You are on page 1of 5

CreateObject(7020,999.2999900,824.4000200,11.0000000,0.0000000,0.0000000,0.

00000
00); //object(vgnhseing112) (1)
CreateObject(7020,1000.5000000,859.4000200,11.0000000,0.0000000,0.0000000,0.0000
000); //object(vgnhseing112) (2)
CreateObject(7020,1000.1000000,894.4000200,11.0000000,0.0000000,0.0000000,0.0000
000); //object(vgnhseing112) (3)
CreateObject(7020,1097.0000000,929.5999800,15.0000000,0.0000000,0.0000000,0.0000
000); //object(vgnhseing112) (4)
CreateObject(7020,1096.7998000,894.4003900,14.8000000,0.0000000,0.0000000,0.0000
000); //object(vgnhseing112) (5)
CreateObject(8172,1477.3906300,1223.8828100,9.8359400,0.0000000,0.0000000,0.0000
000); //object(vgssairportland07) (1)
CreateObject(7989,1487.4453000,1143.2656000,9.7812500,0.0000000,0.0000000,0.0000
000); //object(vegassroad026) (1)
CreateObject(3749,1036.8000000,875.4000200,19.8000000,0.0000000,0.0000000,270.00
00000); //object(clubgate01_lax) (1)
CreateObject(974,1038.7000000,888.7999900,16.7000000,0.0000000,0.0000000,270.000
0000); //object(tall_fence) (1)
CreateObject(974,1038.7000000,895.4000200,16.7000000,0.0000000,0.0000000,270.000
0000); //object(tall_fence) (2)
CreateObject(974,1038.7000000,902.0000000,16.7000000,0.0000000,0.0000000,269.995
0000); //object(tall_fence) (3)
CreateObject(974,1038.7000000,908.5999800,16.7000000,0.0000000,0.0000000,269.995
0000); //object(tall_fence) (4)
CreateObject(974,1038.7000000,915.2000100,16.7000000,0.0000000,0.0000000,269.995
0000); //object(tall_fence) (5)
CreateObject(974,1038.7000000,921.7000100,16.7000000,0.0000000,0.0000000,269.995
0000); //object(tall_fence) (6)
CreateObject(974,1038.7000000,925.7000100,16.7000000,0.0000000,0.0000000,269.995
0000); //object(tall_fence) (7)
CreateObject(974,1038.5000000,862.7000100,16.7000000,0.0000000,0.0000000,262.000
0000); //object(tall_fence) (8)
CreateObject(974,1038.0000000,856.2000100,16.7000000,0.0000000,0.0000000,269.996
0000); //object(tall_fence) (9)
CreateObject(974,1038.0000000,849.7000100,16.7000000,0.0000000,0.0000000,269.995
0000); //object(tall_fence) (10)
CreateObject(974,1038.0000000,843.0000000,16.7000000,0.0000000,0.0000000,269.995
0000); //object(tall_fence) (11)
CreateObject(974,1038.0000000,836.4000200,16.7000000,0.0000000,0.0000000,269.995
0000); //object(tall_fence) (12)
CreateObject(974,1038.0000000,829.7000100,16.7000000,0.0000000,0.0000000,269.995
0000); //object(tall_fence) (13)
CreateObject(974,1034.7000000,826.4000200,16.7000000,0.0000000,0.0000000,179.995
0000); //object(tall_fence) (14)
CreateObject(974,1028.0000000,826.4000200,16.7000000,0.0000000,0.0000000,179.995
0000); //object(tall_fence) (15)
CreateObject(974,1021.4000000,826.4000200,16.7000000,0.0000000,0.0000000,179.995
0000); //object(tall_fence) (16)
CreateObject(974,1014.7000000,826.4000200,16.7000000,0.0000000,0.0000000,179.995
0000); //object(tall_fence) (17)
CreateObject(974,1008.0000000,826.4000200,16.7000000,0.0000000,0.0000000,179.995
0000); //object(tall_fence) (18)
CreateObject(974,1001.3000000,826.4000200,16.7000000,0.0000000,0.0000000,179.995
0000); //object(tall_fence) (19)
CreateObject(974,994.7000100,826.4000200,16.7000000,0.0000000,0.0000000,179.9950
000); //object(tall_fence) (20)
CreateObject(974,988.2000100,826.4000200,16.7000000,0.0000000,0.0000000,179.9950
000); //object(tall_fence) (21)
CreateObject(974,985.5000000,826.4000200,16.7000000,0.0000000,0.0000000,179.9950
000); //object(tall_fence) (22)

CreateObject(974,982.4000200,829.7000100,16.7000000,0.0000000,0.0000000,269.9950
000); //object(tall_fence) (23)
CreateObject(974,982.4000200,836.2999900,16.7000000,0.0000000,0.0000000,269.9950
000); //object(tall_fence) (24)
CreateObject(974,982.2999900,842.9000200,16.7000000,0.0000000,0.0000000,269.9950
000); //object(tall_fence) (25)
CreateObject(974,982.2999900,849.4000200,16.7000000,0.0000000,0.0000000,269.9950
000); //object(tall_fence) (26)
CreateObject(974,982.9000200,856.0999800,16.7000000,0.0000000,0.0000000,259.9950
000); //object(tall_fence) (27)
CreateObject(974,983.5000000,862.5999800,16.7000000,0.0000000,0.0000000,269.9950
000); //object(tall_fence) (28)
CreateObject(974,983.5000000,869.0999800,16.7000000,0.0000000,0.0000000,269.9950
000); //object(tall_fence) (29)
CreateObject(974,983.5000000,875.7999900,16.7000000,0.0000000,0.0000000,269.9950
000); //object(tall_fence) (30)
CreateObject(974,983.5000000,882.0999800,16.7000000,0.0000000,0.0000000,269.9950
000); //object(tall_fence) (31)
CreateObject(974,983.5000000,888.7999900,16.7000000,0.0000000,0.0000000,269.9950
000); //object(tall_fence) (32)
CreateObject(974,983.5000000,895.5999800,16.7000000,0.0000000,0.0000000,269.9950
000); //object(tall_fence) (33)
CreateObject(974,983.5000000,902.2999900,16.7000000,0.0000000,0.0000000,269.9950
000); //object(tall_fence) (34)
CreateObject(974,983.5000000,908.9000200,16.7000000,0.0000000,0.0000000,269.9950
000); //object(tall_fence) (35)
CreateObject(974,983.5000000,915.5000000,16.7000000,0.0000000,0.0000000,269.9950
000); //object(tall_fence) (36)
CreateObject(974,983.4000200,921.9000200,16.7000000,0.0000000,0.0000000,269.9950
000); //object(tall_fence) (37)
CreateObject(974,983.2999900,925.5999800,16.7000000,0.0000000,0.0000000,269.9950
000); //object(tall_fence) (38)
CreateObject(974,986.7000100,928.9000200,16.7000000,0.0000000,0.0000000,179.9950
000); //object(tall_fence) (39)
CreateObject(974,993.4000200,928.9000200,16.7000000,0.0000000,0.0000000,179.9950
000); //object(tall_fence) (40)
CreateObject(974,1000.1000000,928.9000200,16.7000000,0.0000000,0.0000000,179.995
0000); //object(tall_fence) (41)
CreateObject(974,1006.8000000,928.9000200,16.7000000,0.0000000,0.0000000,179.995
0000); //object(tall_fence) (42)
CreateObject(974,1013.4000000,928.9000200,16.7000000,0.0000000,0.0000000,179.995
0000); //object(tall_fence) (43)
CreateObject(974,1020.1000000,928.9000200,16.7000000,0.0000000,0.0000000,179.995
0000); //object(tall_fence) (44)
CreateObject(974,1026.6000000,928.9000200,16.7000000,0.0000000,0.0000000,179.995
0000); //object(tall_fence) (45)
CreateObject(974,1033.0000000,928.9000200,16.7000000,0.0000000,0.0000000,179.995
0000); //object(tall_fence) (46)
CreateObject(974,1035.4000000,928.9000200,16.7000000,0.0000000,0.0000000,179.995
0000); //object(tall_fence) (47)
CreateObject(974,1079.6000000,897.7999900,20.5000000,0.0000000,0.0000000,270.000
0000); //object(tall_fence) (48)
CreateObject(974,1079.6000000,904.4000200,20.5000000,0.0000000,0.0000000,270.000
0000); //object(tall_fence) (49)
CreateObject(974,1079.6000000,911.0000000,20.5000000,0.0000000,0.0000000,270.000
0000); //object(tall_fence) (50)
CreateObject(974,1079.6000000,917.7000100,20.5000000,0.0000000,0.0000000,270.000
0000); //object(tall_fence) (51)
CreateObject(974,1079.6000000,924.2999900,20.5000000,0.0000000,0.0000000,270.000
0000); //object(tall_fence) (52)

CreateObject(974,1079.5000000,931.0000000,20.7000000,0.0000000,0.0000000,270.000
0000); //object(tall_fence) (53)
CreateObject(974,1079.5000000,937.7000100,20.7000000,0.0000000,0.0000000,270.000
0000); //object(tall_fence) (54)
CreateObject(974,1079.5000000,944.2999900,20.7000000,0.0000000,0.0000000,270.000
0000); //object(tall_fence) (55)
CreateObject(974,1079.5000000,951.0000000,20.7000000,0.0000000,0.0000000,270.000
0000); //object(tall_fence) (56)
CreateObject(974,1079.5000000,957.7000100,20.7000000,0.0000000,0.0000000,270.000
0000); //object(tall_fence) (57)
CreateObject(974,1079.5000000,960.9000200,20.7000000,0.0000000,0.0000000,270.000
0000); //object(tall_fence) (58)
CreateObject(974,1083.0000000,964.0000000,20.7000000,0.0000000,0.0000000,179.995
0000); //object(tall_fence) (59)
CreateObject(974,1089.6000000,964.0000000,20.7000000,0.0000000,0.0000000,179.995
0000); //object(tall_fence) (60)
CreateObject(974,1096.2000000,963.9000200,20.7000000,0.0000000,0.0000000,179.995
0000); //object(tall_fence) (61)
CreateObject(974,1102.9000000,963.9000200,20.7000000,0.0000000,0.0000000,179.995
0000); //object(tall_fence) (62)
CreateObject(974,1109.6000000,963.9000200,20.7000000,0.0000000,0.0000000,179.995
0000); //object(tall_fence) (63)
CreateObject(974,1116.1000000,963.9000200,20.7000000,0.0000000,0.0000000,179.995
0000); //object(tall_fence) (64)
CreateObject(974,1122.7000000,963.9000200,20.7000000,0.0000000,0.0000000,179.995
0000); //object(tall_fence) (65)
CreateObject(974,1129.3000000,963.9000200,20.7000000,0.0000000,0.0000000,179.995
0000); //object(tall_fence) (66)
CreateObject(974,1132.5000000,963.9000200,20.7000000,0.0000000,0.0000000,179.995
0000); //object(tall_fence) (67)
CreateObject(974,1135.6000000,960.7000100,20.7000000,0.0000000,0.0000000,270.000
0000); //object(tall_fence) (68)
CreateObject(974,1135.7000000,954.0999800,20.7000000,0.0000000,0.0000000,270.000
0000); //object(tall_fence) (69)
CreateObject(974,1135.6000000,947.4000200,20.7000000,0.0000000,0.0000000,270.000
0000); //object(tall_fence) (70)
CreateObject(974,1135.7000000,940.7999900,20.7000000,0.0000000,0.0000000,270.000
0000); //object(tall_fence) (71)
CreateObject(974,1135.8000000,934.2999900,20.7000000,0.0000000,0.0000000,270.000
0000); //object(tall_fence) (72)
CreateObject(974,1135.7000000,927.5999800,20.5000000,0.0000000,0.0000000,270.000
0000); //object(tall_fence) (73)
CreateObject(1632,1094.7000000,891.2999900,16.0000000,0.0000000,0.0000000,0.0000
000); //object(waterjump1) (1)
CreateObject(1632,1096.5000000,883.2000100,12.7000000,0.0000000,0.0000000,0.0000
000); //object(waterjump1) (2)
CreateObject(1632,1096.3000000,875.2000100,9.6000000,0.0000000,0.0000000,0.00000
00); //object(waterjump1) (3)
CreateObject(1632,1097.7000000,891.2999900,16.0000000,0.0000000,0.0000000,0.0000
000); //object(waterjump1) (4)
CreateObject(3749,1095.4000000,896.5000000,23.6000000,0.0000000,0.0000000,180.00
00000); //object(clubgate01_lax) (2)
CreateObject(974,1135.7000000,921.0000000,20.5000000,0.0000000,0.0000000,270.000
0000); //object(tall_fence) (74)
CreateObject(974,1135.7000000,914.4000200,20.5000000,0.0000000,0.0000000,270.000
0000); //object(tall_fence) (75)
CreateObject(974,1135.7000000,907.7000100,20.5000000,0.0000000,0.0000000,270.000
0000); //object(tall_fence) (76)
CreateObject(974,1135.7000000,901.0999800,20.5000000,0.0000000,0.0000000,270.000
0000); //object(tall_fence) (77)

CreateObject(974,1135.7000000,897.7000100,20.5000000,0.0000000,0.0000000,270.000
0000); //object(tall_fence) (78)
CreateObject(974,1132.3000000,894.2999900,20.5000000,0.0000000,0.0000000,179.995
0000); //object(tall_fence) (79)
CreateObject(974,1125.8000000,894.2999900,20.5000000,0.0000000,0.0000000,179.995
0000); //object(tall_fence) (80)
CreateObject(974,1119.1000000,894.2999900,20.5000000,0.0000000,0.0000000,179.995
0000); //object(tall_fence) (81)
CreateObject(974,1112.4000000,894.2999900,20.5000000,0.0000000,0.0000000,179.995
0000); //object(tall_fence) (82)
CreateObject(974,1108.6000000,894.4000200,20.5000000,0.0000000,0.0000000,179.995
0000); //object(tall_fence) (83)
CreateObject(974,1082.9000000,894.5000000,20.5000000,0.0000000,0.0000000,179.995
0000); //object(tall_fence) (84)
CreateObject(17697,1088.7000000,942.9000200,22.6000000,0.0000000,0.0000000,0.000
0000); //object(carlshou1_lae2) (1)
CreateObject(17697,1105.0000000,942.7999900,22.6000000,0.0000000,0.0000000,0.000
0000); //object(carlshou1_lae2) (2)
CreateObject(17950,1116.5000000,957.4000200,20.2000000,0.0000000,0.0000000,178.0
000000); //object(cjsaveg) (1)
CreateObject(17950,1123.7000000,957.2000100,20.2000000,0.0000000,0.0000000,177.9
950000); //object(cjsaveg) (2)
CreateObject(17950,1130.9000000,956.9000200,20.2000000,0.0000000,0.0000000,177.9
950000); //object(cjsaveg) (3)
CreateObject(17950,1130.2000000,923.2999900,20.0000000,0.0000000,0.0000000,89.99
50000); //object(cjsaveg) (4)
CreateObject(17950,1130.2000000,916.0999800,20.0000000,0.0000000,0.0000000,89.99
50000); //object(cjsaveg) (5)
CreateObject(17950,1130.3000000,908.9000200,20.0000000,0.0000000,0.0000000,89.99
50000); //object(cjsaveg) (6)
CreateObject(17950,1130.3000000,901.7000100,20.0000000,0.0000000,0.0000000,89.99
50000); //object(cjsaveg) (7)
CreateObject(3603,1006.0000000,840.9000200,19.8000000,0.0000000,0.0000000,0.9970
000); //object(bevman_law2) (1)
CreateObject(17950,987.7000100,922.0999800,16.2000000,0.0000000,0.0000000,179.99
50000); //object(cjsaveg) (8)
CreateObject(17950,994.7999900,922.0999800,16.2000000,0.0000000,0.0000000,179.99
50000); //object(cjsaveg) (9)
CreateObject(17950,1002.0000000,922.0999800,16.2000000,0.0000000,0.0000000,179.9
950000); //object(cjsaveg) (10)
CreateObject(17950,1009.2000000,922.0999800,16.2000000,0.0000000,0.0000000,179.9
950000); //object(cjsaveg) (11)
CreateObject(17950,1016.3000000,922.2999900,16.2000000,0.0000000,0.0000000,179.9
950000); //object(cjsaveg) (12)
CreateObject(17950,1023.4000000,922.5000000,16.2000000,0.0000000,0.0000000,179.9
950000); //object(cjsaveg) (13)
CreateObject(17950,1030.5000000,922.7000100,16.2000000,0.0000000,0.0000000,179.9
950000); //object(cjsaveg) (14)
CreateObject(17950,1033.9000000,889.0000000,16.2000000,0.0000000,0.0000000,89.99
50000); //object(cjsaveg) (15)
CreateObject(17950,1033.8000000,896.2000100,16.2000000,0.0000000,0.0000000,89.99
40000); //object(cjsaveg) (16)
CreateObject(1696,1041.3000000,878.2000100,13.0000000,0.0000000,0.0000000,90.000
0000); //object(roofstuff15) (1)
CreateObject(1696,1041.8000000,872.7000100,13.0000000,0.0000000,0.0000000,90.000
0000); //object(roofstuff15) (2)
CreateObject(2946,1104.7000000,938.0999800,19.4000000,0.0000000,0.0000000,90.000
0000); //object(cr_door_03) (1)
CreateObject(2946,1088.4000000,938.2000100,19.4000000,0.0000000,0.0000000,90.000
0000); //object(cr_door_03) (2)

CreateObject(11423,2989.0000000,2232.6001000,34.2000000,0.0000000,0.0000000,0.00
00000); //object(con_br2) (1)
CreateObject(11423,3099.1001000,2233.3000000,34.2000100,0.0000000,0.0000000,0.00
00000); //object(con_br2) (3)
CreateObject(11423,3044.6001000,2232.8000000,34.2000000,0.0000000,0.0000000,0.00
00000); //object(con_br2) (4)
CreateObject(11423,3149.5000000,2233.6001000,34.2000000,0.0000000,0.0000000,0.00
00000); //object(con_br2) (5)
CreateObject(11423,3193.0000000,2233.6001000,34.2000000,0.0000000,0.0000000,0.00
00000); //object(con_br2) (6)
CreateObject(11423,3253.0000000,2233.8000000,34.2000000,0.0000000,0.0000000,0.00
00000); //object(con_br2) (7)
CreateObject(2910,3042.3999000,2232.3999000,30.1000000,0.0000000,0.0000000,270.0
000000); //object(temp_road) (1)
CreateObject(2910,3212.6001000,2232.8000000,30.1000000,0.0000000,0.0000000,270.0
000000); //object(temp_road) (2)
CreateObject(8172,3308.8999000,2220.0000000,30.1000000,0.0000000,0.0000000,0.000
0000); //object(vgssairportland07) (2)
CreateObject(8172,3308.8999000,2381.3000000,30.1000000,0.0000000,0.0000000,0.000
0000); //object(vgssairportland07) (3)
CreateObject(8172,3348.8999000,2381.3000000,30.1000000,0.0000000,0.0000000,0.000
0000); //object(vgssairportland07) (4)
CreateObject(8172,3388.8999000,2381.3000000,30.1000000,0.0000000,0.0000000,0.000
0000); //object(vgssairportland07) (5)
CreateObject(8172,3428.8999000,2381.3000000,30.1000000,0.0000000,0.0000000,0.000
0000); //object(vgssairportland07) (6)
CreateObject(8172,3348.8999000,2220.0000000,30.1000000,0.0000000,0.0000000,0.000
0000); //object(vgssairportland07) (7)
CreateObject(8172,3388.8999000,2220.0000000,30.1000000,0.0000000,0.0000000,0.000
0000); //object(vgssairportland07) (8)
CreateObject(8172,3428.8999000,2220.0000000,30.1000000,0.0000000,0.0000000,0.000
0000); //object(vgssairportland07) (9)

You might also like