Only in the past 100 years has scenery evolved into in present form
I.
Mood and Spirit of the Play
Mood is the dominant emotional quality of the play or scene. Use the adjective to describe the play. Historical period matters, it creates what the architectural design of the time period. Socioeconomic position of a character, Season of the year, and Location are key things to think about when creating the scene. Needs of the Director is how the director uses artistic vision to create each thing that will happen in the script. Practicality is how the setting will be used.
II.
Visual Presentation of Scenic Designs
Thumbnail sketches are the drawings that show the general design of the scene, but in very little detail (Suggestive and non- concrete). Renderings are the finished color sketches of the se that is drawn to scale that give indications of lighting (Polished and finished designed). Functional models are the three dimensional equivalences of a thumbnail sketch (therefore preliminary as sketches): its built to scale, quickly constructed, and rarely painted. Production Model are built to scale, fully painted, and completely decorated with all of the furniture, props ect. (Polished and finished like renderings). Designer plans that show the plans of the scene designer in a scale. Ground Plan: =1- A scale mechanical drawing showing the top view of a setting on the stage. Detail Drawing: 3=1- Detailed drawings that need to be drawn on a larger scale due to elaborate plans, FSD: 1=1- Full scale drawings. Elevations are also important to hide certain aspects of the theater that shouldnt be seen such as backstage or the other scenes that will be played later on. Front Elevations show the front views of the set as if it were flatted into a single plane (small amount of information), Line Sight Elevations hide the catwalk, the lights, and any other aspects that need to be hidden from audience sight. Painters Elevations show what the painter needs to see for color shades and hues that need to be used and or blended.