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I'll do you one better.

I'll post the latest version, which has a few further tw


eaks from the one I posted a while back. It still needs playtesting, so I can't
swear it's all going to work as written, but this where it stands now.
1) Charisma determines the DC to save against your mysteries. Intelligence deter
mines the highest level mystery you can cast.
2) Grant bonus mysteries per day based on
onus spells. For instance, if your Cha is
1st-level equivalent and one of 2nd-level
stery does give an equivalent level, even

Charisma. These would work just like b


14, you can cast one extra mystery of
equivalent per day. (Note that each my
though you don't learn them by level.)

3) Eliminate the rule that says you have to take mysteries in a given Path in or
der. If you want to jump around, so as to broaden your versatility, you can.
4) Within a category Apprentice, Initiate, Master you must have at least two mysteri
es of any given level before you can take any mysteries of the next higher level
. For instance, you must have two 1st-level mysteries before you can take any 2n
ds, and at least two 2nds before you can take any 3rds.
5) Eliminate the rule that says you get a bonus feat equal to half the number of
paths you have access to. Instead, you get a bonus feat equal to the total numb
er of Paths you complete. Thus, while you are no longer required to take the ent
irety of a given Path, there's still encouragement to do so.
6) You may swap out mysteries, just as a sorcerer does spells known. If you un-comp
lete a Path in this way, however, you lose access to the bonus feat you gained fr
om completing that Path. (You can regain access by re-completing the Path, compl
eting a different Path and choosing that feat as your new bonus, or selecting th
at feat as a normal feat at your next opportunity.)
7) Once your Apprentice Mysteries become supernatural abilities, change the save
DC from 10 + equivalent spell level + Cha to 10 + 1/2 caster level + Cha. This
makes them useful even against high-HD opponents, and follows the pattern for ot
her supernatural abilities.

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