-Students will see that history and theatre are intertwined. -Students will understand how historical topics impact plays. -Students will gain a greater understanding of history and theatre based on their play project. -Students will understand how to develop a thumbnails and a theme for a set design. PERFORMANCE OBJECTIVE: -Present projects that demonstrate their understanding of history and a specific time period. -Research the details within the time period and how it relates to set design. -Present set design and theme for the set design and play project. LESSON CONTENT: Day 1: Step 1: Instruction Explain that all the concepts weve learned up to this point will help the students as they decide how they want to portray the mood and spirit of the play through their scenic design. Ask students to describe another concept that might be used to describe the mood and feeling of The Scarlet Pimpernel. Explain that students are not limited to one idea, but that they may choose the feel of their scene based on how they want their audiences to
understand the play. Write their ideas on the board.
Step 2: Checking for Understanding Display a visual of a set design. Ask students to name some objects, words, or types of music that may have been the inspiration for that particular design. Again, write their ideas on the board. Step 3: Instruction Place a generic object, such as an apple, in front of the class. Have them begin to write how that apple might be a design statement for their particular scene. Step 4: Checking for Understanding Have at least one student from each scene share their statement with the class. Step 5: Guided Practice Have students begin to work on their written statements for their own design concept. Day 2: Step 1: Transition Explain that we are able to understand a great deal from that one picture. Explain how in set design, we have that one image to portray all we want to say. Discuss how rough sketches can help portray how we want our set to look and what we want it to say. They can also help other designers get an idea and a feel for the style and mood we want people to understand through the design. Step 2: Instruction Display the examples of thumbnail sketches. Note that they are rough drawings, usually made in pencil, that show the general composition of the set, but very little detail. Check for Understanding Ask students what the purpose of thumbnail sketches are. (To provide a rough visualization of various scenic concepts. To see how ideas about a scenic design look on paper. To have a rough outline to start the design from.) Step 3: Guided Practice Pass out the plain paper and give students the remaining class time to draw a thumbnail sketch of their scenic design based off of their design concept. EVALUATION PROCEDURES: (How you will measure outcomes to
determine if the material has been learned?)
-On the following day, students will turn in a half page written statement accompanying a picture, object, or audio representation of their design concept for their assigned scene. -Students will turn in their thumbnail sketches. -Application of set design in presented projects MATERIALS AND AIDS: Pictures of sets Examples of thumbnail sketches Blocks for practical set design.