You are on page 1of 14

WORLD WAR 1.

5
A turn-based strategy war board game

Maddie - Project Manager


Strengths:
Design
2D Graphics
Management

Roles and Responsibilities:


Write and design the rules and procedures
Assist when necessary

James - Designer
Strengths:
3D Modeling
2D Graphics
Rulemaking

Roles and Responsibilities:


Design the board
Model the 3D pieces needed

Greg - Game Designer


Strengths:
2D Graphics
Design
Game Mechanics

Roles and Responsibilities:


Design the cards
Assist in designing the box

Table of Contents
End Goal: Present an interesting board game about tactics and
alliances from both World Wars.
Title and Genre/Objections
Target Audience
Theme
Educational Value
Art
Gameplay

Title and Genre/Objectives


The working title for the game is currently World War
1.5,

The game falls under the strategy and capture


categories

Target Audience
Our target audience is for teenagers and above who
are interested in strategy games.

Theme and Educational Value


The Backstory:
War has recently ended, but that doesnt mean hostilities have
dissipated. Great Britain and the US have their eyes on Russia and
Germany and as war once again breaks out, you, general, were called in
to help win in this time of need.

Theme and Educational Value


Each plane and tank card contains the picture of a plane or tank that
was developed around the time period of World War I and World War II
along with its name. The countries on the board are represented by the
flag they used at the time. The game implements trench warfare, which
was the primary fighting method used in WWI, as well as Blitzkrieg,
which was used in WWII.

Art

Original Box

Updated Box

Art

Art

Fronts of cards (WIP)

Gameplay

Gameplay

You might also like