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Students Name: Adam Fritzman


Unit 3: Systems

Lesson 1: Core Technologies


File 3.1.1: Categorizing the Core Technologies
Step 1: In your small groups, sort the subsystems you identified during the video into the
following categorieswhich are known as the Core technologiesin the table below. Core
technologies represent subsystems within a larger, more complex system.
Step 2: If your group did not see one of the core technologies represented, propose how it
could be included in the device depicted in the video.
Step 3: Create a visual diagram representing the relationship among the core technologies
shown in the device.

Subsystem from Device in Video

Step 1
Mechanical
Cog
Windshield wipers
Engine

Structural
Nails
Tires

Electrical
Fan
Car window
Engine

Fluid
Gas tank
Water sprayers

Optical

Thermal
Exhaust pipe

Material

Electronic

Biotechnology

Wrench

Car lights
Car key

Step 2
1. The following core technologies were not represented in the device:

2. The optical core technology could be included by: Cutting a window with a laser.
3. The biotechnology core technology could be included by: Having food with
preservatives land on the car seats.

Step 3
Create a visual graphic/organizer that shows the relationship (i.e. the lever [mechanical] is
held in place by a Popsicle stick bridge [structural]) among the core technologies for the
device depicted in the video. Attach your graphic to this worksheet.
2012 International Technology and Engineering Educators Association
Foundations of
Technology, Third Edition/
Technology, Engineering, and Design

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1. Cog bumps into cog.
2. Exhaust pipe bumps into nails
3. Tire bumps into tire
4. Gas tank pours gas onto plate.
5. Fan activated by engine.
6. Wrench bumps cog.
7. Cog motion activates car window and car light.
8. Windshield wipers activated by water sprayers.
9. Engine starts up car.
10.Car key unlocks doors, activates lights.

2012 International Technology and Engineering Educators Association


Foundations of
Technology, Third Edition/
Technology, Engineering, and Design

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