This document outlines chapters in a book about openFrameworks, an open source toolkit for creative coding. The chapters cover basics of openFrameworks, 2D drawing, building a particle system, images and textures, working with videos, sounds, 3D drawing, shaders, computer vision with OpenCV, depth cameras, networking, and appendices on addons and Perlin noise.
Original Description:
Mastering openFrameworks - Yanc, Chris, Openfraworks, Graphic Art, Art
This document outlines chapters in a book about openFrameworks, an open source toolkit for creative coding. The chapters cover basics of openFrameworks, 2D drawing, building a particle system, images and textures, working with videos, sounds, 3D drawing, shaders, computer vision with OpenCV, depth cameras, networking, and appendices on addons and Perlin noise.
This document outlines chapters in a book about openFrameworks, an open source toolkit for creative coding. The chapters cover basics of openFrameworks, 2D drawing, building a particle system, images and textures, working with videos, sounds, 3D drawing, shaders, computer vision with OpenCV, depth cameras, networking, and appendices on addons and Perlin noise.