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INTRODUCTION
In WARMACHINE, the very earth shakes during
fierce confrontations as six-ton constructs of tempered.
iron and steel slam into each other with cataclysmic
force, lead-spewing cannons chew through armor
plating as easily as flesh, and bold heroes set the
battlefield ablaze with a tempest of arcane might to
forge the fates of their unyielding nations in the fires,
of destruction.
WARMACHINE is a fast-paced and aggressive
30 mm tabletop miniatures battle game set in the
steam-powered fantasy world of the Iron Kingdoms.
You'll control an elite soldier-sorcerer known as a
‘warcaster fighting to take down the enemy warcaster.
Though wareasters are formidable combatants on
their own, their true strength lies in their magical
ability to control and coordinate mighty warjacks—
massive steam-powered combat automatons that are
the pinnacle of military might in the Iron Kingdoms.
WARMACHINE focuses on the most powerful
nations in the Iron Kingdoms, These Quick Start rules
use cards from four of those factions and are designed.
to get you up and running with the contents of your
battlegroup box set. They are streamlined to make it
easier to learn the game's fundamentals, so they omit
some special rules and options. The WARMACHINE:
Prime Mk LI rulebook contains the full WARMACHINE,
rules as well as extensive background into the world
of the Iron
[ARMACHINE QUICK START RULES)
MODELS & MATERIALS
WARCASTERS.
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WARJACKS
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STAT CARDS
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OTHER MATERIALS YOU WILL NEED
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FUNDAMENTALS =
MODEL STATS
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peers Batelco
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WEAPON STATS.
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BATTLE DAMAGE
DAMAGE ROLLS.
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‘oored daring orn on aon! ds Mot one damage box oc every pin ate
demage allen ttre! ARM.
WARCASTER DAMAGE
Dank damage eo ght Remove the nel Fam ploy when you an eat damage oe
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opponent sets to vane eel
WARJACK DAMAGE
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CRIPPLING SYSTEMS
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Fa iets sae en ssn
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theater drags oi wth senor in tat aeton. Aton, aed tha
nppled weapon tam ann usta tetsu peal stacks Weapon tha
Iocation of cat be ripped
DESTROYING A WARJACK
When alla wasps damage owes ae mashed, cenove tal warak om ay
SPELL CASTING
_Avstouter spel an De we ence samy ore 8 ne =
SPELustaTS _______ ai
Wares cts onan OF Rd PE We We RG RR
in tote ent ofeah pel name:
(Cost Foes Cort The munber focus a arse mas pend tcc spell
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[NGL SELF” tespel canbe ony en he wate
AOE Aro of fect Todas nines arate Mh AOE "CTRL"
ho spe ate vey ode ae areas onl
ow Power: Theo smu damage he pln.
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Phas jour varcator em span fom 1 up He wehaep spell ply, toc pt per
{pal An upaep opel tat mo pap expres dting yous Col Pe A waste an
ive sly ooe ot auch fe pes Spl in pay a bn altowgh he et ain 2
rmbor of dierent wpcep eps simultaneously. A mode can have only oe nay an
coe acy py geet naa led ple ee
ety has ce om he same oases faendly or eneany—te eter ape spel eptes ad
gies fereew re
‘teste spel Onsive spel ee the warcse to make 4 magic attack ol wen
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Desa the atc blocs mean ange. Ite te is bayonet
tomatic mee
(Channeling: A sarcaleron ct pis sug ny offi ek that vet Acc Nad @)
advatage These vases ae aim as canola, The chaneer becomes the spells post
rg and al ange ae marred rom it 1 mutt in tho reer orl ac ad
have in fight to Ue pelts arg. The vases doe not sequen of igh bebe
henner ote spel's tet. Chanoaling2eplisa peesie elect done dung te warcasers
cation that i no eect on the chanel modal som activation Feu posts tsiened'O
hectare we fet ect spel nny oy: ree
hana pels A stationary wack ca chanel pls but hrocked down warpck ca
UNUSED TERMS.
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