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BUIL

D
SKIL
L

Electricity
Piercing

Cold
Fire

10

20

Magic

All Physical

10 +10 Pierce (range 6)


15 +40 Fire

10
10

10
20

Nothing
Fire

100

16 +15 Slashing

10

10

70

+16 Slashing (range 4)

50

+30 Pierce (range 14)

26

750

Banshee

13

Barbarian

Basilisk
Bat

3
1

Battering Ram
Black Mage

COM
B

LIFE

ARM
Y

13
20

150
250

Ancient Wisp

100

Archer
Archon

2
6

1
2

3
16

40
180

Assassin

15

Axe Thrower

Ballista

Balora

SPE
E

SET
U

2
4

+20 Electricity (range 8)

TIME
(sec
)

WEA
K

vs.

STR
ONG
vs.

TAN
C
E

RES
IS

15
10

R
ARM
O

AT

PTS

P PT
S

15
25

6
6

DAMAGE
(range & type)
16 +25 Crushing
4 +60 Crushing

NAME
Air Elemental
Ancient Treant

COST
80 300C
200 400S

10

Nothing
Electricity

30
100

Nothing

Nothing

60

10

Nothing

Nothing

45

15

10

Piercing

Fire

100

13 +130 Slashing

30

30

Fire

Nothing

600

140

10 +20 Magic

15

15

Cold

All Physical

90

45

Nothing

Nothing

33

2
1

5
2

70
20

4 +15 Cold (range 6)


14 +7 Pierce

20
0

20
5

Slashing
Nothing

Crushing
Piercing

40
10

3
5

4
1

1
7

250
120

1
8

25
5

5
10

Piercing
Cold

Fire
Fire

50
120

Blackguard

18

160

12 +40 Slashing

20

25

Fire

Cold

120

Bone Catapult
Bronze Golem

4
5

4
2

2
16

50
300

1
4

+60 Crushing (range 12)


+50 Crushing

5
20

15
20

Piercing
Piercing

Crushing
Electricity

50
120

Catapult
Celestial Dragon

4
28

4
4

2
20

50
375

1 +60 Crushing (range 14)


14 +40 Magic (range 2)

10
15

0
20

Piercing
Fire

Fire
Nothing

45
400

Chameleon
Cryohydra
Daemon

1
6
6

1
4
4

2
20
15

20
225
240

8 +8 Slashing
8 +35 Cold
12 +50 Slashing

5
15
15

5
15
20

Slashing
Cold
Fire

Cold
Slashing
Cold

11
-

25
75
90

Dancing Sword
Dark Archer

2
2

1
1

6
3

60
25

12 +15 Slashing
11 +10 Pierce (range 8)

10
10

15
15

Piercing
Nothing

Electricity
Nothing

10
45

+10 Pierce (range 4)

+40 Crushing
+30 Electricity (range 6)

SPECIAL ABILITY
Attacks can hit multiple opponents
Casts Entangle spells, Splits into 2
Treants when killed
100C
Cannot be put into mines, Generates 0.5
crystal per second
50G + 20M
400G + 400C
Double damage vs. evil enemies, Casts
Cure
90G
Can sometimes assassinate enemies
for 85 Gold, Fast Attack Speed
40G + 70M
Can eat animals to heal, Axes can hit
multiple foes
100G + 100M
Ballista bolts 'carry through' to hit multiple
enemies
1200G + 1200M Titan
+ 1200S +
1200C
100G + 200C
Converts Buildings, Can damage multiple
opponents with its wailing attack
45M
Spears can 'carry through' and hit multiple
targets
60G
Turns its victims into 50 Stone
10G
Only counts half a point towards your
army limit, 3x damage vs. large fliers
100G + 100M
10x damage vs. buildings
200G + 200C
Casts Drain Mana & Hand of Ice,
Converts, Gains 5 mana per kill
100G + 150M + Can cast Invisibility, Converts buildings
100C
120G + 80S
Splash Damage
100G + 200M
Converts buildings, Can scavenge ruined
buildings for resources
120G + 60S
Splash Damage
1200G + 1200C Breath does splash damage and double
damage to evil & slain foes are turned into
crystal
25G
Poison, Invisibility, Can be put into mines
200M + 135C
Splash damage
550G + 550M
Double damage vs. good creatures, Can
summon imps
10M + 50C
35G + 25M +
Poison Arrows
20C

Druid
Dryad

3
5

1
1

5
10

50
100

Dwarf Berserker
Dwarf Crossbow

4
2

1
1

10
3

Dwarf Infantry
Dwarf Lord

1
5

1
1

Dwarf Runner
Dwarven Smith

1
1

Eagle
Earth Elemental
Elephant

COST
25 50M
75 75G + 125M
120 350

SPECIAL ABILITY
Triple damage vs. Dwarves
Triple damage vs. Heroes
Causes Chaos

vs.

Nothing
Nothing
Nothing

15
0
20

15 Nothing
10 Nothing
25 Piercing &
Slashing
20 Fire
10 Nothing
20 Cold

Piercing
Crushing
Nothing

8 +10 Magic (range 6)


16 +20 Magic (range 8)

5
5

15
10

Electricity
Magic

Piercing
All Physical

200
50

2
4

+30 Slashing
+20 Pierce (range 10)

20
0

10
10

Electricity
Piercing

5
16

80
280

4
3

+10 Slashing
+60 Slashing

10
15

5
15

Nothing
Nothing

1
1

2
3

40
50

8
4

+5 Crushing
+5 Crushing

5
5

5
5

Nothing
Nothing

13

2
6
6

1
4
4

7
18
18

60
200
260

12 +10 Slashing
2 +25 Crushing
11 +50 Pierce

0
25
15

5
15
10

All Physical
All
Elemental
All
All
Elemental
All
All
Elemental
Crushing
Nothing
Piercing

Fire
Nothing
Fire

9
-

70 80G+120M+30C
20 10S + 10C
Poison, 3x damage vs. large fliers
360 1500G + 1500C Breath does splash damage and double
damage to good & drains XP
80 50G + 150C
Casts Call Lightning & Light/Darkness
75 250C
Converts buildings, 25% faster
conversions than other generals
85
240M
Triple damage vs. Cavalry
45 75G + 40M
Counts for 2 archers when placed in a
tower
32 75M
Triple damage vs all Elves
120 150G + 150M + Resistant to normal missiles, Converts
250S
buildings, Double damage vs buildings
25 40G
Resistant to missiles
35 40M + 40S
Casts Earthpower, Counts as 2 men when
put in a mine
30 45G
3x damage vs. large fliers
80 300S
Quadruple damage vs. buildings
200 250M + 250S
Double damage vs. small creatures

Elven Hunter
Engineer

3
1

2
1

4
2

75
50

16 +15 Pierce (range 6)


5 +5 Crushing

5
10

10
15

Nothing
Slashing

Fire
Piercing

12

80
25

Eye of Flame
Eye of Oros
Faerie Dragon

4
1
2

1
1
1

10
10
3

75
50
35

14 +30 Fire (range 2)


25 None
11 +6 Fire (range 6)

5
25
10

20
25
15

Fire
Nothing
Fire

Nothing
Nothing
All Physical

60
30
55

Fire Dragon

26

20

400

14 +50 Fire (range 2)

15

20

Fire

Nothing

Fire Elemental
Firebat
Firebomb

6
1
2

2
1
1

10
3
5

120
20
5

10 +25 Fire (range 8)


14 +12 Fire
14 +40 Fire

10
5
10

20
20
10

Fire
Fire
Nothing

Cold
Cold
Nothing

Flame Cannon
Forestguard
Frost Dragon

5
1
25

4
1
4

8
8
20

120 3 +70 Fire (range 10)


25 10 +10 Pierce
360 14 +40 Cold (range 2)

15
10
15

10
10
20

Piercing
Slashing
Fire

Fire
Nothing
Nothing

Gazer
Ghoul

2
1

1
1

4
6

60
50

5
10

15 Nothing
10 Nothing

Nothing
Nothing

10 +15 Electricity (range 4)


5 +15 Crushing

TIME
(sec
)

15 +30 Slashing
15 +7 Pierce
12 +40 Magic (range 2)

BUIL
D
SKIL
L

120
20
400

WEA
K

14
2
20

STR
ONG
vs.

2
1
4

TAN
C
E

3
1
28

15
10
20

RES
IS

Dragon Knight
Dragonfly
Dragonliche

SPE
E

8
8
18

LIFE

1
2
1

ARM
O

AT
COM
B

PTS
ARM
Y

P PT
S
SET
U

1
3
6

DAMAGE
(range & type)
30
9 +12 Pierce
100 14 +25 Slashing
250 7 +45 Slashing

NAME
Dark Infantry
Dark Rider
Doom Knight

150G + 50M
40M + 40S

Casts Earthpower, Counts as 2 men when


put in a mine
Splash Damage
Good viewing range, Cannot attack
-

150S + 80C
90G + 40M +
20C
400 1000G + 1000C Firebreath does splash damage & sets
enemies alight
80 100M + 250C
Attacks can set opponents alight
20 20G + 30M
3x damage vs. large fliers
25 25M + 25C
Explodes when hit for 50 points splash
damage
100 150G + 150M
25 25G + 20M
Triple damage vs. Dwarves
400 1000G + 1000C Icy breath does splash damage & slows
enemies
30 50M + 10C
20 10G + 30C
Causes disease

WEA
K

BUIL
D
SKIL
L

TIME
(sec
)

Nothing

80

+5 Pierce
+12 Pierce (range 8)
+14 Slashing
+10 Crushing
+15 Crushing
+25 Cold (range 6)

0
5
5
10
5
10

5
10
10
5
5
15

Nothing
Nothing
Nothing
Crushing
Crushing
Electricity

Crushing
Nothing
Magic
Nothing
Piercing
All Physical

8
-

16
45
25
15
40
60

+35 Crushing (range 14)

15

10

Piercing

Fire

100

12 +80 Cold (range 8)

35

30

Crushing

Nothing

600

140
850

14 +30 Slashing
7 +160 Crushing

10
30

10
30

Nothing
All Physical

Nothing
Nothing

45
600

15
12
8
14
4
18
7
10
2
15

250
120
55
100
30
200
50
30
25
175

9
11
9
5
10
9
11
11
15
9

5
15
5
20
10
10
15
20
20
20

All
Nothing
Nothing
Electricity
Piercing
Piercing
Cold
Cold
Magic
Nothing

Crushing
Nothing
Nothing
Crushing
Electricity
Slashing
All Physical
Nothing
Piercing
Nothing

45
45
90
25
75
70
28
30
80

22

800

18 +90 Fire (range 14)

35

30

Fire

Nothing

600

110

20

10

Slashing

Electricity

45

Ironbark

27

800

11 +145 Crushing

35

30

All Physical

Fire

600

Kargoth

20

720

16 +75 Electricity (range 8)

25

30

Electricity

Nothing

600

Khazrimi Guard

12

200

15

15

All

Nothing

100

COM
B

LIFE

ARM
Y

16

260

Giant Ant
Gladewarden
Gnoll
Goblin
Goblin Chief
Goblin Shaman

1
2
2
1
5
4

1
1
1
1
1
1

1
4
8
2
8
7

10
15
65
18
90
70

8
10
10
14
11
9

Gobshooter

80

Gornak Elfeater

25

820

Griffon
Grond

4
-

2
4

10
30

Guardian Skull
Halberdier
Harpy
Hellbore
Husk
Hydra
Ice Maiden
Iceguard
Imp
Inquisitor

10
4
4
5
1
5
3
1
2
5

1
1
1
4
1
4
1
1
1
1

Iriki

Iron Golem

SPE
E

SET
U

+50 Magic (range 10)


0
+25 Slashing
20
+20 Slashing
5
+50 Electricity (range 10) 15
+12 Slashing
5
+30 Slashing
15
+20 Cold (range 10)
5
+15 Pierce
15
+8 Cold (range 2)
5
+40 Electricity
10

+30 Crushing

+30 Crushing

vs.

STR
ONG
vs.

TAN
C
E

RES
IS

Crushing

15

AT

ARM
O

PTS

P PT
S

15

DAMAGE
(range & type)
10 +50 Crushing

NAME
Giant

COST
100M + 150S

SPECIAL ABILITY
Causes Fear, Hits multiple enemies with
one strike, Converts buildings
10M
Can be put into mines
50M + 50C
90S
Can assassinate its enemies for 85 Gold
20G
Disease
80G + 20M
Can Summon Goblins
200C + 30S
Casts Lightning, Light/Darkness &
Berserker
300G + 300M
Splash Damage, Goblins will occasionally
get back up and join your army
1200G + 1200M Titan
+ 1200S +
1200C
100G + 110S
1200G + 1200M Titan
+ 1200S +
1200C
Special Campaign Unit
50G + 150M
Triple damage vs. enemy cavalry
60G + 60C
Can Drain Mana from enemy spellcasters
180M + 180C
35M
Resistant to Missiles
150G + 60C
Splash damage
80G + 120C
Casts Hand of Ice & Freeze
30G + 25M
Triple Damage vs. Dwarves
40C
Fast attack speed
80G +- 150C
Converts, Casts Purify & Summon Blades,
Double damage vs. evil enemies
1200G + 1200M Titan
+ 1200S +
1200C
150M
Creates Firebombs, Attacks all adjacent
enemies, Slow attack speed
1200G + 1200M Titan
+ 1200S +
1200C
1200G + 1200M Titan
+ 1200S +
1200C
120G + 150S
Double chance of critical hit

TIME
(sec
)

vs.

STR
ONG
vs.

30

30

Cold

Nothing

120
150
220

16 +20 Slashing
14 +30 Slashing
15 +40 Slashing

10
15
15

5
10
10

All Physical
All Physical
All Physical

All
Fire
Electricity

20

+5 Slashing

Nothing

Nothing

25

25G

1
1
1
1

7
3
10
6

25
35
100
30

10
14
8
11

+20 Pierce (range 12)


+5 Magic (range 4)
+25 Fire (range 6)
+12 Electricity (range 4)

0
0
10
0

5
10
15
5

Nothing
Magic
Fire
Electricity

Nothing
Nothing
Crushing
Piercing

35
24
1
35

3
2
-

2
1
4

10
4
36

120
30
875

20 +20 Pierce
11 +12 Pierce (range 8)
12 +150 Slashing

10
10
30

5
Nothing
10 Cold
35 Crushing

Nothing
Piercing
Nothing

60
40
600

Lord Bane

21

750

14 +90 Fire (range 8)

25

30

Piercing

Nothing

600

Lord Melkor

35

900

15 +140 Crushing

30

30

Fire

Nothing

600

Manticore

75

15

10

Piercing

Fire

100

120G
80C
150C
30G + 60M +
10C
110M + 20S
40G + 60M
1200G + 1200M
+ 1200S +
1200C
1200G + 1200M
+ 1200S +
1200C
1200G + 1200M
+ 1200S +
1200C
100G + 200M

Mercenary
Minotaur
Minotaur King

3
2
8

2
1
4

9
7
20

120
80
300

17 +20 Slashing
9 +12 Crushing
12 +100 Slashing

10
5
10

10
10
15

Nothing
Nothing
Nothing

Nothing
Nothing
Nothing

1
45
90

Minotaur Shaman

120

+25 Fire (range 6)

10

20

Fire

All Physical

65

Moonguard
Mystic

6
3

1
1

120
50

10 +25 Pierce (range 8)


10 +20 Cold (range 6)

15
10

10
10

Piercing
Cold

75
70

Naga
Nightmare
Oakman

5
3
1

2
2
1

13
9
2

140
120
70

10 +20 Magic (range 8)


17 +25 Crushing
4 +15 Crushing

15
15
10

15
20
10

Magic
Fire
Piercing

Fire
Piercing &
Slashing
Slashing
Slashing
Fire

Casts Multitarget, Bolts can 'carry through'


and hit multiple targets
240G
Produces instantly
100M
Can eat animals to heal
200G + 200M + Causes Fear, Eats animals to heal,
200S + 200C
Ignores enemy armor, Converts
50S + 200C
Eats animals to heal, Casts Ring of Fire,
Berserker & Pillar of Fire
200M + 50C
Casts Multitarget, Converts Buildings
100G + 100C
Casts Ring of Ice & White Ward

12

90
65
25

100G + 200C
100M + 100C
40S

800

King Lunarion

25

800

Knight
Knight Champion
Knight Lord

3
4
6

2
2
2

9
11
16

Kobold

Kobold Sniper
Leprechaun
Liche
Lightning Hawk

2
1
4
2

Lizard Rider
Longbow
Lord Antharg

SPE
E

20

+60 Pierce (range 12)

BUIL
D
SKIL
L

15 +160 Pierce

WEA
K

RES
IS

TAN
C
E

LIFE

Piercing

COM
B

All
Elemental

ARM
Y

ARM
O

AT

PTS

P PT
S

30

SET
U

30

DAMAGE
(range & type)
10 +90 Electricity (range 8)

NAME
King Khalid

COST
600 1200G + 1200M
+ 1200S +
1200C
600 1200G + 1200M
+ 1200S +
1200C
65 70G + 70M
90 125G + 125M
180 300G + 300M

SPECIAL ABILITY
Titan

Titan

Each Knight Lord gives +2 Morale to your


side
Poison, Can be added to mines to
increase resource production
Generates gold as a level 1 mine
Can turn bones into Skeleton Warriors
3x damage vs. large fliers
Poison
Titan

Titan

Titan

Shield Spell, Convert buildings


Can be put into mines to increase
resource production

BUIL
D
SKIL
L

TIME
(sec
)

25
35

10G + 30M
60M

WEA
K

15
5
5

Fire
Crushing
Nothing

Piercing
Piercing
Nothing

10
0
10
5
10

10
15
10
10
30

Nothing
Fire
Nothing
Magic
Magic

Nothing
Nothing
Nothing
Nothing
Nothing

13 +45 Slashing
7 +40 Fire
14 +10 Slashing

10
15
10

10
15
15

Nothing
Fire
Nothing

Nothing
Slashing
Nothing

12

65

15 +20 Pierce

Nothing

Nothing

8
18

100
220

12 +20 Slashing
14 +50 Slashing

10
5

20
15

Cold
Nothing

Fire
Electricity

100

3
6

2
1

7
7

105
110

16 +18 Pierce
3
+30 Fire (range 6)

5
5

5
15

Salamander
Scarab
Scorpion
Scorpionman
Scorpionpriest

5
2
3
4
5

2
1
1
2
2

18
6
7
10
6

180
70
85
125
120

9
11
16
14
8

10
10
10
10
10

Shadow
Sirian

3
-

1
4

10
35

120
850

10 +20 Cold
15 +140 Fire

Skeleton
Skeleton Cavalry
Skull of Sartek

1
3
-

1
2
4

2
10
20

20
120
800

Slayer Knight

14

Slime
Snakeman

1
2

1
1

3
4

ARM
Y

COM
B

LIFE

2
1
1

12
4
1

180
60
10

Pegasus
Phoenix
Pikeman
Pixie
Plague Priest

4
2
1
3
6

2
1
1
1
1

9
3
7
3
10

110
35
40
20
120

16
12
9
16
11

Pterodactyl
Pyrohydra
Quasit

4
7
1

2
4
1

12
22
2

180
250
30

Queen Spider

Reaper
Reaver

4
5

1
1

Red Mage

Rider
Runelord

SPE
E

SET
U

STR
ONG
vs.

vs.

COST
100M + 100S
60M
20G

RES
IS

TAN
C
E

60
35
25

ARM
O

AT

PTS

P PT
S

10

10
10
5

5
2
1

DAMAGE
(range & type)
8 +30 Crushing
10 +15 Slashing
8 +5 Pierce

NAME
Ogre
Orc
Peasant

+30 Crushing
+6 Fire (range 6)
+10 Pierce
+6 Cold (range 6)
+40 Magic

+35 Fire (range 6)

20

Fire

Electricity

Nothing
All Physical

20
25
5
10
15

Nothing
All
Elemental
Fire
Fire
Piercing
Slashing
Fire

Piercing
Crushing
Crushing
Nothing
C rushing

10
30

10
20

All
All Physical

All Physical
Electricity

10 +10 Slashing
14 +30 Slashing
13 +90 Electricity (range 8)

10
10
30

15
10
30

Piercing
Piercing
Magic

Crushing
Fire
Crushing

150

+25 Slashing

20

20

Crushing

30
60

12 +5 Crushing
10 +15 Slashing

10
10

10
5

Piercing &
Slashing
Nothing
Slashing

Electricity
Cold

+35 Fire
+15 Fire (range 4)
+15 Pierce
+25 Pierce
+30 Electricity (range 6)

SPECIAL ABILITY
Can be added to mines to increase
resource production
60 100G + 100C
30 20G + 40C
Can convert buildings
20 10G + 30M
Triple damage vs. enemy cavalry
30 80C
Very fast
80 100G + 200M + Casts Eye of Oros & Plaguecloud, Convert
100C
buildings
40 50G + 110S
90 250G + 180C
Splash damage
20 30G + 30C
Can be added to mines to increase
resource production
35 10G + 60S
Strong Poison, Lays eggs in victims
(which hatch into Spiders)
45 75G + 75M
Gains +20xp for each soul devoured
80 130G + 130M
Converts buildings, Triple damage vs.
large creatures
120 100G + 100C
Casts Ring of Fire & Resist Fire, Converts
buildings
45
72M
55 100G + 180S + Casts Doomstones & Stonecall (summons
150C
an Earth Elemental)
80 200G + 200M
Hits multiple enemies
35 80G
30 60M
Poison, Fast attack speed
60 100S
Poison
70
200C
Converts buildings, Casts Ring of Fire &
Summon Fire Elemental
50 120C
Drains XP from units it kills
600 1200G + 1200M Titan
+ 1200S +
1200C
24 14G + 14M
Resistant to missiles
50 120G + 120S
Resistant to missiles
600 1200G + 1200M Titan
+ 1200S +
1200C
1 250M
Causes Chaos
Poison

TIME
(sec
)

vs.

STR
ONG
vs.

14 +10 Pierce
8 +30 Electricity (range 4)

Nothing
Magic

Nothing
Cold

15
60

30S
50S + 160C

5
20
25
30
90
380

10
14
14
12
3
14

10
10
0
5
15
15

10
10
10
10
15
20

Nothing
Magic
Magic
Nothing
Piercing
Fire

Fire
Nothing
All Physical
Nothing
Electricity
Nothing

20
20
30
25
35
400

40S + 10C
40G + 30M
80C
45G
80S
1000G + 1000C

100

12 +15 Slashing

15

Magic

Electricity

45

100G + 100C

120

15

20

Nothing

Piercing

24

20

400

14 +50 Fire (range 2)

15

20

Fire

Nothing

120 200G + 200M +


100C
400 1000G + 1000C

Swordsman
Sylph
Tempest

1
1
-

1
1
4

6
1
20

40
5
700

8 +10 Slashing
17 +6 Pierce
13 +90 Electricity (range 8)

10
0
30

5
10
30

Nothing
Magic
Electricity

Nothing
Crushing
Nothing

The Forestmaster

26

750

18 +80 Pierce (range 12)

30

30

Magic

Nothing

The Lion Throne

20

700

16 +90 Fire (range 16)

25

30

Fire

Nothing

Thrall

10

+5 Crushing

Nothing

Nothing

Treant

16

200

+30 Crushing

20

10

Piercing

Fire

15

Triceratops
Troll
Tyrannosaurus Rex
Unicorn
Vampire

5
4
7
4
6

4
2
4
2
1

14
11
18
14
16

200
150
300
100
200

10
6
9
16
12

+30 Pierce
+20 Crushing (range 6)
+50 Slashing
+25 Pierce
+50 Pierce

15
10
10
5
15

5
5
15
15
15

Nothing
Crushing
Nothing
Magic
Cold

Nothing
Fire
Nothing
Nothing
Piercing

War Dog
Warlord
Wasp

2
5
1

1
2
1

6
10
3

75
150
20

16 +15 Slashing
16 +25 Slashing
12 +7 Pierce

5
20
0

10
10
10

Nothing
Slashing
Nothing

Nothing
Fire
Fire

80
90

Spider
Spider Priestess

1
5

1
1

3
8

25
90

Spore
Spriggan
Sprite
Squire
Stone Golem
Storm Dragon

2
1
3
2
2
26

1
1
1
1
2
4

5
4
2
2
6
20

Succubus

Summoner

Swamp Dragon

SPE
E

6
6

+40 Fire
+9 Pierce
+10 Pierce (range 6)
+10 Pierce (range 6)
+30 Crushing
+50 Electricity (range 2)

+40 Electricity (range 6)

20

BUIL
D
SKIL
L

COST
70 150G + 50C
90 100G + 150C

1
1

WEA
K

RES
IS

TAN
C
E

LIFE

Cold
All Physical

COM
B

Nothing
Fire

ARM
Y

ARM
O

AT

PTS

P PT
S

5
20

SET
U

10
5

4
4

DAMAGE
(range & type)
6 +15 Fire (range 6)
8 +25 Electricity (range 6)

NAME
Snakepriest
Sorceror

SPECIAL ABILITY
Casts Poison Cloud & Cauterize
Casts Raise Zombie, Pillar of Fire &
Darkstorm spells
Strong Poison
Summons Spiders, Turns into spiders
upon death
Explodes upon death
Very fast attack speed
Slow attack speed
Lightning breath does splash damage &
drains mana
Awe, Create souls for Daemons' &
Summoners' Mana
Can Summon & Banish Daemons,
Converts buildings
Acid breath does splash damage and
erodes armor
Fast attack speed
Titan

20 30M
15 10C
600 1200G + 1200M
+ 1200S +
1200C
600 1200G + 1200M Titan
+ 1200S +
1200C
600 1200G + 1200M Titan
+ 1200S +
1200C
20 10M
Can be added to mines to increase
resource production
100 200S
Casts Entangle spells, Cannot be put into
mines
80 200S
70 150S
Can pick up and throw sheep
150 400S
Causes Fear
90 150C
Causes Awe, Casts Heal & Cure Spells
100 100G + 200C
Causes Fear, Vampirism, Summons bats,
Converts
30 50S
50 30G + 120M
Each Warlord gives +1 Morale to your side
25 15G + 15M
Poison, Assass., 3x damage vs. large fliers

TIME
(sec
)

11
8

60
120
1
30
60
60
35
50
20

vs.

BUIL
D
SKIL
L

5
Electricity
15 Cold
15 Piercing
20 Magic
5
Crushing
10 Nothing
10 Cold
15 Nothing
0
All Physical

WEA
K

STR
ONG
vs.

20
10
15
5
10
10
10
10
0

TAN
C
E

7
8
6
12
15
16
9
15
4

RES
IS

10 150
5 100
6
70
1
10
10 120
11
90
6
60
12 140
2
30

DAMAGE
(range & type)
+45 Cold (range 4)
+20 Electricity (range 6)
+12 Slashing
+4 Cold (range 4)
+20 Slashing
+15 Slashing
+15 Cold
+35 Pierce
+10 Crushing

ARM
O

AT

SPE
E

2
1
1
1
2
2
1
2
1

LIFE

6
4
2
1
3
3
2
4
1

COM
B

PTS
ARM
Y

P PT
S
SET
U

NAME
Water Elemental
White Mage
Wight
Wisp
Wolfrider
Woodrider
Wraith
Wyvern
Zombie

Cold
All Physical
Crushing
All Physical
Nothing
Nothing
All Physical
Nothing
All

COST
300C
200C
80M
25C
100M
60G + 70M
70C
100G + 150C
25G

SPECIAL ABILITY
Casts Heal & Cure, Converts buildings
Cannot be put into mines
Triple damage vs. Orkish Troops
Drains XP from units it kills
Disease, Can be put into mines

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