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[0] mess=REactiveapp=0

[0] wininit ok
[0] progpath: C:/Program Files (x86)/Masters of the World/
[0] userpath: C:/Documents and Settings/Administrator/My Documents/Masters of th
e World/
[0] Game name: MOW 2013 ENGLISH DL /M=8000
[0] REG Version: 5.14.0.0
[0] EXE Version: 0.0.0.0
[0] Date: 2015/3/18 7:58:55
[0] GEOL Interface (Wed Mar 6 16:59:42 2013), build (Apr 30 2013 14:38:47)
[0] OS version: 5.2 (ADMIN)
[0] VRAM rate=317276074 size=13210710
[0] Myalloc: using standard malloc() for XP, VISTA, or WIN7-32bits
[0] Physic ram (Mb) = 4060
[0] init screen...
[0] init display settings...
[0] Screenres: 1366x768 c=
[0] init display settings done
[0] init white bitmap...
[0] init white bitmap done
[0] init video3d card...
[0] --- OpenGL Info
[0] Renderer: ATI Mobility Radeon HD 4300 Series / OV:3.3.11672 Compatibility Pr
ofile Context / SV:3.30
[0] Max combined textures supported = 32
[0] Max textures supported = 16
[0] Max textures size = 8192
[0] Vertex Shader : max attributs = 29 | max uniform components = 16384
[0] Fragment Shader : max uniform components = 16384
[0] Texture compression formats: 16
[0]
Texture compression 1: 84ee
[0]
Texture compression 2: 83f0
[0]
Texture compression 3: 83f1
[0]
Texture compression 4: 83f2
[0]
Texture compression 5: 83f3
[0]
Texture compression 6: 83a0
[0]
Texture compression 7: 83a1
[0]
Texture compression 8: 83a2
[0]
Texture compression 9: 83a3
[0]
Texture compression 10: 8c48
[0]
Texture compression 11: 8c49
[0]
Texture compression 12: 8c4c
[0]
Texture compression 13: 8c4d
[0]
Texture compression 14: 8c4e
[0]
Texture compression 15: 8c4f
[0]
Texture compression 16: 12345678
[0] 3dcard: AMD
[0] Vram size (Mb)= 491 / avail= 491
[0] --[0] init shaders...
[0] >>>default shader
[0] >>>fast shader
[0] >>>water shader
[0] >>>normal map shader
[0] >>>shadow volume shader
[0] Shaders initialisation done
[0] ########## setvideo=0 (L=1366 H=768 B=32 FULLSCREEN)
[0] init video3d card done
[0] ====> vramlow=1
[0] init buffers...

[0] init buffers done


[3] Directsound init ok. Buffer size=16384
[3] mxd=0
[5] inivideo done
[5] ======================== inisys completed ========================
[5] >>>>initobj: Nb=65536 Sizeof=968 Total=60 Mb
[6] >>>fin initobj=65536
[108] g_playfilm: vid/eversim.avi
[445] g_playfilm stop=2
[450] ds_closefilm out
[450] g_playfilm: vid/intro.AVI
[461] g_playfilm stop=2
[462] ds_closefilm out
[744] bootgame
[885] Accueil
[897] bootgameend
[1144] ======================== endsys completed ========================
[1144] MALLOC=362M (nb=106 err=0 max=366M) / NOBJMAX=4718 (total=65536)
[1144] EXIT CODE=0
FRAME=1138 (18 sec)

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