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SANCTUARY DEPARTURE

After an exhausting, but heroic victory at the towns mill, incoming guards are
more than happy to see your faces sprayed with fresh blood of their enemies.
There is some envy amongst few of them, but even they feel proud to have such
a brave group fighting for their well-being.
But our story doesnt end here, it is merely a beginning.
Running just after the guard troop is the castellan Escobert the Red. His whole
figure speaks just one word - hurry! 50 feet from you he is yelling: The church
is under a siege! They brought a battering ram!, and when he comes closer:
We need your help! There are dozens trapped inside. My men will guard the
mill. Come, we need to act quickly! Without much thinking, even though you
have been fighting almost the whole night, you feel that this might be the final,
most important fight tonight, and you follow his orders.
While running to the church, you see a kobold dragging a girl into the darkness
1OOft on your right. You pause for a moment asking yourselves should you risk
the church and lives of dozens (Escobert yelling: Theres no time! Hurry!) for a
life of a single girl.
You quickly decide that you should split, and that one of you could handle the
kobold without problems while the rest continues to the sanctuary, the one being
Zotar because of his superior darkvision.
(Spales part)
You approach stealthily after the kobold hearing muffled screams and rustling of
that fragile body dragged over the grassland. You hear a kobold keenly speaking
in a raspy whispery voice:ly flesh. Pink worm filth suitable only for food is so
wild, but for long, not for long. Young tasty flesh

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