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Whats New
Whats New
59:
------------------* New drivers:
- Final Fight (US)
-
Metal
Metal
Metal
Metal
Metal
Slug
Slug
Slug
Slug
Slug
5
5
5
5
6
(dedicated PCB)
(decrypted C)
Plus (hack)
(hack)
Renamed
Renamed
Renamed
Renamed
Renamed
Added a
Renamed
Renamed
Renamed
Renamed
* Renamed some set names from 'bootleg' to 'hack'. 'Bootlegs' are games
identical to the original apart from protection removal. 'Hacks' are
games changed to alter gameplay or add features not in the original.
1.54 * New drivers:
- Puzz Loop 2 (Japan 010205)
- 19XX: The War Against Destiny (Asia 951207)
- Alien vs. Predator (Asia 940520)
- The King of Fighters 10th Anniversary (hack)
- Matrimelee (decrypted C)
* Fixed slowdowns in Rage of The Dragons (how to play drawing for example).
* Stopped both KOF2002 plus sets loading the encrypted M ROM from the paren
t.
* Fixed bug in KOF2002 how to play sequence (Kyo ended up off the left of s
creen).
* Renamed some decrypted M ROMs in various NeoGeo Games to match MAME 092.
* Renamed CPS2 graphics and sound sample ROMs to reflect names given to the
m
on real CPS-2 hardware (added a 'm' to the name).
* Renamed the CPS-2 simm ROMs (from xxx-sim-xxx to xxx-simm.xxx).
* Renamed Jockey Grandprix ROMs to match MAME 092.
1.53 * New drivers:
- The King of Fighters 2002 (bootleg)
- The King of Fighters 2002 Plus (bootleg 2)
- The King of Fighters Special Edition 2004 (hack)
* Added a no rotate vertical games option for the vertical CPS-1 and 2 game
s.
This is very handy if you own a rotatable TFT screen.
* Fixed some games not showing when the 'Hide Redundant Games' option is us
ed.
* Fixed Matrimelee (bootleg) to use the original bootleg V ROMs. Also fixed
it to use the P roms from the parent set (data was identical in both sets
).
* Updated the C5 ROM in Matrimelee as the old one is a bad dump.
* Fixed Dynasty Wars DIP switches.
1.52 * Updated the decrypted M ROMs in the following games;
- The King of Fighters 2001
- The King of Fighters 2002
- Matrimelee
- Metal Slug 4
- Rage of the Dragons
* Made Bang Bead (decrypted C) use the ROMs created from the save
decrypted C after loading option.
1.51 * New drivers:
- Progear (USA 010117)
- Progear No Arashi (Japan 010117)
Matrimelee
Matrimelee (bootleg)
Metal Slug 4
Metal Slug 4 (decrypted C)
Metal Slug 4 Plus (bootleg)
Rage of the Dragons
Rage of the Dragons (decrypted C)
The King of Fighters 2002
The King of Fighters 2002 (decrypted C)
The King of Fighters 2002 Plus (bootleg)
*
*
*
*
*
*
*
*
*
Street
Street
Street
Street
Street
Street
Street
Street
Street
Fighter
Fighter
Fighter
Fighter
Fighter
Fighter
Fighter
Fighter
Fighter
II'
II'
II'
II'
II'
II'
II'
II'
II'
1.49 * New
-
drivers:
The King of Fighters 2001 (alternate set)
Samurai Shodown III (set 2)
Zintrick (Neo CD conversion hack)
* Changed some 29 Neogeo game ROMs to match ROMs needed by MAME 079u4.
* Fixed alt-m from crashing kawaks when no game was loaded.
* Changed some warning massages from 'no romset loaded' to 'no game loaded'
.
1.48 * New
*
*
*
*
drivers:
Art of Fighting 2 (set 2)
Fight Fever (alternate set)
Fatal Fury Special (set 2)
The King of Fighters '96 (set 2)
The King of Fighters '97 Plus (bootleg)
The King of Fighters '98: The Slugfest (Korean M1)
Top Hunter: Roddy & Cathy (set 2)
Robo Army (alternate set)
1.47b* Now using the S1 from a different CTHD2003 cart, this one fixes the power
bars.
* Set NeoGeo Z80 speed back to 6mhz as to many sound related things broke.
1.47a* Fixed various missing sprites in several CPS1 games (SF2 and DINO for exa
mple)
that got broke in v1.47.
* Fixed Graphic errors in KOF95.
* Fixed sound disapeering in MSLUG 2,X,3 that got broke in v1.47 by upping
z80
frequency to 4.4mhz.
1.47 * New
-
drivers:
Capcom Sports Club (Euro 970722)
19XX: The War Against Destiny (Japan 951207)
Dungeons and Dragons: Shadow over Mystara (Euro 960619)
Dungeons and Dragons: Shadow over Mystara (Japan 960619)
Dungeons and Dragons: Shadow over Mystara (Asia 960619)
Street Fighter Alpha: Warriors' Dreams (Euro 950718)
* Added a zoom window 150% and 250%. These look nice with scanline blitters
if
'correct window ratio' option is set to smaller.
* Fixed blue squares on screen after highscore entry in sfa2 / sfz2.
* kof99nd decrypted C roms are now ones created from a 'save decrypted C's
after loading'
from the parent kof99 set and not the C roms used in the kof99p prototype
set.
* Fixed some name descriptions in the NeoGeo sets.
*
*
*
*
*
*
*
*
*
* Added CPS2 z80 reset line emulation, fixes ecofighters test mode exit (th
anks Elsemi).
* Added developer mode support for NeoGeo games.
* Added revision dates to CPS1 game descriptions excluding hacks where poss
ible.
* Added correct emulation for NeoGeo Game and Bios vector table swapping.
* Added support for the UNIVERSE BIOS (universe bios must be unzipped and i
n
the same directory as your WinKawaks.exe).
* Changing NeoGeo region or mode settings during game play will force the g
ame to
reset so new setting can take affect.
* Changed Blue's Journey ROM names to match MAME v0.62.
* Removed a uneeded patch to 'fatfury3' vector table.
* Fixed graphics decryption in the encrypted version of Bangbead.
* Fixed resolution saving for rotated CPS2 games via menus.
* Fixed tileviewer when viewing 16x16 CPS-2 tiles.
* Fixed a bug that could under certain circumstances cause Insert Coin to
stop working during NeoGeo netplay.
drivers:
Darkstalkers: The Night Warriors (Asia 940705)
Marvel Super Heroes (Asia 951024)
Rockman 2: The Power Fighters (Japan 960708)
Street Fighter Zero 2 (Asia 960227)
Vampire Savior: The Lord of Vampire (Euro 970519)
Metal Slug 3 (encrypted)
Garou: Mark Of The Wolves
This is a new encrypted set
The older "Garou: Mark Of The Wolves" becomes "Garou: Mark Of The Wo
lves (alternate set)"
- The King of Fighters '99: Millennium Battle (nonecrypted P)
This one uses encrypted Cs and non encrypted Ps. It's just here for
completeness sake
- The King of Fighters 2000 (nonecrypted P)
Same. This one uses encrypted Cs and non encrypted Ps. It's just here
for completeness sake
* Triple buffering. Makes things as smooth as a baby's butt :)
Even if you don't use triple buffering, things should be smoother than be
fore
* CPS2 rasters emulation. Fast and accurate :D
* Improved sound sync a bit in CPS2 games. Is now 100% perfect
* Record input aka Movie recording/replaying support. Now you can show ever
yone your 123Hits combo :)
* Optimisations to the video rendering for both NeoGeo and Capcom games
* Kawaks now remembers window zoom level
* New macro token: ~ which means "hold this for 20 frames"
Examples:
B~~~,F3
Sonic Boom: Back for 60 frames (1 second), then For
ward + Strong punch.
DB~~~,DF,DB,UF6 Charlie's SuperSommersault
* Added a Freeplay setting for NeoGeo games
* Made it so if no cheat file is available for the current game, the cheat
file for
the parent is loaded instead
* Added a menu item to save cheat search matches to a file.
Handy when you can't get under 20 matches...
* New features for you gfx rippers :
- Added option to delete emu text when making screenshots
- Implemented Background color change for NeoGeo games
- Changes in the Shot Factory:
+ you can now select more than one sprite at once
+ new button in Shot Factory to disable all selected sprites
+ new button in Shot Factory to reenable all selected sprites
+ added layer enable/disable buttons
* Fixed: NeoGeo game settings and hiscores aren't lost anymore when resetin
g the game
* Fixed some sound issues with Metal Slug 1/2/X
* Fixed cheats not applying when using Step Frame
* Fixed savestate bug for CPS1 & NeoGeo when using states saved at a differ
ent sound frequency
* Fixed Kawaks crashing when display was beeing destroyed (starting a fulls
creen DOS prompt...)
* Fixed button 3 not working in some CPS1 games (Mega Twins...)
* Fixed crash on 1941's Test menu
* Fixed occasionnal crash on Pang 3 and Quiz Tonosama no Yabou 2 Zenkoku-ba
(CPS1 games)
* Fixed 68000 debugger register modifications
* Savestate format change to accommodate the changes (rasters...)
Old savestates are still 100% compatible though
* Updated languages packs to reflect changes
1.38 * New
* New
games supported :
Metal Slug 3 (non encrypted P)
Metal Slug 3 (non encrypted P, decrypted C)
language packs : Hebrew, Russian, Swedish, Greek
1.37c* Added more Language packs, and fixed a couple. Thanks to their authors
* Fixed Japanese text in Garou (Grant cinematic, namely)
* Fixed the most debated Close C attacks in Garou (weird bug, really)
* As for the Select key not working (supposed to be the Insert Coin when in
console mode)
this one is a total mystery. It works good in other games (try kof99), ju
st not Garou...
1.37b* Hopefully fixed bug introduced in 1.37 which caused blinking borders in f
ullscreen
* Added Japanese, Catalan, Polish, Chinese (simplified) language packs.
Thanks a lot to their respective authors :)
1.37 * New drivers:
- Garou: Mark of the Wolves
(this is the retail, non prot
otype game)
- Garou: Mark of the Wolves (decrypted C) (same game as above, with dec
rypted GFX roms)
- The King of Fighters 2000 (encrypted) (this is the retail, non prot
otype game)
* The old "The King of Fighters 2000" set is now named "The King of Fighter
s 2000 (fully decrypted)"
* Direct Draw rewrite: Kawaks should run fine with DirectX 5 now (that mean
s no more DDRAW.DLL error)
* Added a "Multitask friendly" switch (Misc menu) for those who think 1.35
was faster than 1.36
* Language pack support. Now you can have Kawaks in your mother tongue :)
If you do your own translation consider sending it to me
* Added a hack to prevent crash while loading in kof2000n for those who sti
ll have the bad M1 rom
* Fixed columns width in Shot Factory
* Added many tracklists, courtesy of DarkCloud
1.36 * New games supported :
- Dungeons & Dragons: Tower of Doom (Euro 940412)
- Street Fighter Zero 3 (Asia 980701)
- Vampire Savior: The Lord of Vampire (Asia 970519)
- X-Men: Children of the Atom (Euro 950105)
- X-Men Vs. Street Fighter (Euro 960910)
- The King of Fighters 2000 (encrypted C) (Thanks to Nicola Salmoria)
The King of Fighters 2000 (encrypted C) is the exact same game as the oth
er KOF2000
The difference only lies in the romset used (Encrypted gfx roms)
The Encrypted C set will load significantly slower though especially for
low RAM PCs
so I'd suggest you still use the older set...
* Added trackball emulation for The Irritating Maze
* Fixed 257-m1.bin merge info for kof2000/kof2000n
* Fixed a last bug in the Romcenter DAT generation.
* Found a bug in the sound sync code. May fix some jerkiness for some peopl
e.
* Included some code to try to make Kawaks less CPU intensive and more mult
itask friendly
(meaning CPU shouldn't be 100% usage when you use Kawaks)
* Changed Step frame from Space to Shift+Space (caused problems if you were
using Space as in
your game keys)
It uses :
- kf99p_c*.rom from the prototype (this makes NO difference game wise
compared to
using the real encrypted roms)
- kf99_s1d.rom which was released some time ago
- kof99_v*.rom and kof99_m1.rom from kof99.zip
- kf99n_p1.rom and kf99n_p2.rom from the new kof99n.zip from MAME 0.56
That gives a simple standard NeoGeo set, gamewise identical to the big en
crypted one, that
could even run in NeoRAGE X :)
* Fixed a bug where tick marks in the menus where cleared by changing the v
ideo memory settings
from the menu or on the first launch
1.33 * Driver for Vampire Savior 2: The Lord of Vampire (Japan 970913)
* Added region switches and automatic macro reverse in MSHVSFJ and MSHVSFJ1
(totally forgot about these in 1.32...)
* Added Paths configuration dialog box (in File menu)
* Changed The King of Fighters '99: Millennium Battle to support MrLee/Bill
yJr's new dumps.
No need for kf99_s1d.rom anymore.
* Added All/Only available/Only missing filters for Load game dialog box.
* Changed the save state format for the better:
Kawaks can still read all the old saves, but new savestates are about 7 t
imes smaller !
* Command line support. You can start a game from command line, now.
Type WinKawaks.exe -help at command prompt for more info
Example: WinKawaks.exe ffight -fullscreen
* Added some new tracklists, courtesy of DarkCloud
* Added video memory allocation control in the Video menu
* Added autodetection of the best video memory allocation on first time run
* Added PNG screenshot functions.
- Screenshot (unfiltered) saves a screenshot without edge enhangement o
r scanline effects
- Screenshot (filtered) saves exactly what you see on screen
1.32 * Drivers for
- Armored Warriors (Euro 941011)
- Marvel Super Heroes Vs. Street Fighter (US 970625)
- Marvel Super Heroes Vs. Street Fighter (Japan 970707)
- Marvel Super Heroes Vs. Street Fighter (Japan 970702)
- Vampire Savior: The Lord of Vampire (US 970519)
* Fixed the driver for Street Fighter Alpha: Warriors' Dreams (US 950627) (
SFAU.ZIP)
The correct roms for SFAU.ZIP are
- sfzu.03a
- sfzux.03a
- sfz.04a
* King of Fighter 99 now uses the MAME CPU roms:
- kof99_p1.rom (4mb, CRC32 006e4532)
- kof99_p2.rom (4mb, CRC32 90175f15)
- the older kf99_p1d.rom (1mb, CRC32 909b18c4) is *still needed*
- the older kf99_p2d.rom and kf99_p2x.rom aren't needed anymore.
* Various other CPS2 romset changes to accommodate the new games, and the l
atest
MAME conventions. PLEASE READ SET_CHANGES.TXT FOR MORE INFORMATION
* Louder (better) QSound and YM2151/OKI (CPS2 and CPS1 games)
* Added option to control QSound amplification in WinKawaks.ini and Sound m
enu
* NeoGeo sound interpolation (Thanks ElSemi :))
* Fix in NeoGeo savestates (still compatible with old ones)
* Corrected NeoGeo Y zoom to use the real hardware method. Needs NG-LO.ROM.
* Finally added an "Auto start game" option :)
* Added individual saving for 68000 overclocking (saves setting in the game
's ini)
* Fixed protection for RealBout Fatal Fury 2
* Added protection for Fatal Fury 2
* New, much improved Redefine Keys dialog box
* Changed the Joypad code. Hopefully, this should solve the problems some p
eople have
had with their pads.
* Added support for screenshots for Load game dialog box. Shots should be i
n BMP format
and stored in your screenshot directory (subdirectory SSHOTS by default)
* Somewhat Skin support :) Just put a SKIN.BMP in your Kawaks directory to
change the
background image
1.31 * Corrected the NeoGeo zoom system. Now uses the true original zoom pattern
s, verified
on the real system
* Support for the new kf99_s1d.rom in the KOF99 romset
* Many CPS1 fixes:
- Captain Commando set to 4 player for netplay
- Player 4 mapped in Captain Commando
- Player 3 mapped in Cadillacs and Dinosaurs and Warriors of Fate
- Test menu for all CPS1 games (press F11 or whatever you redefined it to
access it)
- EEPROM no longer saved for EEPROMless games
- Timing fixes (fixes Mercs splash screen, Pang 3 bottom of screen...)
- Sprite/bg sync fix
* Added language switch for Dungeons & Dragons (uses Region switch)
* Drivers for
- Dungeons & Dragons: Shadow over Mystara (Euro 960209)
- Darkstalkers: The Night Warriors (US 940818)
- Darkstalkers: The Night Warriors (US 940705)
- Street Fighter Alpha: Warriors' Dreams (Euro 950727)
- Street Fighter Alpha: Warriors' Dreams (Euro 950605)
* Various romset changes to accommodate the above new games, and the latest
MAME conventions
PLEASE READ NEW_SETS.TXT FOR MORE INFORMATION
1.30 * NeoGeo emulation !
- Support for 136 games
- Runs the new King of Fighters 99 dump ! (see FAQ for details)
- Excellent compatibility: runs all games with sound
- Works with macros, netplay, sprite table, etc
- Specific settings in the INI for the fullscreen resolution
- Please read the FAQ for eventual troubleshooting
* New enhanced Load game dialog box
* CPS2 timing fixes
* defaultkeys.ini becomes
- defaultkeysCPS.ini for CPS1/2 games
- defaultkeysMVS.ini for NeoGeo games
So, rename your defaultkeys.ini to defaultkeysCPS.ini
and create a new one for NeoGeo games named defaultkeysMVS.ini
s)
Handy to rip those SF2 musics :D
* Fixed some editing errors in the Kawaks mascots :)
* The stuff I eventually forgot to write down ...
1.14 * New drivers & region switch for :
- Super Muscle Bomber: The International Blowout (Japan 940831)
- Super Muscle Bomber: The International Blowout (Japan 940808)
- Marvel Super Heroes (Japan 951024)
* Some ZIP change names to fit the latest MAME specifications :
- DDSOMJ.ZIP becomes DDSOMJR1.ZIP
- SLAM2E.ZIP becomes RINGDEST.ZIP
- sfzu.03a, sfz.04a and sfzux.03a from SFA.ZIP form a new clone: SFAU.ZIP
* Totally new macro system. You can now create your own complex macros.
You can assign a special move, or a combo to a simple key !
See the included FAQ for more info.
* Hopefully fixed CPS2 savestates bugs (still compatible with old saves)
* Implemented savestates for CPS1
* Fixed flickering issues at the bottom of the screen when in fullscreen.
* Fixed some CPS1 BgHi issues (Sodom stage in Final Fight...)
* Fixed some CPS1 sprite/background sync issues (Ghouls and Ghosts...)
* Fixed sound for Pang and maybe some others
* Fixed Dai Makai-Mura (Ghouls and Ghosts Japan)
* Fixed Street Fighter II - The World Warrior (Japan 910214)
* Fixed Carrier Air Wing's helicopters and destroyed buildings bugs
* Fixed MMX blitters which crashed for some people.
* Replaced Super2xSai blitter by ASM counterpart, which requires MMX
but is over twice as fast.
* Replaced scanlined 2xSai by an ASM 75% scanlines 2xSai which looks
damn good :)
* Super Street Fighter 2 Tournament Battle will now display Terminal Check
unless you enable normal play in the Test menu. This is the correct
behaviour.
* Hopefully fixed bug in the Redefine Keys dialog box that caused the
key redefinitions to loop sometimes.
* Various optimisations
1.13 *
*
*
*
*
*
*
*
*
*
*
*
*
*
New frameskip code. Should perform a LOT better for slower computers.
Added Nebula cheat support. 100% compatible :)
Added features to search for new cheats.
Replaced 2xSai and SuperEagle blitters by ASM counterparts, which require
MMX but are over twice as fast.
Modified ADPCM so it's mono (the way it should be) and a bit softer
to avoid static.
Added new options for correct windowed aspect ratio and full screen
aspect ratio.
Note that using the "smaller display" setting for your full screen
ratio will allow you to use 640x480 :). Read the INI for more info.
Added option to save current key settings to defaultkeys.ini
Suppressed the NoSound flag. Since 1.11, sound IS required for
Kawaks to run.
Added driver for Pang! 3 (Euro). Has lousy sound, however...
Better sound for Final Fight and Strider
Fixed Carrier Air Wing palette
Fixed a sprite clipping issue in CPS1 games.
Fixed HotRod Player 2 keys.
Fixed Capcom Sports Club button 3
If you have a S3 or S4 card, I'd like to know if those blitters work for
you...
* Changed the way the video blitters are handled (many internal changes to
allow the
future blitters). Now a unique Engine setting in the INI :
0 = Normal (default)
1 = Scanlines
2 = Scanlines 50%
3 = Alternate scanlines
4 = 2xSai
5 = Super2xSai
6 = SuperEagle
Modified the menu to reflect the changes.
In terms of speed, from fastest to slowest, the blitters are 0 3 1 2 6 4
5
* Added an extra set of resolutions in the INI to differenciate fullscreen
resolution for
normal blitter which needs a lower res from enhanced blitters (which need
a twice bigger
resolution) :
*
HorizontalFullScreenWidth
Resolution for horizontal games
with
+ HorizontalFullScreenHeight
non Normal blitter (scanlines, 2
xSai, etc)
*
VerticalFullScreenWidth
+ VerticalFullScreenHeight
th
xSai, etc)
*
with
+ HorizontalFullScreenHeightNormal Normal blitter
*
VerticalFullScreenWidthNormal
th
+ VerticalFullScreenHeightNormal
Normal blitter
1.07 * Region switches for Street Fighter Zero CPS Changer and Pnickies
* YM2151 logging. Logs to Callus style CYM file. Works better if enabled
from the start of the game (before pressing Enter, after loading)
* Changed the balance so OKI is louder compared to YM2151 (clearly, better
CPS1
sound :P)
* Cleaned the startup code. May fix some crashing issues...
* New windowed mode features :
- Tab shows/hides the menu bar
- Ctrl+1, Ctrl+2, Ctrl+3 resize the window to 100%, 200%, 300%
* Added a DirectX check. DirectX is needed for Kawaks to run. If you don't
have
DirectX, Kawaks will display an error and quit cleanly. (you can't imagin
e
all the "bug reports" I get from people who don't have DX installed...)
* Alien vs. Predator (Euro 940520)
* Street Fighter Zero 2 Alpha (Japan 960805)
1.06 * Fix for Mercs' backgrounds.
* Added Forgotten Worlds (USA)
=
=
=
=
=
=
Pad
Pad
Pad
Pad
Pad
Pad
2
2
2
2
2
2
Up
Down
Left
Right
Button 1
Button 2