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What our game is

The concept came from Audreys sweater


2D top-down RPG
You play as Mochi, a cat who is
abandoned in the city.
She must learn how to survive in the
forest and earn the respect of other feral
cats by:
-catching five mice
-finding a hurt cat
-fighting a raccoon

Main Mechanics
Walking (arrow keys)
Eating mice (walk up
to them)
Talking to other cats
(press Z when youre
close to them)
Fighting the boss at
the end

What we did

Coming up with characters


Drawing concept art
Finding tilesets and sprites
Making script with dialogue
Choosing sound and music
Coding (the hard part!)

Coding (the hard part!)


Telling the computer
what to do by placing
code blocks
Animating
Placing dialogue
Changing scenes
Fixing broken logic
and more...

Guest artists
We got help from pros!
Catherine (Girls Make
Games) made portraits
Ivy (The Hole Story) made
sprites and portraits
Nick (Ubisoft) made the
music

Timeline
Week 1: Introduction
-learning what game design is
-figuring out Stencyl
-coming up with a game concept
Week 2: Designing the game
-drafting the script, adding art
-coding the game
Week 3: Finishing touches
-fixing bugs
-making video presentations

If we had more time...


Climbing up trees
Jumping on roofs
Scent trails for tracking
mice
More quests
Levelling Up
Snobby Cat (cut character)
and more...

Thanks for listening!

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