You are on page 1of 10

Mc ch ca bi ny l a ra vi gi v th thut gip bn lm texture (hnh nh 2D p vo

vt th 3D) p hn. Khng ch l cch lm gii quyt cc vn m qua nhiu nm lm vic


ti thy chng thch hp nht.
1. Cht liu g ?
nh ngha cht liu l thut ng ti hay dng. Rt hay xy ra trng hp ai lm texture nhn
k k trn hnh 3D v nhn cn t hn khi chng ta nhn vo tm texture. Cui cng th tht ra
quan trng l hnh 3D nhn p hay xu ch khng nht thit phi l tm texture.

Khi ni v diffuse(color) texture mt trong nhng cch kim tra texture tt l nhn xem trn tm
cao su ...? Hay l
texture loi cht liu c v c nhn ra c l loi g khng? Kim loi
phn no ca vt th 3D c p vng no trn tm texture. Ngy nay vi cc k thut lm
texture cho th h cht liu mi kt hp nhiu loi map vo texture nh normal map specular
map ambient occlusion map th trn 1 tm texture nhn ra ht mi th l iu khng phi lc
no cng kh thi. Tuy nhin nu tm texture m bn v thy r rng loi cht liu th kt qu cui
cng s p hn.
Bn cnh mt tm diffuse texture p mt tm specular map tt cng gip rt nhiu tn thm v
p. C nhiu cng c to specular map tuy nhin Photoshop vn l tt nht. Vi cch phi
hp mask (mt n xuyn qua) vi cc layer khc nhau c th p cc hiu ng
Brightness/Contrast chnh level c c specular thch hp cho tng vng. Bng cch
ny bn c kh nng iu khin tng vng tt hn.

2. Cht liu nn
Khi bn lm texture cch hay nht l nn bt u t cht liu nn. Nu bn ang v kim loi thi
nn bt u vi mt tm kim loi ph u. Nu l kim loi b try xc mi ch th bn c th
bt u cht liu nn l kim loi try khp ni. V nn nh lu li cht liu nn ny sau ny
s dng li.
Vic bt u v texture t nhng lp nn cn bn gip bn to ra c cc vng texture c nh
ngha loi cht liu r rng hn. Khi tt c cc phn c cht liu nn cn bn chng ta mi bt
u thm chi tit vo.
3. V p ca cc chi tit nh nhng

Nhiu ngi hay qun thm vo tm texture ca mnh cc chi tit nh nhng khng l liu.
Nhng chi tit ny khng p vo mt ngay lp tc nhng chng lm cho tm texture hay vt th
3D nhn hp dn c sc sng hn nhiu. Ty theo khung cnh m thm vi chi tit tht nh hay
l nhn mnh cc chi tit. Cc chi tit th yu ny c th l bt c g mt tm dn thm mt t
sn trc ra vi con c vi ch vit linh tinh
du... Nhng cha kha y l phi lm
chng nh nh thi nu lm qu tay th li lm kh chu ngi xem v mt i v t nhin.

4. Lm sc nt
Cn thn v nhiu ngi thch texture sc nt r rng nhiu ngi li thch hi m m 1 t. C
nhn ti thch cht liu sc nt. Phng php c bn l copy ton b texture ln layer trn cng

vo chn hiu ng Unsharp mask trn layer ny. Unsharp mask cho php chng ta iu chnh
hiu ng tt hn Sharpen. Cng rt d b cun vo vic lm sc nt qu nhiu dn n cc hiu

ng sai mu cho texture ca bn.


Tm texture u tin l tm cha lm sc nt. Tm th 2 c hiu ng Unsharp mask 70% cc
chi tit hin ra r rng hn cho phn sn v cc vt sc. Tm th 3 c hiu ng Unsharp qu
nhiu lm cho phn mu trng b ni bt hn ra hi chi v c nhiu im mu cam vng cnh
sn...
5. Cn trng khi dng texture t nh chp
rt t khi bn c c tm nh c th dn trc
tip vo texture m khng cn x l. Ti khng ni l khng th lm vic ny nhng bn phi
hiu v xem xt k xem phi chnh sa g. Nhng ngi mi lm texture thng hay dng nhiu
nh chp trn tm texture ca h ng ra th h phi bt u t k thut dng cht liu nn
trn.

6. S dng nh vi Overlay
Nh ni trn dng nh chp lm texture i lc cng rt tt nu bn thm cc chi tit ln.
Cc chi tit ph v s nhm chn ca b mt v cho thy l chng c s dng.

Cch tt nht l thm layer mi trong Photoshop v dng cc hiu ng Blending(pha trn) khc
nhau tm ra kiu thch hp. Ch Overlay v Vivid Light thng mang li kt qu tt. Nh
l ng dng lp chi tit thm vo qu mnh gi n nh nh thi.

Nn ch n kch thc ca chi tit thm vo so vi vt th 1 vt xc qu to trn b mt ca


s lm ngi xem thy k k. lmhiu ng Overlay tt hn bn c th chnh thng s Blend
If

.
7. R st v bi

Mt cch to bi bn l dng Overlay nh phn 6. Cch ny to ra cm gic c cho texture rt


p. Nu bn mun chi tit c bit u thi dng mt layer mu nu c v v mask( mt
n) layer ny vi c c Opacity v Flow thp. Bn c th dng noise hay thay i kiu Blending
lm cho lp bi hp dn hn.

R st th kh hn 1 t. R st rt l ngu nhin tuy nhin ch no xy ra r st v lan ra th no


l c nguyn nhn ca n. Bn chn tm hnh r st ri chnh thng s Blend If sau dng
Mask chn vng r st no cn hin ra trn nn cht liu cn bn. Cng nh l ht r st phi
ph hp kch thc vi tm texture.
8. Ch to cc h hng b mt

t cc vt h hng trn b mt ng ch i hi mt iu duy nht: t duy logic. Nu khu vc

d xy ra va chm vi cc vt th khc (cc ch mi tn xanh trong hnh) th theo logic s c


hu hng try xc . Vng no khut trong (mi tn vng) th s c rt t h hi v bi bn
hay r st thng xut hin khu vc ny.
Vng va chm nhiu hay c ng cm nm nhiu th s thy sn mn i hay xc vi kim
loi th n s bng hn.
9. S dng Ambien Occlusion (AO) Maps

S dng AO to su cho texture v lm cho vt th ging tht hn. C th dng cc


renderer to ra AO map nhng i khi cng ch cn gi bng cch v tay cng lam cho tm
texture p hn ln.
10. Suy ngh k trc khi lm texture
Nn suy ngh v nh hnh trong u v tng tng ra vt th ca mnh mun lm texture nh
th no.
Ngay bc unwrap vt th ca mnh bn phi nn ngh xem mnh s texture chng ra sao
chia unwrap ng ch. Vic ny gip bn khng b tn thi gian chnh sa Unwrap hay x l
cc ng rp ni sau ny.

You might also like