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HYBRID MISSION NEMESIS Mission CONFRONTATION SCENARIO” NEXUS, THEPEACES OF POWER THE DECK IN CONFRONTATION ASSAULTING THE SCENERY (FORTIFICATION) FLYING FIGHTERS (ALTITUDE AND TEVELS) PLAYING THE PACK OFTHE MOANING MOON” THE MAP OF THE FORTRESS OF DANAKIL GAMING A | ° uisstoNHYBRID = I. Frayect Hys58 > ? LABORATORY SOs6, LEVEL1 | Atthe beginning ofthe second game round the player who won the Activation Roll randomly draws where the Objective counter No one knows exactly how many experiments were carried eut | | (the frst code) appears in the laboratory. As soon as aminiature ‘and how many prototypes of clones were secretly created in these | manages to recover this code, the player controling it randomly clandestine laboratories. Some projects thet were too ambitious | draws where Objective counter 2 appears. This is repeated for for the time and abandoned now hold 2 whole new interest for | Objective counters 3, and Sharnit. This ithe case of Project HYBSS, whose experimental being and its genetic code have caughtthe ettention of many neu- romancers. Amang these is Athen Zeknil who has decided to send | SELECTING COMBAT GROUPS his most faithful ally, Ysis the Viper. OByECTIVES i 9 8 “The two campshave the same objective: torecaveratleast3 ofthe 5 parts ofthe genetic code of Project HBS’ experimental being INSTRUCTIONS Include one Trap counter among the Event counters used for At the beginning of the game the technomancers’ envoy is | thismission. already searching the laboratory (place him in the green zone on ‘the mission map on the next page) when # troop of clones also enterstohhelp him. Yet the envoy's task becomes abit more com- 2 plicsted, for ths troop has been followed since dawn by 2 Grifin detschment, which enters through» ciferent entice > missionH Y BRID > SPECIAL RULES To andomly draw where the code is locsted roll 40 to deter cine the ometileitisto be placed on (eferto the les’ numbers con the mission map). The Objective counteriethen paced onthe square indicated by ®onthe mop DIRZ EN = Entry | + Ifthe code appears ona miniature, then this minature automatically ‘coverstbut cannat move during thisround andis automaticaly | 3 put into Defensive Combat mode. = IF isis being playedin the game, then no Dirz creature of Rank . superior to hers may be used. She is also considered to be the chief of the group. 0 o—_____ssioNEEYIBRID > IJ. CanrFipentiar Data ee meee 4 LABORATORY SOs6, LEVEL 2 Once laboratory S056 seemed to have bean neutralized, the Ay anions dzoveed a posage lsting toa second prt of the complex. |GRIFFIN Thisiswhareimportot formation skep, chaste laeavonsaftwo. | Entry ther aboratories. This dati crucial tothe Gin. The Scorpions rmstthereeredestvoy ths datas order to potect the Hybrid Poet. | Opjectives | | | | tris taberetory contains two interconnected convol panels that ge [pce craton ob raprrcep “The Dir player must deactivate the two panels, The Grin player, on | the ather hand, must sctuate these panels in orderto carry on with is | | milon: the total destruction ofthe Hybid Project’ laboratories. or 2 It remains there for 2 nds (including the round in which it Pree ia bata to co Gack enery, then the panels ether desc ated (or the Scorpions) oF actvted (or the Griffins). “The game nds oor ar one ofthe minature has managed to ac vate of deseo one ofthe two pers. SELECTING COMBAT GROUPS 6 6 Traps Include two Tap counters meng the Event counters used fortis sion, SPECIAL RULES ‘Thismisson dossn'thave any special rules. ___missioNNEMESIS Il. THe Trar > ae | NEMESIS LABORATORY, LEVEL 2 | Sever Aldylannians have ventured into an unexplored sector ofthe | | laboratory where theifocstens should hve neer bog them Dur | ing ther explorations they et fF one ofthe securty systems ofthe |

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