Professional Documents
Culture Documents
No8: Chn li cng c Select And Rotate trn thanh cng c chnh, la chn Teapot sau Local
Coordinate t thanh menu chnh, sau chn v t chut ln ta Y cho n khi n xut hin
mu vng. Click v ko chut xung quanh trc Y sao cho vi m chm vo trong Cylinder, nh hnh
v sau:
Trang 1
Trang 2
extrude (logo)
No1: Khi ng chng trnh 3D Studio Max, sau vo File -> Reset.
No2: La chn Command Panel, chn th Create, sau Click Shape, sau chn Shape.
No3: Di th Objects Type chn Text, mc nh ca Max l dng ch MAX text, bn c th di chut
vo v v thay i ni dung ca n.
No4: Kch hat khung nhn Front, sau Pick tri chut to dng ch vo khung cnh hin thi.
No5: hiu chnh dng Text c v ni dung, kch c vo la chn th Modify. Nh l sau khi
chn la chn i tng.
No6: Trong th Modify, chn trong Modifier List, chn knh Extrude, lc ny cc i tng ca Text
s chuyn i thnh cc i tng 3D solid.
No7: Kim sot cc thng s ca knh Extrude qua Rollout Parameter, vi Amount( chiu cao hay
chiu su ca i tng 3D).
Trang 3
No8: Nu sau nay chng ta c th cn v hiu chnh li ni dung ca cc dng Text chng ta ang
lm, th chng ta ch cn chuyn Modify stack v Text l chng ta c th hiu chnh c.
lathe (martini)
No1: Khi ng chng trnh 3D Studio Max, sau vo File -> Reset.
No2: u tin chng ta phi i thit lp h thng n v cho bn v, bng cch vo Customize sau
la chn Unit Setup. Thit lp n v cho bn v la Milimeter.
Trang 4
No3: M rng khung ca s lm vic, sau la chn ch bt im 3Dsnap, click phi chut
xut hin hp thai Grip and Snap Settings.
Trong th Snap ch chn ch Grips Point, tip sau chng ta sang th Home Grip, chc chn
Inhibid Grid Subdivision khng c chn.
No4: Cc bn c th thu phng khung nhn Front sao cho c dng ging nh hnh v:
No5: By gi cc bn chun b cho phn dng hnh chic cc Martini. Cc bn vo Command Panel,
chn Create, chn Shape, sau chn Splines. Chn cng c Line v:
Trang 5
Trang 6
By gi s dng cng c Select and Move to hnh dng cho na chic cc Martini.
No6: Mt chic cc Martini thc s c mt vi ng cong, do vy chng ta phi nh ngha chng v
chnh sa. Lc ny chng tt ch Snap.
By gi chn hai nh ng bn ngai ca cnh, sau click phi chut vo hai nh va la chn
xut hin mt Menu nh, sau chng ta chn Bezier Corner chuyn i cc nh nu t dng
Corner sang Bezier Coner.
No8: Chn mt nh, c xut hin mt hp mu xanh chng l Tangent handles. Chng ta dng
iu chnh cong ca chng. Tng t nh vy chng ta thao tc vi nh cn li, v bin i chng
ging nh hnh minh ha sau:
Trang 7
No9: By gi chng ta s to ng cong cho phn chn ca ly Martini. Chng ta cun trong th
Geometry v sau chn Fillet.
No10: Tng t nh vy chng ta cng to ng cong gia phn chn cc v ng xin ca thnh
cc.
Trang 8
No11: Chng ta cng s chuyn i hai nh ca ming cc sang Bezier Corner v sau hiu chnh
n sao cho ging vi hnh v sau:
Tuy nhin chng ta cn lm cho chng tr nn mn mng hn v th hin hin thc hn, chng ta la
chn trong th Modify v chn Adaptive.
No12: n phn y cc chng ta cn lm cho n thm s mn mng c cong hin thc, chng ta
cn nh ngha thm mt nh bng cch chn Refine.
Trang 9
No14: By gi chng ta Zoom Extend c th nhn tng th cc ng Line. Tt ch SubObject, p knh Lathe vo, chng ta s c:
Trang 10
No16: M hnh chic cc Martini han thnh. Thu nh gc nhn khung Front li v chuyn i
sang gc nhn sang Perpective. Nu bn khng nhn thy g, c th m hnh ca bn qu nh so vi
h ta World, bn cn phi Adjust Clipping Planes.
Click phi chut vo tn khung hin th hin hnh Perpective la chn Viewport Clipping. Hai hnh
ch nht mu s xut hin bn phi ca khung nhn. cn chnh khung nhn chng ta c th di
chuyn hai hnh tam gic ln xung ct hnh ging nh khung tranh.
No17: Nu hnh dng chic cc xut hin nh hnh v, tc l hng php tuyn hng ngc vo
trong, chng ta cn hiu chnh li bng cch la chn Flip Normal, v by gi hnhnh s nh sau:
Trang 11
Trang 12
bi tp: nt tht
No1: Thit lp n v
+ Customize Unit Setup hp thoi
Chn Metric: Chn Millimeters ( mm)
Trang 13
Trang option
+ Marker: Display: Chn
+ General: Snap Strength: 3
Angle: 15
+ Translation: Use Axis Constraint: Chn
Trang Snap:
Grid Point: bt
Trang 14
Trang 15
Trang 16
Tip theo chng ta s dng tip cc thanh ngang ca phn chn bn:
Command Panel Trang Create Geometry Standard Primitives
Object type Cylinder
Name and Color Chan ban 03
Key board Entry X = 100; Y = 160; Z = 60; Radius = 5 ; Height = 85;
Create
Tip theo chng ta chn cng c Select and Rotate v n phm F12 xut hin bng Rotate
Transform Type In v nhp vo cc thng s nh sau:
Trang 17
Trn thanh selection / X Form Use Transform Coordinate Center. ( Khung nhn Top)
Trang 18
Trang 19
Trang 20
Trang 21
Tng t vi nh di ca qu to
Soft Selection Use Soft Selection:
Affect back facing
Falloff: 25; Pinch: - 0.5; Bubble: 0
Tip theo chng ta p thm cc knh cho qu cu to cho qu to sinh ng hn.
Modifiers Taper Parameters Taper amount: 0.3; Curve: - 0.4
Limits Limit Effect Chn: Upper limit: 100; Lower limit: 20
Trang 22
Trang 23