Professional Documents
Culture Documents
D
SKIL
L
Electricity
Piercing
Cold
Fire
10
20
Magic
All Physical
10
10
10
20
Nothing
Fire
100
16 +15 Slashing
10
10
70
50
26
750
Banshee
13
Barbarian
Basilisk
Bat
3
1
Battering Ram
Black Mage
COM
B
LIFE
ARM
Y
13
20
150
250
Ancient Wisp
100
Archer
Archon
2
6
1
2
3
16
40
180
Assassin
15
Axe Thrower
Ballista
Balora
SPE
E
SET
U
2
4
TIME
(sec
)
WEA
K
vs.
STR
ONG
vs.
TAN
C
E
RES
IS
15
10
R
ARM
O
AT
PTS
P PT
S
15
25
6
6
DAMAGE
(range & type)
16 +25 Crushing
4 +60 Crushing
NAME
Air Elemental
Ancient Treant
COST
80 300C
200 400S
10
Nothing
Electricity
30
100
Nothing
Nothing
60
10
Nothing
Nothing
45
15
10
Piercing
Fire
100
13 +130 Slashing
30
30
Fire
Nothing
600
140
10 +20 Magic
15
15
Cold
All Physical
90
45
Nothing
Nothing
33
2
1
5
2
70
20
20
0
20
5
Slashing
Nothing
Crushing
Piercing
40
10
3
5
4
1
1
7
250
120
1
8
25
5
5
10
Piercing
Cold
Fire
Fire
50
120
Blackguard
18
160
12 +40 Slashing
20
25
Fire
Cold
120
Bone Catapult
Bronze Golem
4
5
4
2
2
16
50
300
1
4
5
20
15
20
Piercing
Piercing
Crushing
Electricity
50
120
Catapult
Celestial Dragon
4
28
4
4
2
20
50
375
10
15
0
20
Piercing
Fire
Fire
Nothing
45
400
Chameleon
Cryohydra
Daemon
1
6
6
1
4
4
2
20
15
20
225
240
8 +8 Slashing
8 +35 Cold
12 +50 Slashing
5
15
15
5
15
20
Slashing
Cold
Fire
Cold
Slashing
Cold
11
-
25
75
90
Dancing Sword
Dark Archer
2
2
1
1
6
3
60
25
12 +15 Slashing
11 +10 Pierce (range 8)
10
10
15
15
Piercing
Nothing
Electricity
Nothing
10
45
+40 Crushing
+30 Electricity (range 6)
SPECIAL ABILITY
Attacks can hit multiple opponents
Casts Entangle spells, Splits into 2
Treants when killed
100C
Cannot be put into mines, Generates 0.5
crystal per second
50G + 20M
400G + 400C
Double damage vs. evil enemies, Casts
Cure
90G
Can sometimes assassinate enemies
for 85 Gold, Fast Attack Speed
40G + 70M
Can eat animals to heal, Axes can hit
multiple foes
100G + 100M
Ballista bolts 'carry through' to hit multiple
enemies
1200G + 1200M Titan
+ 1200S +
1200C
100G + 200C
Converts Buildings, Can damage multiple
opponents with its wailing attack
45M
Spears can 'carry through' and hit multiple
targets
60G
Turns its victims into 50 Stone
10G
Only counts half a point towards your
army limit, 3x damage vs. large fliers
100G + 100M
10x damage vs. buildings
200G + 200C
Casts Drain Mana & Hand of Ice,
Converts, Gains 5 mana per kill
100G + 150M + Can cast Invisibility, Converts buildings
100C
120G + 80S
Splash Damage
100G + 200M
Converts buildings, Can scavenge ruined
buildings for resources
120G + 60S
Splash Damage
1200G + 1200C Breath does splash damage and double
damage to evil & slain foes are turned into
crystal
25G
Poison, Invisibility, Can be put into mines
200M + 135C
Splash damage
550G + 550M
Double damage vs. good creatures, Can
summon imps
10M + 50C
35G + 25M +
Poison Arrows
20C
Druid
Dryad
3
5
1
1
5
10
50
100
Dwarf Berserker
Dwarf Crossbow
4
2
1
1
10
3
Dwarf Infantry
Dwarf Lord
1
5
1
1
Dwarf Runner
Dwarven Smith
1
1
Eagle
Earth Elemental
Elephant
COST
25 50M
75 75G + 125M
120 350
SPECIAL ABILITY
Triple damage vs. Dwarves
Triple damage vs. Heroes
Causes Chaos
vs.
Nothing
Nothing
Nothing
15
0
20
15 Nothing
10 Nothing
25 Piercing &
Slashing
20 Fire
10 Nothing
20 Cold
Piercing
Crushing
Nothing
5
5
15
10
Electricity
Magic
Piercing
All Physical
200
50
2
4
+30 Slashing
+20 Pierce (range 10)
20
0
10
10
Electricity
Piercing
5
16
80
280
4
3
+10 Slashing
+60 Slashing
10
15
5
15
Nothing
Nothing
1
1
2
3
40
50
8
4
+5 Crushing
+5 Crushing
5
5
5
5
Nothing
Nothing
13
2
6
6
1
4
4
7
18
18
60
200
260
12 +10 Slashing
2 +25 Crushing
11 +50 Pierce
0
25
15
5
15
10
All Physical
All
Elemental
All
All
Elemental
All
All
Elemental
Crushing
Nothing
Piercing
Fire
Nothing
Fire
9
-
70 80G+120M+30C
20 10S + 10C
Poison, 3x damage vs. large fliers
360 1500G + 1500C Breath does splash damage and double
damage to good & drains XP
80 50G + 150C
Casts Call Lightning & Light/Darkness
75 250C
Converts buildings, 25% faster
conversions than other generals
85
240M
Triple damage vs. Cavalry
45 75G + 40M
Counts for 2 archers when placed in a
tower
32 75M
Triple damage vs all Elves
120 150G + 150M + Resistant to normal missiles, Converts
250S
buildings, Double damage vs buildings
25 40G
Resistant to missiles
35 40M + 40S
Casts Earthpower, Counts as 2 men when
put in a mine
30 45G
3x damage vs. large fliers
80 300S
Quadruple damage vs. buildings
200 250M + 250S
Double damage vs. small creatures
Elven Hunter
Engineer
3
1
2
1
4
2
75
50
5
10
10
15
Nothing
Slashing
Fire
Piercing
12
80
25
Eye of Flame
Eye of Oros
Faerie Dragon
4
1
2
1
1
1
10
10
3
75
50
35
5
25
10
20
25
15
Fire
Nothing
Fire
Nothing
Nothing
All Physical
60
30
55
Fire Dragon
26
20
400
15
20
Fire
Nothing
Fire Elemental
Firebat
Firebomb
6
1
2
2
1
1
10
3
5
120
20
5
10
5
10
20
20
10
Fire
Fire
Nothing
Cold
Cold
Nothing
Flame Cannon
Forestguard
Frost Dragon
5
1
25
4
1
4
8
8
20
15
10
15
10
10
20
Piercing
Slashing
Fire
Fire
Nothing
Nothing
Gazer
Ghoul
2
1
1
1
4
6
60
50
5
10
15 Nothing
10 Nothing
Nothing
Nothing
TIME
(sec
)
15 +30 Slashing
15 +7 Pierce
12 +40 Magic (range 2)
BUIL
D
SKIL
L
120
20
400
WEA
K
14
2
20
STR
ONG
vs.
2
1
4
TAN
C
E
3
1
28
15
10
20
RES
IS
Dragon Knight
Dragonfly
Dragonliche
SPE
E
8
8
18
LIFE
1
2
1
ARM
O
AT
COM
B
PTS
ARM
Y
P PT
S
SET
U
1
3
6
DAMAGE
(range & type)
30
9 +12 Pierce
100 14 +25 Slashing
250 7 +45 Slashing
NAME
Dark Infantry
Dark Rider
Doom Knight
150G + 50M
40M + 40S
150S + 80C
90G + 40M +
20C
400 1000G + 1000C Firebreath does splash damage & sets
enemies alight
80 100M + 250C
Attacks can set opponents alight
20 20G + 30M
3x damage vs. large fliers
25 25M + 25C
Explodes when hit for 50 points splash
damage
100 150G + 150M
25 25G + 20M
Triple damage vs. Dwarves
400 1000G + 1000C Icy breath does splash damage & slows
enemies
30 50M + 10C
20 10G + 30C
Causes disease
WEA
K
BUIL
D
SKIL
L
TIME
(sec
)
Nothing
80
+5 Pierce
+12 Pierce (range 8)
+14 Slashing
+10 Crushing
+15 Crushing
+25 Cold (range 6)
0
5
5
10
5
10
5
10
10
5
5
15
Nothing
Nothing
Nothing
Crushing
Crushing
Electricity
Crushing
Nothing
Magic
Nothing
Piercing
All Physical
8
-
16
45
25
15
40
60
15
10
Piercing
Fire
100
35
30
Crushing
Nothing
600
140
850
14 +30 Slashing
7 +160 Crushing
10
30
10
30
Nothing
All Physical
Nothing
Nothing
45
600
15
12
8
14
4
18
7
10
2
15
250
120
55
100
30
200
50
30
25
175
9
11
9
5
10
9
11
11
15
9
5
15
5
20
10
10
15
20
20
20
All
Nothing
Nothing
Electricity
Piercing
Piercing
Cold
Cold
Magic
Nothing
Crushing
Nothing
Nothing
Crushing
Electricity
Slashing
All Physical
Nothing
Piercing
Nothing
45
45
90
25
75
70
28
30
80
22
800
35
30
Fire
Nothing
600
110
20
10
Slashing
Electricity
45
Ironbark
27
800
11 +145 Crushing
35
30
All Physical
Fire
600
Kargoth
20
720
25
30
Electricity
Nothing
600
Khazrimi Guard
12
200
15
15
All
Nothing
100
COM
B
LIFE
ARM
Y
16
260
Giant Ant
Gladewarden
Gnoll
Goblin
Goblin Chief
Goblin Shaman
1
2
2
1
5
4
1
1
1
1
1
1
1
4
8
2
8
7
10
15
65
18
90
70
8
10
10
14
11
9
Gobshooter
80
Gornak Elfeater
25
820
Griffon
Grond
4
-
2
4
10
30
Guardian Skull
Halberdier
Harpy
Hellbore
Husk
Hydra
Ice Maiden
Iceguard
Imp
Inquisitor
10
4
4
5
1
5
3
1
2
5
1
1
1
4
1
4
1
1
1
1
Iriki
Iron Golem
SPE
E
SET
U
+30 Crushing
+30 Crushing
vs.
STR
ONG
vs.
TAN
C
E
RES
IS
Crushing
15
AT
ARM
O
PTS
P PT
S
15
DAMAGE
(range & type)
10 +50 Crushing
NAME
Giant
COST
100M + 150S
SPECIAL ABILITY
Causes Fear, Hits multiple enemies with
one strike, Converts buildings
10M
Can be put into mines
50M + 50C
90S
Can assassinate its enemies for 85 Gold
20G
Disease
80G + 20M
Can Summon Goblins
200C + 30S
Casts Lightning, Light/Darkness &
Berserker
300G + 300M
Splash Damage, Goblins will occasionally
get back up and join your army
1200G + 1200M Titan
+ 1200S +
1200C
100G + 110S
1200G + 1200M Titan
+ 1200S +
1200C
Special Campaign Unit
50G + 150M
Triple damage vs. enemy cavalry
60G + 60C
Can Drain Mana from enemy spellcasters
180M + 180C
35M
Resistant to Missiles
150G + 60C
Splash damage
80G + 120C
Casts Hand of Ice & Freeze
30G + 25M
Triple Damage vs. Dwarves
40C
Fast attack speed
80G +- 150C
Converts, Casts Purify & Summon Blades,
Double damage vs. evil enemies
1200G + 1200M Titan
+ 1200S +
1200C
150M
Creates Firebombs, Attacks all adjacent
enemies, Slow attack speed
1200G + 1200M Titan
+ 1200S +
1200C
1200G + 1200M Titan
+ 1200S +
1200C
120G + 150S
Double chance of critical hit
TIME
(sec
)
vs.
STR
ONG
vs.
30
30
Cold
Nothing
120
150
220
16 +20 Slashing
14 +30 Slashing
15 +40 Slashing
10
15
15
5
10
10
All Physical
All Physical
All Physical
All
Fire
Electricity
20
+5 Slashing
Nothing
Nothing
25
25G
1
1
1
1
7
3
10
6
25
35
100
30
10
14
8
11
0
0
10
0
5
10
15
5
Nothing
Magic
Fire
Electricity
Nothing
Nothing
Crushing
Piercing
35
24
1
35
3
2
-
2
1
4
10
4
36
120
30
875
20 +20 Pierce
11 +12 Pierce (range 8)
12 +150 Slashing
10
10
30
5
Nothing
10 Cold
35 Crushing
Nothing
Piercing
Nothing
60
40
600
Lord Bane
21
750
25
30
Piercing
Nothing
600
Lord Melkor
35
900
15 +140 Crushing
30
30
Fire
Nothing
600
Manticore
75
15
10
Piercing
Fire
100
120G
80C
150C
30G + 60M +
10C
110M + 20S
40G + 60M
1200G + 1200M
+ 1200S +
1200C
1200G + 1200M
+ 1200S +
1200C
1200G + 1200M
+ 1200S +
1200C
100G + 200M
Mercenary
Minotaur
Minotaur King
3
2
8
2
1
4
9
7
20
120
80
300
17 +20 Slashing
9 +12 Crushing
12 +100 Slashing
10
5
10
10
10
15
Nothing
Nothing
Nothing
Nothing
Nothing
Nothing
1
45
90
Minotaur Shaman
120
10
20
Fire
All Physical
65
Moonguard
Mystic
6
3
1
1
120
50
15
10
10
10
Piercing
Cold
75
70
Naga
Nightmare
Oakman
5
3
1
2
2
1
13
9
2
140
120
70
15
15
10
15
20
10
Magic
Fire
Piercing
Fire
Piercing &
Slashing
Slashing
Slashing
Fire
12
90
65
25
100G + 200C
100M + 100C
40S
800
King Lunarion
25
800
Knight
Knight Champion
Knight Lord
3
4
6
2
2
2
9
11
16
Kobold
Kobold Sniper
Leprechaun
Liche
Lightning Hawk
2
1
4
2
Lizard Rider
Longbow
Lord Antharg
SPE
E
20
BUIL
D
SKIL
L
15 +160 Pierce
WEA
K
RES
IS
TAN
C
E
LIFE
Piercing
COM
B
All
Elemental
ARM
Y
ARM
O
AT
PTS
P PT
S
30
SET
U
30
DAMAGE
(range & type)
10 +90 Electricity (range 8)
NAME
King Khalid
COST
600 1200G + 1200M
+ 1200S +
1200C
600 1200G + 1200M
+ 1200S +
1200C
65 70G + 70M
90 125G + 125M
180 300G + 300M
SPECIAL ABILITY
Titan
Titan
Titan
Titan
BUIL
D
SKIL
L
TIME
(sec
)
25
35
10G + 30M
60M
WEA
K
15
5
5
Fire
Crushing
Nothing
Piercing
Piercing
Nothing
10
0
10
5
10
10
15
10
10
30
Nothing
Fire
Nothing
Magic
Magic
Nothing
Nothing
Nothing
Nothing
Nothing
13 +45 Slashing
7 +40 Fire
14 +10 Slashing
10
15
10
10
15
15
Nothing
Fire
Nothing
Nothing
Slashing
Nothing
12
65
15 +20 Pierce
Nothing
Nothing
8
18
100
220
12 +20 Slashing
14 +50 Slashing
10
5
20
15
Cold
Nothing
Fire
Electricity
100
3
6
2
1
7
7
105
110
16 +18 Pierce
3
+30 Fire (range 6)
5
5
5
15
Salamander
Scarab
Scorpion
Scorpionman
Scorpionpriest
5
2
3
4
5
2
1
1
2
2
18
6
7
10
6
180
70
85
125
120
9
11
16
14
8
10
10
10
10
10
Shadow
Sirian
3
-
1
4
10
35
120
850
10 +20 Cold
15 +140 Fire
Skeleton
Skeleton Cavalry
Skull of Sartek
1
3
-
1
2
4
2
10
20
20
120
800
Slayer Knight
14
Slime
Snakeman
1
2
1
1
3
4
ARM
Y
COM
B
LIFE
2
1
1
12
4
1
180
60
10
Pegasus
Phoenix
Pikeman
Pixie
Plague Priest
4
2
1
3
6
2
1
1
1
1
9
3
7
3
10
110
35
40
20
120
16
12
9
16
11
Pterodactyl
Pyrohydra
Quasit
4
7
1
2
4
1
12
22
2
180
250
30
Queen Spider
Reaper
Reaver
4
5
1
1
Red Mage
Rider
Runelord
SPE
E
SET
U
STR
ONG
vs.
vs.
COST
100M + 100S
60M
20G
RES
IS
TAN
C
E
60
35
25
ARM
O
AT
PTS
P PT
S
10
10
10
5
5
2
1
DAMAGE
(range & type)
8 +30 Crushing
10 +15 Slashing
8 +5 Pierce
NAME
Ogre
Orc
Peasant
+30 Crushing
+6 Fire (range 6)
+10 Pierce
+6 Cold (range 6)
+40 Magic
20
Fire
Electricity
Nothing
All Physical
20
25
5
10
15
Nothing
All
Elemental
Fire
Fire
Piercing
Slashing
Fire
Piercing
Crushing
Crushing
Nothing
C rushing
10
30
10
20
All
All Physical
All Physical
Electricity
10 +10 Slashing
14 +30 Slashing
13 +90 Electricity (range 8)
10
10
30
15
10
30
Piercing
Piercing
Magic
Crushing
Fire
Crushing
150
+25 Slashing
20
20
Crushing
30
60
12 +5 Crushing
10 +15 Slashing
10
10
10
5
Piercing &
Slashing
Nothing
Slashing
Electricity
Cold
+35 Fire
+15 Fire (range 4)
+15 Pierce
+25 Pierce
+30 Electricity (range 6)
SPECIAL ABILITY
Can be added to mines to increase
resource production
60 100G + 100C
30 20G + 40C
Can convert buildings
20 10G + 30M
Triple damage vs. enemy cavalry
30 80C
Very fast
80 100G + 200M + Casts Eye of Oros & Plaguecloud, Convert
100C
buildings
40 50G + 110S
90 250G + 180C
Splash damage
20 30G + 30C
Can be added to mines to increase
resource production
35 10G + 60S
Strong Poison, Lays eggs in victims
(which hatch into Spiders)
45 75G + 75M
Gains +20xp for each soul devoured
80 130G + 130M
Converts buildings, Triple damage vs.
large creatures
120 100G + 100C
Casts Ring of Fire & Resist Fire, Converts
buildings
45
72M
55 100G + 180S + Casts Doomstones & Stonecall (summons
150C
an Earth Elemental)
80 200G + 200M
Hits multiple enemies
35 80G
30 60M
Poison, Fast attack speed
60 100S
Poison
70
200C
Converts buildings, Casts Ring of Fire &
Summon Fire Elemental
50 120C
Drains XP from units it kills
600 1200G + 1200M Titan
+ 1200S +
1200C
24 14G + 14M
Resistant to missiles
50 120G + 120S
Resistant to missiles
600 1200G + 1200M Titan
+ 1200S +
1200C
1 250M
Causes Chaos
Poison
TIME
(sec
)
vs.
STR
ONG
vs.
14 +10 Pierce
8 +30 Electricity (range 4)
Nothing
Magic
Nothing
Cold
15
60
30S
50S + 160C
5
20
25
30
90
380
10
14
14
12
3
14
10
10
0
5
15
15
10
10
10
10
15
20
Nothing
Magic
Magic
Nothing
Piercing
Fire
Fire
Nothing
All Physical
Nothing
Electricity
Nothing
20
20
30
25
35
400
40S + 10C
40G + 30M
80C
45G
80S
1000G + 1000C
100
12 +15 Slashing
15
Magic
Electricity
45
100G + 100C
120
15
20
Nothing
Piercing
24
20
400
15
20
Fire
Nothing
Swordsman
Sylph
Tempest
1
1
-
1
1
4
6
1
20
40
5
700
8 +10 Slashing
17 +6 Pierce
13 +90 Electricity (range 8)
10
0
30
5
10
30
Nothing
Magic
Electricity
Nothing
Crushing
Nothing
The Forestmaster
26
750
30
30
Magic
Nothing
20
700
25
30
Fire
Nothing
Thrall
10
+5 Crushing
Nothing
Nothing
Treant
16
200
+30 Crushing
20
10
Piercing
Fire
15
Triceratops
Troll
Tyrannosaurus Rex
Unicorn
Vampire
5
4
7
4
6
4
2
4
2
1
14
11
18
14
16
200
150
300
100
200
10
6
9
16
12
+30 Pierce
+20 Crushing (range 6)
+50 Slashing
+25 Pierce
+50 Pierce
15
10
10
5
15
5
5
15
15
15
Nothing
Crushing
Nothing
Magic
Cold
Nothing
Fire
Nothing
Nothing
Piercing
War Dog
Warlord
Wasp
2
5
1
1
2
1
6
10
3
75
150
20
16 +15 Slashing
16 +25 Slashing
12 +7 Pierce
5
20
0
10
10
10
Nothing
Slashing
Nothing
Nothing
Fire
Fire
80
90
Spider
Spider Priestess
1
5
1
1
3
8
25
90
Spore
Spriggan
Sprite
Squire
Stone Golem
Storm Dragon
2
1
3
2
2
26
1
1
1
1
2
4
5
4
2
2
6
20
Succubus
Summoner
Swamp Dragon
SPE
E
6
6
+40 Fire
+9 Pierce
+10 Pierce (range 6)
+10 Pierce (range 6)
+30 Crushing
+50 Electricity (range 2)
20
BUIL
D
SKIL
L
COST
70 150G + 50C
90 100G + 150C
1
1
WEA
K
RES
IS
TAN
C
E
LIFE
Cold
All Physical
COM
B
Nothing
Fire
ARM
Y
ARM
O
AT
PTS
P PT
S
5
20
SET
U
10
5
4
4
DAMAGE
(range & type)
6 +15 Fire (range 6)
8 +25 Electricity (range 6)
NAME
Snakepriest
Sorceror
SPECIAL ABILITY
Casts Poison Cloud & Cauterize
Casts Raise Zombie, Pillar of Fire &
Darkstorm spells
Strong Poison
Summons Spiders, Turns into spiders
upon death
Explodes upon death
Very fast attack speed
Slow attack speed
Lightning breath does splash damage &
drains mana
Awe, Create souls for Daemons' &
Summoners' Mana
Can Summon & Banish Daemons,
Converts buildings
Acid breath does splash damage and
erodes armor
Fast attack speed
Titan
20 30M
15 10C
600 1200G + 1200M
+ 1200S +
1200C
600 1200G + 1200M Titan
+ 1200S +
1200C
600 1200G + 1200M Titan
+ 1200S +
1200C
20 10M
Can be added to mines to increase
resource production
100 200S
Casts Entangle spells, Cannot be put into
mines
80 200S
70 150S
Can pick up and throw sheep
150 400S
Causes Fear
90 150C
Causes Awe, Casts Heal & Cure Spells
100 100G + 200C
Causes Fear, Vampirism, Summons bats,
Converts
30 50S
50 30G + 120M
Each Warlord gives +1 Morale to your side
25 15G + 15M
Poison, Assass., 3x damage vs. large fliers
TIME
(sec
)
11
8
60
120
1
30
60
60
35
50
20
vs.
BUIL
D
SKIL
L
5
Electricity
15 Cold
15 Piercing
20 Magic
5
Crushing
10 Nothing
10 Cold
15 Nothing
0
All Physical
WEA
K
STR
ONG
vs.
20
10
15
5
10
10
10
10
0
TAN
C
E
7
8
6
12
15
16
9
15
4
RES
IS
10 150
5 100
6
70
1
10
10 120
11
90
6
60
12 140
2
30
DAMAGE
(range & type)
+45 Cold (range 4)
+20 Electricity (range 6)
+12 Slashing
+4 Cold (range 4)
+20 Slashing
+15 Slashing
+15 Cold
+35 Pierce
+10 Crushing
ARM
O
AT
SPE
E
2
1
1
1
2
2
1
2
1
LIFE
6
4
2
1
3
3
2
4
1
COM
B
PTS
ARM
Y
P PT
S
SET
U
NAME
Water Elemental
White Mage
Wight
Wisp
Wolfrider
Woodrider
Wraith
Wyvern
Zombie
Cold
All Physical
Crushing
All Physical
Nothing
Nothing
All Physical
Nothing
All
COST
300C
200C
80M
25C
100M
60G + 70M
70C
100G + 150C
25G
SPECIAL ABILITY
Casts Heal & Cure, Converts buildings
Cannot be put into mines
Triple damage vs. Orkish Troops
Drains XP from units it kills
Disease, Can be put into mines