by two romanian guys who are working in advertising. Vlad Tomei is a copywriter and Mihai Gheorghe is an art director. They come back with this idea when they had some small talks about their childhood and how they used to have fun with other friends.
What makes this product special?
The first thing that attracts your eyes is the
package that represents an apartament building specific to our capital city Bucharest. The idea itself the game is about the childhood games that we all used to play outiside with our friends.
Selling propostion
The unique selling proposition of this product is
"Games of a generation with the key at neck"
This is a well know romanian saying "the
generation with the key at neck" because back on the 70-80 the child used to carry their home key at the neck as a necklace to don't lose it.
The product success
The product selled very good on the market
because it brings back some special memories. In just two months they selled one thousand copyes and after that they have made three thousand more copyes at demand. Why was this product such a success? Besides the fact that the package is an eye catcher, we all know that people react more hastily when they have their past self image in front of them.
Product composition
The game have 55 place cards with unique
playground games description that the childrens used to play back when there was not any internet connection, console games, and computers. They just hanged out ouside inventing some fun games or just play games that their parents used to play too. Some of this games are "Goat", "1 2 3 at the wall stop!", "Hide and seek", " The blind old woman", "The leaf", "The blockhouse", "Cornets", "Flowers, girls or boys", "Country country", "Frane tour" and so on.
Conclusion
In conclusion this game represents the
Romanian urban folklore that grow on a post industrial cityscape of Bucharest.