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1st Edition - Clones in Space
1st Edition - Clones in Space
Thru
grin here, bows follow me” TMouty—sagdnly you eel cod. eal col So
owe the panel you see san space, and HTS TAC ce Youre dead, then
se you wakeup, Yure sll cad
You're Out Bob leads them uicy back to se aul ou wate ww Yoel ol
‘As you prepare a familar bot comes centalyinder Anew suites packed least femal oie says “We have
to yous teal Bob thet! "Mee hee, there Ills mich ie \epor hough pete at Platform 7A, Thankyou
ante a rucksh here, hey, boyskt We ecard and rewelded ull howe es 2", YOU" Patronage, We, trust your
Better get outa here hey Thth way!” Seen alot of action, doormen ea ree
Ashe speaks the monster touches the Bab ont gow hem, but wishes 2a hope rou wil us our services
foofoltnecglinderwithone grotesque them wel they ask he ellthem ins 323
fees and. springs agains directly sine shut the “andi ook when
toward yout heli and apes Plato maz, Collen i cna onaly
If they ignore Bob, or worse yet, attack ‘wich bes Snes nothing about travellers while away those lightyears.
him theyre doomed. The an has 0 Seu fosen unl you get 80 your
nies don ye mms tet
Jood” Give the players pent of oom Tow long have dhe PCs eon ale
for flamboyant heroics and nity ticks, 38 Cold Sleep, Cold Comfort yt long hae the FCs been ascent
But es face ules they gino that The shutlebot fs uly automated — ey as UP fo vow ih ust Rave
alien burger pong to ext em raw forandoutited wth the astm cold leep pm” 2, hou ox two Orit mit hve
breaks. Well maybe tac nuke would technology Maybe net time they gta simowe of
take it but it would ako bl ll the When you are aboard the shut the Earth they se that North America hoe
clones, destoy everyting inthe ylides atch closes and foes automatically. fur ste aa
and ast'most of Plaform HL 10 You hear atone — "Boing!" folion: —“incderty anyone who diditstap
pheces) talby melodious femalevoice, which down might haw jostle around the
I they follow Bobs fayr “Please strap yourseies to the cabin while fren’ Something mit
Bob leads you toa quiet area near one couches. Sequence initiates in fifteen have broken offCLONES IN SPACE
36
Cana bunch af clones conditioned to
survival in the world of The Computer
survive an even more sinister machine in
telligence? AzieComp kills only those
Who stumble on resticted areas, Re
Sticted areas are, naturally, not marked.
Violators are killed with enthusiasm,
441 Background
I Platform 743-AZ
Find the map of 3A in the pullout
7AB-AZ is shaped somebing ike aham
mer with a sphere at the end of the
handle rotates about the center ofthe
handle, The shuttle docks are at the
center, where rotation is minimal;
‘avily” there is close to zero.
“The hammer head is where humans
lived and worked, (They were executed
by Arle-Comp as potential security risks
long ago) I's pressurized (hurrah), and
sraity about 1 G. The long side othe
head is “dow; there are several floors
{or decks) in the head, so the uppermost
isatsighty less than 1 |G, while the bot
tom is at full gravity.
“The sphere is the center of 43AZ's fan
tastic space weaponry (more later. I's
‘covered with dishes, antennae, and
“ange protrusions ~ all patois high-
tech armament. Acie-Compis cena pro
‘cessing unit located within the sphere
and is heavily armored. Nothing short of
8 tac nuke will breach the protecting 2
‘moc. The sphere is also the site of a
‘multgigawat nuclear powerplant. It and
everything else in the sphere, was de
Signed to be serviced by robots. Conse
quent, itis completely unshielded.
Visiting the sphere Is not goed for your
health. its 2. good thing PARANOIA
players don't seem ta have much regard
for their characte’s health.
‘Along the long shaft of the hammer are
pos, through which pie fighters are lau
‘hed and retrieved, Pe fighters ae small
spacecraft, used to defend 743Z and
fight enemies in space
Wh XzieComp
[ARMAGED-N 59000 is the biggest
and best ofthe ancient military saelites
‘orbiting Earth. AzieComp, ils cover
name, i faithful to is mission: keeping
vas aay of beam and missile weapons
pointed at targets on Earth (including
Alpha Compl)
Its secondary mission is 10 prevent
Episode Four:
“a—= Platform 743-AZ
anyone fom discovering is primary mis:
Sion. Asa covet, it spends most of its time
playing factory computer, manufacturing
fuardbors which are useful in fulfilling
‘There are dozens of guardbots on
ZAB.AZ, al in perfect working condition.
That’ because there a shortage ofr
materials for the factories. No aw
materials, no production — and no pro-
duction, no secret cover. So hundreds of
scrapbots. constantly prow! around
Searching for defective bots and loose
metal. Any guarbot notin perfect work
ing condition is soon scrap.
‘The clones — regarded as androids —
are potential scrap Fortunately, scrapbots
‘ean be bribed with metal artifacts Fore:
ing the clones to give up their weapons
and equipment to avoid being disman.
ted should be fun
‘Azie-Comp has a problem. For years
spaceship fll of ange aliens has been
locked with Platform 432. Even more
annoying, the aliens actually wander
Around the platform itself from time to
time. Worse ye, the guardbots can't do
a thing to them. The aliens are practical
iy indestructible. As you might expect, a
war computer finds this completely
infuriating
‘Normally, it would just blow away any.
unauthorized intruders. However, i
fervently hopes” the clones can’ do
Something about the problem. It hoped
the previous android visitor could: do
something, but she disappeared into the
alien ship and was never heard from
again
Unfortunately, it can't tell the Trouble
shooters any of this — that would be
blowing cover. Soit wil do its best o get
them tothe alien ship. And if they stu
ble on something they shouldn't know,
‘wil Blow them away.
As long as the clones are ignorant of
AzieComp's tue nature they'll stay
healthy. Azie-Comp will play dumb-and:
Uniriendly, doing a fair job of imitating
The Computer It will respond to every
question with, "What is your security
‘learance? Of course, a long as the PCS
are anywhere onthe platform they'll be
Shadowed by 2 arity of inept guards.
‘AzieComp speaks in a deep, grating
masculine voice, using lots of Com
puterisms — “Failure to comply Is
treason”, “What Is your security
clearance?” — but without false courtesy
(Thank you foe your cooperation’? Ty to
speak lke Darth\ader as The Computer
IN Getting Around 743-AZ
‘An elevator (see 4) runs up the shaft of
theslation, But once the clones getto the
‘hammer head," they have to use their
own two feet
The “hammer head” isa warren of cor
ridors, wooms, and stairways. I's not laid
‘out in any particular order, no maps are
available, and Azie-Comp sure isn't go-
ingto give directions, Luckily, the military
personnel who used to staff the station
painted colored lines to guide each other
‘About the station. A colored line runs to
‘each important room. The corridors are
veritable jumble of lines cunning every
whichavay,
Section 48 tells which line runs where
in case the PCs follow one, and there's
‘summary below: you prefer they can
just nander down a coridor and open
oor. In this cae, spring whatever room
you want on them:
Some rooms don't have any colored
lines leading to them. Those rooms con-
tain dangerous secrets. They also contain
humerous gunbots and wallbots. Con-
sider these "Clone Motels: clones check
in but they don't check o
Il Where Do the Lines Lead?
‘Blue-and-Green: Bot Manufacturing
Complex
Black-and-Green: svipped and aban-
‘doned room
Black-and-Pink: Fake Control Room
Black-and-Purple. Bunk Room &
‘Alien Ship,
Black and White: Got Repair Center
Purplesand-Green: stripped and
‘bandoned room
Purple-and-Orange: Cafeteria
Lounge
Purpleand White: sipped and aban-
‘doned room
Red: Vacuum Toles
Yellow: Vacuum Disposal Chutes
Wi Gast of Characters
There are lots of ots on 743AZ:
Spybots: The eyes and eats of Azie Comp,
‘They ae smaller than a fist and move te
sifyingly fast on jet thrusters. Their only
Gefense is a painful electric shock. They
Speak with high, squeaky voiees and con-
Tinuously shadow every intruder on the
platiorm.
Patrolbots: Like jackobots, but with
‘magnetic grapples, assorted weapons,
and 2 police-state mentality. They're notEPISODE FOUR
too bright, but constant communication
with Azie-Comp keeps them honest.
They're useful for small-scale clone in-
timidation, They'e the units that report
to the scene of any problem. They are
den observed fighting back packs of
scrapbors.
Gunbots: Sr of a cross berween a heavy
bale tank and an underpaid security
guard, They look like large barrels with
hoverjet propulsion units. The bares
either fire explosive shells or masive par
ticle. beams. Damage is awesome
(Weapon column 18, either Por
‘They're also pushy
Wallbots: These ‘are installed in the
bulkheads. They control a wide variety
‘of weapons and are astoundingly ac
teurate, Since they don't get around very
much they value friendly conversation.
Wiallbots like to talk about philosophy,
theology, and to listen to life stores. The
longer the story the better For example:
Wallbot: Halt? Why are you here?
PC: Uh, sorry, Iwas, uh, looking forthe
toilet, uh, Fhope t'm not intruding.
Wallbot! No, no, I mean, why are you
here What’ it all about? Is our ex:
istence totally meaningless, ordo we
serve some higher purpose?
PC: Uhh... Our Purpose Is To Serve The
‘Computer (Speaks loudly clearly, and
dlirecty into his com une) What More
Could A Loyal Clone Ask?
‘Wallbot: Well sure, but why are we en
‘dowed with intelligence? (Ete, et
‘Srapbots: These cue litle guys search
constantly for loose items and defective
bats, They vary in size and shape but the
average srapbot looks like a mechanical
‘weasel about 1 meter long, I's not
{unusual to see a swarm of them fighting
over a womout bot like sharks. in
feeding renzy They arent very ineligent
but
e very, very persistent, Formed in
cline cults, the scrapbots ry to ar
bush vulnerable member of other scrap
bes cults
‘Scapbots are always wiling to bargain.
‘They want scrap, and though they prefer
theft, they're happy to trade for it, too.
Play them like seedy drug traders oF
Levantine merchants — constantly offer:
ing a deal, constantly haggling. They
speak in hisses and whispers, dawing out
their “ses. Ty to talk lke Gollum,
Scrapot: Psst! Hey, buddy. Wantsss to
make a deal?
PC: What kind of a dealt
‘Scrapbot: Give me your gun, precious.
PC: What do | get out of it
Serapbot: Ssscrapborsss know everything,
yesss, Ssscrapbotsss know: Scrap
borsss can tell you yess. You give me
un, preciousss.
We hardly need to impress upon you
that fa Toubleshoote leaves a piece of
equipment alone for even a moment it
will be gone. C-O-NE, gone.
42 Episode Summary
In the frst part ofthe episode, the PCs
‘encounter Azie-Comp and ascrapbot. i
they have ay brains tll they also learn
that to find the High Programmer, the
‘must follow the "Blackand-Purple line’
‘Which leads to the allen ship they dont
learn this, well youl just have to forceful
Iy encourage them to stumble upon the
alien ship. If they don't get tothe alien
Ship, they don't get to the next episode.
But fit, we want them to have some
fun withthe crapbors. These litle devils
steal everything that isn't bolted to the
‘deck, and do their esto recycle our “an-
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