You are on page 1of 6
— RANDOM ENCOUNTERS— COALITION ENCOUNTERS 01-04 Heavy Mecuanizep RECON Squad 05-07 Lint Mecuanizep Recon Squap 08-11 Ligut Doc Pack $ & D Squap 12-16 Licut $ & D Squap 17-20 Ligut Mecuanizen S & D 21-23 Exite $ & D Squad 24-27 ROGUE AGENTS 28-32, Licut Doc Pack $ & D Squap 33-36 Fuit Doc Pack S & D Squap 37-39. Spectat, Forces EspronaGe Etre 40-43 SHort Rance Recon Squap 44-46 Doc Pack Recon Squap 47-30 Ligur Mecuanizeo Recon Squap 51-55 Heavy Mecuanizep S$ & D 56-59 Licut Doc Pack S & D Squap 60-62. Mrcuanize Sreike Force S & D 63-66 RoGue AGENTS 67-71 Ligur Mecuanizen S & D. 72-75 CyporG Speciat Forces $ & D 76-78 SkeLEBOT Squad 79-82 SkELEBOT PLATOON 83-85 Mecuanizep § & D Air 10 Ground 86-89 Licur Doc Pack $ & D Squap 90-94 RoGue AGENTS 98-96 MECHANIZED AiR TO Ain INTERCEPTORS 97-98 S & D Piaroon! 99.00 FULLY MecHantzep PLATOON! ANIMAL ENCOUNTERS 01-07 Ticer! 08-14 Bears! (1D4) 15-30 Coyores (3D4) 31-37 Mountain Lion 38-51 Grey Wowves (5D6) 52.65 Deer (1D4) 66-80 Witp Docs (1D4x10) 81-94 PRoncHorn ANTELOPE (4D6+1) 95.00 Rutno-Burratos (1D4+1) EXPERIENCE POINT TABLE = Perform skill : Cleverfutile idea Cleverluseful idewaction (Quick thinking idea/action Critical planaction -saves character/comrades Cita planation saves groupimany page Endangering own life help other Selsacrifie/ptential -lfeldeath situation ‘Avoiding unnecessary violence Deductive reasoning/insight Good ju Playing in character Daring. Killing/subduing minor menace 75-100 pts: 150-300 pts: —QUICK NPC GENERATION— ‘The key to quick NPC generation is to keep in mind the limited number of stats that are necessary for an NPC. It is in the Game Master's best interest to keep the typical NPC as simple as possible, not only for time's sake, but especially for peace of mind ("Which one has that skill at 43%2!?") ‘The most critical statistics for a typical Cannon- Fodder NPC are as follows: O.C.C., Hand to Hand skill, Attacks per melee, Initiative, Hit Points & S.D.C/M.D.C., Armot type & its M.D.C. (and possibly an armor rating), Bonuses to Strike, Parry, Dodge, Roll and Damage, and what ‘weapons they are using, along with their damage and pay. load. Beyond that you may have a few Psychics or Magic Users, which would mean keeping track of their 1.S.P. and PPE. Still sound complex? Here are some charts to further simplify the process. Below are some random tables for determining an NPC's P.P.E., combat and attribute bonuses, and some random equipment tables. P.P.E. BY GENERAL RACIAL TYPES 3D6 The average human adult (20 years and older). 4D6 The average human teenager (14 to 19 years old) 6D6+6 The average human child (13 years and younger) ‘6D6 Naturally magic using races. SD6 Most long lived D-Bee's 4D6 Dog Boys, most mutant animals. 3D6_ Most other D-Bee's. 1D4x10 Most giant races. HAND TO HAND SKILL, 01-08 NONE!: 2APM & no additional bonuses except from Attributes and Physical Skills (09-35 BASIC: 2-3APM, +2 to Parry & Dodge, +2 o Roll, +1 to Strike if at least Sth level 36-62 EXPERT: 2-3APM, +3 to Parry & Dodge, +2 to Roll, +2 to Strike, Kick (D6) at Sth level. 63-88 MARTIAL ARTS: 2-3APM, +3 to Parry & Dodge, +43 to Roll, +2 to Strike, Kick attack (D8), Jump Kick & Entangle at Sth level. 89-00 ASSASSIN: 3APM, +3 to Rol, +2 0 Strike, +4 10 Damage; Add 1 APM if at least Sth level. PHYSICAL ATTRIBUTES 01-10 LOW: Physical Skill & H to H bonuses only. 11-64 AVERAGE: Select one high or two low: *P-P. 17-18: +1 or 2 to Strike, Parry, and Dodge *P.S. 17-18: +2 or 3 to Damage *P-E, 17-18: #5 to 6% to save vs. Comaldeath, +1or2 to save vs. Magic and Poison 65.00 ATHLETE: Select one low & two high: *P.P. 17-20n41 to 3 to Strike, Parry, and Dodge *P.S. 17-20: +2 to 5 to Damage *P.E. 17-20: +5 to 10% to save vs. Coma/death, +1 t0 3 to save vs. Magic and Poison PHYSICAL SKILLS 01-15 NONE: Attribute and H to H bonuses only. 16-66 AMATEUR: +1 to Strike, +2t0 Parry, +2 Dodge, +4310 Roll, +4 to Damage. If Boxing is selected, add 1 APM. 67-00 SPORTSMAN: +1APM, +2to Strike, +5 to Parry, #510 Dodge, +7 to Roll +10.10 Damage. | ING” . P WE Y eas o 7k. ~~ ASF é ‘a > Game Master Reference Screen The following tables can be used to flesh out an NPC or even a character. Note that these lists are far from a complete index of available equipment. ITEM VALUE 01-06 Wix'sPorranue Laser Torci: Rurs 0.224 7,000 07-11 (SBLSE-Sosie PursaxUnr: (Furc& Tickers) 50, 12-17 E-Cuirs-Suort: ID4+2, 30% Gusrceo 5,000ea 18-22 Wiux's Laser WaND: For c.ost work: 1er rave 2,000 23-28 (SB 1)Pxia Bio-UNm: Bio-avaLvzax SB 1 raoe 60 150 29-33 (MonoNG-S2 Buse SunrvaL Pack: Mavsewissorms. 3,000 34-39 Portas ScaN DimitaToR: See Ris ro.246 4,200 PorTanLe LANGUAGE TRANSLATOR: Rurts 16.247 9,600 ‘Winx's Laser Scatret: SDC. oxty Rersrc.224 2,500 (81)Waux's PC-2020 Fret Ineeninee: SB | rc.59 19,000 (TORSU Rosor Sepative Uns: Trax ro. 152 100,000 ‘Compu-Dauc Dispense: Ris ro. 247 3,000 + RMK Rosot Mepicat Kir: Rs ro. 246 24,000 PDD Avpio PLavex/Recorper: Rirts 247 1,800 (MOPAssivE Nicurvision Gu Score: Taiaxro. 151 6,000 ‘Srawpanp First Aup Ker: Ruts ro. 246 100 Poxtante: Toot Kir: Ris ro. 247 400 IRMSS Meicat SuRGkON SvsteMt: Ries re. 247 42,000 RIFLES hee te tone VALUE. 01-04 C-10 Lice Assautr Laser 206 2000f 20 16,000 (05-08 (MeacNE-10 Pras Canrunce 1D4x10 12008 204 (09-12 C12 Heavy Assautr Laser 2406 20008 20/50 *S.D.C. Sermnc €6 2000ft avs ABS (IX)TX-11 Suirer Laser 306 1600f 10 20,000 16-19 C-14""Fime BrraTuer" 306 2000 20 30,000 *Grewape Lavncner 206 12008 12 20-22 (MracING-EI2 Puasa Execror 16x10 2000f 6 80,000" 23-26 (JUNG-IPTIonPuise Rune onnsio 160% 20 20,000 27-30 (T)TX-16 Powe Reus 40516008 16 30,000, 31-34 (IVTX-30 on Purse Rint 2/605 1600R 40 22,000 35-37 C-27 Heavy PhasmaCawnoy 606 1600f 10 32,000 38-41 Wax's 447 Lasex Rowe 306 2000 20 18,000, 42-44 (TITX-42LAseRPuse Rie 2iDsI0 20008 4030-75000, 45-48 NG-LS Laser Rin. 306 1600 10 16,000 49-52 (MexoNG-LG6 Lasse Rute 306 1600ft 10 20,000, *Gnexane Lavncurn 46 1100R 4 53-36 (tex NE-OO Parcs Beam 1D4xi0 12008 8 45,000, 57-59 (TN)TX-43 Licur Laser 24D6 2000f 20 26,000 *S.D.C. SerNG ‘606 200% 20, 60-63 NG-P7 Pawnicue Bram 1Dsxl0 1200R 8 22,000, 64-66 (TX)TX-45 Paxricie Beam SD6+6 1200 $35,000. 67-70 L-20 Purse Rieu 24606 11008 40/13 25,000 71-74 (MtexNE-1000 Puss Erector 606 2000ft 8 36,000 75-78 (SBICV-212 Vanuamx Lass 24D6 2000ft 20/50 50,000 *S.D.C, Serrine 606 2000ft 20/50, 79-81 (TOWR-IS Lastx Ruz 306 1600 40 18,000, 82-85 JAH Jurees AssassivRurtx 2/4/06 4000ft 10/40 40,000 “Ton Beam D6. 1600ft 1040, +S.D.C. 7.6200 swaipsie 2000f 1 86-88 SBIING-E4PLaswaEyecrox 606 1600ft 10 30,000 89.92 (IX)WR-17 Douste Rirtz 206 1200ft 20, ‘Ton Serine (rocermx: SD6) 3406 1600ft 20 93-96 JA-9Juicen VanianueLaser 2D6 400K 10 97-00 WR-19 Pasa Execron — D6 1600f 10, E-CLIPS 01-20 B-Cuurs-Cuancko: 206 +3 Clips 21-68. E-Curs-Emrry: 2D4 +2 Clips {69-00 E-Cuurs-Cnancen & EMrry:30°% charged of 2D6 as above Note that items not fou EQUIPMENT Rifts are listed with a book abbreviation. ‘These stand for: (PW)-Phase Worl (TX)-Triax & the NGR; (SB 1)-Sourcebook 1; (Mere}-Mercenaries; (SA 2)-South America PISTOLS ot Ro tina (01-06 C-18 Lasix Pistox. 2s 80h 10 07-12 Witx's 320 Laser Pistot. 106 1000ft 20 13-17 (SA 2)1P-7 Ion PistoL. 206 600 12 18-23 JUWLLP3PervemnoxLasex 1-404 00h 4 24-29 (TXYTX-SPowePisto. 406 8005 30-35 (TX)TX-20"Suowr" Lasee 206 800% 20 36-41 NG-S7 Heavy Ton Baste 204306 SOOft 10 42-47 (Miac)NG-56 Ion Pisto. 206 400K 6 48-53 (JU)NG-4SLP Lone Pistou SD6 1200ft 8 54-59 NG-Surex Lasee Pisrot 204800 20 sGrexape Laven 2s 500% 14 60.65 (MincINE4P.C. Pistot. —1D4x10 SOOft 10 (66-70 (SB3INES Macy Revowwre 1D4x10 500K 6 71-16 (SB3NE-ILP.C. Avronsto. SDs S00ft 9 ‘77-82 (TX)TX-24 Ios Puss Pisto. 204406 S00f 30 8387 NG-33 Laser Pistow. IDs 800R 20 88.93 (TX)WR-I0 Tow Piso. 204 600ft 20 94-00 (TX)TX-26 ParnicurBeam SD6 400% 15 EXPLOSIVES ent Rem Pine 01-08 CR-I Rocker Lauvewer = MM. I-Mile 1 ‘Swo1/Back Pack on Cast ons 09-16 CS Grenanes-Feas 2of IDs 1725 MuONG Gusanc-Pusa abs 12h Iba 26-33 CS Grenaves-HE 35 6ft 1D4 34-41 (MiaNG Grexanes-SwoKe Nove 40ft IDS 42-50 (Ming) WL23 Mucus Lawwcutx MAM, 1 Mile 6 SH-S8 CS Grenapes-PLasia SDs 12h IDS 59-66 (MinoNG Grexapes-HE 304. 6ft_ IDS 67-75. CS Grexaoes-Swoxr None 40ft_ IDS 76-83 (Mix WI-GLAGay0.Lavvcum 4D6 10001 24 rMoR PIERCING ROUNDS ——-1Dix10 LODO 24 84.91 (MING Grevapes-Frac 204 20ft ID4 92-00 CS Fusion Bock. awsxl0 101 ARMOR ae 01-06 Dean Bor-Heavy 80 18 Ibs -25 07-14 Cuusapes 55. II Ibs 15-22 Unsan Wansior 30 11 tbs -10 23 (PW)Lacur Comat 80. 18 Ibs -10 24.29 Prasmic-MAN 3513 Ibs -10 30-31 (JU)SeixxD Anon 45°17 bs -5 32-37 Busuman 60 17 Ibs -10 38-39 (TX)T-43 Exmoner 70. 20 Ibs ~ 40-47 Huntsman 40 16's -10 48-49 Juicer Assassin Plate 45. 18 Ibs 50 (SB 1)Guarrex Boy P.A.S. 25 17 Ibs ~ S1__ Fury Brevis Phare 70 35 hs -25 52-53 Dos Pack DPM. 30. 8 lbs 34.62 Savvaceo Vaier Varies 63 (SA2)AMaxt Duuist 75-10 ibs 64-65 (TX)T-41 Riot Sutr 5013 Ibs. 6-74 Dean Bor-Licut 50 9lbs 7 (JU)SuPeR-HiDE ARMOR Vis Vanes 16-77 (TX)G-10 Soup 0 201bs -10 78 (Mrxc)NE-C20Caw. Var. 80 13 Ibs. -5 79 (PW)CAF Bartis Anwon 100 21 Ibs -10 (SA 2)Corpona InraxtRy 60 22 Ibs - 82-87 Giaoutor 70. 21 Ibs 88-89 (GA 2AmAKI Commar 90-20 Ibs 90 (SA 2)Acimxs Custom 7525 bs -15 91 GUMraa-JuicerCommar 130 80 bs 92.93 (JU)Vinwo-Semxe AnMoK 50 18 Ibs -8 GU)Maw-Kinuer EBA 110 40 Ibs -20 VALUE 12,000 11,000 15,000 12,000 10,000 12,000 8,000 5,000 15,000 21,000 25,000 20,000 15,000 20,000 6,500 10,000 35,000 VALUE 18,000 250 215 200 30 30,000 350, 120 70 50,000 160 3000 VaLue 70,000 40,000 © Capri 1906 Pala

You might also like