Professional Documents
Culture Documents
NX Basic Design: Student Guide October 2008 MT10053 - S - NX 6
NX Basic Design: Student Guide October 2008 MT10053 - S - NX 6
Student Guide
October 2008
MT10053_S NX 6
Publication Number
mt10053_s NX 6
NX Basic Design
mt10053_s NX 6
Contents
Course overview . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11
Course objectives . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
How to use this manual . . . . . . . . . . . . . . . . . . . . . . . . . .
Lesson format . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Activity format . . . . . . . . . . . . . . . . . . . . . . . . . . .
Learning tips . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Common symbols . . . . . . . . . . . . . . . . . . . . . . . . .
NX 6 Help Library . . . . . . . . . . . . . . . . . . . . . . . . .
Template parts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Teamcenter Integration for NX vs. native NX terminology
Layer standards . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Implementing a layer standard . . . . . . . . . . . . . . . . . . . . .
Student responsibilities . . . . . . . . . . . . . . . . . . . . . . . . . .
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. 1-2
. 1-3
. 1-4
. 1-5
. 1-5
. 1-6
. 1-6
. 1-7
. 1-8
. 1-9
1-10
1-11
1-12
1-13
1-14
1-14
1-14
1-15
1-16
1-17
1-18
1-19
NX Basic Design
Contents
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. 2-2
. 2-2
. 2-3
. 2-4
. 2-5
. 2-6
. 2-7
. 2-8
. 2-9
2-10
2-10
2-11
2-11
2-11
2-12
2-13
2-14
2-16
2-17
2-19
2-21
2-22
2-23
2-24
NX Basic Design
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. 3-2
. 3-3
. 3-4
. 3-5
. 3-6
. 3-7
. 3-8
. 3-9
. 3-9
3-10
3-11
3-12
3-13
3-14
3-15
3-16
3-17
3-18
mt10053_s NX 6
Contents
Short list . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Inferred Constraints . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Inferred Constraint and Snap Point options . . . . . . . . . . . . . .
The Snap Angle option . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Sketch Profile . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Profile options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Create Profile sketch curves . . . . . . . . . . . . . . . . . . . . . . . . .
Create lines parallel or perpendicular to other lines . . . . . . .
Create lines tangent to curves . . . . . . . . . . . . . . . . . . . . . . .
Create lines at angles . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Create points in Sketcher . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Selection bar Snap Point options . . . . . . . . . . . . . . . . . . . . . .
Activities: Sketch Profile . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Sketch curve functions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Quick Trim . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Sketcher constraints and Quick Trim . . . . . . . . . . . . . . . . . . .
Use Quick Trim . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Quick Extend . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Sketcher constraints and Quick Extend . . . . . . . . . . . . . . . . .
Use Quick Extend . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Make Corner . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Fillet . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Activities: Fillet, Quick Trim, Quick Extend, Make Corner (optional)
Constraints overview . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Degree of Freedom Arrows . . . . . . . . . . . . . . . . . . . . . . . . . .
Geometric Constraints . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Create geometric Constraints . . . . . . . . . . . . . . . . . . . . . . . .
Geometric constraint types . . . . . . . . . . . . . . . . . . . . . . . . . .
Show All and Show No Constraints . . . . . . . . . . . . . . . . . . . .
Show and Remove Constraints . . . . . . . . . . . . . . . . . . . . . . .
Show and Remove Constraint options . . . . . . . . . . . . . . . . . .
Activities: Geometric constraints . . . . . . . . . . . . . . . . . . . . . . . . . . .
Dimensional constraints . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Sketch dimension types . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Inferred Dimensions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Create Inferred Dimensions . . . . . . . . . . . . . . . . . . . . . . . . . .
Edit sketch dimensions . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Sketch Dimensions dialog box . . . . . . . . . . . . . . . . . . . . . . . .
Activities: Add dimensional constraints . . . . . . . . . . . . . . . . . . . . . .
Convert To and From Reference . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Convert curves and dimensions to reference . . . . . . . . . . . . . .
Deleting or suppressing sketches . . . . . . . . . . . . . . . . . . . . . . . . . . .
Create Inferred Constraints . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Activities: Dimensional constraints (optional) . . . . . . . . . . . . . . . . . .
Summary: Sketch Task Environment . . . . . . . . . . . . . . . . . . . . . . . .
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NX Basic Design
3-19
3-20
3-21
3-21
3-22
3-23
3-24
3-25
3-25
3-25
3-26
3-27
3-28
3-29
3-30
3-31
3-31
3-32
3-33
3-33
3-34
3-35
3-36
3-37
3-38
3-39
3-40
3-41
3-43
3-44
3-45
3-46
3-47
3-48
3-49
3-50
3-51
3-52
3-53
3-54
3-55
3-56
3-57
3-58
3-59
Contents
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. 4-2
. 4-3
. 4-3
. 4-4
. 4-5
. 4-6
. 4-7
. 4-8
. 4-9
4-10
4-11
4-12
4-12
4-13
4-14
4-15
4-16
4-17
4-18
4-19
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. 5-2
. 5-3
. 5-4
. 5-5
. 5-6
. 5-7
. 5-8
. 5-9
. 5-9
5-10
5-11
5-12
5-13
5-14
NX Basic Design
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6-2
6-3
6-4
6-5
6-6
6-7
mt10053_s NX 6
Contents
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. 7-2
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. 7-6
. 7-7
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. 7-9
7-10
7-11
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. 8-2
. 8-2
. 8-3
. 8-3
. 8-4
. 8-4
. 8-5
. 8-6
. 8-7
. 8-7
. 8-8
. 8-9
8-10
8-11
8-11
8-12
8-13
8-14
8-14
8-15
8-16
8-16
8-17
8-18
8-18
8-19
8-19
8-19
8-19
8-19
NX Basic Design
Contents
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8-20
8-21
8-21
8-21
8-22
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. 9-2
. 9-2
. 9-3
. 9-4
. 9-5
. 9-7
. 9-8
. 9-9
9-10
9-11
9-12
9-13
9-14
9-15
9-16
9-17
9-18
9-19
9-20
9-21
9-22
NX Basic Design
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. 10-2
. 10-3
. 10-3
. 10-3
. 10-4
. 10-4
. 10-5
. 10-6
. 10-7
. 10-7
. 10-7
. 10-8
. 10-9
10-10
10-11
mt10053_s NX 6
Contents
Preview . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Projected View options . . . . . . . . . . . . . . . . . . . .
Edit the style of an existing view . . . . . . . . . . . . . . . . . .
Drag views on a drawing . . . . . . . . . . . . . . . . . . . . . . . .
Delete views on a drawing . . . . . . . . . . . . . . . . . . . . . . .
Activities: Drafting add views . . . . . . . . . . . . . . . . . .
Dimensions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Annotation Preferences . . . . . . . . . . . . . . . . . . .
Dimension preferences and placement . . . . . . . . .
Annotation placement options . . . . . . . . . . . . . . .
Snap Point options . . . . . . . . . . . . . . . . . . . . . . .
Placement cues for dimensions . . . . . . . . . . . . . .
Append text to a dimension . . . . . . . . . . . . . . . . .
Change text orientation and text arrow placement
Move a dimension . . . . . . . . . . . . . . . . . . . . . . . .
Editing an existing dimension . . . . . . . . . . . . . . .
Change the precision of a dimension . . . . . . . . . .
Inherit preferences from an existing dimension . .
Activities: Drafting dimensions . . . . . . . . . . . . . . . . .
Creating notes and labels . . . . . . . . . . . . . . . . . . . . . . . .
Helper lines . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Create a note . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Create a label . . . . . . . . . . . . . . . . . . . . . . . . . . .
Edit an existing note or label . . . . . . . . . . . . . . . .
Activities: Drafting Notes and labels . . . . . . . . . . . . .
Create a Master Model Drawing . . . . . . . . . . . . . . . . . . .
Summary: Drafting . . . . . . . . . . . . . . . . . . . . . . . . . . . .
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10-11
10-12
10-13
10-13
10-13
10-14
10-15
10-15
10-16
10-17
10-17
10-17
10-18
10-18
10-18
10-19
10-19
10-19
10-20
10-21
10-21
10-22
10-22
10-23
10-24
10-25
10-26
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NX Basic Design
B-2
B-3
B-3
B-4
B-4
B-5
B-5
B-6
B-6
B-7
B-7
9
Contents
Positioning methods . . . . . . .
Horizontal . . . . . . . .
Vertical . . . . . . . . . .
Perpendicular . . . . . .
Point onto Line . . . . .
Parallel . . . . . . . . . .
Point onto Point . . . .
Parallel at a distance
Line onto line . . . . . .
Angular . . . . . . . . . .
Edit positioning . . . . . . . . . .
Add dimension . . . . .
Edit dimension value .
Delete dimension . . . .
Display dimensions . .
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. B-8
. B-8
. B-9
B-10
B-10
B-11
B-11
B-12
B-13
B-14
B-15
B-16
B-16
B-17
B-17
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C-2
C-2
C-3
C-4
C-5
C-6
C-7
C-8
C-9
C-10
C-10
C-11
C-13
C-13
C-14
C-15
C-16
C-16
C-17
C-18
C-19
C-20
C-21
C-22
C-23
Index . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Index-1
10
NX Basic Design
mt10053_s NX 6
Course overview
Intended audience
This course is suited for designers, engineers, manufacturing engineers,
application programmers, NC programmers, CAD/CAM managers, and
system managers who need to manage and use NX.
Prerequisites
There are no prerequisites for this class.
Course objectives
After successfully completing this course, you should be able to:
NX Basic Design
11
Course overview
Lesson format
The general format for lesson content is:
Instructor presentation
Project
Projects allow you to test your new skills without detailed instruction.
Consult your instructor for additional information.
Summary
Activity format
Activities have the following format:
1. This is an example of a step. Numbered steps specify the actions you
will perform.
Action bullets detail how to complete the step.
Always read the Cue and Status information while working through
activities and as you perform your regular duties.
As you gain skills you may need only to read the step text to complete
the step.
Learning tips
Ask questions.
12
NX Basic Design
mt10053_s NX 6
Course overview
Common symbols
The student manual uses special symbols as shown below.
Design Intent Information about the task and what must be
accomplished.
Tip Useful information or advice.
Note Contains useful information that supplements or emphasizes
the main points.
Example Shows a possible way that the current topic of discussion
could be used.
Caution Contains important reminders or information about a task.
Warning Contains information essential to your success.
NX 6 Help Library
The NX 6 Help Library is available online any time you need more
information about a function. To access the NX 6 Help Library; from the NX
menu choose HelpDocumentation.
Throughout this course, specific online help paths may be displayed to help
you locate additional information.
The path names will be displayed in the following manner.
See Also:
NX EssentialsIntroduction to NXUsing NX
NX Basic Design
13
Course overview
Template parts
Template parts are an effective tool for establishing customer defaults or any
settings that are part-dependent (saved with the part). This may include
non-geometric data such as:
Drawing formats
User-defined views
Layer categories
14
NX Basic Design
mt10053_s NX 6
Course overview
Native NX Term
Part
Part revision
Part file
Part number
Master part file
Non-master part file
(for example, a drawing or
manufacturing file)
When you work in NX, you manipulate parts, part revisions and part files.
These correspond to items, item revisions, and datasets in Teamcenter
Integration for NX and Teamcenter.
NX Basic Design
15
Course overview
Layer standards
Parts used in this course were created using layer categories the same as or
very similar to those found in the Model template parts.
Layers provide an advanced alternative to display management (Show and
Hide) to organize data.
Layer categories in the Model template parts
Layers
110
1120
2140
4160
6180
81255
Category
Solids
Sheets
Sketches
Curves
Datums
No category assigned
Description
Solid bodies
Sheet bodies
All external sketches
Non-sketch curves
Planes, axes, coordinate systems
16
NX Basic Design
mt10053_s NX 6
Course overview
Student responsibilities
Be on time.
Ask questions.
Have fun!
NX Basic Design
17
Lesson
NX part files
Purpose
This lesson is a fundamental introduction to working with NX part files.
Objectives
Upon completion of this lesson, you will be able to:
Start an NX session.
NX Basic Design
1-1
NX part files
Introduction to NX
The first step in working in NX is to log on to a workstation and start an
NX session.
Your instructor will provide the steps needed to log in and start NX in
the classroom.
After you start NX, you see the No Part interface. You can change defaults
and preferences, open an existing part file, or create a new part file.
1-2
NX Basic Design
mt10053_s NX 6
NX part files
Gateway application
The tools in NX are grouped into a series of applications that support
different major workflows, including creating geometry, building an assembly,
or producing a drawing.
Gateway is the first application you access when you:
NX Basic Design
1-3
NX part files
The NX window
1.
2.
3.
4.
5.
6.
7.
1-4
NX Basic Design
mt10053_s NX 6
NX part files
The Cue line provides specific information on what to select for the
highlighted item in the dialog box.
The Status gives you feedback and confirmation on what you selected.
Move the Cue and Status lines below the graphics window
1. Choose ToolsCustomize.
2. Click the Layout tab.
3. In Cue/Status Position, select Bottom.
NX Basic Design
1-5
NX part files
Folded menus
By default, menus display all available commands.
You can display folded menus, showing only frequently-used commands.
When you see folded menus, click the Expand button to display the full menu.
1-6
NX Basic Design
mt10053_s NX 6
NX part files
1
New file overview
Use the New command to select a template and create a new product file.
When you create a new file from a template, it has a copy of all the objects
in the template and inherits all its settings.
After you create the file, NX starts the appropriate application based on the
template. For example, if you select a modeling template, NX will start
Modeling.
A default name and location for the new file is assigned based on customer
default settings for each template type.
You can change the name and location:
In native mode only, when you save the file for the first time.
You can specify a master part to reference when you create a new non-master
file.
Where do I find it?
Application
Gateway
Toolbar
Menu
StandardNew
FileNew
NX Basic Design
1-7
NX part files
1-8
NX Basic Design
mt10053_s NX 6
NX part files
2. Click the tab for the file type you want (1).
3. Select the template you want (2).
4. (Optional) Type the name and path information (3).
You can also type this information when you save the file.
NX Basic Design
1-9
NX part files
2. In the Parts to Name group, notice the name of the file for which you
must provide a name.
If you choose FileSave All, all unnamed parts will be listed. You
can provide new names for each one individually.
3. In the Name box, type the new name and press Enter.
4. Optionally, use the browse buttons
folder.
5. Click OK.
1-10
NX Basic Design
mt10053_s NX 6
NX part files
Layers
Use layers to organize geometry.
Use layer categories to organize and name layers.
To access the Layer Settings dialog box, choose FormatLayer Settings.
There are 256 layers in NX, one of which is always the work layer.
You can assign any of the layers to one of four classifications of status:
Work
Selectable
Visible Only
Invisible
The work layer is the layer that objects are created on and is always visible
and selectable.
When you create a new part file, layer 1 is the default work layer.
When you change the work layer, the previous work layer automatically
becomes selectable. You can then assign it a different status.
The number of objects on one layer is not limited. You may choose which
layers to create objects on and what the status will be.
Layer categories in the Model template parts
Layers
110
1120
2140
4160
6180
91255
Categories
Solids
Sheets
Sketches
Curves
Datums
No category assigned
Description
Solid bodies
Sheet bodies
All external sketches
Non-sketch curves
Planes, axes, coordinate systems
NX Basic Design
1-11
NX part files
1-12
NX Basic Design
mt10053_s NX 6
NX part files
1
Open file overview
Use the Open command as an alternative to the Teamcenter Navigator to
open an existing product file.
NX part files have a .prt extension.
When a part file is open:
The graphics window shows the model in the condition in which it was
last saved.
The title bar of the graphics window displays the name of the current
work part.
If the part is read only, the words Read Only appear beside the part name.
This means that changes may not be saved in this file.
A loaded part is only a copy of what is stored on disk. Any new work that you
do is not permanent until the part is saved.
Where do I find it?
Application
Gateway
Toolbar
Menu
StandardOpen
FileOpen
NX Basic Design
1-13
NX part files
Up One Level works with the Look in: option menu to traverse back up
through the folder hierarchy.
Create New Folder option allows new sub-folders to be created in the
current folder.
View Menu allows the appearance of the listing in the window to be
modified.
Work
Select a part from the list to display. The list contains up to ten recently
displayed parts.
1-14
NX Basic Design
mt10053_s NX 6
NX part files
Save As
FileSave As allows you to save the current part under a different name
and/or in a different directory.
When you select Save As, a file selection dialog box displays asking for the
new name and location.
The name/location must be unique within the current directory. If you
specify a name that already exists, an error message displays. The current
part is filed under the new name, and the new part file name displays on
the graphics window.
NX Basic Design
1-15
NX part files
1-16
NX Basic Design
mt10053_s NX 6
NX part files
Exit NX
End an NX session by choosing FileExit.
If you modified any parts and did not save them, you get a warning message.
NX Basic Design
1-17
NX part files
1-18
NX Basic Design
mt10053_s NX 6
NX part files
Started an NX session.
NX Basic Design
1-19
Lesson
Purpose
This lesson introduces the NX user interface.
Objectives
Upon completion of this lesson, you will be able to:
Customize toolbars.
NX Basic Design
2-1
Each application has its own set of toolbars. You can hide or display
available toolbars for each application.
You can either display or hide available buttons for each toolbar.
For each toolbar you can add buttons from other toolbars, or remove them.
You can save and share toolbar arrangements for all or selected
applications, using Roles.
Docking toolbars
Display toolbars
1. Choose ToolsCustomize from the main menu bar.
2. On the Toolbars (1) page, select check boxes (2) to display toolbars and
clear to hide them.
Select Text Below Icon (3) to display names on the buttons.
2-2
NX Basic Design
mt10053_s NX 6
NX Basic Design
2-3
3. Click an item with no check box to display it. Clear the check box to hide
an item.
2-4
NX Basic Design
mt10053_s NX 6
NX Basic Design
2-5
2-6
Application
Gateway
Toolbar
Menu
StandardCommand Finder
HelpCommand Finder
NX Basic Design
mt10053_s NX 6
, or choose
or press Enter.
4. Place the cursor over any command presented in the Matches for list.
If the command is available for immediate use, the correct menu path or
toolbar button is highlighted.
NX Basic Design
2-7
To position the Rail Clip along the Dialog Rail, either drag the center of the
Rail Clip or click the arrows to move it to default positions.
Dialog boxes are organized into groups that can be collapsed or expanded as
needed. These groups contain different types of information and options
The typical workflow is to interact with the dialog box from the top to the
bottom.
If you need to see behind the dialog box, either slide the Rail Clip to either
side or click the center of the Rail Clip to temporarily hide the dialog box.
Click again to show it.
2-8
NX Basic Design
mt10053_s NX 6
2
Rail Clip buttons
Move Left
Move Right
Clip
Unclip
Reset
Hide Collapsed
Groups
Show Collapsed
Groups
Close
NX Basic Design
2-9
Selection bar
The Selection bar consolidates various selection options in a convenient
location.
2
The Selection bar provides the following types of options:
Snap Point options to control the locations the cursor snaps to.
2-10
NX Basic Design
mt10053_s NX 6
Roles
As you define your own roles, you or your administrator can add them to a
palette for others to share.
Roles let you control the appearance of the user interface in a number of
ways. For example:
Example roles
NX comes with a number of example roles. These give you a choice of starting
points as you customize toolbars to meet your needs.
The roles palette includes these groups:
Choose a role
1. In the Resource bar, click the Roles tab
2. Click the role you want or drag it into the graphics window.
3. Click OK to accept the new role.
NX Basic Design
2-11
2-12
Customize toolbars
NX Basic Design
mt10053_s NX 6
On a two-button mouse, use the left (1) and right (3) buttons together when
you need the middle button.
On a three-button mouse, you can use combinations of mouse buttons.
Action
Select or drag objects.
Click OK while in an operator.
Press and hold down while in the graphics window
to rotate the view.
Hold down Shift and the middle mouse button to
pan.
NX Basic Design
2-13
The Selection MiniBar (2) is a compact version of the Selection bar that
displays in the graphics window whenever the View shortcut menu is
in use. This provides convenient access to selection options close to
your cursor location.
2-14
NX Basic Design
mt10053_s NX 6
Option
Refresh
Fit
Zoom
Rotate
Pan
Rendering
Style
Orient View
Set Rotate
Point
Clear Rotate
Point
Undo
Description
Refreshes the entire graphics window. Erases temporary
display entities.
Fits the entire part to the view. Utilizes the fit percentage
found in the PreferencesVisualizationScreen dialog
box.
Fits the view to a user specified rectangle.
Activates the rotate mode to rotate the view with the cursor.
Activates pan mode to pan the view with the cursor.
Specifies the method of shading and hidden edges in which
the model is displayed.
Displays the current view in a canned view orientation. The
original visualization settings and view modifications are
retained. Active only in modeling view.
Defines a point about which the model is rotated. The point
may be defined on a curve, edge, face, or point in space.
Removes a rotate point that was previously set.
Removes the effect of the last single operation performed.
NX Basic Design
2-15
Radial menus
Radial menus provide quick access to frequently used options and commands.
When you press and hold down the right mouse button, depending on your
cursor location or selection, a radial menu displays up to eight buttons that
surround the cursor location.
These buttons differ depending what is beneath the cursor. As you learn the
position of the buttons, just moving the mouse in the appropriate direction
will choose the option.
1.
2.
3.
4.
5.
6.
Shaded
Shaded with Edges
Studio
Fit
Wireframe with Dim Edges
Face Analysis
You can also use the View toolbar to access the view commands found in
the view shortcut menu.
2-16
NX Basic Design
mt10053_s NX 6
If the cursor is near the boundary of the graphics window, you can use
inferred rotation about a horizontal, vertical, or normal axis.
If the cursor is in the middle of the graphics window, the axis of rotation is
determined by the direction in which you drag the cursor.
Home key
End key
F8 key
NX Basic Design
2-17
View triad
Select an axis of the view triad to restrict middle mouse button dragging to
rotation about that axis only.
Click the middle mouse button, press Esc, or click the rotation triad origin
handle to return to normal rotation.
2-18
NX Basic Design
mt10053_s NX 6
Selecting objects
Use the Selection bar to identify the types of objects you want to select.
2
You may either select an object first and then choose a command to perform,
or, choose a command first and then select the required object.
The selection Type Filter allows you to control which type of objects you can
select. The content of the list changes with the active NX command.
The General Selection Filters allow you to further restrict what type of
objects you can select.
You can use toolbar options to add many additional buttons to the Selection
bar.
NX Basic Design
2-19
2
The shortcut menu changes depending on the object. The following shortcut
menu is for a typical feature.
Deselecting objects
You can deselect and object by holding the Shift key as you click it.
To deselect all objects in the graphics window, press the Esc (Escape) key.
2-20
NX Basic Design
mt10053_s NX 6
Preview selection
Objects are highlighted in the preview selection color as the selection ball
passes over them.
NX Basic Design
2-21
QuickPick
When you select objects, more than one object will often be within the selection
ball. QuickPick provides easy browsing through selection candidates.
If there is more than one selectable object at the selection ball location
and the cursor lingers for a short period of time, the cursor changes to a
QuickPick indicator:
This cursor display indicates that there is more than one selectable object at
that position. Click after the cursor changes to display the QuickPick dialog
box.
You can change the amount of time the cursor must be stationary for
the QuickPick indicator to appear.
Choose PreferencesSelection.
Use the middle mouse button to cycle through the items in the list and
then click when the desired object is highlighted.
Use the buttons in the dialog box to filter the list to include object types:
2-22
NX Basic Design
All
Construction
Features
Body objects
Components
Annotations
mt10053_s NX 6
NX Basic Design
2-23
2-24
NX Basic Design
mt10053_s NX 6
Lesson
Purpose
This lesson introduces the methods of creating a sketch.
Objectives
Upon completion of this lesson, you will be able to:
Create a sketch.
Identify constraints.
NX Basic Design
3-1
Design considerations
What is the scope of the changes? (Do you expect drastic topology
changes?)
Known information
Manufacturing requirements
External equations
The design intent will determine the modeling strategy and the following
types of tasks.
3-2
NX Basic Design
mt10053_s NX 6
Sketcher overview
A Sketch is a named set of 2D curves and points located on a specified plane
or path.You can apply rules, in the form of geometric (shape) and dimensional
(size) constraints, to establish the criteria your design needs.
You would use sketches to control the profile or typical sections of your design.
Features created from a sketch are associated with it; if the sketch changes so
do the features.
The following example displays the typical elements of a sketch and the
resultant solid body. Notice there are two sets of sketch curves, the
internal set are reference sketch curves.
1
2
3
Sketch curves
Datum CSYS
Solid body
NX Basic Design
3-3
Sketch command
Use the Sketch command to create the planar curve profiles and typical
sections needed to define your part or feature.
Once you decide to utilize Sketch you enter the Sketcher task environment.
This environment contains a robust set of tools designed to give you as much
freedom or as many rules as you want to complete your project.
You can draw your sketch using either a free hand method or a more precise
and constrained method.
In the following example, the image on the left shows the sketch with
the tire grooves included in the sketch, the image on the right shows
the tire without the grooves.
Toolbar
(Drafting) None
(Modeling and NX Sheet Metal) InsertSketch
Menu
3-4
NX Basic Design
mt10053_s NX 6
While working in an external sketch, all the objects you create reside on
the same layer.
Internal sketches reside with the parent feature unless you
manually move the sketch to another layer.
When you edit an external sketch, the work layer is set as the layer in
which the sketch currently resides.
When you add curves to an active sketch, they are automatically moved to
the same layer as the sketch.
When you deactivate a sketch, the status of the work layer is determined
by the Maintain Layer Status option in the Sketch Preferences dialog box.
If Maintain Layer Status is checked, the work layer is returned to the
work layer used before the sketch was activated.
If Maintain Layer Status is cleared, the sketch layer remains the work
layer when you exit Sketcher, regardless of the work layer status before
the sketch was activated.
NX Basic Design
3-5
Sketch types
When you create a sketch, you can define its plane and orientation using
one of two methods:
Sketch On Plane
Sketch On Path
3-6
NX Basic Design
mt10053_s NX 6
3
.
Both the guide and the section strings can be created in Sketcher.
You can use multiple sketches as generator profiles for sheet bodies.
A sketch can also be used as a law curve to govern the shape of a model or
feature.
NX Basic Design
3-7
3-8
NX Basic Design
mt10053_s NX 6
2. In the Create Sketch dialog box, make sure Type is set to On Plane.
3. Define the sketch plane.
3
4. Specify a reference direction
5. Click OK.
4. Click OK.
NX Basic Design
3-9
In the following example the front planar face is the sketch plane (1)
and the linear vertical edge (2) is the vertical (Y) reference direction.
The vertical reference direction was used to properly orient the sketch.
Reversing the direction of the axis in the traditional manner did not
position the sketch according to design intent.
The final orientation of the sketch is based on the preview CSYS (3).
3-10
NX Basic Design
mt10053_s NX 6
You may want to specify a vertical reference to properly orient your sketch.
Use the Sketch Orientation options to define a reference direction for your
sketch, click Select Reference and select a new horizontal reference.
NX Basic Design
3-11
3-12
NX Basic Design
mt10053_s NX 6
NX Basic Design
3-13
3-14
NX Basic Design
mt10053_s NX 6
Sketches that you create independently using the Sketch command are
external sketches, and are visible and accessible from anywhere within a
part. Use an external sketch to keep the sketch visible and to use it in more
than one feature.
Differences between internal and external sketches
Internal sketches are visible in the graphics window only when you edit
the owning feature.
You cannot open an internal sketch directly from the Sketcher task
environment unless you first make the sketch an external feature.
You can view external sketches in the graphics window and open them for
editing without first opening the owning feature.
NX Basic Design
3-15
To reverse this operation, right-click the owning feature and choose Make
Sketch Internal.
When you internalize the sketch, it no longer appears in the Part Navigator.
Note that the Variational Sweep is now the fourth feature.
3-16
NX Basic Design
mt10053_s NX 6
Sketch curves
Line
Arc
Circle
Derived Curves
Quick Trim
Quick Extend
Make Corner
Fillet
Rectangle
Studio Spline
Fit Spline
Point
Ellipse
Conic
NX Basic Design
3-17
Help lines
During sketch curve creation, help lines indicate alignment to the control
points of curves, including line end points and mid points, arc end points, and
arc and circle center points.
Two types of help lines can display when you create curves.
3-18
A dashed help line is part of the preview for an inferred constraint. After
you create a constraint, a help line displays in the sketch color for certain
types of constraints (such as perpendicular and tangent).
NX Basic Design
mt10053_s NX 6
Short list
The short list lets you continuously create sketch geometry using the objects
in the short list as an additional resource.
The short list is structured from top to bottom. When curves are created or
passed over with the cursor, they are placed on top of the short list.
Sketcher maintains a memory of five objects called the short list to check for:
Inferred constraints.
If you want the system to ignore inferred constraints, hold down the
Alt key during curve creation.
Help lines.
During curve creation you can pass your cursor over an existing curve
to add it to the short list. Once that line has been added you can create
your new curves based on the parameters of the short listed curve.
NX Basic Design
3-19
Inferred Constraints
The Inferred Constraints command controls which constraint settings are
automatically inferred during the construction of curves when you set one or
more of the options.
You can set inferred constraints for geometric constraints, dimensional
constraints and constraints recognized when using snap point options.
In the following example, the default settings for inferred constraints
was used. This created perpendicular (1), coincident (2) and parallel (3)
constraints during curve creation.
3-20
Toolbar
Menu
ToolsConstraintsInferred Constraints
NX Basic Design
mt10053_s NX 6
Collinear
Vertical
Concentric
Tangent
Parallel
Perpendicular
Dimensional Constraint
NX Basic Design
3-21
Sketch Profile
After you create a new sketch you are automatically placed into Profile string
mode.
3
The Profile command creates a series of connected lines and/or arcs in string
mode. That is, the end of the last curve becomes the beginning of the next
curve.
The default Profile curve type is line. You can double-click the Arc button to
change the default curve type.
You can access all of the sketch curves from the Sketch Tools toolbar.
Where do I find it?
Task Environment Sketcher
3-22
Toolbar
Sketch ToolsProfile
Menu
InsertCurveProfile
NX Basic Design
mt10053_s NX 6
Profile options
Object Type
Line
Arc
Input Mode
Coordinate
Mode
You can specify a curve objects parameters. Lines
Parameter Mode use length and angle parameters. Arcs use radius
and sweep angle parameters. Circles use a diameter
parameter. Fillets use a radius parameter.
NX Basic Design
3-23
Move to the end of the desired line, and click once to establish the end
point.
You can also click and drag anywhere in the graphics window to
switch from line creation to arc creation.
Move the cursor over and away from the line end through different
quadrants of the circle, without clicking, to establish the direction of the
arc.
3-24
To stop the profile string mode, click the middle mouse button.
NX Basic Design
mt10053_s NX 6
23.855
45.0
The new direction displays with a second, dashed help line. The angle is
measured with respect to the previewed constraint line.
Positive angles are measured counterclockwise. Negative angles are
measured clockwise.
NX Basic Design
3-25
3-26
NX Basic Design
Sketch ToolsPoint
InsertDatum/PointPoint
mt10053_s NX 6
Button Name
Enable Snap Point
End Point
Mid Point
Control Point
Intersection Point
Description
Use this to turn the snap point options
on and off.
Select end points of lines, arcs, conics,
splines, and all edge types.
Select mid points of lines, open arcs,
and all edge types.
Select a control point of a geometric
object.
Select a point at the intersection of two
curves.
Arc Center
Quadrant Point
Existing Point
Point on Curve
Point on Surface
Tangent Point
Two-curve
Intersection
Point Constructor
NX Basic Design
3-27
3-28
NX Basic Design
mt10053_s NX 6
Quick Trim
Quick Extend
Make Corner
Fillet
NX Basic Design
3-29
Quick Trim
With the Quick Trim command you can trim sketch curves to a Boundary
Curve within your active sketch.
You can trim multiple curves using the click and drag path method.
You can preview which portion of a curve will trim by passing your cursor
over the curve.
Trimming a curve that has no intersection deletes the curve.
3-30
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Trim Operation
An arc in the middle.
Intersecting lines to an intersection point.
A curve to a boundary curve.
A line in the middle
An arc in the middle.
A curve at the tangent point of a boundary curve.
2. For the Curve to Trim, select either a single curve or use the drag path
method to select multiple curves.
The Curve to Trim will trim to the closest intersecting curve. If you
want to trim to a different curve select the Boundary Curve first.
3. Conditional: In the Settings group, select the Trim to Extension box if
you selected a boundary curve that will produce a theoretical intersection
with the Curve to Trim.
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3-31
Quick Extend
The Quick Extend command, extends sketch curves to a Boundary Curve
within your active sketch.
You can extend multiple curves using the click and drag path method.
You can preview which portion of a curve will extended by passing your
cursor over the curve.
3-32
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2. For the Curve to Extend, select either a single curve or use the drag path
method to select multiple curves.
The Curve to Extend will extend to the closest intersecting curve. If
you want to extend to a different curve select the Boundary Curve
first.
3. Conditional: In the Settings group, select the Extend to Extension box if
you selected a boundary curve that will produce a theoretical intersection
with the Curve to Extend.
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3-33
Make Corner
Use the Make Corner command to extend or trim two curves to make a corner.
If Create Inferred Constraints is active, NX creates a coincident constraint at
the intersection.
You can use Make Corner with the following sketcher curve types:
Lines
Arcs
Open conics
3-34
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Fillet
With the Fillet command you can create fillets between either a two or three
curve intersection.
Your intersection curves do not have to be coincident, you can also
create fillets between theoretical intersections.
You can:
Specify a value for the fillet radius, or preview the fillet and determine its
size and location by moving the cursor.
Sketch ToolsFillet
InsertCurveFillet
NX Basic Design
3-35
3-36
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Constraints overview
Sketcher tools let you fully capture your design intent through geometric and
dimensional relationships that we refer to collectively as constraints.
Use constraints to create parameter-driven designs that you can update
easily and predictably.
Sketcher evaluates constraints as you work to update geometry without any
conflicts.
NX Basic Design
3-37
3-38
Point three (3) is free to move in both the X and Y directions. In some
cases, the point is free to move in either X or Y directions but is limited by
a constraint. For example, a point with a Point on Curve constraint on a
line is only allowed to move along the direction of the line.
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Geometric Constraints
You can use the Constraints command to create the geometric rules used
to define the shape of your sketch.
Sketcher uses geometric constraints, along with any dimensional constraints,
when analyzing your sketch for feature creation. Design intent determines
the type of constraints used and the relationships created within each sketch.
Examples of geometric constraints:
Sketch ToolsConstraints
InsertConstraints
Right-click over a sketch curve and choose Add
Constraints
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3-39
3-40
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Fixed
Fully Fixed
Horizontal
Midpoint
Mirror
Offset
Parallel
Perpendicular
NX Basic Design
3-41
Point on Curve
Point on String
Non-Uniform
Scale
3
Uniform Scale
Slope of Curve
Tangent
Vertical
3-42
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mt10053_s NX 6
Concentric
Point on
Curve
Tangent
Midpoint
If your sketch view is zoomed out, some symbols may not display. Zoom
in to see them, or clear the Dynamic Constraint Display check box on
the Session Settings page of the Sketch Preferences dialog box.
Where do I find it?
Task environment Sketcher
Sketch ToolsShow All Constraints
Toolbar
Menu
Show No
Constraints
ToolsConstraintsShow All Constraints/ Show No
Constraints
NX Basic Design
3-43
You can list all the geometric constraints associated to your sketch.
3-44
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mt10053_s NX 6
Constraint Type
Include or Exclude
Show Constraints
Remove
Highlighted
Remove Listed
Information
NX Basic Design
3-45
3-46
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Dimensional constraints
Dimensional constraints, also called sketch dimensions, establish the size
of a sketch object. You can establish the size of any sketch curve or the
relationship between two objects, such as the distance between two points.
Sketch dimensions, like drafting dimensions, have dimension text, extension
lines, and arrows. But with sketch dimensions if you change the dimension
constraint value, you also change the shape or size of the sketch objects. This
lets you control a feature derived from a sketch.
Sketch dimensions also create an expression you can edit in the Expressions
dialog box.
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3-47
3-48
NX Basic Design
Parallel
Perpendicular
Diameter
Radius
Angular
Dimensions an angle.
Perimeter
mt10053_s NX 6
Inferred Dimensions
The Inferred Dimensions command creates explicit dimensions, such as
horizontal or vertical, based on where you select sketch objects and how you
place the dimension.
NX Basic Design
3-49
3. In the graphics window, select the sketch object(s) you want to dimension.
4. Drag the dimension preview and click to place it on the sketch.
3-50
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3. Press Enter.
To use the Dimensions dialog box options, on the
Dimensions dialog bar, click Sketch Dimensions Dialog
NX Basic Design
3-51
Leader Direction
Auto Placement
Create Reference
Dimension
Create Alternate
Angle
3-52
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NX Basic Design
3-53
3-54
Toolbar
Menu
Shortcut menu
To/From Reference
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You can also select objects in the graphics window, right-click and
choose Convert To/From Reference
NX Basic Design
3-55
Choose EditDelete.
Choose EditFeatureSuppress.
In the graphics window, right click over the sketch and choose either Delete
or Suppress.
3-56
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3-57
3-58
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3-59
Lesson
Datum features
Purpose
This lesson introduces the datum plane, datum axis, and datum CSYS
reference features.
Objectives
NX Basic Design
4-1
Datum features
You can also create fixed datum planes based on the WCS and absolute
coordinate system, or by using coefficients in an equation.
Modeling
FeatureDatum Plane
Toolbar
Menu
Shortcut menu
4-2
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mt10053_s NX 6
Datum features
At Angle
At Distance
Bisector
Tangent
Reverse
Plane Normal
Associative
NX Basic Design
4-3
Datum features
4-4
To serve as the planar placement face for the creation of features with
predefined shapes.
For the mirror plane when using the Mirror Body and Mirror Featue
commands.
To define the start or end limits when creating extruded and revolved
features.
To trim a body.
NX Basic Design
mt10053_s NX 6
Datum features
, or choose
button.
Select the handle, drag the datum plane to the desired location and
click OK.
NX Basic Design
4-5
Datum features
6. Click OK.
4-6
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mt10053_s NX 6
Datum features
NX Basic Design
4-7
Datum features
6. Click OK.
4-8
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mt10053_s NX 6
Datum features
2. In the Type group, expand the list and select Curves and Points.
3. In the Curves and Points Subtype group, expand the list and select
Three Points.
4. Set the snap point options as desired.
5. Select three points.
6. Click OK.
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4-9
Datum features
4-10
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Datum features
A fixed datum axis is fixed in the position in which it was created. Fixed
datum axes are non-associative.
You can create a fixed datum axis using the XC, YC, and ZC axes of the
WCS, or by clearing the Associative check box when using one of the
relative axis types.
Modeling
FeatureDatum Axis
Toolbar
Menu
Shortcut menu
NX Basic Design
4-11
Datum features
Inferred
Intersection
Curve/Face Axis
On Curve Vector
Point and
Direction
Two Points
1. In the
Reverse
Direction
Associative
Part Navigator,
Fixed Datum Axis.
4-12
NX Basic Design
Datum Axis,
mt10053_s NX 6
Datum features
NX Basic Design
4-13
Datum features
or choose
4-14
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Datum features
NX Basic Design
4-15
Datum features
2. In the Type group, from the option list, select Curve/Face Axis.
3. Select the linear curve or edge, or the axis of a cylindrical or conical face
or torus.
4. Click OK.
4-16
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Datum features
A coordinate system
An origin point
The datum CSYS appears as a single feature in the Part Navigator but its
objects can be selected individually to support the creation of other features,
to constrain sketches, and to position components in an assembly.
Where do I find it?
Application
Modeling
FeatureDatum CSYS
Toolbar
Menu
Shortcut menu
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4-17
Datum features
4-18
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Datum features
NX Basic Design
4-19
Lesson
Swept features
Purpose
This lesson introduces swept features that use a section string to define
a solid or sheet body.
Objectives
NX Basic Design
5-1
Swept features
Sweep Along Guide Sweep a section string (1) along a guide string (2).
Swept bodies are associative with both the section string and the guide string.
5-2
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mt10053_s NX 6
Swept features
Extrude overview
Use the Extrude command to create a body by sweeping a 2D or 3D section of
curves, edges, faces, sketches or curve features a linear distance in a specified
direction.
5
The example shows a section of curves (1) extruded (2) with threads added to
the final solid body (3).
Where do I find it?
Application
Modeling
Toolbar
Menu
Shortcut menu
FeatureExtrude
InsertDesign FeatureExtrude
Right-click sketchExtrude
NX Basic Design
5-3
Swept features
5-4
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Swept features
NX Basic Design
5-5
Swept features
Boolean operations
Boolean operations let you combine previously existing solid and/or sheet
bodies.
Unite
Combine the volume of two or more solid tool bodies into
a single target body.
The target body and tool body must overlap or share faces so that the
result is a valid solid body.
Subtract
target body.
The target body must be a solid body. The tool bodies are normally solid
bodies.
Intersect
Create a body containing the shared volume or area
between a target body and one or more tool bodies.
You can intersect solids with solids, sheets with sheets, and a sheet with a
solid. You cannot intersect a solid with a sheet.
5-6
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Swept features
Body type
You can use the Extrude and Revolve commands to create a solid body (1) or
a sheet body (2).
NX Basic Design
5-7
Swept features
Revolve overview
Use the Revolve command to create a feature by revolving section curves
sketches, faces, or edges of a face about a given axis through a nonzero angle.
The Revolve feature requires:
A section (1)
If the section crosses the axis of revolution you may get unexpected
results.
Where do I find it?
5-8
Application
Modeling
Toolbar
Menu
Shortcut menu
FeatureRevolve
InsertDesign FeatureRevolve
Right-click sketchRevolve
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mt10053_s NX 6
Swept features
5-9
Swept features
5. Specify Start and End limits by using the drag handles in the graphics
window or typing angle values.
6. Select a Boolean type.
To create a new solid body, select None.
To combine the feature with an existing solid body, select one of the other
Boolean types.
7. Click Apply or OK to create the feature.
5-10
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Swept features
A section (1)
A guide (2)
5
You are allowed to select only one section and only one guide.
If you have a 3D smooth guide, or if you want to control the interpolation,
scale, or orientation, use InsertSweepSwept instead.
A unique and useful property of the Sweep along Guide command is that you
can sweep a section along a guide string that contains sharp corners.
Where do I find it?
Application
Modeling
Toolbar
Menu
NX Basic Design
5-11
Swept features
5-12
NX Basic Design
mt10053_s NX 6
Swept features
Extrude a sketch
Revolve a sketch
NX Basic Design
5-13
Swept features
Extruded a sketch.
Revolved a sketch.
5-14
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mt10053_s NX 6
Lesson
Hole features
Purpose
This lesson introduces the general hole feature.
Objectives
Upon completion of this lesson, you will be able to:
NX Basic Design
6-1
Hole features
Hole overview
Use the Hole command to add the following types of hole features to one or
more solid bodies in a part or assembly:
Threaded holes
You can:
Specify the position of holes using Sketcher. You can use the Snap Point
and Selection Intent options to select existing points or feature points.
Create holes using formatted data tables for the Screw Clearance Hole,
Drill Size Hole, and Threaded Hole types.
Use the None and Subtract Boolean commands on the target bodies while
creating a Hole feature.
6-2
Application
Modeling
Toolbar
Menu
FeatureHole
InsertDesign FeatureHole
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mt10053_s NX 6
Hole features
Type
Position
Direction
The options available within the groups will change depending on which type
and form you select.
NX Basic Design
6-3
Hole features
Direction
Hole Direction
6-4
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mt10053_s NX 6
Hole features
1. Diameter
2. Depth
3. Tip Angle
Counterbore
1. C-Bore Diameter
2. C-Bore Depth
3. Depth
Countersink
1. C-Sink Diameter
2. C-Sink Angle
3. Depth
Tapered
1. Diameter
2. Taper Angle
3. Depth
NX Basic Design
6-5
Hole features
Click Point
8. Click OK or Apply.
6-6
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mt10053_s NX 6
Hole features
Create holes
Edit holes
NX Basic Design
6-7
Hole features
6-8
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Lesson
Edge operations
Purpose
This lesson introduces the edge operation commands to provide additional
definition to the edges of a model. These commands include Edge Blend
and Chamfer.
Objectives
Upon completion of this lesson, you will be able to:
Create chamfers.
NX Basic Design
7-1
Edge operations
7-2
Application
Modeling
Toolbar
Menu
Shortcut menu
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mt10053_s NX 6
Edge operations
NX Basic Design
7-3
Edge operations
7-4
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Edge operations
NX Basic Design
7-5
Edge operations
7-6
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Edge operations
Chamfer overview
Use the Chamfer command to bevel the edges of a solid body using chamfer
dimensions that you define.
Material is added or subtracted depending on the topology of the solid body.
In example (1) material is removed, and in example (2) material is added.
Modeling
Toolbar
Menu
Shortcut menu
Feature OperationChamfer
InsertDetail FeatureChamfer
Right-click edgesChamfer
NX Basic Design
7-7
Edge operations
Create a Chamfer
1. On the Feature Operation toolbar, click Chamfer
InsertDetail FeatureChamfer.
, or choose
7-8
NX Basic Design
mt10053_s NX 6
Edge operations
Chamfer options
You can change the Cross Section option or click Reverse Direction in
the dialog box, or, you can use the shortcut menu over a drag handle.
Edge
Select Edge
Offsets
Symmetric Create a simple chamfer, using an
single, positive offset from a selected edge along
both of its faces.
Cross Section
Distance
Distance 1
Distance 2
Angle
Reverse Direction
NX Basic Design
7-9
Edge operations
Create chamfers
7-10
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Edge operations
NX Basic Design
7-11
Lesson
Introduction to Assemblies
Purpose
This lesson introduces the Assemblies application.
Objectives
Upon completion of this lesson, you will be able to:
NX Basic Design
8-1
Introduction to Assemblies
Assembly
An assembly is a part which contains component objects.
Component objects are pointers to standalone parts or subassemblies.
In this illustration, the toy laser gun is an assembly consisting of many
components.
Subassembly
A subassembly is an assembly used as a component within a higher level
assembly.
This illustration shows the subassembly of the integrated circuit board for
the toy laser gun.
8-2
NX Basic Design
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Introduction to Assemblies
Component objects
A component object links the assembly that contains it to another part file.
A component object can point to a part that is also an assembly; that is, a
subassembly with its own component objects.
1
2
3
4
Component parts
A component part is a part which is referenced by a component object within
an assembly.
Geometry stored in a component part is seen, but not copied, in the assembly.
The term standalone part refers to a part that it not itself an assembly.
NX Basic Design
8-3
Introduction to Assemblies
8-4
As Saved loads parts from the directory in which they were saved.
From Folder loads parts from the same directory as the parent assembly.
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mt10053_s NX 6
Introduction to Assemblies
Load states
NX parts can be fully loaded, partially loaded, or unloaded when an assembly
is opened.
Partially loaded Only the data required to display the part is loaded into
memory. The part will not update after certain changes that would affect
it if it was fully loaded, for example, with changes to interpart expression.
Any operations that need to load the feature data from components
will do so automatically, but can only do so if the component part
has not been modified since the first portion of it was loaded.
Unloaded The component part is not loaded into memory with the
assembly.
NX Basic Design
8-5
Introduction to Assemblies
Scope group
The Scope group in the Assembly Load Options dialog box allows you to
control the assembly configuration and the load state of parts:
Load Interpart Data Find and load parents of interpart data, even if
the parts would be left unloaded by other rules.
8-6
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Introduction to Assemblies
Load Behavior
The Load Behavior group controls optional actions that NX can take if there
are problems with the requested load configuration:
Reference Sets
Use this area to specify a list of reference sets to be looked for, in order, when
an assembly is loaded. The first reference set found from the top of the list
reading downwards is the one that is loaded.
Think of a reference set as a subset of part geometry that you can load
in place of the entire part.
The Model reference set is meant to contain only a body that you wish
to place on a drawing.
NX Basic Design
8-7
Introduction to Assemblies
Save as Default Save the current load options as your defaults in the
load_options.def file in your current directory.
Restore Default Reset the load options to the values defined in the
load_options.def file in your current directory, if it exists, or to the system
defaults.
Save to File Save the current load options settings to a load option
definition file whose name and location you define in the Save Load
Options File dialog box.
Open from File Open the Restore Load Options File dialog box, from
which you can select a custom load option definitions file.
8-8
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Introduction to Assemblies
NX Basic Design
8-9
Introduction to Assemblies
Assemblies application
Start the Assemblies application like any other application, from the Start
list on the Standard toolbar. The Assemblies application can be active at the
same time as other applications such as Modeling or Drafting.
The Assemblies application name in the Start list has a check box beside
it when it is active. When the Assemblies application is active, you see
additional toolbars, and there are additional options in some menus.
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Introduction to Assemblies
Assembly Navigator
The Assembly Navigator provides:
tab
If necessary, you may drag the Resource bar wider to see more information.
Node display
Each component of an assembly is displayed as a node in the assembly tree
structure.
Selecting a node is the same as selecting the corresponding component in
the graphics window.
Each node consists of a check box, an icon, the part name, and additional
columns.
If the part is an assembly or subassembly, an expand/collapse box will also be
present.
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8-11
Introduction to Assemblies
8-12
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Introduction to Assemblies
Assembly Navigator
NX Basic Design
8-13
Introduction to Assemblies
Hold the Ctrl key and click to toggle selection of individual nodes.
You can also hold the Shift-key and click components in the graphics window
to deselect them.
Identify components
If you select a visible non-work part in the Assembly Navigator, the part is
highlighted.
If you hold the cursor over the node of a component that is not visible (e.g.,
hidden, on another layer, or unloaded), the bounding box of that component is
temporarily shown in the graphics window.
Temporary bounding box display is controlled by the Preselect Invisible
Nodes property of the Assembly Navigator.
To access Assembly Navigator properties, right-click in the background
and choose Properties.
8-14
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Introduction to Assemblies
NX Basic Design
8-15
Introduction to Assemblies
Design in context
You design in context when you edit component geometry while a higher
level assembly is displayed.
The advantage is that you can see and, when necessary, select objects from
other components.
The part currently displayed in the graphics window is called the displayed
part. You can make edits in parallel to several parts by switching the
displayed part back and forth among those parts.
Loaded parts do not have to belong to the same assembly.
There are several ways to change the displayed part:
8-16
Select a component from the graphics window and use the shortcut menu.
From the main menu, choose WindowMore to open the Change Window
dialog box.
In the Assembly Navigator, open the shortcut menu over the node for a
part, and select Make Displayed Part.
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Introduction to Assemblies
Enter a portion of the part name in the Search Text box to help find the
part in the list.
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8-17
Introduction to Assemblies
In the graphics window, select the component and use the shortcut menu.
8-18
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Introduction to Assemblies
Display Parent
The Display Parent command switches the displayed part from a component
or an assembly to a loaded parent assembly.
The Maintain option in the Assembly Preferences dialog box
determines the behavior when you make a parent the displayed part.
If Maintain is selected, the component remains the work part.
If Maintain is clear, the parent becomes both the displayed part and
work part.
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Introduction to Assemblies
8-20
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Introduction to Assemblies
Save
NX Basic Design
8-21
Introduction to Assemblies
Summary: Assemblies
An assembly is a file which contains component objects. It is a collection of
pointers to piece parts and/or subassemblies.
Assemblies provides the ability to design in context.
In this lesson you:
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Lesson
Purpose
This lesson introduces commands to add components to an assembly, move
components, and define associative relationships between components.
Objectives
Upon completion of this lesson, you will be able to:
Move components.
NX Basic Design
9-1
You are not limited to one approach to build an assembly. For example, you
can initially work in a top-down fashion, then switch back and forth between
bottom-up and top-down modeling.
Assemblies toolbar
Assembly
Constraints
Description
Insert an existing component into your
assembly.
Create a new component and insert it into
your assembly.
Move selected components within their
degrees-of-freedom in an assembly.
Define component positions using positioning
constraints.
Make Displayed
Part
Button
Add Component
Create New
Component
Move Component
9-2
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mt10053_s NX 6
NX Basic Design
9-3
9-4
Application
Assemblies
Toolbar
Menu
AssembliesAdd Component
AssembliesComponentsAdd Component
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6. (Optional) Select the Scatter check box if you want to ensure that multiple
added components are initially positioned apart from each other.
7. (Optional) Under Replication, specify Multiple Add to define what NX
should do after you add the selected components. The Multiple Add options
provide shortcuts for common operations with newly-added components:
None
Repeat after Add Immediately add another instance of each
newly-added component.
Array after Add Create an array of your newly-added components.
NX Basic Design
9-5
8. (Optional) Under Settings, specify a Name if you want your added part
to have a different component name than the original part name. (Not
available if you select multiple parts.)
9. (Optional) Specify the Reference Set for your added components.
10. (Optional) Choose a Layer Option to define the layer where the
components should be located.
If your Layer Option is As Specified, type the layer number in the Layer
box.
11. Choose OK or Apply to add the selected components.
9-6
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Create an assembly
NX Basic Design
9-7
You can move components on different assembly levels at the same time.
Assemblies
Toolbar
Menu
Shortcut menu
AssembliesMove Component
AssembliesComponentsMove Component
Right-click componentsMove
9-8
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Assemblies
Toolbar
Menu
Shortcut menu
AssembliesAssembly Constraints
AssembliesComponentsAssembly Constraints
Right-click componentAssembly Constraints
NX Basic Design
9-9
Concentric
Distance
Fix
Parallel
Perpendicular
Angle
Center
Bond
Fit
Description
Constrain two components so they touch or align with
each other.
Touch Align is the most common constraint.
Constrain circular or elliptical edges of two components
so the centers are coincident and the planes of the edges
are coplanar.
Specify the minimum 3D distance between two objects.
Fix a component at its current position.
Define the direction vectors of two objects as parallel to
each other.
Define the direction vectors of two objects as perpendicular
to each other.
Define an angle dimension between two objects.
Center one or two objects between a pair of objects, or
center a pair of objects along another object.
Weld components together so they move as a rigid body.
Bring together two cylindrical faces with equal radii. This
constraint is useful for locating pins or bolts in holes.
If the radii later become non-equal, the constraint is
invalid.
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Prefer Touch Use a touch constraint when touch and align solutions
are both possible. (Touch constraints are more common than align
constraints in most models.)
The Prefer Touch option uses an align constraint if a touch constraint
would over-constrain the assembly.
6. If two solutions are possible, you can click Reverse Last Constraint
flip between the possible solutions.
to
9-11
to flip
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5. If two solutions are possible, you can click Reverse Last Constraint
flip between the possible solutions.
to
If more than two solutions are possible, you can click Cycle Last
Constraint
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9-14
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5. If two solutions are possible, you can click Reverse Last Constraint
flip between the possible solutions.
to
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to
9-16
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option appears.
to flip
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9-17
1 to 2 Center the first selected object between the next two selected
objects.
to flip
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5. Click Create Constraint when you are ready to create the constraint.
6. Click OK or Apply when you finish adding constraints.
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9-19
to
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Moved components.
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Lesson
10 Introduction to Drafting
Purpose
This lesson introduces the Drafting application.
Objectives
Upon completion of this lesson, you will be able to:
Create dimensions.
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Introduction to Drafting
Drawings
Use the Drafting application to create drawings of 3D parts.
Some of the benefits of the Drafting application are:
You can add views to a drawing sheet by indicating their location with
the cursor.
When you add projected views, they are automatically aligned with the
parent view.
When you update the model, you can update the views either
automatically or manually.
In NX, the term drawing sheet is used to define a collection of views. You
can think of each drawing sheet as a separate page in the drawing file. One
drawing file can contain many drawing sheets.
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Introduction to Drafting
Drafting
Toolbar
Menu
DrawingNew Sheet
InsertSheet
Right-click Drawing node in Part NavigatorInsert
Sheet
Shortcut menu
2. In the Sheet dialog box, define the drawing sheet size, scale, name, units
of measure and projection angle.
3. Choose OK.
In the Part Navigator, right-click the drawing sheet node and choose Open.
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10
Introduction to Drafting
In the Part Navigator, right-click the drawing sheet and choose Edit Sheet.
Right-click the view border of a drawing sheet and choose Edit Sheet.
In the Part Navigator, right-click the drawing sheet node and choose
Delete.
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10
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View Preferences
Control the display of views by choosing PreferencesView.
Define the display of hidden lines, silhouettes, smooth edges, and section view
background lines by using the View Preferences dialog box.
Automatically create linear, cylindrical, and bolt circle centerlines when you
add a view by selecting the Centerlines check box on the General page.
Hidden Lines
If you clear the Hidden Line check box, hidden line processing is not
performed and all hidden lines in the view appear as solid lines.
If you select the Hidden Line check box, the color, font, and width of the hidden
lines are determined by the settings in the three lists below the check box.
The color, font, and width lists are not named or labeled. This
configuration is common in the dialog boxes in Drafting.
The color option is not applicable in monochrome mode.
Widths are displayed only if Show Widths is selected in the
Visualization Preferences dialog box.
Smooth Edges
Smooth edges are those whose adjacent faces have the same surface tangent
at the edge where they meet.
On the Smooth Edges page, select the Smooth Edges option to use the color,
font, and width settings to specify the appearance of smooth edges.
Use the End Gaps option to vary the edge intersection appearance.
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Introduction to Drafting
Drafting
Toolbar
Menu
DrawingBase View
InsertViewBase View
Right-click the sheet borderAdd Base View
Shortcut menu
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Introduction to Drafting
(4) Scale
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Drafting
Toolbar
Menu
DrawingProjected View
InsertViewProjected View
Right-click an existing view borderAdd Projected
View
Shortcut menu
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Introduction to Drafting
Projection lines
When you move the cursor while adding a projected view you see projection
lines. You can place the view at any angle from the base view. You can:
Preview
As you move the cursor the preview style can be:
Border
Wireframe
Hidden Wireframe
Shaded Image
To select a preview option, right-click before you place the view and
choose Preview Style.
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(4) Associative
(5) Placement
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Introduction to Drafting
In the Part Navigator, right-click a drawing view node and choose Style.
Choose EditStyle.
Choose Delete
Once a view is removed from a drawing sheet, all drafting objects or view
modifications associated to that view are deleted.
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Introduction to Drafting
Dimensions
To use the various dimensions types:
Use the Dimensions toolbar. This toolbar offers a menu of the available
dimension types.
Annotation Preferences
Use the Annotation Preferences dialog box (PreferencesAnnotation) to
configure global settings that affect dimensions.
The following pages in the Annotation Preferences dialog box apply to
dimensions:
Dimensions
Line/Arrow
Lettering
Units
Radial
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Tolerance Types
Primary Nominal
Precision
Tolerance Values
Tolerance Precision
Annotation Editor
Dimension Style
Reset
Driving Dimension
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Introduction to Drafting
Leader Orientation
Associative Origin
Alignment Position
Origin Tool
is active.
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To add appended text to a previously created dimension that does not already
have appended text, do one of the following:
Double-click the dimension, and open the Text Editor from the dialog bar.
Double-click the dimension, and use the Right (after), Left (before), Up
(above), or Down (below) arrow key on the keyboard to get the appended
text location you desire. Type the text and press Enter.
Double-click the dimension, and use the shortcut menu to choose either
Appended Text (for a single line of text), or Text Editor (for complex text).
Double-click the dimension and use the Right (after), Left (before), Up
(above), or Down (below) arrow key on the keyboard to get the appended
text location you desire.
Select the dimension, and open the shortcut menu over the appended text.
To set the text orientation and text arrow placement as you create a
dimension, open the shortcut menu before you place the text.
Move a dimension
To change the origin of an existing dimension, simply drag it when no
command is active.
10
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Introduction to Drafting
The other menu appears when you double-click an existing dimension (to
edit it) and then open the shortcut menu.
When you edit a dimension the dimension dialog bar appears.
The cursor changes to indicate that you are in the editing mode.
From the Edit Dimension dialog bar, in the Value group, click the
precision list.
10
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Introduction to Drafting
Create dimensions
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Introduction to Drafting
Helper lines
Helper lines act as a guide to allow you to align notes, labels, dimensions,
symbols, and views with other objects on the drawing sheet. Helper lines
appear as a dashed line.
To use helper lines, move the cursor over the object to which you want to
align as you are placing the new annotation. The note highlights and helper
lines appear.
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Introduction to Drafting
Create a note
1. Click Note
2. Enter the desired text into the text box. Text displays in the text box
and on the graphics window.
3. Click the left mouse button at the location where you wish to place the
note.
After you position text, it remains in the edit window for you to use again
or edit for the next annotation.
You can also create a note on a drawing sheet by dragging a text file
(.txt) from an operating system window to the drawing sheet.
Create a label
1. Type the desired text.
2. Locate the cursor on the curve/edge/face where you want to place the
arrowhead (with the cursor displayed as shown below).
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Introduction to Drafting
Summary: Drafting
Use the Drafting application to create and edit drawing sheets. Views and
dimensions on a drawing sheet are associative to the solid model and update
when changes are made to the model.
Use the Note command to create notes and labels.
In this lesson you:
Created dimensions.
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Appendix
A Primitive solids
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A-1
Primitive solids
Primitive solids
A primitive is a solid body that is has an basic mathematical shape.
As an alternative to sketching when the model is quite simple, you could use
a primitive as the base feature of your solid model.
When you create a primitive body, you specify its type, size, location, and
orientation.
The four types of primitives are:
Block
Cylinder
Cone
Sphere
Although NX allows the use of multiple primitives, the practice is not
recommended.
A-2
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Primitive solids
A
Block
Create a Block by specifying the size and location.
The orientation is inferred from the WCS.
There are three Type options you can use to create a Block:
NX Basic Design
A-3
Primitive solids
A
Cylinder
Create a Cylinder by specifying the axis vector, location, and size.
There are two Type options you can use to create a Cylinder:
A-4
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Appendix
NX Basic Design
B-1
Boss
The Boss feature is used to add a cylindrical shape with a specified height to
a model, having either straight or tapered sides.
1 Diameter
2 Height
3 Taper Angle
A positive or negative value may be entered depending on which way the wall
is to incline. A zero value results in a vertical cylinder wall.
B-2
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Slot
This option allows you to create a slot in a solid body as if cut by a milling
machine tool. In each case, the shape of the cutting tool corresponds to the
slot type and dimensions.
The slot feature will be created so that the axis of the cutting tool is normal to
the face or datum plane selected. Initially, the path of the slot will be parallel
to the selected Horizontal Reference.
There are several different slot types available. You will be prompted for the
parameters that apply to the type of slot chosen.
Rectangular slot
The Rectangular slot type uses a tool that has cylindrical end faces and will
produce sharp edges along the bottom of the slot.
1 Length
2 Width
3 Depth
The Width of the rectangular slot represents the diameter of the cylindrical
cutting tool.
The Depth of the slot is measured in a direction parallel to the tool axis from
the placement face to the bottom of the slot. Depth values must be positive.
The Length is measured parallel to the horizontal reference (X in the feature
coordinate system). Length values must be positive.
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B-3
U-Slot
T-Slot
Dove-Tail
Thru slot
The Thru Slot option can be applied to all slot types and extends the length of
the slot along the placement face in the direction of the horizontal reference
between two specified faces.
You will be prompted to select starting and ending thru faces instead of a
length parameter. The two thru faces cannot be parallel to the placement face.
The rectangular slot shown below was created with the Thru Slot option
enabled. The selected starting and ending thru faces are shaded.
You should not dimension to the end arcs of the slot when positioning a Thru
Slot. The length of a Thru Slot is determined by the selected thru faces. The
only positioning dimension required is to locate an edge or centerline along
the length of the slot (tool) to a target edge or datum. Parallel at a Distance
can be used to constrain the feature and control the two remaining degrees
of freedom.
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Pocket
The pocket feature is used to create a cavity in a solid body.
Rectangular
Rectangular pocket
This option allows a rectangular pocket to be defined to a specified depth, with
or without a floor and/or corner radius, having either straight or tapered walls.
The following parameters may be specified:
1 Length
2 Width
3 Depth
4 Corner Radius
5 Floor Radius
6 Taper Angle
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B-5
Pad
This option allows a raised pad on a solid body.
Rectangular
Rectangular pad
This option allows a rectangular pad to be defined to a specified height, with
or without a corner radius and/or taper.
The following parameters may be specified:
1 Length
2 Width
3 Height
4 Corner Radius
5 Taper Angle
B-6
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Groove
The groove feature requires a cylindrical or conical placement face. A groove
can be thought of as a feature that would result from a part being cut in a
lathe. After specifying the groove parameters, you will be shown a preview
of the tool solid. The tool solid can be thought of as the path that the lathe
would make as it cuts the solid.
Positioning a Groove
You only have to position a groove along the axis of the cylindrical or conical
placement face. The Positioning dialog box will not appear. Instead, you are
only required to specify a horizontal dimension along the axis by selecting a
target edge followed by a tool edge or centerline.
Two grooves are shown in the following example.
1 Target Edge
2 Tool Edge (or centerline)
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B-7
Positioning methods
Positioning is a legacy method used to place the legacy form features relative
to other geometry.
B
Horizontal
Specifies the horizontal distance between two points, one on the target solid
and the other on the tool solid. Horizontal is measured along the X-axis of the
feature coordinate system (the Horizontal Reference). As edges are selected,
the nearest valid point is selected (midpoints are not selectable).
1 Horizontal Reference
2 Target Edge (End Point)
3 Tool Edge (Tangent Point)
B-8
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Vertical
Specifies the vertical distance between two points, one on the target solid and
the other on the tool solid. Vertical is measured along the Y-axis of the feature
coordinate system (perpendicular to the Horizontal Reference). As edges are
selected, the nearest valid point is selected (midpoints are not selectable).
1 Horizontal Reference
2 Target Edge (End Point)
3 Tool Edge (Arc Center)
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B-9
Perpendicular
Specifies the shortest (normal) distance between a linear edge on the target
solid (also datum planes or axis) and a point on the tool solid. The linear
target edge is always selected first.
1 Target Edge
2 Tool Edge (Arc Center)
B-10
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Parallel
Specifies the shortest distance between two points, one point on the target
solid and the other point on the tool solid. As edges are selected, the nearest
valid point is selected (midpoints are not selectable).
1 Target Edge (Arc Center)
2 Tool Edge (Arc Center)
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Parallel at a distance
Specifies that a linear edge on the target solid (also a datum plane or datum
axis) and a linear edge on the tool solid must be parallel and at a given
distance. This is typically used for features with length (slot, pocket or pad).
Using Parallel at a Distance will solve two of the three degrees of freedom
necessary to fully specify a feature having a length (rotation and translation
in one direction). Adding another Parallel at a Distance or Line onto Line
dimension would overspecify the location of the feature.
To fully specify the feature in the example an additional positioning
dimension is required to solve the final degree of freedom (i.e. Horizontal,
Vertical, Perpendicular).
1 Target Edge
2 Tool Edge (Centerline of Slot)
B-12
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B-13
Angular
Specifies that a linear edge on the target solid (also a datum plane or datum
axis) and a linear edge on the tool solid must be at a given angle to each
other. The angle is measured in a counter-clockwise direction (with respect to
the feature coordinate system), from the ends of the edges nearest to where
they are selected.
1 Target Edge
2 Tool Edge (Edge of Pocket)
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Edit positioning
As features are created the parametric data is captured in expressions.
The parametric data consists of the actual feature size definition (i.e.
diameter, height, length) as well as the positional data that is captured in
the positioning dimensions.
Add Dimension
Delete Dimension
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B-15
Add dimension
This option may be used to add a positioning dimension to a feature.
When adding positioning dimensions, any edge (1) resulting from the
intersection of the feature being positioned (2) and a face on the target solid
(3) may not be selected as the tool edge.
Valid target edges for positioning purposes must belong to features existing
in the feature creation list of the model before the feature being positioned.
Select the dimension to edit (if there is only one positioning dimension, it
is selected automatically).
Continue editing as many dimension values as desired. Once all the desired
dimension values have been edited, click OK.
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Delete dimension
Use this option to delete a positioning dimension from a feature. The feature
will then remain in its current location as its position is no longer associated
to the model.
If you are replacing a dimension, add the new dimension before deleting
the old one. The Edit Positioning dialog box is maintained when you
add a dimension but is automatically dismissed when you delete a
dimension.
Display dimensions
The Display Dimensions option in the Feature Browser temporarily displays
the parameters of size and location in the graphics window for the feature.
Refreshing the graphics window removes the temporary display of the
parameters.
Display Dimensions can also be accessed using the Part Navigator.
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Appendix
NX Basic Design
C-1
C
1 Mate
2 Align
3 Angle
7 Distance
4 Parallel
5 Perpendicular 8 Tangent
6 Center
Selecting objects
FROM / TO
When selecting objects to mate, the Cue line will be directing you to
select FROM and TO objects. The FROM object is part of the component that
is going to move to a new position. The TO object is part of the component
that is remaining in its present location.
C-2
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Mate constraint
When applying the Mate constraint to components using planar faces and
datum planes, the objects will be oriented so that their normals are parallel
and point in opposite directions. The components will not necessarily have
physical contact but will be coplanar. By definition, a face normal in a solid
body points away from the solid.
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C-3
Align constraint
When you apply the Align constraint to components using planar objects
(planar faces and datum planes), the objects will be oriented so that their
normals are parallel and point in the same direction. The components will
not necessarily have physical contact but will be coplanar.
C
When aligning non-planar faces, i.e. cylindrical to cylindrical, spherical to
spherical, or conical to conical, the radii and/or taper do not have to be the
same.
The Align constraint can also be used to position an edge or curve object of
a component with a planar object (planar face or datum plane) of another
component. A vector will be determined from the edge or curve object and
the objects will be oriented so that the vector and the planar object lie on the
same plane (same behavior as with mate constraint).
Using the CSYS filter
The Align constraint allows existing coordinate systems to be used as
FROM/TO selection objects. When using the CSYS option, select the FROM
CSYS and then immediately select the TO CSYS. This constraint will remove
all DOFs between the two components.
C-4
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Angle constraint
Use the Angle constraint when you need to control specific angles between
objects of components.
The example below illustrates an angle constraint that is being applied in
conjunction with two other constraints. The two planar faces of the blocks
must always be coplanar by virtue of the Mate constraint. The pivot for the
Angle constraint is determined by the Align constraint that is applied to
the two edges.
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C-5
Parallel constraint
Use the Parallel constraint when you need to establish parallelism between
objects of components. Objects that have surface normals associated to them
will be oriented parallel based on those normals.
When applying the Parallel constraint to position a planar object of a
component (planar face or datum plane) with an edge or curve object of
another component; a vector will be determined from the edge or curve object.
The vector and the planar objects normal will then become parallel.
C-6
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Perpendicular constraint
Use the Perpendicular constraint when you need to establish perpendicularity
between objects of components. Objects that have surface normals associated
to them will be oriented perpendicular based on those normals.
When applying the Perpendicular constraint to position a planar object of a
component, (planar faces and datum planes), with an edge or curve object of
another component; a vector will be determined from the edge or curve object,
that vector and the planar objects normal will then become perpendicular.
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C-7
Center constraint
Use the Center constraint to center 1 or 2 objects of a component to 1 or 2
objects of another component.
Center Objects 1 to 1
Center Objects 1 to 2
C-8
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Center Objects 2 to 2
NX Basic Design
C-9
Distance constraint
Use the Distance constraint to define a distance between two geometric
objects. The sign (+/-) of the dimension controls which side of the object the
solution is on.
Tangent constraint
Use the Tangent constraint to define a physical contact between two geometric
objects. There can be multiple solutions to a tangent constraint. To specify
which solution is desired, a help point will be computed from the pick position
on the surface and used to find a unique solution to the tangent constraint.
The following are some examples of tangent constraints:
C-10
Point on Surface.
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C-11
Preview
The Preview option becomes active after all the objects have been correctly
selected for a constraint. This option lets you preview the solution by
actually moving the component based on the existing constraints. Additional
constraints may still be applied. After previewing the constraint, click Apply
or OK to accept the constraint or continue creating another constraint. If
the constraint is not correct, click Unpreview and use the Selection Steps to
define different FROM and TO faces.
C-12
OK This should be selected only after all constraints have been applied.
This will save the mating condition (and its constraints) and dismiss the
Mating Conditions dialog box.
Apply This will apply the constraint and the dialog box will remain
open.
Cancel This will dismiss the dialog box without saving any of the
constraints you added.
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5. Click Preview and then click Apply (the dialog box remains open to let
you add more constraints) or click OK to accept the constraint and dismiss
the dialog box.
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C-13
Vary Constraints
The Vary Constraints option can be used to reposition the active component in
the Mating Conditions dialog box. Existing mating constraints will limit the
freedom of movement. This dialog box is similar to the Reposition Component
dialog box. A different component can be selected and repositioned by clicking
Select Component.
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List Errors
If there are no degree of freedom indicators visible and the Preview option is
unavailable, you may have tried to define an invalid mating constraint. This
will activate the List Errors button. Clicking it will present information about
the error. The constraint must be deleted and recreated.
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C-15
Tree listing
The Mating Conditions Tree Listing list all of the assemblies mating
conditions and constraints. Several options and viewing preferences may
be controlled from the Listing Tree.
1 Mating Condition expanded to display constraint
2 Mating Constraint suppression toggle
3 Mating Condition
4 Mating Constraints
5 Mating Constraint shortcut menu
Suppress/Unsuppress
Mating Conditions or individual Mating Constraints may be suppressed or
unsuppressed using the check box.
C-16
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C-17
From Highlights the FROM object for all constraints of the selected
condition.
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Reposition Component
The Reposition Component option may be used on a component that does not
have any mating conditions, has suppressed mating conditions, or is only
partially constrained. If the component is partially constrained, its mating
constraints will be enforced within the reposition function.
To reposition a component click Reposition Component on the Assemblies
toolbar or choose AssembliesComponentsReposition Component from
the menu bar.
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C-19
Transform types
The Reposition Component dialog box includes the following transform types:
1 Point to Point
2 Translate
3 Rotate About a Point
4 Rotate About a line
5 Reposition
6 Rotate Between Axes
7 Rotating Between Points
C-20
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Transform options
Move Objects or Move Handles Only
These radio buttons let you specify whether you want to move the component
along with the drag handles or just the drag handles. The drag handles can
be repositioned to a specific orientation and used to drag the component along
a specific vector direction or about a specific axis.
Distance or Angle
The Distance input field (or Angle field if a rotation is being defined) lets you
define a distance (or angle) for movement.
Snap Increment
Snap Increment allows snapping to whole-multiple distances when using
the direction or rotation drag handles.
Vector Method
Provides options to define a vector when moving a component using one of
the direction drag handles.
Snap Handles to WCS
Provides a means for moving the handles to the origin and orientation of
the current WCS.
Motion Animation
This slider lets you specify how finely the motion is animated (from Fine to
Coarse) during the motion that you have defined.
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C-21
Collision options
Collision Action
Specifies what the system will do if a collision occurs.
Highlight Collision you can continue moving the components, and the
areas that collided are highlighted.
Stop Before Collision the motion stops just before a collision occurs.
The distance between the components when the motion stops depends
on the setting of the Motion Animation slider. The closer the slider is
to Fine, the shorter the distance.
C-22
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There are several ways to reposition a component with the drag handles.
To move the origin of the component to a specific point, select the origin
drag handle (filled square) and then select a destination point. The
destination points that can be selected are determined by the Snap Point
toolbar.
NX Basic Design
C-23
Index
A
Annotation
dimension preferences and
placement . . . . . . . . . . . . . .
placement . . . . . . . . . . . . . . . . .
helper lines . . . . . . . . . . . .
preferences . . . . . . . . . . . . . . . .
preferences and placement
placement cues for
dimensions . . . . . . . . . .
snap point options . . . . . . .
Application
Assemblies . . . . . . . . . . . . . . . .
Drafting . . . . . . . . . . . . . . . . . .
Applications
Gateway . . . . . . . . . . . . . . . . . .
Assembly . . . . . . . . . . . . . . . . . . .
Add Component . . . . . . . . . . . .
Assemblies application . . . . . . .
Assemblies toolbar . . . . . . . . . .
Associativity . . . . . . . . . . . . . . .
Bottom-up construction method
Component object . . . . . . . . . . .
Component parts . . . . . . . . . . .
constraints
angle . . . . . . . . . . . . . . . . .
bond . . . . . . . . . . . . . . . . .
center . . . . . . . . . . . . . . . .
concentric . . . . . . . . . . . . .
distance . . . . . . . . . . . . . . .
fit . . . . . . . . . . . . . . . . . . .
fix . . . . . . . . . . . . . . . . . . .
parallel . . . . . . . . . . . . . . .
perpendicular . . . . . . . . . .
touch align . . . . . . . . . . . . .
types . . . . . . . . . . . . . . . . .
Constraints . . . . . . . . . . . . . . .
general concepts . . . . . . . . . . . .
10-16
10-17
10-21
10-15
10-17
10-17
. 8-10
. 10-2
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. 1-3
. 8-2
. 9-5
8-10
. 9-2
8-18
. 9-3
. 8-3
. 8-3
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9-17
9-19
9-18
9-12
9-13
9-20
9-14
9-15
9-16
9-11
9-10
. 9-9
. 9-2
Load options
Reference Sets . . . . . . . .
Saved Load Options . . . .
Load Options . . . . . . . . . . . .
Load Behavior . . . . . . . .
Load states . . . . . . . . . .
Part Versions . . . . . . . . .
Scope . . . . . . . . . . . . . . .
Move Component . . . . . . . . .
Selecting Components in the
navigator . . . . . . . . . . . . .
Subassembly . . . . . . . . . . . .
Top down and bottom up
modeling . . . . . . . . . . . . .
Assembly Navigator . . . . . . . . .
Display Parent . . . . . . . . . . .
Icons and check boxes . . . . . .
Identifying components . . . . .
Make Displayed Part . . . . . .
Make Work Part . . . . . . . . . .
Node display . . . . . . . . . . . . .
Pack and Unpack . . . . . . . . .
Selecting Components . . . . . .
shortcut menu . . . . . . . . . . .
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8-7
8-8
8-4
8-7
8-5
8-4
8-6
9-8
. . . 8-14
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. 9-2
8-11
8-19
8-12
8-14
8-19
8-19
8-11
8-19
8-14
8-19
B
Block . . . . . . . . . . . . . . . . . . . . . . . . A-3
Boolean operations . . . . . . . . . . . . . . 5-6
Boss . . . . . . . . . . . . . . . . . . . . . . . . B-2
C
Chamfer . . . . . . . . . . .
creating . . . . . . . . . .
options . . . . . . . . . . .
Change Displayed Part
Command Finder . . . . .
Cue line . . . . . . . . . . . .
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NX Basic Design
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. 7-7
. 7-8
. 7-9
1-14
. 2-6
. 1-5
Index-1
Index
Cylinder . . . . . . . . . . . . . . . . . . . . . A-4
D
Datum Axis . . . . . . . . . . . . . . . . . . 4-11
Applications . . . . . . . . . . . . . . . . 4-13
Creating
Curve/Face Axis . . . . . . . . . . 4-16
Intersection . . . . . . . . . . . . . 4-15
Two Points . . . . . . . . . . . . . . 4-14
Curve/Face Axis . . . . . . . . . . . . . 4-16
Intersection . . . . . . . . . . . . . . . . 4-15
Options . . . . . . . . . . . . . . . . . . . 4-12
Two Points . . . . . . . . . . . . . . . . . 4-14
Types . . . . . . . . . . . . . . . . . . . . . 4-12
Datum CSYS . . . . . . . . . . . . . . . . . 4-17
Datum Plane
At Angle . . . . . . . . . . . . . . . . . . . . 4-6
At Distance . . . . . . . . . . . . . . . . . 4-5
Bisector . . . . . . . . . . . . . . . . . . . . 4-7
Curves and Points
Three Points . . . . . . . . . . . . . 4-9
Tangent to Face at Point, Line or
Face . . . . . . . . . . . . . . . . . . . . 4-8
Datum planes . . . . . . . . . . . . . . . . . 4-2
applications . . . . . . . . . . . . . . . . . 4-4
Creating
At Angle . . . . . . . . . . . . . . . . 4-6
At Distance . . . . . . . . . . . . . . 4-5
Bisector . . . . . . . . . . . . . . . . . 4-7
Curves and Points, Three
Points . . . . . . . . . . . . . . . . 4-9
Tangent to Face at Point, Line or
Face . . . . . . . . . . . . . . . . . 4-8
Options . . . . . . . . . . . . . . . . . . . . 4-3
Types . . . . . . . . . . . . . . . . . . . . . . 4-3
Deselecting objects . . . . . . . . . . . . . 2-20
Design in Context . . . . . . . . . . . . . 8-16
Design intent . . . . . . . . . . . . . . . . . . 3-2
Dimensions
appended text . . . . . . . . . . . . . . 10-18
creating . . . . . . . . . . . . . . . . . . 10-15
edit . . . . . . . . . . . . . . . . . . . . . 10-19
change precision . . . . . . . . 10-19
inherit preferences . . . . . . . 10-19
placement cues . . . . . . . . . . . . . 10-17
preferences and placement . . . . 10-16
Index-2
NX Basic Design
10-18
. 8-16
. 10-8
10-10
10-12
10-11
10-11
10-15
. 10-3
. 10-4
10-23
. 10-4
10-13
10-13
10-13
. 10-6
. 10-3
10-13
10-21
10-22
10-22
. 10-9
. 10-7
E
Edge blend
add new set . . . . . . . .
dialog box . . . . . . . . . .
preview . . . . . . . . . . .
Edge Blend . . . . . . . . . .
Edge operations
Chamfer . . . . . . . . . . .
Edge Blend . . . . . . . . .
Edit
Positioning . . . . . . . . .
Exit NX . . . . . . . . . . . . .
Extrude . . . . . . . . . . . . .
start and end distance
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7-5
7-3
7-4
7-2
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B-15
1-17
. 5-3
. 5-4
F
File Templates . . . . . . . . . . . . . . 1-71-8
mt10053_s NX 6
Index
Rotate . . . . . . .
Set Rotate Point
Undo . . . . . . . .
Zoom . . . . . . . .
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6-26-3
. . . 6-6
. . . 6-5
. . . 6-4
L
Layers . . . . . . . . . . . . . . . . . . . . . . 1-11
M
Master model
drawing guidelines .
Mating Conditions . . .
Align . . . . . . . . . . .
Angle . . . . . . . . . . .
Center . . . . . . . . . .
Distance . . . . . . . . .
Mate . . . . . . . . . . .
Parallel . . . . . . . . .
Perpendicular . . . . .
Tangent . . . . . . . . .
Vary Constraint . . .
Menus overview . . . . .
Modeling strategy . . .
Mouse . . . . . . . . . . . .
Preview selection . .
QuickPick . . . . . . . .
Radial menus . . . . .
Selecting objects . . .
View manipulation .
View shortcut menu
View triad . . . . . . .
Mouse Buttons . . . . . .
Mouse shortcut menu
Display Mode . . . . .
Fit . . . . . . . . . . . . .
Orient View . . . . . .
Pan . . . . . . . . . . . .
Refresh . . . . . . . . .
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10-25
. C-1
. C-4
. C-5
. C-8
C-10
. C-3
. C-6
. C-7
C-10
C-13
. 1-6
. 3-2
2-13
2-21
2-22
2-16
2-19
2-17
2-14
2-18
2-13
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2-15
2-15
2-15
2-15
2-15
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2-15
2-15
2-15
2-15
O
Online Help . . . . . . . . . . . . . . . . . . . 13
Opening Parts . . . . . . . . . . . . . . . . 1-14
OrientXpress tool . . . . . . . . . . . . . . . 5-9
P
Pad . . . . . . . . . . . . . . . .
Part Files . . . . . . . . . . . .
Change Displayed Part
Close Selected . . . . . .
Opening multiple . . . .
Save As . . . . . . . . . . .
Pocket . . . . . . . . . . . . . .
Positioning
Edit
Add Dimension . .
Delete Dimension .
Edit Dimension . . . . .
Positioning Methods
Angular . . . . . . . . . . .
Horizontal . . . . . . . . .
Line onto Line . . . . . .
Parallel . . . . . . . . . . .
Parallel at a Distance .
Perpendicular . . . . . . .
Point onto Line . . . . . .
Point onto Point . . . . .
Vertical . . . . . . . . . . .
Preferences
view . . . . . . . . . . . . . .
Preview selection . . . . . .
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. B-6
1-14
1-14
1-16
1-14
1-15
. B-5
. . . . . . . . B-16
. . . . . . . . B-17
. . . . . . . . B-16
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B-14
. B-8
B-13
B-11
B-12
B-10
B-10
B-11
. B-9
. . . . . . . . 10-7
. . . . . . . . 2-21
Q
QuickPick . . . . . . . . . . . . . . . . . . . 2-22
R
Reference Features
Datum Axis . . . . . . . . . . . . . . . . 4-11
Datum CSYS . . . . . . . . . . . . . . . 4-17
Datum Planes . . . . . . . . . . . . . . . . 4-2
NX Basic Design
Index-3
Index
Reposition Component
Revolve . . . . . . . . . . .
start and end angles
Roles . . . . . . . . . . . . .
Choosing . . . . . . . .
Examples . . . . . . . .
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C-19
. 5-8
. 5-9
2-11
2-11
2-11
S
Save Work Part . . . . . . . . . . .
Save . . . . . . . . . . . . . . . . . .
Save Work Part Only . . . . .
Selection
QuickPick . . . . . . . . . . . . . .
Selection bar . . . . . . . . . . . . .
filter components . . . . . . . .
Point
Snap Point options . . . .
Selection MiniBar . . . . . . . . .
Sketch
Command . . . . . . . . . . . . . .
Constraints
Geometric . . . . . . . . . .
Geometric creation . . . .
Geometric list . . . . . . .
Inferred . . . . . . . . . . . .
Constraints overview . . . . .
Convert To/From
Reference . . . . . . . . . . .
Create Inferred Constraints
Creation method
Existing planar surface
On Plane . . . . . . . . . . .
Curve functions . . . . . . . . .
Fillet . . . . . . . . . . . . . .
Curves . . . . . . . . . . . . . . . .
Degrees of freedom . . . . . . .
Delete . . . . . . . . . . . . . . . .
Dimensional Constraints . .
Create inferred . . . . . .
Dimensions Dialog box .
Edit . . . . . . . . . . . . . . .
Types . . . . . . . . . . . . . .
General process . . . . . . . . .
Geometric Constraints
Show or remove . . . . . .
Index-4
NX Basic Design
. . . . 8-21
. . . . 8-21
. . . . 8-21
. . . . 2-22
2-10, 2-19
. . . . 8-15
. . . . 3-27
. . . . 2-14
. . . . . 3-4
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3-39
3-40
3-41
3-57
3-37
3-543-55
. . . . 3-57
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. . . . 3-9
. . . . 3-9
. . . 3-29
. . . 3-35
. . . 3-17
. . . 3-38
. . . 3-56
3-47, 3-49
. . . . 3-50
. . . . 3-52
. . . . 3-51
. . . . 3-48
. . . . . 3-8
. . . . 3-45
mt10053_s NX 6
Index
T
Templates . . . . . . . . . . . . . .
The NX window . . . . . . . . . .
Toolbars
Customizing . . . . . . . . . . .
Add or remove buttons
Displaying toolbars . .
Rail . . . . . . . . . . . . . .
Saving configuration . . . . .
Selection . . . . . . . . . . . . .
Selection bar . . . . . . . . . .
. . . 1-71-8
. . . . . . 1-4
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2-2
2-4
2-2
2-8
2-10
2-19
2-10
V
vector
OrientXpress tool
View Preferences . .
Hidden Lines . . .
Smooth Edges . . .
View shortcut menu
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. 5-9
10-7
10-7
10-7
2-14
W
Work part . . . . . . . . . . . . . . . . . . . 8-18
NX Basic Design
Index-5
Extensive self-paced library supporting a broad range of Siemens products and versions.
Online learning management system for tracking and reporting training progress.
Learn more about Siemens Learning Advantage by visiting our website or contact your Siemens
PLM Software sales representative for purchase information.
Rev-10/3/08-jab
Rev-10/3/08-jab
PLM Software
www.siemens.com/plm
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Rev-10/3/08-jab
Rev-10/3/08-jab
Course Agenda
NX Basic Design
NX Basic Design
with Teamcenter Integration
Day 1
Morning
Introduction and Course Overview
Lesson 1. NX part files
Lesson 2. The NX user interface
Afternoon
Lesson 3.
Lesson 4.
Lesson 5.
Day 2
Morning
Lesson 6. Hole Features
Lesson 7. Edge Operations
Lesson 8. Introduction to Assemblies
Afternoon
Lesson 9. Adding and constraining components
Lesson 10. Introduction to Drafting
Rev-10/3/08-jab
Rev-10/3/08-jab
Accelerators
The following Accelerators can be listed from within an NX session by choosing
InformationCustom MenubarAccelerators.
Function
FileNew...
FileOpen...
FileSave
FileSave As...
FilePlot...
FileExecuteGrip...
FileExecuteDebug Grip...
FileExecuteNX Open...
EditUndo
EditRedo
EditCut
EditCopy
EditPaste
EditDelete...
EditSelectionTop Selection Priority - Feature
EditSelectionTop Selection Priority - Face
EditSelectionTop Selection Priority - Body
EditSelectionTop Selection Priority - Edge
EditSelectionTop Selection Priority - Component
EditSelection-Select All
EditShow and HideShow and Hide... (by type)
EditShow and HideHide...
EditShow and HideInvert Shown and Hidden
EditShow and HideImmediate Hide
EditShow and HideShow...
EditShow and HideShow All
EditTransform...
EditMove Object
EditObject Display...
ViewOperationZoom...
ViewOperationRotate...
ViewOperationSection...
ViewLayoutNew...
ViewLayoutOpen...
ViewLayoutFit All Views (only with multiple views)
ViewLayoutFit
ViewVisualizationHigh Quality Image...
ViewInformation Window
Hide or show the current dialog box
Accelerator
Ctrl+N
Ctrl+O
Ctrl+S
Ctrl+Shift+A
Ctrl+P
Ctrl+G
Ctrl+Shift+G
Ctrl+U
Ctrl+Z
Ctrl+Y
Ctrl+X
Ctrl+C
Ctrl+V
Ctrl+D or Delete
F
G
B
E
C
Ctrl+A
Ctrl+W
Ctrl+B
Ctrl+Shift+B
Ctrl+Shift+I
Ctrl+Shift+K
Ctrl+Shift+U
Ctrl+T
Ctrl+Shift+M
Ctrl+J
Ctrl+Shift+Z
Ctrl+R
Ctrl+H
Ctrl+Shift+N
Ctrl+Shift+O
Ctrl+Shift+F
Ctrl+F
Ctrl+Shift+H
F4
F3
Rev-10/3/08-jab
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Rev-10/3/08-jab
PLM Software
Name:
Evaluation Delivery
_______________________________ Course #:
MT10053
Through: __________
1.
2.
3.
4.
5.
6.
7.
8.
9.
10.
11.
12.
STRONGLY
AGREE
AGREE
SOMEWHAT
AGREE
Instructor:
SOMEWHAT
DISAGREE
DISAGREE
Instructor:
STRONGLY
DISAGREE
Please share your opinion in all of the following sections with a check in the appropriate box:
Poor
Excellent
Class Logistics:
1.
The training facilities were comfortable, clean, and provided a good learning
environment
2. The computer equipment was reliable
3. The software performed properly
4. The overhead projection unit was clear and working properly
5. The registration and confirmation process was efficient
Hotels: (We try to leverage this information to better accommodate our customers)
1.
2.
3.
YES
NO
SEE BACK
Rev-10/3/08-jab
PLM Software
Evaluation - Courseware
Name: _______________________________ Course #: MT10053
Dates: ____________
Through: __________
6.
How appropriate was the length of the course relative to the material?
Too short
Too long
STRONGLY
AGREE
AGREE
SOMEWHAT
AGREE
SOMEWHAT
DISAGREE
Material:
1.
2.
3.
4.
5.
DISAGREE
STRONGLY
DISAGREE
Please share your opinion for all of the following sections with a check in the appropriate box:
Just right
Poor
Excellent
Student:
1.
2.
3.
4.
5.
I met the prerequisites for the class (I had the skills I needed)
My objectives were consistent with the course objectives
I will be able to use the skills I have learned on my job
My expectations for this course were met
I am confident that with practice I will become proficient
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Location/room
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Rev-10/3/08-jab