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Exhibit Iris

DES 2615 - SPRING 2014


Gordie Ambros / Rachel Bergman / Emily Syme / Jenner Truong

Problem Statement

How do we make our exhibit educational, entertaining,


and interactive? We feel this is important because we
want our guests to learn from their experience at the
museum. We don't want them to walk through without
taking anything away. Entertainment makes it easy to
educate and interactive makes it more interesting for
the guests.

Solution Statement

For our final solution, we chose the Glasses Evolution


Timeline Exhibit. We incorporated the Natural History
Museum of Utah's mission statement of creating
knowledge through innovative research and
demonstrating the myriad links between the past,
present, and future. The timeline has features that
suits our problem statement by providing education,
entertainment, and interaction.

Observation
We realized the more interactive and interesting exhibits were where information resonated with us as
we walked through the museum. The projections, displays, and puzzles inspired and taught us what we
were aiming for while we began to design our exhibit.

Exhibit Iris | Process Book | DES 2615 - Spring 2014 |

Problem Statement
How do we make our exhibit educational, entertaining, and
interactive? We feel this is important because we want our
guests to learn from their experience at the museum. We don't
want them to walk through without taking anything away.
Entertainment makes it easy to educate and interactive makes
the exhibits more interesting for the guests.

Exhibit Iris | Process Book | DES 2615 - Spring 2014 |

Ideation

Blinking eye projection - on the cement wall in main museum


area (as you enter).
Display the development of the eye (from younger to older).
Show different views in ages and diseases - maybe out the
window?
Binocular with filter - color blindness etc.
Create interactive plastic flat model of eye that is kid friendly.
Circus funhouse - visual experience
Illusion wall - visual experience (maybe a wallpaper
application)?
Eye chart
Large scale eye model.
Utilize floor space.
Walk inside a large scale eye model? Discussed maybe
including that at the exit of the exhibit.
Utilize the lighting.
View all different eye colors and various shapes - maybe
display as half and full eyeballs on the wall.
Sensors that react by movement / blinking eyeballs or moving
eyeballs
3D eye model - interactive like the globe.
Maybe have a display of the connection of the eye to the
entire body.
Create and display a video of inside of eye - similar to the video
showing the inside of the bloodstream in the biology area
museum.
Braille wall with songs - or braille on the handrails
throughout museum.
Draw pull out with older eye spectacles?
Design for human contact - ENGAGE EMOTION.
Braille on hand rails
Entry to exhibit to be like entering pupil of the eye.
Make learning appeal to all ages.
Optical illusions
Eye projection on the wall that blinks when passing by.
Everything is connected.
Include stories from local Utahans relating to eye disease.
Use rubber bands to show iris is made of muscles.
Create room that people can stand inside like inside of eye.
Eye history timeline.
Display of glasses on the wall.
Eye wall that blinks when you stop in front of it sensor.
Machine that people can through that create illusions of
different ways of seeing.
Stickers for illusions in elevator.
Eye chart history.
Tactile drawers for younger learners.
A wall that shows different colors and eye shapes.
The use of microscopes as an exhibit for interactive learning.
Globes used as a touch screen eye.
Physical break apart eye model that can be put back together.

Exhibit Iris | Process Book | DES 2615 - Spring 2014 |

Many eyeballs on wall to show different colors of eyes


Enter exhibit through a giant eye
Hands-on eye to see stuff inside and take apart
Start exhibit with single eyeball and finish exhibit with a
eyeball that can be exited through
Flip books with eye diseases
A way to view an eye disease like you have the disease
Microscopes to see eye diseases up close
Motion sensing eye that follows you as you walk by
Flip books or TV with the causes of eye diseases
Reasons for blindness and ways to prevent and treat
Color blindness what it looks like and why it is caused
Eye chart history of it
History of glasses and contacts
Visually over stimulate the eye in a room and explain how the
eyes adjust to the changing environment
Different types of lighting and why we see it the way we do
Explain why we can't see in dark but why some animals can
Moving set of eyes in the elevator make it funny and not creepy
Optometrist device to look into the eyes of a friend
A large eye where you put your head in to have a look around
An interactive eye where you can control the movement and
zoom in and out on the parts to see inside, outside and
everything in between.
Let guests use eye examination machine.
Have information that allows guests to understand what
optometrists look for in exams.
Have an interactive eye chart.
History of the eye chart.
Wall of different types of eye colors and shapes.
Show a physical difference between a normal eye versus an
eye with an astigmatism.
Create timeline for history of eye.
Eye health in flip books.
Different views for color and eye blindness.
Interactive exhibits that are child friendly.
Teach basic eye health through tactile objects.
Educate about the different parts of the eye with a puzzle.
Show eye deterioration through time lapse video.
Use the Sky Room to show different views of eyes out to the
valley.
Create points in the valley to look out to indicate eye vision.
Different filters used for views of eyes.
Create an exhibit to teach about tear production.
Flipbook of eye diseases.
Microscope to look at eye cells.
Somehow show how eyes react to dilation.

Ideation
On our own we developed our ideas as well as brainstormed together. As we came together, we
narrowed our ideas down and then used Facebook as a rating/communication tool to rank our top
ideas. Then taking that info it was turned into an easy to read graph that helped us decide which ideas
best fit our criteria in creating our top 5 ideas. Which upon further consideration we combined some
ideas to create our final solution.

Eye Disease Effects

Creativity

Eye History Timeline


Video of Eye

Learn-Ability

Optometrist Device
Education

Facts/Stats Relation to
Visually

Entertainment

Eyeball Wall
Giant Eye Model

Engagement
0

Exhibit Iris | Process Book | DES 2615 - Spring 2014 |

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5

Ideation
Top 5 Ideas
1) Many eyeballs on the wall to
show different colors of eyes in
relation to Utah.

2) Evolution of Eye chart, glasses, and Contacts.

3) Diseases of the eye the way a person


with the disease sees the world by filtering & video.

4) An interactive eye that you can control to see


the parts of the eye and be able to zoom in
and get a close up view.

5) 3D kid friendly puzzle of the eye.

Exhibit Iris | Process Book | DES 2615 - Spring 2014 |

Solution Statement
For our final solution, we chose the Glasses Evolution
Timeline exhibit. We incorporated the Natural History Museum
of Utah's mission statement of creating knowledge through
innovative research and demonstrating the myriad links
between the past, present, and future. The timeline has
features that suits our problem statement by providing
education, entertainment, and interaction.

Exhibit Iris | Process Book | DES 2615 - Spring 2014 |

Implementation
drafting and sketching out the exhibit

Exhibit Iris | Process Book | DES 2615 - Spring 2014 |

Implementation
The timeline will show the guests how the styles of eye glasses have changed throughout history.
Exhibit is planned for the "Utah futures area".

Section one will have a screen with a projection of eye chart. Back from that will be a kiosk with

buttons to represent different vision loss/disease or color blindness. The guest can press the buttons on
the kiosk to see what these look like if you were to have the disease or vision loss and the projector will
display the image.

Sections two and three will have antique eye glasses in a glass case on the wall. These eye
glasses will be from the 1200's to present day. We also wanted to have a lower table for kids to use. The
table would have a 3D eye ball puzzle for the kids to play with.

Exhibit Iris | Process Book | DES 2615 - Spring 2014 |

Implementation

Exhibit Iris | Process Book | DES 2615 - Spring 2014 |

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Implementation

Exhibit Iris | Process Book | DES 2615 - Spring 2014 |

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