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Pattern Feature

Mirror Body

Extract Body

Instance Geometry

Composite Curve

Promote Body

Mirror Feature

Instance Feature

1. Pattern Feature
Use the Pattern Feature command to create patterns of features (linear, circular, polygon, etc.) with
various options for defining pattern boundaries, orientation of instances, clocking and variance.

You can create pattern features using a variety of pattern layouts.


Linear

Polygon

Along

Circular

Spiral

General

Reference

You can fill a specified boundary with a pattern feature.

For a Linear layout, you can specify a Symmetric pattern in one or both directions. You can also
specify to Stagger columns or rows.

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For a Circular or Polygon layout, you can choose to radiate a pattern.

You can define a Pattern Increment by using expressions to specify pattern parameters.
You can export pattern parameter values to a spreadsheet and make positional edits that are
propagated back to your pattern definition.
You can explicitly select individual instance points for clocking, suppression and variance of
pattern features.

You can control the orientation of a pattern.

Orientation same as input Orientation follows pattern (circular)

You can choose between Simple and Variational pattern methods.

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Where do I find it?


Application

Modeling and Shape Studio

Prerequisite

History mode

Toolbar

FeaturePattern Feature

Menu

InsertAssociative CopyPattern Feature

1.1.

Pattern Feature methods

Simple

Simple design features such as holes and extruded features are


supported.
One input feature per output pattern.
Multi-body features are supported.

Variational

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All features which support copy-paste are supported.


Detailed features such as blends and drafts are supported.
Each instance of the pattern is fully evaluated.
Works with multiple input features.
Multi-body features are supported.
You can reuse references to the input feature and control which
references from the input features are evaluated at each instance
location.
Advanced hole functions are supported.
Sketch features are supported.

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1.2. Create a linear pattern of features in two


directions

This example shows you how to create a linear pattern of


features in two directions.

1.
Click Pattern Feature

2.

Select features to pattern.

3.
In the Pattern Definition group, from the
Layout list, select Linear

4.

Select an edge to define Direction 1.

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5.

5
In the Direction 1 section:

From the Spacing list, choose Count


and Span.
In the Count box, type 5.
In the Span Distance box, type 145.

6.
In the Direction 2 section, select the Use
Direction 2 check box.
7.

Use Specify Vector to define Direction 2.

8.

In the Direction 2 section:

From the Spacing list, choose Count


and Pitch.
In the Count box, type 3.
In the Pitch Distance box, type 55.

9.
Choose another command or click OK to
create the pattern.

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1.3.

Create a circular pattern of concentric features

This example shows you how to create a partial circular


pattern of features that are concentric.

1.
Click Pattern Feature

2.

Select the features to pattern.

3.
In the Pattern Definition group, from the Layout list,
select Circular

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4.
Under Rotation Axis, click Specify Vector.

5.

Specify a vector of rotation.

6.

Specify a point of rotation.

7.

Under Angular Direction:

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From the Spacing list, choose Pitch and Span.


From the Define Pitch As list, choose Angle.
In the Pitch Angle box, type 30.
In the Span Angle box, type 270.

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8.

Under Radiate:

Select the Create Concentric Members check


box.
Make sure the Include First Circle check box
is selected.
From the Spacing list, choose Pitch and Span.
In the Pitch Distance box, type 20.
In the Span Distance box, type 50.

9.
Choose another command or click OK to create the
pattern.

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1.4.

Create a pattern of features on a truncated cone

This example shows you how to:

Create an angled linear pattern of features on the


truncated cone face.
Use the first linear pattern to create another pattern
along a circular edge.

1.
Click Pattern Feature

2.

Select features to pattern.


You can use the Part Navigator
select features.

to

Feature groups can also be selected.

3.

Set the following Pattern Definition


parameters:

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Layout = Linear
Specify Vector = Angled sketch line
Spacing = Count and Span
Count = 4
Span Distance = 70

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4.

10

Click the middle mouse button to Apply.

5.

Select features to pattern.


You can use the Part Navigator
select features.

6.

Set the following Pattern Definition


parameters:

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to

Layout = Along
Select Path = Edge of base of cone
Spacing = Count and Span
Count = 10
Location = %Arc Length

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% Span By = 100

7.

Choose another command or click OK to


create the pattern.

1.5. Edit a pattern of features using variance and


clocking

This example shows you how to:

Vary a pattern by editing


parameters of selected features of
the pattern.
Use clocking to move specific
features of a feature pattern.

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1.

In the Part Navigator, position the cursor over a


Pattern node to edit and right-clickEdit with
Rollback.

2.

In the Pattern Feature dialog box, in the Instance


Points section, click Select Instance Point

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3.

Select the middle concentric arc of instance points as


the features to edit.

4.

With the cursor on a selected pattern point, rightclickSpecify Variance.

The Variance dialog box becomes available.


5.
Select an object expression to variant, then rightclickAdd to Edit.
The selected expression is added to the Values group
of the Variance dialog box where its value can be
modified for the selected instance points.

6.

You can edit multiple expressions by adding them to


the Values group.
Edit the expressions then OK. In this example the
following expressions were modified:

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EXTRUDE: End Limit: Increased from 10


mm. to 30 mm.
SIMPLE HOLE: Diameter. Decreased from
10 mm. to 5 mm.

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Visual check with Show Result


7.
Click OK.
8.
Click Deselect All

on the Selection bar.

The selected instance points are deselected.


9.

Select the new reference points, use Specify Variance


to vary the diameter.

10.

Make modifications to expressions. In this example,


the following expression was modified:

SIMPLE HOLE: Diameter. Decreased from


10 mm. to 5 mm.

Click OK.

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Visual check with Show Result


11.

With the cursor over one of the selected instance


points, right-clickClock.

12.

Use the Angle and Radial handles or input boxes to


adjust the clocking. In this example, the rotation angle
is set to 150 degrees.

13.
Click OK to accept the clocking parameters.

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14.

Choose another command or click OK to create the


patter

1.6. Reuse pattern references to control the shape of


pattern features
This example shows you how to:

Create a pattern of slot features along a curve.


Reuse sketch references to control the shape of the pattern
features.

The feature pattern will be created from an extruded sketch.


The sketch is constrained to the base of the cylinder (1) and the
intersection curve on the tube (2).

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1.
Click Pattern Feature

2.

Select features to pattern.

The default Reference Point is displayed. It is at the center of


the objects mass.
3.

In the Reference Point group, use Specify Point options to


move the reference point to the tangency point on the
intersection curve.

4.

Set the following parameters for Direction 1:

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Layout = Along
Path Method = Offset
Select Path = Angled elliptical intersection curve
Spacing = Count and Span
Count = 20
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5.

Set the following parameters for Orientation:

6.

Location = % Arc Length


% Span By = 100

Orientation = Same as Input


Follow Face (selected)
Select Face = Outside face of the tube

Set the following parameters for Pattern Method:

Method = Variational
In the Reusable References list, select the geometry
you want to reference during patterning.
In this example, two sketches which control the slot
geometry are selected.
Extrude

Coordinate system for Datum Coordinate


System for Extrude
Sketch External Reference for Extrude
Sketch External Reference for Extrude

7.
Use Preview Show Result to check the pattern. Choose
another command or click OK to create the pattern.

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1.7.

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Pattern Feature dialog box

Features to Pattern

Lets you select one or more features to pattern.


Select
Feature
Reference Point
Lets you specify a location reference point for the input feature.
Specify Point
Pattern Definition
Sets the pattern layout. There are seven available layouts.
Linear Defines a layout using one or two directions.
Circular Defines a layout using a rotation axis and optional radial spacing
parameters.
Polygon Defines a layout using an equilateral polygon and optional radial
spacing parameters.
Layout
Spiral Defines a layout using a spiral path.
Along Defines a layout that follows a continuous curve chain and optionally a
second curve chain or a vector.
General Defines a layout using locations defined by one or more target points
or coordinate systems.
Reference Defines a layout by using an existing pattern.
Boundary Definition
Not available when Layout is set to Along, General, or Reference.

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None
Does not define boundaries. Patterns are not restricted to boundaries.
Face
Lets you select face edges, sheet edges, or region boundary curves to define the
pattern boundary.

Curve
Lets you select a set of curves, or create a sketch to define the pattern boundary.
Boundary

Exclude
Lets you select curves or create a sketch to define an area that is excluded from
patterning.

Apply Margin to Internal Boundaries


Available when Layout is set to Linear, Circular, Polygon or Spiral and Boundary is
set to Face or Curve.
Simplified
Boundary
Fill

Displays the Simplified Layout subgroup of options that you can use to fill the specified
boundary with instances. The available options depend on the Layout option that you
select. You do not need to input as much information to create the instances.
Linear
layout

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Lets you form a grid for the simplified linear layout pattern, using the
Square, Triangle, or Diamond options on the Layout list. The
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designated layout is repeated until the boundary is filled.

Square
Circular
/
Polygon
layouts

Triangle

The Radial Pitch option is unique to circular and polygonal


simplified boundary fills. It lets you control the concentric distance of
the pattern features as they radiate out.

Circular
Margin
Distance
Apply
Margin to
Internal
Boundaries
Rotation
Angle
Pattern
Definition
layout
parameters

Diamond

Polygon

Lets you specify an offset distance from the defined boundaries.


Available when Layout is set to Linear, Circular, Polygon or Spiral and Boundary is
set to Face or Curve.
Adds the specified margin distance to any internal boundaries. Any pattern feature that
encroaches into the margin distance area will not be displayed.
Lets you specify a rotation angle for the simplified layout based on the defined reference
vector.
Pattern definition parameters vary based on layout.
There are also parameters common to all layouts.
Use the Look up more details links for specific layout options information.

Pattern Increment
Opens the Pattern Increment dialog box where you can define increments to be applied
to instances as the pattern count increases.
Pattern
Increment

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Instance Points
Lets you select points that represent the layout, pattern definition and orientation of the
instances that are to be created. Use the Snap Point options on the Selection bar to filter
point selection
When you right-click an instance point, the following options are available.
Clock / Unclock
Displays the Clocking dialog box where you can specify instance points to edit,
and then define a delta position and orientation for the specified instance points.

Select
Instance
Point

Suppress / Unsuppress
Suppress temporarily removes the selected instance from the display.

Specify Variance / Edit Variance / Remove Variance


Displays the Variance dialog box where you can specify instance points to edit
and define new defining values for those instances of the pattern feature.

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Not available when Layout is set to Reference.


Lets you edit pattern definition parameters, including any pattern-variance settings, only
in a spreadsheet.
After you confirm your values, they are read back to the dialog box and the geometry is
updated.

Use
Spreadsheet

The spreadsheet is not stored with the pattern.


If you want to edit the pattern definition parameters in the dialog box, clear the Use
Spreadsheet check box.
Orientation
Not available when Layout is set to Reference.
Determines if the pattern features in the layout will maintain a constant orientation or
follow an orientation derived from some defining geometry.
Same as Input

Orientation
Orients the pattern features in the same orientation as
the input feature.

Follow Pattern

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Not available when Layout is set to Linear or
Reference.
Orients the pattern features following the orientation
of the layout.

Normal to Path
Available when Layout is set to Along.
Orients the pattern features based on the normals or
projected normals of the specified path.
CSYS to CSYS
Not available when Layout is set to Along, General,
or Reference.
Orients the pattern features based on a specified
CSYS.
Not available when Layout is set to Along or Reference.
Maintains an orientation for the pattern features that is normal to the specified face at the
location of the instance.
Follow Face

The specified faces have to be on the same body.


Available when Follow Face is selected.
Along Pattern Plane Normal
The locations of the instances on the pattern plane will be projected normal from
the pattern plane to the specified face.
Project
Direction

Along Face Normal


The locations of the instances on a pattern face will be projected normal from the
pattern face to the specified face.
Along Vector
The locations of the instances will be projected along a specified vector to the
specified face.

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Pattern Settings
Available when Layout is set to Linear, Circular or Along.
Pattern Method
Method
Variational
Supports multiple features as input to create a Pattern Feature object, and evaluates the input at
each instance location.
To specify the input, you can:

Select multi-body features.


Select detailed features such as blends and drafts.
Reuse references to the input feature.

NX evaluates the inputs at each instance location. You can control which
references are evaluated, using the Reusable References list.
Simple
Supports single features as input to create a Pattern feature object, with limited evaluation of the
input features.
To specify the input, you can:

Reusable
References

Select simple design features such as holes and extruded features.


Select multi-body features.
Select one input feature per output pattern.

Available when Method is set to Variational.


A list of the defining parameters of the input feature is displayed.
You can select which of the features parameters will be evaluated at each
instance location in the pattern.
Example The two sketches that belong to the extruded slot feature are reused
at each instance.
One end of the input feature is dimensionally constrained and the
other has a tangency constraint to the elliptical sketch curve.
Extrude
Coordinate system for Datum Coordinate System for
Extrude

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Sketch External Reference for Extrude


Sketch External Reference for Extrude

Settings
Determines the kind of objects that are created during the patterning operation.
Pattern Feature
Creates a Pattern Feature object from the specified input.

Output

If the Pattern Method is set to Variational, and your input consists of


multiple features, the output will be a single Pattern Feature object.
If the Pattern Method is set to Simple, and your input consists of
multiple features, the output will be multiple Pattern Feature objects.

Copy Features
Creates individual copies of the input features instead of a Feature Pattern object.
Copy Features into Feature Group
Creates individual copies of the input features and puts them into a Feature group.
Not available when Output is set to Pattern Feature.
Create New
Creates new expressions for the copied features.
Expressions

Link to Original
Links the original feature expressions to the copied features.
Reuse Original
Reuses the original feature expressions for the copied features.

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1.8.

27

Common pattern feature definition options


Available in layouts

Definition parameter
Count
Sets the number of features to be created in the pattern when Spacing is
set to one of the following:

Count and Pitch


Count and Span
Count per Side

Linear
Circular
Polygon
Along

Linear
Circular

Linear
Circular

Along

Pitch Distance / Pitch Angle

This parameter appears when Spacing is set to one of the following:

Count and Pitch


Pitch and Span

Span Distance / Span Angle

This parameter appears when Spacing is set to one of the following:

Count and Span


Pitch and Span

Pitch By / % Pitch By

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Pitch By
Available when spacing is based on arc length and requires a distance
input.
% Pitch By
Available when spacing is based on a percentage of arc length.
This parameter appears when Spacing is set to one of the following:

Count and Pitch


Pitch and Span

Span By / % Span By

Span By

Along

Along

Available when spacing is based on a fixed distance of arc length.


% Span By
Available when spacing is based on a fixed percentage of arc length.
This parameter appears when Spacing is set to one of the following:

Count and Span


Pitch and Span

Location
Arc Length Bases pitch or span spacing of the features on the
distance of the specified arc length of the path.

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% Arc Length Bases pitch or span spacing of the features on the


percentage of the specified arc length of the path.
This parameter appears when Spacing is set to one of the following:

Count and Pitch


Count and Span
Pitch and Span

List
Defines spacing by a list of values and a count. The values in the list
are repeated if necessary until the total count is reached.
Example

Spacing 1 Value = 150.000


Spacing 2 Value = 60.000
Spacing 3 Value = 60.000

1.9.

Linear
Circular
Along

Linear pattern feature layout options

Pattern Definition Linear layout


1. Selected feature for pattern
2. Direction 1, Count = 3
Sets the number of objects in the
pattern in direction 1.
3. Pitch Distance
Sets the distance between each copy of
the selected features.
4. Span Distance
Sets the distance from the selected
feature to the last feature in the pattern.
5. Symmetric
Creates additional instances that are
symmetric based on definition
parameters.

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6. Features created for pattern in the first
direction
7. Direction 2, Count = 3
Sets the number of objects in the
pattern in direction 2.

Pattern Settings

Frame Only

Stagger Row
Show Last Row

Stagger Row
Show Last Row

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Stagger Column
Show Last Row

Stagger Column
Show Last Row

1.10. Circular pattern feature layout options


Pattern Definition Circular layout

1. Selected feature for pattern


2. Angular Direction: Pitch Angle = 30
Sets the initial pitch angle of objects in the pattern.
3. Span Angle = 150
Sets the total angle within which the instanced
features are created.
4. Pitch Distance
Sets the distance between pattern features.

Radiate

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1. Pitch Distance = 25
Sets the distance between each set of radiated
features.
2. Span Distance = 50
Sets the total distance that the radiated features will
fill. This option works in conjunction with the
Pitch Distance option.

Pattern Settings

Stagger Angle
Show Last Row

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Stagger Angle
Show Last Row

1.11. Polygon pattern feature layout options


Polygon Definition Polygon layout
1. Number of Sides = 6, Count = 4
The Count value sets the number of pattern features
that are created when Spacing is set to Count per
Side.
2. Pitch
Sets the distance between pattern features when
Spacing is set to Pitch along Side.
3. Span = 360
Sets the radial angle to position the pattern features,
based on the other definition parameters such as
count and type of spacing.
Radiate
Create Concentric Members

1. Count = 2; Span Distance = 40; Count and Span


spacing.
Sets the number of concentric polygons and distance
between each concentric member.
2. When Spacing is set to Count and Span,
intermediate instances will increase in each loop of
the polygon as its outside perimeter increases.

Size
Controls the perimeter of the polygon.
o

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Inscribed

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(Default) Locates polygon reference points
inside the defined polygon.
o

Circumscribed
Locates polygon reference points outside the
defined polygon.

1.12. Spiral pattern feature layout options


Pattern Definition Spiral layout
1. Direction = Left Hand
Spiral

The left-hand direction is clockwise,


while the right-hand direction is
counter-clockwise.
2. Spiral Size By = Total Angle, Angle
= 540
Total Angle is measured by degrees
from the reference vector.
A Number of Turns options is also
available.
3. Radial Pitch = 75 mm
The distance between the Reference
Point and the curve of the spiral along
the reference vector.
4. Pitch along Spiral = 50 mm
The distance between instances of the
pattern.
5. Reference Vector = XC
The reference vector is an orienting
vector from which the Radial Pitch
value and Total Angle value are
measured.
6. Rotation Angle = 25
Sets the angle by which the instance
points are rotated around the specified
reference point.

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1.13. Along pattern feature layout options


Pattern Definition Along layout
1. Selected feature for pattern
2. Path Method = Offset, Select Path =
spline
Path Method determines the
relationship between the reference
points of the pattern and the specified
path.
For more information, click the Path
methods for the Along layout link in
Look up more details.
3. Count and Span spacing, Count =
5, %Span By = 100
Sets the type of pattern spacing. In this
example, five features will span a
specified percentage of the first path.
4. Use Direction 2 , Direction by =
Curve, Count and Pitch spacing,
Count = 4
Sets the second direction. You can set
the direction using either a curve or a
vector.
If you select Vector, the Specify
Vector options become available.
5. Location = %Arc Length, %Pitch By

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= 33
Sets the location of the features based
on percentage of arc length.
The location of each feature on the
specified arc length is determined by
the specified pitch percentage.

Pattern Settings

Input Feature Only for Direction 2

1.14. Path methods for the Along layout


Along layout path methods
Rigid
Projects the location of the input feature to
the start of the path, and then along the path.
The distance and angle are held rigid as the
instances are created.
Offset
(Default) Projects the location of the input
feature normal to the path, using the closest
distance to the path, and then along the path.

Translate
Moves the path in a linear direction to the
input feature reference point. Spacing is then
calculated along the translated path.

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1.15. General pattern feature layout options


Pattern Definition General layout
1. From Location = Coordinate
System
Locates and orients the selected
features in relation to the CSYS.
General

You can select an existing CSYS or


create one.
You can define the location using point
definition options.
2. To Select CSYS
Select any CSYS to locate and orient
pattern features to that CSYS.
You can also specify points to locate
the pattern feature. Sketch Section is
available to create sketch points to
locate the pattern feature.
3. Orientation = Follow Pattern
The pattern features that are created
will follow the orientation of the base
pattern feature (in this case, the CSYS).
The Same As Input option keeps the
orientation of the pattern feature.

Follow Face
Orients the pattern features normal to
the defining face at the location of the
feature.
By default, the face that is followed is
the face on which the pattern feature is
located, but you can specify an
alternative face and a projection
direction.

1.16. Reference pattern feature layout options


Pattern Definition Reference layout

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1. Selected features for pattern.


2. Select Pattern
Select a pattern feature to be used as
reference for the new pattern.
The reference pattern being created is
associative to the selected pattern.
3. Select Base Instance Handle
Specifies which instance point of the pattern
feature being referenced will match the
reference point of the feature being
patterned.
Note

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The reference pattern inherits instance


specific properties such as clocking
and variance from parent surface.
You can edit the reference pattern so
that instances deviate from the parent
pattern, such as suppressing an
instance that is not suppressed in the
parent pattern.
You can edit reference patterns to use
a different parent pattern.

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1.17. Spacing options by layout


Layout

Spacing
Count and Pitch

Count
Pitch Distance
Span Distance

Count
Spacing Value

Count
Pitch Angle
Span Angle

Count
Spacing Value

Number of Sides
Count (Count per Side only)
Pitch (Pitch along Side only)
Span

Turns (Number of Turns only)


Angle (Total Angle only)
Radial Pitch
Pitch along Spiral
Reference Vector
Rotation Angle

Pitch and Span

Count
Location
Pitch By
% Pitch By
Span By
% Span By

List

Count
Spacing Value

Count and Span


Linear

Pitch and Span


List
Count and Pitch
Count and Span

Circular

Pitch and Span


List

Count per Side


Polygon
Pitch along Side

Number of Turns
Spiral
Total Angle

Count and Pitch


Count and Span
Along

Parameters

2. Extract Body
Use the Extract Body command to create an associative body by extracting faces from another body.

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You can extract the following:

Faces
Region of faces
The entire body

Use extracted faces or bodies to:

Maintain internal volumes of parts for analysis.


Create multiple bodies in one file showing a part in process.
Test change scenarios without modifying the original model.

Original Body

Extracted Faces

Where do I find it?

Application

Modeling, Shape Studio

Toolbar

FeatureExtract Body

Menu

InsertAssociative CopyExtract Body

2.1.

Extract a region of face bodies

This example shows how to extract faces from a body using the Region of Faces option.

1.
Extract Body

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2.
In the Extract Body dialog box, under Type click Region of
Faces.
3.

In the graphics window, select the seed face that is inside the
boundary faces.

Selected face is highlighted.


In the dialog box Boundary Faces is now selected.

4.

Select the boundary faces.

Selected faces are highlighted.

5.
In the dialog box, in the Settings group, select the Hide Original
check box.
In the Preview group, click Preview Region to highlight faces
that will be extracted.

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6.

Click OK or Apply to create the extracted body.

2.2.

Extract Body dialog box

Type
Lets you specify the type of extract feature to create.

Type

Face Creates a sheet body of the selected faces to be extracted.


Region of Faces Creates a sheet body which is a collection of faces that are
connected to the seed face and limited by boundary faces.
Body Creates a copy of an entire body.

Settings

Fix at Current
Timestamp

Hide Original

Specifies that the extracted feature maintains its timestamp order in the Part
Navigator when subsequent features are created.
If this check box is not selected, the extracted feature always appears as the last
feature in the Part Navigator.
Hides the original geometry when the extracted feature is created.
Creates an extracted face without any holes that are present in the original face.

Delete Holes

Delete Holes selected

Delete Holes not selected

Not available with the Body type.


Use Display
Properties of
Parent Object

Reflects the changes made to the display properties in the original object to the
extracted body.

Copy Threads

Lets you copy symbolic threads so that you do not need to re-create additional
symbolic threads that look the same as the source body. This is useful for copied
bodies in CAM and Drafting.

Preview

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Appears only when Type is set to Region of Faces.


Preview Region
Finished
Preview

Preview Region shows a preview of the resulting extracted region feature after you
have selected the faces.
Finished Preview closes the preview of the extracted region of faces.

Note The options below appear only when Type is set to Region of Faces
Seed Face
Lets you select a face contained or inside the boundary faces.
Select Face
Boundary Faces
Lets you select the faces that contain or encircle the seed face.
Select Face
Region Options
Traverse
Interior Edges

Selects all faces within the specified boundary faces.

Preview:
Traverse Interior Edges selected

Selected faces to extract

Seed Face
Boundary Face
Preview:
Traverse Interior Edges not selected

Angle Tolerance Available when the Use Tangent Edge Angle check box is selected.
Sets the angle tolerance that the region selection will traverse.

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Angle Tolerance < 45

Selected faces to extract

Seed Face
Boundary Face
Angle Tolerance > 45

2.3.

Extract Body edit options

Additional options are available in the Extract dialog box when you edit a feature.
Part
Specifies the type of geometry used to create the extracted feature. Appears only while editing an
extracted face feature.
Lets you specify the part where the extracted feature and its parent reside.

Parent Part

Work Part Selects the work part as the part where the extracted feature and
its parent exist.
Other Part Lets you select another part where the extracted feature and its
parent exist.

WAVE Information
Appears only when the Type is set to Face.
Parent Part

Shows the type of geometry used to create the extracted feature.

Object

Shows the type information for the extracted feature.

Status

Shows the current status of the extracted feature.

Mapping

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Appears only when the Type is set to Face.

Opens the Replacement Assistant dialog box to replace the original extracted faces.
Replacement
Assistant
Settings
Lets you change the timestamp at which the extracted feature was created.

Fix at Current
Timestamp

If you clear the Fix at Current Timestamp check box, the part is updated, and the
feature is reordered with a later (current) timestamp. If you select this check box, you
can select a timestamp from the list box indicating where the feature should be placed.
This enables you to control how changes made to the original geometry are reflected in
the extracted feature.
Note If you select the tool body of a Boolean feature for extraction or linking when
Fix at Current Timestamp is not selected, the linked body does not reflect any
features that are added to the body resulting from the Boolean. However, if you
extract or link the target body (instead of the tool body), the features resulting
from the Boolean are reflected.

Copy Threads

Lets you copy symbolic threads so that you do not need to re-create additional
symbolic threads that look the same as the source body. This is useful for copied
bodies in CAM and Drafting.

3. Composite Curve
Use the Composite Curve command to extract curves and edges from the work part.
To extract curves and edges from other parts in the same assembly, use the Composite Curve option in
the WAVE Geometry Linker command.
Where do I find it?
Application

Modeling

Toolbar

FeatureAssociative Copy Drop-downComposite Curve

Menu

InsertAssociative CopyComposite Curve

3.1.

Create a composite curve

1. Choose InsertAssociative CopyComposite Curve


In the Composite Curve dialog box the Select Curve

option is active.

2. Select the curves to create the composite curve feature.

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For this example, the highlighted edges are selected.

Note
When you select a closed loop of curves, the Specify Origin Curve
enabling you to change the origin curve.

option is active

3. Click OK or Apply to create the composite curve feature.

3.2.

Composite Curve dialog box

Curve
Lets you select curves to copy.

Select Curve

The Body Edges Selection Intent rule is available to let you select all edges of a
body at the same time. If the selected body consists of multiple faces, in the
Settings group, select the Allow Self-intersection check box to select all edges.
You can also select only the boundary edges of a sheet body when you use the

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selection option on the Selection bar.

Available if you select a loop of curves to create the composite curve feature.
Specify Origin
Curve

Lets you specify the origin curve from the loop of curves.

Settings
Creates an associative composite curve feature. This option is not available when
you edit a composite curve feature.

Associative

Hides the original curve when the composite feature is created.


Hide Original
Note You cannot hide solid edges if the original geometry is an entire object.
Allow Selfintersection

Allows selection of self-intersecting curves as input curves.


Lets you specify if you want to join the segments of the composite curve into a
single curve.
No

Does not join the segments of the composite curve.

Cubic

Joins the output curves to form a degree 3 polynomial spline


curve. Use this option to minimize the number of knots.

Join Curves
General Joins the output curves to form general spline curves. Creates a
spline that is an exact representation of the input curves. This
option can create a curve of higher degree than the Cubic or
Quintic type.
Quintic Joins the output curves to form a degree 5 polynomial spline
curve.
Tolerance

Sets the tolerance value for the Join Curve operation. The default value is the
Distance Tolerance value that is set in the Modeling Preferences dialog box.

Use Display
Properties of
Parent Object

Reflects the changes made to the display properties of the composite objects to any
child objects linked to it through the WAVE Geometry Linker.

Note The following options are available in the edit mode.


Part
Lets you specify the location of the composite curve feature and its parent part.

Parent Part

Other Part Indicates that the parent part is located in another part.
Work Part Indicates that the parent part is located in the current work
part.

Settings
Make Position
Independent

Available when the Parent Part option is Other Part.

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Creates a linked object that is independent of the position for linked geometry.
Available when the Parent Part option is Other Part.
Fix at Current
Timestamp

Lets you change the timestamp when the feature is placed during edit operations.
This allows you to control if the changes made to the original geometry during
updates are to be reflected in the composite curve feature.

4. Mirror Feature
Use the Mirror Feature command to mirror one or more features within a body. Use this to build
symmetrical parts.
To mirror an entire body, use the Mirror Body command.

Extrude and hole array selected and mirrored across a datum plane

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All features mirrored across a datum plane


Where do I find it?

Application

Modeling

Toolbar

FeatureAssociative Copy Drop-downMirror Feature

Menu

InsertAssociative CopyMirror Feature

4.1.

Create a mirror feature

1. On the Feature toolbar, from the Associative Copy Drop-down list, select
InsertAssociative CopyMirror Feature.
2. Select the features to mirror.

or choose

For this example, a extrude feature and hole array are selected.

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3. In the Mirror Feature dialog box, in the Mirror Plane group, from the Plane option list, select
an option.
For this example, Existing Plane is selected.
4. In the graphics window select the existing plane.
5. Click OK or Apply to create the mirror feature.

4.2.

Mirror Feature dialog box

Feature
Lets you select the features in a part that you want to mirror.
Select Feature
Related Features
Add Dependent Features

Includes the dependent features of the selected feature.

Add All Features in Body

Includes all features in the original body of the selected feature.

Mirror Plane
Lets you select the following plane options:

Existing Plane
Lets you select an existing plane, datum plane or a planar face.

Plane

New Plane
Lets you specify a new plane.

5. Mirror Body
Use the Mirror Body command to mirror an entire body across a datum plane. For example, you can use
this command to form the other hand of a left hand or right hand part.

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When you mirror a body, the mirror feature is associative to the original body. You cannot edit
any parameters in the mirrored body.
You can specify a timestamp for the mirror feature so that any features you later add to the
original body will not be reflected in the mirrored body.

Where do I find it?

Application

Modeling

Toolbar

FeatureAssociative Copy Drop-downMirror Body

Menu

InsertAssociative CopyMirror Body

5.1.

Create a mirror body feature

1. On the Feature toolbar, from the Associative Copy Drop-down list, select Mirror Body
2. Select a body to mirror.

3. Click the middle mouse button.


Select Plane is active.
4. In the graphics window, select a datum plane.

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5. Click OK or Apply.

5.2.

Mirror Body options

Settings
Fix at Current
Timestamp

Specifies that the extracted feature maintains its timestamp order in the Part Navigator
during subsequent feature creation. If this check box is not selected, the extracted
feature always appears as the last feature in the Part Navigator.

Copy Threads

Lets you copy symbolic threads so that you do not need to re-create additional
symbolic threads that look the same as the source body. This is useful for copied
bodies in CAM and Drafting.

Note The options below are only available when you edit the Mirror Body feature.
Part
Work Part Lets you select another body to mirror.
Parent Part

Replacement
Assistant

Other Part Lets you select a body from another part in an assembly. This changes the
mirror body feature to a WAVE linked mirror body feature.
Lets you select geometry to replace existing geometry.

WAVE Information
Available when the mirrored body is a WAVE linked body. This section provides information about the
part from which you created the linked mirrored body.
Parent Part

Displays the name of the parent part.

Object

Displays the name of the parent object.

Status

Displays the status of the WAVE link.

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Settings
Available when Parent Part is set to Other Part.
Associative

When the check box is cleared, breaks the link between the Mirror Body feature and
its parent part. The linked feature is not updated when its parent part is changed. You
can define a new parent part at any time.

6. Instance Geometry
Use the Instance Geometry command to create copies for design reuse to duplicate geometry and datums,
while maintaining the associativity with parent geometry.
You can create copies of:

Bodies
Faces
Edges
Curves
Points
Datums

You can create the copies in mirror, linear, circular, and irregular patterns, as well as along a tangent
continuous section.

Adding two instance geometry features to a cylinder and a plate

First instance (Along Path)


Second instance (From/To)
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Application

Modeling

Toolbar

FeatureInstance Geometry

Menu

InsertAssociative CopyInstance Geometry

6.1.

Create instances to form a chain link

1. On the Feature toolbar, click

or choose InsertAssociative CopyInstance Geometry.

2. In the Instance Geometry dialog box, in the Type group, click Rotate
Select Object

in the Geometry to Instance group is active.

3. Select the geometry to create instances.


For this example, the solid is selected

4. In the Rotation Axis group, click Specify Vector, and select an object to define the rotation axis.
For this example, the line is selected to define the rotation axis.

5. In the Rotation Axis group, click Specify point, and select an object to define the rotation point.
For this example, the mid point of the line is selected to define the rotation point.

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6. In the Angle, Distance, and Copies group, in the Angle box, specify a value.
For this example, an angle of 90 is used

7. In the Distance box, specify a value to offset each instance.


For this example, an offset of 20 is used.

8. In the Number of Copies box, specify a value for the total number of instances.
For this example, the number of copies is 10.

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9. Click OK or Apply to create the instance geometry feature.

6.2.

Create instances between datum CSYS locations

1. On the Feature toolbar, click


2. In the Type group, click From/To
Select Object

or choose InsertAssociative CopyInstance Geometry.


.

in the Geometry to Instance group is active.

3. Select the geometry objects to create instances.


For this example, a sheet body on a larger solid body is selected to instance.

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4. In the From Location group, from the Object Type list, select Coordinate System .
Select CSYS

becomes active.

5. Select a datum CSYS for the From Location.


For this example, the highlighted datum CSYS centered on the sheet body is selected.

The Select CSYS

in the To Locations group becomes active.

6. Select a datum CSYS for the To Location.


For this example, the highlighted datum CSYS centered on the preview sheet body is selected.

7. In the To Locations group, click Add New Set


.
8. Select another datum CSYS for additional To Locations.
For this example, three datum CSYS are selected.

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9. Click OK or Apply to create the instance geometry feature.

6.3.

Instance Geometry dialog box

Type
Creates instances of geometry:
From/To Creates geometry from one point or CSYS location to another point or CSYS location.
Mirror Mirrors geometry across a plane.
Translate Translates geometry in a specified direction.
Rotate Rotates geometry around a specified axis. You can add an offset distance to achieve a
helical placement.
Along Path Creates geometry along a curve or edge path. You can add an offset rotation angle to
each instance to achieve a helical effect.
Geometry to Instance (available with all types)
Lets you select geometry to create instances.
You can select:
Select
Object

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Sheet bodies
Faces
Edges
Curves
Points
Datums

Settings (available with all types)


Creates a fully associative instance geometry feature.
If you clear this check box, you get separate unparameterized copies of the original
Associative geometry.
Note This option has no effect when creating an instance with either a CSYS or a datum
CSYS. The result is always a datum CSYS.
Hides the geometry that was selected to create instances.
Hide
Original

Copy
Threads

Note Use the Show and Hide commands on the Edit menu to display objects that are
hidden.
Lets you copy symbolic threads so that you do not need to re-create additional symbolic
threads that look the same as the source body. This is useful for copied bodies in CAM and
Drafting.

From/To options

From Location / To Location


Lets you choose one of the following methods to specify a location:
Object Type

Point
Coordinate System

Appears when the Object Type is Point.


Specify Point

Lets you define an origin and destination points for the instance geometry.
You can drag the point handle to a new point position, as long as it satisfies the current
snap point settings.
Appears when the Object Type is Coordinate System.

Select CSYS

Add New Set

Lets you select a coordinate system to define an origin point for the instance geometry.
Adds sets of destination points or coordinate systems to the To Locations list, where
copies of the selected objects to create instances will be located.
Displays point and coordinate system locations.

List
To Location 1

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To Location 2
To Location 3

Copies
Number of
Copies

Sets the number of copies of the selected geometry to add to the instance.

Mirror options

Settings
Available when the selected geometry to mirror is a CSYS or datum CSYS.
Provides methods to mirror a CSYS or datum CSYS across a plane. The resulting mirrored
coordinate system is always a right-handed datum CSYS. A true mirror results in a lefthanded coordinate system.
The following graphics show the results of each method when the datum CSYS on the left is
mirrored across a datum plane.

Mirror
Method

Mirror X and Y, Derive Z

Mirror Y and Z, Derive X

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Mirror Z and X, Derive Y

Translate options

Direction
Updates the instance geometry if the geometry selected for direction is changed. The
instance geometry and the direction are associative.

Specify
Vector

Distance and Copies


Lets you specify a value for the distance separating the instance geometry and the
selected objects.
Distance
If you type a value greater than one in the Number of Copies box, the distance value
also specifies the spacing between each successive copy.
Number of
Copies

Sets the number of copies of the selected geometry to add to the instance geometry.

Rotate options

Rotation Axis
Updates the instance geometry if the geometry selected for direction is changed. The
instance geometry and the direction are associative.

Specify
Vector

Lets you define an origin point for the rotation of the instance geometry.
Specify Point
You can drag the point handle to a new point position.
Angle, Distance, and Copies
Angle

Sets the angle of rotation between each instance geometry.

Distance

Adds an offset distance to each rotated copy of the instance geometry to achieve a
helical effect.

Number of
Copies

Sets the number of copies of the selected geometry to add to the instance geometry.

Along Path options

Geometry to Instance
Copies each object you select to a location that is referenced from the path start point.

Select
Object

If an object is located at the path start point, its instances are copied on the path and along it.
If an object is located away from the path start point, its instances are copied along and in
reference to the path, but not on it.

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Geometry to Instance
Path
5 Copies on Path
Geometry to Instance
Geometry to Instance
5 Copies off Path
Note In most cases, at least one of the objects to instance should be located at or near the
path start point. The farther from the path start point, the more irregular the results.
Distance, Angle, and Copies

Distance
Options

Fill Path Length Distributes copies of the instance geometry equally along the total
length of the path.
Arc Length Distributes copies of the instance geometry along the path according to a
parameter of the arc length or percent of the arc length.
Appears when Distance Option is set to Arc Length.
Lists options to specify between arc length or percent of arc length.

Location

Arc
Length
/ %Arc
Length

Angle

Arc Length
% Arc Length

Appears when Distance Option is set to Arc Length.


You can type a value for the arc length and percent of arc length in this box, or drag the arc
length handle located on the path to dynamically size the arc length parameter.
Adds an incremental rotation to each copy of the instance geometry using the angle value
you specify to achieve a helical effect.
Values can range from 0 through 360 in this box.

Number of
Sets the number of copies of the selected geometry to add to the instance geometry.
Copies

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7. Promote Body
Use the Promote Body command to promote a body from a loaded assembly component to the level of
the assembly.
You do not need write access to the part containing the original, or the base body, in order to promote it.
This can be especially important when working in a concurrent engineering environment.
After you promote a body:

You can perform operations on it, such as adding features, performing Boolean operations
between it and other bodies, and so on. The effects of these operations are only visible at the level
of the assembly work part in which the promotion is created, and in any other assembly that
references that part.
You cannot access the features that make up the base body at the assembly level. For example,
you cannot suppress a feature of the base body, or change its parameters and have those changes
occur only at assembly level. You must make such changes to the base body. They will be visible
in the promoted body, since it is associative to the base body.
Any subsequent changes to the base body are reflected in the promoted body as the promoted
body is associative to the base body. However, changes made to a promoted body do not affect the
base body.

Caution You must be careful when working "in context" (that is, with the work part different than the
displayed part) with promoted bodies. If the assembly is the displayed part and the component is
the work part, the promoted body is still displayed and this blocks the display of the base body.
You should change the displayed part to the component to work on the base body.
Warning You should not promote a body that depends on another body in the same part. A dependent
body is created by features that generate a new body, such as a mirror body feature, an extract
face feature or a midsurface feature. If you promote a dependent body and then suppress or
delete the parent body or feature, you may get internal errors.
Where do I find it?

Application Modeling
Prerequisite The work part must be an assembly.
Toolbar
Menu

FeatureAssociative Copy Drop-downPromote Body


InsertAssociative CopyPromote Body

Customer defaults for Promote Body are at:


Menu
FileUtilitiesCustomer Defaults
Location in dialog box Customer DefaultsAssembliesInterpart ModelingAllow Promote Body

7.1.

Promote a body

1. Open an assembly. The assembly must be the work part, and the component containing the body
you want to promote must be loaded.
2. Choose InsertAssociative CopyPromote Body.

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3. In the Promote Body dialog box click Select Body


and select the required body from the
graphics window.
4. Click OK or Apply. The selected body is promoted to the assembly level.

7.2.

Substitute a promoted part

You can use the Assembly Navigator to substitute the base component of a promoted part.
1. In an assembly part, open the Assembly Navigator.
2. In the Assembly Navigator, highlight the component you want to substitute, right-click and
choose ClosePart.
3. Highlight the same part, which is now closed, right-click and choose OpenComponent As.
4. In the File dialog box, select the new part to substitute in.
If the new part is a version of the original part, and the base body of the promotion exists in the
new part, the promotion is updated to the new base body.
If the new part and the original parts are not versions of each other, and if you select Allow
Substitution in the Load Options dialog box, the promotion feature is presented in the Update
Failure dialog box, and you can then make the required changes.

7.3.

Edit a Promote Body feature

Note Editing the Promote Body feature could result in a loss of data. Unloaded parts may be affected.
Exploded views will be affected. The base body will become visible. There is no operation to
reparent promotions after saving.
1. Choose EditFeatureEdit Parameters.
The Edit Parameters dialog box opens.
2. Choose the Promote Body feature from the list and click OK.
The edit version of the Promote Body dialog box opens.
3. (Optional) To break the link between the Promote Body feature and its parent assembly, clear the
Associative option.
Warning This action breaks the link between the promoted body and the assembly parent.
4. (Optional) To change the Promote Body feature to a WAVE Linked Body, select the Convert to
Linked Body option.
Note This action turns the Promote Body feature into a WAVE Linked Body. If you later edit it,
the edit version of the WAVE Geometry Linker opens. See the Assemblies help for details.
5. Click OK or Apply to make the changes effective.

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Promote Body options

Body
Lets you select the body to promote
Select Body
Promote Body terms
The following terms are used for Promote Body:
Term

Description

Promoted Body

A body that has been promoted.

Base Body

The original body.

Base Component

A component from which at least one body has been promoted.

7.5.

Promote Body restrictions

Promoted bodies have the following restrictions:

All Modeling operations that cause the model to lose its parameterization or feature history, are
not available for promoted bodies.
You cannot reorder a promoted body into the component's feature list, or vice versa. You can
manipulate a promoted body only when the part that it was defined in is the work part.
You cannot split a promoted body into multiple bodies.
If you move a body to another part of the assembly tree after it is promoted, the promotion is
deleted.
When you translate parts, promoted bodies are not translated.
When performing operations that require a target body and a tool body, only certain combinations
of target and tool bodies are supported, as shown in the following table:
Target Body Tool Body

Allowed?

Promoted

Yes

Promoted

Not promoted Promoted


Promoted

No

Not promoted Yes

Not promoted Not promoted Yes

8. Instance Feature
Use the Instance Feature command to:

Create patterns such as bolt hole circles.


Create a number of similar features such as ribs.
Edit all instanced features in one step.

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You can define three Instance Feature types:

Rectangular Array
Circular Array
Pattern Face

You can add edge blends, chamfers, and threads to an Instance feature.

If you create:

An edge blend you can select Blend All Instances.


A chamfer you can select Chamfer All Instances.
A thread you can select Include Instances
When you select these options, always add the edge blend, chamfer or thread to the master feature,
and not to one of the instanced features. This way, if the array parameters are changed, the edge
blend, chamfer or thread will always remain visible in the instance set.

You cannot instance the following objects:

Shells
Chamfers
Blends
Offset sheets
Datums
Trimmed sheet bodies
Instance sets
Draft features
Surfaces
Trimmed features
Associative points

Where do I find it?

Application

Modeling

Toolbar

FeatureInstance Feature

Menu

InsertAssociative CopyInstance Feature

8.1.

Rectangular Array

Use the Rectangular Array command to create a linear pattern of one or more selected features.
Rectangular arrays can be:

One-dimensional in XC or YC, with one row of features.


Two-dimensional in XC and YC, with several rows of features.

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Rectangular arrays are parallel to the XC and YC axes based on the number and offset distance you enter.
Where do I find it?
Application

Modeling

Toolbar

FeatureInstance Feature

Menu

InsertAssociative CopyInstance Feature

Location in dialog box

Rectangular Array

8.2.

Create a rectangular array of features

This example shows how to create a rectangular array of holes used for a bolt hole mounting pattern.

Note Orient the WCS to be planar to the surface with the features used for the rectangular array. The
Rectangular Array command uses the XC and YC axis for input parameters.

1. On the Feature toolbar, click Instance Feature


CopyInstance Feature.

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2. In the Instance dialog box, click Rectangular Array.


3. In the Instance dialog box, select the feature or features to instance.
For this example, Simple Hole is selected.

4. Click OK.
5. In the Instance dialog box, select a Method type and enter values.
For this example, the following are used:
o
o
o
o
o

In the Method group, General is selected.


In the Number Along XC box, 2 is entered.
In the XC Offset box, 1.25 is entered.
In the Number Along YC box, 3 is entered.
In the YC Offset box, 0.75 is entered.
6. Click OK.
A preview of the instance is displayed in the graphics window.

7. In the Create instances dialog box, click Yes or OK to accept the instance.

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8. Click Cancel to exit the Instance dialog box.

8.3.

Circular Array

Use the Circular Array command to create a circular pattern of one or more selected features.
Circular arrays require the following:

An axis of revolution.
A reference point to revolve about.

Where do I find it?


Application

Modeling

Toolbar

FeatureInstance Feature

Menu

InsertAssociative CopyInstance Feature

Location in dialog box

Circular Array

8.4.

Create a circular array of features

This example shows how to create a circular array of features used to complete a symmetrical part.

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1. On the Feature toolbar, click Instance Feature


CopyInstance Feature.

70

or choose InsertAssociative

2. In the Instance dialog box, click Circular Array.


3. In the Instance dialog box, select the features to instance.
For this example, the highlighted features are selected.

4. Click OK.

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5. In the Instance dialog box, select a Method type and enter the desired values.
For this example, the following are used:
o
o
o

In the Method group, General is selected.


In the Number box, 4 is entered.
In the Angle box, 90 is entered.
6. Click OK.
7. 7. In the Instance dialog box, click Point Direction.
8. In the Vector dialog box, choose from the Type list to define the vector.
For this example: Curve/Axis Vector was selected form the Type list, and the bottom circular
edge is selected for the rotation axis.

9. Click OK to accept the highlighted direction vector.

10. Click OK to accept the highlighted point or select a new reference point.

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The circular edge center is automatically selected because the edge was selected to define the
vector.

11. In the Create instances dialog box, click Yes or OK to accept the instance.

12. Click Cancel to exit the Instance dialog box.

8.5.

Instance dialog box

The Instance dialog box lists the arrays you can use to create instances of features.
Rectangular Array

Creates a linear pattern of one or more selected features.

Circular Array

Creates a circular pattern of one or more selected features.

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Creates a rectangular, circular, or mirror patterns of a face or set of faces.

Pattern Face

The methods are displayed in the Edit Parameters dialog box after you select the features to instance for
a rectangular or a circular array.
Method
General

Creates an instance array from existing features and validates all geometry. A General array is
allowed to cross an edge of the face and can cross over from one face to another.

Simple

Creates an instance array similar to a General instance array. The instance array creation is
faster because excessive data validation and optimizing operations are not used.
Creates an instance array in the fastest way.

Identical

There is minimum validation.


All the faces and edges of the master feature are copied and translated.
Each instance is an exact copy of the original.

Use this method when you have a great many instances, and you are sure they are all exactly
the same.
Note The resulting geometry created with the Simple and Identical method should always lie on the
same face as the original feature. Validate the new geometry to determine that an Identical instance
array has been created correctly. Choose Analysis Examine Geometry and in the Checks to
Perform group, select Set All to validate the geometry.
If the Identical array fails, use Undo and try General array.

Mc lc
Associative Copy ........................................................................................................................................................... 1
1.

Pattern Feature ................................................................................................................................................ 1


1.1.

Pattern Feature methods ......................................................................................................................... 3

1.2.

Create a linear pattern of features in two directions ............................................................................... 4

1.3.

Create a circular pattern of concentric features ...................................................................................... 6

1.4.

Create a pattern of features on a truncated cone ................................................................................... 9

1.5.

Edit a pattern of features using variance and clocking .......................................................................... 11

1.6.

Reuse pattern references to control the shape of pattern features ....................................................... 16

1.7.

Pattern Feature dialog box .................................................................................................................... 19

1.8.

Common pattern feature definition options .......................................................................................... 27

1.9.

Linear pattern feature layout options .................................................................................................... 29

1.10.

Circular pattern feature layout options ............................................................................................. 31

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3.

4.

5.

6.

7.

8.

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1.11.

Polygon pattern feature layout options ............................................................................................. 33

1.12.

Spiral pattern feature layout options ................................................................................................. 34

1.13.

Along pattern feature layout options................................................................................................. 35

1.14.

Path methods for the Along layout .................................................................................................... 36

1.15.

General pattern feature layout options ............................................................................................. 37

1.16.

Reference pattern feature layout options .......................................................................................... 37

1.17.

Spacing options by layout .................................................................................................................. 39

Extract Body ................................................................................................................................................... 39


2.1.

Extract a region of face bodies ............................................................................................................... 40

2.2.

Extract Body dialog box .......................................................................................................................... 42

2.3.

Extract Body edit options ....................................................................................................................... 44

Composite Curve ............................................................................................................................................ 45


3.1.

Create a composite curve ....................................................................................................................... 45

3.2.

Composite Curve dialog box ................................................................................................................... 46

Mirror Feature ................................................................................................................................................ 48


4.1.

Create a mirror feature .......................................................................................................................... 49

4.2.

Mirror Feature dialog box ...................................................................................................................... 50

Mirror Body .................................................................................................................................................... 50


5.1.

Create a mirror body feature ................................................................................................................. 51

5.2.

Mirror Body options ............................................................................................................................... 52

Instance Geometry ......................................................................................................................................... 53


6.1.

Create instances to form a chain link ..................................................................................................... 54

6.2.

Create instances between datum CSYS locations ................................................................................... 56

6.3.

Instance Geometry dialog box ............................................................................................................... 58

Promote Body ................................................................................................................................................. 63


7.1.

Promote a body ...................................................................................................................................... 63

7.2.

Substitute a promoted part .................................................................................................................... 64

7.3.

Edit a Promote Body feature .................................................................................................................. 64

7.4.

Promote Body options ............................................................................................................................ 65

7.5.

Promote Body restrictions ...................................................................................................................... 65

Instance Feature ............................................................................................................................................. 65


8.1.

Rectangular Array .................................................................................................................................. 66

8.2.

Create a rectangular array of features .................................................................................................. 67

8.3.

Circular Array ......................................................................................................................................... 69

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8.4.

Create a circular array of features ......................................................................................................... 69

8.5.

Instance dialog box ................................................................................................................................ 72

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