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Generic Lesson Plan Form

Subject: Math
Statement of Objective:
*Observable/Measurable (A,B,C,D)
*GLCE/IEP

Activity: Place Value

Setting: Individual

# of Students: 1

Given a number in standard form, the student will be able to create a representation of the
corresponding number using the hundreds, tens, and ones place value blocks.

Accommodations

Given the hundreds, tens, and ones place value blocks, the student will be able to write the
corresponding number in standard form.

CCSS.MATH.CONTENT.2.NBT.A.1
Understand that the three digits of a three-digit number represent amounts of hundreds, tens,
and ones; e.g., 706 equals 7 hundreds, 0 tens, and 6 ones.

Materials:
*Prepared and organized
*Available for all

Place Value Warm Up Worksheet


Penguin Number Cards
Place Value Blocks (Hundreds, Tens, Ones)
Place Value Blocks Cards
Recording Sheet
Clip Board
Pencil
Splash Math Username/Password
Computer

Place Value Warm


Up Worksheet,
Penguin Number
Cards, Place Value
Blocks Cards 18+
font for visual
needs.
Wooden Book
Rest available if
needed.
Larger computer
available for
visual needs.

Opening:
*Gain attention/motivate
*Activate prior knowledge
~link/relate; assess; prepare for new
learning (e.g. vocabulary)
*State goals/set purpose
~explain task: why, what, how, and
when
for strategies
*Clear directions
Presentation:
Teacher:
*Variety of learning (T/S, S/S, S/T)
*Organizational framework
~construct, clarify, and link concepts in
a
meaningful context
*Present visually, verbally,
kinesthetically,
real world (e.g. LESH)
*Model and think aloud to make visible
~language practices/processes
~learning strategies and adaptations
(how,
when and why)
~organization, relationships, and clues
*Transfer of control
~students explain, justify, clarify, etc.
*Clear directions
*Check for understanding
~appropriate feedback: praise, prompt
probe/question (in ZPD)
~assess/error drill

Begin with a Place Value Warm Up Worksheet.

Today we are going to continue working with the place value of numbers.

Assist student with


the warm up
worksheet as
needed.

Begin to review the hundreds, tens, and ones place value blocks.

Model using the hundreds, tens, and ones Place Value Blocks with a corresponding Penguin
Number Card.
Practice creating representations of the corresponding Penguin Number Cards using the
hundreds, tens, and ones Place Value Blocks.

Introduce the Place Value Write the Room activity.


-Search the room for the hidden Place Value Blocks Cards
-Use the recording sheet/clip board to write the corresponding number in standard form

Model how to properly record the first Place Value Blocks Card.
-Count the blocks on the Place Value Blocks Card
-Match the colored dots
-Write the number in standard form
-Check the answer

Model using the


Place Value
Blocks with the
corresponding
Penguin Number
Cards as needed.

Provide the
student with
guidance while
creating
representations of
the Penguin
Number Cards
with the Place
Value Blocks.

~monitor and adjust instruction


Students:
*Participation
~overt and active
~instructional dialogue, think aloud,
explain, justify, evaluate, etc.
Guided Practice:
*Activity related to
presentation/objectives
*Active student participation
~provide rationale for assignment
~multi-sensory and real world
~instructional dialogue
*Transfer of control
~students explain, justify, clarify, think
aloud
*Check for understanding
~ensure high success rate
~appropriate feedback: praise, prompt,
probe/question (in ZPD)
Individual Practice:
~assess/error drill
~monitor and adjust instruction
*Management/monitoring
~scan, circulate, assess, support, praise

Participate in the Place Value Write the Room activity.


-Find the Place Value Blocks Cards
-Count the blocks on the Place Value Blocks Cards
-Match the colored dots
-Write the corresponding number in standard form on the recording sheet
-Check the answers

Prompt the student


through the Place
Value Write the
Room activity.

Provide support
for the student as
questions arise.

Provide time to play the Splash Math Place Value game on the computer.

Prompt the student


through the Splash
Math Place Value
game.
Provide the
student with
additional time to
play the Splash
Math Place Value
game if time is
limited.

Closing:
*Adequate time
*Students summarize content and
accomplishments
*Assess/identify new goals
*Link to future learning

Depending on the time, we will either continue to play the Splash Math Place Value game on
the computer or we will begin another place value activity tomorrow so it is important to keep
trying your best so you can become even better at place value in mathematics!

Reflection:
__________________________________________________________________________________________________

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