Professional Documents
Culture Documents
Semester Long Project
Semester Long Project
Objective
Illustrate how video game industry has grown
Talk about how video games impact people
Show how consoles and video games have changed
How video games have impacted you?Directly or indirectly
Gamers
Average of 8 hours a week gaming
Averaging 12 years of gaming experience
Mid to late 30s average buyer and gamer
2 gamers per household
(How Much)(Galarneau)
45%
Frequent gamers
Preferences?
Preferences?(How Much)
Elderly
Game groups
Zealous gamers
On the rise
Slightly over of population
(Galarneau)
Fig.7.taholtorf.files.wordpress.com/2012/04/elderly_men_play
ing_video_game_cb060558.jpg
Mobile Games
Japan and China - most prominent
Quickly increasing market
Mobile time division
Overtaking consoles
(Gaudiosi)
Growing Market
Rapid Growth
Quadrupled U.S economy(Taylor)
Industry worth billions
Large employee base(The U.S. Video)
Fig.9."The U.S. Video Game Industry's Economic Impact - The Entertainment Software Association."
Predictions
Mobile games
Worth more
Increased pricing
More jobs
Continual advances
Fig.10.www.orthospinenews.com/wp-content/uploads/2015/01/future.png
Events of Importance
- One of the other reasons why knowing the effects of video games
is because of the horrific events that have been blamed or at least
linked to games.
- Such as:
- Navy Yard Shooting September 2013
- important to note that the gunman had reported anger issues, and ptsd.
- ("DC Gunman Obsessed with Violent Video Games, Reports Say.")
- Virginia Tech 2007
- Columbine High School 1999
The Facts
Fig 1.
I was productive..??
- you can finally say that hour you spent wasnt a waste of time!!
- From the article, Horizon: How video games can change your brain on
the BBC website; there are actual benefits from playing video games, and
video games that are made specifically for doing so.
- Some of the benefits mentioned in the article include:
- motor skills
- visual abilities
- brain growth
- keeping sharp
Motor Skills:
- In the article a Keyhole Surgeon made a game, called Underground, that uses
controls that mimics the tools used in surgery to help improve motor skills.
Visual Abilities:
- The BBC article talks about Prof Daphne Bavalier from the University of Geneva,
and her visuals tests with Gamers and Non-gamers.
- She found that in a test that required the subjects to track moving objects,
Gamers performed better than Non-Gamers.
Brain Growth:
- Prof Simone Kuhn from the Max-Planck Institute of Health Development, ran a
test where she used an fmri to study the brains of subjects while they were
playing and found that three core areas grew: the prefrontal cortex, right
Importance
Family
Jobs
Partners
Effects on other industries
Sources
Galarneua, Lisa. "2014 Global Gaming Stats: Who's Playing What, and Why? | Big Fish Blog." Big Fish Games. Web. 2 Nov. 2015.
"22 Charts & Graphs on Video Games & Youth Violence - Violent Video Games - ProCon.org." ProConorg Headlines. Web. 5 Nov.
2015.
"How Much Do You Know About Video Games? Share." Video Game Industry Statistics. Web. 2 Nov. 2015.
Suen, Michael. "How Video Games Are Strengthening the U.S. Economy." The Mary Sue How Video Games Are Strengthening the US Economy
Comments. Web. 2 Nov.
2015.
Gaudiosi, John ."Mobile Game Revenues Set to Overtake Console Games in 2015." Fortune Mobile Game Revenues Set to Overtake Console Games in 2015
Comments. 15 Jan. 2015. Web. 2 Nov. 2015.
Taylor, Rich. "Video Game Industry Adds Billions to US Economy." The Huffington Post. TheHuffingtonPost.com. Web. 2 Nov. 2015.
"The U.S. Video Game Industry's Economic Impact - The Entertainment Software Association." The Entertainment Software Association. Web. 2 Nov. 2015.
Sources
Fig. 1 Juvenile Arrest Rate Trends." Juvenile Arrest Rate Trends. Office of Juvenile Justice and Delinquency Prevention, n.d. Web. 19
Nov. 2015.
"Estimated Number of Juvenile Arrests, 2012." Estimated Number of Juvenile Arrests, 2012. Office of Juvenile Justice and Delinquency
Prevention, n.d. Web. 19 Nov. 2015.
"Newswire ." Multi-Platform Gaming: For the Win! Nielsen, 27 May 2014. Web. 19 Nov. 2015.
"DC Gunman Obsessed with Violent Video Games, Reports Say." FoxNews. FoxNews, 17 Sept. 2013. Web. 19 Nov. 2015.
"Horizon: How Video Games Can Change Your Brain - BBC News." BBC News. BBC News, 16 Sept. 2015. Web. 24 Nov. 2015.
"Expert: Video Games Don't Trigger Violence." YouTube. YouTube, 18 Sept. 2013. Web. 24 Nov. 2015.
"CNN: Adam Sessler on Violent Video Games." YouTube. YouTube, 28 Dec. 2014. Web. 24 Nov. 2015.