Professional Documents
Culture Documents
Readme
Readme
-------------------------------------------I.
II.
III.
IV.
V.
VI.
VII.
VIII.
IX.
X.
XI.
XII.
Introduction
Creative SoundBlaster Audigy Drivers
Installation
Running the Game
Controls
Memory and Performance
Graphic and Sound cards
Command-Line Options
Controller Setup Tips
Known Issues
Colin McRae Rally 2005 Web Sites
Technical Support
-------------------------------------------I. Introduction:
-------------------------------------------Thank you for purchasing Colin McRae Rally 2005. This file contains
detailed technical information so please read it through carefully.
-------------------------------------------Minimum Requirements (Single player)
-------------------------------------------Windows 98/ME/2000/XP
DirectX 9c
Pentium III or Athlon at 1GHz
256Mb RAM
Supported 64Mb Graphics Card
DirectX 9 Compatible Sound Card
3gb Free hard drive space
-------------------------------------------Recommended Specification
-------------------------------------------Windows 98/ME/2000/XP
DirectX 9c
Pentium III/4 or Athlon at 2GHz
512Mb RAM
Graphics Card: ATi Radeon 8xxx and above, nVidia GeForce3 and above
Sound Blaster Audigy 2 series audio card
3gb Free hard drive space
-------------------------------------------Supported Graphics Cards
-------------------------------------------ATi Radeon 8xxx, 9000, 9100, 9200, 9500, 9600, 9700, 9800, X800pro
GeForce 3, GeForce 4, Geforce FX 5200, 5600, 5700, 5800, 5900, 5950, 680
0
Not compatible with all integrated sound/graphics solutions (inc. Laptops)
Not compatible with the Geforce 4MX range or nForce onboard graphics solutions.
LEFT ARROW
RIGHT ARROW
UP ARROW
DOWN ARROW
SPACE
V
B
1
N
maximize your available memory and increase the overall performance of the
game by doing the following:
Shut down all non-essential Windows programs especially online
chat programs, virus checkers and screen layout utilities.
Regularly defragment your hard drive.
Increase your amount of free hard drive space
-------------------------------------------VII. Graphics and Sound cards
-------------------------------------------GRAPHICS CARDS
Colin McRae Rally 2005 requires a graphics card with 3D hardware acceleration
and at least 32 MB of RAM. The drivers for your graphic card must support
DirectX 9 or higher. If you are having any problems running the game,
please ensure you have updated your graphic card drivers before contacting
technical support.
SOUND CARDS
If you are experiencing sound abnormalities such as clicking and popping,
you may need to turn off sound hardware acceleration. Go to Start, Control
Panel, Sound, then find the sound/audio hardware acceleration setting and
turn it off.
Creative Soundblaster AWE 32 and AWE 64 known issues: These older cards do
not perform hardware mixing and are particularly prone to poor performance
with sound hardware acceleration turned on. Go to Start, Control Panel,
Sound, then find the sound/audio hardware acceleration setting and turn it
off.
Occasionally, some users may experience poor audio quality when using an
onboard nForce sound card in conjunction with certain graphics cards.
Please update your nForce drivers and if the problem persists, switch over
to the on-board graphics card.
-------------------------------------------VIII. Command-Line Options
-------------------------------------------To run the game with one of the options below, right-click on the desktop
shortcut to the game, and select 'Properties'. Select the 'Shortcut' tab.
In the 'Target' box add the following command (without inverted commas) at
the end of the line. In Windows 98, this means after the final inverted
commas. Note that command-line switches may not always be reflected by
current options in the in-game menus, even when they are active.
The command line options are as follows:
"NOSOUND"
"NOHARDWARESOUND"
r
"NOEAX"
"NOVIDEO"
more information.
-> Disables EAX sound effects.
-> Turns off playing of the videos. (The
front-end/attract videos audio is enabled unless
"LQVIDEO"
"HQVIDEO"
"ANALOGUECONTROLS"
"STATICBUFFERS"
"RESETDISPLAY"
"FORCECLIPPING"
me down
"ROTATEDDISPLAY"
"WIDESCREENDISPLAY"
"SAFEMODE"
Note. If you use 'NOVIDEO' the frontend/attract video still plays, but only
the audio. This then keeps the game background music. If the 'NOSOUND'
option is also set then the movie is fully disabled.
-------------------------------------------IX. Controller Setup Tips
-------------------------------------------1. Steering Wheels
There are two different ways in which the pedals might be configured
through Windows itself. The most common of which uses a single axis for
both pedals. This is the setup default in the game. Users of these
controllers can just go straight through the controller options screen and
play immediately. If the pedals are configured as two different axes (All
Microsoft and Logitech steering wheels allow this as do most others), then
the key definitions for accelerate and brake must be reconfigured. Most
controllers using separate axes will also need the flip accelerate/brake
option set to yes as the values reported through DirectX are in reverse to
what you might expect.
2. Controller menu options
The following options are only available when not using the keyboard for
control:
Analogue steering and acc/brake - governs whether the steering will be
controlled by a button (digital) or by a d-pad on a controller. The key
configuration screen which follows will then only accept setup from that
type of control.
Flip acc/brake: This is most useful on steering wheels where the pedals
operate in reverse (ie when fully depressed they report no value and when
released report full) - this can be seen either in the appropriate dialogue
box in the Gaming Controllers option in the control panel or in the in-game
axis calibration screen. This can also be used for reversing the axis if
using a d-pad up/down for accelerate and brake.
3. Calibration
Deadzone - This is a zone within an axis range that is interpreted as being
at rest. A range is given here, as slight movements on the controller around
the rest state should not trigger actions. In the case of steering wheels,
it is greatly advised that the deadzone is set as low as possible.
Saturation - This is the point on an axis at which it is defined as being
at full range. Again, bringing this closer to centre for steering wheels is
advised to reduce the amount of turn a wheel needs to be at full lock.
4. Analogue controls command line
Using 'ANALOGUECONTROLS' on the command line will force analogue. Setting
the steering to analogue will increase the responsiveness of the steering.
Moving the controller to full lock will mean that the car wheels will
immediately go to full lock. This should provide a more accurate, but
challenging driving experience. No game controller should be either added
or removed once the game has been started.
-------------------------------------------X. Known Issues
-------------------------------------------1. You must have at least "Power User" privileges on the machine you are using,
in order to play the game
2. When using certain Nvidia Graphics Card, with the latest drivers (61.77)
drivers, the game may freeze for a few seconds, when the game returns
there may be graphical corruption on screen. This will be fixed in a later
driver release from nVidia. We recommend using the 56.72 drivers available
from www.nvidia.com
3. The following Radeon graphics cards will not display the blur effects
in replays - 8500, 8500LE, 9000,9100 and 9200 Radeon Graphics Cards will
not have no motion blur effects
4. The game will stay on a black screen for about 30 seconds when running on
a minimum spec machine, the game will load and play normally. Increasing
the amount of system RAM will stop this occurring.
5. When using Windows 2000 and the Audigy LS the engine noise cannot be heard.
This should be addressed in a later driver update. In the meantime you can
enable software sound with the "NOHARDWARESOUND" which is explained in
section VIII, this will be fixed in a later patch
6. If you enter the advanced options and set the Texture Quality to "High", you
will then be unable to set it to "Medium" without first setting it to "Low"
this will be fixed in a later patch