk1FuselageStructural'
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PartLoader: Compiling Part 'Squad/Parts/Science/avionicsNoseCone/avionicsNoseCon
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PartLoader: Compiling Part 'Squad/Parts/Science/GooExperiment/gooExperiment/GooE
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PartLoader: Compiling Part 'Squad/Parts/Science/LargeCrewedLab/largeCrewedLab/La
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PartLoader: Compiling Part 'Squad/Parts/Science/MaterialBay/materialBay/science_
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PartLoader: Compiling Part 'Squad/Parts/Structural/adapterLargeSmallBi/adapterLa
rgeSmallBi/adapterLargeSmallBi'
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PartLoader: Compiling Part 'Squad/Parts/Structural/adapterLargeSmallQuad/adapter
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PartLoader: Compiling Part 'Squad/Parts/Structural/adapterLargeSmallTri/adapterL
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PartLoader: Compiling Part 'Squad/Parts/Structural/adapterSmallMiniShort/adapter
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PartLoader: Compiling Part 'Squad/Parts/Structural/adapterSmallMiniTall/adapterS
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PartLoader: Compiling Part 'Squad/Parts/Structural/engineBodyRadial/engineBodyRa
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PartLoader: Compiling Part 'Squad/Parts/Structural/engineNacelle/engineNacelle/n
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PartLoader: Compiling Part 'Squad/Parts/Structural/smallHardpoint/smallHardpoint
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PartLoader: Compiling Part 'Squad/Parts/Structural/stationHub/stationHub/station
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PartLoader: Compiling Part 'Squad/Parts/Structural/structuralIBeam200/structural
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PartLoader: Compiling Part 'Squad/Parts/Structural/structuralIBeam200Pocket/stru
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PartLoader: Compiling Part 'Squad/Parts/Structural/structuralIBeam650/structural
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PartLoader: Compiling Part 'Squad/Parts/Structural/structuralMicronode/structura
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PartLoader: Compiling Part 'Squad/Parts/Structural/structuralPanel1x1/structural
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PartLoader: Compiling Part 'Squad/Parts/Structural/structuralPanel2x2/structural
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PartLoader: Compiling Part 'Squad/Parts/Structural/structuralPylon/structuralPyl
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PartLoader: Compiling Part 'Squad/Parts/Structural/strutConnector/strutConnector
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PartLoader: Compiling Part 'Squad/Parts/Structural/strutCubicOcto/strutCubicOcto
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PartLoader: Compiling Part 'Squad/Parts/Structural/strutOcto/strutOcto/strutOcto
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PartLoader: Compiling Part 'Squad/Parts/Structural/trussGirderAdapter/trussGirde
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PartLoader: Compiling Part 'Squad/Parts/Structural/trussGirderL/trussGirderL/tru
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PartLoader: Compiling Part 'Squad/Parts/Structural/trussGirderXL/trussGirderXL/t
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PartLoader: Compiling Part 'Squad/Parts/Utility/airIntakeRadialXM-G50/airIntakeR


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PartLoader: Compiling Part 'Squad/Parts/Utility/CircularIntake/circularIntake/Ci
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PartLoader: Compiling Part 'Squad/Parts/Utility/commDish88-88/commDish88-88/comm
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PartLoader: Compiling Part 'Squad/Parts/Utility/commsAntennaDTS-M1/commsAntennaD
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PartLoader: Compiling Part 'Squad/Parts/Utility/commsDish16/commsAntenna16/longA
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PartLoader: Compiling Part 'Squad/Parts/Utility/decouplerRadialHDM/decouplerRadi
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ed/UnityEngineDebug.cpp Line: 49)
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PartLoader: Compiling Part 'Squad/Parts/Utility/decouplerRadialTT-38K/decouplerR
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PartLoader: Compiling Part 'Squad/Parts/Utility/decouplerRadialTT-70/decouplerRa
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Added sound_vent_large to FXGroup decouple

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PartLoader: Compiling Part 'Squad/Parts/Utility/decouplerSeparatorTR-18D/decoupl
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PartLoader: Compiling Part 'Squad/Parts/Utility/decouplerSeparatorTR-2C/decouple
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PartLoader: Compiling Part 'Squad/Parts/Utility/decouplerSeparatorTR-XL/decouple
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PartLoader: Compiling Part 'Squad/Parts/Utility/decouplerStack2m/decouplerStack2
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PartLoader: Compiling Part 'Squad/Parts/Utility/decouplerStackTR-18A/decouplerSt
ackTR-18A/stackDecoupler'
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PartLoader: Compiling Part 'Squad/Parts/Utility/decouplerStackTR-2V/decouplerSta
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PartLoader: Compiling Part 'Squad/Parts/Utility/dockingPort/dockingPort/dockingP


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PartLoader: Compiling Part 'Squad/Parts/Utility/dockingPortInline/dockingPortInl
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PartLoader: Compiling Part 'Squad/Parts/Utility/dockingPortJr/dockingPortJr/dock
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PartLoader: Compiling Part 'Squad/Parts/Utility/dockingPortShielded/dockingPortS
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PartLoader: Compiling Part 'Squad/Parts/Utility/dockingPortSr/dockingPortSr/dock
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PartLoader: Compiling Part 'Squad/Parts/Utility/fuelLine/fuelLine/fuelLine'
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PartLoader: Compiling Part 'Squad/Parts/Utility/ladderRadial/ladderRadial/ladder
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PartLoader: Compiling Part 'Squad/Parts/Utility/ladderTelescopic/ladderTelescopi
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PartLoader: Compiling Part 'Squad/Parts/Utility/ladderTelescopicBay/ladderTelesc
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PartLoader: Compiling Part 'Squad/Parts/Utility/landingLegLT-1/landingLegLT-1/la
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PartLoader: Compiling Part 'Squad/Parts/Utility/landingLegLT-2/landingLegLT-2/la

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PartLoader: Compiling Part 'Squad/Parts/Utility/landingLegLT-5/landingLegLT-5/mi
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PartLoader: Compiling Part 'Squad/Parts/Utility/largeAdapter/largeAdapter/largeA
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PartLoader: Compiling Part 'Squad/Parts/Utility/largeAdapterShort/largeAdapterSh
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PartLoader: Compiling Part 'Squad/Parts/Utility/launchClamp1/launchClamp1/launch
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PartLoader: Compiling Part 'Squad/Parts/Utility/linearRCS/linearRCS/linearRcs'
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PartLoader: Compiling Part 'Squad/Parts/Utility/parachuteMk1/parachuteMk1/parach
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PartLoader: Compiling Part 'Squad/Parts/Utility/parachuteMk16-XL/parachuteMk16-X
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ed/UnityEngineDebug.cpp Line: 49)
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PartLoader: Compiling Part 'Squad/Parts/Utility/parachuteMk2-R/parachuteMk2-R/pa


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ed/UnityEngineDebug.cpp Line: 49)
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PartLoader: Compiling Part 'Squad/Parts/Utility/parachuteMk25/parachuteMk25/para
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ed/UnityEngineDebug.cpp Line: 49)
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PartLoader: Compiling Part 'Squad/Parts/Utility/radialAttachmentPoint/radialAtta
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PartLoader: Compiling Part 'Squad/Parts/Utility/ramAirIntake/ramAirIntake/ramAir
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PartLoader: Compiling Part 'Squad/Parts/Utility/rcsBlockRV-105/rcsBlockRV-105/RC
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PartLoader: Compiling Part 'Squad/Parts/Utility/roverBody/roverBody/roverBody'
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PartLoader: Compiling Part 'Squad/Parts/Utility/sensorAccelerometer/sensorAccele
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PartLoader: Compiling Part 'Squad/Parts/Utility/sensorBarometer/sensorBarometer/
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PartLoader: Compiling Part 'Squad/Parts/Utility/sensorGravimeter/sensorGravimete
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PartLoader: Compiling Part 'Squad/Parts/Utility/sensorThermometer/sensorThermome
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PartLoader: Compiling Part 'Squad/Parts/Utility/spotLightMk1/spotLightMk1/spotLi
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PartLoader: Compiling Part 'Squad/Parts/Utility/spotLightMk2/spotLightMk2/spotLi
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(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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PartLoader: Compiling Part 'Squad/Parts/Utility/stackBiCoupler/stackBiCoupler/st
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PartLoader: Compiling Part 'Squad/Parts/Utility/stackQuadCoupler/stackQuadCouple
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PartLoader: Compiling Part 'Squad/Parts/Utility/stackTriCoupler/stackTriCoupler/
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PartLoader: Compiling Part 'Squad/Parts/Wheel/roverWheelM1/roverWheelM1/roverWhe
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PartLoader: Compiling Part 'Squad/Parts/Wheel/roverWheelS2/roverWheelS2/roverWhe
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PartLoader: Compiling Part 'Squad/Parts/Wheel/roverWheelTR-2L/roverWheelTR-2L/wh
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PartLoader: Compiling Part 'Squad/Parts/Wheel/roverWheelXL3/roverWheelXL3/roverW
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PartLoader: Compiling Part 'Squad/Parts/Wheel/SmallGearBay/smallGearBay/SmallGea
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PartLoader: Compiling Part 'Squad/SPP/IntakeRadialLong/part/IntakeRadialLong'
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PartLoader: Compiling Part 'Squad/SPP/Mk2Adapters/bicoupler/mk2_1m_Bicoupler'
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PartLoader: Compiling Part 'Squad/SPP/Mk2Adapters/long/mk2_1m_AdapterLong'
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PartLoader: Compiling Part 'Squad/SPP/Mk2Adapters/standard/mk2SpacePlaneAdapter'
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PartLoader: Compiling Part 'Squad/SPP/Mk2CargoBay/BayL/mk2CargoBayL'
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PartLoader: Compiling Part 'Squad/SPP/Mk2CargoBay/BayS/mk2CargoBayS'
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PartLoader: Compiling Part 'Squad/SPP/Mk2CockpitStandard/part/mk2Cockpit_Standar
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PartLoader: Compiling Part 'Squad/SPP/mk2Cockpit_Inline/part/mk2Cockpit_Inline'
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PartLoader: Compiling Part 'Squad/SPP/Mk2CrewCabin/part/mk2CrewCabin'
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PartLoader: Compiling Part 'Squad/SPP/Mk2DockingPort/part/mk2DockingPort'
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PartLoader: Compiling Part 'Squad/SPP/Mk2DroneCore/part/mk2DroneCore'


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PartLoader: Compiling Part 'Squad/SPP/Mk2FuselageLong/LFO_long/mk2FuselageLongLF
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PartLoader: Compiling Part 'Squad/SPP/Mk2FuselageLong/L_long/mk2Fuselage'
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PartLoader: Compiling Part 'Squad/SPP/Mk2FuselageShort/LFO_short/mk2FuselageShor
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PartLoader: Compiling Part 'Squad/SPP/Mk2FuselageShort/L_short/mk2FuselageShortL
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PartLoader: Compiling Part 'Squad/SPP/Mk2FuselageShort/Mono_short/mk2FuselageSho
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PartLoader: Compiling Part 'Squad/SPP/ShockConeIntake/part/shockConeIntake'
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PartLoader: Compiling Part 'Squad/SPP/Wings/connector1/wingConnector'
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PartLoader: Compiling Part 'Squad/SPP/Wings/connector2/wingConnector2'
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PartLoader: Compiling Part 'Squad/SPP/Wings/connector3/wingConnector3'
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PartLoader: Compiling Part 'Squad/SPP/Wings/connector4/wingConnector4'
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PartLoader: Compiling Part 'Squad/SPP/Wings/connector5/wingConnector5'


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PartLoader: Compiling Part 'Squad/SPP/Wings/delta_small/delta_small'
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PartLoader: Compiling Part 'Squad/SPP/Wings/elevon4/smallCtrlSrf'
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PartLoader: Compiling Part 'Squad/SPP/Wings/elevon5/elevon5'
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PartLoader: Compiling Part 'Squad/SPP/Wings/structural1/structuralWing'
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PartLoader: Compiling Part 'Squad/SPP/Wings/structural2/structuralWing2'
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PartLoader: Compiling Part 'Squad/SPP/Wings/structural3/structuralWing3'
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PartLoader: Compiling Part 'Squad/SPP/Wings/structural4/structuralWing4'


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PartLoader: Compiling Internal Space 'JSI/RasterPropMonitor/Library/Props/Simple


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PartLoader: Compiling Internal Space 'JSI/RasterPropMonitor/Library/Props/Simple
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PartLoader: Compiling Internal Space 'JSI/RasterPropMonitor/Library/Props/Simple
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PartLoader: Compiling Internal Space 'JSI/RasterPropMonitor/Library/Props/Simple
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PartLoader: Compiling Internal Space 'JSI/RasterPropMonitor/Library/Props/Simple
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PartLoader: Compiling Internal Space 'JSI/RPMPodPatches/BasicMFD/MFD40x20/Raster


PropMonitorBasicMFD'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Internal Space 'JSI/RPMPodPatches/BasicMFD/PlaneHUD/Raster
PropMonitorBasicHUD'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Internal Space 'Squad/Props/AltimeterThreeHands/prop/Altim
eterThreeHands'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Internal Space 'Squad/Props/AtmosphereDepth/prop/Atmospher
eDepth'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Internal Space 'Squad/Props/AxisIndicator/pitchConfig/Axis
IndicatorPitch'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Internal Space 'Squad/Props/AxisIndicator/rollConfig/AxisI
ndicatorRoll'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Internal Space 'Squad/Props/AxisIndicator/yawConfig/AxisIn
dicatorYaw'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Internal Space 'Squad/Props/ButtonSquare/prop/ButtonSquare
'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Internal Space 'Squad/Props/circularButton/prop/circularBu
tton'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Internal Space 'Squad/Props/Compass/prop/Compass'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

PartLoader: Compiling Internal Space 'Squad/Props/directionalKnob/prop/direction


alKnob'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Internal Space 'Squad/Props/directionalKnob2/prop/directio
nalKnob2'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Internal Space 'Squad/Props/IndicatorPanel/prop/IndicatorP
anel'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Internal Space 'Squad/Props/IVANavBall/prop/NavBall'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Internal Space 'Squad/Props/ledPanelSpeed/prop/ledPanelSpe
ed'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Internal Space 'Squad/Props/NavBall/prop/NavBall'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Internal Space 'Squad/Props/pullSwitch/prop/pullSwitch'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Internal Space 'Squad/Props/radarAltitude/prop/RadarAltime
ter'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Internal Space 'Squad/Props/squareButton/prop/squareButton
'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Internal Space 'Squad/Props/standingSwitch/prop/standingSw
itch'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Internal Space 'Squad/Props/switch/prop/switch'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


PartLoader: Compiling Internal Space 'Squad/Props/switchGuard/prop/switchGuard'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Internal Space 'Squad/Props/switchWithGuards/prop/switchWi
thGuards'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Internal Space 'Squad/Props/throttle/prop/throttle'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Internal Space 'Squad/Props/VSI/prop/VSI'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Internal Space 'B9_Aerospace/Spaces/hlinternal/B9_Cockpit_
HL_Internal'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Internal Space 'B9_Aerospace/Spaces/m27internal/B9_Cockpit
_M27_Internal'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Internal Space 'B9_Aerospace/Spaces/mk2ctinternal/B9_Crewt
ank_Mk2_Internal'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Internal Space 'B9_Aerospace/Spaces/mk2internal/B9_Cockpit
_MK2_Internal'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Internal Space 'B9_Aerospace/Spaces/s2ct2minternal/B9_Crew
tank_S2_2m_Internal'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find InternalProp 'BigBag_Science01'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find InternalProp 'BigBagBeverages'

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find InternalProp 'BigBagBeverages'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find InternalProp 'BigBagBeverages'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find InternalProp 'BigBagBeverages'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find InternalProp 'BigBagExtraWater'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find InternalProp 'BigBagExtraWater'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find InternalProp 'BigBagFood01'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find InternalProp 'BigBagFood01'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find InternalProp 'BigBagFood01'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find InternalProp 'BigBagFood01'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find InternalProp 'BigBagFood01'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find InternalProp 'BigBagFood02'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find InternalProp 'BigBagFood02'

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find InternalProp 'BigBagFood02'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find InternalProp 'BigBagFood03'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find InternalProp 'BigBagFood03'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find InternalProp 'BigBagFood03'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find InternalProp 'BigBagFood04'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find InternalProp 'BigBagFood04'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find InternalProp 'MediumBag_FirstAid'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find InternalProp 'SmallExtinguisher'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Internal Space 'B9_Aerospace/Spaces/s2ct6minternal/B9_Crew
tank_S2_6m_Internal'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find InternalProp 'BigBag_Science01'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find InternalProp 'BigBag_Science01'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find InternalProp 'BigBag_Science01'

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find InternalProp 'BigBag_Science01'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find InternalProp 'BigBag_Science01'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find InternalProp 'BigBag_Science01'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find InternalProp 'BigBagBeverages'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find InternalProp 'BigBagBeverages'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find InternalProp 'BigBagBeverages'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find InternalProp 'BigBagBeverages'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find InternalProp 'BigBagBeverages'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find InternalProp 'BigBagExtraWater'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find InternalProp 'BigBagExtraWater'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find InternalProp 'BigBagExtraWater'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find InternalProp 'BigBagExtraWater'

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find InternalProp 'BigBagExtraWater'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find InternalProp 'BigBagExtraWater'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find InternalProp 'BigBagFood01'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find InternalProp 'BigBagFood01'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find InternalProp 'BigBagFood01'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find InternalProp 'BigBagFood01'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find InternalProp 'BigBagFood01'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find InternalProp 'BigBagFood01'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find InternalProp 'BigBagFood01'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find InternalProp 'BigBagFood02'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find InternalProp 'BigBagFood02'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find InternalProp 'BigBagFood02'

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find InternalProp 'BigBagFood02'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find InternalProp 'BigBagFood02'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find InternalProp 'BigBagFood03'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find InternalProp 'BigBagFood03'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find InternalProp 'BigBagFood03'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find InternalProp 'BigBagFood03'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find InternalProp 'BigBagFood04'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find InternalProp 'BigBagFood04'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find InternalProp 'BigBagSnacks'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find InternalProp 'BigBagSnacks'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find InternalProp 'MediumBag_FirstAid'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find InternalProp 'SmallExtinguisher'

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Internal Space 'B9_Aerospace/Spaces/s2internal/B9_Cockpit_
S2_Internal'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Internal Space 'B9_Aerospace/Spaces/s3internal/B9_Cockpit_
S3_Internal'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Internal Space 'JSI/RPMPodPatches/PatchesMod/kp0110-remade
-internal/KP0110internalRPM'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartCompiler: Cannot clone model 'KerbonTech/Spaces/KP0110Internal/KP0110Interna
l' as model does not exist
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartCompiler: Model was not compiled correctly
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
LoadInternalPart 'JSI/RPMPodPatches/PatchesMod/kp0110-remade-internal/KP0110inte
rnalRPM' FAILED: Cannot find model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Internal Space 'JSI/RPMPodPatches/PatchesMod/orbital-orb-r
emade-internal/orbitalOrbInternalsRPM'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartCompiler: Cannot clone model 'HabitatPack/Spaces/orbitalOrbInternals/model'
as model does not exist
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartCompiler: Model was not compiled correctly
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
LoadInternalPart 'JSI/RPMPodPatches/PatchesMod/orbital-orb-remade-internal/orbit
alOrbInternalsRPM' FAILED: Cannot find model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


PartLoader: Compiling Internal Space 'JSI/RPMPodPatches/PatchesStock/cupola-rema
de-internal/cupolaInternalRPM'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Internal Space 'JSI/RPMPodPatches/PatchesStock/mk1-remadeinternal/mk1PodCockpitRPM'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Internal Space 'JSI/RPMPodPatches/PatchesStock/mk12pod-rem
ade-internal/PodCockpitRPM'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Internal Space 'JSI/RPMPodPatches/PatchesStock/mk1cockpitremade-internal/mk1CockpitInternalRPM'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Internal Space 'JSI/RPMPodPatches/PatchesStock/mk1lander-r
emade-internal/landerCabinSmallInternalRPM'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Internal Space 'JSI/RPMPodPatches/PatchesStock/mk2-sh-cock
pit-remade-internal/SH_mk2CockpitInternalRPM'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartCompiler: Cannot clone model 'SH_mods/Spaces/SH_mk2CockpitInternal/model' as
model does not exist
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartCompiler: Model was not compiled correctly
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
LoadInternalPart 'JSI/RPMPodPatches/PatchesStock/mk2-sh-cockpit-remade-internal/
SH_mk2CockpitInternalRPM' FAILED: Cannot find model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Internal Space 'JSI/RPMPodPatches/PatchesStock/mk2-sh-cock
pit-remade-internal/mk2CockpitInternal'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

PartCompiler: Cannot clone model from 'JSI/RPMPodPatches/PatchesStock' directory


as model does not exist
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
LoadInternalPart 'JSI/RPMPodPatches/PatchesStock/mk2-sh-cockpit-remade-internal/
mk2CockpitInternal' FAILED: Cannot find model
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Internal Space 'JSI/RPMPodPatches/PatchesStock/mk2landerca
n-remade-internal/landerCabinInternalsRPM'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Internal Space 'Squad/Spaces/crewCabinInternals/internal/c
rewCabinInternals'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Internal Space 'Squad/Spaces/cupolaInternal/internal/cupol
aInternal'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Internal Space 'Squad/Spaces/GenericSpace1/internal/Generi
cSpace1'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Internal Space 'Squad/Spaces/GenericSpace3/internal/Generi
cSpace3'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Internal Space 'Squad/Spaces/landerCabinInternals/internal
/landerCabinInternals'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Internal Space 'Squad/Spaces/landerCabinSmallInternal/inte
rnal/landerCabinSmallInternal'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Internal Space 'Squad/Spaces/mk1CockpitInternal/internal/m
k1CockpitInternal'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

PartLoader: Compiling Internal Space 'Squad/Spaces/mk1PodCockpit/internal/mk1Pod


Cockpit'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Internal Space 'Squad/Spaces/PodCockpit/internal/PodCockpi
t'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
PartLoader: Compiling Internal Space 'Squad/SPP/Mk2CockpitStandardInternal/inter
nal/mk2CockpitStandardInternals'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen PersistentEmitterManager] : OnDestroy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
UnloadTime: 29.674417 ms
Unloading 7 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri
alized files: 0)
Unloading 281 unused Assets to reduce memory usage. Loaded Objects now: 158494.
Total: 83.589600 ms (FindLiveObjects: 7.620404 ms CreateObjectMapping: 2.179802
ms MarkObjects: 72.157776 ms DeleteObjects: 1.351471 ms)
AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'Active
TextureManagement'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
AddonLoader: Instantiating addon 'PersistentEmitterManager' from assembly 'Smoke
Screen'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Agent: Found 18 agent mentality types
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
AgentList: 29 agents parsed and loaded.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
NullReferenceException: Object reference not set to an instance of an object

at ActiveTextureManagement.ActiveTextureManagement.SetupLoaders () [0x00000] i
n <filename unknown>:0
at ActiveTextureManagement.ActiveTextureManagement.Start () [0x00000] in <file
name unknown>:0
(Filename: Line: -1)
[CelestialBody]: Kerbin's solar day length is 1d, 0h, 0m long. sidereal day leng
th is 5h, 59m, 59s long
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[HighLogic]: =========================== Scene Change : From LOADING to MAINMENU
=====================
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen PersistentEmitterManager] : OnSceneChange
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen PersistentEmitterManager] : OnDestroy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
UnloadTime: 6.368549 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri
alized files: 0)
Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 164314.
Total: 128.195114 ms (FindLiveObjects: 12.215770 ms CreateObjectMapping: 5.71349
2 ms MarkObjects: 109.472221 ms DeleteObjects: 0.492047 ms)
AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'Active
TextureManagement'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
AddonLoader: Instantiating addon 'InstallChecker' from assembly 'FerramAerospace
Research'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
AddonLoader: Instantiating addon 'FSversionCheck' from assembly 'Firespitter'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
AddonLoader: Instantiating addon 'InstallChecker' from assembly 'MechJeb2'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
AddonLoader: Instantiating addon 'CompatibilityChecker' from assembly 'KAS'

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
AddonLoader: Instantiating addon 'PersistentEmitterManager' from assembly 'Smoke
Screen'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: ------------------------------------------------------(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: Name: B9_Aerospace/Agencies/TetragonProjects
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: Format: DXT5
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: MipMaps: 8
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: Size: 128x80
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: Readable: False
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: ------------------------------------------------------(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: Name: B9_Aerospace/Agencies/TetragonProjects_scaled
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: Format: DXT5
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: MipMaps: 7
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


ActiveTextureManagement: Size: 64x40
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: Readable: False
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: ------------------------------------------------------(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: Name: B9_Aerospace/FX/FS/particle
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: Format: DXT5
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: MipMaps: 7
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: Size: 64x64
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: Readable: False
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: ------------------------------------------------------(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: Name: B9_Aerospace/FX/HR/flameparticle4
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: Format: DXT5
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: MipMaps: 9

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: Size: 256x256
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: Readable: False
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: ------------------------------------------------------(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: Name: B9_Aerospace/FX/HR/flameparticle7
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: Format: DXT5
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: MipMaps: 8
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: Size: 128x128
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: Readable: False
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: ------------------------------------------------------(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: Name: B9_Aerospace/FX/HR/jetparticle1
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: Format: DXT5
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

ActiveTextureManagement: MipMaps: 8
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: Size: 128x128
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: Readable: False
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: ------------------------------------------------------(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: Name: B9_Aerospace/FX/HR/jetparticle3
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: Format: DXT5
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: MipMaps: 8
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: Size: 128x128
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: Readable: False
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: ------------------------------------------------------(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: Name: B9_Aerospace/FX/HR/srbsmoke4
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: Format: DXT5

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: MipMaps: 8
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: Size: 128x128
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: Readable: False
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: ------------------------------------------------------(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: Name: B9_Aerospace/Parts/Adapter_C125/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: Format: DXT5
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: MipMaps: 10
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: Size: 512x512
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: Readable: False
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: ------------------------------------------------------(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: Name: B9_Aerospace/Parts/Adapter_M1/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

ActiveTextureManagement: Format: DXT5


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: MipMaps: 9
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: Size: 256x256
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: Readable: False
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: ------------------------------------------------------(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: Name: B9_Aerospace/Parts/Adapter_M2/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: Format: DXT5
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: MipMaps: 9
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: Size: 256x256
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: Readable: False
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: ------------------------------------------------------(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: Name: B9_Aerospace/Parts/Adapter_M3/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


ActiveTextureManagement: Format: DXT5
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: MipMaps: 10
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: Size: 512x512
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: Readable: False
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: ------------------------------------------------------(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: Name: B9_Aerospace/Parts/Adapter_Y1/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: Format: DXT5
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: MipMaps: 9
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: Size: 256x256
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: Readable: False
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: ------------------------------------------------------(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: Name: B9_Aerospace/Parts/Aero_AirBrake_Surface/model000

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: Format: DXT5
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: MipMaps: 9
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: Size: 256x256
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: Readable: False
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: ------------------------------------------------------(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: Name: B9_Aerospace/Parts/Aero_HL_Adapter_Front/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: Format: DXT5
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: MipMaps: 10
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: Size: 512x512
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: Readable: False
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: ------------------------------------------------------(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

ActiveTextureManagement: Name: B9_Aerospace/Parts/Aero_HL_Adapter_MK4/model000


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: Format: DXT5
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: MipMaps: 10
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: Size: 512x512
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: Readable: False
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: ------------------------------------------------------(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: Name: B9_Aerospace/Parts/Aero_HL_Body/model_body
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: Format: DXT5
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: MipMaps: 10
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: Size: 512x512
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: Readable: False
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: -------------------------------------------------------

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: Name: B9_Aerospace/Parts/Aero_HL_Body/model_cargo_tail
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: Format: DXT5
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: MipMaps: 10
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: Size: 512x512
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: Readable: False
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: ------------------------------------------------------(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: Name: B9_Aerospace/Parts/Aero_HL_Body_Cargo/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: Format: DXT5
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: MipMaps: 10
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: Size: 512x512
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: Readable: False
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: -------------------------------------------------------

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: Name: B9_Aerospace/Parts/Aero_HL_Extension_A/model000
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
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ActiveTextureManagement: Size: 128x64
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ActiveTextureManagement: Readable: False
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ActiveTextureManagement: ------------------------------------------------------(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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ActiveTextureManagement: Name: Squad/SPP/Mk2DockingPort/mk2DockingPort
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ActiveTextureManagement: Format: DXT5
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ActiveTextureManagement: MipMaps: 10
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ActiveTextureManagement: Size: 512x512

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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ActiveTextureManagement: Readable: False
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: ------------------------------------------------------(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: Name: Squad/SPP/Mk2DroneCore/mk2Dronecore
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ActiveTextureManagement: Format: DXT5
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ActiveTextureManagement: MipMaps: 9
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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ActiveTextureManagement: Size: 256x128
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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ActiveTextureManagement: Readable: False
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: ------------------------------------------------------(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: Name: Squad/SPP/Mk2FuselageLong/mk2Fuselage
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ActiveTextureManagement: Format: DXT5
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ActiveTextureManagement: MipMaps: 10
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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ActiveTextureManagement: Size: 512x512


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: Readable: False
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: ------------------------------------------------------(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: Name: Squad/SPP/Mk2FuselageShort/mk2FuselageShort
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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ActiveTextureManagement: Format: DXT5
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: MipMaps: 10
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: Size: 512x512
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: Readable: False
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: ------------------------------------------------------(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: Name: Squad/SPP/ShockConeIntake/ShockConeIntake
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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ActiveTextureManagement: Format: DXT5
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: MipMaps: 9
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


ActiveTextureManagement: Size: 256x256
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: Readable: False
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: ------------------------------------------------------(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: Name: Squad/SPP/Wings/Wings
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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ActiveTextureManagement: Format: DXT5
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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ActiveTextureManagement: MipMaps: 10
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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ActiveTextureManagement: Size: 512x512
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: Readable: False
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: ------------------------------------------------------(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: Name: Squad/Strategies/Icons/AggressiveNegotiations
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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ActiveTextureManagement: Format: DXT5
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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ActiveTextureManagement: Size: 50x50
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: Readable: False
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: ------------------------------------------------------(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: Name: Squad/Strategies/Icons/AppreciationCampaign
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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ActiveTextureManagement: Format: DXT5
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: MipMaps: 6
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: Size: 50x50
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: Readable: False
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: ------------------------------------------------------(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: Name: Squad/Strategies/Icons/FundraisingCampaign
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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ActiveTextureManagement: Format: DXT5
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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ActiveTextureManagement: MipMaps: 6
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ActiveTextureManagement: Size: 50x50
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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ActiveTextureManagement: Readable: False
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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ActiveTextureManagement: ------------------------------------------------------(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: Name: Squad/Strategies/Icons/OpenSourceTechProgram
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ActiveTextureManagement: Format: DXT5
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ActiveTextureManagement: MipMaps: 6
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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ActiveTextureManagement: Size: 50x50
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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ActiveTextureManagement: Readable: False
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: ------------------------------------------------------(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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ActiveTextureManagement: Name: Squad/Strategies/Icons/OutsourcedResearch
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ActiveTextureManagement: Format: DXT5

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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ActiveTextureManagement: MipMaps: 6
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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ActiveTextureManagement: Size: 50x50
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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ActiveTextureManagement: Readable: False
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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ActiveTextureManagement: ------------------------------------------------------(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: Name: Squad/Strategies/Icons/PatentsLicensing
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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ActiveTextureManagement: Format: DXT5
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: MipMaps: 6
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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ActiveTextureManagement: Size: 50x50
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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ActiveTextureManagement: Readable: False
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: ------------------------------------------------------(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: Name: Squad/Strategies/Icons/RecoveryTransponderFitting
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ActiveTextureManagement: Format: DXT5


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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ActiveTextureManagement: MipMaps: 6
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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ActiveTextureManagement: Size: 50x50
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: Readable: False
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: ------------------------------------------------------(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: Name: Squad/Strategies/Icons/UnpaidResearchProgram
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ActiveTextureManagement: Format: DXT5
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ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: MipMaps: 6
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: Size: 50x50
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ActiveTextureManagement: Readable: False
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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ActiveTextureManagement: Memory Saved : 0B
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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ActiveTextureManagement: Memory Saved : 0kB
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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ActiveTextureManagement: Memory Saved : 0MB


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
firespitter.dll version: 7.0.5398.27328, compiled for KSP 0.25.0
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri
alized files: 0)
Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 164344.
Total: 114.347122 ms (FindLiveObjects: 9.071795 ms CreateObjectMapping: 2.138144
ms MarkObjects: 102.629440 ms DeleteObjects: 0.246627 ms)
[HighLogic]: =========================== Scene Change : From MAINMENU to SETTING
S =====================
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen PersistentEmitterManager] : OnSceneChange
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
The class named 'InputSettings' is not derived from MonoBehaviour or ScriptableO
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(Filename: Line: 1633)
The class named 'AudioFXSettings' is not derived from MonoBehaviour or Scriptabl
eObject!
(Filename: Line: 1633)
The class named 'GameplaySettingsScreen' is not derived from MonoBehaviour or Sc
riptableObject!
(Filename: Line: 1633)
The class named 'VideoSettings' is not derived from MonoBehaviour or ScriptableO
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(Filename: Line: 1633)
[SmokeScreen PersistentEmitterManager] : OnDestroy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
UnloadTime: 8.983045 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri
alized files: 0)
Unloading 155 unused Assets to reduce memory usage. Loaded Objects now: 162442.
Total: 131.637634 ms (FindLiveObjects: 17.036936 ms CreateObjectMapping: 4.65121

1 ms MarkObjects: 107.775719 ms DeleteObjects: 1.894233 ms)


AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'Active
TextureManagement'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
AddonLoader: Instantiating addon 'PersistentEmitterManager' from assembly 'Smoke
Screen'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Launcher start settings screen: False
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Joystick Names:
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[HighLogic]: =========================== Scene Change : From SETTINGS to MAINMEN
U =====================
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen PersistentEmitterManager] : OnSceneChange
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen PersistentEmitterManager] : OnDestroy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
UnloadTime: 6.637214 ms
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri
alized files: 0)
Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 164338.
Total: 112.167923 ms (FindLiveObjects: 7.273857 ms CreateObjectMapping: 1.956117
ms MarkObjects: 102.037773 ms DeleteObjects: 0.418391 ms)
AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'Active
TextureManagement'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
AddonLoader: Instantiating addon 'PersistentEmitterManager' from assembly 'Smoke
Screen'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

ScenarioTypes: List Created 9 scenario types loaded from 16 loaded assemblies.


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[HighLogic]: =========================== Scene Change : From MAINMENU to SPACECE
NTER (Async) =====================
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen PersistentEmitterManager] : OnSceneChange
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen PersistentEmitterManager] : OnDestroy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
UnloadTime: 8.374777 ms
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri
alized files: 0)
Unloading 161 unused Assets to reduce memory usage. Loaded Objects now: 162445.
Total: 120.283997 ms (FindLiveObjects: 8.734002 ms CreateObjectMapping: 3.933667
ms MarkObjects: 105.219780 ms DeleteObjects: 2.080487 ms)
AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'Active
TextureManagement'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
AddonLoader: Instantiating addon 'PersistentEmitterManager' from assembly 'Smoke
Screen'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri
alized files: 0)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 162427.
Total: 112.381042 ms (FindLiveObjects: 7.160958 ms CreateObjectMapping: 1.906006
ms MarkObjects: 102.846184 ms DeleteObjects: 0.204969 ms)
[SmokeScreen PersistentEmitterManager] : OnDestroy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
UnloadTime: 7.111753 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri
alized files: 0)
Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 165842.
Total: 121.351715 ms (FindLiveObjects: 7.421472 ms CreateObjectMapping: 2.860217
ms MarkObjects: 110.582199 ms DeleteObjects: 0.194706 ms)

AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'Active


TextureManagement'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
AddonLoader: Instantiating addon 'FARDebugOptions' from assembly 'FerramAerospac
eResearch'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing rect
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing bool
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing rect
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing rect
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing rect
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing rect
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing rect
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing rect
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing rect
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing bool
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing int
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing int
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing int
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing rect

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
FAR: loaded AG actionGroupSpoiler as Brakes
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
FAR: loaded AG actionGroupIncreaseFlapDeflection as None
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
FAR: loaded AG actionGroupDecreaseFlapDeflection as None
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
AddonLoader: Instantiating addon 'PersistentEmitterManager' from assembly 'Smoke
Screen'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ScenarioDestructibles]: Started. 39 objects registered
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[VesselSpawner]: No new objects this time. (Odds are 1:2)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Flight State Captured
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Saving Achievements Tree...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Game State Saved as persistent
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Going to Hangar! CachedShipType: 0
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[HighLogic]: =========================== Scene Change : From SPACECENTER to SPH
(Async) =====================
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[SmokeScreen PersistentEmitterManager] : OnSceneChange


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen PersistentEmitterManager] : OnDestroy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
FAR: save AG actionGroupSpoiler as Brakes
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
FAR: save AG actionGroupIncreaseFlapDeflection as None
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
FAR: save AG actionGroupDecreaseFlapDeflection as None
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
UnloadTime: 23.941305 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri
alized files: 0)
Unloading 1957 unused Assets to reduce memory usage. Loaded Objects now: 163586.
Total: 131.351151 ms (FindLiveObjects: 13.141001 ms CreateObjectMapping: 2.06841
2 ms MarkObjects: 110.473221 ms DeleteObjects: 5.329815 ms)
AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'Active
TextureManagement'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
AddonLoader: Instantiating addon 'PersistentEmitterManager' from assembly 'Smoke
Screen'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri
alized files: 0)
Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 163540.
Total: 114.166908 ms (FindLiveObjects: 7.288951 ms CreateObjectMapping: 1.993549
ms MarkObjects: 104.378471 ms DeleteObjects: 0.241495 ms)
[SmokeScreen PersistentEmitterManager] : OnDestroy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
UnloadTime: 6.977421 ms
No Input Locks in effect right now

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ScenarioDestructibles]: Destructible SpaceCenter/KSCRunway/Section1 registered
after module was loaded. Adding new instance to protodestructible ref list
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ScenarioDestructibles]: Destructible SpaceCenter/KSCRunway/model_runway_new_v43
/runway_light_SE registered after module was loaded. Adding new instance to prot
odestructible ref list
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ScenarioDestructibles]: Destructible SpaceCenter/KSCLaunchPad/LaunchPadMedium/k
sp_pad_launchPad registered after module was loaded. Adding new instance to prot
odestructible ref list
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ScenarioDestructibles]: Destructible SpaceCenter/KSCLaunchPad/LaunchPadMedium/k
sp_pad_sphereTank registered after module was loaded. Adding new instance to pro
todestructible ref list
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ScenarioDestructibles]: Destructible SpaceCenter/KSCRunway/model_runway_new_v43
/runway_light_NW registered after module was loaded. Adding new instance to prot
odestructible ref list
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ScenarioDestructibles]: Destructible SpaceCenter/KSCLaunchPad/LaunchPadMedium/k
sp_pad_cylTank registered after module was loaded. Adding new instance to protod
estructible ref list
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ScenarioDestructibles]: Destructible SpaceCenter/KSCRunway/Section2 registered
after module was loaded. Adding new instance to protodestructible ref list
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ScenarioDestructibles]: Destructible SpaceCenter/KSCRunway/End27 registered aft
er module was loaded. Adding new instance to protodestructible ref list
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ScenarioDestructibles]: Destructible SpaceCenter/KSCVehicleAssemblyBuilding/mai
nBuilding registered after module was loaded. Adding new instance to protodestru
ctible ref list

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ScenarioDestructibles]: Destructible SpaceCenter/KSCLaunchPad/LaunchPadMedium/K
SCFlagPoleLaunchPad registered after module was loaded. Adding new instance to p
rotodestructible ref list
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ScenarioDestructibles]: Destructible SpaceCenter/KSCRunway/Section3 registered
after module was loaded. Adding new instance to protodestructible ref list
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ScenarioDestructibles]: Destructible SpaceCenter/KSCMissionControl/building reg
istered after module was loaded. Adding new instance to protodestructible ref li
st
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ScenarioDestructibles]: Destructible SpaceCenter/KSCRunway/model_runway_new_v43
/runway_light_NE registered after module was loaded. Adding new instance to prot
odestructible ref list
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ScenarioDestructibles]: Destructible SpaceCenter/KSCVehicleAssemblyBuilding/ksp
_pad_cylTank registered after module was loaded. Adding new instance to protodes
tructible ref list
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ScenarioDestructibles]: Destructible SpaceCenter/KSCLaunchPad/LaunchPadMedium/k
sp_pad_waterTower registered after module was loaded. Adding new instance to pro
todestructible ref list
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ScenarioDestructibles]: Destructible SpaceCenter/KSCTrackingStation/dish_array/
dish_east registered after module was loaded. Adding new instance to protodestru
ctible ref list
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ScenarioDestructibles]: Destructible SpaceCenter/KSCRunway/model_runway_new_v43
/runway_light_SW registered after module was loaded. Adding new instance to prot
odestructible ref list
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri
alized files: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 179451.
Total: 125.600533 ms (FindLiveObjects: 8.187618 ms CreateObjectMapping: 3.799636
ms MarkObjects: 113.082291 ms DeleteObjects: 0.235156 ms)
AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'Active
TextureManagement'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
AddonLoader: Instantiating addon 'FARGlobalControlEditorObject' from assembly 'F
erramAerospaceResearch'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing rect
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing bool
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing rect
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing rect
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing rect
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing rect
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing rect
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing rect
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing rect
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing bool
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing int
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing int
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing int
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


Parsing rect
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
AddonLoader: Instantiating addon 'PersistentEmitterManager' from assembly 'Smoke
Screen'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
------------------- initializing editor mode... -----------------(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
editor started
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Untitled Space Craft - Untitled Space Craft
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ScenarioDestructibles]: Started. 39 objects registered
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped rendering frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1502)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: needs reset, doing it
FullResetD3DDevice
ResetD3DDevice
dev->Reset
D3Dwindow device not lost anymore
Game State Saved as persistent
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[HighLogic]: =========================== Scene Change : From SPH to SPACECENTER
=====================
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen PersistentEmitterManager] : OnSceneChange
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen PersistentEmitterManager] : OnDestroy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
UnloadTime: 23.335752 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri
alized files: 0)
Unloading 936 unused Assets to reduce memory usage. Loaded Objects now: 166398.
Total: 148.213608 ms (FindLiveObjects: 8.740040 ms CreateObjectMapping: 3.129787
ms MarkObjects: 127.328125 ms DeleteObjects: 8.759963 ms)
AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'Active
TextureManagement'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
AddonLoader: Instantiating addon 'FARDebugOptions' from assembly 'FerramAerospac
eResearch'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing rect
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing bool
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Parsing rect
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing rect
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing rect
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing rect
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing rect
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing rect
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing rect
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing bool
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing int
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing int
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing int
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing rect
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
FAR: loaded AG actionGroupSpoiler as Brakes
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
FAR: loaded AG actionGroupIncreaseFlapDeflection as None
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
FAR: loaded AG actionGroupDecreaseFlapDeflection as None
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
AddonLoader: Instantiating addon 'PersistentEmitterManager' from assembly 'Smoke
Screen'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[ScenarioDestructibles]: Started. 39 objects registered


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[VesselSpawner]: No new objects this time. (Odds are 1:2)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[VesselSpawner]: New object found!
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped rendering frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1502)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: needs reset, doing it
FullResetD3DDevice
ResetD3DDevice
dev->Reset
D3Dwindow device not lost anymore
SSL connection timeout
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Flight State Captured
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Saving Achievements Tree...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Game State Saved as persistent
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Going to Hangar! CachedShipType: 1
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[HighLogic]: =========================== Scene Change : From SPACECENTER to SPH
(Async) =====================
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen PersistentEmitterManager] : OnSceneChange
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen PersistentEmitterManager] : OnDestroy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
FAR: save AG actionGroupSpoiler as Brakes
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
FAR: save AG actionGroupIncreaseFlapDeflection as None
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

FAR: save AG actionGroupDecreaseFlapDeflection as None


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
UnloadTime: 12.666462 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri
alized files: 0)
Unloading 1956 unused Assets to reduce memory usage. Loaded Objects now: 163768.
Total: 131.533783 ms (FindLiveObjects: 7.018475 ms CreateObjectMapping: 3.580479
ms MarkObjects: 114.755852 ms DeleteObjects: 5.811298 ms)
AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'Active
TextureManagement'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
AddonLoader: Instantiating addon 'PersistentEmitterManager' from assembly 'Smoke
Screen'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri
alized files: 0)
Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 163740.
Total: 122.688698 ms (FindLiveObjects: 7.131979 ms CreateObjectMapping: 3.450373
ms MarkObjects: 111.625771 ms DeleteObjects: 0.233345 ms)
[SmokeScreen PersistentEmitterManager] : OnDestroy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
UnloadTime: 6.811996 ms
No Input Locks in effect right now
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ScenarioDestructibles]: Destructible SpaceCenter/KSCRunway/Section1 registered
after module was loaded. Adding new instance to protodestructible ref list
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ScenarioDestructibles]: Destructible SpaceCenter/KSCRunway/model_runway_new_v43
/runway_light_SE registered after module was loaded. Adding new instance to prot
odestructible ref list
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ScenarioDestructibles]: Destructible SpaceCenter/KSCLaunchPad/LaunchPadMedium/k
sp_pad_launchPad registered after module was loaded. Adding new instance to prot
odestructible ref list

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ScenarioDestructibles]: Destructible SpaceCenter/KSCLaunchPad/LaunchPadMedium/k
sp_pad_sphereTank registered after module was loaded. Adding new instance to pro
todestructible ref list
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ScenarioDestructibles]: Destructible SpaceCenter/KSCRunway/model_runway_new_v43
/runway_light_NW registered after module was loaded. Adding new instance to prot
odestructible ref list
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ScenarioDestructibles]: Destructible SpaceCenter/KSCLaunchPad/LaunchPadMedium/k
sp_pad_cylTank registered after module was loaded. Adding new instance to protod
estructible ref list
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ScenarioDestructibles]: Destructible SpaceCenter/KSCRunway/Section2 registered
after module was loaded. Adding new instance to protodestructible ref list
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ScenarioDestructibles]: Destructible SpaceCenter/KSCRunway/End27 registered aft
er module was loaded. Adding new instance to protodestructible ref list
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ScenarioDestructibles]: Destructible SpaceCenter/KSCVehicleAssemblyBuilding/mai
nBuilding registered after module was loaded. Adding new instance to protodestru
ctible ref list
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ScenarioDestructibles]: Destructible SpaceCenter/KSCLaunchPad/LaunchPadMedium/K
SCFlagPoleLaunchPad registered after module was loaded. Adding new instance to p
rotodestructible ref list
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ScenarioDestructibles]: Destructible SpaceCenter/KSCRunway/Section3 registered
after module was loaded. Adding new instance to protodestructible ref list
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ScenarioDestructibles]: Destructible SpaceCenter/KSCMissionControl/building reg
istered after module was loaded. Adding new instance to protodestructible ref li
st

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ScenarioDestructibles]: Destructible SpaceCenter/KSCRunway/model_runway_new_v43
/runway_light_NE registered after module was loaded. Adding new instance to prot
odestructible ref list
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ScenarioDestructibles]: Destructible SpaceCenter/KSCVehicleAssemblyBuilding/ksp
_pad_cylTank registered after module was loaded. Adding new instance to protodes
tructible ref list
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ScenarioDestructibles]: Destructible SpaceCenter/KSCLaunchPad/LaunchPadMedium/k
sp_pad_waterTower registered after module was loaded. Adding new instance to pro
todestructible ref list
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ScenarioDestructibles]: Destructible SpaceCenter/KSCTrackingStation/dish_array/
dish_east registered after module was loaded. Adding new instance to protodestru
ctible ref list
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ScenarioDestructibles]: Destructible SpaceCenter/KSCRunway/model_runway_new_v43
/runway_light_SW registered after module was loaded. Adding new instance to prot
odestructible ref list
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri
alized files: 0)
Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 179502.
Total: 123.942963 ms (FindLiveObjects: 8.229276 ms CreateObjectMapping: 3.268345
ms MarkObjects: 111.883263 ms DeleteObjects: 0.250552 ms)
AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'Active
TextureManagement'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
AddonLoader: Instantiating addon 'FARGlobalControlEditorObject' from assembly 'F
erramAerospaceResearch'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing rect

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing bool
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing rect
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing rect
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing rect
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing rect
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing rect
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing rect
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing rect
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing bool
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing int
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing int
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing int
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing rect
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
AddonLoader: Instantiating addon 'PersistentEmitterManager' from assembly 'Smoke
Screen'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
------------------- initializing editor mode... -----------------(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
editor started

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Untitled Space Craft loaded!
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Untitled Space Craft - Untitled Space Craft
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ScenarioDestructibles]: Started. 39 objects registered
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
FAR Raycast mask: 557059 557063
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
SCREENSHOT!!
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
SCREENSHOT!!
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped rendering frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1502)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost

Skipped frame because GfxDevice is in invalid state (device lost)


(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: needs reset, doing it

FullResetD3DDevice
ResetD3DDevice
dev->Reset
D3Dwindow device not lost anymore
[HighLogic]: =========================== Scene Change : From SPH to SPH ========
=============
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen PersistentEmitterManager] : OnSceneChange
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen PersistentEmitterManager] : OnDestroy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
UnloadTime: 20.790688 ms
No Input Locks in effect right now
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ScenarioDestructibles]: Destructible SpaceCenter/KSCRunway/Section1 registered
after module was loaded. Adding new instance to protodestructible ref list
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ScenarioDestructibles]: Destructible SpaceCenter/KSCRunway/model_runway_new_v43
/runway_light_SE registered after module was loaded. Adding new instance to prot
odestructible ref list
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ScenarioDestructibles]: Destructible SpaceCenter/KSCLaunchPad/LaunchPadMedium/k
sp_pad_launchPad registered after module was loaded. Adding new instance to prot
odestructible ref list
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ScenarioDestructibles]: Destructible SpaceCenter/KSCLaunchPad/LaunchPadMedium/k
sp_pad_sphereTank registered after module was loaded. Adding new instance to pro
todestructible ref list
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ScenarioDestructibles]: Destructible SpaceCenter/KSCRunway/model_runway_new_v43
/runway_light_NW registered after module was loaded. Adding new instance to prot
odestructible ref list
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[ScenarioDestructibles]: Destructible SpaceCenter/KSCLaunchPad/LaunchPadMedium/k


sp_pad_cylTank registered after module was loaded. Adding new instance to protod
estructible ref list
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ScenarioDestructibles]: Destructible SpaceCenter/KSCRunway/Section2 registered
after module was loaded. Adding new instance to protodestructible ref list
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ScenarioDestructibles]: Destructible SpaceCenter/KSCRunway/End27 registered aft
er module was loaded. Adding new instance to protodestructible ref list
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ScenarioDestructibles]: Destructible SpaceCenter/KSCVehicleAssemblyBuilding/mai
nBuilding registered after module was loaded. Adding new instance to protodestru
ctible ref list
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ScenarioDestructibles]: Destructible SpaceCenter/KSCLaunchPad/LaunchPadMedium/K
SCFlagPoleLaunchPad registered after module was loaded. Adding new instance to p
rotodestructible ref list
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ScenarioDestructibles]: Destructible SpaceCenter/KSCRunway/Section3 registered
after module was loaded. Adding new instance to protodestructible ref list
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ScenarioDestructibles]: Destructible SpaceCenter/KSCMissionControl/building reg
istered after module was loaded. Adding new instance to protodestructible ref li
st
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ScenarioDestructibles]: Destructible SpaceCenter/KSCRunway/model_runway_new_v43
/runway_light_NE registered after module was loaded. Adding new instance to prot
odestructible ref list
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ScenarioDestructibles]: Destructible SpaceCenter/KSCVehicleAssemblyBuilding/ksp
_pad_cylTank registered after module was loaded. Adding new instance to protodes
tructible ref list
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[ScenarioDestructibles]: Destructible SpaceCenter/KSCLaunchPad/LaunchPadMedium/k


sp_pad_waterTower registered after module was loaded. Adding new instance to pro
todestructible ref list
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ScenarioDestructibles]: Destructible SpaceCenter/KSCTrackingStation/dish_array/
dish_east registered after module was loaded. Adding new instance to protodestru
ctible ref list
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ScenarioDestructibles]: Destructible SpaceCenter/KSCRunway/model_runway_new_v43
/runway_light_SW registered after module was loaded. Adding new instance to prot
odestructible ref list
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri
alized files: 0)
Unloading 227 unused Assets to reduce memory usage. Loaded Objects now: 179469.
Total: 136.997620 ms (FindLiveObjects: 7.888766 ms CreateObjectMapping: 3.054621
ms MarkObjects: 124.977470 ms DeleteObjects: 0.819878 ms)
AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'Active
TextureManagement'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
AddonLoader: Instantiating addon 'FARGlobalControlEditorObject' from assembly 'F
erramAerospaceResearch'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing rect
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing bool
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing rect
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing rect
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Parsing rect
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing rect
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing rect
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing rect
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing rect
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing bool
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing int
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing int
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Parsing int
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing rect
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
AddonLoader: Instantiating addon 'PersistentEmitterManager' from assembly 'Smoke
Screen'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
------------------- initializing editor mode... -----------------(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
editor started
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H6, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H6, index 0: index ex
ceeds module count as defined in cfg.

Looking for FARBasicDragModel in other indices...


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.U, index 2: index excee
ds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX.HPD1, index 6: index exc
eeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.A.SD, index 3: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.

Looking for FARBasicDragModel in other indices...


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.A.SD, index 3: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H6, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H4, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.A.SD, index 3: index ex
ceeds module count as defined in cfg.

Looking for FARBasicDragModel in other indices...


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.A.SD, index 3: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.U, index 2: index excee
ds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX.HPD1, index 6: index exc
eeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H6, index 0: index ex
ceeds module count as defined in cfg.

Looking for FARBasicDragModel in other indices...


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H4, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.A.SD, index 3: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.A.SD, index 3: index ex
ceeds module count as defined in cfg.

Looking for FARBasicDragModel in other indices...


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.U, index 2: index excee
ds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX.HPD1, index 6: index exc
eeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H6, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H4, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.

Looking for FARBasicDragModel in other indices...


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.A.SD, index 3: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.A.SD, index 3: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.U, index 2: index excee
ds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX.HPD1, index 6: index exc
eeds module count as defined in cfg.

Looking for FARBasicDragModel in other indices...


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H6, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H4, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.A.SD, index 3: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.

Looking for FARBasicDragModel in other indices...


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.A.SD, index 3: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.U, index 2: index excee
ds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX.HPD1, index 6: index exc
eeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.A.375, index 2: index e
xceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.A.375, index 2: index e
xceeds module count as defined in cfg.

Looking for FARBasicDragModel in other indices...


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.HS, index 1: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.HS, index 1: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.HS, index 1: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX.HPD1, index 6: index exc
eeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX.HPD1, index 6: index exc
eeds module count as defined in cfg.

Looking for FARBasicDragModel in other indices...


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX.HPD1, index 6: index exc
eeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H4, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.

Looking for FARBasicDragModel in other indices...


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H4, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H4, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.

Looking for FARBasicDragModel in other indices...


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H4, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H4, index 0: index ex
ceeds module count as defined in cfg.

Looking for FARBasicDragModel in other indices...


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H4, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.

Looking for FARBasicDragModel in other indices...


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.

Looking for FARBasicDragModel in other indices...


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H6, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H6, index 0: index ex
ceeds module count as defined in cfg.

Looking for FARBasicDragModel in other indices...


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H6, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.A.S0, index 1: index ex
ceeds module count as defined in cfg.

Looking for FARBasicDragModel in other indices...


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.A.S0, index 1: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX0.S, index 1: index excee
ds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX0.S, index 1: index excee
ds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX0.S, index 1: index excee
ds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX0.S, index 1: index excee
ds module count as defined in cfg.

Looking for FARBasicDragModel in other indices...


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX.S.8, index 3: index exce
eds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX.S.8, index 3: index exce
eds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX.S.8, index 3: index exce
eds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX.S.8, index 3: index exce
eds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX.S.8, index 3: index exce
eds module count as defined in cfg.

Looking for FARBasicDragModel in other indices...


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX.S.8, index 3: index exce
eds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX.S.8, index 3: index exce
eds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX.S.8, index 3: index exce
eds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.SAS, index 1: index exc
eeds module count as defined in cfg.

Looking for FARBasicDragModel in other indices...


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.SAS, index 1: index exc
eeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.SAS, index 1: index exc
eeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.SAS, index 1: index exc
eeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.SAS, index 1: index exc
eeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.SAS, index 1: index exc
eeds module count as defined in cfg.

Looking for FARBasicDragModel in other indices...


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.SAS, index 1: index exc
eeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.SAS, index 1: index exc
eeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.G, index 1: index excee
ds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.G, index 1: index excee
ds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.G, index 1: index excee
ds module count as defined in cfg.

Looking for FARBasicDragModel in other indices...


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.H, index 2: index excee
ds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.H, index 2: index excee
ds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.H, index 2: index excee
ds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H4, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.

Looking for FARBasicDragModel in other indices...


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H4, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H4, index 0: index ex
ceeds module count as defined in cfg.

Looking for FARBasicDragModel in other indices...


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H4, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.

Looking for FARBasicDragModel in other indices...


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H6, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H6, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.

Looking for FARBasicDragModel in other indices...


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H6, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H6, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H6, index 0: index ex
ceeds module count as defined in cfg.

Looking for FARBasicDragModel in other indices...


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.H, index 2: index excee
ds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.H, index 2: index excee
ds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.H, index 2: index excee
ds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.H, index 2: index excee
ds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.H, index 2: index excee
ds module count as defined in cfg.

Looking for FARBasicDragModel in other indices...


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.H, index 2: index excee
ds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.H, index 2: index excee
ds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.A.375, index 2: index e
xceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.A.375, index 2: index e
xceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.A.375B, index 1: index
exceeds module count as defined in cfg.

Looking for FARBasicDragModel in other indices...


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.A.SD, index 3: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.A.SD, index 3: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARCargoBayModule at B9.Cockpit.S2.BodyLarge.Cargo.6m, index
2: index exceeds module count as defined in cfg.
Looking for FARCargoBayModule in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARCargoBayModule module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Cockpit.S2.BodyLarge.Cargo.6m, index
2: index exceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARCargoBayModule at B9.Cockpit.S2.BodyLarge.Cargo.6m, index
2: index exceeds module count as defined in cfg.

Looking for FARCargoBayModule in other indices...


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARCargoBayModule module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Cockpit.S2.BodyLarge.Cargo.6m, index
2: index exceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Cockpit.S2.Body.Tail, index 2: index
exceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.A.375B, index 1: index
exceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.A.375B, index 1: index
exceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.A.375B, index 1: index
exceeds module count as defined in cfg.

Looking for FARBasicDragModel in other indices...


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARCargoBayModule at B9.Cockpit.S2.BodyLarge.Cargo.6m, index
2: index exceeds module count as defined in cfg.
Looking for FARCargoBayModule in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARCargoBayModule module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Cockpit.S2.BodyLarge.Cargo.6m, index
2: index exceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARCargoBayModule at B9.Cockpit.S2.BodyLarge.Cargo.6m, index
2: index exceeds module count as defined in cfg.
Looking for FARCargoBayModule in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARCargoBayModule module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Cockpit.S2.BodyLarge.Cargo.6m, index
2: index exceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Cockpit.S2.Body.Tail, index 2: index
exceeds module count as defined in cfg.

Looking for FARBasicDragModel in other indices...


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARCargoBayModule at B9.Cockpit.S2.BodyLarge.Cargo.6m, index
2: index exceeds module count as defined in cfg.
Looking for FARCargoBayModule in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARCargoBayModule module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Cockpit.S2.BodyLarge.Cargo.6m, index
2: index exceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARCargoBayModule at B9.Cockpit.S2.BodyLarge.Cargo.6m, index
2: index exceeds module count as defined in cfg.
Looking for FARCargoBayModule in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARCargoBayModule module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Cockpit.S2.BodyLarge.Cargo.6m, index
2: index exceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Cockpit.S2.Body.Tail, index 2: index
exceeds module count as defined in cfg.

Looking for FARBasicDragModel in other indices...


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARCargoBayModule at B9.Cockpit.S2.BodyLarge.Cargo.6m, index
2: index exceeds module count as defined in cfg.
Looking for FARCargoBayModule in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARCargoBayModule module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Cockpit.S2.BodyLarge.Cargo.6m, index
2: index exceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARCargoBayModule at B9.Cockpit.S2.BodyLarge.Cargo.6m, index
2: index exceeds module count as defined in cfg.
Looking for FARCargoBayModule in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARCargoBayModule module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Cockpit.S2.BodyLarge.Cargo.6m, index
2: index exceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Cockpit.S2.Body.Tail, index 2: index
exceeds module count as defined in cfg.

Looking for FARBasicDragModel in other indices...


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Cockpit.S2.BodyLarge.Back.EngineMount
1, index 2: index exceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Cockpit.S2.BodyLarge.Back.EngineMount
1, index 2: index exceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Cockpit.S2.BodyLarge.Back.EngineMount
1, index 2: index exceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Cockpit.S2.BodyLarge.Back.EngineMount
1, index 2: index exceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.

Looking for FARBasicDragModel in other indices...


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.A.S0, index 1: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.A.S0, index 1: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.

Looking for FARBasicDragModel in other indices...


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H6, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H6, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.

Looking for FARBasicDragModel in other indices...


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.H, index 2: index excee
ds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.U, index 2: index excee
ds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.A.SD, index 3: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.A.SD, index 3: index ex
ceeds module count as defined in cfg.

Looking for FARBasicDragModel in other indices...


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.A.SD, index 3: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.H, index 2: index excee
ds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.H, index 2: index excee
ds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.A.SD, index 3: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.A.SD, index 3: index ex
ceeds module count as defined in cfg.

Looking for FARBasicDragModel in other indices...


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.A.SD, index 3: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.H, index 2: index excee
ds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.H, index 2: index excee
ds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.H, index 2: index excee
ds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.H, index 2: index excee
ds module count as defined in cfg.

Looking for FARBasicDragModel in other indices...


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.H, index 2: index excee
ds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.H, index 2: index excee
ds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.H, index 2: index excee
ds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.H, index 2: index excee
ds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.H, index 2: index excee
ds module count as defined in cfg.

Looking for FARBasicDragModel in other indices...


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.H, index 2: index excee
ds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.A.S0, index 1: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.A.S0, index 1: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX0.E, index 1: index excee
ds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX0.E, index 1: index excee
ds module count as defined in cfg.

Looking for FARBasicDragModel in other indices...


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.G, index 1: index excee
ds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.SAS, index 1: index exc
eeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.SAS, index 1: index exc
eeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.SAS, index 1: index exc
eeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.SAS, index 1: index exc
eeds module count as defined in cfg.

Looking for FARBasicDragModel in other indices...


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.E1, index 1: index exce
eds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at trussPiece1x, index 0: index exceeds mod
ule count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at trussPiece1x, index 0: index exceeds mod
ule count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at trussPiece1x, index 0: index exceeds mod
ule count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at HL.Aero.Cockpit, index 11: index exceeds
module count as defined in cfg.

Looking for FARBasicDragModel in other indices...


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at trussPiece1x, index 0: index exceeds mod
ule count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at trussPiece1x, index 0: index exceeds mod
ule count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at trussPiece1x, index 0: index exceeds mod
ule count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at HL.Aero.Cockpit, index 11: index exceeds
module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at trussPiece1x, index 0: index exceeds mod
ule count as defined in cfg.

Looking for FARBasicDragModel in other indices...


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at trussPiece1x, index 0: index exceeds mod
ule count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at trussPiece1x, index 0: index exceeds mod
ule count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at HL.Aero.Cockpit, index 11: index exceeds
module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Aero.HL.Body.Cargo.Tail.Wide, index 2
: index exceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
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ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
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ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Aero.HL.Body.Cargo.Tail.Wide, index 2
: index exceeds module count as defined in cfg.

Looking for FARBasicDragModel in other indices...


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Aero.HL.Body.Cargo.Tail.Wide, index 2
: index exceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
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ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX.S.2, index 3: index exce
eds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
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ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
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ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX.S.2, index 3: index exce
eds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
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ed/UnityEngineDebug.cpp Line: 49)
Galream loaded!
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Galream - Galream
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d0 Adding transform:nozzle_transform (UnityEngine.Transform)
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d0 Rots:(0.7, 0.0, 0.0, 0.7)
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Roll is enabled?: False
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KM_Gimbal: Setting roll for auto set:
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d0 Adding transform:nozzle_transform (UnityEngine.Transform)
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d0 Rots:(0.7, 0.0, 0.0, 0.7)
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d0 Adding transform:nozzle_transform (UnityEngine.Transform)
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d0 Rots:(0.7, 0.0, 0.0, 0.7)


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d0 Adding transform:nozzle_transform (UnityEngine.Transform)
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KM_Gimbal: Setting roll for auto set:


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d0 Adding transform:nozzle_transform (UnityEngine.Transform)
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d0 Rots:(0.7, 0.0, 0.0, 0.7)
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Roll is enabled?: False
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KM_Gimbal: Setting roll for auto set:
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d0 Adding transform:nozzle_transform (UnityEngine.Transform)
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Roll is enabled?: False
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KM_Gimbal: Setting roll for auto set:
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d0 Adding transform:nozzle_transform (UnityEngine.Transform)


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d0 Rots:(0.7, 0.0, 0.0, 0.7)
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Roll is enabled?: False
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KM_Gimbal: Setting roll for auto set:
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[ScenarioDestructibles]: Started. 39 objects registered
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[Pre-Flight Check]: Checking for ExperimentalPartsAvailable: PASS!
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[Pre-Flight Check]: Checking for CanAffordLaunchTest: PASS!
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[Pre-Flight Check]: Checking for FacilityOperational: PASS!


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[Pre-Flight Check]: Checking for NoControlSources: PASS!
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[Pre-Flight Check]: Checking for NoCrewInMannedVessel: PASS!
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[Pre-Flight Check]: Checking for LaunchSiteClear: PASS!
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[Pre-Flight Check]: All Checks Complete. Go for Launch!
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Launching vessel from Runway. Craft file: C:/Users/Ryan/Desktop/KSP_win - Copy/K
SP_Data/../saves/Creative/Ships/SPH/Auto-Saved Ship.craft
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Game State Saved as persistent
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[HighLogic]: =========================== Scene Change : From SPH to FLIGHT (Asyn
c) =====================
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[SmokeScreen PersistentEmitterManager] : OnSceneChange
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[SmokeScreen PersistentEmitterManager] : OnDestroy
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[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
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[SmokeScreen ModelMultiParticlePersistFX] OnDestroy

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[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
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[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
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[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
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[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
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[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
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[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
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[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
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[SmokeScreen ModelMultiParticlePersistFX] OnDestroy

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[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
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[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
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[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
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[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
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[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
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[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
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[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
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[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
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[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
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[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
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UnloadTime: 59.974308 ms
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri
alized files: 0)
Unloading 4314 unused Assets to reduce memory usage. Loaded Objects now: 163742.
Total: 179.880066 ms (FindLiveObjects: 8.111546 ms CreateObjectMapping: 3.365246
ms MarkObjects: 141.688690 ms DeleteObjects: 26.266306 ms)

AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'Active


TextureManagement'
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ed/UnityEngineDebug.cpp Line: 49)
AddonLoader: Instantiating addon 'PersistentEmitterManager' from assembly 'Smoke
Screen'
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ed/UnityEngineDebug.cpp Line: 49)
Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri
alized files: 0)
Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 163693.
Total: 156.719406 ms (FindLiveObjects: 8.671515 ms CreateObjectMapping: 2.922402
ms MarkObjects: 144.639160 ms DeleteObjects: 0.240590 ms)
[SmokeScreen PersistentEmitterManager] : OnDestroy
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ed/UnityEngineDebug.cpp Line: 49)
UnloadTime: 7.218011 ms
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri
alized files: 0)
Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 166673.
Total: 156.894180 ms (FindLiveObjects: 7.893295 ms CreateObjectMapping: 3.292797
ms MarkObjects: 145.190689 ms DeleteObjects: 0.246325 ms)
AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'Active
TextureManagement'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
AddonLoader: Instantiating addon 'FARGlobalControlFlightObject' from assembly 'F
erramAerospaceResearch'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing rect
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Parsing bool
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Parsing rect
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Parsing rect
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Parsing rect
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Parsing rect
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Parsing rect
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Parsing rect
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Parsing rect
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Parsing string
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Parsing string
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Parsing string
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Parsing string
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Parsing string
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Parsing string
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Parsing string
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Parsing string
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Parsing string
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Parsing bool
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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Parsing int
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Parsing string
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ed/UnityEngineDebug.cpp Line: 49)
Parsing string
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ed/UnityEngineDebug.cpp Line: 49)
Parsing string
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Parsing string
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ed/UnityEngineDebug.cpp Line: 49)
Parsing string
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Parsing string
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ed/UnityEngineDebug.cpp Line: 49)
Parsing string
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ed/UnityEngineDebug.cpp Line: 49)

Parsing int
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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Parsing int
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
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ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
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ed/UnityEngineDebug.cpp Line: 49)
Parsing rect
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
AddonLoader: Instantiating addon 'KASAddonWinchGUI' from assembly 'KAS'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
AddonLoader: Instantiating addon 'KASAddonDebugTools' from assembly 'KAS'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
AddonLoader: Instantiating addon 'KASAddonPointer' from assembly 'KAS'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
AddonLoader: Instantiating addon 'KASAddonControlKey' from assembly 'KAS'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
AddonLoader: Instantiating addon 'PersistentEmitterManager' from assembly 'Smoke
Screen'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

AddonLoader: Instantiating addon 'SmokeScreenConfig' from assembly 'SmokeScreen'


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
AddonLoader: Instantiating addon 'SmokeScreenUI' from assembly 'SmokeScreen'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
------------------- initializing flight mode... -----------------(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Loading ship from file: C:/Users/Ryan/Desktop/KSP_win - Copy/KSP_Data/../saves/C
reative/Ships/SPH/Auto-Saved Ship.craft
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H6, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H6, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.U, index 2: index excee
ds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX.HPD1, index 6: index exc
eeds module count as defined in cfg.

Looking for FARBasicDragModel in other indices...


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.A.SD, index 3: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.A.SD, index 3: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H6, index 0: index ex
ceeds module count as defined in cfg.

Looking for FARBasicDragModel in other indices...


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H4, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.A.SD, index 3: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.A.SD, index 3: index ex
ceeds module count as defined in cfg.

Looking for FARBasicDragModel in other indices...


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.U, index 2: index excee
ds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX.HPD1, index 6: index exc
eeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H6, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H4, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.

Looking for FARBasicDragModel in other indices...


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.A.SD, index 3: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.A.SD, index 3: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.U, index 2: index excee
ds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX.HPD1, index 6: index exc
eeds module count as defined in cfg.

Looking for FARBasicDragModel in other indices...


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H6, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H4, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.A.SD, index 3: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.

Looking for FARBasicDragModel in other indices...


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.A.SD, index 3: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.U, index 2: index excee
ds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX.HPD1, index 6: index exc
eeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H6, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H4, index 0: index ex
ceeds module count as defined in cfg.

Looking for FARBasicDragModel in other indices...


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.A.SD, index 3: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.A.SD, index 3: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.U, index 2: index excee
ds module count as defined in cfg.

Looking for FARBasicDragModel in other indices...


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX.HPD1, index 6: index exc
eeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.A.375, index 2: index e
xceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.A.375, index 2: index e
xceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.HS, index 1: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.HS, index 1: index ex
ceeds module count as defined in cfg.

Looking for FARBasicDragModel in other indices...


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.HS, index 1: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX.HPD1, index 6: index exc
eeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX.HPD1, index 6: index exc
eeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX.HPD1, index 6: index exc
eeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.

Looking for FARBasicDragModel in other indices...


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H4, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H4, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.

Looking for FARBasicDragModel in other indices...


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H4, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H4, index 0: index ex
ceeds module count as defined in cfg.

Looking for FARBasicDragModel in other indices...


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H4, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.

Looking for FARBasicDragModel in other indices...


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H4, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.

Looking for FARBasicDragModel in other indices...


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.

Looking for FARBasicDragModel in other indices...


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H6, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H6, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H6, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.

Looking for FARBasicDragModel in other indices...


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.A.S0, index 1: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.A.S0, index 1: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX0.S, index 1: index excee
ds module count as defined in cfg.

Looking for FARBasicDragModel in other indices...


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX0.S, index 1: index excee
ds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX0.S, index 1: index excee
ds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX0.S, index 1: index excee
ds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX.S.8, index 3: index exce
eds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX.S.8, index 3: index exce
eds module count as defined in cfg.

Looking for FARBasicDragModel in other indices...


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX.S.8, index 3: index exce
eds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX.S.8, index 3: index exce
eds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX.S.8, index 3: index exce
eds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX.S.8, index 3: index exce
eds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX.S.8, index 3: index exce
eds module count as defined in cfg.

Looking for FARBasicDragModel in other indices...


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX.S.8, index 3: index exce
eds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.SAS, index 1: index exc
eeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.SAS, index 1: index exc
eeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.SAS, index 1: index exc
eeds module count as defined in cfg.

Looking for FARBasicDragModel in other indices...


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.SAS, index 1: index exc
eeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.SAS, index 1: index exc
eeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.SAS, index 1: index exc
eeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.SAS, index 1: index exc
eeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.SAS, index 1: index exc
eeds module count as defined in cfg.

Looking for FARBasicDragModel in other indices...


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.G, index 1: index excee
ds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.G, index 1: index excee
ds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.G, index 1: index excee
ds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.H, index 2: index excee
ds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.H, index 2: index excee
ds module count as defined in cfg.

Looking for FARBasicDragModel in other indices...


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.H, index 2: index excee
ds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H4, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H4, index 0: index ex
ceeds module count as defined in cfg.

Looking for FARBasicDragModel in other indices...


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H4, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.

Looking for FARBasicDragModel in other indices...


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H4, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H6, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.

Looking for FARBasicDragModel in other indices...


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H6, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H6, index 0: index ex
ceeds module count as defined in cfg.

Looking for FARBasicDragModel in other indices...


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H6, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H6, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.H, index 2: index excee
ds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.H, index 2: index excee
ds module count as defined in cfg.

Looking for FARBasicDragModel in other indices...


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.H, index 2: index excee
ds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.H, index 2: index excee
ds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.H, index 2: index excee
ds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.H, index 2: index excee
ds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.H, index 2: index excee
ds module count as defined in cfg.

Looking for FARBasicDragModel in other indices...


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.A.375, index 2: index e
xceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.A.375, index 2: index e
xceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.A.375B, index 1: index
exceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.A.SD, index 3: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.A.SD, index 3: index ex
ceeds module count as defined in cfg.

Looking for FARBasicDragModel in other indices...


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARCargoBayModule at B9.Cockpit.S2.BodyLarge.Cargo.6m, index
2: index exceeds module count as defined in cfg.
Looking for FARCargoBayModule in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARCargoBayModule module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Cockpit.S2.BodyLarge.Cargo.6m, index
2: index exceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARCargoBayModule at B9.Cockpit.S2.BodyLarge.Cargo.6m, index
2: index exceeds module count as defined in cfg.
Looking for FARCargoBayModule in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARCargoBayModule module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Cockpit.S2.BodyLarge.Cargo.6m, index
2: index exceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Cockpit.S2.Body.Tail, index 2: index
exceeds module count as defined in cfg.

Looking for FARBasicDragModel in other indices...


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.A.375B, index 1: index
exceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.A.375B, index 1: index
exceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.A.375B, index 1: index
exceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARCargoBayModule at B9.Cockpit.S2.BodyLarge.Cargo.6m, index
2: index exceeds module count as defined in cfg.
Looking for FARCargoBayModule in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARCargoBayModule module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Cockpit.S2.BodyLarge.Cargo.6m, index
2: index exceeds module count as defined in cfg.

Looking for FARBasicDragModel in other indices...


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARCargoBayModule at B9.Cockpit.S2.BodyLarge.Cargo.6m, index
2: index exceeds module count as defined in cfg.
Looking for FARCargoBayModule in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARCargoBayModule module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Cockpit.S2.BodyLarge.Cargo.6m, index
2: index exceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Cockpit.S2.Body.Tail, index 2: index
exceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARCargoBayModule at B9.Cockpit.S2.BodyLarge.Cargo.6m, index
2: index exceeds module count as defined in cfg.
Looking for FARCargoBayModule in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARCargoBayModule module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Cockpit.S2.BodyLarge.Cargo.6m, index
2: index exceeds module count as defined in cfg.

Looking for FARBasicDragModel in other indices...


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARCargoBayModule at B9.Cockpit.S2.BodyLarge.Cargo.6m, index
2: index exceeds module count as defined in cfg.
Looking for FARCargoBayModule in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARCargoBayModule module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Cockpit.S2.BodyLarge.Cargo.6m, index
2: index exceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Cockpit.S2.Body.Tail, index 2: index
exceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARCargoBayModule at B9.Cockpit.S2.BodyLarge.Cargo.6m, index
2: index exceeds module count as defined in cfg.
Looking for FARCargoBayModule in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARCargoBayModule module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Cockpit.S2.BodyLarge.Cargo.6m, index
2: index exceeds module count as defined in cfg.

Looking for FARBasicDragModel in other indices...


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARCargoBayModule at B9.Cockpit.S2.BodyLarge.Cargo.6m, index
2: index exceeds module count as defined in cfg.
Looking for FARCargoBayModule in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARCargoBayModule module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Cockpit.S2.BodyLarge.Cargo.6m, index
2: index exceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Cockpit.S2.Body.Tail, index 2: index
exceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Cockpit.S2.BodyLarge.Back.EngineMount
1, index 2: index exceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Cockpit.S2.BodyLarge.Back.EngineMount
1, index 2: index exceeds module count as defined in cfg.

Looking for FARBasicDragModel in other indices...


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Cockpit.S2.BodyLarge.Back.EngineMount
1, index 2: index exceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Cockpit.S2.BodyLarge.Back.EngineMount
1, index 2: index exceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.

Looking for FARBasicDragModel in other indices...


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.A.S0, index 1: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.A.S0, index 1: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H6, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H6, index 0: index ex
ceeds module count as defined in cfg.

Looking for FARBasicDragModel in other indices...


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.S.H3, index 0: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.H, index 2: index excee
ds module count as defined in cfg.

Looking for FARBasicDragModel in other indices...


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.U, index 2: index excee
ds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.A.SD, index 3: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.A.SD, index 3: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.A.SD, index 3: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.H, index 2: index excee
ds module count as defined in cfg.

Looking for FARBasicDragModel in other indices...


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.H, index 2: index excee
ds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.A.SD, index 3: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.A.SD, index 3: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.A.SD, index 3: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.H, index 2: index excee
ds module count as defined in cfg.

Looking for FARBasicDragModel in other indices...


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.H, index 2: index excee
ds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.H, index 2: index excee
ds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.H, index 2: index excee
ds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.H, index 2: index excee
ds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.H, index 2: index excee
ds module count as defined in cfg.

Looking for FARBasicDragModel in other indices...


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.H, index 2: index excee
ds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.H, index 2: index excee
ds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.H, index 2: index excee
ds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.H, index 2: index excee
ds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.A.S0, index 1: index ex
ceeds module count as defined in cfg.

Looking for FARBasicDragModel in other indices...


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.A.S0, index 1: index ex
ceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX0.E, index 1: index excee
ds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX0.E, index 1: index excee
ds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.G, index 1: index excee
ds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.SAS, index 1: index exc
eeds module count as defined in cfg.

Looking for FARBasicDragModel in other indices...


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.SAS, index 1: index exc
eeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.SAS, index 1: index exc
eeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.SAS, index 1: index exc
eeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX1.E1, index 1: index exce
eds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at trussPiece1x, index 0: index exceeds mod
ule count as defined in cfg.

Looking for FARBasicDragModel in other indices...


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at trussPiece1x, index 0: index exceeds mod
ule count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at trussPiece1x, index 0: index exceeds mod
ule count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at HL.Aero.Cockpit, index 11: index exceeds
module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at trussPiece1x, index 0: index exceeds mod
ule count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at trussPiece1x, index 0: index exceeds mod
ule count as defined in cfg.

Looking for FARBasicDragModel in other indices...


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at trussPiece1x, index 0: index exceeds mod
ule count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at HL.Aero.Cockpit, index 11: index exceeds
module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at trussPiece1x, index 0: index exceeds mod
ule count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at trussPiece1x, index 0: index exceeds mod
ule count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at trussPiece1x, index 0: index exceeds mod
ule count as defined in cfg.

Looking for FARBasicDragModel in other indices...


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at HL.Aero.Cockpit, index 11: index exceeds
module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Aero.HL.Body.Cargo.Tail.Wide, index 2
: index exceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Aero.HL.Body.Cargo.Tail.Wide, index 2
: index exceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Aero.HL.Body.Cargo.Tail.Wide, index 2
: index exceeds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX.S.2, index 3: index exce
eds module count as defined in cfg.

Looking for FARBasicDragModel in other indices...


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Part]: PartModule FARBasicDragModel at B9.Structure.HX.S.2, index 3: index exce
eds module count as defined in cfg.
Looking for FARBasicDragModel in other indices...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
...no FARBasicDragModel module found on part definition. Skipping...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Galream loaded!
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
putting ship to ground: 0
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Galream]: Ready to Launch - waiting to start physics...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Crewmember Jebediah Kerman assigned to HL Cockpit, seat # 0 (crew seat index: 0)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Crewmember Bill Kerman assigned to HL Cockpit, seat # 1 (crew seat index: 1)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Crewmember Bob Kerman assigned to HL Cockpit, seat # 2 (crew seat index: 2)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[FLIGHT GLOBALS]: Switching To Vessel Galream ---------------------(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
setting new dominant body: Kerbin
FlightGlobals.mainBody: Kerbin

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Reference Frame: Rotating
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
stage manager resuming...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Vessel assembly complete!
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
stage manager starting...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
all systems started
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
SmokeScreenConfig could not load config
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
no UI to refresh
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
no UI to refresh
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
d0 Adding transform:nozzle_transform (UnityEngine.Transform)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
d0 Rots:(0.7, 0.0, 0.0, 0.7)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
This is a multimode engine. Deactivated automatic gimbal shutoff
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
no UI to refresh

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
no UI to refresh
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
no UI to refresh
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
no UI to refresh
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
no UI to refresh
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
no UI to refresh
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
no UI to refresh
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
no UI to refresh
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
no UI to refresh
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
no UI to refresh
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
d0 Adding transform:nozzle_transform (UnityEngine.Transform)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
d0 Rots:(0.7, 0.0, 0.0, 0.7)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
This is a multimode engine. Deactivated automatic gimbal shutoff

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
no UI to refresh
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
no UI to refresh
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ed/UnityEngineDebug.cpp Line: 49)
no UI to refresh
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ed/UnityEngineDebug.cpp Line: 49)
no UI to refresh
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ed/UnityEngineDebug.cpp Line: 49)
no UI to refresh
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
no UI to refresh
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
d0 Adding transform:nozzle_transform (UnityEngine.Transform)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
d0 Rots:(0.7, 0.0, 0.0, 0.7)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
This is a multimode engine. Deactivated automatic gimbal shutoff
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
no UI to refresh
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ed/UnityEngineDebug.cpp Line: 49)
no UI to refresh
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ed/UnityEngineDebug.cpp Line: 49)
no UI to refresh

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
no UI to refresh
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ed/UnityEngineDebug.cpp Line: 49)
no UI to refresh
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ed/UnityEngineDebug.cpp Line: 49)
no UI to refresh
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ed/UnityEngineDebug.cpp Line: 49)
d0 Adding transform:nozzle_transform (UnityEngine.Transform)
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ed/UnityEngineDebug.cpp Line: 49)
d0 Rots:(0.7, 0.0, 0.0, 0.7)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
This is a multimode engine. Deactivated automatic gimbal shutoff
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ed/UnityEngineDebug.cpp Line: 49)
no UI to refresh
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ed/UnityEngineDebug.cpp Line: 49)
no UI to refresh
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ed/UnityEngineDebug.cpp Line: 49)
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ed/UnityEngineDebug.cpp Line: 49)
no UI to refresh
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ed/UnityEngineDebug.cpp Line: 49)
no UI to refresh
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ed/UnityEngineDebug.cpp Line: 49)
no UI to refresh

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
d0 Adding transform:nozzle_transform (UnityEngine.Transform)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
d0 Rots:(0.7, 0.0, 0.0, 0.7)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
This is a multimode engine. Deactivated automatic gimbal shutoff
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ed/UnityEngineDebug.cpp Line: 49)
no UI to refresh
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no UI to refresh
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ed/UnityEngineDebug.cpp Line: 49)
no UI to refresh
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ed/UnityEngineDebug.cpp Line: 49)
d0 Adding transform:nozzle_transform (UnityEngine.Transform)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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d0 Rots:(0.7, 0.0, 0.0, 0.7)
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This is a multimode engine. Deactivated automatic gimbal shutoff
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d0 Adding transform:nozzle_transform (UnityEngine.Transform)
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d0 Rots:(0.7, 0.0, 0.0, 0.7)
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This is a multimode engine. Deactivated automatic gimbal shutoff

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d0 Adding transform:nozzle_transform (UnityEngine.Transform)
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d0 Rots:(0.7, 0.0, 0.0, 0.7)
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This is a multimode engine. Deactivated automatic gimbal shutoff
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RasterPropMonitorComputer: Remembering system resource B9CompressedAir as SYSR_B
9COMPRESSEDAIR
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ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitorComputer: Remembering system resource MJPropellant as SYSR_MJPR
OPELLANT
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ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitorComputer: Remembering system resource LiquidFuel as SYSR_LIQUID
FUEL
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ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitorComputer: Remembering system resource Oxidizer as SYSR_OXIDIZER
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ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitorComputer: Remembering system resource SolidFuel as SYSR_SOLIDFU
EL
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ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitorComputer: Remembering system resource MonoPropellant as SYSR_MO
NOPROPELLANT
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ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitorComputer: Remembering system resource XenonGas as SYSR_XENONGAS

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ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitorComputer: Remembering system resource ElectricCharge as SYSR_EL
ECTRICCHARGE
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ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitorComputer: Remembering system resource IntakeAir as SYSR_INTAKEA
IR
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ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitorComputer: Remembering system resource EVA Propellant as SYSR_EV
A-PROPELLANT
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ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitorComputer: I know that Assembly-CSharp ISLOADED_ASSEMBLY-CSHARP
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitorComputer: I know that ModuleManager.2.5.1 ISLOADED_MODULEMANAGE
R.2.5.1
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitorComputer: I know that ActiveTextureManagement ISLOADED_ACTIVETE
XTUREMANAGEMENT
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitorComputer: I know that CrossFeedEnabler ISLOADED_CROSSFEEDENABLE
R
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitorComputer: I know that FerramAerospaceResearch ISLOADED_FERRAMAE
ROSPACERESEARCH
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitorComputer: I know that ferramGraph ISLOADED_FERRAMGRAPH
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitorComputer: I know that Firespitter ISLOADED_FIRESPITTER
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

RasterPropMonitorComputer: I know that MechJeb2 ISLOADED_MECHJEB2


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitorComputer: I know that RasterPropMonitor ISLOADED_RASTERPROPMONI
TOR
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitorComputer: I know that MechJebRPM ISLOADED_MECHJEBRPM
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitorComputer: I know that KAS ISLOADED_KAS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitorComputer: I know that KineTechAnimation ISLOADED_KINETECHANIMAT
ION
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitorComputer: I know that km_Gimbal_2.0 ISLOADED_KM_GIMBAL_2.0
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitorComputer: I know that ResGen ISLOADED_RESGEN
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitorComputer: I know that SmokeScreen ISLOADED_SMOKESCREEN
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitorComputer: I know that VirginGeneric ISLOADED_VIRGINGENERIC
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitorComputer: Variable handler FARPM is known and loaded.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitorComputer: Variable handler MechJebRPMVariables is known and lo
aded.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitorComputer: Remembering system resource B9CompressedAir as SYSR_B
9COMPRESSEDAIR

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitorComputer: Remembering system resource MJPropellant as SYSR_MJPR
OPELLANT
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitorComputer: Remembering system resource LiquidFuel as SYSR_LIQUID
FUEL
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitorComputer: Remembering system resource Oxidizer as SYSR_OXIDIZER
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitorComputer: Remembering system resource SolidFuel as SYSR_SOLIDFU
EL
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitorComputer: Remembering system resource MonoPropellant as SYSR_MO
NOPROPELLANT
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitorComputer: Remembering system resource XenonGas as SYSR_XENONGAS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitorComputer: Remembering system resource ElectricCharge as SYSR_EL
ECTRICCHARGE
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitorComputer: Remembering system resource IntakeAir as SYSR_INTAKEA
IR
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitorComputer: Remembering system resource EVA Propellant as SYSR_EV
A-PROPELLANT
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitorComputer: I know that Assembly-CSharp ISLOADED_ASSEMBLY-CSHARP
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

RasterPropMonitorComputer: I know that ModuleManager.2.5.1 ISLOADED_MODULEMANAGE


R.2.5.1
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitorComputer: I know that ActiveTextureManagement ISLOADED_ACTIVETE
XTUREMANAGEMENT
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitorComputer: I know that CrossFeedEnabler ISLOADED_CROSSFEEDENABLE
R
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitorComputer: I know that FerramAerospaceResearch ISLOADED_FERRAMAE
ROSPACERESEARCH
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitorComputer: I know that ferramGraph ISLOADED_FERRAMGRAPH
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitorComputer: I know that Firespitter ISLOADED_FIRESPITTER
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitorComputer: I know that MechJeb2 ISLOADED_MECHJEB2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitorComputer: I know that RasterPropMonitor ISLOADED_RASTERPROPMONI
TOR
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitorComputer: I know that MechJebRPM ISLOADED_MECHJEBRPM
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitorComputer: I know that KAS ISLOADED_KAS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitorComputer: I know that KineTechAnimation ISLOADED_KINETECHANIMAT
ION
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


RasterPropMonitorComputer: I know that km_Gimbal_2.0 ISLOADED_KM_GIMBAL_2.0
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitorComputer: I know that ResGen ISLOADED_RESGEN
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitorComputer: I know that SmokeScreen ISLOADED_SMOKESCREEN
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitorComputer: I know that VirginGeneric ISLOADED_VIRGINGENERIC
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitorComputer: Variable handler FARPM is known and loaded.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitorComputer: Variable handler MechJebRPMVariables is known and lo
aded.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitorComputer: Remembering system resource B9CompressedAir as SYSR_B
9COMPRESSEDAIR
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitorComputer: Remembering system resource MJPropellant as SYSR_MJPR
OPELLANT
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitorComputer: Remembering system resource LiquidFuel as SYSR_LIQUID
FUEL
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitorComputer: Remembering system resource Oxidizer as SYSR_OXIDIZER
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitorComputer: Remembering system resource SolidFuel as SYSR_SOLIDFU
EL
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


RasterPropMonitorComputer: Remembering system resource MonoPropellant as SYSR_MO
NOPROPELLANT
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitorComputer: Remembering system resource XenonGas as SYSR_XENONGAS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitorComputer: Remembering system resource ElectricCharge as SYSR_EL
ECTRICCHARGE
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitorComputer: Remembering system resource IntakeAir as SYSR_INTAKEA
IR
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitorComputer: Remembering system resource EVA Propellant as SYSR_EV
A-PROPELLANT
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitorComputer: I know that Assembly-CSharp ISLOADED_ASSEMBLY-CSHARP
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitorComputer: I know that ModuleManager.2.5.1 ISLOADED_MODULEMANAGE
R.2.5.1
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitorComputer: I know that ActiveTextureManagement ISLOADED_ACTIVETE
XTUREMANAGEMENT
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitorComputer: I know that CrossFeedEnabler ISLOADED_CROSSFEEDENABLE
R
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitorComputer: I know that FerramAerospaceResearch ISLOADED_FERRAMAE
ROSPACERESEARCH
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

RasterPropMonitorComputer: I know that ferramGraph ISLOADED_FERRAMGRAPH


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitorComputer: I know that Firespitter ISLOADED_FIRESPITTER
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitorComputer: I know that MechJeb2 ISLOADED_MECHJEB2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitorComputer: I know that RasterPropMonitor ISLOADED_RASTERPROPMONI
TOR
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitorComputer: I know that MechJebRPM ISLOADED_MECHJEBRPM
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitorComputer: I know that KAS ISLOADED_KAS
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitorComputer: I know that KineTechAnimation ISLOADED_KINETECHANIMAT
ION
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitorComputer: I know that km_Gimbal_2.0 ISLOADED_KM_GIMBAL_2.0
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitorComputer: I know that ResGen ISLOADED_RESGEN
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitorComputer: I know that SmokeScreen ISLOADED_SMOKESCREEN
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitorComputer: I know that VirginGeneric ISLOADED_VIRGINGENERIC
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitorComputer: Variable handler FARPM is known and loaded.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


RasterPropMonitorComputer: Variable handler MechJebRPMVariables is known and lo
aded.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
no UI to refresh
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
no UI to refresh
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
no UI to refresh
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
no UI to refresh
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSISetInternalCameraFOV: Setting per-seat camera parameters for seat 0: fov 60,
maxRot 90, maxPitch 80, minPitch -40
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSISetInternalCameraFOV: Setting per-seat camera parameters for seat 1: fov 60,
maxRot 90, maxPitch 80, minPitch -40
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSISetInternalCameraFOV: Setting per-seat camera parameters for seat 2: fov 60,
maxRot 90, maxPitch 80, minPitch -40
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIVariableAnimator: Configuration complete in prop 15, supporting 1 variable in
dicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIVariableAnimator: Configuration complete in prop 15, supporting 1 variable in
dicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIVariableAnimator: Configuration complete in prop 16, supporting 1 variable in
dicators.

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIVariableAnimator: Configuration complete in prop 16, supporting 1 variable in
dicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIVariableAnimator: Configuration complete in prop 17, supporting 3 variable in
dicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSISwitchableVariableLabel: Configuration complete in prop 17, supporting 2 vari
able indicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIVariableAnimator: Configuration complete in prop 18, supporting 3 variable in
dicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSISwitchableVariableLabel: Configuration complete in prop 18, supporting 2 vari
able indicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIVariableAnimator: Configuration complete in prop 19, supporting 3 variable in
dicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSISwitchableVariableLabel: Configuration complete in prop 19, supporting 2 vari
able indicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIVariableAnimator: Configuration complete in prop 20, supporting 3 variable in
dicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSISwitchableVariableLabel: Configuration complete in prop 20, supporting 2 vari
able indicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIVariableAnimator: Configuration complete in prop 21, supporting 3 variable in
dicators.

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSISwitchableVariableLabel: Configuration complete in prop 21, supporting 2 vari
able indicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIVariableAnimator: Configuration complete in prop 22, supporting 3 variable in
dicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSISwitchableVariableLabel: Configuration complete in prop 22, supporting 2 vari
able indicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIVariableAnimator: Configuration complete in prop 23, supporting 3 variable in
dicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSISwitchableVariableLabel: Configuration complete in prop 23, supporting 2 vari
able indicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIVariableAnimator: Configuration complete in prop 24, supporting 3 variable in
dicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSISwitchableVariableLabel: Configuration complete in prop 24, supporting 2 vari
able indicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIVariableAnimator: Configuration complete in prop 25, supporting 3 variable in
dicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSISwitchableVariableLabel: Configuration complete in prop 25, supporting 2 vari
able indicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIVariableAnimator: Configuration complete in prop 26, supporting 3 variable in
dicators.

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSISwitchableVariableLabel: Configuration complete in prop 26, supporting 2 vari
able indicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIVariableAnimator: Configuration complete in prop 27, supporting 3 variable in
dicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSISwitchableVariableLabel: Configuration complete in prop 27, supporting 2 vari
able indicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIVariableAnimator: Configuration complete in prop 28, supporting 3 variable in
dicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSISwitchableVariableLabel: Configuration complete in prop 28, supporting 2 vari
able indicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIVariableAnimator: Configuration complete in prop 29, supporting 3 variable in
dicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSISwitchableVariableLabel: Configuration complete in prop 29, supporting 2 vari
able indicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIVariableAnimator: Configuration complete in prop 30, supporting 3 variable in
dicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSISwitchableVariableLabel: Configuration complete in prop 30, supporting 2 vari
able indicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIVariableAnimator: Configuration complete in prop 31, supporting 2 variable in
dicators.

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIVariableAnimator: Configuration complete in prop 32, supporting 2 variable in
dicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIVariableAnimator: Configuration complete in prop 33, supporting 2 variable in
dicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIVariableAnimator: Configuration complete in prop 34, supporting 2 variable in
dicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIVariableAnimator: Configuration complete in prop 35, supporting 2 variable in
dicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIActionGroupSwitch: Could not find animation "testanim" on part "HL.Aero.Cockp
it"
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIActionGroupSwitch: Could not find animation "testanim" on part "HL.Aero.Cockp
it"
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIActionGroupSwitch: Could not find animation "testanim" on part "HL.Aero.Cockp
it"
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Trying to locate "B9_Aerospace/Props/B9_MFD/images/MFDFont" i
n GameDatabase...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Loading font texture from URL, "B9_Aerospace/Props/B9_MFD/ima
ges/MFDFont"
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Loading font definition from JSI/RasterPropMonitor/Library/Fo
nts/fontDefinition.txt

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuDefault' (#0) registers 2 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'credits' (#1) registers 2 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'sleepPage' (#2) registers 23 page redirects and 0 global butt
on redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuFlight' (#3) registers 10 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'navball' (#4) registers 7 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightDisplay' (#5) registers 7 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Invalid boolean value
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'syntneticvision' (#6) registers 10 page redirects and 0 globa
l button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'syntneticvisionL' (#7) registers 10 page redirects and 0 glob
al button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'ADIpg' (#8) registers 10 page redirects and 0 global button r
edirects.

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightOrbit' (#9) registers 7 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Invalid value length for Vector2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'orbitgraphical' (#10) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightTakeoff' (#11) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightTakeoffnoCam' (#12) registers 9 page redirects and 0 gl
obal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightLanding' (#13) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightLandingnoCam' (#14) registers 9 page redirects and 0 gl
obal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuNavigation' (#15) registers 4 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'pluginScanSAT' (#16) registers 1 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'JSISCANsatRPM'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

RasterPropMonitor: Warning, handler module "JSISCANsatRPM" could not be loaded.


This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'KSF_NAV_HSI' (#17) registers 3 page redirects and 0 global bu
tton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'KSF_MLS'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "KSF_MLS" could not be loaded. This c
ould be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuInfo' (#18) registers 8 page redirects and 0 global butto
n redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceSimple' (#19) registers 10 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceHelper' (#20) registers 10 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceTotal' (#21) registers 12 page redirects and 0 gl
obal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceTotal2' (#22) registers 12 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceTotal3' (#23) registers 12 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

MonitorPage: Page 'infoMission' (#24) registers 10 page redirects and 0 global b


utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoLog' (#25) registers 9 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoAltitudeGraph' (#26) registers 7 page redirects and 0 glo
bal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoAtmosphere' (#27) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoDescription' (#28) registers 7 page redirects and 0 globa
l button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'pluginVesselView' (#29) registers 6 page redirects and 0 glob
al button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'InternalVesselView'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "InternalVesselView" could not be loa
ded. This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'InternalVesselView'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "InternalVesselView" could not be loa
ded. This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuUtilties' (#30) registers 4 page redirects and 0 global b
utton redirects.

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'pluginEngineIgnitor' (#31) registers 3 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'EngineIgnitorRPM'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "EngineIgnitorRPM" could not be loade
d. This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'smartass' (#32) registers 2 page redirects and 0 global butto
n redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuCamera' (#33) registers 7 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'camDock' (#34) registers 5 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'B9Cam' (#35) registers 2 page redirects and 0 global button r
edirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'camExt' (#36) registers 2 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuTarget' (#37) registers 3 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'targetHelper' (#38) registers 4 page redirects and 0 global b
utton redirects.

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'targetHelperCompare' (#39) registers 4 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Trying to locate "JSI/RasterPropMonitor/Library/Fonts/extraFo
nt1" in GameDatabase...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Loading extra font texture from URL, "JSI/RasterPropMonitor/L
ibrary/Fonts/extraFont1"
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Done setting up pages, 54 pages ready.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Trying to locate "B9_Aerospace/Props/B9_MFD/images/MFDFont" i
n GameDatabase...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Loading font texture from URL, "B9_Aerospace/Props/B9_MFD/ima
ges/MFDFont"
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Loading font definition from JSI/RasterPropMonitor/Library/Fo
nts/fontDefinition.txt
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuDefault' (#0) registers 2 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'credits' (#1) registers 2 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'sleepPage' (#2) registers 23 page redirects and 0 global butt
on redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


MonitorPage: Page 'menuFlight' (#3) registers 10 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'navball' (#4) registers 7 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightDisplay' (#5) registers 7 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Invalid boolean value
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'syntneticvision' (#6) registers 10 page redirects and 0 globa
l button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'syntneticvisionL' (#7) registers 10 page redirects and 0 glob
al button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'ADIpg' (#8) registers 10 page redirects and 0 global button r
edirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightOrbit' (#9) registers 7 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Invalid value length for Vector2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'orbitgraphical' (#10) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

MonitorPage: Page 'flightTakeoff' (#11) registers 7 page redirects and 0 global


button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightTakeoffnoCam' (#12) registers 9 page redirects and 0 gl
obal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightLanding' (#13) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightLandingnoCam' (#14) registers 9 page redirects and 0 gl
obal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuNavigation' (#15) registers 4 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'pluginScanSAT' (#16) registers 1 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'JSISCANsatRPM'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "JSISCANsatRPM" could not be loaded.
This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'KSF_NAV_HSI' (#17) registers 3 page redirects and 0 global bu
tton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'KSF_MLS'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "KSF_MLS" could not be loaded. This c
ould be perfectly normal.

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuInfo' (#18) registers 8 page redirects and 0 global butto
n redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceSimple' (#19) registers 10 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceHelper' (#20) registers 10 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceTotal' (#21) registers 12 page redirects and 0 gl
obal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceTotal2' (#22) registers 12 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceTotal3' (#23) registers 12 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoMission' (#24) registers 10 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoLog' (#25) registers 9 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoAltitudeGraph' (#26) registers 7 page redirects and 0 glo
bal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoAtmosphere' (#27) registers 7 page redirects and 0 global
button redirects.

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoDescription' (#28) registers 7 page redirects and 0 globa
l button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'pluginVesselView' (#29) registers 6 page redirects and 0 glob
al button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'InternalVesselView'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "InternalVesselView" could not be loa
ded. This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'InternalVesselView'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "InternalVesselView" could not be loa
ded. This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuUtilties' (#30) registers 4 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'pluginEngineIgnitor' (#31) registers 3 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'EngineIgnitorRPM'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "EngineIgnitorRPM" could not be loade
d. This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

MonitorPage: Page 'smartass' (#32) registers 2 page redirects and 0 global butto
n redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuCamera' (#33) registers 7 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'camDock' (#34) registers 5 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'B9Cam' (#35) registers 2 page redirects and 0 global button r
edirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'camExt' (#36) registers 2 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuTarget' (#37) registers 3 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'targetHelper' (#38) registers 4 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'targetHelperCompare' (#39) registers 4 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Trying to locate "JSI/RasterPropMonitor/Library/Fonts/extraFo
nt1" in GameDatabase...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Loading extra font texture from URL, "JSI/RasterPropMonitor/L
ibrary/Fonts/extraFont1"
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

RasterPropMonitor: Done setting up pages, 54 pages ready.


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Trying to locate "B9_Aerospace/Props/B9_MFD/images/MFDFont" i
n GameDatabase...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Loading font texture from URL, "B9_Aerospace/Props/B9_MFD/ima
ges/MFDFont"
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Loading font definition from JSI/RasterPropMonitor/Library/Fo
nts/fontDefinition.txt
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuDefault' (#0) registers 2 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'credits' (#1) registers 2 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'sleepPage' (#2) registers 23 page redirects and 0 global butt
on redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuFlight' (#3) registers 10 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'navball' (#4) registers 7 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightDisplay' (#5) registers 7 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Invalid boolean value


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'syntneticvision' (#6) registers 10 page redirects and 0 globa
l button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'syntneticvisionL' (#7) registers 10 page redirects and 0 glob
al button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'ADIpg' (#8) registers 10 page redirects and 0 global button r
edirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightOrbit' (#9) registers 7 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Invalid value length for Vector2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'orbitgraphical' (#10) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightTakeoff' (#11) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightTakeoffnoCam' (#12) registers 9 page redirects and 0 gl
obal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightLanding' (#13) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightLandingnoCam' (#14) registers 9 page redirects and 0 gl
obal button redirects.

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuNavigation' (#15) registers 4 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'pluginScanSAT' (#16) registers 1 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'JSISCANsatRPM'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "JSISCANsatRPM" could not be loaded.
This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'KSF_NAV_HSI' (#17) registers 3 page redirects and 0 global bu
tton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'KSF_MLS'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "KSF_MLS" could not be loaded. This c
ould be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuInfo' (#18) registers 8 page redirects and 0 global butto
n redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceSimple' (#19) registers 10 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceHelper' (#20) registers 10 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


MonitorPage: Page 'infoResourceTotal' (#21) registers 12 page redirects and 0 gl
obal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceTotal2' (#22) registers 12 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceTotal3' (#23) registers 12 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoMission' (#24) registers 10 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoLog' (#25) registers 9 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoAltitudeGraph' (#26) registers 7 page redirects and 0 glo
bal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoAtmosphere' (#27) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoDescription' (#28) registers 7 page redirects and 0 globa
l button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'pluginVesselView' (#29) registers 6 page redirects and 0 glob
al button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'InternalVesselView'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

RasterPropMonitor: Warning, handler module "InternalVesselView" could not be loa


ded. This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'InternalVesselView'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "InternalVesselView" could not be loa
ded. This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuUtilties' (#30) registers 4 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'pluginEngineIgnitor' (#31) registers 3 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'EngineIgnitorRPM'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "EngineIgnitorRPM" could not be loade
d. This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'smartass' (#32) registers 2 page redirects and 0 global butto
n redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuCamera' (#33) registers 7 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'camDock' (#34) registers 5 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'B9Cam' (#35) registers 2 page redirects and 0 global button r

edirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'camExt' (#36) registers 2 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuTarget' (#37) registers 3 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'targetHelper' (#38) registers 4 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'targetHelperCompare' (#39) registers 4 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Trying to locate "JSI/RasterPropMonitor/Library/Fonts/extraFo
nt1" in GameDatabase...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Loading extra font texture from URL, "JSI/RasterPropMonitor/L
ibrary/Fonts/extraFont1"
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Done setting up pages, 54 pages ready.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Trying to locate "B9_Aerospace/Props/B9_MFD/images/MFDFont" i
n GameDatabase...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Loading font texture from URL, "B9_Aerospace/Props/B9_MFD/ima
ges/MFDFont"
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Loading font definition from JSI/RasterPropMonitor/Library/Fo
nts/fontDefinition.txt

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuDefault' (#0) registers 2 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'credits' (#1) registers 2 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'sleepPage' (#2) registers 23 page redirects and 0 global butt
on redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuFlight' (#3) registers 10 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'navball' (#4) registers 7 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightDisplay' (#5) registers 7 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Invalid boolean value
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'syntneticvision' (#6) registers 10 page redirects and 0 globa
l button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'syntneticvisionL' (#7) registers 10 page redirects and 0 glob
al button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'ADIpg' (#8) registers 10 page redirects and 0 global button r
edirects.

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightOrbit' (#9) registers 7 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Invalid value length for Vector2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'orbitgraphical' (#10) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightTakeoff' (#11) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightTakeoffnoCam' (#12) registers 9 page redirects and 0 gl
obal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightLanding' (#13) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightLandingnoCam' (#14) registers 9 page redirects and 0 gl
obal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuNavigation' (#15) registers 4 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'pluginScanSAT' (#16) registers 1 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'JSISCANsatRPM'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

RasterPropMonitor: Warning, handler module "JSISCANsatRPM" could not be loaded.


This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'KSF_NAV_HSI' (#17) registers 3 page redirects and 0 global bu
tton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'KSF_MLS'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "KSF_MLS" could not be loaded. This c
ould be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuInfo' (#18) registers 8 page redirects and 0 global butto
n redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceSimple' (#19) registers 10 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceHelper' (#20) registers 10 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceTotal' (#21) registers 12 page redirects and 0 gl
obal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceTotal2' (#22) registers 12 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceTotal3' (#23) registers 12 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

MonitorPage: Page 'infoMission' (#24) registers 10 page redirects and 0 global b


utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoLog' (#25) registers 9 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoAltitudeGraph' (#26) registers 7 page redirects and 0 glo
bal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoAtmosphere' (#27) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoDescription' (#28) registers 7 page redirects and 0 globa
l button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'pluginVesselView' (#29) registers 6 page redirects and 0 glob
al button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'InternalVesselView'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "InternalVesselView" could not be loa
ded. This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'InternalVesselView'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "InternalVesselView" could not be loa
ded. This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuUtilties' (#30) registers 4 page redirects and 0 global b
utton redirects.

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'pluginEngineIgnitor' (#31) registers 3 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'EngineIgnitorRPM'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "EngineIgnitorRPM" could not be loade
d. This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'smartass' (#32) registers 2 page redirects and 0 global butto
n redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuCamera' (#33) registers 7 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'camDock' (#34) registers 5 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'B9Cam' (#35) registers 2 page redirects and 0 global button r
edirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'camExt' (#36) registers 2 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuTarget' (#37) registers 3 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'targetHelper' (#38) registers 4 page redirects and 0 global b
utton redirects.

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'targetHelperCompare' (#39) registers 4 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Trying to locate "JSI/RasterPropMonitor/Library/Fonts/extraFo
nt1" in GameDatabase...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Loading extra font texture from URL, "JSI/RasterPropMonitor/L
ibrary/Fonts/extraFont1"
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Done setting up pages, 54 pages ready.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Trying to locate "B9_Aerospace/Props/B9_MFD/images/MFDFont" i
n GameDatabase...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Loading font texture from URL, "B9_Aerospace/Props/B9_MFD/ima
ges/MFDFont"
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Loading font definition from JSI/RasterPropMonitor/Library/Fo
nts/fontDefinition.txt
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuDefault' (#0) registers 2 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'credits' (#1) registers 2 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'sleepPage' (#2) registers 23 page redirects and 0 global butt
on redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


MonitorPage: Page 'menuFlight' (#3) registers 10 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'navball' (#4) registers 7 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightDisplay' (#5) registers 7 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Invalid boolean value
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'syntneticvision' (#6) registers 10 page redirects and 0 globa
l button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'syntneticvisionL' (#7) registers 10 page redirects and 0 glob
al button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'ADIpg' (#8) registers 10 page redirects and 0 global button r
edirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightOrbit' (#9) registers 7 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Invalid value length for Vector2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'orbitgraphical' (#10) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

MonitorPage: Page 'flightTakeoff' (#11) registers 7 page redirects and 0 global


button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightTakeoffnoCam' (#12) registers 9 page redirects and 0 gl
obal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightLanding' (#13) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightLandingnoCam' (#14) registers 9 page redirects and 0 gl
obal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuNavigation' (#15) registers 4 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'pluginScanSAT' (#16) registers 1 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'JSISCANsatRPM'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "JSISCANsatRPM" could not be loaded.
This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'KSF_NAV_HSI' (#17) registers 3 page redirects and 0 global bu
tton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'KSF_MLS'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "KSF_MLS" could not be loaded. This c
ould be perfectly normal.

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuInfo' (#18) registers 8 page redirects and 0 global butto
n redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceSimple' (#19) registers 10 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceHelper' (#20) registers 10 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceTotal' (#21) registers 12 page redirects and 0 gl
obal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceTotal2' (#22) registers 12 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceTotal3' (#23) registers 12 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoMission' (#24) registers 10 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoLog' (#25) registers 9 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoAltitudeGraph' (#26) registers 7 page redirects and 0 glo
bal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoAtmosphere' (#27) registers 7 page redirects and 0 global
button redirects.

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoDescription' (#28) registers 7 page redirects and 0 globa
l button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'pluginVesselView' (#29) registers 6 page redirects and 0 glob
al button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'InternalVesselView'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "InternalVesselView" could not be loa
ded. This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'InternalVesselView'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "InternalVesselView" could not be loa
ded. This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuUtilties' (#30) registers 4 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'pluginEngineIgnitor' (#31) registers 3 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'EngineIgnitorRPM'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "EngineIgnitorRPM" could not be loade
d. This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

MonitorPage: Page 'smartass' (#32) registers 2 page redirects and 0 global butto
n redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuCamera' (#33) registers 7 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'camDock' (#34) registers 5 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'B9Cam' (#35) registers 2 page redirects and 0 global button r
edirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'camExt' (#36) registers 2 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuTarget' (#37) registers 3 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'targetHelper' (#38) registers 4 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'targetHelperCompare' (#39) registers 4 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Trying to locate "JSI/RasterPropMonitor/Library/Fonts/extraFo
nt1" in GameDatabase...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Loading extra font texture from URL, "JSI/RasterPropMonitor/L
ibrary/Fonts/extraFont1"
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

RasterPropMonitor: Done setting up pages, 54 pages ready.


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Trying to locate "B9_Aerospace/Props/B9_MFD/images/MFDFont" i
n GameDatabase...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Loading font texture from URL, "B9_Aerospace/Props/B9_MFD/ima
ges/MFDFont"
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Loading font definition from JSI/RasterPropMonitor/Library/Fo
nts/fontDefinition.txt
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuDefault' (#0) registers 2 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'credits' (#1) registers 2 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'sleepPage' (#2) registers 23 page redirects and 0 global butt
on redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuFlight' (#3) registers 10 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'navball' (#4) registers 7 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightDisplay' (#5) registers 7 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Invalid boolean value


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'syntneticvision' (#6) registers 10 page redirects and 0 globa
l button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'syntneticvisionL' (#7) registers 10 page redirects and 0 glob
al button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'ADIpg' (#8) registers 10 page redirects and 0 global button r
edirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightOrbit' (#9) registers 7 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Invalid value length for Vector2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'orbitgraphical' (#10) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightTakeoff' (#11) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightTakeoffnoCam' (#12) registers 9 page redirects and 0 gl
obal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightLanding' (#13) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightLandingnoCam' (#14) registers 9 page redirects and 0 gl
obal button redirects.

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuNavigation' (#15) registers 4 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'pluginScanSAT' (#16) registers 1 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'JSISCANsatRPM'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "JSISCANsatRPM" could not be loaded.
This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'KSF_NAV_HSI' (#17) registers 3 page redirects and 0 global bu
tton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'KSF_MLS'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "KSF_MLS" could not be loaded. This c
ould be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuInfo' (#18) registers 8 page redirects and 0 global butto
n redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceSimple' (#19) registers 10 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceHelper' (#20) registers 10 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


MonitorPage: Page 'infoResourceTotal' (#21) registers 12 page redirects and 0 gl
obal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceTotal2' (#22) registers 12 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceTotal3' (#23) registers 12 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoMission' (#24) registers 10 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoLog' (#25) registers 9 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoAltitudeGraph' (#26) registers 7 page redirects and 0 glo
bal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoAtmosphere' (#27) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoDescription' (#28) registers 7 page redirects and 0 globa
l button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'pluginVesselView' (#29) registers 6 page redirects and 0 glob
al button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'InternalVesselView'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

RasterPropMonitor: Warning, handler module "InternalVesselView" could not be loa


ded. This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'InternalVesselView'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "InternalVesselView" could not be loa
ded. This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuUtilties' (#30) registers 4 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'pluginEngineIgnitor' (#31) registers 3 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'EngineIgnitorRPM'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "EngineIgnitorRPM" could not be loade
d. This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'smartass' (#32) registers 2 page redirects and 0 global butto
n redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuCamera' (#33) registers 7 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'camDock' (#34) registers 5 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'B9Cam' (#35) registers 2 page redirects and 0 global button r

edirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'camExt' (#36) registers 2 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuTarget' (#37) registers 3 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'targetHelper' (#38) registers 4 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'targetHelperCompare' (#39) registers 4 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Trying to locate "JSI/RasterPropMonitor/Library/Fonts/extraFo
nt1" in GameDatabase...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Loading extra font texture from URL, "JSI/RasterPropMonitor/L
ibrary/Fonts/extraFont1"
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Done setting up pages, 54 pages ready.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Trying to locate "B9_Aerospace/Props/B9_MFD/images/MFDFont" i
n GameDatabase...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Loading font texture from URL, "B9_Aerospace/Props/B9_MFD/ima
ges/MFDFont"
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Loading font definition from JSI/RasterPropMonitor/Library/Fo
nts/fontDefinition.txt

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuDefault' (#0) registers 2 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'credits' (#1) registers 2 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'sleepPage' (#2) registers 23 page redirects and 0 global butt
on redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuFlight' (#3) registers 10 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'navball' (#4) registers 7 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightDisplay' (#5) registers 7 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Invalid boolean value
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'syntneticvision' (#6) registers 10 page redirects and 0 globa
l button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'syntneticvisionL' (#7) registers 10 page redirects and 0 glob
al button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'ADIpg' (#8) registers 10 page redirects and 0 global button r
edirects.

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightOrbit' (#9) registers 7 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Invalid value length for Vector2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'orbitgraphical' (#10) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightTakeoff' (#11) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightTakeoffnoCam' (#12) registers 9 page redirects and 0 gl
obal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightLanding' (#13) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightLandingnoCam' (#14) registers 9 page redirects and 0 gl
obal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuNavigation' (#15) registers 4 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'pluginScanSAT' (#16) registers 1 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'JSISCANsatRPM'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

RasterPropMonitor: Warning, handler module "JSISCANsatRPM" could not be loaded.


This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'KSF_NAV_HSI' (#17) registers 3 page redirects and 0 global bu
tton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'KSF_MLS'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "KSF_MLS" could not be loaded. This c
ould be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuInfo' (#18) registers 8 page redirects and 0 global butto
n redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceSimple' (#19) registers 10 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceHelper' (#20) registers 10 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceTotal' (#21) registers 12 page redirects and 0 gl
obal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceTotal2' (#22) registers 12 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceTotal3' (#23) registers 12 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

MonitorPage: Page 'infoMission' (#24) registers 10 page redirects and 0 global b


utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoLog' (#25) registers 9 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoAltitudeGraph' (#26) registers 7 page redirects and 0 glo
bal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoAtmosphere' (#27) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoDescription' (#28) registers 7 page redirects and 0 globa
l button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'pluginVesselView' (#29) registers 6 page redirects and 0 glob
al button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'InternalVesselView'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "InternalVesselView" could not be loa
ded. This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'InternalVesselView'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "InternalVesselView" could not be loa
ded. This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuUtilties' (#30) registers 4 page redirects and 0 global b
utton redirects.

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'pluginEngineIgnitor' (#31) registers 3 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'EngineIgnitorRPM'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "EngineIgnitorRPM" could not be loade
d. This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'smartass' (#32) registers 2 page redirects and 0 global butto
n redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuCamera' (#33) registers 7 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'camDock' (#34) registers 5 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'B9Cam' (#35) registers 2 page redirects and 0 global button r
edirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'camExt' (#36) registers 2 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuTarget' (#37) registers 3 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'targetHelper' (#38) registers 4 page redirects and 0 global b
utton redirects.

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'targetHelperCompare' (#39) registers 4 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Trying to locate "JSI/RasterPropMonitor/Library/Fonts/extraFo
nt1" in GameDatabase...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Loading extra font texture from URL, "JSI/RasterPropMonitor/L
ibrary/Fonts/extraFont1"
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Done setting up pages, 54 pages ready.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Trying to locate "B9_Aerospace/Props/B9_MFD/images/MFDFont" i
n GameDatabase...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Loading font texture from URL, "B9_Aerospace/Props/B9_MFD/ima
ges/MFDFont"
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Loading font definition from JSI/RasterPropMonitor/Library/Fo
nts/fontDefinition.txt
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuDefault' (#0) registers 2 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'credits' (#1) registers 2 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'sleepPage' (#2) registers 23 page redirects and 0 global butt
on redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


MonitorPage: Page 'menuFlight' (#3) registers 10 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'navball' (#4) registers 7 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightDisplay' (#5) registers 7 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Invalid boolean value
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'syntneticvision' (#6) registers 10 page redirects and 0 globa
l button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'syntneticvisionL' (#7) registers 10 page redirects and 0 glob
al button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'ADIpg' (#8) registers 10 page redirects and 0 global button r
edirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightOrbit' (#9) registers 7 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Invalid value length for Vector2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'orbitgraphical' (#10) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

MonitorPage: Page 'flightTakeoff' (#11) registers 7 page redirects and 0 global


button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightTakeoffnoCam' (#12) registers 9 page redirects and 0 gl
obal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightLanding' (#13) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightLandingnoCam' (#14) registers 9 page redirects and 0 gl
obal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuNavigation' (#15) registers 4 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'pluginScanSAT' (#16) registers 1 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'JSISCANsatRPM'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "JSISCANsatRPM" could not be loaded.
This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'KSF_NAV_HSI' (#17) registers 3 page redirects and 0 global bu
tton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'KSF_MLS'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "KSF_MLS" could not be loaded. This c
ould be perfectly normal.

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuInfo' (#18) registers 8 page redirects and 0 global butto
n redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceSimple' (#19) registers 10 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceHelper' (#20) registers 10 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceTotal' (#21) registers 12 page redirects and 0 gl
obal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceTotal2' (#22) registers 12 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceTotal3' (#23) registers 12 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoMission' (#24) registers 10 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoLog' (#25) registers 9 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoAltitudeGraph' (#26) registers 7 page redirects and 0 glo
bal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoAtmosphere' (#27) registers 7 page redirects and 0 global
button redirects.

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoDescription' (#28) registers 7 page redirects and 0 globa
l button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'pluginVesselView' (#29) registers 6 page redirects and 0 glob
al button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'InternalVesselView'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "InternalVesselView" could not be loa
ded. This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'InternalVesselView'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "InternalVesselView" could not be loa
ded. This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuUtilties' (#30) registers 4 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'pluginEngineIgnitor' (#31) registers 3 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'EngineIgnitorRPM'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "EngineIgnitorRPM" could not be loade
d. This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

MonitorPage: Page 'smartass' (#32) registers 2 page redirects and 0 global butto
n redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuCamera' (#33) registers 7 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'camDock' (#34) registers 5 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'B9Cam' (#35) registers 2 page redirects and 0 global button r
edirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'camExt' (#36) registers 2 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuTarget' (#37) registers 3 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'targetHelper' (#38) registers 4 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'targetHelperCompare' (#39) registers 4 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Trying to locate "JSI/RasterPropMonitor/Library/Fonts/extraFo
nt1" in GameDatabase...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Loading extra font texture from URL, "JSI/RasterPropMonitor/L
ibrary/Fonts/extraFont1"
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

RasterPropMonitor: Done setting up pages, 54 pages ready.


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Trying to locate "B9_Aerospace/Props/B9_MFD/images/MFDFont" i
n GameDatabase...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Loading font texture from URL, "B9_Aerospace/Props/B9_MFD/ima
ges/MFDFont"
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Loading font definition from JSI/RasterPropMonitor/Library/Fo
nts/fontDefinition.txt
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuDefault' (#0) registers 2 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'credits' (#1) registers 2 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'sleepPage' (#2) registers 23 page redirects and 0 global butt
on redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuFlight' (#3) registers 10 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'navball' (#4) registers 7 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightDisplay' (#5) registers 7 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Invalid boolean value


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'syntneticvision' (#6) registers 10 page redirects and 0 globa
l button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'syntneticvisionL' (#7) registers 10 page redirects and 0 glob
al button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'ADIpg' (#8) registers 10 page redirects and 0 global button r
edirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightOrbit' (#9) registers 7 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Invalid value length for Vector2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'orbitgraphical' (#10) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightTakeoff' (#11) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightTakeoffnoCam' (#12) registers 9 page redirects and 0 gl
obal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightLanding' (#13) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightLandingnoCam' (#14) registers 9 page redirects and 0 gl
obal button redirects.

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuNavigation' (#15) registers 4 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'pluginScanSAT' (#16) registers 1 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'JSISCANsatRPM'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "JSISCANsatRPM" could not be loaded.
This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'KSF_NAV_HSI' (#17) registers 3 page redirects and 0 global bu
tton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'KSF_MLS'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "KSF_MLS" could not be loaded. This c
ould be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuInfo' (#18) registers 8 page redirects and 0 global butto
n redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceSimple' (#19) registers 10 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceHelper' (#20) registers 10 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


MonitorPage: Page 'infoResourceTotal' (#21) registers 12 page redirects and 0 gl
obal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceTotal2' (#22) registers 12 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceTotal3' (#23) registers 12 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoMission' (#24) registers 10 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoLog' (#25) registers 9 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoAltitudeGraph' (#26) registers 7 page redirects and 0 glo
bal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoAtmosphere' (#27) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoDescription' (#28) registers 7 page redirects and 0 globa
l button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'pluginVesselView' (#29) registers 6 page redirects and 0 glob
al button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'InternalVesselView'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

RasterPropMonitor: Warning, handler module "InternalVesselView" could not be loa


ded. This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'InternalVesselView'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "InternalVesselView" could not be loa
ded. This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuUtilties' (#30) registers 4 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'pluginEngineIgnitor' (#31) registers 3 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'EngineIgnitorRPM'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "EngineIgnitorRPM" could not be loade
d. This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'smartass' (#32) registers 2 page redirects and 0 global butto
n redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuCamera' (#33) registers 7 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'camDock' (#34) registers 5 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'B9Cam' (#35) registers 2 page redirects and 0 global button r

edirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'camExt' (#36) registers 2 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuTarget' (#37) registers 3 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'targetHelper' (#38) registers 4 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'targetHelperCompare' (#39) registers 4 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Trying to locate "JSI/RasterPropMonitor/Library/Fonts/extraFo
nt1" in GameDatabase...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Loading extra font texture from URL, "JSI/RasterPropMonitor/L
ibrary/Fonts/extraFont1"
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Done setting up pages, 54 pages ready.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Trying to locate "B9_Aerospace/Props/B9_MFD/images/MFDFont" i
n GameDatabase...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Loading font texture from URL, "B9_Aerospace/Props/B9_MFD/ima
ges/MFDFont"
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Loading font definition from JSI/RasterPropMonitor/Library/Fo
nts/fontDefinition.txt

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuDefault' (#0) registers 2 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'credits' (#1) registers 2 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'sleepPage' (#2) registers 23 page redirects and 0 global butt
on redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuFlight' (#3) registers 10 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'navball' (#4) registers 7 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightDisplay' (#5) registers 7 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Invalid boolean value
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'syntneticvision' (#6) registers 10 page redirects and 0 globa
l button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'syntneticvisionL' (#7) registers 10 page redirects and 0 glob
al button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'ADIpg' (#8) registers 10 page redirects and 0 global button r
edirects.

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightOrbit' (#9) registers 7 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Invalid value length for Vector2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'orbitgraphical' (#10) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightTakeoff' (#11) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightTakeoffnoCam' (#12) registers 9 page redirects and 0 gl
obal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightLanding' (#13) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightLandingnoCam' (#14) registers 9 page redirects and 0 gl
obal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuNavigation' (#15) registers 4 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'pluginScanSAT' (#16) registers 1 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'JSISCANsatRPM'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

RasterPropMonitor: Warning, handler module "JSISCANsatRPM" could not be loaded.


This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'KSF_NAV_HSI' (#17) registers 3 page redirects and 0 global bu
tton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'KSF_MLS'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "KSF_MLS" could not be loaded. This c
ould be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuInfo' (#18) registers 8 page redirects and 0 global butto
n redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceSimple' (#19) registers 10 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceHelper' (#20) registers 10 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceTotal' (#21) registers 12 page redirects and 0 gl
obal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceTotal2' (#22) registers 12 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceTotal3' (#23) registers 12 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

MonitorPage: Page 'infoMission' (#24) registers 10 page redirects and 0 global b


utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoLog' (#25) registers 9 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoAltitudeGraph' (#26) registers 7 page redirects and 0 glo
bal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoAtmosphere' (#27) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoDescription' (#28) registers 7 page redirects and 0 globa
l button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'pluginVesselView' (#29) registers 6 page redirects and 0 glob
al button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'InternalVesselView'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "InternalVesselView" could not be loa
ded. This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'InternalVesselView'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "InternalVesselView" could not be loa
ded. This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuUtilties' (#30) registers 4 page redirects and 0 global b
utton redirects.

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'pluginEngineIgnitor' (#31) registers 3 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'EngineIgnitorRPM'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "EngineIgnitorRPM" could not be loade
d. This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'smartass' (#32) registers 2 page redirects and 0 global butto
n redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuCamera' (#33) registers 7 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'camDock' (#34) registers 5 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'B9Cam' (#35) registers 2 page redirects and 0 global button r
edirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'camExt' (#36) registers 2 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuTarget' (#37) registers 3 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'targetHelper' (#38) registers 4 page redirects and 0 global b
utton redirects.

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'targetHelperCompare' (#39) registers 4 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Trying to locate "JSI/RasterPropMonitor/Library/Fonts/extraFo
nt1" in GameDatabase...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Loading extra font texture from URL, "JSI/RasterPropMonitor/L
ibrary/Fonts/extraFont1"
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Done setting up pages, 54 pages ready.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Trying to locate "B9_Aerospace/Props/B9_MFD/images/MFDFont" i
n GameDatabase...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Loading font texture from URL, "B9_Aerospace/Props/B9_MFD/ima
ges/MFDFont"
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Loading font definition from JSI/RasterPropMonitor/Library/Fo
nts/fontDefinition.txt
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuDefault' (#0) registers 2 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'credits' (#1) registers 2 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'sleepPage' (#2) registers 23 page redirects and 0 global butt
on redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


MonitorPage: Page 'menuFlight' (#3) registers 10 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'navball' (#4) registers 7 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightDisplay' (#5) registers 7 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Invalid boolean value
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'syntneticvision' (#6) registers 10 page redirects and 0 globa
l button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'syntneticvisionL' (#7) registers 10 page redirects and 0 glob
al button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'ADIpg' (#8) registers 10 page redirects and 0 global button r
edirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightOrbit' (#9) registers 7 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Invalid value length for Vector2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'orbitgraphical' (#10) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

MonitorPage: Page 'flightTakeoff' (#11) registers 7 page redirects and 0 global


button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightTakeoffnoCam' (#12) registers 9 page redirects and 0 gl
obal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightLanding' (#13) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightLandingnoCam' (#14) registers 9 page redirects and 0 gl
obal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuNavigation' (#15) registers 4 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'pluginScanSAT' (#16) registers 1 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'JSISCANsatRPM'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "JSISCANsatRPM" could not be loaded.
This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'KSF_NAV_HSI' (#17) registers 3 page redirects and 0 global bu
tton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'KSF_MLS'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "KSF_MLS" could not be loaded. This c
ould be perfectly normal.

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuInfo' (#18) registers 8 page redirects and 0 global butto
n redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceSimple' (#19) registers 10 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceHelper' (#20) registers 10 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceTotal' (#21) registers 12 page redirects and 0 gl
obal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceTotal2' (#22) registers 12 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceTotal3' (#23) registers 12 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoMission' (#24) registers 10 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoLog' (#25) registers 9 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoAltitudeGraph' (#26) registers 7 page redirects and 0 glo
bal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoAtmosphere' (#27) registers 7 page redirects and 0 global
button redirects.

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoDescription' (#28) registers 7 page redirects and 0 globa
l button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'pluginVesselView' (#29) registers 6 page redirects and 0 glob
al button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'InternalVesselView'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "InternalVesselView" could not be loa
ded. This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'InternalVesselView'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "InternalVesselView" could not be loa
ded. This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuUtilties' (#30) registers 4 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'pluginEngineIgnitor' (#31) registers 3 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'EngineIgnitorRPM'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "EngineIgnitorRPM" could not be loade
d. This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

MonitorPage: Page 'smartass' (#32) registers 2 page redirects and 0 global butto
n redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuCamera' (#33) registers 7 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'camDock' (#34) registers 5 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'B9Cam' (#35) registers 2 page redirects and 0 global button r
edirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'camExt' (#36) registers 2 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuTarget' (#37) registers 3 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'targetHelper' (#38) registers 4 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'targetHelperCompare' (#39) registers 4 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Trying to locate "JSI/RasterPropMonitor/Library/Fonts/extraFo
nt1" in GameDatabase...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Loading extra font texture from URL, "JSI/RasterPropMonitor/L
ibrary/Fonts/extraFont1"
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

RasterPropMonitor: Done setting up pages, 54 pages ready.


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSISetInternalCameraFOV: Setting per-seat camera parameters for seat 0: fov 60,
maxRot 90, maxPitch 80, minPitch -40
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSISetInternalCameraFOV: Setting per-seat camera parameters for seat 1: fov 60,
maxRot 90, maxPitch 80, minPitch -40
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSISetInternalCameraFOV: Setting per-seat camera parameters for seat 2: fov 60,
maxRot 90, maxPitch 80, minPitch -40
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIVariableAnimator: Configuration complete in prop 15, supporting 1 variable in
dicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIVariableAnimator: Configuration complete in prop 15, supporting 1 variable in
dicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIVariableAnimator: Configuration complete in prop 16, supporting 1 variable in
dicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIVariableAnimator: Configuration complete in prop 16, supporting 1 variable in
dicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIVariableAnimator: Configuration complete in prop 17, supporting 3 variable in
dicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSISwitchableVariableLabel: Configuration complete in prop 17, supporting 2 vari
able indicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

JSIVariableAnimator: Configuration complete in prop 18, supporting 3 variable in


dicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSISwitchableVariableLabel: Configuration complete in prop 18, supporting 2 vari
able indicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIVariableAnimator: Configuration complete in prop 19, supporting 3 variable in
dicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSISwitchableVariableLabel: Configuration complete in prop 19, supporting 2 vari
able indicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIVariableAnimator: Configuration complete in prop 20, supporting 3 variable in
dicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSISwitchableVariableLabel: Configuration complete in prop 20, supporting 2 vari
able indicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIVariableAnimator: Configuration complete in prop 21, supporting 3 variable in
dicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSISwitchableVariableLabel: Configuration complete in prop 21, supporting 2 vari
able indicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIVariableAnimator: Configuration complete in prop 22, supporting 3 variable in
dicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSISwitchableVariableLabel: Configuration complete in prop 22, supporting 2 vari
able indicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

JSIVariableAnimator: Configuration complete in prop 23, supporting 3 variable in


dicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSISwitchableVariableLabel: Configuration complete in prop 23, supporting 2 vari
able indicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIVariableAnimator: Configuration complete in prop 24, supporting 3 variable in
dicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSISwitchableVariableLabel: Configuration complete in prop 24, supporting 2 vari
able indicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIVariableAnimator: Configuration complete in prop 25, supporting 3 variable in
dicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSISwitchableVariableLabel: Configuration complete in prop 25, supporting 2 vari
able indicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIVariableAnimator: Configuration complete in prop 26, supporting 3 variable in
dicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSISwitchableVariableLabel: Configuration complete in prop 26, supporting 2 vari
able indicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIVariableAnimator: Configuration complete in prop 27, supporting 3 variable in
dicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSISwitchableVariableLabel: Configuration complete in prop 27, supporting 2 vari
able indicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

JSIVariableAnimator: Configuration complete in prop 28, supporting 3 variable in


dicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSISwitchableVariableLabel: Configuration complete in prop 28, supporting 2 vari
able indicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIVariableAnimator: Configuration complete in prop 29, supporting 3 variable in
dicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSISwitchableVariableLabel: Configuration complete in prop 29, supporting 2 vari
able indicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIVariableAnimator: Configuration complete in prop 30, supporting 3 variable in
dicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSISwitchableVariableLabel: Configuration complete in prop 30, supporting 2 vari
able indicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIVariableAnimator: Configuration complete in prop 31, supporting 2 variable in
dicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIVariableAnimator: Configuration complete in prop 32, supporting 2 variable in
dicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIVariableAnimator: Configuration complete in prop 33, supporting 2 variable in
dicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIVariableAnimator: Configuration complete in prop 34, supporting 2 variable in
dicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

JSIVariableAnimator: Configuration complete in prop 35, supporting 2 variable in


dicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIActionGroupSwitch: Could not find animation "testanim" on part "HL.Aero.Cockp
it"
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIActionGroupSwitch: Could not find animation "testanim" on part "HL.Aero.Cockp
it"
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIActionGroupSwitch: Could not find animation "testanim" on part "HL.Aero.Cockp
it"
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Trying to locate "B9_Aerospace/Props/B9_MFD/images/MFDFont" i
n GameDatabase...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Loading font texture from URL, "B9_Aerospace/Props/B9_MFD/ima
ges/MFDFont"
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Loading font definition from JSI/RasterPropMonitor/Library/Fo
nts/fontDefinition.txt
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuDefault' (#0) registers 2 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'credits' (#1) registers 2 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'sleepPage' (#2) registers 23 page redirects and 0 global butt
on redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

MonitorPage: Page 'menuFlight' (#3) registers 10 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'navball' (#4) registers 7 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightDisplay' (#5) registers 7 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Invalid boolean value
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'syntneticvision' (#6) registers 10 page redirects and 0 globa
l button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'syntneticvisionL' (#7) registers 10 page redirects and 0 glob
al button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'ADIpg' (#8) registers 10 page redirects and 0 global button r
edirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightOrbit' (#9) registers 7 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Invalid value length for Vector2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'orbitgraphical' (#10) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightTakeoff' (#11) registers 7 page redirects and 0 global
button redirects.

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightTakeoffnoCam' (#12) registers 9 page redirects and 0 gl
obal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightLanding' (#13) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightLandingnoCam' (#14) registers 9 page redirects and 0 gl
obal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuNavigation' (#15) registers 4 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'pluginScanSAT' (#16) registers 1 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'JSISCANsatRPM'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "JSISCANsatRPM" could not be loaded.
This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'KSF_NAV_HSI' (#17) registers 3 page redirects and 0 global bu
tton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'KSF_MLS'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "KSF_MLS" could not be loaded. This c
ould be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


MonitorPage: Page 'menuInfo' (#18) registers 8 page redirects and 0 global butto
n redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceSimple' (#19) registers 10 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceHelper' (#20) registers 10 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceTotal' (#21) registers 12 page redirects and 0 gl
obal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceTotal2' (#22) registers 12 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceTotal3' (#23) registers 12 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoMission' (#24) registers 10 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoLog' (#25) registers 9 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoAltitudeGraph' (#26) registers 7 page redirects and 0 glo
bal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoAtmosphere' (#27) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


MonitorPage: Page 'infoDescription' (#28) registers 7 page redirects and 0 globa
l button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'pluginVesselView' (#29) registers 6 page redirects and 0 glob
al button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'InternalVesselView'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "InternalVesselView" could not be loa
ded. This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'InternalVesselView'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "InternalVesselView" could not be loa
ded. This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuUtilties' (#30) registers 4 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'pluginEngineIgnitor' (#31) registers 3 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'EngineIgnitorRPM'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "EngineIgnitorRPM" could not be loade
d. This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'smartass' (#32) registers 2 page redirects and 0 global butto

n redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuCamera' (#33) registers 7 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'camDock' (#34) registers 5 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'B9Cam' (#35) registers 2 page redirects and 0 global button r
edirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'camExt' (#36) registers 2 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuTarget' (#37) registers 3 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'targetHelper' (#38) registers 4 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'targetHelperCompare' (#39) registers 4 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Trying to locate "JSI/RasterPropMonitor/Library/Fonts/extraFo
nt1" in GameDatabase...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Loading extra font texture from URL, "JSI/RasterPropMonitor/L
ibrary/Fonts/extraFont1"
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Done setting up pages, 54 pages ready.

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Trying to locate "B9_Aerospace/Props/B9_MFD/images/MFDFont" i
n GameDatabase...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Loading font texture from URL, "B9_Aerospace/Props/B9_MFD/ima
ges/MFDFont"
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Loading font definition from JSI/RasterPropMonitor/Library/Fo
nts/fontDefinition.txt
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuDefault' (#0) registers 2 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'credits' (#1) registers 2 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'sleepPage' (#2) registers 23 page redirects and 0 global butt
on redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuFlight' (#3) registers 10 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'navball' (#4) registers 7 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightDisplay' (#5) registers 7 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Invalid boolean value

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'syntneticvision' (#6) registers 10 page redirects and 0 globa
l button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'syntneticvisionL' (#7) registers 10 page redirects and 0 glob
al button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'ADIpg' (#8) registers 10 page redirects and 0 global button r
edirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightOrbit' (#9) registers 7 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Invalid value length for Vector2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'orbitgraphical' (#10) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightTakeoff' (#11) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightTakeoffnoCam' (#12) registers 9 page redirects and 0 gl
obal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightLanding' (#13) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightLandingnoCam' (#14) registers 9 page redirects and 0 gl
obal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


MonitorPage: Page 'menuNavigation' (#15) registers 4 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'pluginScanSAT' (#16) registers 1 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'JSISCANsatRPM'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "JSISCANsatRPM" could not be loaded.
This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'KSF_NAV_HSI' (#17) registers 3 page redirects and 0 global bu
tton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'KSF_MLS'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "KSF_MLS" could not be loaded. This c
ould be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuInfo' (#18) registers 8 page redirects and 0 global butto
n redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceSimple' (#19) registers 10 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceHelper' (#20) registers 10 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

MonitorPage: Page 'infoResourceTotal' (#21) registers 12 page redirects and 0 gl


obal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceTotal2' (#22) registers 12 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceTotal3' (#23) registers 12 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoMission' (#24) registers 10 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoLog' (#25) registers 9 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoAltitudeGraph' (#26) registers 7 page redirects and 0 glo
bal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoAtmosphere' (#27) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoDescription' (#28) registers 7 page redirects and 0 globa
l button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'pluginVesselView' (#29) registers 6 page redirects and 0 glob
al button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'InternalVesselView'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "InternalVesselView" could not be loa

ded. This could be perfectly normal.


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'InternalVesselView'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "InternalVesselView" could not be loa
ded. This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuUtilties' (#30) registers 4 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'pluginEngineIgnitor' (#31) registers 3 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'EngineIgnitorRPM'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "EngineIgnitorRPM" could not be loade
d. This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'smartass' (#32) registers 2 page redirects and 0 global butto
n redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuCamera' (#33) registers 7 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'camDock' (#34) registers 5 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'B9Cam' (#35) registers 2 page redirects and 0 global button r
edirects.

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'camExt' (#36) registers 2 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuTarget' (#37) registers 3 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'targetHelper' (#38) registers 4 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'targetHelperCompare' (#39) registers 4 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Trying to locate "JSI/RasterPropMonitor/Library/Fonts/extraFo
nt1" in GameDatabase...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Loading extra font texture from URL, "JSI/RasterPropMonitor/L
ibrary/Fonts/extraFont1"
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Done setting up pages, 54 pages ready.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Trying to locate "B9_Aerospace/Props/B9_MFD/images/MFDFont" i
n GameDatabase...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Loading font texture from URL, "B9_Aerospace/Props/B9_MFD/ima
ges/MFDFont"
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Loading font definition from JSI/RasterPropMonitor/Library/Fo
nts/fontDefinition.txt
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


MonitorPage: Page 'menuDefault' (#0) registers 2 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'credits' (#1) registers 2 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'sleepPage' (#2) registers 23 page redirects and 0 global butt
on redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuFlight' (#3) registers 10 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'navball' (#4) registers 7 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightDisplay' (#5) registers 7 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Invalid boolean value
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'syntneticvision' (#6) registers 10 page redirects and 0 globa
l button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'syntneticvisionL' (#7) registers 10 page redirects and 0 glob
al button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'ADIpg' (#8) registers 10 page redirects and 0 global button r
edirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

MonitorPage: Page 'flightOrbit' (#9) registers 7 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Invalid value length for Vector2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'orbitgraphical' (#10) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightTakeoff' (#11) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightTakeoffnoCam' (#12) registers 9 page redirects and 0 gl
obal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightLanding' (#13) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightLandingnoCam' (#14) registers 9 page redirects and 0 gl
obal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuNavigation' (#15) registers 4 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'pluginScanSAT' (#16) registers 1 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'JSISCANsatRPM'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "JSISCANsatRPM" could not be loaded.

This could be perfectly normal.


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'KSF_NAV_HSI' (#17) registers 3 page redirects and 0 global bu
tton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'KSF_MLS'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "KSF_MLS" could not be loaded. This c
ould be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuInfo' (#18) registers 8 page redirects and 0 global butto
n redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceSimple' (#19) registers 10 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceHelper' (#20) registers 10 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceTotal' (#21) registers 12 page redirects and 0 gl
obal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceTotal2' (#22) registers 12 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceTotal3' (#23) registers 12 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoMission' (#24) registers 10 page redirects and 0 global b
utton redirects.

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoLog' (#25) registers 9 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoAltitudeGraph' (#26) registers 7 page redirects and 0 glo
bal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoAtmosphere' (#27) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoDescription' (#28) registers 7 page redirects and 0 globa
l button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'pluginVesselView' (#29) registers 6 page redirects and 0 glob
al button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'InternalVesselView'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "InternalVesselView" could not be loa
ded. This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'InternalVesselView'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "InternalVesselView" could not be loa
ded. This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuUtilties' (#30) registers 4 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


MonitorPage: Page 'pluginEngineIgnitor' (#31) registers 3 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'EngineIgnitorRPM'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "EngineIgnitorRPM" could not be loade
d. This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'smartass' (#32) registers 2 page redirects and 0 global butto
n redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuCamera' (#33) registers 7 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'camDock' (#34) registers 5 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'B9Cam' (#35) registers 2 page redirects and 0 global button r
edirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'camExt' (#36) registers 2 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuTarget' (#37) registers 3 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'targetHelper' (#38) registers 4 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

MonitorPage: Page 'targetHelperCompare' (#39) registers 4 page redirects and 0 g


lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Trying to locate "JSI/RasterPropMonitor/Library/Fonts/extraFo
nt1" in GameDatabase...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Loading extra font texture from URL, "JSI/RasterPropMonitor/L
ibrary/Fonts/extraFont1"
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Done setting up pages, 54 pages ready.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Trying to locate "B9_Aerospace/Props/B9_MFD/images/MFDFont" i
n GameDatabase...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Loading font texture from URL, "B9_Aerospace/Props/B9_MFD/ima
ges/MFDFont"
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Loading font definition from JSI/RasterPropMonitor/Library/Fo
nts/fontDefinition.txt
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuDefault' (#0) registers 2 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'credits' (#1) registers 2 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'sleepPage' (#2) registers 23 page redirects and 0 global butt
on redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

MonitorPage: Page 'menuFlight' (#3) registers 10 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'navball' (#4) registers 7 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightDisplay' (#5) registers 7 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Invalid boolean value
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'syntneticvision' (#6) registers 10 page redirects and 0 globa
l button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'syntneticvisionL' (#7) registers 10 page redirects and 0 glob
al button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'ADIpg' (#8) registers 10 page redirects and 0 global button r
edirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightOrbit' (#9) registers 7 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Invalid value length for Vector2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'orbitgraphical' (#10) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightTakeoff' (#11) registers 7 page redirects and 0 global
button redirects.

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightTakeoffnoCam' (#12) registers 9 page redirects and 0 gl
obal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightLanding' (#13) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightLandingnoCam' (#14) registers 9 page redirects and 0 gl
obal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuNavigation' (#15) registers 4 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'pluginScanSAT' (#16) registers 1 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'JSISCANsatRPM'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "JSISCANsatRPM" could not be loaded.
This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'KSF_NAV_HSI' (#17) registers 3 page redirects and 0 global bu
tton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'KSF_MLS'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "KSF_MLS" could not be loaded. This c
ould be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


MonitorPage: Page 'menuInfo' (#18) registers 8 page redirects and 0 global butto
n redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceSimple' (#19) registers 10 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceHelper' (#20) registers 10 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceTotal' (#21) registers 12 page redirects and 0 gl
obal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceTotal2' (#22) registers 12 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceTotal3' (#23) registers 12 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoMission' (#24) registers 10 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoLog' (#25) registers 9 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoAltitudeGraph' (#26) registers 7 page redirects and 0 glo
bal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoAtmosphere' (#27) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


MonitorPage: Page 'infoDescription' (#28) registers 7 page redirects and 0 globa
l button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'pluginVesselView' (#29) registers 6 page redirects and 0 glob
al button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'InternalVesselView'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "InternalVesselView" could not be loa
ded. This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'InternalVesselView'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "InternalVesselView" could not be loa
ded. This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuUtilties' (#30) registers 4 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'pluginEngineIgnitor' (#31) registers 3 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'EngineIgnitorRPM'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "EngineIgnitorRPM" could not be loade
d. This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'smartass' (#32) registers 2 page redirects and 0 global butto

n redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuCamera' (#33) registers 7 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'camDock' (#34) registers 5 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'B9Cam' (#35) registers 2 page redirects and 0 global button r
edirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'camExt' (#36) registers 2 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuTarget' (#37) registers 3 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'targetHelper' (#38) registers 4 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'targetHelperCompare' (#39) registers 4 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Trying to locate "JSI/RasterPropMonitor/Library/Fonts/extraFo
nt1" in GameDatabase...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Loading extra font texture from URL, "JSI/RasterPropMonitor/L
ibrary/Fonts/extraFont1"
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Done setting up pages, 54 pages ready.

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Trying to locate "B9_Aerospace/Props/B9_MFD/images/MFDFont" i
n GameDatabase...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Loading font texture from URL, "B9_Aerospace/Props/B9_MFD/ima
ges/MFDFont"
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Loading font definition from JSI/RasterPropMonitor/Library/Fo
nts/fontDefinition.txt
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuDefault' (#0) registers 2 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'credits' (#1) registers 2 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'sleepPage' (#2) registers 23 page redirects and 0 global butt
on redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuFlight' (#3) registers 10 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'navball' (#4) registers 7 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightDisplay' (#5) registers 7 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Invalid boolean value

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'syntneticvision' (#6) registers 10 page redirects and 0 globa
l button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'syntneticvisionL' (#7) registers 10 page redirects and 0 glob
al button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'ADIpg' (#8) registers 10 page redirects and 0 global button r
edirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightOrbit' (#9) registers 7 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Invalid value length for Vector2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'orbitgraphical' (#10) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightTakeoff' (#11) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightTakeoffnoCam' (#12) registers 9 page redirects and 0 gl
obal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightLanding' (#13) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightLandingnoCam' (#14) registers 9 page redirects and 0 gl
obal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


MonitorPage: Page 'menuNavigation' (#15) registers 4 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'pluginScanSAT' (#16) registers 1 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'JSISCANsatRPM'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "JSISCANsatRPM" could not be loaded.
This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'KSF_NAV_HSI' (#17) registers 3 page redirects and 0 global bu
tton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'KSF_MLS'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "KSF_MLS" could not be loaded. This c
ould be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuInfo' (#18) registers 8 page redirects and 0 global butto
n redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceSimple' (#19) registers 10 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceHelper' (#20) registers 10 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

MonitorPage: Page 'infoResourceTotal' (#21) registers 12 page redirects and 0 gl


obal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceTotal2' (#22) registers 12 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceTotal3' (#23) registers 12 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoMission' (#24) registers 10 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoLog' (#25) registers 9 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoAltitudeGraph' (#26) registers 7 page redirects and 0 glo
bal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoAtmosphere' (#27) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoDescription' (#28) registers 7 page redirects and 0 globa
l button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'pluginVesselView' (#29) registers 6 page redirects and 0 glob
al button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'InternalVesselView'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "InternalVesselView" could not be loa

ded. This could be perfectly normal.


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'InternalVesselView'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "InternalVesselView" could not be loa
ded. This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuUtilties' (#30) registers 4 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'pluginEngineIgnitor' (#31) registers 3 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'EngineIgnitorRPM'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "EngineIgnitorRPM" could not be loade
d. This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'smartass' (#32) registers 2 page redirects and 0 global butto
n redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuCamera' (#33) registers 7 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'camDock' (#34) registers 5 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'B9Cam' (#35) registers 2 page redirects and 0 global button r
edirects.

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'camExt' (#36) registers 2 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuTarget' (#37) registers 3 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'targetHelper' (#38) registers 4 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'targetHelperCompare' (#39) registers 4 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Trying to locate "JSI/RasterPropMonitor/Library/Fonts/extraFo
nt1" in GameDatabase...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Loading extra font texture from URL, "JSI/RasterPropMonitor/L
ibrary/Fonts/extraFont1"
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Done setting up pages, 54 pages ready.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Trying to locate "B9_Aerospace/Props/B9_MFD/images/MFDFont" i
n GameDatabase...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Loading font texture from URL, "B9_Aerospace/Props/B9_MFD/ima
ges/MFDFont"
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Loading font definition from JSI/RasterPropMonitor/Library/Fo
nts/fontDefinition.txt
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


MonitorPage: Page 'menuDefault' (#0) registers 2 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'credits' (#1) registers 2 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'sleepPage' (#2) registers 23 page redirects and 0 global butt
on redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuFlight' (#3) registers 10 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'navball' (#4) registers 7 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightDisplay' (#5) registers 7 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Invalid boolean value
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'syntneticvision' (#6) registers 10 page redirects and 0 globa
l button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'syntneticvisionL' (#7) registers 10 page redirects and 0 glob
al button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'ADIpg' (#8) registers 10 page redirects and 0 global button r
edirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

MonitorPage: Page 'flightOrbit' (#9) registers 7 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Invalid value length for Vector2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'orbitgraphical' (#10) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightTakeoff' (#11) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightTakeoffnoCam' (#12) registers 9 page redirects and 0 gl
obal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightLanding' (#13) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightLandingnoCam' (#14) registers 9 page redirects and 0 gl
obal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuNavigation' (#15) registers 4 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'pluginScanSAT' (#16) registers 1 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'JSISCANsatRPM'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "JSISCANsatRPM" could not be loaded.

This could be perfectly normal.


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'KSF_NAV_HSI' (#17) registers 3 page redirects and 0 global bu
tton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'KSF_MLS'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "KSF_MLS" could not be loaded. This c
ould be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuInfo' (#18) registers 8 page redirects and 0 global butto
n redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceSimple' (#19) registers 10 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceHelper' (#20) registers 10 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceTotal' (#21) registers 12 page redirects and 0 gl
obal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceTotal2' (#22) registers 12 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceTotal3' (#23) registers 12 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoMission' (#24) registers 10 page redirects and 0 global b
utton redirects.

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoLog' (#25) registers 9 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoAltitudeGraph' (#26) registers 7 page redirects and 0 glo
bal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoAtmosphere' (#27) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoDescription' (#28) registers 7 page redirects and 0 globa
l button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'pluginVesselView' (#29) registers 6 page redirects and 0 glob
al button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'InternalVesselView'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "InternalVesselView" could not be loa
ded. This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'InternalVesselView'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "InternalVesselView" could not be loa
ded. This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuUtilties' (#30) registers 4 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


MonitorPage: Page 'pluginEngineIgnitor' (#31) registers 3 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'EngineIgnitorRPM'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "EngineIgnitorRPM" could not be loade
d. This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'smartass' (#32) registers 2 page redirects and 0 global butto
n redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuCamera' (#33) registers 7 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'camDock' (#34) registers 5 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'B9Cam' (#35) registers 2 page redirects and 0 global button r
edirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'camExt' (#36) registers 2 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuTarget' (#37) registers 3 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'targetHelper' (#38) registers 4 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

MonitorPage: Page 'targetHelperCompare' (#39) registers 4 page redirects and 0 g


lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Trying to locate "JSI/RasterPropMonitor/Library/Fonts/extraFo
nt1" in GameDatabase...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Loading extra font texture from URL, "JSI/RasterPropMonitor/L
ibrary/Fonts/extraFont1"
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Done setting up pages, 54 pages ready.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Trying to locate "B9_Aerospace/Props/B9_MFD/images/MFDFont" i
n GameDatabase...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Loading font texture from URL, "B9_Aerospace/Props/B9_MFD/ima
ges/MFDFont"
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Loading font definition from JSI/RasterPropMonitor/Library/Fo
nts/fontDefinition.txt
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuDefault' (#0) registers 2 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'credits' (#1) registers 2 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'sleepPage' (#2) registers 23 page redirects and 0 global butt
on redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

MonitorPage: Page 'menuFlight' (#3) registers 10 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'navball' (#4) registers 7 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightDisplay' (#5) registers 7 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Invalid boolean value
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'syntneticvision' (#6) registers 10 page redirects and 0 globa
l button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'syntneticvisionL' (#7) registers 10 page redirects and 0 glob
al button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'ADIpg' (#8) registers 10 page redirects and 0 global button r
edirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightOrbit' (#9) registers 7 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Invalid value length for Vector2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'orbitgraphical' (#10) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightTakeoff' (#11) registers 7 page redirects and 0 global
button redirects.

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightTakeoffnoCam' (#12) registers 9 page redirects and 0 gl
obal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightLanding' (#13) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightLandingnoCam' (#14) registers 9 page redirects and 0 gl
obal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuNavigation' (#15) registers 4 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'pluginScanSAT' (#16) registers 1 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'JSISCANsatRPM'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "JSISCANsatRPM" could not be loaded.
This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'KSF_NAV_HSI' (#17) registers 3 page redirects and 0 global bu
tton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'KSF_MLS'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "KSF_MLS" could not be loaded. This c
ould be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


MonitorPage: Page 'menuInfo' (#18) registers 8 page redirects and 0 global butto
n redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceSimple' (#19) registers 10 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceHelper' (#20) registers 10 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceTotal' (#21) registers 12 page redirects and 0 gl
obal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceTotal2' (#22) registers 12 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceTotal3' (#23) registers 12 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoMission' (#24) registers 10 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoLog' (#25) registers 9 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoAltitudeGraph' (#26) registers 7 page redirects and 0 glo
bal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoAtmosphere' (#27) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


MonitorPage: Page 'infoDescription' (#28) registers 7 page redirects and 0 globa
l button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'pluginVesselView' (#29) registers 6 page redirects and 0 glob
al button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'InternalVesselView'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "InternalVesselView" could not be loa
ded. This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'InternalVesselView'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "InternalVesselView" could not be loa
ded. This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuUtilties' (#30) registers 4 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'pluginEngineIgnitor' (#31) registers 3 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'EngineIgnitorRPM'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "EngineIgnitorRPM" could not be loade
d. This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'smartass' (#32) registers 2 page redirects and 0 global butto

n redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuCamera' (#33) registers 7 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'camDock' (#34) registers 5 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'B9Cam' (#35) registers 2 page redirects and 0 global button r
edirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'camExt' (#36) registers 2 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuTarget' (#37) registers 3 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'targetHelper' (#38) registers 4 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'targetHelperCompare' (#39) registers 4 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Trying to locate "JSI/RasterPropMonitor/Library/Fonts/extraFo
nt1" in GameDatabase...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Loading extra font texture from URL, "JSI/RasterPropMonitor/L
ibrary/Fonts/extraFont1"
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Done setting up pages, 54 pages ready.

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Trying to locate "B9_Aerospace/Props/B9_MFD/images/MFDFont" i
n GameDatabase...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Loading font texture from URL, "B9_Aerospace/Props/B9_MFD/ima
ges/MFDFont"
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Loading font definition from JSI/RasterPropMonitor/Library/Fo
nts/fontDefinition.txt
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuDefault' (#0) registers 2 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'credits' (#1) registers 2 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'sleepPage' (#2) registers 23 page redirects and 0 global butt
on redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuFlight' (#3) registers 10 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'navball' (#4) registers 7 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightDisplay' (#5) registers 7 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Invalid boolean value

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'syntneticvision' (#6) registers 10 page redirects and 0 globa
l button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'syntneticvisionL' (#7) registers 10 page redirects and 0 glob
al button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'ADIpg' (#8) registers 10 page redirects and 0 global button r
edirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightOrbit' (#9) registers 7 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Invalid value length for Vector2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'orbitgraphical' (#10) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightTakeoff' (#11) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightTakeoffnoCam' (#12) registers 9 page redirects and 0 gl
obal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightLanding' (#13) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightLandingnoCam' (#14) registers 9 page redirects and 0 gl
obal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


MonitorPage: Page 'menuNavigation' (#15) registers 4 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'pluginScanSAT' (#16) registers 1 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'JSISCANsatRPM'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "JSISCANsatRPM" could not be loaded.
This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'KSF_NAV_HSI' (#17) registers 3 page redirects and 0 global bu
tton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'KSF_MLS'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "KSF_MLS" could not be loaded. This c
ould be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuInfo' (#18) registers 8 page redirects and 0 global butto
n redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceSimple' (#19) registers 10 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceHelper' (#20) registers 10 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

MonitorPage: Page 'infoResourceTotal' (#21) registers 12 page redirects and 0 gl


obal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceTotal2' (#22) registers 12 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceTotal3' (#23) registers 12 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoMission' (#24) registers 10 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoLog' (#25) registers 9 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoAltitudeGraph' (#26) registers 7 page redirects and 0 glo
bal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoAtmosphere' (#27) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoDescription' (#28) registers 7 page redirects and 0 globa
l button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'pluginVesselView' (#29) registers 6 page redirects and 0 glob
al button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'InternalVesselView'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "InternalVesselView" could not be loa

ded. This could be perfectly normal.


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'InternalVesselView'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "InternalVesselView" could not be loa
ded. This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuUtilties' (#30) registers 4 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'pluginEngineIgnitor' (#31) registers 3 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'EngineIgnitorRPM'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "EngineIgnitorRPM" could not be loade
d. This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'smartass' (#32) registers 2 page redirects and 0 global butto
n redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuCamera' (#33) registers 7 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'camDock' (#34) registers 5 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'B9Cam' (#35) registers 2 page redirects and 0 global button r
edirects.

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'camExt' (#36) registers 2 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuTarget' (#37) registers 3 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'targetHelper' (#38) registers 4 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'targetHelperCompare' (#39) registers 4 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Trying to locate "JSI/RasterPropMonitor/Library/Fonts/extraFo
nt1" in GameDatabase...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Loading extra font texture from URL, "JSI/RasterPropMonitor/L
ibrary/Fonts/extraFont1"
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Done setting up pages, 54 pages ready.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Trying to locate "B9_Aerospace/Props/B9_MFD/images/MFDFont" i
n GameDatabase...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Loading font texture from URL, "B9_Aerospace/Props/B9_MFD/ima
ges/MFDFont"
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Loading font definition from JSI/RasterPropMonitor/Library/Fo
nts/fontDefinition.txt
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


MonitorPage: Page 'menuDefault' (#0) registers 2 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'credits' (#1) registers 2 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'sleepPage' (#2) registers 23 page redirects and 0 global butt
on redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuFlight' (#3) registers 10 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'navball' (#4) registers 7 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightDisplay' (#5) registers 7 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Invalid boolean value
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'syntneticvision' (#6) registers 10 page redirects and 0 globa
l button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'syntneticvisionL' (#7) registers 10 page redirects and 0 glob
al button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'ADIpg' (#8) registers 10 page redirects and 0 global button r
edirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

MonitorPage: Page 'flightOrbit' (#9) registers 7 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Invalid value length for Vector2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'orbitgraphical' (#10) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightTakeoff' (#11) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightTakeoffnoCam' (#12) registers 9 page redirects and 0 gl
obal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightLanding' (#13) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightLandingnoCam' (#14) registers 9 page redirects and 0 gl
obal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuNavigation' (#15) registers 4 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'pluginScanSAT' (#16) registers 1 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'JSISCANsatRPM'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "JSISCANsatRPM" could not be loaded.

This could be perfectly normal.


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'KSF_NAV_HSI' (#17) registers 3 page redirects and 0 global bu
tton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'KSF_MLS'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "KSF_MLS" could not be loaded. This c
ould be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuInfo' (#18) registers 8 page redirects and 0 global butto
n redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceSimple' (#19) registers 10 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceHelper' (#20) registers 10 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceTotal' (#21) registers 12 page redirects and 0 gl
obal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceTotal2' (#22) registers 12 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceTotal3' (#23) registers 12 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoMission' (#24) registers 10 page redirects and 0 global b
utton redirects.

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoLog' (#25) registers 9 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoAltitudeGraph' (#26) registers 7 page redirects and 0 glo
bal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoAtmosphere' (#27) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoDescription' (#28) registers 7 page redirects and 0 globa
l button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'pluginVesselView' (#29) registers 6 page redirects and 0 glob
al button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'InternalVesselView'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "InternalVesselView" could not be loa
ded. This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'InternalVesselView'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "InternalVesselView" could not be loa
ded. This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuUtilties' (#30) registers 4 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


MonitorPage: Page 'pluginEngineIgnitor' (#31) registers 3 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'EngineIgnitorRPM'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "EngineIgnitorRPM" could not be loade
d. This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'smartass' (#32) registers 2 page redirects and 0 global butto
n redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuCamera' (#33) registers 7 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'camDock' (#34) registers 5 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'B9Cam' (#35) registers 2 page redirects and 0 global button r
edirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'camExt' (#36) registers 2 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuTarget' (#37) registers 3 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'targetHelper' (#38) registers 4 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

MonitorPage: Page 'targetHelperCompare' (#39) registers 4 page redirects and 0 g


lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Trying to locate "JSI/RasterPropMonitor/Library/Fonts/extraFo
nt1" in GameDatabase...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Loading extra font texture from URL, "JSI/RasterPropMonitor/L
ibrary/Fonts/extraFont1"
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Done setting up pages, 54 pages ready.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Trying to locate "B9_Aerospace/Props/B9_MFD/images/MFDFont" i
n GameDatabase...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Loading font texture from URL, "B9_Aerospace/Props/B9_MFD/ima
ges/MFDFont"
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Loading font definition from JSI/RasterPropMonitor/Library/Fo
nts/fontDefinition.txt
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuDefault' (#0) registers 2 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'credits' (#1) registers 2 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'sleepPage' (#2) registers 23 page redirects and 0 global butt
on redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

MonitorPage: Page 'menuFlight' (#3) registers 10 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'navball' (#4) registers 7 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightDisplay' (#5) registers 7 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Invalid boolean value
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'syntneticvision' (#6) registers 10 page redirects and 0 globa
l button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'syntneticvisionL' (#7) registers 10 page redirects and 0 glob
al button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'ADIpg' (#8) registers 10 page redirects and 0 global button r
edirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightOrbit' (#9) registers 7 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Invalid value length for Vector2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'orbitgraphical' (#10) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightTakeoff' (#11) registers 7 page redirects and 0 global
button redirects.

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightTakeoffnoCam' (#12) registers 9 page redirects and 0 gl
obal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightLanding' (#13) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightLandingnoCam' (#14) registers 9 page redirects and 0 gl
obal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuNavigation' (#15) registers 4 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'pluginScanSAT' (#16) registers 1 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'JSISCANsatRPM'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "JSISCANsatRPM" could not be loaded.
This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'KSF_NAV_HSI' (#17) registers 3 page redirects and 0 global bu
tton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'KSF_MLS'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "KSF_MLS" could not be loaded. This c
ould be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


MonitorPage: Page 'menuInfo' (#18) registers 8 page redirects and 0 global butto
n redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceSimple' (#19) registers 10 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceHelper' (#20) registers 10 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceTotal' (#21) registers 12 page redirects and 0 gl
obal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceTotal2' (#22) registers 12 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceTotal3' (#23) registers 12 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoMission' (#24) registers 10 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoLog' (#25) registers 9 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoAltitudeGraph' (#26) registers 7 page redirects and 0 glo
bal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoAtmosphere' (#27) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


MonitorPage: Page 'infoDescription' (#28) registers 7 page redirects and 0 globa
l button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'pluginVesselView' (#29) registers 6 page redirects and 0 glob
al button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'InternalVesselView'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "InternalVesselView" could not be loa
ded. This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'InternalVesselView'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "InternalVesselView" could not be loa
ded. This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuUtilties' (#30) registers 4 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'pluginEngineIgnitor' (#31) registers 3 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'EngineIgnitorRPM'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "EngineIgnitorRPM" could not be loade
d. This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'smartass' (#32) registers 2 page redirects and 0 global butto

n redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuCamera' (#33) registers 7 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'camDock' (#34) registers 5 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'B9Cam' (#35) registers 2 page redirects and 0 global button r
edirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'camExt' (#36) registers 2 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuTarget' (#37) registers 3 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'targetHelper' (#38) registers 4 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'targetHelperCompare' (#39) registers 4 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Trying to locate "JSI/RasterPropMonitor/Library/Fonts/extraFo
nt1" in GameDatabase...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Loading extra font texture from URL, "JSI/RasterPropMonitor/L
ibrary/Fonts/extraFont1"
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Done setting up pages, 54 pages ready.

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Trying to locate "B9_Aerospace/Props/B9_MFD/images/MFDFont" i
n GameDatabase...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Loading font texture from URL, "B9_Aerospace/Props/B9_MFD/ima
ges/MFDFont"
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Loading font definition from JSI/RasterPropMonitor/Library/Fo
nts/fontDefinition.txt
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuDefault' (#0) registers 2 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'credits' (#1) registers 2 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'sleepPage' (#2) registers 23 page redirects and 0 global butt
on redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuFlight' (#3) registers 10 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'navball' (#4) registers 7 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightDisplay' (#5) registers 7 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Invalid boolean value

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'syntneticvision' (#6) registers 10 page redirects and 0 globa
l button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'syntneticvisionL' (#7) registers 10 page redirects and 0 glob
al button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'ADIpg' (#8) registers 10 page redirects and 0 global button r
edirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightOrbit' (#9) registers 7 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Invalid value length for Vector2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'orbitgraphical' (#10) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightTakeoff' (#11) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightTakeoffnoCam' (#12) registers 9 page redirects and 0 gl
obal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightLanding' (#13) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightLandingnoCam' (#14) registers 9 page redirects and 0 gl
obal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


MonitorPage: Page 'menuNavigation' (#15) registers 4 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'pluginScanSAT' (#16) registers 1 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'JSISCANsatRPM'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "JSISCANsatRPM" could not be loaded.
This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'KSF_NAV_HSI' (#17) registers 3 page redirects and 0 global bu
tton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'KSF_MLS'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "KSF_MLS" could not be loaded. This c
ould be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuInfo' (#18) registers 8 page redirects and 0 global butto
n redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceSimple' (#19) registers 10 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceHelper' (#20) registers 10 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

MonitorPage: Page 'infoResourceTotal' (#21) registers 12 page redirects and 0 gl


obal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceTotal2' (#22) registers 12 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceTotal3' (#23) registers 12 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoMission' (#24) registers 10 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoLog' (#25) registers 9 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoAltitudeGraph' (#26) registers 7 page redirects and 0 glo
bal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoAtmosphere' (#27) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoDescription' (#28) registers 7 page redirects and 0 globa
l button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'pluginVesselView' (#29) registers 6 page redirects and 0 glob
al button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'InternalVesselView'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "InternalVesselView" could not be loa

ded. This could be perfectly normal.


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'InternalVesselView'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "InternalVesselView" could not be loa
ded. This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuUtilties' (#30) registers 4 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'pluginEngineIgnitor' (#31) registers 3 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'EngineIgnitorRPM'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "EngineIgnitorRPM" could not be loade
d. This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'smartass' (#32) registers 2 page redirects and 0 global butto
n redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuCamera' (#33) registers 7 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'camDock' (#34) registers 5 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'B9Cam' (#35) registers 2 page redirects and 0 global button r
edirects.

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'camExt' (#36) registers 2 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuTarget' (#37) registers 3 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'targetHelper' (#38) registers 4 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'targetHelperCompare' (#39) registers 4 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Trying to locate "JSI/RasterPropMonitor/Library/Fonts/extraFo
nt1" in GameDatabase...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Loading extra font texture from URL, "JSI/RasterPropMonitor/L
ibrary/Fonts/extraFont1"
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Done setting up pages, 54 pages ready.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSISetInternalCameraFOV: Setting per-seat camera parameters for seat 0: fov 60,
maxRot 90, maxPitch 80, minPitch -40
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSISetInternalCameraFOV: Setting per-seat camera parameters for seat 1: fov 60,
maxRot 90, maxPitch 80, minPitch -40
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSISetInternalCameraFOV: Setting per-seat camera parameters for seat 2: fov 60,
maxRot 90, maxPitch 80, minPitch -40
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


JSIVariableAnimator: Configuration complete in prop 15, supporting 1 variable in
dicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIVariableAnimator: Configuration complete in prop 15, supporting 1 variable in
dicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIVariableAnimator: Configuration complete in prop 16, supporting 1 variable in
dicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIVariableAnimator: Configuration complete in prop 16, supporting 1 variable in
dicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIVariableAnimator: Configuration complete in prop 17, supporting 3 variable in
dicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSISwitchableVariableLabel: Configuration complete in prop 17, supporting 2 vari
able indicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIVariableAnimator: Configuration complete in prop 18, supporting 3 variable in
dicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSISwitchableVariableLabel: Configuration complete in prop 18, supporting 2 vari
able indicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIVariableAnimator: Configuration complete in prop 19, supporting 3 variable in
dicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSISwitchableVariableLabel: Configuration complete in prop 19, supporting 2 vari
able indicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


JSIVariableAnimator: Configuration complete in prop 20, supporting 3 variable in
dicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSISwitchableVariableLabel: Configuration complete in prop 20, supporting 2 vari
able indicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIVariableAnimator: Configuration complete in prop 21, supporting 3 variable in
dicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSISwitchableVariableLabel: Configuration complete in prop 21, supporting 2 vari
able indicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIVariableAnimator: Configuration complete in prop 22, supporting 3 variable in
dicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSISwitchableVariableLabel: Configuration complete in prop 22, supporting 2 vari
able indicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIVariableAnimator: Configuration complete in prop 23, supporting 3 variable in
dicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSISwitchableVariableLabel: Configuration complete in prop 23, supporting 2 vari
able indicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIVariableAnimator: Configuration complete in prop 24, supporting 3 variable in
dicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSISwitchableVariableLabel: Configuration complete in prop 24, supporting 2 vari
able indicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


JSIVariableAnimator: Configuration complete in prop 25, supporting 3 variable in
dicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSISwitchableVariableLabel: Configuration complete in prop 25, supporting 2 vari
able indicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIVariableAnimator: Configuration complete in prop 26, supporting 3 variable in
dicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSISwitchableVariableLabel: Configuration complete in prop 26, supporting 2 vari
able indicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIVariableAnimator: Configuration complete in prop 27, supporting 3 variable in
dicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSISwitchableVariableLabel: Configuration complete in prop 27, supporting 2 vari
able indicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIVariableAnimator: Configuration complete in prop 28, supporting 3 variable in
dicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSISwitchableVariableLabel: Configuration complete in prop 28, supporting 2 vari
able indicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIVariableAnimator: Configuration complete in prop 29, supporting 3 variable in
dicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSISwitchableVariableLabel: Configuration complete in prop 29, supporting 2 vari
able indicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


JSIVariableAnimator: Configuration complete in prop 30, supporting 3 variable in
dicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSISwitchableVariableLabel: Configuration complete in prop 30, supporting 2 vari
able indicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIVariableAnimator: Configuration complete in prop 31, supporting 2 variable in
dicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIVariableAnimator: Configuration complete in prop 32, supporting 2 variable in
dicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIVariableAnimator: Configuration complete in prop 33, supporting 2 variable in
dicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIVariableAnimator: Configuration complete in prop 34, supporting 2 variable in
dicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIVariableAnimator: Configuration complete in prop 35, supporting 2 variable in
dicators.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIActionGroupSwitch: Could not find animation "testanim" on part "HL.Aero.Cockp
it"
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIActionGroupSwitch: Could not find animation "testanim" on part "HL.Aero.Cockp
it"
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIActionGroupSwitch: Could not find animation "testanim" on part "HL.Aero.Cockp
it"
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


RasterPropMonitor: Trying to locate "B9_Aerospace/Props/B9_MFD/images/MFDFont" i
n GameDatabase...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Loading font texture from URL, "B9_Aerospace/Props/B9_MFD/ima
ges/MFDFont"
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Loading font definition from JSI/RasterPropMonitor/Library/Fo
nts/fontDefinition.txt
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuDefault' (#0) registers 2 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'credits' (#1) registers 2 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'sleepPage' (#2) registers 23 page redirects and 0 global butt
on redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuFlight' (#3) registers 10 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'navball' (#4) registers 7 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightDisplay' (#5) registers 7 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Invalid boolean value
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

MonitorPage: Page 'syntneticvision' (#6) registers 10 page redirects and 0 globa


l button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'syntneticvisionL' (#7) registers 10 page redirects and 0 glob
al button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'ADIpg' (#8) registers 10 page redirects and 0 global button r
edirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightOrbit' (#9) registers 7 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Invalid value length for Vector2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'orbitgraphical' (#10) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightTakeoff' (#11) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightTakeoffnoCam' (#12) registers 9 page redirects and 0 gl
obal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightLanding' (#13) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightLandingnoCam' (#14) registers 9 page redirects and 0 gl
obal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

MonitorPage: Page 'menuNavigation' (#15) registers 4 page redirects and 0 global


button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'pluginScanSAT' (#16) registers 1 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'JSISCANsatRPM'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "JSISCANsatRPM" could not be loaded.
This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'KSF_NAV_HSI' (#17) registers 3 page redirects and 0 global bu
tton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'KSF_MLS'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "KSF_MLS" could not be loaded. This c
ould be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuInfo' (#18) registers 8 page redirects and 0 global butto
n redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceSimple' (#19) registers 10 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceHelper' (#20) registers 10 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceTotal' (#21) registers 12 page redirects and 0 gl
obal button redirects.

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceTotal2' (#22) registers 12 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceTotal3' (#23) registers 12 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoMission' (#24) registers 10 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoLog' (#25) registers 9 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoAltitudeGraph' (#26) registers 7 page redirects and 0 glo
bal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoAtmosphere' (#27) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoDescription' (#28) registers 7 page redirects and 0 globa
l button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'pluginVesselView' (#29) registers 6 page redirects and 0 glob
al button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'InternalVesselView'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "InternalVesselView" could not be loa
ded. This could be perfectly normal.

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'InternalVesselView'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "InternalVesselView" could not be loa
ded. This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuUtilties' (#30) registers 4 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'pluginEngineIgnitor' (#31) registers 3 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'EngineIgnitorRPM'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "EngineIgnitorRPM" could not be loade
d. This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'smartass' (#32) registers 2 page redirects and 0 global butto
n redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuCamera' (#33) registers 7 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'camDock' (#34) registers 5 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'B9Cam' (#35) registers 2 page redirects and 0 global button r
edirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

MonitorPage: Page 'camExt' (#36) registers 2 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuTarget' (#37) registers 3 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'targetHelper' (#38) registers 4 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'targetHelperCompare' (#39) registers 4 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Trying to locate "JSI/RasterPropMonitor/Library/Fonts/extraFo
nt1" in GameDatabase...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Loading extra font texture from URL, "JSI/RasterPropMonitor/L
ibrary/Fonts/extraFont1"
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Done setting up pages, 54 pages ready.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Trying to locate "B9_Aerospace/Props/B9_MFD/images/MFDFont" i
n GameDatabase...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Loading font texture from URL, "B9_Aerospace/Props/B9_MFD/ima
ges/MFDFont"
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Loading font definition from JSI/RasterPropMonitor/Library/Fo
nts/fontDefinition.txt
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

MonitorPage: Page 'menuDefault' (#0) registers 2 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'credits' (#1) registers 2 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'sleepPage' (#2) registers 23 page redirects and 0 global butt
on redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuFlight' (#3) registers 10 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'navball' (#4) registers 7 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightDisplay' (#5) registers 7 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Invalid boolean value
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'syntneticvision' (#6) registers 10 page redirects and 0 globa
l button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'syntneticvisionL' (#7) registers 10 page redirects and 0 glob
al button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'ADIpg' (#8) registers 10 page redirects and 0 global button r
edirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightOrbit' (#9) registers 7 page redirects and 0 global but

ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Invalid value length for Vector2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'orbitgraphical' (#10) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightTakeoff' (#11) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightTakeoffnoCam' (#12) registers 9 page redirects and 0 gl
obal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightLanding' (#13) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightLandingnoCam' (#14) registers 9 page redirects and 0 gl
obal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuNavigation' (#15) registers 4 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'pluginScanSAT' (#16) registers 1 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'JSISCANsatRPM'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "JSISCANsatRPM" could not be loaded.
This could be perfectly normal.

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'KSF_NAV_HSI' (#17) registers 3 page redirects and 0 global bu
tton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'KSF_MLS'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "KSF_MLS" could not be loaded. This c
ould be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuInfo' (#18) registers 8 page redirects and 0 global butto
n redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceSimple' (#19) registers 10 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceHelper' (#20) registers 10 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceTotal' (#21) registers 12 page redirects and 0 gl
obal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceTotal2' (#22) registers 12 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceTotal3' (#23) registers 12 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoMission' (#24) registers 10 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


MonitorPage: Page 'infoLog' (#25) registers 9 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoAltitudeGraph' (#26) registers 7 page redirects and 0 glo
bal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoAtmosphere' (#27) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoDescription' (#28) registers 7 page redirects and 0 globa
l button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'pluginVesselView' (#29) registers 6 page redirects and 0 glob
al button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'InternalVesselView'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "InternalVesselView" could not be loa
ded. This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'InternalVesselView'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "InternalVesselView" could not be loa
ded. This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuUtilties' (#30) registers 4 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

MonitorPage: Page 'pluginEngineIgnitor' (#31) registers 3 page redirects and 0 g


lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'EngineIgnitorRPM'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "EngineIgnitorRPM" could not be loade
d. This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'smartass' (#32) registers 2 page redirects and 0 global butto
n redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuCamera' (#33) registers 7 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'camDock' (#34) registers 5 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'B9Cam' (#35) registers 2 page redirects and 0 global button r
edirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'camExt' (#36) registers 2 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuTarget' (#37) registers 3 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'targetHelper' (#38) registers 4 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'targetHelperCompare' (#39) registers 4 page redirects and 0 g

lobal button redirects.


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Trying to locate "JSI/RasterPropMonitor/Library/Fonts/extraFo
nt1" in GameDatabase...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Loading extra font texture from URL, "JSI/RasterPropMonitor/L
ibrary/Fonts/extraFont1"
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Done setting up pages, 54 pages ready.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Trying to locate "B9_Aerospace/Props/B9_MFD/images/MFDFont" i
n GameDatabase...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Loading font texture from URL, "B9_Aerospace/Props/B9_MFD/ima
ges/MFDFont"
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Loading font definition from JSI/RasterPropMonitor/Library/Fo
nts/fontDefinition.txt
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuDefault' (#0) registers 2 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'credits' (#1) registers 2 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'sleepPage' (#2) registers 23 page redirects and 0 global butt
on redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuFlight' (#3) registers 10 page redirects and 0 global but
ton redirects.

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'navball' (#4) registers 7 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightDisplay' (#5) registers 7 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Invalid boolean value
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'syntneticvision' (#6) registers 10 page redirects and 0 globa
l button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'syntneticvisionL' (#7) registers 10 page redirects and 0 glob
al button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'ADIpg' (#8) registers 10 page redirects and 0 global button r
edirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightOrbit' (#9) registers 7 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Invalid value length for Vector2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'orbitgraphical' (#10) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightTakeoff' (#11) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


MonitorPage: Page 'flightTakeoffnoCam' (#12) registers 9 page redirects and 0 gl
obal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightLanding' (#13) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightLandingnoCam' (#14) registers 9 page redirects and 0 gl
obal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuNavigation' (#15) registers 4 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'pluginScanSAT' (#16) registers 1 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'JSISCANsatRPM'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "JSISCANsatRPM" could not be loaded.
This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'KSF_NAV_HSI' (#17) registers 3 page redirects and 0 global bu
tton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'KSF_MLS'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "KSF_MLS" could not be loaded. This c
ould be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

MonitorPage: Page 'menuInfo' (#18) registers 8 page redirects and 0 global butto
n redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceSimple' (#19) registers 10 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceHelper' (#20) registers 10 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceTotal' (#21) registers 12 page redirects and 0 gl
obal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceTotal2' (#22) registers 12 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceTotal3' (#23) registers 12 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoMission' (#24) registers 10 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoLog' (#25) registers 9 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoAltitudeGraph' (#26) registers 7 page redirects and 0 glo
bal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoAtmosphere' (#27) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

MonitorPage: Page 'infoDescription' (#28) registers 7 page redirects and 0 globa


l button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'pluginVesselView' (#29) registers 6 page redirects and 0 glob
al button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'InternalVesselView'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "InternalVesselView" could not be loa
ded. This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'InternalVesselView'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "InternalVesselView" could not be loa
ded. This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuUtilties' (#30) registers 4 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'pluginEngineIgnitor' (#31) registers 3 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'EngineIgnitorRPM'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "EngineIgnitorRPM" could not be loade
d. This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'smartass' (#32) registers 2 page redirects and 0 global butto
n redirects.

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuCamera' (#33) registers 7 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'camDock' (#34) registers 5 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'B9Cam' (#35) registers 2 page redirects and 0 global button r
edirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'camExt' (#36) registers 2 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuTarget' (#37) registers 3 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'targetHelper' (#38) registers 4 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'targetHelperCompare' (#39) registers 4 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Trying to locate "JSI/RasterPropMonitor/Library/Fonts/extraFo
nt1" in GameDatabase...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Loading extra font texture from URL, "JSI/RasterPropMonitor/L
ibrary/Fonts/extraFont1"
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Done setting up pages, 54 pages ready.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


RasterPropMonitor: Trying to locate "B9_Aerospace/Props/B9_MFD/images/MFDFont" i
n GameDatabase...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Loading font texture from URL, "B9_Aerospace/Props/B9_MFD/ima
ges/MFDFont"
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Loading font definition from JSI/RasterPropMonitor/Library/Fo
nts/fontDefinition.txt
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuDefault' (#0) registers 2 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'credits' (#1) registers 2 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'sleepPage' (#2) registers 23 page redirects and 0 global butt
on redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuFlight' (#3) registers 10 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'navball' (#4) registers 7 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightDisplay' (#5) registers 7 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Invalid boolean value
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

MonitorPage: Page 'syntneticvision' (#6) registers 10 page redirects and 0 globa


l button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'syntneticvisionL' (#7) registers 10 page redirects and 0 glob
al button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'ADIpg' (#8) registers 10 page redirects and 0 global button r
edirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightOrbit' (#9) registers 7 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Invalid value length for Vector2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'orbitgraphical' (#10) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightTakeoff' (#11) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightTakeoffnoCam' (#12) registers 9 page redirects and 0 gl
obal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightLanding' (#13) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightLandingnoCam' (#14) registers 9 page redirects and 0 gl
obal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

MonitorPage: Page 'menuNavigation' (#15) registers 4 page redirects and 0 global


button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'pluginScanSAT' (#16) registers 1 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'JSISCANsatRPM'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "JSISCANsatRPM" could not be loaded.
This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'KSF_NAV_HSI' (#17) registers 3 page redirects and 0 global bu
tton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'KSF_MLS'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "KSF_MLS" could not be loaded. This c
ould be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuInfo' (#18) registers 8 page redirects and 0 global butto
n redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceSimple' (#19) registers 10 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceHelper' (#20) registers 10 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceTotal' (#21) registers 12 page redirects and 0 gl
obal button redirects.

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceTotal2' (#22) registers 12 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceTotal3' (#23) registers 12 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoMission' (#24) registers 10 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoLog' (#25) registers 9 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoAltitudeGraph' (#26) registers 7 page redirects and 0 glo
bal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoAtmosphere' (#27) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoDescription' (#28) registers 7 page redirects and 0 globa
l button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'pluginVesselView' (#29) registers 6 page redirects and 0 glob
al button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'InternalVesselView'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "InternalVesselView" could not be loa
ded. This could be perfectly normal.

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'InternalVesselView'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "InternalVesselView" could not be loa
ded. This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuUtilties' (#30) registers 4 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'pluginEngineIgnitor' (#31) registers 3 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'EngineIgnitorRPM'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "EngineIgnitorRPM" could not be loade
d. This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'smartass' (#32) registers 2 page redirects and 0 global butto
n redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuCamera' (#33) registers 7 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'camDock' (#34) registers 5 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'B9Cam' (#35) registers 2 page redirects and 0 global button r
edirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

MonitorPage: Page 'camExt' (#36) registers 2 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuTarget' (#37) registers 3 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'targetHelper' (#38) registers 4 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'targetHelperCompare' (#39) registers 4 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Trying to locate "JSI/RasterPropMonitor/Library/Fonts/extraFo
nt1" in GameDatabase...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Loading extra font texture from URL, "JSI/RasterPropMonitor/L
ibrary/Fonts/extraFont1"
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Done setting up pages, 54 pages ready.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Trying to locate "B9_Aerospace/Props/B9_MFD/images/MFDFont" i
n GameDatabase...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Loading font texture from URL, "B9_Aerospace/Props/B9_MFD/ima
ges/MFDFont"
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Loading font definition from JSI/RasterPropMonitor/Library/Fo
nts/fontDefinition.txt
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

MonitorPage: Page 'menuDefault' (#0) registers 2 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'credits' (#1) registers 2 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'sleepPage' (#2) registers 23 page redirects and 0 global butt
on redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuFlight' (#3) registers 10 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'navball' (#4) registers 7 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightDisplay' (#5) registers 7 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Invalid boolean value
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'syntneticvision' (#6) registers 10 page redirects and 0 globa
l button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'syntneticvisionL' (#7) registers 10 page redirects and 0 glob
al button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'ADIpg' (#8) registers 10 page redirects and 0 global button r
edirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightOrbit' (#9) registers 7 page redirects and 0 global but

ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Invalid value length for Vector2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'orbitgraphical' (#10) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightTakeoff' (#11) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightTakeoffnoCam' (#12) registers 9 page redirects and 0 gl
obal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightLanding' (#13) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightLandingnoCam' (#14) registers 9 page redirects and 0 gl
obal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuNavigation' (#15) registers 4 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'pluginScanSAT' (#16) registers 1 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'JSISCANsatRPM'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "JSISCANsatRPM" could not be loaded.
This could be perfectly normal.

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'KSF_NAV_HSI' (#17) registers 3 page redirects and 0 global bu
tton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'KSF_MLS'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "KSF_MLS" could not be loaded. This c
ould be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuInfo' (#18) registers 8 page redirects and 0 global butto
n redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceSimple' (#19) registers 10 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceHelper' (#20) registers 10 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceTotal' (#21) registers 12 page redirects and 0 gl
obal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceTotal2' (#22) registers 12 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceTotal3' (#23) registers 12 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoMission' (#24) registers 10 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


MonitorPage: Page 'infoLog' (#25) registers 9 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoAltitudeGraph' (#26) registers 7 page redirects and 0 glo
bal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoAtmosphere' (#27) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoDescription' (#28) registers 7 page redirects and 0 globa
l button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'pluginVesselView' (#29) registers 6 page redirects and 0 glob
al button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'InternalVesselView'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "InternalVesselView" could not be loa
ded. This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'InternalVesselView'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "InternalVesselView" could not be loa
ded. This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuUtilties' (#30) registers 4 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

MonitorPage: Page 'pluginEngineIgnitor' (#31) registers 3 page redirects and 0 g


lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'EngineIgnitorRPM'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "EngineIgnitorRPM" could not be loade
d. This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'smartass' (#32) registers 2 page redirects and 0 global butto
n redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuCamera' (#33) registers 7 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'camDock' (#34) registers 5 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'B9Cam' (#35) registers 2 page redirects and 0 global button r
edirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'camExt' (#36) registers 2 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuTarget' (#37) registers 3 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'targetHelper' (#38) registers 4 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'targetHelperCompare' (#39) registers 4 page redirects and 0 g

lobal button redirects.


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Trying to locate "JSI/RasterPropMonitor/Library/Fonts/extraFo
nt1" in GameDatabase...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Loading extra font texture from URL, "JSI/RasterPropMonitor/L
ibrary/Fonts/extraFont1"
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Done setting up pages, 54 pages ready.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Trying to locate "B9_Aerospace/Props/B9_MFD/images/MFDFont" i
n GameDatabase...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Loading font texture from URL, "B9_Aerospace/Props/B9_MFD/ima
ges/MFDFont"
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Loading font definition from JSI/RasterPropMonitor/Library/Fo
nts/fontDefinition.txt
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuDefault' (#0) registers 2 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'credits' (#1) registers 2 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'sleepPage' (#2) registers 23 page redirects and 0 global butt
on redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuFlight' (#3) registers 10 page redirects and 0 global but
ton redirects.

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'navball' (#4) registers 7 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightDisplay' (#5) registers 7 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Invalid boolean value
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'syntneticvision' (#6) registers 10 page redirects and 0 globa
l button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'syntneticvisionL' (#7) registers 10 page redirects and 0 glob
al button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'ADIpg' (#8) registers 10 page redirects and 0 global button r
edirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightOrbit' (#9) registers 7 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Invalid value length for Vector2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'orbitgraphical' (#10) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightTakeoff' (#11) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


MonitorPage: Page 'flightTakeoffnoCam' (#12) registers 9 page redirects and 0 gl
obal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightLanding' (#13) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightLandingnoCam' (#14) registers 9 page redirects and 0 gl
obal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuNavigation' (#15) registers 4 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'pluginScanSAT' (#16) registers 1 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'JSISCANsatRPM'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "JSISCANsatRPM" could not be loaded.
This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'KSF_NAV_HSI' (#17) registers 3 page redirects and 0 global bu
tton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'KSF_MLS'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "KSF_MLS" could not be loaded. This c
ould be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

MonitorPage: Page 'menuInfo' (#18) registers 8 page redirects and 0 global butto
n redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceSimple' (#19) registers 10 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceHelper' (#20) registers 10 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceTotal' (#21) registers 12 page redirects and 0 gl
obal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceTotal2' (#22) registers 12 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceTotal3' (#23) registers 12 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoMission' (#24) registers 10 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoLog' (#25) registers 9 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoAltitudeGraph' (#26) registers 7 page redirects and 0 glo
bal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoAtmosphere' (#27) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

MonitorPage: Page 'infoDescription' (#28) registers 7 page redirects and 0 globa


l button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'pluginVesselView' (#29) registers 6 page redirects and 0 glob
al button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'InternalVesselView'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "InternalVesselView" could not be loa
ded. This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'InternalVesselView'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "InternalVesselView" could not be loa
ded. This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuUtilties' (#30) registers 4 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'pluginEngineIgnitor' (#31) registers 3 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'EngineIgnitorRPM'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "EngineIgnitorRPM" could not be loade
d. This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'smartass' (#32) registers 2 page redirects and 0 global butto
n redirects.

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuCamera' (#33) registers 7 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'camDock' (#34) registers 5 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'B9Cam' (#35) registers 2 page redirects and 0 global button r
edirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'camExt' (#36) registers 2 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuTarget' (#37) registers 3 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'targetHelper' (#38) registers 4 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'targetHelperCompare' (#39) registers 4 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Trying to locate "JSI/RasterPropMonitor/Library/Fonts/extraFo
nt1" in GameDatabase...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Loading extra font texture from URL, "JSI/RasterPropMonitor/L
ibrary/Fonts/extraFont1"
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Done setting up pages, 54 pages ready.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


RasterPropMonitor: Trying to locate "B9_Aerospace/Props/B9_MFD/images/MFDFont" i
n GameDatabase...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Loading font texture from URL, "B9_Aerospace/Props/B9_MFD/ima
ges/MFDFont"
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Loading font definition from JSI/RasterPropMonitor/Library/Fo
nts/fontDefinition.txt
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuDefault' (#0) registers 2 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'credits' (#1) registers 2 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'sleepPage' (#2) registers 23 page redirects and 0 global butt
on redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuFlight' (#3) registers 10 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'navball' (#4) registers 7 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightDisplay' (#5) registers 7 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Invalid boolean value
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

MonitorPage: Page 'syntneticvision' (#6) registers 10 page redirects and 0 globa


l button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'syntneticvisionL' (#7) registers 10 page redirects and 0 glob
al button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'ADIpg' (#8) registers 10 page redirects and 0 global button r
edirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightOrbit' (#9) registers 7 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Invalid value length for Vector2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'orbitgraphical' (#10) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightTakeoff' (#11) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightTakeoffnoCam' (#12) registers 9 page redirects and 0 gl
obal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightLanding' (#13) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightLandingnoCam' (#14) registers 9 page redirects and 0 gl
obal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

MonitorPage: Page 'menuNavigation' (#15) registers 4 page redirects and 0 global


button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'pluginScanSAT' (#16) registers 1 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'JSISCANsatRPM'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "JSISCANsatRPM" could not be loaded.
This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'KSF_NAV_HSI' (#17) registers 3 page redirects and 0 global bu
tton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'KSF_MLS'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "KSF_MLS" could not be loaded. This c
ould be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuInfo' (#18) registers 8 page redirects and 0 global butto
n redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceSimple' (#19) registers 10 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceHelper' (#20) registers 10 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceTotal' (#21) registers 12 page redirects and 0 gl
obal button redirects.

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceTotal2' (#22) registers 12 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceTotal3' (#23) registers 12 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoMission' (#24) registers 10 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoLog' (#25) registers 9 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoAltitudeGraph' (#26) registers 7 page redirects and 0 glo
bal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoAtmosphere' (#27) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoDescription' (#28) registers 7 page redirects and 0 globa
l button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'pluginVesselView' (#29) registers 6 page redirects and 0 glob
al button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'InternalVesselView'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "InternalVesselView" could not be loa
ded. This could be perfectly normal.

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'InternalVesselView'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "InternalVesselView" could not be loa
ded. This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuUtilties' (#30) registers 4 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'pluginEngineIgnitor' (#31) registers 3 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'EngineIgnitorRPM'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "EngineIgnitorRPM" could not be loade
d. This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'smartass' (#32) registers 2 page redirects and 0 global butto
n redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuCamera' (#33) registers 7 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'camDock' (#34) registers 5 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'B9Cam' (#35) registers 2 page redirects and 0 global button r
edirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

MonitorPage: Page 'camExt' (#36) registers 2 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuTarget' (#37) registers 3 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'targetHelper' (#38) registers 4 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'targetHelperCompare' (#39) registers 4 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Trying to locate "JSI/RasterPropMonitor/Library/Fonts/extraFo
nt1" in GameDatabase...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Loading extra font texture from URL, "JSI/RasterPropMonitor/L
ibrary/Fonts/extraFont1"
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Done setting up pages, 54 pages ready.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Trying to locate "B9_Aerospace/Props/B9_MFD/images/MFDFont" i
n GameDatabase...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Loading font texture from URL, "B9_Aerospace/Props/B9_MFD/ima
ges/MFDFont"
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Loading font definition from JSI/RasterPropMonitor/Library/Fo
nts/fontDefinition.txt
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

MonitorPage: Page 'menuDefault' (#0) registers 2 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'credits' (#1) registers 2 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'sleepPage' (#2) registers 23 page redirects and 0 global butt
on redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuFlight' (#3) registers 10 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'navball' (#4) registers 7 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightDisplay' (#5) registers 7 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Invalid boolean value
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'syntneticvision' (#6) registers 10 page redirects and 0 globa
l button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'syntneticvisionL' (#7) registers 10 page redirects and 0 glob
al button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'ADIpg' (#8) registers 10 page redirects and 0 global button r
edirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightOrbit' (#9) registers 7 page redirects and 0 global but

ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Invalid value length for Vector2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'orbitgraphical' (#10) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightTakeoff' (#11) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightTakeoffnoCam' (#12) registers 9 page redirects and 0 gl
obal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightLanding' (#13) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightLandingnoCam' (#14) registers 9 page redirects and 0 gl
obal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuNavigation' (#15) registers 4 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'pluginScanSAT' (#16) registers 1 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'JSISCANsatRPM'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "JSISCANsatRPM" could not be loaded.
This could be perfectly normal.

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'KSF_NAV_HSI' (#17) registers 3 page redirects and 0 global bu
tton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'KSF_MLS'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "KSF_MLS" could not be loaded. This c
ould be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuInfo' (#18) registers 8 page redirects and 0 global butto
n redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceSimple' (#19) registers 10 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceHelper' (#20) registers 10 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceTotal' (#21) registers 12 page redirects and 0 gl
obal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceTotal2' (#22) registers 12 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceTotal3' (#23) registers 12 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoMission' (#24) registers 10 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


MonitorPage: Page 'infoLog' (#25) registers 9 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoAltitudeGraph' (#26) registers 7 page redirects and 0 glo
bal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoAtmosphere' (#27) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoDescription' (#28) registers 7 page redirects and 0 globa
l button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'pluginVesselView' (#29) registers 6 page redirects and 0 glob
al button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'InternalVesselView'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "InternalVesselView" could not be loa
ded. This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'InternalVesselView'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "InternalVesselView" could not be loa
ded. This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuUtilties' (#30) registers 4 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

MonitorPage: Page 'pluginEngineIgnitor' (#31) registers 3 page redirects and 0 g


lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'EngineIgnitorRPM'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "EngineIgnitorRPM" could not be loade
d. This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'smartass' (#32) registers 2 page redirects and 0 global butto
n redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuCamera' (#33) registers 7 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'camDock' (#34) registers 5 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'B9Cam' (#35) registers 2 page redirects and 0 global button r
edirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'camExt' (#36) registers 2 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuTarget' (#37) registers 3 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'targetHelper' (#38) registers 4 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'targetHelperCompare' (#39) registers 4 page redirects and 0 g

lobal button redirects.


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Trying to locate "JSI/RasterPropMonitor/Library/Fonts/extraFo
nt1" in GameDatabase...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Loading extra font texture from URL, "JSI/RasterPropMonitor/L
ibrary/Fonts/extraFont1"
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Done setting up pages, 54 pages ready.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Trying to locate "B9_Aerospace/Props/B9_MFD/images/MFDFont" i
n GameDatabase...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Loading font texture from URL, "B9_Aerospace/Props/B9_MFD/ima
ges/MFDFont"
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Loading font definition from JSI/RasterPropMonitor/Library/Fo
nts/fontDefinition.txt
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuDefault' (#0) registers 2 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'credits' (#1) registers 2 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'sleepPage' (#2) registers 23 page redirects and 0 global butt
on redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuFlight' (#3) registers 10 page redirects and 0 global but
ton redirects.

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'navball' (#4) registers 7 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightDisplay' (#5) registers 7 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Invalid boolean value
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'syntneticvision' (#6) registers 10 page redirects and 0 globa
l button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'syntneticvisionL' (#7) registers 10 page redirects and 0 glob
al button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'ADIpg' (#8) registers 10 page redirects and 0 global button r
edirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightOrbit' (#9) registers 7 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Invalid value length for Vector2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'orbitgraphical' (#10) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightTakeoff' (#11) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


MonitorPage: Page 'flightTakeoffnoCam' (#12) registers 9 page redirects and 0 gl
obal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightLanding' (#13) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightLandingnoCam' (#14) registers 9 page redirects and 0 gl
obal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuNavigation' (#15) registers 4 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'pluginScanSAT' (#16) registers 1 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'JSISCANsatRPM'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "JSISCANsatRPM" could not be loaded.
This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'KSF_NAV_HSI' (#17) registers 3 page redirects and 0 global bu
tton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'KSF_MLS'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "KSF_MLS" could not be loaded. This c
ould be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

MonitorPage: Page 'menuInfo' (#18) registers 8 page redirects and 0 global butto
n redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceSimple' (#19) registers 10 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceHelper' (#20) registers 10 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceTotal' (#21) registers 12 page redirects and 0 gl
obal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceTotal2' (#22) registers 12 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceTotal3' (#23) registers 12 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoMission' (#24) registers 10 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoLog' (#25) registers 9 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoAltitudeGraph' (#26) registers 7 page redirects and 0 glo
bal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoAtmosphere' (#27) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

MonitorPage: Page 'infoDescription' (#28) registers 7 page redirects and 0 globa


l button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'pluginVesselView' (#29) registers 6 page redirects and 0 glob
al button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'InternalVesselView'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "InternalVesselView" could not be loa
ded. This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'InternalVesselView'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "InternalVesselView" could not be loa
ded. This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuUtilties' (#30) registers 4 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'pluginEngineIgnitor' (#31) registers 3 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'EngineIgnitorRPM'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "EngineIgnitorRPM" could not be loade
d. This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'smartass' (#32) registers 2 page redirects and 0 global butto
n redirects.

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuCamera' (#33) registers 7 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'camDock' (#34) registers 5 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'B9Cam' (#35) registers 2 page redirects and 0 global button r
edirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'camExt' (#36) registers 2 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuTarget' (#37) registers 3 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'targetHelper' (#38) registers 4 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'targetHelperCompare' (#39) registers 4 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Trying to locate "JSI/RasterPropMonitor/Library/Fonts/extraFo
nt1" in GameDatabase...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Loading extra font texture from URL, "JSI/RasterPropMonitor/L
ibrary/Fonts/extraFont1"
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Done setting up pages, 54 pages ready.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


RasterPropMonitor: Trying to locate "B9_Aerospace/Props/B9_MFD/images/MFDFont" i
n GameDatabase...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Loading font texture from URL, "B9_Aerospace/Props/B9_MFD/ima
ges/MFDFont"
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Loading font definition from JSI/RasterPropMonitor/Library/Fo
nts/fontDefinition.txt
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuDefault' (#0) registers 2 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'credits' (#1) registers 2 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'sleepPage' (#2) registers 23 page redirects and 0 global butt
on redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuFlight' (#3) registers 10 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'navball' (#4) registers 7 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightDisplay' (#5) registers 7 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Invalid boolean value
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

MonitorPage: Page 'syntneticvision' (#6) registers 10 page redirects and 0 globa


l button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'syntneticvisionL' (#7) registers 10 page redirects and 0 glob
al button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'ADIpg' (#8) registers 10 page redirects and 0 global button r
edirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightOrbit' (#9) registers 7 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Invalid value length for Vector2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'orbitgraphical' (#10) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightTakeoff' (#11) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightTakeoffnoCam' (#12) registers 9 page redirects and 0 gl
obal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightLanding' (#13) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightLandingnoCam' (#14) registers 9 page redirects and 0 gl
obal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

MonitorPage: Page 'menuNavigation' (#15) registers 4 page redirects and 0 global


button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'pluginScanSAT' (#16) registers 1 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'JSISCANsatRPM'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "JSISCANsatRPM" could not be loaded.
This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'KSF_NAV_HSI' (#17) registers 3 page redirects and 0 global bu
tton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'KSF_MLS'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "KSF_MLS" could not be loaded. This c
ould be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuInfo' (#18) registers 8 page redirects and 0 global butto
n redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceSimple' (#19) registers 10 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceHelper' (#20) registers 10 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceTotal' (#21) registers 12 page redirects and 0 gl
obal button redirects.

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceTotal2' (#22) registers 12 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceTotal3' (#23) registers 12 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoMission' (#24) registers 10 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoLog' (#25) registers 9 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoAltitudeGraph' (#26) registers 7 page redirects and 0 glo
bal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoAtmosphere' (#27) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoDescription' (#28) registers 7 page redirects and 0 globa
l button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'pluginVesselView' (#29) registers 6 page redirects and 0 glob
al button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'InternalVesselView'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "InternalVesselView" could not be loa
ded. This could be perfectly normal.

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'InternalVesselView'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "InternalVesselView" could not be loa
ded. This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuUtilties' (#30) registers 4 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'pluginEngineIgnitor' (#31) registers 3 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'EngineIgnitorRPM'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "EngineIgnitorRPM" could not be loade
d. This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'smartass' (#32) registers 2 page redirects and 0 global butto
n redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuCamera' (#33) registers 7 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'camDock' (#34) registers 5 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'B9Cam' (#35) registers 2 page redirects and 0 global button r
edirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

MonitorPage: Page 'camExt' (#36) registers 2 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuTarget' (#37) registers 3 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'targetHelper' (#38) registers 4 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'targetHelperCompare' (#39) registers 4 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Trying to locate "JSI/RasterPropMonitor/Library/Fonts/extraFo
nt1" in GameDatabase...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Loading extra font texture from URL, "JSI/RasterPropMonitor/L
ibrary/Fonts/extraFont1"
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Done setting up pages, 54 pages ready.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Trying to locate "B9_Aerospace/Props/B9_MFD/images/MFDFont" i
n GameDatabase...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Loading font texture from URL, "B9_Aerospace/Props/B9_MFD/ima
ges/MFDFont"
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Loading font definition from JSI/RasterPropMonitor/Library/Fo
nts/fontDefinition.txt
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

MonitorPage: Page 'menuDefault' (#0) registers 2 page redirects and 0 global but
ton redirects.
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ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'credits' (#1) registers 2 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'sleepPage' (#2) registers 23 page redirects and 0 global butt
on redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuFlight' (#3) registers 10 page redirects and 0 global but
ton redirects.
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ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'navball' (#4) registers 7 page redirects and 0 global button
redirects.
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ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightDisplay' (#5) registers 7 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Invalid boolean value
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'syntneticvision' (#6) registers 10 page redirects and 0 globa
l button redirects.
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ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'syntneticvisionL' (#7) registers 10 page redirects and 0 glob
al button redirects.
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ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'ADIpg' (#8) registers 10 page redirects and 0 global button r
edirects.
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ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightOrbit' (#9) registers 7 page redirects and 0 global but

ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Invalid value length for Vector2
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'orbitgraphical' (#10) registers 7 page redirects and 0 global
button redirects.
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ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightTakeoff' (#11) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightTakeoffnoCam' (#12) registers 9 page redirects and 0 gl
obal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightLanding' (#13) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'flightLandingnoCam' (#14) registers 9 page redirects and 0 gl
obal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuNavigation' (#15) registers 4 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'pluginScanSAT' (#16) registers 1 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'JSISCANsatRPM'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "JSISCANsatRPM" could not be loaded.
This could be perfectly normal.

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'KSF_NAV_HSI' (#17) registers 3 page redirects and 0 global bu
tton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'KSF_MLS'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "KSF_MLS" could not be loaded. This c
ould be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuInfo' (#18) registers 8 page redirects and 0 global butto
n redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceSimple' (#19) registers 10 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceHelper' (#20) registers 10 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceTotal' (#21) registers 12 page redirects and 0 gl
obal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceTotal2' (#22) registers 12 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoResourceTotal3' (#23) registers 12 page redirects and 0 g
lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoMission' (#24) registers 10 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


MonitorPage: Page 'infoLog' (#25) registers 9 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoAltitudeGraph' (#26) registers 7 page redirects and 0 glo
bal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoAtmosphere' (#27) registers 7 page redirects and 0 global
button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'infoDescription' (#28) registers 7 page redirects and 0 globa
l button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'pluginVesselView' (#29) registers 6 page redirects and 0 glob
al button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'InternalVesselView'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "InternalVesselView" could not be loa
ded. This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'InternalVesselView'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "InternalVesselView" could not be loa
ded. This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuUtilties' (#30) registers 4 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

MonitorPage: Page 'pluginEngineIgnitor' (#31) registers 3 page redirects and 0 g


lobal button redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cannot find an InternalModule of typename 'EngineIgnitorRPM'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Warning, handler module "EngineIgnitorRPM" could not be loade
d. This could be perfectly normal.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'smartass' (#32) registers 2 page redirects and 0 global butto
n redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuCamera' (#33) registers 7 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'camDock' (#34) registers 5 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'B9Cam' (#35) registers 2 page redirects and 0 global button r
edirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'camExt' (#36) registers 2 page redirects and 0 global button
redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'menuTarget' (#37) registers 3 page redirects and 0 global but
ton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'targetHelper' (#38) registers 4 page redirects and 0 global b
utton redirects.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
MonitorPage: Page 'targetHelperCompare' (#39) registers 4 page redirects and 0 g

lobal button redirects.


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Trying to locate "JSI/RasterPropMonitor/Library/Fonts/extraFo
nt1" in GameDatabase...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Loading extra font texture from URL, "JSI/RasterPropMonitor/L
ibrary/Fonts/extraFont1"
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
RasterPropMonitor: Done setting up pages, 54 pages ready.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Look rotation viewing vector is zero
(Filename: Line: 57)
GraphLine: Graphing ALTITUDE in color RGBA(255, 0, 0, 255)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
GraphLine: Graphing RADARALT in color RGBA(0, 255, 0, 255)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIVariableGraph: Graphing 2 values.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
GraphLine: Graphing ALTITUDE in color RGBA(255, 0, 0, 255)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
GraphLine: Graphing RADARALT in color RGBA(0, 255, 0, 255)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIVariableGraph: Graphing 2 values.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
GraphLine: Graphing ALTITUDE in color RGBA(255, 0, 0, 255)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

GraphLine: Graphing RADARALT in color RGBA(0, 255, 0, 255)


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIVariableGraph: Graphing 2 values.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
GraphLine: Graphing ALTITUDE in color RGBA(255, 0, 0, 255)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
GraphLine: Graphing RADARALT in color RGBA(0, 255, 0, 255)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIVariableGraph: Graphing 2 values.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
GraphLine: Graphing ALTITUDE in color RGBA(255, 0, 0, 255)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
GraphLine: Graphing RADARALT in color RGBA(0, 255, 0, 255)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIVariableGraph: Graphing 2 values.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
GraphLine: Graphing ALTITUDE in color RGBA(255, 0, 0, 255)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
GraphLine: Graphing RADARALT in color RGBA(0, 255, 0, 255)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIVariableGraph: Graphing 2 values.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
GraphLine: Graphing ALTITUDE in color RGBA(255, 0, 0, 255)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

GraphLine: Graphing RADARALT in color RGBA(0, 255, 0, 255)


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIVariableGraph: Graphing 2 values.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
GraphLine: Graphing ALTITUDE in color RGBA(255, 0, 0, 255)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
GraphLine: Graphing RADARALT in color RGBA(0, 255, 0, 255)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIVariableGraph: Graphing 2 values.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
GraphLine: Graphing ALTITUDE in color RGBA(255, 0, 0, 255)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
GraphLine: Graphing RADARALT in color RGBA(0, 255, 0, 255)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIVariableGraph: Graphing 2 values.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
GraphLine: Graphing ALTITUDE in color RGBA(255, 0, 0, 255)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
GraphLine: Graphing RADARALT in color RGBA(0, 255, 0, 255)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIVariableGraph: Graphing 2 values.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
GraphLine: Graphing ALTITUDE in color RGBA(255, 0, 0, 255)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

GraphLine: Graphing RADARALT in color RGBA(0, 255, 0, 255)


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIVariableGraph: Graphing 2 values.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
GraphLine: Graphing ALTITUDE in color RGBA(255, 0, 0, 255)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
GraphLine: Graphing RADARALT in color RGBA(0, 255, 0, 255)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIVariableGraph: Graphing 2 values.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
GraphLine: Graphing ALTITUDE in color RGBA(255, 0, 0, 255)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
GraphLine: Graphing RADARALT in color RGBA(0, 255, 0, 255)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIVariableGraph: Graphing 2 values.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
GraphLine: Graphing ALTITUDE in color RGBA(255, 0, 0, 255)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
GraphLine: Graphing RADARALT in color RGBA(0, 255, 0, 255)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIVariableGraph: Graphing 2 values.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
GraphLine: Graphing ALTITUDE in color RGBA(255, 0, 0, 255)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

GraphLine: Graphing RADARALT in color RGBA(0, 255, 0, 255)


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIVariableGraph: Graphing 2 values.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
GraphLine: Graphing ALTITUDE in color RGBA(255, 0, 0, 255)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
GraphLine: Graphing RADARALT in color RGBA(0, 255, 0, 255)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIVariableGraph: Graphing 2 values.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
GraphLine: Graphing ALTITUDE in color RGBA(255, 0, 0, 255)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
GraphLine: Graphing RADARALT in color RGBA(0, 255, 0, 255)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIVariableGraph: Graphing 2 values.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
GraphLine: Graphing ALTITUDE in color RGBA(255, 0, 0, 255)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
GraphLine: Graphing RADARALT in color RGBA(0, 255, 0, 255)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIVariableGraph: Graphing 2 values.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
GraphLine: Graphing ALTITUDE in color RGBA(255, 0, 0, 255)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

GraphLine: Graphing RADARALT in color RGBA(0, 255, 0, 255)


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIVariableGraph: Graphing 2 values.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
GraphLine: Graphing ALTITUDE in color RGBA(255, 0, 0, 255)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
GraphLine: Graphing RADARALT in color RGBA(0, 255, 0, 255)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIVariableGraph: Graphing 2 values.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
GraphLine: Graphing ALTITUDE in color RGBA(255, 0, 0, 255)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
GraphLine: Graphing RADARALT in color RGBA(0, 255, 0, 255)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIVariableGraph: Graphing 2 values.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
GraphLine: Graphing ALTITUDE in color RGBA(255, 0, 0, 255)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
GraphLine: Graphing RADARALT in color RGBA(0, 255, 0, 255)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIVariableGraph: Graphing 2 values.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
GraphLine: Graphing ALTITUDE in color RGBA(255, 0, 0, 255)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

GraphLine: Graphing RADARALT in color RGBA(0, 255, 0, 255)


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIVariableGraph: Graphing 2 values.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
GraphLine: Graphing ALTITUDE in color RGBA(255, 0, 0, 255)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
GraphLine: Graphing RADARALT in color RGBA(0, 255, 0, 255)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIVariableGraph: Graphing 2 values.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
GraphLine: Graphing ALTITUDE in color RGBA(255, 0, 0, 255)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
GraphLine: Graphing RADARALT in color RGBA(0, 255, 0, 255)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIVariableGraph: Graphing 2 values.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
GraphLine: Graphing ALTITUDE in color RGBA(255, 0, 0, 255)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
GraphLine: Graphing RADARALT in color RGBA(0, 255, 0, 255)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIVariableGraph: Graphing 2 values.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
GraphLine: Graphing ALTITUDE in color RGBA(255, 0, 0, 255)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

GraphLine: Graphing RADARALT in color RGBA(0, 255, 0, 255)


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIVariableGraph: Graphing 2 values.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
GraphLine: Graphing ALTITUDE in color RGBA(255, 0, 0, 255)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
GraphLine: Graphing RADARALT in color RGBA(0, 255, 0, 255)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIVariableGraph: Graphing 2 values.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
GraphLine: Graphing ALTITUDE in color RGBA(255, 0, 0, 255)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
GraphLine: Graphing RADARALT in color RGBA(0, 255, 0, 255)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIVariableGraph: Graphing 2 values.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
GraphLine: Graphing ALTITUDE in color RGBA(255, 0, 0, 255)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
GraphLine: Graphing RADARALT in color RGBA(0, 255, 0, 255)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIVariableGraph: Graphing 2 values.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
GraphLine: Graphing ALTITUDE in color RGBA(255, 0, 0, 255)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

GraphLine: Graphing RADARALT in color RGBA(0, 255, 0, 255)


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIVariableGraph: Graphing 2 values.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
GraphLine: Graphing ALTITUDE in color RGBA(255, 0, 0, 255)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
GraphLine: Graphing RADARALT in color RGBA(0, 255, 0, 255)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIVariableGraph: Graphing 2 values.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
GraphLine: Graphing ALTITUDE in color RGBA(255, 0, 0, 255)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
GraphLine: Graphing RADARALT in color RGBA(0, 255, 0, 255)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
JSIVariableGraph: Graphing 2 values.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ScenarioDestructibles]: Started. 39 objects registered
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Look rotation viewing vector is zero
(Filename: Line: 57)
[VesselSpawner]: No new objects this time. (Odds are 1:2)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Progress Node Reached]: AltitudeRecord
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[PartJoint]: None of the provided nodes was valid!


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[PartJoint]: None of the provided nodes was valid!
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[PartJoint]: None of the provided nodes was valid!
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[PartJoint]: None of the provided nodes was valid!
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[StrutConnector]: Both sides of the strut share the same parent rigidbody. No ac
tual joint was created.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[CurrencyWidgetsApp]: No live widgets to Despawn!
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[PlanetariumCamera]: Focus: Galream
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Flight State Captured
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Saving Achievements Tree...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Game State Saved as persistent
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Galream]: ground contact! - error: -0.021m
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Unpacking Galream
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Stagnation Pressure Coefficient Curve Initialized


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
activating stage 0 - current stage: 1
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H6]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H6]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.U]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX.HPD1]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.A.SD]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H6]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H4]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.A.SD]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[B9.Structure.HX1.S.H6]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H4]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.A.SD]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[B9.Structure.HX1.S.H3]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.A.SD]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.U]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX.HPD1]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.A.375]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H4]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H4]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H4]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H4]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H4]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H6]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.A.375B]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Cockpit.S2.BodyLarge.Cargo.6m]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[B9.Cockpit.S2.BodyLarge.Cargo.6m]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Cockpit.S2.BodyLarge.Front]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Cockpit.S2.Body.Tail]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Cockpit.S2.BodyLarge.Back.EngineMount1]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[B9.Structure.HX1.S.H3]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.A.375B]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Cockpit.S2.BodyLarge.Cargo.6m]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Cockpit.S2.BodyLarge.Cargo.6m]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Cockpit.S2.BodyLarge.Front]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Cockpit.S2.Body.Tail]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Cockpit.S2.BodyLarge.Back.EngineMount1]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H6]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H6]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[B9.Structure.HX1.H]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.A.SD]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[launchClamp1]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.H]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.H]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.H]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.H]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.G]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.SAS]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.SAS]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.SAS]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.SAS]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.E1]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.A.S0]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H6]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.A.SD]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[trussPiece1x]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[trussPiece1x]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[trussPiece1x]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[HL.Aero.Cockpit]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Aero.HL.Body.Cargo.Tail.Wide]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.H]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.A.SD]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

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(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.H]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.H]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.A.S0]: Activated
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ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX0.E]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.A.375]: Activated
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ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.A.SD]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.A.SD]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Activated
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ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.G]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.H]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.H]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.H]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.U]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX.HPD1]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[B9.Structure.HX1.S.HS]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX.HPD1]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.HS]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX.HPD1]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H6]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H4]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.A.SD]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.A.SD]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.U]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[B9.Structure.HX.HPD1]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H6]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H4]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.A.SD]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.A.SD]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.U]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX.HPD1]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.A.375]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H4]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[B9.Structure.HX1.S.H3]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H4]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H4]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H4]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H4]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H6]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.A.375B]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Cockpit.S2.BodyLarge.Cargo.6m]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Cockpit.S2.BodyLarge.Cargo.6m]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Cockpit.S2.BodyLarge.Front]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Cockpit.S2.Body.Tail]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Cockpit.S2.BodyLarge.Back.EngineMount1]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.A.375B]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[B9.Cockpit.S2.BodyLarge.Cargo.6m]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Cockpit.S2.BodyLarge.Cargo.6m]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Cockpit.S2.BodyLarge.Front]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Cockpit.S2.Body.Tail]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[B9.Cockpit.S2.BodyLarge.Back.EngineMount1]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H6]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.A.S0]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H6]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[B9.Structure.HX1.S.H3]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.A.SD]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[trussPiece1x]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[trussPiece1x]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[trussPiece1x]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[HL.Aero.Cockpit]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Aero.HL.Body.Cargo.Tail.Wide]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.H]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.A.SD]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.H]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.H]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.H]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.A.S0]: Activated
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ed/UnityEngineDebug.cpp Line: 49)

[B9.Structure.HX0.E]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.A.375]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.A.SD]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[B9.Structure.HX1.S.H3]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.HS]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX.HPD1]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.A.SD]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H6]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H6]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.A.S0]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX0.S]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[B9.Structure.HX0.S]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX.S.8]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX.S.8]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[B9.Structure.HX.S.8]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX.S.8]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.SAS]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[B9.Structure.HX1.SAS]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.SAS]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.SAS]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.G]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.H]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.H]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.H]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[B9.Structure.HX1.S.H6]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.A.S0]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX0.S]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX0.S]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX.S.8]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX.S.8]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX.S.8]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[B9.Structure.HX.S.8]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.SAS]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.SAS]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.SAS]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.SAS]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.G]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.H]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.H]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.H]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.H]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[B9.Structure.HX1.U]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.A.SD]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[trussPiece1x]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[trussPiece1x]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[trussPiece1x]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[HL.Aero.Cockpit]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Aero.HL.Body.Cargo.Tail.Wide]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX.S.2]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX.S.2]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Activated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:00:00]: Liftoff!!
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[VesselSpawner]: New object found!
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Progress Node Reached]: Landing
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Progress Node Reached]: Kerbin
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[Progress Node Complete]: Landing
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[VesselSpawner]: New object found!
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[VesselSpawner]: No new objects this time. (Odds are 1:2)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped rendering frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1502)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

(Filename: Line: 1617)


HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: needs reset, doing it
FullResetD3DDevice
ResetD3DDevice
dev->Reset
D3Dwindow device not lost anymore
[VesselSpawner]: No new objects this time. (Odds are 1:2)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Packing Galream Debris for orbit
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
SCREENSHOT!!
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[VesselSpawner]: New object found!
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
SCREENSHOT!!
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
SCREENSHOT!!

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
SCREENSHOT!!
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
SCREENSHOT!!
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
SCREENSHOT!!
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
SCREENSHOT!!
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
SCREENSHOT!!
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Galream Debris Unloaded
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:17]: HX1-E1 Structural Module (x3) splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.E1]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:17]: HX1-SAS Reaction Wheel splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.SAS]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.SAS]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:17]: HX0-E Structural Endpiece (x3) splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX0.E]: Deactivated

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (Un
ityEngine.Vector3&)
at UnityEngine.Transform.get_position () [0x00000] in <filename unknown>:0
at StrutConnector.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (Un
ityEngine.Vector3&)
at UnityEngine.Transform.get_position () [0x00000] in <filename unknown>:0
at StrutConnector.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
[00:03:17]: HX1-SAS Reaction Wheel splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.SAS]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:17]: S2 Universal Tail Section (x8) splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Cockpit.S2.Body.Tail]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:17]: HX1-SAS Reaction Wheel splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.SAS]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:17]: HX1-A-HX0 Structural Module (x3) splashed down hard and was destroye
d.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.A.S0]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (Un
ityEngine.Vector3&)
at UnityEngine.Transform.get_position () [0x00000] in <filename unknown>:0
at StrutConnector.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (Un
ityEngine.Vector3&)
at UnityEngine.Transform.get_position () [0x00000] in <filename unknown>:0
at StrutConnector.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (Un
ityEngine.Vector3&)
at UnityEngine.Transform.get_position () [0x00000] in <filename unknown>:0

at StrutConnector.LateUpdate () [0x00000] in <filename unknown>:0


(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (Un
ityEngine.Vector3&)
at UnityEngine.Transform.get_position () [0x00000] in <filename unknown>:0
at StrutConnector.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (Un
ityEngine.Vector3&)
at UnityEngine.Transform.get_position () [0x00000] in <filename unknown>:0
at StrutConnector.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
[00:03:17]: S2W Wide Intake Adapter (x3) splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Cockpit.S2.BodyLarge.Front]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:17]: HX1-URC Reactor splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.G]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:17]: HX0-E Structural Endpiece (x3) splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX0.E]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (Un
ityEngine.Vector3&)
at UnityEngine.Transform.get_position () [0x00000] in <filename unknown>:0
at StrutConnector.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (Un

ityEngine.Vector3&)
at UnityEngine.Transform.get_position () [0x00000] in <filename unknown>:0
at StrutConnector.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (Un
ityEngine.Vector3&)
at UnityEngine.Transform.get_position () [0x00000] in <filename unknown>:0
at StrutConnector.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (Un
ityEngine.Vector3&)
at UnityEngine.Transform.get_position () [0x00000] in <filename unknown>:0
at StrutConnector.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (Un
ityEngine.Vector3&)
at UnityEngine.Transform.get_position () [0x00000] in <filename unknown>:0
at StrutConnector.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (Un
ityEngine.Vector3&)
at UnityEngine.Transform.get_position () [0x00000] in <filename unknown>:0
at StrutConnector.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (Un
ityEngine.Vector3&)
at UnityEngine.Transform.get_position () [0x00000] in <filename unknown>:0
at StrutConnector.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (Un
ityEngine.Vector3&)
at UnityEngine.Transform.get_position () [0x00000] in <filename unknown>:0
at StrutConnector.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
[00:03:17]: HX1-UH Hollow Structural Module (x5) splashed down hard and was dest
royed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.H]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:17]: S2 Wide Body Cargo Bay 6m (x4) splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Cockpit.S2.BodyLarge.Cargo.6m]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (Un
ityEngine.Vector3&)
at UnityEngine.Transform.get_position () [0x00000] in <filename unknown>:0
at StrutConnector.LateUpdate () [0x00000] in <filename unknown>:0

(Filename: Line: -1)


NullReferenceException
at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (Un
ityEngine.Vector3&)
at UnityEngine.Transform.get_position () [0x00000] in <filename unknown>:0
at StrutConnector.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (Un
ityEngine.Vector3&)
at UnityEngine.Transform.get_position () [0x00000] in <filename unknown>:0
at StrutConnector.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (Un
ityEngine.Vector3&)
at UnityEngine.Transform.get_position () [0x00000] in <filename unknown>:0
at StrutConnector.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (Un
ityEngine.Vector3&)
at UnityEngine.Transform.get_position () [0x00000] in <filename unknown>:0
at StrutConnector.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
[00:03:17]: S2 Universal Tail Section (x8) splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Cockpit.S2.Body.Tail]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:17]: HX1-UH Hollow Structural Module (x5) splashed down hard and was dest
royed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.H]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:17]: HX1-A-SD Structural Module (x4) splashed down hard and was destroyed
.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.A.SD]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:17]: HX1-A-HX0 Structural Module (x3) splashed down hard and was destroye
d.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.A.S0]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:17]: HL Cockpit splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[HL.Aero.Cockpit]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[HL.Aero.Cockpit]: Deactivated

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:17]: Jebediah Kerman was killed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:17]: Bill Kerman was killed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:17]: Bob Kerman was killed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:17]: Modular Girder Segment splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[trussPiece1x]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[trussPiece1x]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (Un
ityEngine.Vector3&)
at UnityEngine.Transform.get_position () [0x00000] in <filename unknown>:0
at StrutConnector.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (Un
ityEngine.Vector3&)
at UnityEngine.Transform.get_position () [0x00000] in <filename unknown>:0
at StrutConnector.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
[00:03:17]: S2W Wide Intake Adapter (x3) splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Cockpit.S2.BodyLarge.Front]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:17]: S2 Wide Body Cargo Bay 6m (x4) splashed down hard and was destroyed.

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Cockpit.S2.BodyLarge.Cargo.6m]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:17]: Modular Girder Segment splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[trussPiece1x]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[trussPiece1x]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[trussPiece1x]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:17]: HX1-UH Hollow Structural Module (x5) splashed down hard and was dest
royed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.H]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:17]: Modular Girder Segment splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[trussPiece1x]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:17]: HL Cargo Fuselage Universal Tail Section (x2) splashed down hard and
was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Aero.HL.Body.Cargo.Tail.Wide]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:17]: S2 Wide Universal 4x1.25m Engine Mount (x2) splashed down hard and w
as destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Cockpit.S2.BodyLarge.Back.EngineMount1]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:17]: HL Cargo Fuselage Universal Tail Section (x2) splashed down hard and
was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Aero.HL.Body.Cargo.Tail.Wide]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:17]: HX1-UH Hollow Structural Module (x5) splashed down hard and was dest
royed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.H]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.H]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (Un
ityEngine.Vector3&)
at UnityEngine.Transform.get_position () [0x00000] in <filename unknown>:0
at StrutConnector.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (Un
ityEngine.Vector3&)
at UnityEngine.Transform.get_position () [0x00000] in <filename unknown>:0
at StrutConnector.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (Un
ityEngine.Vector3&)
at UnityEngine.Transform.get_position () [0x00000] in <filename unknown>:0
at StrutConnector.LateUpdate () [0x00000] in <filename unknown>:0

(Filename: Line: -1)


NullReferenceException
at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (Un
ityEngine.Vector3&)
at UnityEngine.Transform.get_position () [0x00000] in <filename unknown>:0
at StrutConnector.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (Un
ityEngine.Vector3&)
at UnityEngine.Transform.get_position () [0x00000] in <filename unknown>:0
at StrutConnector.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
[00:03:17]: S2 Wide Body Cargo Bay 6m (x4) splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Cockpit.S2.BodyLarge.Cargo.6m]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:17]: HX1-A-375B Adapter (x3) splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.A.375B]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:17]: HX1-UH Hollow Structural Module (x5) splashed down hard and was dest
royed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.H]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:17]: HX1-A-SD Structural Module (x4) splashed down hard and was destroyed
.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.A.SD]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.A.SD]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:17]: HX1-UH Hollow Structural Module (x5) splashed down hard and was dest
royed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.H]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:17]: HX1-A-SD Structural Module (x4) splashed down hard and was destroyed
.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.A.SD]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:17]: S2 Universal Tail Section (x8) splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Cockpit.S2.Body.Tail]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:17]: HL Cockpit splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[HL.Aero.Cockpit]: Deactivated

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (Un
ityEngine.Vector3&)
at UnityEngine.Transform.get_position () [0x00000] in <filename unknown>:0
at StrutConnector.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (Un
ityEngine.Vector3&)
at UnityEngine.Transform.get_position () [0x00000] in <filename unknown>:0
at StrutConnector.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (Un
ityEngine.Vector3&)
at UnityEngine.Transform.get_position () [0x00000] in <filename unknown>:0
at StrutConnector.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (Un
ityEngine.Vector3&)
at UnityEngine.Transform.get_position () [0x00000] in <filename unknown>:0
at StrutConnector.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (Un
ityEngine.Vector3&)
at UnityEngine.Transform.get_position () [0x00000] in <filename unknown>:0
at StrutConnector.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (Un
ityEngine.Vector3&)
at UnityEngine.Transform.get_position () [0x00000] in <filename unknown>:0
at StrutConnector.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (Un
ityEngine.Vector3&)
at UnityEngine.Transform.get_position () [0x00000] in <filename unknown>:0
at StrutConnector.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException

at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (Un


ityEngine.Vector3&)
at UnityEngine.Transform.get_position () [0x00000] in <filename unknown>:0
at StrutConnector.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (Un
ityEngine.Vector3&)
at UnityEngine.Transform.get_position () [0x00000] in <filename unknown>:0
at StrutConnector.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (Un
ityEngine.Vector3&)
at UnityEngine.Transform.get_position () [0x00000] in <filename unknown>:0
at StrutConnector.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (Un
ityEngine.Vector3&)
at UnityEngine.Transform.get_position () [0x00000] in <filename unknown>:0
at StrutConnector.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (Un
ityEngine.Vector3&)
at UnityEngine.Transform.get_position () [0x00000] in <filename unknown>:0
at StrutConnector.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
[00:03:17]: S2 Wide Body Cargo Bay 6m (x4) splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Cockpit.S2.BodyLarge.Cargo.6m]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:17]: HX1-S-H3 Structural Hub splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:17]: HX1-UH Hollow Structural Module (x5) splashed down hard and was dest
royed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.H]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.H]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:17]: HX1-A-SD Structural Module (x4) splashed down hard and was destroyed
.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.A.SD]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:17]: HX1-A-375 Reinforced Docking Port (x3) splashed down hard and was de
stroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.A.375]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:17]: S2W Wide Intake Adapter (x3) splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Cockpit.S2.BodyLarge.Front]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:17]: Modular Girder Segment splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[trussPiece1x]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[trussPiece1x]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


[trussPiece1x]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:17]: HX1-A-SD Structural Module (x4) splashed down hard and was destroyed
.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.A.SD]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (Un
ityEngine.Vector3&)
at UnityEngine.Transform.get_position () [0x00000] in <filename unknown>:0
at StrutConnector.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (Un
ityEngine.Vector3&)
at UnityEngine.Transform.get_position () [0x00000] in <filename unknown>:0
at StrutConnector.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
[00:03:17]: S2 Wide Universal 4x1.25m Engine Mount (x2) splashed down hard and w
as destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Cockpit.S2.BodyLarge.Back.EngineMount1]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:17]: HX1-UH Hollow Structural Module (x5) splashed down hard and was dest
royed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.H]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:17]: HX1-S-H6 Structural Hub splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H6]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:17]: HL Cargo Fuselage Universal Tail Section (x2) splashed down hard and
was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Aero.HL.Body.Cargo.Tail.Wide]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:17]: HX1-UH Hollow Structural Module (x5) splashed down hard and was dest
royed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.H]: Deactivated

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:17]: HX1-S-H3 Structural Hub splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:17]: HX1-S-H6 Structural Hub splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H6]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:17]: HX1-A-375B Adapter (x3) splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.A.375B]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:17]: HX1-S-H3 Structural Hub splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:17]: S2 Universal Tail Section (x8) splashed down hard and was destroyed.

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Cockpit.S2.Body.Tail]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:17]: S2 Wide Body Cargo Bay 6m (x4) splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Cockpit.S2.BodyLarge.Cargo.6m]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (Un
ityEngine.Vector3&)
at UnityEngine.Transform.get_position () [0x00000] in <filename unknown>:0
at StrutConnector.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (Un
ityEngine.Vector3&)
at UnityEngine.Transform.get_position () [0x00000] in <filename unknown>:0

at StrutConnector.LateUpdate () [0x00000] in <filename unknown>:0


(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (Un
ityEngine.Vector3&)
at UnityEngine.Transform.get_position () [0x00000] in <filename unknown>:0
at StrutConnector.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (Un
ityEngine.Vector3&)
at UnityEngine.Transform.get_position () [0x00000] in <filename unknown>:0
at StrutConnector.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
[00:03:17]: HX1-S-H3 Structural Hub splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:17]: HX1-UH Hollow Structural Module (x5) splashed down hard and was dest
royed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.H]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:17]: HX1-S-H3 Structural Hub splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:17]: HX1-UH Hollow Structural Module (x5) splashed down hard and was dest
royed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.H]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:17]: HX-S 8m Auxillary Module (x3) splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX.S.8]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:17]: HX1-U Universal Module (x6) splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.U]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:17]: HX1-S-H6 Structural Hub splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


[B9.Structure.HX1.S.H6]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:17]: HX1-S-H3 Structural Hub splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:17]: S2W Wide Intake Adapter (x3) splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Cockpit.S2.BodyLarge.Front]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:17]: S2 Wide Body Cargo Bay 6m (x4) splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


[B9.Cockpit.S2.BodyLarge.Cargo.6m]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:17]: HX1-S-H3 Structural Hub splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
B9.Structure.HX1.S.H3 collided into B9.Structure.HX1.S.H3 - relative velocity: 1
9.26853 - impact momentum: 515.5
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
B9.Structure.HX1.S.H3 collided into B9.Structure.HX1.S.H3 - relative velocity: 1
9.26853 - impact momentum: 515.5
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
NullReferenceException

at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (Un


ityEngine.Vector3&)
at UnityEngine.Transform.get_position () [0x00000] in <filename unknown>:0
at StrutConnector.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:17]: HX1-S-H4 Structural Hub splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H4]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:17]: HX1-A-SD Structural Module (x4) splashed down hard and was destroyed
.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.A.SD]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
B9.Structure.HX1.S.H3 collided into B9.Structure.HX1.H - relative velocity: 47.3
0422 - impact momentum: 207.7
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
B9.Structure.HX1.S.H3 collided into B9.Structure.HX1.H - relative velocity: 38.2
4057 - impact momentum: 167.9
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
B9.Structure.HX1.S.H6 collided into B9.Structure.HX1.H - relative velocity: 28.4
0914 - impact momentum: 124.7
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
B9.Structure.HX1.S.H3 collided into B9.Structure.HX1.S.H3 - relative velocity: 1
6.69903 - impact momentum: 446.7
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
B9.Structure.HX1.S.H3 collided into B9.Structure.HX1.S.H3 - relative velocity: 1
6.69903 - impact momentum: 446.7
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:17]: HX1-S-H3 Structural Hub splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Deactivated

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:17]: HX1-S-H6 Structural Hub splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H6]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:17]: S2 Wide Body Cargo Bay 6m (x4) splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Cockpit.S2.BodyLarge.Cargo.6m]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:17]: HX1-S-H6 Structural Hub splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H6]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:17]: HX0-U Universal Module (x4) splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX0.S]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:17]: HX-S 8m Auxillary Module (x3) splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX.S.8]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:17]: HX1-UH Hollow Structural Module (x5) splashed down hard and was dest
royed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.H]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
B9.Structure.HX1.S.H3 collided into B9.Structure.HX1.S.H6 - relative velocity: 1
5.59877 - impact momentum: 436.5
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

B9.Structure.HX1.S.H6 collided into B9.Structure.HX1.S.H3 - relative velocity: 1


5.59877 - impact momentum: 417.3
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (Un
ityEngine.Vector3&)
at UnityEngine.Transform.get_position () [0x00000] in <filename unknown>:0
at StrutConnector.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (Un
ityEngine.Vector3&)
at UnityEngine.Transform.get_position () [0x00000] in <filename unknown>:0
at StrutConnector.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (Un
ityEngine.Vector3&)
at UnityEngine.Transform.get_position () [0x00000] in <filename unknown>:0
at StrutConnector.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (Un
ityEngine.Vector3&)
at UnityEngine.Transform.get_position () [0x00000] in <filename unknown>:0
at StrutConnector.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
[00:03:18]: HX1-S-H4 Structural Hub splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H4]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX1-S-H3 Structural Hub splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX1-A-HX0 Structural Module (x3) splashed down hard and was destroye
d.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.A.S0]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX1-UH Hollow Structural Module (x5) splashed down hard and was dest
royed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.H]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX1-A-375B Adapter (x3) splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[B9.Structure.HX1.A.375B]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX1-S-H3 Structural Hub splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: S2 Wide Universal 4x1.25m Engine Mount (x2) splashed down hard and w
as destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Cockpit.S2.BodyLarge.Back.EngineMount1]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX1-S-H3 Structural Hub splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[00:03:18]: HX1-A-SD Structural Module (x4) splashed down hard and was destroyed
.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.A.SD]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX-S 2m Auxillary Module (x4) splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX.S.2]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
B9.Structure.HX1.A.S0 collided into B9.Structure.HX1.S.H3 - relative velocity: 2
2.96447 - impact momentum: 614.3
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
B9.Structure.HX1.S.H3 collided into B9.Structure.HX1.A.S0 - relative velocity: 2
2.96447 - impact momentum: 500.7
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
NullReferenceException

at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (Un


ityEngine.Vector3&)
at UnityEngine.Transform.get_position () [0x00000] in <filename unknown>:0
at StrutConnector.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (Un
ityEngine.Vector3&)
at UnityEngine.Transform.get_position () [0x00000] in <filename unknown>:0
at StrutConnector.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
[00:03:18]: S2 Wide Body Cargo Bay 6m (x4) splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Cockpit.S2.BodyLarge.Cargo.6m]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX1-S-H3 Structural Hub splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX1-S-H6 Structural Hub splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H6]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX1-A-HX0 Structural Module (x3) splashed down hard and was destroye
d.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.A.S0]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX0-U Universal Module (x4) splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX0.S]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: Structural failure on linkage between HX-S 8m Auxillary Module (x3)
and HX-S 8m Auxillary Module (x3).
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX1-S-H4 Structural Hub splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H4]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX1-S-H3 Structural Hub splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: S2 Wide Universal 4x1.25m Engine Mount (x2) splashed down hard and w
as destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Cockpit.S2.BodyLarge.Back.EngineMount1]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX-S 8m Auxillary Module (x3) splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX.S.8]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX.S.8]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX1-UH Hollow Structural Module (x5) splashed down hard and was dest
royed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.H]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX-S 2m Auxillary Module (x4) splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX.S.2]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (Un
ityEngine.Vector3&)
at UnityEngine.Transform.get_position () [0x00000] in <filename unknown>:0
at StrutConnector.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (Un
ityEngine.Vector3&)
at UnityEngine.Transform.get_position () [0x00000] in <filename unknown>:0
at StrutConnector.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (Un
ityEngine.Vector3&)
at UnityEngine.Transform.get_position () [0x00000] in <filename unknown>:0
at StrutConnector.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (Un
ityEngine.Vector3&)
at UnityEngine.Transform.get_position () [0x00000] in <filename unknown>:0
at StrutConnector.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
[00:03:18]: HX1-S-H3 Structural Hub splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[B9.Structure.HX1.S.H3]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX1-UH Hollow Structural Module (x5) splashed down hard and was dest
royed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.H]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX1-S-H6 Structural Hub splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H6]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX1-A-375B Adapter (x3) splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


[B9.Structure.HX1.A.375B]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX1-S-H3 Structural Hub splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX1-A-375 Reinforced Docking Port (x3) splashed down hard and was de
stroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.A.375]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX0-U Universal Module (x4) splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX0.S]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX1-UH Hollow Structural Module (x5) splashed down hard and was dest
royed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.H]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (Un
ityEngine.Vector3&)
at UnityEngine.Transform.get_position () [0x00000] in <filename unknown>:0
at StrutConnector.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (Un
ityEngine.Vector3&)
at UnityEngine.Transform.get_position () [0x00000] in <filename unknown>:0
at StrutConnector.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (Un
ityEngine.Vector3&)
at UnityEngine.Transform.get_position () [0x00000] in <filename unknown>:0
at StrutConnector.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
[00:03:18]: HX1-S-H4 Structural Hub splashed down hard and was destroyed.

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H4]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX1-S-H3 Structural Hub splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX-S 8m Auxillary Module (x3) splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX.S.8]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX1-A-HX0 Structural Module (x3) splashed down hard and was destroye
d.

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.A.S0]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX-S 8m Auxillary Module (x3) splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX.S.8]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX1-UH Hollow Structural Module (x5) splashed down hard and was dest
royed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.H]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX1-S-H3 Structural Hub splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX1-UH Hollow Structural Module (x5) splashed down hard and was dest
royed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.H]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX1-S-H4 Structural Hub splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H4]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

NullReferenceException
at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (Un
ityEngine.Vector3&)
at UnityEngine.Transform.get_position () [0x00000] in <filename unknown>:0
at StrutConnector.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (Un
ityEngine.Vector3&)
at UnityEngine.Transform.get_position () [0x00000] in <filename unknown>:0
at StrutConnector.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (Un
ityEngine.Vector3&)
at UnityEngine.Transform.get_position () [0x00000] in <filename unknown>:0
at StrutConnector.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (Un
ityEngine.Vector3&)
at UnityEngine.Transform.get_position () [0x00000] in <filename unknown>:0
at StrutConnector.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
[00:03:18]: HX1-S-H3 Structural Hub splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX0-U Universal Module (x4) splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX0.S]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX1-UH Hollow Structural Module (x5) splashed down hard and was dest
royed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.H]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX1-S-H4 Structural Hub splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H4]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX1-S-H3 Structural Hub splashed down hard and was destroyed.

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX-S 8m Auxillary Module (x3) splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX.S.8]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX1-S-H3 Structural Hub splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX1-S-H4 Structural Hub splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H4]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX1-S-H3 Structural Hub splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Deactivated

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX1-UH Hollow Structural Module (x5) splashed down hard and was dest
royed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.H]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX1-A-375 Reinforced Docking Port (x3) splashed down hard and was de
stroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.A.375]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX1-URC Reactor splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[B9.Structure.HX1.G]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX1-S-H3 Structural Hub splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX1-A-HX0 Structural Module (x3) splashed down hard and was destroye
d.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.A.S0]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


[00:03:18]: HX1-SAS Reaction Wheel splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.SAS]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (Un
ityEngine.Vector3&)
at UnityEngine.Transform.get_position () [0x00000] in <filename unknown>:0
at StrutConnector.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (Un
ityEngine.Vector3&)
at UnityEngine.Transform.get_position () [0x00000] in <filename unknown>:0
at StrutConnector.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (Un
ityEngine.Vector3&)
at UnityEngine.Transform.get_position () [0x00000] in <filename unknown>:0
at StrutConnector.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (Un
ityEngine.Vector3&)
at UnityEngine.Transform.get_position () [0x00000] in <filename unknown>:0
at StrutConnector.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (Un
ityEngine.Vector3&)
at UnityEngine.Transform.get_position () [0x00000] in <filename unknown>:0
at StrutConnector.LateUpdate () [0x00000] in <filename unknown>:0

(Filename: Line: -1)


NullReferenceException
at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (Un
ityEngine.Vector3&)
at UnityEngine.Transform.get_position () [0x00000] in <filename unknown>:0
at StrutConnector.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
[00:03:18]: HX1-S-H6 Structural Hub splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H6]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX1-S-H3 Structural Hub splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX1-UH Hollow Structural Module (x5) splashed down hard and was dest
royed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.H]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX1-S-H6 Structural Hub splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H6]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX1-SAS Reaction Wheel splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.SAS]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.SAS]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX1-S-H3 Structural Hub splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
B9.Structure.HX1.S.H3 collided into B9.Structure.HX1.S.H6 - relative velocity: 1
8.57474 - impact momentum: 519.8
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
B9.Structure.HX1.S.H6 collided into B9.Structure.HX1.S.H3 - relative velocity: 1
8.57474 - impact momentum: 496.9
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
B9.Structure.HX.HPD1 collided into B9.Structure.HX.HPD1 - relative velocity: 15.
32727 - impact momentum: 797.0
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
B9.Structure.HX.HPD1 collided into B9.Structure.HX.HPD1 - relative velocity: 15.
32727 - impact momentum: 797.0
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
B9.Structure.HX.HPD1 collided into B9.Structure.HX1.U - relative velocity: 11.89
749 - impact momentum: 3956.0
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
B9.Structure.HX1.S.H4 collided into B9.Structure.HX1.S.H6 - relative velocity: 1
7.58162 - impact momentum: 492.0
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
B9.Structure.HX1.S.H6 collided into B9.Structure.HX1.S.H4 - relative velocity: 1
7.58162 - impact momentum: 492.0
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
B9.Structure.HX1.S.H3 collided into B9.Structure.HX1.S.H6 - relative velocity: 1
6.49439 - impact momentum: 461.6
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
B9.Structure.HX1.S.H6 collided into B9.Structure.HX1.S.H3 - relative velocity: 1

6.49439 - impact momentum: 441.3


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX1-S-HS Structural Hub Support (x4) splashed down hard and was dest
royed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.HS]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX-HPD Heavy Propulsion Device splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[B9.Structure.HX.HPD1]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnVesselDie
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy Detach
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnVesselDie
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy Detach
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnVesselDie
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy Detach
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX1-S-H4 Structural Hub splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H4]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[00:03:18]: HX-S 8m Auxillary Module (x3) splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX.S.8]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX1-SAS Reaction Wheel splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[B9.Structure.HX1.SAS]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX1-URC Reactor splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.G]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy Detach
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy Detach
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy Detach
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (Un
ityEngine.Vector3&)
at UnityEngine.Transform.get_position () [0x00000] in <filename unknown>:0
at StrutConnector.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (Un
ityEngine.Vector3&)
at UnityEngine.Transform.get_position () [0x00000] in <filename unknown>:0
at StrutConnector.LateUpdate () [0x00000] in <filename unknown>:0

(Filename: Line: -1)


NullReferenceException
at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (Un
ityEngine.Vector3&)
at UnityEngine.Transform.get_position () [0x00000] in <filename unknown>:0
at StrutConnector.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (Un
ityEngine.Vector3&)
at UnityEngine.Transform.get_position () [0x00000] in <filename unknown>:0
at StrutConnector.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
[SmokeScreen PersistentEmitterManager] : FixedUpdate cleaning parent go
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen PersistentEmitterManager] : FixedUpdate cleaning parent go
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen PersistentEmitterManager] : FixedUpdate cleaning parent go
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX1-S-H3 Structural Hub splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Deactivated

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX1-S-H6 Structural Hub splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H6]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX1-S-H3 Structural Hub splashed down hard and was destroyed.

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX1-S-H6 Structural Hub splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H6]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX1-S-H4 Structural Hub splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H4]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX1-S-H3 Structural Hub splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX-HPD Heavy Propulsion Device splashed down hard and was destroyed.

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX.HPD1]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX1-S-H3 Structural Hub splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Deactivated

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX1-SAS Reaction Wheel splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.SAS]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.SAS]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX1-URC Reactor splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.G]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
B9.Structure.HX1.S.H6 collided into B9.Structure.HX1.S.H4 - relative velocity: 5
2.21373 - impact momentum: 1461.1
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
B9.Structure.HX1.S.H4 collided into B9.Structure.HX1.S.H6 - relative velocity: 5
2.21373 - impact momentum: 1461.1
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
B9.Structure.HX1.S.H6 collided into B9.Structure.HX1.S.H3 - relative velocity: 5
5.01789 - impact momentum: 1471.8
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
B9.Structure.HX1.S.H3 collided into B9.Structure.HX1.S.H6 - relative velocity: 5
5.01789 - impact momentum: 1539.6
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


B9.Structure.HX1.SAS collided into B9.Structure.HX1.S.H4 - relative velocity: 16
.30764 - impact momentum: 456.4
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
B9.Structure.HX1.S.H4 collided into B9.Structure.HX1.SAS - relative velocity: 16
.30764 - impact momentum: 278.0
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
B9.Structure.HX1.SAS collided into B9.Structure.HX1.S.H6 - relative velocity: 39
.28847 - impact momentum: 1099.4
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
B9.Structure.HX1.S.H6 collided into B9.Structure.HX1.SAS - relative velocity: 39
.28847 - impact momentum: 669.9
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy Detach
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy Detach
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy Detach
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (Un
ityEngine.Vector3&)
at UnityEngine.Transform.get_position () [0x00000] in <filename unknown>:0

at StrutConnector.LateUpdate () [0x00000] in <filename unknown>:0


(Filename: Line: -1)
[SmokeScreen PersistentEmitterManager] : FixedUpdate cleaning parent go
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen PersistentEmitterManager] : FixedUpdate cleaning parent go
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen PersistentEmitterManager] : FixedUpdate cleaning parent go
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX1-S-H3 Structural Hub splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX1-S-HS Structural Hub Support (x4) splashed down hard and was dest

royed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.HS]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX1-S-H4 Structural Hub splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H4]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX1-S-H3 Structural Hub splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX1-S-H6 Structural Hub splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H6]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

B9.Structure.HX1.S.H3 collided into B9.Structure.HX.HPD1 - relative velocity: 30


.53642 - impact momentum: 1587.9
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
B9.Structure.HX.HPD1 collided into B9.Structure.HX1.S.H3 - relative velocity: 30
.53642 - impact momentum: 816.9
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
B9.Structure.HX1.SAS collided into B9.Structure.HX1.S.H3 - relative velocity: 20
.7947 - impact momentum: 556.3
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
B9.Structure.HX1.S.H3 collided into B9.Structure.HX1.SAS - relative velocity: 20
.7947 - impact momentum: 354.5
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
B9.Structure.HX1.S.H3 collided into B9.Structure.HX1.S.H3 - relative velocity: 4
0.34977 - impact momentum: 1079.4
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
B9.Structure.HX1.S.H3 collided into B9.Structure.HX1.S.H3 - relative velocity: 4
0.34977 - impact momentum: 1079.4
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
B9.Structure.HX1.SAS collided into B9.Structure.HX1.S.H3 - relative velocity: 32
.88029 - impact momentum: 879.6
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
B9.Structure.HX1.S.H3 collided into B9.Structure.HX1.SAS - relative velocity: 32
.88029 - impact momentum: 560.6
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H6]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX1-A-SD Structural Module (x4) splashed down hard and was destroyed
.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.A.SD]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX1-S-H3 Structural Hub splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Deactivated

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX-HPD Heavy Propulsion Device splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX.HPD1]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX1-SAS Reaction Wheel splashed down hard and was destroyed.

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.SAS]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
B9.Structure.HX.HPD1 collided into B9.Structure.HX1.A.SD - relative velocity: 15
.79717 - impact momentum: 514.6
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
B9.Structure.HX1.A.SD collided into B9.Structure.HX.HPD1 - relative velocity: 15
.79717 - impact momentum: 821.5
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy Detach
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy Detach
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy Detach
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen PersistentEmitterManager] : FixedUpdate cleaning parent go
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen PersistentEmitterManager] : FixedUpdate cleaning parent go
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[SmokeScreen PersistentEmitterManager] : FixedUpdate cleaning parent go


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX1-S-H3 Structural Hub splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX1-S-H4 Structural Hub splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H4]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX1-S-H3 Structural Hub splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX1-S-HS Structural Hub Support (x4) splashed down hard and was dest
royed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.HS]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX1-SAS Reaction Wheel splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.SAS]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX1-S-H3 Structural Hub splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX1-A-SD Structural Module (x4) splashed down hard and was destroyed
.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.A.SD]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX1-U Universal Module (x6) splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.U]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX1-S-H4 Structural Hub splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H4]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX1-S-H3 Structural Hub splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Deactivated

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX1-S-H6 Structural Hub splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H6]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX1-S-H3 Structural Hub splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX1-S-H6 Structural Hub splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H6]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX1-A-SD Structural Module (x4) splashed down hard and was destroyed
.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.A.SD]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX1-S-H3 Structural Hub splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX1-A-SD Structural Module (x4) splashed down hard and was destroyed
.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.A.SD]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX-HPD Heavy Propulsion Device splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX.HPD1]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnVesselDie
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[SmokeScreen ModelMultiParticlePersistFX] OnDestroy Detach


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnVesselDie
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy Detach
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnVesselDie
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy Detach
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX1-U Universal Module (x6) splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.U]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX1-S-H3 Structural Hub splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[B9.Structure.HX1.S.H3]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX1-S-H6 Structural Hub splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H6]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX1-S-H3 Structural Hub splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy Detach
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy Detach
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy Detach
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[SmokeScreen PersistentEmitterManager] : FixedUpdate cleaning parent go


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen PersistentEmitterManager] : FixedUpdate cleaning parent go
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen PersistentEmitterManager] : FixedUpdate cleaning parent go
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX1-A-SD Structural Module (x4) splashed down hard and was destroyed
.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.A.SD]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX1-S-H4 Structural Hub splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H4]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX1-S-H3 Structural Hub splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX1-A-375 Reinforced Docking Port (x3) splashed down hard and was de
stroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.A.375]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX1-U Universal Module (x6) splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.U]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX-HPD Heavy Propulsion Device splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


[B9.Structure.HX.HPD1]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnVesselDie
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy Detach
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnVesselDie
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy Detach
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnVesselDie
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy Detach
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX1-A-SD Structural Module (x4) splashed down hard and was destroyed
.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.A.SD]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX1-S-H3 Structural Hub splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Deactivated

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy Detach
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy Detach
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy Detach
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen PersistentEmitterManager] : FixedUpdate cleaning parent go
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen PersistentEmitterManager] : FixedUpdate cleaning parent go
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX1-S-H4 Structural Hub splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H4]: Deactivated

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX-HPD Heavy Propulsion Device splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX.HPD1]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnVesselDie
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy Detach
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnVesselDie
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy Detach
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnVesselDie
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy Detach
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX1-A-SD Structural Module (x4) splashed down hard and was destroyed
.

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.A.SD]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy Detach
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy Detach
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy Detach
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen PersistentEmitterManager] : FixedUpdate cleaning parent go
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen PersistentEmitterManager] : FixedUpdate cleaning parent go
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX1-U Universal Module (x6) splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.U]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX1-A-SD Structural Module (x4) splashed down hard and was destroyed
.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.A.SD]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX1-S-H3 Structural Hub splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.S.H3]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX1-A-SD Structural Module (x4) splashed down hard and was destroyed
.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.A.SD]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX1-U Universal Module (x6) splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.U]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX-HPD Heavy Propulsion Device splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX.HPD1]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnVesselDie
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy Detach
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnVesselDie
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy Detach
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnVesselDie
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[SmokeScreen ModelMultiParticlePersistFX] OnDestroy


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy Detach
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy Detach
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy Detach
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy Detach
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen PersistentEmitterManager] : FixedUpdate cleaning parent go
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen PersistentEmitterManager] : FixedUpdate cleaning parent go
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX1-A-SD Structural Module (x4) splashed down hard and was destroyed
.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX1.A.SD]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[00:03:18]: HX-HPD Heavy Propulsion Device splashed down hard and was destroyed.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.SNM.Strut]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[B9.Structure.HX.HPD1]: Deactivated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnVesselDie
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy Detach
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


[SmokeScreen ModelMultiParticlePersistFX] OnVesselDie
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy Detach
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnVesselDie
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy Detach
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy Detach
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy Detach
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy Detach
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


[SmokeScreen PersistentEmitterManager] : FixedUpdate cleaning parent go
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen PersistentEmitterManager] : FixedUpdate cleaning parent go
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen PersistentEmitterManager] : FixedUpdate cleaning parent go
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen PersistentEmitterManager] : FixedUpdate cleaning parent go
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen PersistentEmitterManager] : FixedUpdate cleaning parent go
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen PersistentEmitterManager] : FixedUpdate cleaning parent go
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[VesselSpawner]: New object found!
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Game Paused!
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[FlightGlobals]: Active Vessel is dead. Saving not impossile but not advisable u
nless leaving flight.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[FlightPersistence]: Vessel Galream not saved because it was dead.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Flight State Captured
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Saving Achievements Tree...

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Saving Achievements Tree...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Game State Saved as persistent
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Game Unpaused!
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Can not play a disabled audio source
(Filename: Line: 377)
Game Paused!
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[FlightDriver]: Flight State Reverted to Prelaunch.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Game State Saved as persistent
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[HighLogic]: =========================== Scene Change : From FLIGHT to SPH =====
================
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen PersistentEmitterManager] : OnSceneChange
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[PlanetariumCamera]: Focus: Kerbin
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen PersistentEmitterManager] : OnDestroy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
UnloadTime: 83.145851 ms
No Input Locks in effect right now

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ScenarioDestructibles]: Destructible SpaceCenter/KSCRunway/Section1 registered
after module was loaded. Adding new instance to protodestructible ref list
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ScenarioDestructibles]: Destructible SpaceCenter/KSCRunway/model_runway_new_v43
/runway_light_SE registered after module was loaded. Adding new instance to prot
odestructible ref list
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ScenarioDestructibles]: Destructible SpaceCenter/KSCLaunchPad/LaunchPadMedium/k
sp_pad_launchPad registered after module was loaded. Adding new instance to prot
odestructible ref list
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ScenarioDestructibles]: Destructible SpaceCenter/KSCLaunchPad/LaunchPadMedium/k
sp_pad_sphereTank registered after module was loaded. Adding new instance to pro
todestructible ref list
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ScenarioDestructibles]: Destructible SpaceCenter/KSCRunway/model_runway_new_v43
/runway_light_NW registered after module was loaded. Adding new instance to prot
odestructible ref list
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ScenarioDestructibles]: Destructible SpaceCenter/KSCLaunchPad/LaunchPadMedium/k
sp_pad_cylTank registered after module was loaded. Adding new instance to protod
estructible ref list
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ScenarioDestructibles]: Destructible SpaceCenter/KSCRunway/Section2 registered
after module was loaded. Adding new instance to protodestructible ref list
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ScenarioDestructibles]: Destructible SpaceCenter/KSCRunway/End27 registered aft
er module was loaded. Adding new instance to protodestructible ref list
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ScenarioDestructibles]: Destructible SpaceCenter/KSCVehicleAssemblyBuilding/mai
nBuilding registered after module was loaded. Adding new instance to protodestru
ctible ref list

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ScenarioDestructibles]: Destructible SpaceCenter/KSCLaunchPad/LaunchPadMedium/K
SCFlagPoleLaunchPad registered after module was loaded. Adding new instance to p
rotodestructible ref list
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ScenarioDestructibles]: Destructible SpaceCenter/KSCRunway/Section3 registered
after module was loaded. Adding new instance to protodestructible ref list
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ScenarioDestructibles]: Destructible SpaceCenter/KSCMissionControl/building reg
istered after module was loaded. Adding new instance to protodestructible ref li
st
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ScenarioDestructibles]: Destructible SpaceCenter/KSCRunway/model_runway_new_v43
/runway_light_NE registered after module was loaded. Adding new instance to prot
odestructible ref list
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ScenarioDestructibles]: Destructible SpaceCenter/KSCVehicleAssemblyBuilding/ksp
_pad_cylTank registered after module was loaded. Adding new instance to protodes
tructible ref list
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ScenarioDestructibles]: Destructible SpaceCenter/KSCLaunchPad/LaunchPadMedium/k
sp_pad_waterTower registered after module was loaded. Adding new instance to pro
todestructible ref list
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ScenarioDestructibles]: Destructible SpaceCenter/KSCTrackingStation/dish_array/
dish_east registered after module was loaded. Adding new instance to protodestru
ctible ref list
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ScenarioDestructibles]: Destructible SpaceCenter/KSCRunway/model_runway_new_v43
/runway_light_SW registered after module was loaded. Adding new instance to prot
odestructible ref list
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri

alized files: 0)
Unloading 4949 unused Assets to reduce memory usage. Loaded Objects now: 181900.
Total: 259.888580 ms (FindLiveObjects: 8.614763 ms CreateObjectMapping: 5.161975
ms MarkObjects: 231.655899 ms DeleteObjects: 14.031216 ms)
AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'Active
TextureManagement'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
AddonLoader: Instantiating addon 'FARGlobalControlEditorObject' from assembly 'F
erramAerospaceResearch'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing rect
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing bool
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing rect
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing rect
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing rect
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing rect
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing rect
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing rect
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing rect

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing bool
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing int
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing int
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing int
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing rect
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
AddonLoader: Instantiating addon 'PersistentEmitterManager' from assembly 'Smoke
Screen'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
------------------- initializing editor mode... -----------------(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
editor started
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Galream loaded!
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Galream - Galream
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
no UI to refresh
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
no UI to refresh
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
d0 Adding transform:nozzle_transform (UnityEngine.Transform)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
d0 Rots:(0.7, 0.0, 0.0, 0.7)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Roll is enabled?: False
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
KM_Gimbal: Setting roll for auto set:

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
no UI to refresh
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
no UI to refresh
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
no UI to refresh
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
no UI to refresh
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
no UI to refresh
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
no UI to refresh
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
no UI to refresh
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
no UI to refresh
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
no UI to refresh
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
no UI to refresh
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
d0 Adding transform:nozzle_transform (UnityEngine.Transform)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
d0 Rots:(0.7, 0.0, 0.0, 0.7)

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Roll is enabled?: False
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
KM_Gimbal: Setting roll for auto set:
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
no UI to refresh
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
no UI to refresh
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
no UI to refresh
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
no UI to refresh
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
no UI to refresh
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
no UI to refresh
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
d0 Adding transform:nozzle_transform (UnityEngine.Transform)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
d0 Rots:(0.7, 0.0, 0.0, 0.7)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Roll is enabled?: False
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
KM_Gimbal: Setting roll for auto set:

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
no UI to refresh
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
no UI to refresh
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
no UI to refresh
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
no UI to refresh
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
no UI to refresh
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
no UI to refresh
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
d0 Adding transform:nozzle_transform (UnityEngine.Transform)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
d0 Rots:(0.7, 0.0, 0.0, 0.7)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Roll is enabled?: False
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
KM_Gimbal: Setting roll for auto set:
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
no UI to refresh
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
no UI to refresh

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
no UI to refresh
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
no UI to refresh
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
no UI to refresh
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
no UI to refresh
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
d0 Adding transform:nozzle_transform (UnityEngine.Transform)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
d0 Rots:(0.7, 0.0, 0.0, 0.7)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Roll is enabled?: False
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
KM_Gimbal: Setting roll for auto set:
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
no UI to refresh
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
no UI to refresh
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
no UI to refresh
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
d0 Adding transform:nozzle_transform (UnityEngine.Transform)

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
d0 Rots:(0.7, 0.0, 0.0, 0.7)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Roll is enabled?: False
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
KM_Gimbal: Setting roll for auto set:
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
d0 Adding transform:nozzle_transform (UnityEngine.Transform)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
d0 Rots:(0.7, 0.0, 0.0, 0.7)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Roll is enabled?: False
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
KM_Gimbal: Setting roll for auto set:
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
d0 Adding transform:nozzle_transform (UnityEngine.Transform)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
d0 Rots:(0.7, 0.0, 0.0, 0.7)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Roll is enabled?: False
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
KM_Gimbal: Setting roll for auto set:
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
no UI to refresh

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
no UI to refresh
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
no UI to refresh
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
no UI to refresh
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
no UI to refresh
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
no UI to refresh
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
no UI to refresh
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
no UI to refresh
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
no UI to refresh
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
no UI to refresh
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
no UI to refresh
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
no UI to refresh
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
no UI to refresh

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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[Progress Tracking]: Posted anonymous data to server successfully. Server Reply:
KSP PROGRESS DATA OBTAINED
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
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[ScenarioDestructibles]: Started. 39 objects registered
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HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped rendering frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1502)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost

HandleD3DDeviceLost: still lost


Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost

HandleD3DDeviceLost: still lost


Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost

HandleD3DDeviceLost: still lost


Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost

HandleD3DDeviceLost: still lost


Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost

HandleD3DDeviceLost: still lost


Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost

HandleD3DDeviceLost: still lost


Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost

HandleD3DDeviceLost: still lost


Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost

HandleD3DDeviceLost: still lost


Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost

HandleD3DDeviceLost: still lost


Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost

HandleD3DDeviceLost: still lost


Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost

HandleD3DDeviceLost: still lost


Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost

HandleD3DDeviceLost: still lost


Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost

HandleD3DDeviceLost: still lost


Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost

HandleD3DDeviceLost: still lost


Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost

HandleD3DDeviceLost: still lost


Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost

HandleD3DDeviceLost: still lost


Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost

HandleD3DDeviceLost: still lost


Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost

HandleD3DDeviceLost: still lost


Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost

HandleD3DDeviceLost: still lost


Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost

HandleD3DDeviceLost: still lost


Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost

HandleD3DDeviceLost: still lost


Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost

HandleD3DDeviceLost: still lost


Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost

HandleD3DDeviceLost: still lost


Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost

HandleD3DDeviceLost: still lost


Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost

HandleD3DDeviceLost: still lost


Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost

HandleD3DDeviceLost: still lost


Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost

HandleD3DDeviceLost: still lost


Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost

HandleD3DDeviceLost: still lost


Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost

HandleD3DDeviceLost: still lost


Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost

HandleD3DDeviceLost: still lost


Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost

HandleD3DDeviceLost: still lost


Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost

HandleD3DDeviceLost: still lost


Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost

HandleD3DDeviceLost: still lost


Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost

HandleD3DDeviceLost: still lost


Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost

HandleD3DDeviceLost: still lost


Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost

HandleD3DDeviceLost: still lost


Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost

HandleD3DDeviceLost: still lost


Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost

HandleD3DDeviceLost: still lost


Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost

HandleD3DDeviceLost: still lost


Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost

HandleD3DDeviceLost: still lost


Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost

HandleD3DDeviceLost: still lost


Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost

HandleD3DDeviceLost: still lost


Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost

HandleD3DDeviceLost: still lost


Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost

HandleD3DDeviceLost: still lost


Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost

HandleD3DDeviceLost: still lost


Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost

HandleD3DDeviceLost: still lost


Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost

HandleD3DDeviceLost: still lost


Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost

HandleD3DDeviceLost: still lost


Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost

HandleD3DDeviceLost: still lost


Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost

HandleD3DDeviceLost: still lost


Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost

HandleD3DDeviceLost: still lost


Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost

HandleD3DDeviceLost: still lost


Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost

HandleD3DDeviceLost: still lost


Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost

HandleD3DDeviceLost: still lost


Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost

HandleD3DDeviceLost: still lost


Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost

HandleD3DDeviceLost: still lost


Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost

HandleD3DDeviceLost: still lost


Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost

HandleD3DDeviceLost: still lost


Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost

HandleD3DDeviceLost: still lost


Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost

HandleD3DDeviceLost: still lost


Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost

HandleD3DDeviceLost: still lost


Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost

HandleD3DDeviceLost: still lost


Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost

HandleD3DDeviceLost: still lost


Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost

HandleD3DDeviceLost: still lost


Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost

HandleD3DDeviceLost: still lost


Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost

HandleD3DDeviceLost: still lost


Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost

HandleD3DDeviceLost: still lost


Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost

HandleD3DDeviceLost: still lost


Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost

HandleD3DDeviceLost: still lost


Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost

HandleD3DDeviceLost: still lost


Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost

HandleD3DDeviceLost: still lost


Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost

HandleD3DDeviceLost: still lost


Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost

HandleD3DDeviceLost: still lost


Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost

HandleD3DDeviceLost: still lost


Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost

HandleD3DDeviceLost: still lost


Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost

HandleD3DDeviceLost: still lost


Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost

HandleD3DDeviceLost: still lost


Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost

HandleD3DDeviceLost: still lost


Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost

HandleD3DDeviceLost: still lost


Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost

HandleD3DDeviceLost: still lost


Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost

HandleD3DDeviceLost: still lost


Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost

HandleD3DDeviceLost: still lost


Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 1617)
HandleD3DDeviceLost

HandleD3DDeviceLost: needs reset, doing it


FullResetD3DDevice
ResetD3DDevice
dev->Reset
D3Dwindow device not lost anymore
Game State Saved as persistent
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[HighLogic]: =========================== Scene Change : From SPH to SPACECENTER
=====================
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen PersistentEmitterManager] : OnSceneChange
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen PersistentEmitterManager] : OnDestroy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[SmokeScreen ModelMultiParticlePersistFX] OnDestroy


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[SmokeScreen ModelMultiParticlePersistFX] OnDestroy


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
UnloadTime: 58.037209 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri
alized files: 0)
Unloading 2455 unused Assets to reduce memory usage. Loaded Objects now: 168718.
Total: 270.305511 ms (FindLiveObjects: 11.781983 ms CreateObjectMapping: 6.82678
8 ms MarkObjects: 235.465179 ms DeleteObjects: 15.848775 ms)
AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'Active
TextureManagement'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
AddonLoader: Instantiating addon 'FARDebugOptions' from assembly 'FerramAerospac
eResearch'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing rect
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing bool
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing rect
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Parsing rect
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing rect
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing rect
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing rect
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing rect
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing rect
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing bool
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing int
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

Parsing int
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing int
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing string
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Parsing rect
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
FAR: loaded AG actionGroupSpoiler as Brakes
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
FAR: loaded AG actionGroupIncreaseFlapDeflection as None
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
FAR: loaded AG actionGroupDecreaseFlapDeflection as None
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
AddonLoader: Instantiating addon 'PersistentEmitterManager' from assembly 'Smoke
Screen'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[ScenarioDestructibles]: Started. 39 objects registered
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat

ed/UnityEngineDebug.cpp Line: 49)


[VesselSpawner]: No new objects this time. (Odds are 1:2)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Flight State Captured
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Saving Achievements Tree...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Game State Saved as persistent
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[HighLogic]: =========================== Scene Change : From SPACECENTER to MAIN
MENU (Async) =====================
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen PersistentEmitterManager] : OnSceneChange
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
FAR: save AG actionGroupSpoiler as Brakes
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
FAR: save AG actionGroupIncreaseFlapDeflection as None
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
FAR: save AG actionGroupDecreaseFlapDeflection as None
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen PersistentEmitterManager] : OnDestroy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
UnloadTime: 13.199865 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri
alized files: 0)
Unloading 1951 unused Assets to reduce memory usage. Loaded Objects now: 165852.
Total: 242.314316 ms (FindLiveObjects: 8.087699 ms CreateObjectMapping: 4.620119
ms MarkObjects: 223.436874 ms DeleteObjects: 5.833032 ms)

AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'Active


TextureManagement'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
AddonLoader: Instantiating addon 'PersistentEmitterManager' from assembly 'Smoke
Screen'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri
alized files: 0)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 165837.
Total: 227.319839 ms (FindLiveObjects: 7.927406 ms CreateObjectMapping: 3.287363
ms MarkObjects: 215.517014 ms DeleteObjects: 0.286474 ms)
[SmokeScreen PersistentEmitterManager] : OnDestroy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
UnloadTime: 7.111753 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri
alized files: 0)
Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 167729.
Total: 240.593658 ms (FindLiveObjects: 12.017743 ms CreateObjectMapping: 4.59415
8 ms MarkObjects: 223.050781 ms DeleteObjects: 0.582307 ms)
AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'Active
TextureManagement'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
AddonLoader: Instantiating addon 'PersistentEmitterManager' from assembly 'Smoke
Screen'
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[SmokeScreen ModelMultiParticlePersistFX] OnDestroy


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

[SmokeScreen ModelMultiParticlePersistFX] OnDestroy


(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen PersistentEmitterManager] : OnDestroy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
[SmokeScreen ModelMultiParticlePersistFX] OnDestroy
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

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