in the castle of one of the Empire’ minor noble fam-
ilies. With a few name changes, it could be set
almost anywhere in the Old World.
While this adventure may be run with the WFR rule-
book alone, GMs will find Hogshead Publishing's
Apocrypha Now a useful aid, especially for the source mate-
rial on Nobles and the Social Standing rules.
‘The adventure can be run using the GURPS rules very
easily, in any historical, fantasy or horror setting with a
medieval or higher tech level. Tt perhaps works best in a
country-house situation set in England or New England in
the late 19th or early 20th century. The adventure consists
mostly of situations, so there is little actual conversion work
for the GM to do.
‘The characters encountered here are mostly common
archetypes — nobles, servants, thugs, spies and assassins
and generic character stats will be sufficient for most situa-
tions. The few cultural references are largely
self-explanatory: ancient Araby is equivalent to ancient
Egypt, and the taggee of Ind are the thuggee of India.
“The Chaos God Slaanesh preaches the breaking of all
social taboos, and in an early 20th-century horror setting
could be substituted with Aleister “the Great Beast”
Crowley. Alternatively, or in other settings, Slaanesh could
be a Thing Man Was Not Meant’To Know.
T his Warhammer Fantasy Roleplay adventure is set
Preparation
The adventure involves a number of simultaneous plot-
lines, and the GM is encouraged to read the adventure
through thoroughly before beginning play. The Events sec-
tion will help, but GM confusion could be fatal ~ player
confusion, on the other hand, is expected! It is almost
inevitable that events from one’plotline will interfere with
events from another, and, of course, there is no accounting
for what PCs will do, even in the most straightforward of
situations.
“The plots are presented below (and in the Events section)
as they should happen, assuming nothing interferes with
them. Alternatively, the GM could decide to run each plot-
line separately as an individual mini-adventur.
8
Introduction
‘The marriage of Gravin Nastassia von Saponatheim
promises to be the social event of the season. The great and
the good are gathering from all over The Empire for the
celebrations at the family’s home, Schloss Grauenberg. By
some means or another, the PCs have wangled an invitation
‘There are various ways to get PCs into the celebration. If
they have been particularly successful in their adventures,
they might be invited as celebrity guests, and expected to
‘entertain the company with tales of their exploits from time
to time. High-status characters ~ Nobles, high-level Cleries
and Wizards, and others at the GM's discretion ~ might
have ties to one of the families and merit a place on the
guestlist. Entertainers could be hired for the occasion, and
Servants, Cooks, and similar characters could be employed
by the hosts (even temporarily, to cope with the flood of
guests) or have come along in the retinue of some noble
guest.
The Happy Couple
Gravin Nastasiais a picture of maidenly beauty at six
teen, and her betrothed, Graf Karl-Heinz von Liebewitz of
Ambosstein, isa handsome and athletic youth, one year het
senior, from a minor branch of one of the Empire's most
prominent families.
Te seems like an ideal marriage. Although the Ambossteins
are well-connected, they do not have the wealth and land-
holdings of the Nuin branch of the family; asthe only child
of Graf Wilhelm von Saponatheim of Schloss Grauenberg,
Nastassia stands to inherit all of her father’ lands around
Bogenhafen and in the southern fringes of the Reikwvald.
Castle Grauenberg
‘The notes on the plan should be self-explanatory. Only
the key rooms have been marked; remaining guest rooms
will be occupied by “generic” wedding guests. ‘The court-
yard is filled with tents occupied by the hired entertainers
and any servants who cannot be accommodated in the caste.
Pyramid MagazinePlot Summaries
Plot 1 - Old Score. The Ambosscn ary i headed by
Graf Erich von Licbewite and Gravin Maria-Uirike, the
groom’ father and older iste, respectively A few years 0,
the Gravin successfully defended a lawsuit brought by
Baron Eberhardt von Dammenblate of Wissenberg, over
the death of his father. Dammenblatz swore revenge, and
his agents will be at work to discredit the von Liebewiz
family and sabotage the weding
lot 2 ~ Star-Crossed Lovers. Like many noble mar-
sages, chs mach has more todo wih family position, ld
fn inflence than with love, Nastia f hopelessly in love
with a jeweler’ apprentice from Aldor, and the two hive
Carried on a hopcess ~ but unconsummated ~ afar for
Some tine. Unable to persuade her fther aginst the mar
Flag, she has decide to elope with he paramour
‘Plot 3 A Collector’ Item. Graf Wibhelm has always
tben interested in military ife and isan avid eollecor of
ailitary curiosities. Through 2 contact in the Border
Princes, he has recently acquired an orate sword of anique
Arabian design, which now hangs inthe main hal. What he
does not know is that the weapon was looted from an
ancient tomy and its rightful owner wantsit back
Plot 4— A Matter of Business. A disant cousin of the
‘von Saponatheitn, Graf Johann von Lierer, has recently
‘etumed from Marenburg, where he wis conducting some
family busines. A compulsive gumbler, be lst heavily and
‘an out on gambling debts amounting to several thousand
fulders~ most of them tothe dreaded eime lord Albrecht
the Fish, For the sake of his reputation, ifr no other re
Son, Albrecht cannot lee this mate rest.
‘Pot $~ Unspeakable Acts. The hedonism and deyener-
acy among some element ofthe Old Worlds nobility are
legendary: Some seek to push thei search for pleasure to
the limit, and these are easy prey forthe Chaos God
Sloanesh Asn group offemer nobles among the wedding
guess arc followers of Slanesh, and pan to subvert the cel
‘rations ino an appaling at of worbip
‘Pot 6 In the Best of Families. Almost nobody knows
that Nastia is not Graf Wilhelm’ ony child. Locked up
inthe cally, cared for by afew trusted retainers, s Manfred
3 deformed, eared wreck ofa human being, who inlaw
{isthe heir to Schloss Grauenberg and all the Saponatheim
Tands and possessions
ot 7 ~The Rose Cat. The elderly Countess Clotilde
of Carobarg has «legendary ruby ~ slighty pink in colo,
witha Mw in dhe shape of cats head ~ which she wears t0
ill importnt occasions. An equally legendary jewel thi,
nowt as the With, has decid to steal ther, and wll
make the attempt atthe wedding elerations. To compli-
‘ite matter, the Rose Cat was stolen from a prince of Ind
five years ago; group ofthe dreaded tage Assassins has
teem sent to reooer
Events
“The wedding ceremony is due to begin at noon on
Festg. The GM can set the eact date according to the
requirements of the campaign. Guests begin to arrive on
Pyramid hagasioe
Natassia’ Wedding
Angestag, andthe 24 hours before the wedding wil prove to
be git evendul
‘Set out below is roughly what will happen during that
time subject tothe effects of whatever she PCs decide vo do
atin to whatever twetl, changes and additional events the
{GM decides to throwin The more, the meri!Angestag Afternoon
ete
oe
iia ta
cares
eaten pad et wap
Rete aoe
Beer aes arte
pirereav antes
Bephee a enc
eet tamae Caen
Bipwanie’ cee
fecha
Angestag Evening
A lavish feast is held in the Great
allo weleome the guess and Kick
off the wedding festivities. Food and
wine ae plenifl and of superb qual
ity the Graf has spared no expense,
‘even engaging legendary Bretonnian
‘chef Maree! de Moreen forthe occ
sion. Entertainers of all kinds have
come to the caste, including one
‘woupe from faraway ind. They amaze
shecompany ih aso ee
cing and, no least, wth their exotic appearance and dees,
Gossip and scandal run up and down the hall thease
‘led Nobles ger down to doing what Nobles do best
‘While ouewardly all sms toe happiness and merry-
‘making, observant characters il ote fe things going
‘A saccessfl test against the average of ntl (oie if
any are in parentheses) is necesary to reveal each ofthe o-
lowing
(Eaniertaner +20) The enterainess fom Ind seem not to
be plying the alin the same way asthe other entertainers,
‘They sart af moving around, collecting money thrown on
the floor lke everyone ese, but ater afew minutes they
‘stick to one place and sem to be paying cose attention to 8
{group of loa nobles from Carroburg. Any Noble charcter
‘who knows this may make an In test (Court Inti sill
#10) to remember that Countess Cleide of Carrobutg —
hes sng wh te go in geon “hs en ho
ing off pink roby all season, whichis sid to have come
from Ind.
(Females +10) The bride-to-be, while ouwardy adn,
looks nervous fro time to time looking around i san
ning the hall for someone or something. She dacs not even
lance atthe bridegroom, despite the fc ha they have not
Seen each other since they were betrothed atthe ages of i
sid seven,
(Nobles +10, Rogues +20) couple ofthe guests seem out
Pyramid Mogezine
of place The areas expensively reel a anyone cl bat
thar does omen dn fi them gute ight, Thy ke
tp themes and den sem to knw sone eo the
fese Nobles may think they ae provinl mechani ho
ave somehow wanl a tan, Rog le
‘0 doubt tht they ae Racketers Ar some time in the
ening, the two side up tle near the bottom of he
nll, poston themsehes on either sie of young male
uc ands que bt clearly het achange aes pce.
‘Nobles may emp an Tn ett Enow tat the young
suse ia comin of the on Sapenathins Gif Johann von
Teper receny returned foam Mareaburg. A farther Int
test Noble 10, Tar #20 een in Maen 00)
trl revel dat te clothes ofthe tw hese ls
Fal the Marcaurgfon of couple of era,
“The GM may a her incense ews wl, AS
often happens on such oceasons, some of the youngs?
fess muy rerindlge and things ay got he ot of
Find. For instance, wo drunken young Nobles may desde
tohave sda in the al or smote el inthe cade A
Couple may ap ff oat sgn an Be ght
Apmis dine m wes ipbicater oro ees
Pct jokes and sts of ety the and vandal tay
tae place Js highspirte young Nobis, having good
"The fea ends around 10 pm and the company ds-
pers, Ges dif taggers and ~ in some ces areNastasie's Wedding
carried tothe various guestrooms, Nastassia is among the
frst eave the tales, pleading an upset stomach. By mid-
night, the Great Hall i desereed apart from servants
Ceaing sway the runs ofthe feast, an a cluster of eruty
‘old Barons around a brandy-keg, loudly re-fighting various
Istria des with pices of fuitand mach argument
Angestag night
Lemidaight
Allreches two thugs go to von LiererS room, having
bribed one of the servants wo ind out its location. Theres 2
single mule yel (normal noise: 60% chance to be heard
inthe pasage), and then everything yoes quit
Te two leave afer about ten minute, having stripped
the room ofall is valuables. They sneak‘out of the cae
tun hea off downriver in a wating bose
Bisa,
‘There isa commotion by the Master Bedroom. Graf
Wilhelm has staggered nc onto the landing and collapsed,
dragging 1 decorative suit of armor nosy to the floor
White-ficed and gasping, he stammersncaherendy about a
monster in his rom Arid search by the servants tars 9p
no trace of near
The Graf in terror, and itis impossible to get any sense
cout of him. A deleriant might help drowsy result indicates
that he i alm enough to speak) or @
Succes se of Hypo will
im him down suficiently,
though the servants sayy 00
ote” hi rom bing yp
noted, If questioned under
Cie ofthese Gremstance, he
til sy eat he was awakened by
1S eransparene, birdchodied
Beasuman, Further quesion-
ing will reveal that the
to harm him, bt seemed
thing, and spoke hal
In lrg tongue
Beastman, but aka ~ kind of
Spectre native to Ary. fe was durbed
when it tomb wa looted and the sword
fecendy acred by the Graf wa sen Te
fas stayed dove to the Graf bt eormedivinble. Any har
acter with Kenly Undend lean sense presence on
Seco WP test (Clerc of Morr See).
iit rezest hasbeen deed he spit wil show ise
agin looking very much ike 3 lange, semi-transparent
MEd waths human bead and desu that the sword be
retuned tombs The Graf wl cea and it his
point, Unfortunately the ka only speks the sncent n=
ump of Ara. A Ca of Tongues pel willow the str
{understand it anda character wih Arane Language ~
Magik wl be ale to pick oot odd wor here and ther,
Teuiring a succes In te to ples together enough of
themenge oundereand
The kn automaticly ens far when shows el, bat
wl oc chose to nse teror unl ts atacked or ober
Wise offended ~ in other wordy if the sword snot ken
Xow immedi and ship oft Ara. ie wl vily
Sceompany the sword back to ie tomb, ad pansh anyone
whointereres oda ret,
30am.
There sa sream from von Lierer’ room. A serving
sma, with whom he had made a assignation forthe night
trent to is room as arranged and found that i had een
thoroughly wrecked. oo Lierer himself is dead ed tothe
bed with signs of having been severely beaten and ~
strangest olla fresh herring between his eth
1245.
There sa disturbance outside the family aparements as
servants intercept young guest who appears to have lost
his way. He sceme drunk, sad is unable evento give his
ame o the name of is fas that he can be directed to
the ight quar.
This Joachim Bierfl, the apprentice from Altdoe!
who is planning to cle with the Gravin Nastassia. He has
Tost his way inthe exe and is pretending to be drunk in
the hope of being left alone so he ean keep looking for
Pyramid Magerine(Consume Alcohol +19) wl ee that hie
Ghonkemes get, nd chance
ho invite fer wl ind da
Tee rg wo em of tes =
Oe ta die or Nasa
thir they an ne our ofthe
cose together
Tet aon, Joachim wl ep
looking for Neuss too
Srvopoe tn gis ~ pny
cumng divans in aries
fel bec eo no
Timers ind var the GL
lin.
‘Manfred breaks out of the x=
lars, breaking the neds of wo
servants and making his way up
to the main bal, Unles stoped,
he wll go upstairs tothe master
‘bedroom to confront his lather
Teisnot lily that Graf Witbele
wil survive dhe encounter
HiSam.
‘The Gravin Nastassa leaves her room to look for
Joachim. If she encounters anyone along the way, she will
[retend co be sleepwalking. Anyone who enters her room,
fer thi time wil nd note to her father, ee propped up
fm her dresing-table The note explains dat she as lope
bith her ue love, rather than face this arranged mariage
130m.
‘The Dammenblate agent sets out to deal with Gravin
Mari-Uirke Posing av a wedding quest, he aranged get
lined to another guests room to share a bate of brandy
Hiving uiely murdered his dinking-eompanion, he set
‘out to take the body to the Gravis room. If encountered,
he wil pretend tobe drunk omewhae beter than Jonch,
‘owing to his Acting skill}, and elim chat his frend has
drunk himself unconscious.
“Then, he wll quietly break nt the Grain’ room as she
sleeps ad drug her wih a Bowie dar coated with three
‘doses of Madman Cap, to make sre she stays asleep. He
will damp the body by her bed, leaving a bloody dagger
‘eather hand. Tro ial off, he wil seater pages fm 2
Scandalous parapet desenibing and ilstating the rites of
Slash (with more imagination than accuracy about the
room. He will then rng forthe Gravin’ mai, hide under
the bed while she discovers the body, and then sneak out
into the coridor whi she gos for hep, He will ry to get
away, bu if this is impossible he will blend i with the
‘rom of gest and servants dawn by the maid sereans
18am.
Unles prevented, dhe Grain Nastsi wll ind Joachim
(Pyramid tagazion
Natasa’ Wedding
shout now, and the «wo will look for some-
where she can change into er digi This
process will take about ten minutes,
‘and then the two "young nable” wi
wey tosneak ou ofthe case
2am,
‘Six young nobles sneak ou of
varios guestrooms and make
‘heir way down tothe wine
lars. Heneath their dressing-
gowns, each wears the ritual
{th appropriate ro the worship
‘of Slaanesh. If challenged, they
‘wil pretend toe going to the
cellars to help themselves 0
Some moe wine and brandy
‘Once in the cellars, the
cali will bar the door rom
the inside, and begin their rit-
ual. A low chanting may be
heard through dhe cela door if
anyone lsers arf
‘Otherwise, the cultists are
casting Summon Demon
Horde, to bring 6d6
Demonte othe case See Apocrypha New. 85 for 2
typical Daemonente, or we dhe Lasser Daemon pre from
the IVFRP rulebook: Once the summoning s complete, the
‘lists unbur dhe celar door and the Dacmonets rpage
‘through the cate in an orgy ofdestrusio and worse
2S.
Four ages statins sak ot ofthe entersnen’ qr
ccs and a for Countess Coie orn Thy maybe
countered anjere the GM wishes edhe ext 3-10
trite o he ty vo loc thir quar. Hower, ey
Ire welhoained and cremely way an wl vid eno
tex vhes pole
Tv about the ume sine, Graf Jost von Angerdort has
sade be tansormacon ito dhe otro ewe thet ie
‘Winh A black cd gr pot of he window of Gr
Jets guest apartment, and cin around the ouside of
the ele ward Counes Cloke rooms He should
area few nue fore he gare.
Concluding the Adventure
Esperience points shouldbe awarded forthe fllowing
Preventing the completion
‘oF the Chao ital in the ella. 50 poins cach
Preventing the the
‘of Countess Clotilde roby. 20 pins cach
“Helping del with the ka. 20 point each
"Thwartng the Dammenbias agent 20 points each
Recapturing Manfred “10 pints each
Stopping Albrecht hues
before they hill von Lice. 0 points each
Py‘What Next?
TThete are various ways to extend the adventure. If
Nastia steeds in loping the PCs might be hed to
track her and her paramour down before they can get to
[Altdorf and be married. ‘There is also the question of
Tetuming the sword to Araby, and posibly recovering the
‘uly from whocwer manages to steal ."The ritual in the ce
far could Tead to a long-tenn investigation of a Slaanesi
cule among the Empires nobility, and the discovery of an
“inkoowm hei to the won Seponatheinfiily could ease
‘dmacticcomplications, anal even lead t the von Liebewiez
fanly withdrawing from the match - especially sine the
Ime he gone missing
Non-Phayer Characters
Wedding guests, servants and guards can be eated as
Nobles, Servants and Soldiers respoctivy, Albrecht thugs
ane Racketers, and the Dammenblatz agent an Assasin,
(Other profes area follows
The Ka (Spectre)
Special Roles: Ethereal. Immune to non-magia aac
Artack eases paral for 246 tums nles victim makes a
‘coef WP tot, Case fear in ving centres; case tet
ror in living centres a wl. Subject wo instablty over 50
ards fram the sword eee Pl 3); immune to pychologiel
cs
“Taggee Assasins
‘Skills: Concealment Rural; Concealment Urban.
Disguise; Marksmanship; Prepare Poisons; Seale Sheer
Surface; Shadowing: Silent Move Rural, Silent Move
Urban; Specialist Weapon ~ Blowpipe, Fist Weapon,
“Throwing Knife, Fach asassin ao has one of Aerobics
Fre Fag Jugal; Escapoogy
‘Possessions: Entertainer gary S daggers tiger caw ee
below) doses manbane blade venoms garote; blowpipe
and 12 darts. The tiger claw is ike » kacKedstr with
for projecting bales Teas dhe same modifiers asa dagger.
On 4 successful Dex tert, character with Specialise
Weapon ~ Fist Weapons ail in make a wound with this
weap lok ike twas cased bya hig et or similar an
mal
Manfred von Siponatheim
Pyromid Magazine
Nastasi' Wedding
Skills: Acute Hearing, Flecl; Frenied Attacks Silent
Move Urban; Sixth Sense; Strike Mighty Blow; Very
Resilient Very Song"
Possessions: Ragged clshing
Notes: Mantred hates the fther who keeps him locked
‘up, and will feel animoniy toward any well-dressed ada
male he encounters, He fear anyone holding anything that
Tooks like medicine or medial implement.
‘The Wath (Graf Jose von Angeadodt)
Skillse Acting, Acute Hearing, Blather, Charm,
Concealment Urban; Consume Aleohol; Disguise
Etiguete; Evaluate; Flee Gamble; Heraldry Lighting
Reflees; Luck; Magical Sense; Palm Object: Pick Loc
Pick Pockes, Read/Write; Ride; Scale Sheer Surface; Sense
“Magical Alarm; Silene Move Urban; Special Weapon —
Fencing Swords Spot Tap; Wit Possesions: Noble clothes;
and jewelry datk clothes; rope; grapmel: lock pcs
"Notes: As Graf Joe, the Wraith lays the role of
a charming but dim-witted young Noble, with no
interests ose the latest fins and gos.