Professional Documents
Culture Documents
Problem Statement
Solution Statement
Observation
We realized the more interactive and interesting exhibits were where information resonated with us as
we walked through the museum. The projections, displays, and puzzles inspired and taught us what we
were aiming for while we began to design our exhibit.
Problem Statement
How do we make our exhibit educational, entertaining, and
interactive? We feel this is important because we want our
guests to learn from their experience at the museum. We don't
want them to walk through without taking anything away.
Entertainment makes it easy to educate and interactive makes
the exhibits more interesting for the guests.
Ideation
Ideation
On our own we developed our ideas as well as brainstormed together. As we came together, we
narrowed our ideas down and then used Facebook as a rating/communication tool to rank our top
ideas. Then taking that info it was turned into an easy to read graph that helped us decide which ideas
best fit our criteria in creating our top 5 ideas. Which upon further consideration we combined some
ideas to create our final solution.
Creativity
Learn-Ability
Optometrist Device
Education
Facts/Stats Relation to
Visually
Entertainment
Eyeball Wall
Giant Eye Model
Engagement
0
6
5
Ideation
Top 5 Ideas
1) Many eyeballs on the wall to
show different colors of eyes in
relation to Utah.
Solution Statement
For our final solution, we chose the Glasses Evolution
Timeline exhibit. We incorporated the Natural History Museum
of Utah's mission statement of creating knowledge through
innovative research and demonstrating the myriad links
between the past, present, and future. The timeline has
features that suits our problem statement by providing
education, entertainment, and interaction.
Implementation
drafting and sketching out the exhibit
Implementation
The timeline will show the guests how the styles of eye glasses have changed throughout history.
Exhibit is planned for the "Utah futures area".
Section one will have a screen with a projection of eye chart. Back from that will be a kiosk with
buttons to represent different vision loss/disease or color blindness. The guest can press the buttons on
the kiosk to see what these look like if you were to have the disease or vision loss and the projector will
display the image.
Sections two and three will have antique eye glasses in a glass case on the wall. These eye
glasses will be from the 1200's to present day. We also wanted to have a lower table for kids to use. The
table would have a 3D eye ball puzzle for the kids to play with.
Implementation
10
Implementation
11