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`Windowed Mode library by menopem & VEG, frontend fix by Kawoosh.

'
These files will let you to run WA in a window (both in frontend and in-game).
=== INSTALLATION ===
1. Extract the archive into your Worms Armageddon folder.
2. You must have W:A 3.7.0.0 or higher with the enabled "Load WormKit modules" o
ption from Advanced Settings. If you are using 3.6.31.0, you need WormKit or Wor
mKitDS installed. More: http://worms2d.info/WormKit
3. Run the game.
=== RECOMMENDATIONS & TIPS ===
1. On 3.6.31.0, this windowed mode gives you the best experience when used with
Project X. If you combine them, the frontend will be rendered by wndmode, and th
e in-game will be rendered by Project X. Don't forget Windowed=1 in PX.ini if yo
u want the window to be in-game as well!
2. The wndmode.ini contains some compatibility settings. Don't touch them unless
you know what you're doing (you can always restore the original ini from this a
rchive). Also don't enable border as it is useless (can't move the window) and i
n the same time it compresses your image.
=== KNOWN PROBLEMS & SOLUTIONS ===
1. Windowed mode doesn't work (nothing changed from normal W:A). Solution: if yo
u are using Direct3D 9, temporarily switch to Direct3D 7 or DirectDraw renderer.
2. On some systems or driver configurations, the in-game may lag. Solution: try
to change renderer or "ImproveSpeed" (wndmode.ini) value if using 3.7.0.0 or ins
tall Project X (http://px.worms2d.info) if using 3.6.31.0.
3. Shift+Esc and "Minimize game" in-game doesn't work properly. Solution: use Wi
n+D, Win+M, etc.
4. Users without Desktop composition may see a black screen on 8-bit DirectDraw
and Direct3D 7. Solution: use 32-bit DirectDraw.
Note 2: all of the in-game issues on 3.6.31.0 are easily solvable by installing
Project X. But don't forget Windowed=1 in PX.ini if you want the window to be in
-game as well!

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