You are on page 1of 272

Preface, Contents

Product Overview

Structure and Components of


Instructions and Statements

Adressing

Accumulator Operations and


Address Register Instructions

Bit Logic Instructions

Timer Instructions

Counter Instructions

Load and Transfer Instructions

Integer Math Instructions

SIMATIC S7
Statement List (STL)
for S7-300 and S7-400
Programming
Reference manual

This reference manual is part of the documentation


package with the order number
6ES7810-4CA04-8BR0

10/98
C79000-G7076-C565
Release 01

Floating-Point Math Instructions

10

Comparison Instructions

11

Conversion Instructions

12

Word Logic Instructions

13

Shift and Rotate Instructions

14

Data Block Instructions

15

Jump Instructions

16

Program Control Instructions

17

Appendix
Glossary, Index

Safety Guidelines

This manual contains notices which you should observe to ensure your own personal safety, as well as to
protect the product and connected equipment. These notices are highlighted in the manual by a warning
triangle and are marked as follows according to the level of danger:

Danger
indicates that death, severe personal injury or substantial property damage will result if proper precautions are
not taken.

Warning
indicates that death, severe personal injury or substantial property damage can result if proper precautions are
not taken.

Caution
indicates that minor personal injury or property damage can result if proper precautions are not taken.

Note
draws your attention to particularly important information on the product, handling the product, or to a particular
part of the documentation.

Correct Usage

Note the following:

Warning
This device and its components may only be used for the applications described in the catalog or the technical
description, and only in connection with devices or components from other manufacturers which have been
approved or recommended by Siemens.
This product can only function correctly and safely if it is transported, stored, set up, and installed correctly, and
operated and maintained as recommended.

Trademarks

SIMATIC, SIMATIC HMI

and SIMATIC NET are registered trademarks of SIEMENS AG.

Third parties using for their own purposes any other names in this document which refer to trademarks might
infringe upon the rights of the trademark owners.

Copyright  Siemens AG 1998 All rights reserved

Disclaimer of Liability

The reproduction, transmission or use of this document or its contents is


not permitted without express written authority. Offenders will be liable for
damages. All rights, including rights created by patent grant or registration
of a utility model or design, are reserved.

We have checked the contents of this manual for agreement with the
hardware and software described. Since deviations cannot be precluded
entirely, we cannot guarantee full agreement. However, the data in this
manual are reviewed regularly and any necessary corrections included in
subsequent editions. Suggestions for improvement are welcomed.

Siemens AG
Bereich Automatisierungs- und Antriebstechnik
Geschaeftsgebiet Industrie-Automatisierungssysteme
Postfach 4848, D-90327 Nuernberg

Siemens Aktiengesellschaft

 Siemens AG 1998
Technical data subject to change.
C79000-G7076-C565

Statement List (STL) for S7-300/S7-400

Preface

Purpose

This manual is your guide to creating user programs in the Statement List
programming language STL.
The manual also includes a reference section that describes the syntax and
functions of the language elements of STL.

Audience

This manual is intended for S7 programmers, operators, and


maintenance/service personnel. A working knowledge of automation
procedures is essential.

Scope of the
Manual

This manual is valid for release 5.0 of the STEP 7 programming software
package.

Compliance with
Standards

STL corresponds to the Instruction List language defined in the


International Electrotechnical Commissions standard IEC 1131-3, although
there are substantial differences with regard to the operations. For further
details, refer to the table of standards in the STEP 7 file NORM_TBL.WRI.

Statement List (STL) for S7-300/S7-400


C79000-G7076-C565-01

iii

Preface

Requirements

To use this Statement List manual effectively, you should already be familiar
with the theory behind S7 programs which is documented in the online help
for STEP 7. The language packages also use the STEP 7 standard software,
so you should be familiar with handling this software and have read the
accompanying documentation.

Documentation

Purpose

Order Number

STEP 7 Basic Information with





Basic information for technical per- 6ES7810-4CA04-8BA0


Working with STEP 7 V5.0, Getting Started sonnel describing the methods of implementing control tasks with
Manual
STEP 7 and the S7-300/400 proProgramming with STEP 7 V5.0
grammable controllers.
Configuring Hardware and Communication
Connections, STEP 7 V5.0

 From S5 to S7, Converter Manual


STEP 7 Reference with

 Ladder Logic (LAD)/Function Block Diagram (FBD)/Statement List (STL) for


S7-300/400 manuals

 Standard and System Functions for


S7-300/400

Online Helps

Provides reference information and


6ES7810-4CA04-8BR0
describes the programming languages LAD, FBD and STL and standard and system functions extending
the scope of the STEP 7 basic information.

Purpose

Order Number

Help on STEP 7

Basic information on programming


and configuraing hardware with
STEP 7 in the form of an online
help.

Reference helps on STL/LAD/FBD

Context-sensitive reference informa- Part of the STEP 7 Stantion.


dard software.

Reference help on SFBs/SFCs

Part of the STEP 7 Standard software.

Reference help on Organization Blocks

Accessing the
Online Help

You can display the online help in the following ways:

 Context-sensitive help about the selected object with the menu command
Help > Context-Sensitive Help, with the F1 function key, or by clicking
the question mark symbol in the toolbar.

 Help on STEP 7 via the menu command Help > Contents.


References

iv

References to other documentation are indicated by reference numbers in


slashes /.../. Using these numbers, you can check the exact title in the
References section at the end of the manual.

Statement List (STL) for S7-300/S7-400


C79000-G7076-C565-01

Preface

SIMATIC Customer
Support Online
Services

The SIMATIC Customer Support team offers you substantial additional


information about SIMATIC products via its online services:

 General current information can be obtained:


on the Internet under
http://www.ad.siemens.de/simatic/html_00/simatic
via the Fax-Polling number 08765-93 02 77 95 00

 Current product information leaflets and downloads which you may find
useful are available:
on the Internet under http://www.ad.siemens.de/support/html_00/
via the Bulletin Board System (BBS) in Nuremberg (SIMATIC
Customer Support Mailbox) under the number +49 (911) 895-7100.
To dial the mailbox, use a modem with up to V.34 (28.8 Kbps) with
the following parameter settings: 8, N, 1, ANSI; or dial via ISDN
(x.75, 64 Kbps).

Additional
Assistance

If you have other questions, please contact the Siemens representative in your
area. The addresses are listed, for example, in catalogs and in Compuserve
(go autforum).
Our SIMATIC Basic Hotline is also ready to help:

 in Nuremberg, Germany
Monday to Friday 07:00 to 17:00 (local time): telephone:
+49 (911) 8957000
or E-mail: simatic.support@nbgm.siemens.de

 in Johnson City (TN), USA


Monday to Friday 08:00 to 17:00 (local time): telephone:
+1 423 4612522
or E-mail: simatic.hotline@sea.siemens.com

 in Singapore
Monday to Friday 08:30 to 17:30 (local time): telephone:
+65 7407000
or E-mail: simatic@singet.com.sg
The SIMATIC Premium Hotline is available round the clock worldwide
with the SIMATIC card (telephone: +49 (911) 895-7777).

Courses for
SIMATIC Products

Siemens offers a number of training courses to introduce you to the SIMATIC


S7 automation system. Please contact your regional training center or the
central training center in Nuremberg, Germany for details:
Telephone: +49 (911) 895-3154.

Statement List (STL) for S7-300/S7-400


C79000-G7076-C565-01

Preface

Questionnaires on
the Manual and
Online Help

vi

To help us to provide the best possible documentation for you and future
STEP 7 users, we need your support. If you have any comments or
suggestions relating to this manual or the online help, please complete the
questionnaire at the end of the manual and send it to the address shown.
Please include your own personal rating of the documentation.

Statement List (STL) for S7-300/S7-400


C79000-G7076-C565-01

Contents
Preface . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

iii

Product Overview . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

1-1

Structure and Components of Instructions and Statements . . . . . . . . . . . . . . . .

2-1

2.1

Structure of a Statement . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

2-2

2.2

Meaning of the CPU Register in Statements . . . . . . . . . . . . . . . . . . . . . . . . .

2-10

Addressing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

3-1

3.1

Immediate Addressing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

3-2

3.2

Direct Addressing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

3-2

3.3

Memory Indirect Addressing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

3-3

3.4

Address Registers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

3-6

3.5

Area-Internal Register Indirect Addressing . . . . . . . . . . . . . . . . . . . . . . . . . .

3-7

3.6

Area-Crossing Register Indirect Addressing . . . . . . . . . . . . . . . . . . . . . . . . .

3-11

Accumulator Operations and Address Register Instructions . . . . . . . . . . . . . . . .

4-1

4.1

Overview . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

4-2

4.2

ENT and LEAVE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

4-3

4.3

Incrementing and Decrementing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

4-6

4.4

+AR1 und +AR2: Adding a Constant to Address Register 1


or Address Register 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

4-7

Bit Logic Instructions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

5-1

5.1

Boolean Bit Logic . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

5-2

5.2

Bit Logic Instructions and Relay Coil Circuit . . . . . . . . . . . . . . . . . . . . . . . . . .

5-6

5.3

Evaluating Conditions Using And, Or, and Exclusive Or . . . . . . . . . . . . . . .

5-10

5.4

Nesting Expressions and And before Or . . . . . . . . . . . . . . . . . . . . . . . . . . . .

5-14

5.5

Instructions for Transitional Contacts: FP, FN . . . . . . . . . . . . . . . . . . . . . . . .

5-16

5.6

Output of Boolean Logic String . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

5-20

5.7

Set and Reset Instructions: S and R . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

5-21

5.8

Assign Instruction (=) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

5-24

5.9

Negating, Setting, Clearing, and Saving the RLO . . . . . . . . . . . . . . . . . . . . .

5-26

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vii

Contents

10

viii

Timer Instructions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

6-1

6.1

Overview . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

6-2

6.2

Location of a Timer in Memory and Components of a Timer . . . . . . . . . . .

6-3

6.3

Loading, Starting, Resetting, and Enabling a Timer . . . . . . . . . . . . . . . . . . .

6-5

6.4

Timer Examples . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

6-7

6.5

Address Locations and Ranges for Timer Instructions . . . . . . . . . . . . . . . . .

6-17

6.6

Choosing the Right Timer . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

6-18

Counter Instructions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

7-1

7.1

Overview . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

7-2

7.2

Setting, Resetting, and Enabling a Counter . . . . . . . . . . . . . . . . . . . . . . . . . .

7-3

7.3

Couting Up and Counting Down . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

7-5

7.4

Loading a Count Value as Integer . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

7-6

7.5

Loading a Count Value in Binary Coded Decimal Format . . . . . . . . . . . . . .

7-7

7.6

Counter Example . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

7-8

7.7

Address Locations and Ranges for Counter Instructions . . . . . . . . . . . . . . .

7-10

Load and Transfer Instructions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

8-1

8.1

Overview . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

8-2

8.2

Loading and Transferring . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

8-3

8.3

Reading the Status Word or Transferring to the Status Word . . . . . . . . . . .

8-6

8.4

Loading Times and Counts as Integers . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

8-7

8.5

Loading Times and Counts in Binary Coded Decimal Format . . . . . . . . . .

8-9

8.6

Loading and Transferring between Address Registers . . . . . . . . . . . . . . . .

8-11

8.7

Loading Data Block Information . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

8-12

Integer Math Instructions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

9-1

9.1

Four-Function Math . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

9-2

9.2

Adding an Integer to Accumulator 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

9-6

Floating-Point Math Instructions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

10-1

10.1

Four-Function Math . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

10-2

10.2

Forming the Absolute Value of a Floating-Point Number . . . . . . . . . . . . . . .

10-6

10.3

Extended Math Instructions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

10-7

10.4

Forming the Square / Square Root of a Floating-Point Number . . . . . . . . .

10-9

10.5

Forming the Natural Logarithm of a Floating-Point Number . . . . . . . . . . . . 10-11

10.6

Forming the Exponential Value of a Floating-Point Number . . . . . . . . . . . . 10-12

10.7

Forming Trigonometric Functions on Angles Acting as


Floating-Point Numbers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10-13

Statement List (STL) for S7-300/S7-400


C79000-G7076-C565-01

Contents

11

12

13

14

15

16

Comparison Instructions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

11-1

11.1

Overview . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

11-2

11.2

Comparing Two Integers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

11-3

11.3

Comparing Two Floating-Point Numbers . . . . . . . . . . . . . . . . . . . . . . . . . . . .

11-5

Conversion Instructions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

12-1

12.1

Converting Binary Coded Decimal Numbers and Integers . . . . . . . . . . . . .

12-2

12.2

Converting 32-Bit Floating-Point Numbers to 32-Bit Integers . . . . . . . . . . .

12-8

12.3

Reversing the Order of Bytes within Accumulator 1 . . . . . . . . . . . . . . . . . . . 12-13

12.4

Forming Complements and Negating Floating-Point Numbers . . . . . . . . . 12-14

Word Logic Instructions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

13-1

13.1

Overview . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

13-2

13.2

16-Bit Word Logic Instructions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

13-3

13.3

32-Bit Word Logic Instructions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

13-6

Shift and Rotate Instructions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

14-1

14.1

Shift Instructions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

14-2

14.2

Rotate Instructions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

14-6

Data Block Instructions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

15-1

15.1

Opening Data Blocks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

15-2

15.2

Swapping Data Block Registers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

15-2

15.3

Loading Data Block Lengths and Numbers . . . . . . . . . . . . . . . . . . . . . . . . . .

15-3

Jump Instructions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

16-1

16.1

Overview . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

16-2

16.2

Unconditional Jump Instructions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

16-3

16.3

Conditional Jump Instructions Founded on Result of Logic Operation . . .

16-4

16.4

Conditional Jump Instructions Founded on BR, OV, or OS Bits


of the Status Word . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

16-5

Conditional Jump Instructions Based on Result in the CC 1 and


CC 0 Bits of the Status Word . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

16-6

Loop Control . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

16-8

Program Control Instructions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

17-1

17.1

Parameter Assignment when Calling FCs and FBs . . . . . . . . . . . . . . . . . . .

17-2

17.2

Calling Functions and Function Blocks with CALL . . . . . . . . . . . . . . . . . . . .

17-3

17.3

Calling Functions and Function Blocks with CC and UC . . . . . . . . . . . . . . .

17-7

17.4

Working with Master Control Relay Functions . . . . . . . . . . . . . . . . . . . . . . . . 17-10

17.5

Master Control Relay Instructions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17-11

17.6

Ending Blocks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17-16

16.5
16.6
17

Statement List (STL) for S7-300/S7-400


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ix

Contents

Alphabetical Listing of Instructions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

A-1

A.1

Listing with (German) SIMATIC and International Mnemonics . . . . . . . . . .

A-2

A.2

Alphabetical Listing with International Names . . . . . . . . . . . . . . . . . . . . . . . .

A-12

Programming Examples . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

B-1

B.1

Overview . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

B-2

B.2

Bit Logic Instructions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

B-3

B.3

Timer Instructions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

B-7

B.4

Counter and Comparison Instructions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

B-10

B.5

Integer Math Instructions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

B-12

B.6

Word Logic Instructions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

B-14

Source Files - Examples and Reserved Keywords . . . . . . . . . . . . . . . . . . . . . . . . .

C-1

References . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

D-1

Glossary . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

Glossary-1

Index . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

Index-1

Statement List (STL) for S7-300/S7-400


C79000-G7076-C565-01

Product Overview

What is Statement
List?

Statement List (STL) is a textual programming language that can be used to


create the code section of logic blocks. Its syntax for statements is similar to
assembler language and consists of instructions followed by addresses on
which the instructions act.

The Programming
Language STL

Of all the programming languages with which you can program S7


controllers, STL is the closest to the machine code MC7 of the S7 CPU. This
means that by using it to program S7 controllers, you can optimize the run
time and the use of memory.
The programming language STL has all the necessary elements for creating a
complete user program. It contains a comprehensive range of instructions. A
total of over 130 different basic instructions and a wide range of addresses
are available. Functions and function blocks allow you to structure your STL
program clearly.

The Programming
Package

The STL programming package is an integral part of the STEP 7 Standard


Software. This means that following the installation of your STEP 7
software, all the editor functions, compiler functions and test/debug functions
for STL are available to you.
Using STL, you can create your own user program as follows:

 With the Incremental Editor. The input of the local data structure is made
easier with the help of table editors.

 With a source file in the Text Editor. Text input is made easier with the
help of block templates.
There are three programming languages in the standard software, STL, FBD,
and LAD. You can switch from one language to the other almost without
restriction and choose the most suitable language for the particular block you
are programming.
If you write programs in LAD or FBD, you can always switch over to the
STL representation. If you convert LAD programs into FBD programs and
vice versa, program elements that cannot be represented in the destination
language are displayed in STL.

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1-1

1-2

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C79000-G7076-C565-01

Structure and Components of


Instructions and Statements

Chapter Overview

Page

Section

Description

2.1

Structure of a Statement

2.2

Meaning of the CPU Register in Statements

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2-2
2-10

2-1

Structure and Components of Instructions and Statements

2.1

Structure of a Statement

Components of a
Statement

With reference to structure, an instruction statement belongs to either one of


the following two basic groups (see also Figure 2-1):

 A statement made up of an instruction alone (for example, NOT, see


Section 5.9)

 A statement made up of an instruction and an address (see Tables 2-1


through 2-5, and Table 2-9)

Statement group 1
Instruction alone
Figure 2-1

Address of an
Instruction

Statement group 2
Instruction + address

Basic Groups of Statements

The address of an instruction indicates a constant or the location where the


instruction finds a value (data object) on which to perform an operation. The
address can have a symbolic name or an absolute designation. The address
can point to any of the following items (see also Tables 2-1 through 2-9):

 A constant, the value of a timer or counter, or an ASCII character string


to be loaded into accumulator 1 (for example, L +27, see Table 2-1)

 A bit in the status word of the programmable logic controller (for


example, A UO, see Table 2-2)

 A symbolic name (for example, A Motor.On, see Table 2-3)


 A data block and a location within the data block area (for example,
L DB4.DBD10, see Table 2-4)

 A function (FC), function block (FB), integrated system function (SFC),


or integrated system function block (SFB) and the number of the function
or block (see Table 2-5)

 An address identifier and a location within the memory area that is


indicated by the address identifier (for example, A I 1.0, or
A I [AR1,P#4.3], see Table 2-9)
Tables 2-1 through 2-9 show various statements that each include an
instruction with an address.

2-2

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Structure and Components of Instructions and Statements

Constant Values

Table 2-1 shows how you can use a constant value as the address of an
instruction.
Table 2-1

Addresses That Point to a Value or Character String


Statement

Instruction

Address

D
Description
i i

Constant

Locations in the
Status Word

+27

END

Load the integer 27 into accumulator 1.


Load the ASCII characters END into accumulator 1.

The address of a statement list instruction can refer to one or more bits in the
status word of the programmable logic controller (see Section 2.2). The
instruction checks and reacts to the signal state of a single bit in the status
word (for example, A BR) or interprets the bit combination in two of the bits
(for example, A UO).
Table 2-2

Addresses That Refer to a Bit in the Status Word


Statement

Instruction

Address

Description

Bit in the Status


Word
A

BR

The 1 or 0 in bit 8 of the status word is included in a


Boolean logic combination.

UO

The instruction interprets the bit combination that it


finds in bits CC 1 and CC 0 of the status word to
see if a certain condition has been fulfilled. For
example, a combination of 1 and 1 indicates
unordered, that is, one of the values in a
floating-point operation was not a valid
floating-point number.

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2-3

Structure and Components of Instructions and Statements

Symbolic Name

Table 2-3 shows how you use a symbolic name as the address of an
instruction. You can only use symbolic names in STL statements once you
have declared them: shared symbolic names should be entered in the symbol
table and local names in a block.
Table 2-3

Addresses That Point to a Symbolic Name


Statement

Instruction

Address

D
Description
i i

Symbol

A Data Block and a


Location within
the Data Block

Motor.On

Perform an And logic operation on the bit whose


symbolic name is Motor.On. In this case, the
symbolic name Motor.On can only represent a bit
in the data block (D) area of memory or element of a
structure MOTOR .

SPEED

Load the byte, word, or double word value, whose


symbolic name is SPEED, into accumulator 1 .

Table 2-4 shows how you use a data block and a location within the data
block as the address of an instruction.
Table 2-4

Addresses That Point to a Data Block and a Location within the Data
Block
Statement

Instruction

Address

Description
Descr
pt on

Data Block and


Location

2-4

DB4.DBD10

DB10.DBX4.3

Load data double word DBD10 from data block


DB4 into accumulator 1.
Perform an And logic operation on data bit DBX4.3
from data block DB10.

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Structure and Components of Instructions and Statements

FCs, FBs, SFCs,


and SFBs

Table 2-5 shows how you use a function (FC), function block (FB),
integrated system function (SFC), or integrated system function block (SFB)
and the number of the function or block as the address of an instruction.
Table 2-5

Addresses That Point to a Function, Function Block, System Function,


or System Function Block
Statement

Instruction

Address
D
Description
i ti

FC, FB,
SFC, SFB and
Number

Address Identifiers

CALL

FB10, DB10

CALL

SFC43

Call function block FB10 with instance data block


DB10.
Call integrated system function SFC43.

Some addresses include an address identifier and a location within the


memory area indicated by the address identifier. An address identifier can be
one of the following three basic types (see Tables 2-6 through 2-8):

 An address identifier that indicates the memory area and the size of a data
object in that area as follows (see Table 2-6):
The memory area in which an instruction finds a value (data object)
on which to perform an operation (for example, I for the process
image input area of memory)
The size of the value (data object) on which the instruction is to
perform its operation (for example, B for byte, W for word, and D
for double word)

 An address identifier that indicates a memory area but no size of a data


object in that area (for example, an identifier that indicates the area T for
timer, C for counter, or DB or DI for data block, plus the number
of that timer, counter, or data block, see Table 2-7)

 An address identifier that indicates the size of a data object but no


memory area. The memory area is encoded in the memory location that
follows the address identifier (see Table 2-8).

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2-5

Structure and Components of Instructions and Statements

Table 2-6

Address Identifier That Indicates Memory Area and Size of Data Object

Type of Addressing

Instruction

Address Identifier
Memory Area

Direct

Direct

Memory indirect

Memory indirect

Area-internal register
indirect

Area-internal register
indirect

Table 2-7

Memory Location

Size of Data Object (If no


size is indicated, a bit is
implied.)
0.0
B

10
[MD2]

[DID4]
[AR1, P#4.3]

[AR2, P#53.0]

Address Identifier That Indicates Memory Area, but No Size of Data Object
Instruction

Address Identifier: Memory


Area

Number or
Location of
Number

Direct

OPN

DB

Direct

SP

Memory indirect

OPN

DB

[LW2]

Memory Indirect

[MW44]

Type of Addressing

Table 2-8

Address Identifier That Indicates Size of Data Object, but No Memory Area
Instruction

Type of Addressing

Area-crossing register
indirect

Area-crossing register
indirect

Table 2-9

Size of Data Object


(If no size is indicated, a bit is
implied.)

Memory Location

[AR1, P#4.3]
B

[AR1, P#100.0]

Addresses That Include Address Identifier and Location


Statement

Instruction

2-6

Address
Address
Identifier

Location in
Memory Area
or Register

1.0

[MD2]

D
Description
i ti

Perform an And logic operation on input bit 1.0.


Perform an And logic operation on the input bit whose exact
location is in memory double word MD2.
Load the count value of counter 1 into accumulator 1.

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C79000-G7076-C565-01

Structure and Components of Instructions and Statements

Working with Word


or Double Word as
Data Object

If you are working with an instruction whose address identifier indicates a


memory area of your programmable logic controller and a data object that is
either a word or a double word in size (see Table 2-6), you need to be aware
of the fact that the memory location is always referenced as a byte location.
This byte location is the number of the most significant byte within the word
or double word. For example, the address in the statement shown in
Figure 2-2 references four successive bytes in memory area M, starting at
byte 10 (MB10) and going through byte 13 (MB13).

Statement: L MD10
Address identifier

Figure 2-2

Byte location

Example of Memory Location Referenced as Byte Location

Figure 2-3 illustrates data objects of the following sizes:

 Double word: memory double word MD10


 Word: memory words MW10, MW11, and MW13
 Byte: memory bytes MB10, MB11, MB12, and MB13
When you use absolute addresses that are a word or a double word in width,
make sure that you do not create any byte assignments that overlap.

15

015

MW10
MB10

MW12
MB11

MB12

MB13
LSB

MSB
31

Figure 2-3

Memory Areas and


their Functions

MW11
1615
MD10

Referencing a Memory Location as a Byte Location

Most addresses in STL refer to memory areas. The following table lists the
memory areas and describes the function of each area.

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2-7

Structure and Components of Instructions and Statements

Table 2-10

Memory Areas and Their Functions


Access to Area

Name of Area

Function
Funct
on of Area

via Units of the Following Size:

Abbrev.

Process image
input

At the beginning of the scan cycle, the operating


system reads the inputs from the process and
records the values in this area. The program can
use these values in its cyclic processing.

Input bit
Input byte
Input word
Input double word

I
IB
IW
ID

Process image
output

During the scan cycle, the program calculates


output values and places them in this area. At the
end of the scan cycle, the operating system reads
the calculated output values from this area and
sends them to the process outputs.

Output bit
Output byte
Output word
Output double word

Q
QB
QW
QD

Bit memory

This area provides storage for interim results


calculated in the program.

Memory bit
Memory byte
Memory word
Memory double word

M
MB
MW
MD

I/O:
external input

This area enables your program to have direct


access to input and output modules (that is,
peripheral inputs and outputs).

Peripheral input byte


Peripheral input word
Peripheral input double word

PIB
PIW
PID

Peripheral output byte


Peripheral output word
Peripheral output double word

PQB
PQW
PQD

I/O:
external output
Timer

Timers are function elements of STL


programming. This area provides storage for
timer cells. In this area, clock timing accesses
time cells to update them by decrementing the
time value and timer instructions access time
cells.

Timer (T)

Counter

Counters are function elements of STL


programming. This area provides storage for
counters. Counter instructions access them here.

Counter (C)

Data block

This area contains data that can be accessed from


any block. If you need to have two different data
blocks open at the same time, you can open one
with the statement OPN DB and one with the
statement OPN DI. In this way, the CPU can
distinguish which of the two data blocks your
program wants to access while both data blocks
are open.
While you can use the OPN DI statement to
open any data block, the principal use of this
statement is to open instance data blocks that are
associated with function blocks (FBs) and system
function blocks (SFBs). For more information on
FBs, SFBs, and instance data blocks, see the
STEP 7 Online Help.

Data block opened with the statement


OPN DB:

Data bit
Data byte
Data word
Data double word

DIX
DIB
DIW
DID

This area contains temporary data that is used


within a logic block (OB, FB, or FC). These data
are also called dynamic local data. They serve as
an intermediate buffer. When the logic block is
finished, these data are lost. The data are
contained in the local data stack (L stack).

Temporary local data bit


Temporary local data byte
Temporary local data word
Temporary local data double word

L
LB
LW
LD

Local data

2-8

Data bit
Data byte
Data word
Data double word

DBX
DBB
DBW
DBD

Data block opened with the statement


OPN DI:

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C79000-G7076-C565-01

Structure and Components of Instructions and Statements

Table 2-11 lists the maximum address ranges for various memory areas. For
the address range possible with your CPU, refer to the technical data of the
CPU. For an explanation of the functions of the memory areas, see
Table 2-10.
Table 2-11

Memory Areas and Their Address Ranges


Access to Area

Name of Area

via Units of the Following Size:

Abbrev.

M i
Maximum
Address
Add
Range
R

Process image input

Input bit
Input byte
Input word
Input double word

I
IB
IW
ID

0.0 to 65,535.7
0 to 65,535
0 to 65,534
0 to 65,532

Process image
output

Output bit
Output byte
Output word
Output double word

Q
QB
QW
QD

0.0 to 65,535.7
0 to 65,535
0 to 65,534
0 to 65,532

Bit memory

Memory bit
Memory byte
Memory word
Memory double Word

M
MB
MW
MD

0.0 to 255.7
0 to 255
0 to 254
0 to 252

I/O:
external input

Peripheral input byte


Peripheral input word
Peripheral input double word

PIB
PIW
PID

0 to 65,535
0 to 65,534
0 to 65,532

I/O:
external output

Peripheral output byte


Peripheral output word
Peripheral output double word

PQB
PQW
PQD

0 to 65,535
0 to 65,534
0 to 65,532

Timer

Timer (T)

0 to 255

Counter

Counter (C)

0 to 255

Data block

Data block opened with the statement OPN DB:

DBX
DBB
DBW
DBD

0.0 to 65,535.7
0 to 65,535
0 to 65, 534
0 to 65,532

DIX
DIB
DIW
DID

0.0 to 65,535.7
0 to 65,535
0 to 65, 534
0 to 65,532

L
LB
LW
LD

0.0 to 65,535.7
0 to 65,535
0 to 65, 534
0 to 65,532

Data bit
Data byte
Data word
Data double word
Data block opened with the statement OPN DI:
Data bit
Data byte
Data word
Data double word
Local data

Temporary local data bit


Temporary local data byte
Temporary local data word
Temporary local data double word

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2-9

Structure and Components of Instructions and Statements

2.2

Meaning of the CPU Register in Statements

Accumulators

The two 32-bit accumulators are general purpose registers that you use to
process bytes, words, and double words. You can load constants or values
from the memory as addresses into the accumulator and perform logic
operations on them. You can also transfer the result of an operation from
accumulator 1 to a memory location. Figure 2-4 identifies the areas of an
accumulator.
The stack mechanism for accumulator administration is as follows:

 A load instruction always acts on accumulator 1 and saves the old


contents to accumulator 2.

 A transfer instruction does not change the accumulators (with the


exception of instructions TAR1 and TAR2).

 The TAK instruction swaps the contents of accumulators 1 and 2.


For information on accumulator administration for math instructions, see
Section 9.1.

31

24
High byte

23

16
Low byte

High word
Figure 2-4

15

8 7
High byte

Accumulator (1 or 2)

0
Low byte

Low word

Areas of an Accumulator

Nesting Stack

The nesting stack is a storage area that is one byte wide. This storage area is
used by the nesting instructions A(, O(, X(, AN(, ON(, XN(. These
instructions save the current result of logic operation (RLO) to the nesting
stack and start a new logic string.
The nesting stack can accommodate seven entries. A nesting stack entry
consists of the RLO, BR, and OR bits of the status word, and a function code
to indicate which of the Boolean logic operations is to be used (A, AN, O,
ON, X, or XN).
The ) instruction closes a nesting expression by performing the following
functions:

 Fetches an entry from the nesting stack


 Restores the OR and BR bits
 Defines the new RLO by logically combining the current RLO (that is,
the RLO from the expression nested in parentheses) with the RLO of the
stack entry according to the function code (see Section 5.4)

2-10

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Structure and Components of Instructions and Statements

Figure 2-5 shows the structure of an entry in the nesting stack. Below
Figure 2-5 you can see an explanation of the bits in the nesting stack byte.

Figure 2-5

27

26

25

24

23

22

21

20

BR

RLO

OR Function code

Structure of an Entry in the Nesting Stack

The nesting stack byte contains the following bits (see Figure 2-5):

 Non-assigned bits (bits 7 and 6 with signal state 0)


 The stored binary result (BR)
 The stored result of logic operation (RLO)
 The stored OR bit in the functions A( and AN(
Zero is stored in all other functions

 The function code (in bits 2, 1 and 0)


Function code
With the help of the function code, the instruction ) defines the function
which is to be used for the combination of the current RLO (that is the RLO
from the expression nested in parentheses) with the RLO of the nesting stack
entry. Table 2-12 shows the bit combinations of the function code for each
function type:
Table 2-12

Function Codes of Nesting Stack Byte

Instruction

Function Code 2

Function Code 1

Function Code 0

A(

AN(

O(

ON(

X(

XN(

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2-11

Structure and Components of Instructions and Statements

Nesting Stack with Entries and Pointer


The nesting stack and the nesting stack pointer must be stored either in the
interrupt stack or they must be fetched from it, when the batches change. The
number in the nesting stack pointer indicates the number of entries available
in the nesting stack (see Figure 2-6).
15

7
Nesting stack entry 7

Nesting stack entry 6

Nesting stack entry 5

Nesting stack entry 4

Nesting stack entry 3

Nesting stack entry 2

Nesting stack entry 1

Nesting stack pointer

Figure 2-6

Status Word

Rising
addresses

Structure of a Nesting Stack with Entries and Pointer

The status word contains bits that you can reference in the address of bit
logic and word logic instructions. Figure 2-7 shows the structure of the status
word. The sections that follow the figure explain the significance of bits
0 through 8.
215...

Figure 2-7

First Check

...29

28

27

26

BR

CC 1 CC 0

25
OV

24
OS

23

22

OR

STA

21
RLO

20
FC

Structure of the Status Word

Bit 0 of the status word is called the first-check bit (FC bit, see Figure 2-8).
The signal state of 0 in the FC bit indicates that, following this point in your
program, the next logic instruction begins a new logic string. (The bar over
the FC indicates that it is negated.)
Each logic instruction checks the signal state of the FC bit as well as the
signal state of the location it addresses. If the FC bit is 0, the instruction
stores the result of the signal state check in the result of logic operation bit of
the status word (RLO bit, see next section) and sets the FC bit to 1. This
process is called a first check (see Figure 2-8 and Section 5.6).
If the signal state of the FC bit is equal to 1, an instruction combines the
result of its signal state check on the contact it addresses with the value
stored in the previous RLO bit (see Figure 2-8).
A string of logic instructions always ends with an output instruction (S, R, or
=, see Sections 5.7 and 5.8), a jump instruction related to the result of logic
operation (JC, see Section 16), or one of the nesting instructions A(, O(, X(,
AN(, ON(, or XN( (see Section 5.4). Such an output, jump instruction, or
nesting instruction resets the FC bit to 0 (see Figure 2-8).

2-12

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C79000-G7076-C565-01

Structure and Components of Instructions and Statements

Result of Logic
Operation

Bit 1 of the status word is called the RLO bit (RLO stands for result of logic
operation, see Figure 2-7). This bit stores the result of a bit logic instruction
or math comparison.
For example, the second instruction in a string of bit logic instructions checks
the signal state of a contact and produces a result of 1 or 0. Then the
instruction combines this result with the value stored in the RLO bit of the
status word according to the principles of Boolean logic (see First Check
above and Chapter 5). The result of this logic operation is stored in the RLO
bit of the status word, replacing the former value in the RLO bit. Each
subsequent instruction in the string performs a logic operation on two values:
the result produced when the instruction checks the contact, and the current
RLO.
You can set the RLO to 1 unconditionally by using the SET instruction; you
can reset the RLO to 0 unconditionally by using the CLR instruction. You
can use a Boolean bit logic instruction on a first check to assign the state of
the contents of a Boolean bit memory location to the RLO. You can use the
RLO to trigger jump instructions.

Statement
List Program

Signal State Result of


Check
of Input (I)
or Output (Q)

RLO
Bit

FC
Bit

Explanation

FC bit = 0 indicates that next


instruction begins logic string

A I 1.0

Result of first check is stored in


RLO bit. FC bit is set to 1.

AN I 1.1

Result of check is combined with


previous RLO according to AND
truth table. FC bit remains 1.

= Q 4.0

RLO is assigned to output


coil. FC bit is reset to 0.

Figure 2-8

Status Bit

Effect of Signal State of FC Bit on Logic Instructions

The status bit (STA bit) stores the value of a bit that is referenced. The status
of a bit instruction that has read access to the memory (A, AN, O, ON, X,
XN) is always the same as the value of the bit that this instruction checks (the
bit on which it performs its logic operation). The status of a bit instruction
that has write access to the memory (S, R, =) is the same as the value of the
bit to which the instruction writes or, if no writing takes place, the same as
the value of the bit that the instruction references. The status bit has no
significance for bit instructions that do not access the memory. Such
instructions set the status bit to 1 (STA=1). The status bit is not checked by
an instruction. It is interpreted during program test (program status) only.

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C79000-G7076-C565-01

2-13

Structure and Components of Instructions and Statements

OR Bit

The OR bit is needed if you use the O instruction to perform a logical AND
before OR operation. An AND function may contain the following
instructions: A, AN A(, AN(, ), and NOT. The OR bit shows these
instructions that a previously executed AND function has supplied the
value 1, thus forestalling the result of the logical OR operation. Any other
bit-processing command resets the OR bit (see Section 5.4).

Overflow Bit

The overflow bit (OV bit) indicates a fault. It is set by a math instruction or a
floating-point comparison instruction after a fault occurs (overflow, illegal
operation, illegal floating-point number). This bit is set according to the
result of the next math instruction or comparison instruction.

Stored Overflow
Bit

The stored overflow bit (OS bit) is set together with the OV bit when a fault
occurs. Because the OS bit remains set after the fault has been eliminated, it
stores the OV bit status and indicates whether or not a fault occurred in one
of the previously executed instructions. The following commands reset the
OS bit: JOS (jump after stored overflow), the block call commands, and the
block end commands.

Condition Code 1
and Condition
Code 0

The CC 1 and CC 0 bits (condition codes) provide information on the


following results or bits:

 Result of a math operation


 Result of a comparison
 Result of a digital operation
 Bits that have been shifted out by a shift or rotate command
Tables 2-13 through 2-18 list the significance of CC 1 and CC 0 after your
program executes certain instructions.
Table 2-13

CC 1 and CC 0 after Math Instructions, without Overflow

CC 1

CC 0

Explanation

Result = 0

Result < 0

Result > 0

Table 2-14

2-14

CC 1 and CC 0 after Integer Math Instructions, with Overflow

CC 1

CC 0

Explanation

Negative range overflow in +I and +D

Negative range overflow in I and D


Positive range overflow in +I, I, +D, D, NEGI, and NEGD

Positive range overflow in I, D, /I, and /D


Negative range overflow in +I, I, +D, and D

Division by 0 in /I, /D, and MOD

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Structure and Components of Instructions and Statements

Table 2-15

CC 1 and CC 0 after Floating-Point Math Instructions, with Overflow

CC 1

CC 0

Gradual underflow

Negative range overflow

Positive range overflow

Invalid floating-point number

Table 2-16

Explanation

CC 1 and CC 0 after Comparison Instructions

CC 1

CC 0

Accumulator 2 = accumulator 1

Accumulator 2 < accumulator 1

Accumulator 2 > accumulator 1

Accumulator 1 or accumulator 2 is an invalid floating-point


number

Table 2-17

Explanation

CC 1 and CC 0 after Shift and Rotate Instructions

CC 1

CC 0

Last bit shifted out = 0

Last bit shifted out = 1

Table 2-18

Explanation

CC 1 and CC 0 after Word Logic Instructions

CC 1

CC 0

Result = 0

Result <> 0

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Explanation

2-15

Structure and Components of Instructions and Statements

Binary Result Bit

The binary result bit (BR bit) forms a link between the processing of bits and
words. It is an efficient means of interpreting the result of a word operation
as a binary result and integrates this result in a binary logic string. Viewed in
this way, the BR bit represents a machine-internal memory bit to which the
RLO is saved prior to a word operation that changes the RLO, so that the
RLO will be available again after the operation to continue the interrupted bit
string.
For example, the BR bit makes it possible for you to write a function block
(FB) or a function (FC) in statement list (STL) and then call the FB or FC
from ladder logic (LAD, see the Reference Manual /233/).
When writing a function block or function that you want to call from LAD,
no matter whether you write the FB or FC in STL or LAD, you are
responsible for managing the BR bit. The BR bit corresponds to the enable
output (ENO) of a LAD box. You should use the SAVE instruction (in STL,
see Section 5.9) or the (SAVE) coil (in LAD) to store an RLO in the BR
bit according to the following criteria:

 Store an RLO of 1 in the BR bit for a case where the FB or FC is


executed without error.

 Store an RLO of 0 in the BR bit for a case where the FB or FC is


executed with error
You should program these instructions at the end of the FB or FC so that
these are the last instructions that are executed in the block.
When you call a system function block (SFB) or a system function (SFC) in
your program, the SFB or SFC indicates whether the CPU was able to
execute the function with or without errors by providing the following
information in the binary result bit:

 If an error occurred during execution, the BR bit is 0.


 If the function was executed with no error, the BR bit is 1.

2-16

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Addressing
Chapter Overview

Section

Description

Page

3.1

Immediate Addressing

3-2

3.2

Direct Addressing

3-2

3.3

Memory Indirect Addressing

3-3

3.4

Address Registers

3-6

3.5

Area-Internal Register Indirect Addressing

3-7

3.6

Area-Crossing Register Indirect Addressing

3-11

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3-1

Addressing

3.1

Immediate Addressing

Description

With immediate addressing, the address is coded directly in the instruction;


that is, it directly follows the value with which the instruction is to work (for
example, Load). An instruction can also provide its own value (for example,
SET, see Table 3-1).
Table 3-1

Examples

3.2

Immediate Addressing
Description

Example
SET

Set the RLO to 1.

OW W#16#A320

Or Word.

L 27

Load the integer value 27 into accumulator 1.

L ABCD

Load the ASCII characters ABCD into accumulator 1.

L B#(100,12)

Load the two bytes 100 and 12 into accumulator 1.

L C#0100

Load the BCD value 0000 into accumulator 1.

Direct Addressing

Description

An instruction that uses direct addressing has the following two-part address
that indicates the location of the value that the instruction is going to process:

 An address identifier (for example, IB for input byte)


 An exact location within the memory area that is indicated by the address
identifier
The address points directly to the location of the value.
Table 3-2

Examples

3-2

Direct Addressing
Example

Description

A I 0.0

Perform an AND logic operation on input bit I 0.0.

S L 20.0

Set the local data bit L 20.0.

= M 115.4

Assign the RLO to memory bit M 115.4

L IB0

Load input byte IB0 into accumulator 1.

L MW64

Load memory word MW64 into accumulator 1.

T DBD12

Transfer the contents from accumulator 1 into data


double word DBD12.

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Addressing

3.3

Memory Indirect Addressing

Description

An instruction that uses memory indirect addressing has the following


two-part address that indicates the location of the value that the instruction is
going to process:

 An address identifier (for example, IB for input byte)


 One of the following pointers:
A word that contains the number of a timer (T), counter (C), data
block (DB), function (FC), or function block (FB)
A double word that contains the exact location of a value within the
memory area that is indicated by the address identifier
The address indicates the location of the value or number indirectly via the
pointer. This word or double word can be in one of the following areas:

 Bit memory (M)


 Data block (DB)
 Instance data block (DI)
 Local data (L)
The advantage of memory indirect addressing is that you can modify the
statement address dynamically during program execution.

Using the Right


Syntax

When working with a memory indirect address that is stored in the data block
area of memory, first you must open the data block by using the Open a Data
Block (OPN) instruction. Then you can use the data word or data double
word as an indirect address, as shown in the following example:
OPN DB10
L IB [DBD20]

Examples
Table 3-3 Memory Indirect Addressing

Example

Description

A I [MD2]
or
A I [anna]

Perform an And logic operation on the input bit whose exact location is in memory
double word MD2 or in the location designated by anna in the symbol table, as a
reference to MD2.

= DIX [DBD2]

Assign the RLO bit to the instance data bit whose exact location is in data double
word DBD2.

OPN DB [LW2]

Open the data block whose data block number is located in local word LW2.

O Q [LD3]
or
O Q [boxcar]

Perform an Or logic operation on the output bit that is located in a local data
double word LD3 or in a local TEMP variable designated as boxcar.

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3-3

Addressing

Pointer Format

There are two possible pointer formats: word and double word. The
abbreviation for a pointer in word format ends in W (for example, DBW).
Figure 3-1 shows the pointer format for a word. The abbreviation for a
double word format ends in D (for example, DBD). Figure 3-2 shows the
pointer format for a double word.

15..
..8
nnnn nnnn

7..
..0
nnnn nnnn

Bits 0 to 15 (nnnn nnnn nnnn nnnn): number (range 0 to 65,535) of a


timer (T), counter (C), data block (DB), function (FC), or function block (FB)

Figure 3-1

Word Pointer Format for Memory Indirect Addressing

The following two examples show how to work with the word pointer
format:

STL

Explanation

L
+5
T
MW2
OPN DB[MW2]

Load the value 5 as an integer into accumulator 1.


Transfer the contents of accumulator 1 to memory word MW2.
Open data block 5.

STL

Explanation

OPN
L
T
A

3-4

DB10
+20
DBW10
T[DBW10]

Open data block DB10.


Load the value 20 as an integer into accumulator 1.
Transfer the contents of accumulator 1 to data word DBW10
Check the signal state of timer T 20.

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Addressing

31..
..24 23..
..16 15..
..8
0000 0000 0000 0 bbb bbbb bbbb

7..
bbbb b

..0
xxx

Bits 3 to 18 (bbbb bbbb bbbb bbbb): byte number (range 0 to 65,535) of the
addressed byte
Bits 0 to 2 (xxx): bit number (range 0 to 7) of the addressed bit

Figure 3-2

Double Word Pointer Format for Memory Indirect Addressing

Note
If you access a byte, word, or double word, be sure that the bit number of
your pointer is 0.

The following two examples show you how to work with the double word
pointer format:

STL

Explanation

P#8.7

MD2

Load 2#0000 0000 0000 0000 0000 0000 0100 0111 (binary value)
into accumulator 1.
Store the exact location 8.7 in memory double word MD2.

A I [MD2]
= Q [MD2]

The controller checks input bit I 8.7 and assigns its signal
state to output bit Q 8.7.

STL

Explanation

P#8.0

MD2

L IB [MD2]
T MW [MD2]

Load 2#0000 0000 0000 0000 0000 0000 0100 0000 (binary value)
into accumulator 1.
Store the exact location 8 in memory double word MD2.
The controller loads input byte IB8 and transfers the contents
to memory word MW8. The exact location 8 comes from memory
double word MD2.

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3-5

Addressing

3.4

Address Registers

Explanation

Some types of indirect addressing in statement list programming require the


use of certain registers in the CPU. These registers are described below.

Address Registers
1 and 2

Address registers 1 and 2 (AR1 and AR2) are 32-bit registers that accept an
area-internal or area-crossing pointer for commands that use register-indirect
addressing (see Sections 3.5 and 3.6).

Pointers

Pointers are used in register-indirect addressing (see Sections 3.5 and 3.6).
The following two types are available:

 Area-internal: used for area-internal access to bits, bytes, words, and


double words in memory areas P, I, Q, M, DBX, DIX, and L

 Area-crossing: used for area-crossing access to bits, bytes, words, and


double words in memory areas P, I, Q, M, DBX, DIX, and L

3-6

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Addressing

3.5

Area-Internal Register Indirect Addressing

Description

An instruction that uses area-internal register indirect addressing has the


following two-part address that indicates the memory location of the value
that the instruction is going to process:

 An address identifier (for example, LD for local data double word,


see Table 2-6)

 An address register and a pointer to specify byte and bit. The byte and bit
indicate an offset, which, when added to the contents of the register,
indicate the memory location of the value that the instruction is to
process.
The address points to the memory location of the value indirectly via the
address register plus offset.
A statement that uses area-internal register indirect addressing does not
change the value in the address register.

Calculating the
Memory Location
of the Address

The address of an instruction points to the value that the instruction is going
to process. Where area-internal register indirect addressing is concerned, the
address points to the memory location of the value indirectly via the address
register plus offset. Figure 3-3 shows how you calculate the memory location
for the address of the Assign (=) instruction in the following statement:
= Q [AR1, P#1.1]

Byte

Bit

Contents of address register AR1: 8.7

byte 8, bit 7

Offset P#:

byte 1, bit 1

1.1

Memory location:

output byte Q 10.0

bytes: 9, bits: 8 (= 1 byte)


(9 bytes + 1 byte = 10 bytes)

Figure 3-3

Calculating the Memory Location of Output Q [AR1, P#1.1]

You calculate the memory location of the address by adding the byte portion
of the contents of the address register to the byte portion of the offset pointer
and by adding the bit portion of the contents of the address register to the bit
portion of the offset pointer. You calculate the byte portion of the memory
location using decimal math and the bit portion using octal math (8 bits =
1 byte). There can be a carry between the bit and byte portions.

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3-7

Addressing

Table 3-4

Examples

Area-Internal Register Indirect Addressing


Example

Description

A I [AR1, P#4.3]

Perform an And logic operation on the input bit whose


memory location is calculated by the contents of
address register AR1 plus 4 bytes, plus 3 bits.

= DIX [AR2, P#0.0]

Assign the RLO bit to the instance data bit whose


memory location is in address register AR2.

L IB [AR1, P#100.0]

Load the input byte whose memory location is


calculated by the contents of address register AR1 plus
100 bytes into accumulator 1.

T LD [AR2, P#56.0]

Transfer the contents of accumulator 1 into local data


double word LD whose memory location is calculated
by the contents of address register AR2 plus 56 bytes.
With reference to addressing local data, please read the
Warning below.

Warning
Possible overwriting of the data that is used by the compiler.
When you use absolute addressing to access temporary local data, there is no
guarantee that there will be no conflict between the data used by the
compiler and the local data that you are attempting to access by means of
absolute addressing. It is possible that you overwrite some of the data that
the compiler uses. (For example, the compiler uses local data for transferring
formal parameters.) Local data that the compiler needs are attached to the
symbolic data that are defined by the person doing the programming.
When accessing temporary local data, you are advised to choose symbolic
addressing over absolute addressing.

3-8

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Addressing

Pointer Format

Area-internal register indirect addressing has only one possible pointer


format: double word. This double word contains an address encoded as a bit
address. The abbreviation for a double word format ends in D (for example,
DBD). Figure 3-4 shows the pointer format for a double word.

31..
..24 23..
..16 15..
..8 7..
0000 0000 0000 0 bbb bbbb bbbb bbbb b

..0
xxx

Bit 31 = 0 to indicate area-internal register indirect addressing


Bits 3 to 18 (bbbb bbbb bbbb bbbb): byte number (range 0 to 65,535) of the
addressed bit
Bits 0 to 2 (xxx): bit number (range 0 to 7) of the addressed bit
Figure 3-4

Double Word Pointer Format for Area-Internal Register Indirect


Addressing

Note
If you access a byte, word, or double word, be sure that the bit number of
your pointer is 0.

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3-9

Addressing

The following two examples show you how to work with the double word
pointer format:

STL
L

Explanation
P#8.7

Load a double word pointer to bit address location 8.7 into


accumulator 1.

LAR1

Store a double word pointer to bit address location 8.7 in


address register AR1.

A I [AR1, P#0.0]

The CPU adds the offset (P#0.0) to the contents of address


register AR1 (8.7) and uses this address as the location of an
And bit logic instruction. The contents of AR1 remain
unchanged.

= Q [AR1, P#1.1]

The CPU assigns the result of the And bit logic operation (RLO)
to an address (Q 10.0). The CPU calculates this address by
adding the contents of address register AR1 (8.7) and the
offset (P#1.1).

STL

Explanation

P#8.0

Load a double word pointer to bit address location 8.0 into


accumulator 1.

LAR2

Store a double word pointer to bit address location 8.0 in


address register AR2.

L IB [AR2, P#2.0]

The CPU loads input byte IB10 into accumulator 1.

T MW [AR2, P#200.0]

The CPU transfers the contents of accumulator 1 to memory word


MW208.
The location 208 comes from 8 (AR2) plus 200 (offset), which is
208.

3-10

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Addressing

3.6

Area-Crossing Register Indirect Addressing

Description

An instruction that uses area-crossing register indirect addressing has the


following two-part address that indicates the memory location of the value
that the instruction is going to process:

 An address identifier that indicates the size of a data object (for example,
B for byte, see Table 2-8). The memory area is indicated in bits 24,
25, and 26 of the address register.

 An address register and a pointer that indicate an offset which, when


added to the contents of the address register, indicates the memory
location of the value that is to be processed by the instruction. The pointer
is indicated by P#byte.bit.
The address points to the memory location of the value indirectly via the
address register plus offset.
A statement that uses area-crossing register indirect addressing does not
change the value in the address register.

Calculating the
Memory Location
of the Address

The address of an instruction points to the value that the instruction is going
to process. Where area-crossing register indirect addressing is concerned, the
address points to the memory location of the value indirectly via the address
register plus offset. Figure 3-5 shows how you calculate the memory location
for the address of the Assign (=) instruction in the following statement:
= [AR1, P#1.1]

Byte

Bit

Contents of address register AR1: 8.7

byte 8, bit 7

Offset P#:

byte 1, bit 1

1.1

Memory location:

byte 10.0

bytes: 9, bits: 8 (= 1 byte)


(9 bytes + 1 byte = 10 bytes)

Figure 3-5

Calculating the Address [AR1, P#1.1]

You calculate the memory location of the address by adding the byte portion
of the contents of the address register to the byte portion of the offset pointer
and by adding the bit portion of the contents of the address register to the bit
portion of the offset pointer. You calculate the byte portion of the memory
location using decimal math and the bit portion using octal math (8 bits =
1 byte). There can be a carry between the bit and byte portions.

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3-11

Addressing

Example

Table 3-5 provides examples of area-crossing register indirect addressing.


The address must contain an additional area identification in bits 24, 25, and
26 of the pointer. The addressed information is in the address register.
Table 3-5

Area-Crossing Register Indirect Addressing


Description

Example
A [AR1, P#4.3]

Perform an And logic operation on the bit whose


memory location is calculated by the contents of
address register AR1, plus 4 bytes plus 3 bits. The
memory area of the bit is indicated in bits 24, 25, and
26 of address register AR1.

= [AR2, P#0.0]

Assign the RLO bit to the bit whose memory


location is in address register AR2. The memory area
of the bit is indicated in bits 24, 25, and 26 of address
register AR2.

L B [AR1, P#100.0]

Load into accumulator 1 the byte whose memory


location is calculated in address register AR1 plus
100 bytes. The memory area of the byte is indicated
in bits 24, 25, and 26 of address register AR1.

T D [AR2, P#56.0]

Transfer the contents of accumulator 1 into the


double word whose memory location is calculated by
the contents of address register AR2 plus 56 bytes.
The memory area of the double word is indicated in
bits 24, 25, and 26 of address register AR2.

Table 3-6 lists the binary code in bits 24, 25, and 26 of the pointer that
identifies the area.
Table 3-6

Area Identification for Area-Crossing Register Indirect Addressing

Area Identification (Memory Area)

Binary Contents of Bits 26, 25, and 24

(I/O, external inputs and outputs)

000

(process-image input)

001

(process-image output)

010

(bit memory)

011

DBX (data block)

100

DIX (data block)

101

(previous local data, that is, the local


data of the previous incompleted
block)

3-12

111

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Addressing

Pointer Format

Area-crossing register indirect addressing has only one possible pointer


format: double word. The abbreviation for a double word format ends in D
(for example, DBD). Figure 3-6 shows the pointer format for a double word.

31..
..24 23..
1000 0rrr
0000 0

..8 7..
3..
..16 15..
..0
bbb
bbbb bbbb bbbb b xxx

Bit 31 = 1 to indicate area-crossing register indirect addressing


Bits 24, 25, and 26 (rrr): area identification (memory area, see Table 3-6)
Bits 3 to 18 (bbbb bbbb bbbb bbbb): byte number (range 0 to 65,535) of the
addressed bit
Bits 0 to 2 (xxx): bit number (range 0 to 7) of the addressed bit
Figure 3-6

Double Word Pointer Format for Area-Crossing Register Indirect


Addressing

Note
If you access a byte, word, or double word, be sure that the bit number of
your pointer is 0.
You cannot access local data using area-crossing register indirect addressing!

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3-13

Addressing

The following two examples show you how to work with the double word
pointer format:

STL
L

Explanation
P#I 8.7

Load a double word pointer to bit address location I 8.7 into


accumulator 1.

LAR1

Store a double word pointer to bit address location I 8.7 in


address register AR1.

L P#Q 8.7

Load a double word pointer to bit address location Q 8.7 into


accumulator 1.

LAR2

Store a double word pointer to bit address location Q 8.7 in


address register AR2.

A [AR1, P#0.0]

The CPU adds the contents of address register AR1 (P#I 8.7) and
the offset (P#0.0) and uses the address pointed to by the
result (I 8.7) as the address of an And bit logic instruction.
The contents of AR1 remain unchanged.

= [AR2, P#1.1]

STL
L

The CPU assigns the result of the And bit logic operation (RLO)
to an address (Q 10.0). The CPU calculates this address by
adding the contents of address register AR2 (P#Q 8.7) and the
offset (P#1.1) and dereferencing the pointer. The contents of
AR2 remain unchanged.

Explanation
P#I 8.0

Load a double word pointer to bit address location I 8.0 into


accumulator 1.

LAR2

Store a double word pointer to bit address location I 8.0 in


address register AR2.

L P#M 8.0

Load a double word pointer to bit address location M 8.0 into


accumulator 1.

LAR1

Store a double word pointer to bit address location M 8.0 in


address register AR1.

L B [AR2, P#2.0]

The CPU loads input byte IB10.

T W [AR1, P#200.0]

The CPU transfers the contents to memory word MW208.


Input byte 10 comes from 8 (AR2) plus 2 (offset).
Memory word 208 comes from 8 (AR1) plus 200 (offset), which is
208.

3-14

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Accumulator Operations and Address


Register Instructions

Chapter Overview

Page

Section

Description

4.1

Overview

4-2

4.2

ENT and LEAVE

4-3

4.3

Incrementing and Decrementing

4-6

4.4

+AR1 und +AR2: Adding a Constant to Address Register 1


or Address Register 2

4-7

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4-1

Accumulator Operations

4.1

Overview
The following instructions are available to you for handling the contents of
one or both accumulators:
Mnemonic

Instruction

Explanation

TAK

Toggle Accumulator 1 with


Accumulator 2

This instruction exchanges the contents of accumulator 1


with the contents of accumulator 2.

PUSH
with 2 ACCUs

Accumulator 1 to Accumulator 2 This instruction copies the contents of accumulator 1 to


accumulator 2.

POP
with 2 ACCUs

Accumulator 2 to Accumulator 1 This instruction copies the contents of accumulator 2 to


accumulator 1.

PUSH
with 4 ACCUs

Copy ACCU 3 to ACCU 4,


ACCU 2 to ACCU 3, ACCU 1
to ACCU 2

This instruction copies the contents of accumulator 3 to


accumulator 4, the contents of accumulator 2 to accumulator 3 and the contents of accumulator 1 to accumulator 2.

POP
with 4 ACCUs

Copy ACCU 2 to ACCU 1,


ACCU 3 to ACCU 2, ACCU 4
to ACCU 3

This instruction copies the contents of accumulator 2 to


accumulator 1, the contents of accumulator 3 to accumulator 2 and the contents of accumulator 4 to accumulator 3.

ENT

Enter accumulator stack

This instruction copies the contents of accumulator 3 to


accumulator 4 and the contents of accumulator 2 to accumulator 3.

LEAVE

Leave accumulator stack

This instruction copies the contents of accumulator 3 to


accumulator 2 and the contents of accumulator 4 to accumulator 3.

INC

Increment Accumulator 1

This instruction increases the contents of the low byte of


the low word of accumulator 1 by the 8-bit constant that is
indicated in the instruction statement. The constant can be
in the range of 0 to 255.

DEC

Decrement Accumulator 1

This instruction decreases the contents of the low byte of


the low word of accumulator 1 by the 8-bit constant that is
indicated in the instruction statement. The constant can be
in the range of 0 to 255.

+AR1, +AR2

Add Accumulator 1 to Address


Register

This instruction adds the contents of the low word of accumulator 1 to address register 1 or 2.

+AR1 P#Byte.Bit,
+AR2 P#Byte.Bit

Add Constant to Address


Register

This instruction adds a constant to the contents of address


register 1 or 2.

BLD

Program Display Instruction

This instruction does not carry out any function and does
not influence the status bits. The instruction is only relevant to the programming device (PG) when a program is
displayed. The address <number> is the ID of the instruction BLD and is generated by the programming device.

NOP 0

Null Instruction 0

NOP 1

Null Instruction 1

These instructions do not carry out any function, nor do


they influence the contents of the status word. The
instructions NOP 1 and NOP 0 are required for decompiling. The instruction code contains a bit pattern with either
16 zeroes or 16 ones.

For information on reversing the order of bytes in accumulator 1, see


Section 12.3.

4-2

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Accumulator Operations

4.2

ENT and LEAVE

Description

With the instructions ENT (Enter Accumulator Stack) and LEAVE (Leave
Accumulator Stack) you can carry out the following functions:

 The instruction ENT copies the contents of Accumulator 3 to Accumulator


4 and the contents of Accumulator 2 to Accumulator 3. If you program
the ENT instruction directly before a load instruction, it SHIFTS
Accumulator 2 and Accumulator 3 further in the stack.

 The instruction LEAVE copies the contents of Accumulator 3 to


Accumulator 2 and the contents of Accumulator 4 to Accumulator 3. If
you program the LEAVE instruction directly before a shift and rotate
instruction, which combines accumulators, then the LEAVE instruction
will function like a math operation.

ENT

Figure 4-1 shows how the ENT instruction works.

ENT

ACCU 4
31

0
I

II

III

ACCU 4
31

IV

0
V

ACCU 3
0
VI

VII

0
IX

ACCU 2
XI

Figure 4-1

XII

0
IX

ACCU 1

XI

XII

ACCU 1
0

XIV

XI

31

XII

31
XIII

ACCU 2
0

VIII

31

VIII

31
IX

VII

ACCU 3

31
V

VI

XV

XVI

31
XIII

0
XIV

XV

XVI

Copying the contents of Accumulator 3 to Accumulator 4 and the contents of Accumulator 2 to


Accumulator 3 in the ENT instruction ENT

Statement List (STL) for S7-300/S7-400


C79000-G7076-C565-01

4-3

Accumulator Operations

LEAVE

Figure 4-2 shows how the LEAVE instruction works.

ACCU 4

31

0
I

II

ACCU 4

LEAVE

31
III

0
I

IV

ACCU 3
0
VI

VII

0
I

VIII

XI

XII

ACCU 1

Figure 4-2

Example

IV

0
VI

VII

VIII

XV

XVI

ACCU 1

31

0
XIV

III

31

XIII

II

ACCU 2

31
X

IV

31

ACCU 2
IX

III

ACCU 3

31
V

II

XV

31

XVI

XIII

0
XIV

Copying the contents of Accumulator 3 to Accumulator 2 and the contents of Accumulator 4 to


Accumulator 3 in the LEAVE instruction

The following program extract shows the use of the ENT instruction.
The floating points in the data double words DBD0 and DBD4 should be
added together. The sum should then be divided by the difference of the
floating points of the data double words DBD8 and DBD12.

DBD16 =

DBD0 + DBD4
DBD8 DBD12

The quotient of the above division should be stored in DBD16.


In this example, the purpose of the ENT instruction is to take the interim
result (DBD0+DBD4), which is located in Accumulator 2 and save it in
Accumulator 3. The subtraction command (-R) copies the interim result back
to Accumulator 2 following the subtraction.

4-4

Statement List (STL) for S7-300/S7-400


C79000-G7076-C565-01

Accumulator Operations

STL

Explanation

DBD0

DBD4

+R

DBD8

ENT
L

DBD12

/R
T

DBD16

Load the value from data double word DBD0 in ACCU1 (the value
must be in floating-point format).
Copy the value from ACCU1 to ACCU2.Load the value from data
double word DBD4 in ACCU1 (the value must be in floating-point
format).
Add the contents of ACCU1 and ACCU2 as floating-point numbers
(32 bits, IEEE-FP) and store the result in ACCU1.
Copy the value from ACCU1 to ACCU2.
Load the value from data double word DBD8 to ACCU1.
Copy the contents of ACCU3 to ACCU4.
Copy the contents of ACCU2 (interim result) to ACCU3.
Copy the contents of ACCU1 to ACCU2.
Load the contents from data double word DBD12 to ACCU1.
Subtract the contents of ACCU1 from the contents of ACCU2.
Store the result in ACCU1.
Copy the contents of ACCU3 to ACCU2.
Divide the contents of ACCU 2 by the contents of ACCU1.
Save the quotient in ACCU1.
Transfer the result (ACCU1) to the data double word DBD16.

Statement List (STL) for S7-300/S7-400


C79000-G7076-C565-01

4-5

Accumulator Operations

4.3

Incrementing and Decrementing

Description

You can use the Increment Accumulator 1 (INC) and Decrement


Accumulator 1 (DEC) instructions to perform the following functions:

 INC increases the contents of the low byte of the low word of
accumulator 1 by the 8-bit constant that is indicated in the instruction
statement. The constant can be in the range of 0 to 255.

 DEC decreases the contents of the low byte of the low word of
accumulator 1 by the 8-bit constant that is indicated in the instruction
statement. The constant can be in the range of 0 to 255.
The CPU always executes the INC and DEC instructions, regardless of the
result of logic operation. These instructions do not affect the RLO nor do
they change any of the bits in the status word.
Note
These instructions are not suitable for 16-bit or 32-bit math because no carry
is made from the low byte of the low word of accumulator 1 to the high byte
of the low word of accumulator 1. For 16-bit or 32-bit math, use the +I or
+D instruction, respectively.

Example

The following sample program provides an example of how the INC


instruction works within a loop triggered by a conditional jump.

STL

Explanation

Body of a loop operation

M1:

4-6

L
T
L
INC
T
.
.
L
<=
SPB

1
MB10
MB10
1
MB10

B#16#5
I
M1

Set the loop counter to 1.


Load the contents of memory byte MB10 into accumulator 1.
Increment the loop counter by 1.
Transfer the contents of accumulator 1 to memory byte
MB10.
Instruction section which is processed five times.
If the program has not run through the loop five times,
then return to LOOP.

Statement List (STL) for S7-300/S7-400


C79000-G7076-C565-01

Accumulator Operations

4.4

+AR1 und +AR2: Adding a Constant to Address Register 1 or


Address Register 2

Description

Using the instructions +AR1 and +AR2 you can add a constant to the
contents of address registers 1 and 2:
Table 4-1

Adding to the Contents of Address Registers

Instruction

Address

Function

+AR1

Adds the contents of the low word of


accumulator 1 to the contents of address
register 1.

+AR2

Adds the contents of the low word of


accumulator 1 to the contents of address
register 2.

+AR1

P#Byte.Bit:
(range 0.0 to 4095.7)1

Adds a pointer constant to the contents


of address register 1.

+AR2

P#Byte.Bit:
(range 0.0 to 4095.7)1

Adds a pointer constant to the contents


of address register 2.

The bits 24, 25, and 26 of the address register remain unchanged. These bits indicate
the memory area.

Note
The address register 2 is used when multiple instances are being processed.
Therefore, before programming the command +AR2, you must save the
contents of AR2 and load them again later.

Examples

Below are sample statements that use the +AR1 and +AR2 instructions.
Loading the pointer format into accumulator 1 and then using the +AR1 or
+AR2 instruction, as shown in the first two statements below, enables you to
select from a range of 0.0 to 8191.7.

STL

Explanation

L P#250.7
+AR1

Load a
Add the
address
Because

TAR2 #SAVE_AR2
+AR2 P#126.7
.
.
L AR2 #SAVE_AR2

pointer constant (250.7) into accumulator 1.


contents of accumulator 1 (250.7) to the contents of
register 1.
multiple instances are using AR2 as base.

Add a pointer constant (126.7) to the contents of address


register 2.
Restore AR2.

Statement List (STL) for S7-300/S7-400


C79000-G7076-C565-01

4-7

Accumulator Operations

4-8

Statement List (STL) for S7-300/S7-400


C79000-G7076-C565-01

Bit Logic Instructions


Chapter Overview

Section

Description

Page

5.1

Boolean Bit Logic

5-2

5.2

Bit Logic Instructions and Relay Coil Circuit

5-6

5.3

Evaluating Conditions Using And, Or, and Exclusive Or

5-10

5.4

Nesting Expressions and And before Or

5-14

5.5

Instructions for Transitional Contacts: FP, FN

5-16

5.6

Output of Boolean Logic String

5-20

5.7

Set and Reset Instructions: S and R

5-21

5.8

Assign Instruction (=)

5-24

5.9

Negating, Setting, Clearing, and Saving the RLO

5-26

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C79000-G7076-C565-01

5-1

Bit Logic Instructions

5.1

Boolean Bit Logic

Explanation

Boolean bit logic applies to the following basic instructions:

 And (A) and its negated form, And Not (AN)


 Or (O) and its negated form, Or Not (ON)
 Exclusive Or (X) and its negated form, Exclusive Or Not (XN)
These instructions perform the following basic functions:

 They check the signal state of an address to establish whether an address


is activated 1, or not activated 0.

 They check the signal state of a timer or a counter to establish whether it


is set at 0 (value = 0) or 1 (value > 0).
The FC bit determines the result of logic operation (RLO):

 If FC is 0, the result of the state check will remain unchanged and will be
stored in the RLO (start of a logic string).

 If FC is 1, the result of the state check will be combined with the logic
instruction (A, O, X) according to the truth table and will be stored in the
RLO.

Truth Table at the


Start of a Boolean
Logic String

The result of logic operation can be determined with the help of the
following truth table:
Instruction

Status of
Address

Result in RLO

And

0
1

0
1

And Not

0
1

1
0

Or

0
1

0
1

Or Not

0
1

1
0

Exclusive Or

0
1

0
1

Exclusive Or Not

0
1

1
0

Mnemonic
A
AN
O
ON
X
XN

5-2

Statement List (STL) for S7-300/S7-400


C79000-G7076-C565-01

Bit Logic Instructions

Truth Table within


the Boolean Logic
String

After the second Boolean bit operation the RLO can be established with the
help of the following table:
Instruction

RLO Before
Instruction

Status of
Address

Result in
RLO

And

0
0
1
1

0
1
0
1

0
0
0
1

And Not

0
0
1
1

0
1
0
1

0
0
1
0

Or

0
0
1
1

0
1
0
1

0
1
1
1

Or Not

0
0
1
1

0
1
0
1

1
0
1
1

Exclusive Or

0
0
1
1

0
1
0
1

0
1
1
0

Exclusive Or Not

0
0
1
1

0
1
0
1

1
0
0
1

Mnemonic
A

AN

ON

XN

Addresses of
Basic Functions
(A, AN, O, ON, X,
XN)

The address of an instruction can be a bit, a timer or a counter. The


instruction accesses the contact with one of these addressing types:
 The address identifier and the address within the memory area defined by
the address identifier (see Tables 5-1 and 5-3).
 Bit, timer or counter transferred as parameter (see Table 5-4).
 Conditions, expressed in bits of the status word (see Table 5-8).

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C79000-G7076-C565-01

5-3

Bit Logic Instructions

Table 5-1

Addresses: Direct and Indirect Addressing


Maximum Address Range According to Addressing Type

Address
ID

Direct

I
Q

0.0 to
65,535.7

[DBD]
[DID]
[LD]
[MD]

0 to 65,532

0.0 to
65,535.7

[DBD]
[DID]
[LD]
[MD]

0 to 65,532

0.0 to
65,535.7

[DBD]
[DID]
[LD]
[MD]

0 to 65,532

DBX
DIX
L

Table 5-2

Memory Indirect

[AR1, P#byte.bit]
0.0 to 8,191.7
[AR2, P#byte.bit]
[AR1, P#byte.bit]
0.0 to 8,191.7
[AR2, P#byte.bit]
[AR1, P#byte.bit]
0.0 to 8,191.7
[AR2, P#byte.bit]

Addresses: Area-Crossing Register Indirect Addressing


Address Identifier1

Maximum Address Range


[AR1, P#byte.bit]
[AR2, P#byte.bit]

I, Q, M, DBX, DIX, or L
1

Register Indirect, Area-Internal

0.0 to 8,191.7

The memory area is encoded in pointer bits 24, 25, and 26 (see Section 3.6).

Table 5-3

Addresses: Timers and Counters


Maximum Address Range According to Addressing Type

Address Ident
Identifier
f er

Direct

T
C

Table 5-4

0 to 65,535

Symbolic name

5-4

[DBW]
[DIW]
[LW]
[MW]

0 to 65,534

Address: Bit, Timer, or Counter Transferred as Parameter

Address

Table 5-5

Memory Indirect

Address Parameter Format


A bit, timer, or counter transferred as parameter

Addresses of Boolean Bit Logic Instructions: Bits of the Status Word

Memory Area or Reference to a


Location

Bits of the Status Word

>0, <0, <>0, >=0, <=0, ==0

7 and 6: condition codes 1 and 0 (memory area)

UO

7 and 6: condition codes 1 and 0 (memory area)

BR

8: binary result (location)

OV

5: overflow (location)

OS

4: overflow, stored (location)

Statement List (STL) for S7-300/S7-400


C79000-G7076-C565-01

Bit Logic Instructions

Change of Bits in
the Status Word

Instruction

OR

STA

RLO

FC

A
AN
A(
AN(

x
x
0
0

x
x
1
1

x
x

1
1
0
0

O
ON
O(
ON(

0
0
0
0

x
x
1
1

x
x

1
1
0
0

X
XN
X(
XN(

0
0
0
0

x
x
1
1

x
x

1
1
0
0

CLR

FN

FP

NOT

SAVE

SET

Statement List (STL) for S7-300/S7-400


C79000-G7076-C565-01

5-5

Bit Logic Instructions

5.2

Bit Logic Instructions and Relay Coil Circuit

Introduction

Bit logic instructions are also named relay logic instructions as they can
execute commands which can replace the function of a relay logic circuit.
The following explains how a relay logic circuit can be reproduced with STL
commands.

Normally Open
Contact

Figure 5-1 shows a relay logic circuit with normally open control relay
contact between a power rail and a coil. The normal state of this contact is
open. If the contact is not activated, it remains open. The signal state of the
open contact is 0 (not activated). If the contact remains open, the power from
the power rail cannot energize the coil at the end of the circuit. If the contact
is activated (signal state of the contact is 1), power will flow to the coil.

Power Rail
Normally Open
Contact

Coil

Figure 5-1

I 1.1

Q 4.0

Relay Logic Circuit with Normally Open Control Relay Contact

You can use an And (A) or an Or (O) instruction to check the signal state of a
normally open control relay contact. If the normally open contact (I1.1 = 0)
is open the check result is 0, if it is closed the result is 1.

5-6

Statement List (STL) for S7-300/S7-400


C79000-G7076-C565-01

Bit Logic Instructions

Normally Closed
Contact

Figure 5-2 shows the representation of a relay logic circuit with normally
closed control relay contact between a power rail and a coil. The normal state
of this contact is closed. If the contact is not activated, it remains closed. The
signal state of the closed contact is 0 (not activated). If the contact remains
closed, power from the power rail can cross the contact to energize the coil at
the end of the circuit. Activating the contact (signal state of the contact is 1)
opens the contact, interrupting the flow of power to the coil.

Power Rail
Normally Closed
Contact

I 1.1

Coil

Figure 5-2

Q 4.0

Relay Logic Circuit with Normally Closed Control Relay Contact

You can use an And Not (AN) or an Or Not (ON) instruction to check the
signal state of a normally closed control relay contact. If the normally closed
contact is closed (I1.1 = 0) the check result is 1, if it is open the result is
0.

Power Flow in a
Series Circuit

Figure 5-3 shows an example with a statement list that uses an AND
instruction (A) to program two normally open contacts in series. Only when
the signal state of both the normally open contacts is 1, can the state of
output Q4.0 be set to 1 and the coil be energized.
Statement List
Program

A I 1.0

I 1.0

A I 1.1

I 1.1

= Q 4.0

Q 4.0

Figure 5-3

Statement List (STL) for S7-300/S7-400


C79000-G7076-C565-01

Relay Logic Diagram

Using the And Instruction to Program Contacts in Series

5-7

Bit Logic Instructions

Power Flow in a
Parallel Circuit

Figure 5-4 shows a statement list that uses an Or instruction (O) to program
each of two normally open contacts connected in parallel to a coil.
Only when the signal state of one of the normally open contacts is 1, can
the state of output Q4.0 be set to 1 and the coil be energized.
Statement List
Program

Relay Logic Diagram


Power
Rail
I 1.0

I 1.1

O I 1.0
O I 1.1
= Q 4.0

Figure 5-4

Exclusive Or

Q 4.0

Using the Or Instruction to Program Contacts in Parallel

The Exclusive Or (X) instruction in STL corresponds to a relay logic circuit,


as in Figure 5-5, in which a normally closed contact and a normally open
contact are connected. Q4.0 is 1 when I1.0 and I1.0 have different values.
Statement List
Program

Relay Logic Diagram


Power
Rail

X I 1.0
X I 1.1
= Q 4.0

Contact
I 1.0
Contact
I 1.1

Coil
Q 4.0

Figure 5-5

5-8

Using the Exclusive Or instruction to Program Contacts in Parallel

Statement List (STL) for S7-300/S7-400


C79000-G7076-C565-01

Bit Logic Instructions

AN, ON, XN

Similarly the following instructions can affect other actions:


AN: Affects the series
connection of a
normally closed
contact..

Statement
List Program

Relay Logic
Diagram
Power Rail

ON: Affects the parallel


connection of a
normally closed
contact.

A I 1.0

I 1.0
Normally
Open Contact

AN I 1.1

I 1.1
Normally
Closed Contact

= Q 4.0

Q 4.0
Coil

Statement
List Program

Relay Logic
Diagram
Power Rail

XN: Affects the


interconnected series
connection of
a normally closed
contact and a
normally open
contact.

Statement List (STL) for S7-300/S7-400


C79000-G7076-C565-01

O I 1.0

I 1.0
Normally
Open Contact

ON I 1.1

I 1.1
Normally
Closed Contact

= Q 4.0

Q 4.0
Coil

Statement
List Program

Relay Logic
Diagram
Power Rail

X I 1.0

I 1.0
Normally
Open Contact

XN I 1.1

I 1.1
Normally
Closed Contact

= Q 4.0

Q 4.0
Coil

5-9

Bit Logic Instructions

5.3

Evaluating Conditions Using And, Or, and Exclusive Or

Description

With the bit logic instructions you can check the bits of the status word CC 0,
CC 1, BR, OV and OS. These can be influenced by the following instructions
(Table 5-6).
Table 5-6

Instructions That Affect the CC, BR, OV, and OS Bits of the Status
Word

Type of Instruction

5-10

Instruction

Section in
This Manual

Integer Four-Function Math

I, I, /I,I, D, D,


/D,D, MOD

9.1

Integer Comparisons
(Integer Math Instructions)

==I, <>I, <I, <=I, >I, >=I, ==D,


<>D, <D, <=D,>D, >=D

11.2

Floating-Point Math

R, R,R , /R, SQRT, SQR,


LN, EXP, SIN, COS, TAN,
ASIN, ACOS, ATAN

10.1

Floating-Point Comparisons

==R, <>R, <R, <=R, >R, >=R

11.3

Conversion

BTI, BTD, RND, RND,


RND, TRUNC, NEGI, NEGD

12.1, 12.2,
and 12.4

Shift and Rotate Functions

SLW, SRW, SLD, SRD, SSI,


SSD, RLD, RRD, RLDA, RRDA

14.1 and 14.2

Word Logic

AW, OW, XOW, AD, OD, XOD

13.2

Nesting

5.4

Saving the RLO to BR Register

SAVE

5.9

Logic Control

JCB, JNB, SPS

16.1

Program Control

BEB, BE, BEA, CC, UC

17.6

Transfer

T STW

8.3

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C79000-G7076-C565-01

Bit Logic Instructions

Relationship of a
Result to 0

The combination of bits CC 1 and CC 0 in the status word can easily be


checked using replacement addresses (for example, >0, ==0, <0, etc.).
Table 5-7 shows the connection between different bit combinations and
simple checking. For example, you can check the combination CC 1 = 0 and
CC 0 = 1 in an And instruction with A <0.
Table 5-7 Combination States of CC 0 and CC 1 and Relevant Check Option

If the following signal combination is in the status


word ...

... the check can be


carried out using

Signal State of CC 1

Signal State of CC 0

>0

<0

0
or
1

1
or
0

<>0

1
or
0

0
or
0

>=0

0
or
0

1
or
0

<=0

==0

UO

STL

Explanation

L +10 //LOWER LIMIT

Load the integer 10 into accumulator 1 low as a lower limit.

L MW30

Load the value in memory word MW30 into accumulator 1 low,


transferring the integer value 10 to accumulator 2 low.

<=I

Is 10 less than or equal to the value in MW30? If yes, then set


the RLO to 1; otherwise reset the RLO to 0.

L +100 //UPPER LIMIT

Load the integer 100 into accumulator 1 low as an upper limit,


transferring the value from MW30 stored in accumulator 1 low to
accumulator 2 low.

Subtract 100 from the value in MW30. The result sets CC 1 and
CC 0 with a bit combination that shows how the result compares
to 0 (see Table 5-7). The RLO is not changed.

U <=0

According to the bit combination in CC 1 and CC 0, is the


condition <= 0 fulfilled? Yes produces a 1; no produces a 0
(see Table 5-7). Combine this 1 or 0 with the RLO according to
the And truth table, Store the result in the RLO bit.

= Q 4.0

Write the value of the RLO to the signal state of output Q 4.0.
The coil at output Q 4.0 is energized (has a signal state of 1)
if the value in MW30 is greater than or equal to 10 and less
than or equal to 100.

Statement List (STL) for S7-300/S7-400


C79000-G7076-C565-01

5-11

Bit Logic Instructions

The Boolean bit logic instructions can also enable your program to react if
the result of a floating-point math operation is illegal because one of the
numbers is not a valid floating-point number (unordered, UO). The
instruction checks the signal state of bits CC1 and CC0 of the status word
(see Table 5-7).

Overflow and
Binary Result

Some of the instructions listed in Table 5-6 can set the binary result bit (BR)
or the overflow bits (OV and OS) of the status word to 1. You can use the A,
AN, O, ON, X, and XN bit logic instructions together with the following
memory areas to enable your program to react to an overflow or to a binary
result bit that is set to 1.

STL

Explanation

L MW10

Load the integer in MW10 into accumulator 1 low.

L MW20

Load the integer in MW20 into accumulator 1 low, transferring


the value from MW10 to accumulator 2.

+I

Add the two integer values in the accumulators.

T MW30

Transfer the result from accumulator 1 low to MW30.

A I 0.0

Check the signal state at input I 0.0 for 1 or 0.

A OV

Check the OV bit of the status word for 1 or 0.

= Q 4.0

If the signal state of I 0.0 is 1 and there is a 1 in the OV


bit of the status word (i.e., an overflow occurred during the
last math operation), set the signal state of output Q 4.0 to
1; otherwise set it to 0.

STL

Explanation

A BR

Check the BR bit of the status word for 1 or 0.

= Q 4.0

If there is a 1 in the BR bit of the status word, set the


signal state of output Q 4.0 to 1; otherwise set it to 0.

5-12

Statement List (STL) for S7-300/S7-400


C79000-G7076-C565-01

Bit Logic Instructions

Addressing the
Bits of the Status
Word

The Boolean bit logic instructions evaluate conditions by using the addresses
shown in Table 5-8.
Table 5-8

Addresses of Boolean Bit Logic Instructions: Bits of the Status Word

Memory Area or Reference to a


Location

Bit(s) of Status Word

>0, <0, <>0, >=0, <=0, ==0

7 and 6: condition codes 1 and 0 (memory area)

UO

7 and 6: condition codes 1 and 0 (memory area)

BR

8: binary result (location)

OV

5: overflow (location)

OS

4: overflow, stored (location)

Statement List (STL) for S7-300/S7-400


C79000-G7076-C565-01

5-13

Bit Logic Instructions

5.4

Nesting Expressions and And before Or

Description

You can use the And (A), Or (O), and Exclusive Or (X) instructions and their
negated forms AN, ON, XN to perform Boolean logic operations on portions
of a logic string that are enclosed in parentheses (nesting expressions).
Parentheses around a portion of a logic string indicate that your program will
perform the operations inside the parentheses before performing the logic
operation indicated by the instruction that precedes the nesting expression.
You can also combine And and Or statements in a Boolean logic string
without using parentheses. By convention, the And statements are evaluated
first and the results are then combined according to the Or truth table.

Result of Logic
Operation

The instruction that opens a nesting expression stores the RLO from the
preceding operation in the nesting stack. Later, the program will combine this
stored RLO with the result produced by the logic combinations performed
inside the parentheses.

STL

Description

A(
O I 0.0

The statements between A( and ) make up a normal Or combination. The result of the first check is stored in the RLO bit.

O M 10.0
)

According to the Or truth table, the result of check is combined with the RLO formed by the previous statement. This combination forms a new result that replaces the value in the RLO
bit.

A(

A( copies the value currently in the RLO bit, stores it in the


nesting stack, and ends the previous logic string. Therefore
the next logic statement begins a new logic string, making a
first check.

O I 0.2

The statements between A( and ) make up a normal Or combination. The result of the first check is stored in the RLO bit.

O M 10.3

According to the Or truth table, the result of check is combined with the RLO formed by the previous statement. This combination forms a new result that replaces the value in the RLO
bit.

The ) statement combines the RLO that is stored in the nesting


stack (see the A( instruction above) with the current RLO according to the And truth table. This statement uses the And
truth table because the ) ends a nesting expression that began
with A. This logic combination forms a new RLO.

A M 10.1

This normal And statement combines the new RLO formed in the )
instruction above with the result of its check according to the
And truth table.

= Q 4.0

The Assign instruction (=, see Section 5.8) assigns the value
of the RLO to the output coil.

5-14

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Bit Logic Instructions

And before Or

The following statement list uses the principle of And before Or to program a
circuit. By convention, the program evaluates the And statements first. Then
the program combines the results of the And operation according to the Or
truth table. No parentheses are needed. The principle at work here is called
And before Or.

STL

Description

A I 0.0

The result of the first check is stored in the RLO bit.

A M 10.0

According to the And truth table, the result of check is combined with the RLO formed by the previous statement. This combination forms a new result that replaces the value in the RLO
bit.

The statement O copies the value currently in the RLO bit,


stores it in the Or bit and ends the previous logic string. The
statement O secures the RLO as one of the two values that it
will use to carry out an Or operation, according to the principle And before Or.

A I 0.2

The result of the first check is stored in the RLO bit. In each
And operation which follows an Or operation the newly formed
RLO is combined with the Or bit.

A M 0.3

According to the And truth table, the result of check is combined with the RLO formed by the previous statement. This combination forms a new result that replaces the value in the RLO
bit. In each And operation the newly formed RLO is combined
with the Or bit.
The first O operation fetches the stored RLO from the nesting
stack and combines it with the current RLO. This operation results to a new value which is stored in the RLO bit as the result of an And before Or operation. (There is no special operation to end an And before Or operation. A special bit processor in the programmable controller finds the last A operation in an And before Or operation. The operation that follows the last A operation (e.g. =, S, R or O) ends the And
before Or operation automatically with the estimation of the
RLO.)

O M 10.1

The next O operation combines the result of the And before


Or operation with the check result of the second O operation.

= Q 4.0

The Assign instruction (=, see Section 5.8) assigns the value
of the RLO to the output coil.

Output Q 4.0 is energized (its signal state is 1) if the result of either one or
the other pair of And operations is 1 or if the result of the normal Or
operation on M 10.1 is 1.

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5-15

Bit Logic Instructions

5.5

Instructions for Transitional Contacts: FP, FN

Description

You can use the Edge Positive (FP) and Edge Negative (FN) instructions like
transition-sensing contacts in a relay circuit. These instructions detect and
react to transitions in the result of logic operation. A transition from 0 to 1 is
called a positive edge. A transition from 1 to 0 is called a negative edge
(see Figure 5-6).

Positive Edge

RLO

Negative Edge

1
0
Figure 5-6

Reacting to a
Positive Edge

Time
Representation of Positive and Negative Edges

Figure 5-7 shows a statement list that enables your program to react to a
positive edge transition. An explanation follows the figure.
Statement List

Signal State Diagram

A I1.0

I 1.0

FP M 1.0

M 1.0

= Q 4.0

Q 4.0

OB1 Scan Cycle No.:


Figure 5-7

1
0
1
0
1
0
1

Programming a Reaction to a Positive Edge Transition

If the programmable logic controller detects a positive edge at contact I 1.0,


it energizes the coil at Q 4.0 for one OB1 scan cycle. The programmable
logic controller stores the result of the logic operation performed by the A
instruction in edge memory bit M 1.0 and compares it to the RLO from the
previous scan cycle. (In the example in Figure 5-7, the RLO of the statement
A I 1.0 just happens to be the same as the signal state of input I 1.0. This
will not be the case for every program.) If the current RLO is 1 and the RLO
from the previous scan cycle stored in memory bit M 1.0 is 0, then the FP
statement sets the RLO to 1. The FP statement detects a positive edge at the
contact (that is, the signal state of the RLO changed from 0 to 1). If there is
no change in the RLO (current RLO and previous RLO stored in the edge
memory bit are both equal to 0 or 1), then the FP statement resets the RLO
to 0.

5-16

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Bit Logic Instructions

Table 5-9
OB1 Scan
Cycle No.

Checking for Positive Edge Transition at Input I 1.0


Signal State at
Input in
Previous Cycle

Signal State at Did the signal


Input in
state change
Current Cycle from 0 to 1?

Is the coil at
Q 4.0
energized?

0
(default value)

No

No

Yes

Yes

No

No

No

No

No

No

Yes

Yes

No

No

Yes

Yes

No

No

Table 5-9 applies specifically to the statement list program shown in


Figure 5-7. In general, you should consider the transitions detected by FP and
FN to be transitions reflected in the RLO, not in the signal states of contacts.
For example, a logic string can form an RLO that is not directly related to the
signal state of a contact.

Reacting to a
Negative Edge

Figure 5-8 shows a statement list that enables your program to react to a
negative edge transition. An explanation follows the figure.
Statement List

Signal State Diagram

A I1.0

I 1.0

FN M 1.0

M 1.0

= Q 4.0

Q 4.0

OB1 Scan Cycle No.:


Figure 5-8

1
0
1
0
1
0
1

Programming a Reaction to a Negative Edge Transition

If the programmable logic controller detects a negative edge at contact I 1.0,


it energizes the coil at Q 4.0 for one OB1 scan cycle.
The programmable logic controller stores the result of the logic operation
performed by the A instruction in edge memory bit M 1.0 and compares it to
the RLO from the previous scan cycle (see Table 5-10). (In the example in
Figure 5-8, the RLO of the statement A I 1.0 just happens to be the same
as the signal state of input I 1.0. This will not be the case for every program.)
If the current RLO is 0 and the RLO from the previous scan cycle stored in
memory bit M 1.0 is 1, then the FN statement sets the RLO to 1.

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5-17

Bit Logic Instructions

The FN statement detects a negative edge at the contact (that is, the signal
state of the RLO changed from 1 to 0). If there is no change in the RLO
(current RLO and previous RLO stored in the edge memory bit are both
equal to 0 or 1), then the FN statement resets the RLO to 0.
Table 5-10
OB1 Scan
Cycle No.

Checking for Negative Edge Transition at Input I 1.0


Signal State at
Input in
Previous Cycle

Signal State at Did the signal


Input in
state change
Current Cycle from 1 to 0?

Is the coil at
Q 4.0
energized?

0
(default value)

No

No

No

No

Yes

Yes

No

No

No

No

No

No

No

No

Yes

Yes

No

No

Table 5-10 applies specifically to the statement list program shown in


Figure 5-8. In general, you should consider the transitions detected by FP and
FN to be transitions reflected in the RLO, not in the signal states of contacts.
For example, a logic string can form an RLO that is not directly related to the
signal state of a contact.

Addressed Bit

The location that the FP or FN instruction addresses is a bit. The instruction


accesses the output through one of the following types of addresses:

 Address identifier (ID) and location within the memory area that is
indicated by the address identifier (see Tables 5-11 and 5-12)

 Bit transferred as a parameter (see Table 5-13)

5-18

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Bit Logic Instructions

Table 5-11

Maximum Address Range According to Addressing Type

Address
ID1

Direct

I2
Q3
M
DBX
DIX
1
2

Addresses of FP and FN: Direct and Indirect Addressing

0.0 to
65,535.7

Memory Indirect
[DBD]
[DID]
[LD]
[MD]

Area-Internal Register Indirect


[AR1, P#byte.bit]

0 to 65,532

0.0 to 8,191.7
[AR2, P#byte.bit]

See the Caution that follows this table.


Because the operating system overwrites the process-image input table at the
beginning of every scan cycle, the RLO stored by an FP or FN instruction that uses
an input bit as its address is corrupted. See the Caution that follows this table.
Using an output bit as the address of an FP or FN instruction is not recommended. If
you want to influence an output, use the S, R, or = instruction.

Caution
Corruption of stored result of logic operation.
Can cause minor property damage.
If you use an FP or FN instruction in your program, the memory bit that is
the address of this instruction is used by FP or FN exclusively for its own
storage purposes. Therefore you should not use any instruction that would
change this bit. Otherwise you will corrupt the stored RLO. This caution
applies to all the memory areas indicated in the address identifiers listed in
Table 5-11.

Table 5-12

Addresses of FP and FN: Area-Crossing Register Indirect Addressing

Address Identifier1
I, Q, M, DBX, or DIX
1

Address Range
[AR1, P#byte.bit]
[AR2, P#byte.bit]

0.0 to 8,191.7

The memory area is encoded in AR1 or AR2, respectively (see Section 3.6).

Table 5-13

Addresses of FP and FN: Bit Transferred as Parameter

Address
Symbolic name

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Address Parameter Format


A bit transferred as parameter

5-19

Bit Logic Instructions

5.6

Output of Boolean Logic String

Description

You can terminate a Boolean bit logic string by using one of the following
three statement list instructions. Each of these instructions can influence a bit
that represents the end of that string.

 Set (S): if the RLO was set to 1 in the previous command, S sets the
signal state of the contact or coil that the instruction addresses to 1;

 Reset (R): if the RLO was set to 1 in the previous command, R resets the
signal state of the contact or coil that the instruction addresses to 0;

 Assign (=): independently of the state of the RLO, the value of the RLO
is assigned to the location that the instruction addresses.

Terminating a
Logic String

A logic string is terminated when the first-check bit (FC bit) is reset. When
the value in the FC bit is 0, this indicates that the next instruction in the
program is the first instruction of a new logic string (see Section 2.2, First
Check). A Set (S), Reset (R), or Assign (=) instruction terminates a logic
string by resetting the first-check bit (FC bit) to 0. (Conditional jump
instructions also reset the FC bit to 0, see Sections 16.3 through 16.5.)
Logic strings that are started with the instructions A(, AN(, O( etc. must be
terminated with the ) instruction. Because these commands can also be used
in the middle of a logic string, they represent an interruption in the string.
That means that a new logic string is started before the old one is terminated.
To continue the old logic string in the correct order after closing the
commands to be carried out in brackets, the old FC bit (saved by opening the
brackets) is restored again. You can therefore imagine program sections
within brackets as a sort of intermediate calculation which, once completed,
pick up the old thread again.

5-20

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Bit Logic Instructions

5.7

Set and Reset Instructions: S and R

Description

You can use the Set (S) instruction to set the signal state of an addressed bit
to 1. (For information on the S instruction for setting an addressed counter to
a specific value, see Section 7.2).
You can use the Reset (R) instruction to reset the signal state of an addressed
bit to 0. R can also reset an addressed timer or counter to 0 (see Sections 6.3
and 7.2). S and R terminate a logic string (see Section 5.6).

Setting a Bit

The S instruction sets the bit that it addresses to 1 if the result of logic
operation from the previous statement is 1 and the master control relay
(MCR) is energized (that is, its signal state is 1). If the MCR is not energized
(its signal state is 0), the addressed bit is not changed. The S instruction
terminates a logic string.
Figure 5-9 illustrates how the S instruction holds the signal state of its
addressed coil Q 4.0 at 1 until the R instruction changes the signal state to 0.
The fact that the signal state of the addressed coil remains at 1 until an
R instruction resets it to 0 indicates the static nature of the S instruction.
In the relay logic diagram, if the normally open contact at input I 1.0 is
activated (its signal state becomes 1), the contact closes. Power flows across
the contact at I 1.0 and across the normally closed contact beneath it,
energizing the coil at output Q 4.0 (the signal state of Q 4.0 becomes 1).
When the coil is energized, the normally open contact at output Q 4.0 across
from I 1.0 is closed. After that, regardless whether the contact at input I 1.0 is
opened or closed, the coil at output Q4.0 remains energized (at signal
state1). The coil keeps itself energized.

Statement List
A I 1.0
S Q 4.0
A I 1.1
R Q 4.0

Signal State Diagrams


I 1.0

Relay Logic Diagram


Power Rail
I 1.0
Normally
Open Contact
1
0
1

I 1.1

Q 4.0

I 1.1

Normally
Closed Contact
Q 4.0
Coil

1
Q 4.0

Figure 5-9

Setting and Resetting a Bit Statically

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5-21

Bit Logic Instructions

Resetting a Bit

The R instruction resets the bit that it addresses to 0 if the result of logic
operation from the previous statement is 1 and the master control relay
(MCR) is energized (that is, its signal state is 1). If the MCR is not energized
(its signal state is 0), the addressed bit is not changed. The R instruction
terminates a logic string.
Figure 5-9 illustrates how the R instruction holds the signal state of its
addressed coil Q 4.0 at 0 regardless of a change in signal state at the contact
that triggered the reset (I 1.1). The fact that the signal state of the addressed
coil remains at 0 until an S instruction resets it to 1 indicates the static nature
of the R instruction.
In the relay logic diagram, the coil at output Q 4.0 that was energized by the
S instruction is de-energized (its signal state becomes 0) by closing the
normally open contact at input I 1.1. Closing contact I 1.1 allows power to
flow to the coil beneath it. This coil opens the normally closed contact above
the coil at Q 4.0, interrupting the flow of power to the coil. Closing contact
I 1.1 triggers the R instruction.

Referenced
Address

The address that the S instruction references can be a bit. The address that
the R instruction references can be a bit, a timer number, or a counter
number. The addresses can be specified as follows:

 Address identifier (ID) and location within the memory area that is
indicated by the address identifier (see Tables 5-14 through 5-16)

 Bit, timer, or counter transferred as a parameter (see Table 5-17)


Table 5-14

Maximum Address Range According to Addressing Type

Address
ID

Direct

I
Q

0.0 to
65,535.7

[DBD]
[DID]
[LD]
[MD]

0 to 65,532

0.0 to 255.7

[DBD]
[DID]
[LD]
[MD]

0 to 65,532

[DBD]
[DID]
[LD]
[MD]

0 to 65,532

DBX
DIX
L

5-22

Addresses of S and R: Direct and Indirect Addressing

0.0 to
65,535.7

Memory Indirect

Area-Internal Register Indirect


[AR1, P#byte.bit]
0.0 to 8,191.7
[AR2, P#byte.bit]
[AR1, P#byte.bit]
0.0 to 8,191.7
[AR2, P#byte.bit]
[AR1, P#byte.bit]
0.0 to 8,191.7
[AR2, P#byte.bit]

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Bit Logic Instructions

Table 5-15

Addresses of S and R: Area-Crossing Register Indirect Addressing

Address Identifier1

Maximum Address Range


[AR1, P#byte.bit]
[AR2, P#byte.bit]

I, Q, M, D, DBX, DIX, or L
1

0.0 to 8,191.7

The memory area is encoded in pointer bits 24, 25, and 26 (see Section 3.6).

Table 5-16

Addresses of R: Timers and Counters


Maximum Address Range According to Addressing Type

Address Ident
Identifier
f er

T1
C

Memory Indirect

0 to 65,535

[DW]
[DXW]
[LW]
[MW]

0 to 65,534

The S instruction that sets an addressed bit to 1 does not apply to timers or counters.
An S instruction used with a counter sets that counter to a specific value. Timers are
started with instructions for specific types of timers (see Sections 6.2, 6.3 and 7.2).

Table 5-17

Address of S and R: Bit, Timer, or Counter Transferred as Parameter

Address
Symbolic name
1

Direct

Address Parameter Format


A bit, timer,1 or counter transferred as parameter

The S instruction does not apply to timers. Timers are started with instructions for
specific types of timers (see Sections 6.2 and 6.3).

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5-23

Bit Logic Instructions

5.8

Assign Instruction (=)

Description

Each Boolean logic operation produces a result known as the result of logic
operation (RLO). This RLO is either 1 or 0. In reference to contacts and
coils, a 1 indicates power flow; a 0 indicates no power flow.
You can use the Assign (=) instruction to copy the RLO from the previous
statement in a logic string and assign the RLO as the signal state of the coil
that the = instruction addresses. The = instruction terminates a logic string
(see Section 5.6).

Setting or
Resetting a Bit

The value that the = instruction assigns to the coil that it addresses can be 1
or 0, depending on the RLO of the statement that preceded the = statement.
Unlike the instructions S and R, the nature of the = instruction is dynamic. It
assigns the RLO as the signal state of the coil that the = instruction addresses.
Figure 5-10 shows how this value changes as the RLO of the statement
A I 1.0 changes.
In Figure 5-10, the = instruction enables the input signal at the contact I 1.0
to energize or de-energize the coil represented by output Q 4.0 (that is, = sets
or resets the bit represented by Q 4.0 by assigning the RLO of the previous
statement).

Statement List
A I 1.0
= Q 4.0

Relay Logic Diagram


Power
Rail
I 1.1

Signal State Diagrams


I 1.0

0
1

Q 4.0

Figure 5-10

5-24

1
Q 4.0
Coil

0
Setting and Resetting a Bit Dynamically

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Bit Logic Instructions

Addresses

The address that the = instruction addresses can be a bit. The instruction
accesses the coil through one of the following addresses:

 Address identifier (ID) and location within the memory area that is
indicated by the address identifier (see Tables 5-18 and 5-19)

 Bit transferred as a parameter (see Table 5-20)


Table 5-18

Addresses of =: Direct and Indirect Addressing


Maximum Address Range According to Addressing Type

Address
ID

Direct

I
Q

0.0 to
65,535.7

[DBD]
[DID]
[LD]
[MD]

0 to 65,532

0.0 to
65,535

[DBD]
[DID]
[LD]
[MD]

0 to 65,532

0.0 to
65,535.7

[DBD]
[DID]
[LD]
[MD]

0 to 65,532

DBX
DIX
L

Table 5-19

Memory Indirect

[AR1, P#byte.bit]
0.0 to 8,191.7
[AR2, P#byte.bit]
[AR1, P#byte.bit]
0.0 to 8,191.7
[AR2, P#byte.bit]
[AR1, P#byte.bit]
0.0 to 8,191.7
[AR2, P#byte.bit]

Addresses of =: Area-Crossing Register Indirect Addressing

Address Identifier1
I, Q, M, DBX, DIX, or L
1

Area-Internal Register Indirect

Maximum Range of Address Parameters


[AR1, P#byte.bit]
[AR2, P#byte.bit]

0.0 to 8,191.7

The memory area is encoded in the uppermost 8 bits of AR1 or AR2, respectively.

Table 5-20

Addresses of =: Bit Transferred as Parameter

Address
Symbolic name

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C79000-G7076-C565-01

Address Parameter Format


A bit transferred as parameter

5-25

Bit Logic Instructions

5.9

Negating, Setting, Clearing, and Saving the RLO

Description

You can use one of the following instructions to change the result of logic
operation (RLO) stored in the RLO bit in the status word of the
programmable logic controller (see Section 5.8):
Mnemonic

Instruction

Meaning

NOT

Negate RLO

Negating (inverting) the current RLO

SET

Set RLO

Setting the current RLO to 1

CLR

Clear RLO

Resetting the current RLO to 0

SAVE

Save RLO in BR Register Saving the current RLO to the bit of the
status word

Because these instructions affect the RLO directly, they have no addresses.

Negating the RLO

You can use the Negate RLO (NOT) instruction in your program to negate
(invert) the current RLO. If the current RLO is 0, NOT changes it to 1; if the
current RLO is 1, NOT changes it to 0, provided the OR bit is not set. This
instruction is useful for shortening your program, for example by changing
from positive logic to negative logic (see the timer example in Section B.3).

Setting the RLO


to 1

You can use the Set RLO (SET) instruction in your program if you need to
set the RLO bit to 1 unconditionally. Figure 5-11 shows how the SET
instruction works in a program.

Clearing the RLO


to 0

You can use the Clear RLO (CLR) instruction in your program if you need to
reset the RLO bit to 0 unconditionally. CLR also resets the FC, OR, and STA
bits to 0. As a result, the logic string is ended. Figure 5-11 shows how the
CLR instruction works in a program.

Saving the RLO

You can use the Save RLO in BR Register (SAVE) instruction in your
program if you need to save the RLO for future use or if you want to
influence the BR bit of the status word in the programmable logic controller,
for example when you are programming function blocks (FBs) and functions
(FCs) for ladder logic programming boxes.
Influence on the Bits of the Status Word

Instruction
BR

OR

STA

RLO

FC

NOT

SET

CLR

SAVE

5-26

A1

A0

OV

OS

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Bit Logic Instructions

Applying SET and


CLR

The program shown in Figure 5-11 illustrates an application of the SET and
CLR instructions that set and reset a bit unconditionally.

Statement List

Signal State

SET

= M 10.0

= M 15.1

= M 16.0

CLR

= M 10.1

= M 10.2

Figure 5-11

Result of Logic Operation (RLO)

Setting and Resetting a Bit Unconditionally Using SET and CLR

You could use the statements in the program shown in Figure 5-11 in a
start-up organization block (OB). After you power up your programmable
logic controller, it processes the start-up OB with all the instructions that it
contains. After the programmable logic controller has executed all the
instructions, the following memory bits have a specific signal state regardless
of any conditions:

 The signal state of memory bits M 10.0, M 15.1, and M 16.0 is 1.


 The signal state of memory bits M 10.1 and M 10.2 is 0.

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5-27

Bit Logic Instructions

5-28

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Timer Instructions
Chapter Overview

Section

Description

Page

6.1

Overview

6-2

6.2

Location of a Timer in Memory and Components of a Timer

6-3

6.3

Loading, Starting, Resetting, and Enabling a Timer

6-5

6.4

Timer Examples

6-7

6.5

Address Locations and Ranges for Timer Instructions

6-17

6.6

Choosing the Right Timer

6-18

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6-1

Timer Instructions

6.1

Overview

Definition

A timer is a function element of the STEP 7 programming language that


implements and monitors timed sequences. The timer instructions enable
your program to perform the following functions:

 Provide waiting times. For example, after an injection molding procedure,


the mold must remain closed for two seconds. Your program ensures that
two seconds elapse before the part is released from the mold.

 Provide monitoring times. For example, the program monitors the speed
of a motor for 30 seconds after you press the start button.

 Generate pulses. For example, the program provides pulses that cause a
light to flash.

 Measure time. For example, the program can determine how long it takes
for a container to be filled.

Available
Instructions

The statement list representation of the STEP 7 programming language


provides the following timer instructions:

 Start timer as one of the following types:


Pulse (SP)
Extended pulse (SE)
On-delay (SD)
Retentive on-delay (SS)
Off-delay (SF)

 Reset timer (R)


 Enable a timer to start (FR)
 Load timer in one of the following formats:
Binary (L)
Binary coded decimal (LC)

 Check the signal state of a timer and combine the result in a Boolean
logic operation (A, AN, O, ON, X, XN) (see Chapter 11).
Figure 6-1 summarizes the instructions that use a timer word as address.

Start timer (SP, SE, SD, SS, SF)


Enable timer (FR)

Timer word

Check signal state of timer (A, O, X, AN, ON, XN)


Figure 6-1

6-2

Reset timer (R)


Load timer (L, LC)

Instructions That Can Use a Timer Word as an Address

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Timer Instructions

6.2

Location of a Timer in Memory and Components of a Timer

Area in Memory

Timers have an area reserved for them in the memory of your CPU. This
memory area reserves one 16-bit word for each timer address. The statement
list instruction set supports 256 timers. To find out how many timer words are
available in your CPU, please refer to the CPU technical data.
The following functions have access to the timer memory area:

 Timer instructions
 Updating of timer words via clock timing. This function decrements a
given time value by one unit at the interval designated by the time base
until the time value is equal to zero.

Time Value

Bits 0 through 9 of the timer word contain the time value in binary code. The
time value specifies a number of units. Time updating decrements the time
value by one unit at an interval designated by the time base. Decrementing
continues until the time value is equal to zero. You can load a time value into
the low word of accumulator 1 in binary, hexadecimal, or binary coded
decimal (BCD) format. The time range is from 0 to 9,990 seconds.
You can pre-load a time value using either of the following syntax formats:

 L W#16#wxyz
Where w = the time base (that is, the time interval or resolution)
Where xyz = the time value in binary coded decimal format

 L S5T# aH_bbM_ccS_ddMS
Where a = hours, bb = minutes, cc = seconds, and dd = milliseconds
The time base is selected automatically and the value is rounded to the
next lower number with that time base.
The maximum time value that you can enter is 9,990 seconds, or
2H_46M_30S.

Statement List (STL) for S7-300/S7-400


C79000-G7076-C565-01

6-3

Timer Instructions

Time Base

Bits 12 and 13 of the timer word contain the time base in binary code. The
time base defines the interval at which the time value is decremented by one
unit. The smallest time base is 10 ms; the largest is 10 s.
Table 6-1

Time Base and Its Binary Code


Time Base

Binary Code for the Time Base

10 ms

00

100 ms

01

1s

10

10 s

11

Because time values are stored with only one time interval, values that are
not exact multiples of a time interval are truncated. Values that have too
much resolution for the desired range are rounded down to achieve the
desired range but not the desired resolution. Table 6-2 shows the possible
resolutions and their corresponding ranges.
Table 6-2

Time Base Resolutions and Ranges


Range

Resolution
0.01 second

10MS to 9S_990MS

0.1 second

100MS to 1M_39S_900MS

1 second

1S to 16M_39S

10 seconds

Bit Configuration
in Accumulator 1

10S to 2HR_46M_30S

When a timer is started, the contents of accumulator 1 are used as the time
value. Bits 0 through 11 of accumulator 1 low hold the time value in binary
coded decimal format (BCD format: each set of four bits contains the binary
code for one decimal value). Bits 12 and 13 hold the time base in binary code
(see Table 6-1). Figure 6-2 shows the contents of accumulator 1 low loaded
with timer value 127 and a time base of 1 second. (See also Section 8.5.)

15...
x

...8
x

0
1

7...
0

...0
0

Time value in BCD (0 to 999)


Time base
1 second
Irrelevant: These bits are ignored when the timer is started.
Figure 6-2

6-4

Contents of Accumulator 1 Low: Timer Value 127, Time Base 1 Second

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C79000-G7076-C565-01

Timer Instructions

6.3

Loading, Starting, Resetting, and Enabling a Timer

Description

To start a timer in your statement list program, include three statements to


trigger the following operations:

 Check a signal state for 0 or 1 (for example, A I 2.1)


 Load a time value and an accompanying time base (for example, L IW0)
 Start a timer as one of the following types:
Pulse timer (SP, for example, SP T 1)
Extended pulse timer (SE)
On-delay timer (SD)
Retentive on-delay (SS)
Off-delay (SF)
In your statement list program, a change in the result of logic operation
(RLO) prior to a Start instruction statement starts a timer. A change in the
RLO from 1 to 0 starts an offdelay timer (SF); a change from 0 to 1 starts
any of the other timers. The programmed time and the Start timer statements
must follow the logic operation directly that provides the condition for
starting the timer. Section 6.4 provides examples of the five types of Start
instructions for timers.
Loading

Loading a time value as an integer or as a BCD number is described in


Sections 8.4 and 8.5.

The Starting Time

Because a timer runs down to zero from a set time, you must provide the
timer with a starting time. When you start a timer in your program, the CPU
looks in accumulator 1 for the starting time. The time range is from 0 to
9,990 seconds.

Example of
Starting a Timer

Figure 6-3 provides an example for starting a pulse timer. A change in signal
state from 0 to 1 at input I 2.1 starts the timer. Figure 6-3 refers to the
following STL program:

STL
A
L
SP

Explanation
I 2.1
S5T#00H02M23S00MS
T 1

Check the signal state of input I 2.1.


Load the starting time into accumulator 1.
Start timer T1 as a pulse timer.

Signal state diagram:


I 2.1
Check I 2.1 for transition
from 0 to 1.

1
0
1
0

Timer is started with the starting time given in accumulator 1.


Figure 6-3

Statement List (STL) for S7-300/S7-400


C79000-G7076-C565-01

Starting a Pulse Timer

6-5

Timer Instructions

Resetting a Timer

You reset a timer by using the Reset (R) instruction. The CPU resets a timer
when the result of logic operation is 1 immediately before the R instruction
in your program. As long as the RLO that comes before an R instruction
statement is 1, an A, O, or X instruction that checks the signal state of a timer
produces a result of 0 and an AN, ON, or XN instruction that checks the
signal state of a timer produces a result of 1.
Resetting a timer stops the current timing function and resets the time value
to 0.

Enabling a Timer
for Restart

A change in the result of logic operation from 0 to 1 in front of an Enable


instruction (FR) enables a timer. This change in signal state is always
necessary to enable a timer. The CPU executes the FR instruction only on a
positive signal edge.
Timer enable is not required to start a timer, nor is it required for normal
timer operation. An enable is used only to retrigger a running timer, that is, to
restart the timer. This restarting is possible only when the start operation
continues to be processed with an RLO of 1.

6-6

Statement List (STL) for S7-300/S7-400


C79000-G7076-C565-01

Timer Instructions

6.4

Timer Examples

Introduction

Statement list programming offers five types of timers to meet your


automation needs. An example for each type is provided below.

Pulse Timer: SP

Figures 6-4 and 6-5 provide examples of a pulse timer. The numbers in
squares in the figures are keyed to explanations that follow Figure 6-4. The
figures refer to the following STL program:

STL
A
FR
A
L
SP
A
R
A
=
L
T
LC
T

Explanation
I 2.0
T 1
I 2.1
S5T#0H2M23S0MS
T 1
I 2.2
T 1
T 1
Q 4.0
T 1
MW10
T 1
MW12

RLO at Enable input

Enable timer T 1.

Start timer T 1 as a pulse timer.


Reset timer T 1.
Check the signal state of timer T 1.

Load timer T 1.

I 2.0


RLO at Start input

I 2.1

RLO at Reset input

I 2.2




Timer response
Check signal state
of timer output.

t
Q 4.0

Load timer: L, LC
t = programmed start time
Figure 6-4

Pulse Timer Example, Part 1

Statement List (STL) for S7-300/S7-400


C79000-G7076-C565-01

6-7

Timer Instructions

The following list describes the elements of Figures 6-4 and 6-5:


A change in the RLO from 0 to 1 at the Start input starts the timer.
The programmed time t then elapses.

When an RLO of 0 is applied to the Start input, the timer is reset.

Checking the signal state of output Q 4.0 of the timer results in a


signal state of 1 for the entire duration of the timer operation.

If an RLO of 1 is applied to the Reset input, the timer is reset. As


long as a signal state of 1 remains at the Start input, a change in the
RLO from 1 to 0 at the Reset input has no influence on the timer.

A change in the RLO from 0 to 1 at the Start input with the Reset
signal applied causes the timer to start momentarily but to reset
immediately because of the Reset statement that follows directly in
the program (shown as a pulse line in the timing diagram in
Figure 6-4). No checking result is obtained for this pulse, provided
that the sequence of writing the statements as they appear above is
observed.

A change in the RLO from 0 to 1 at the Enable input while the timer
is running restarts the timer. The time that is programmed is used as
the current time for the restart. A change in the RLO from 1 to 0 at
the Enable input has no effect.

If the RLO changes from 0 to 1 at the Enable input while the timer
is not running and there is still an RLO of 1 at the Start input, the
timer will also be started as a pulse with the time programmed.

A change in the RLO from 0 to 1 at the Enable input while there is


still an RLO of 0 at the Start input has no effect on the timer.


RLO at Enable input

I 2.0

RLO at Start input

I 2.1

RLO at Reset input

I 2.2

Timer response
Check signal state
of timer output.

Q 4.0

Load timer: L, LC
t = programmed start time
Figure 6-5

6-8

Pulse Timer Example, Part 2

Statement List (STL) for S7-300/S7-400


C79000-G7076-C565-01

Timer Instructions

Extended Pulse
Timer: SE

Figures 6-6 and 6-7 provide examples of an extended pulse timer. The
numbers in squares in the figures are keyed to explanations that follow
Figure 6-6. The figures refer to the following STL program:

STL
A
FR
A
L
SE
A
R
A
=
L
T
LC
T

Explanation
I 2.0
T 1
I 2.1
S5T#0H2M23S0MS
T 1
I 2.2
T 1
T 1
Q 4.0
T 1
MW10
T 1
MW12

Enable timer T 1.

Start timer T 1 as an extended pulse timer.


Reset timer T 1.
Check the signal state of timer T 1.
Load timer T 1 (binary coded).

Load timer T 1 (BCD coded).

RLO at
Enable input I 2.0
RLO at
Start input
RLO at
Reset input

I 2.1


I 2.2

Timer
response
Check signal state
of timer output Q 4.0

t


Load timer: L, LC
t = programmed start time
Figure 6-6

Extended Pulse Timer Example, Part 1

Statement List (STL) for S7-300/S7-400


C79000-G7076-C565-01

6-9

Timer Instructions

The following list describes the elements of Figures 6-6 and 6-7:

RLO at
Enable input

A change in the RLO from 0 to 1 at the Start input starts the timer.
The programmed time t then elapses, regardless of a change in the
RLO from 1 to 0 at the Start input.

If the RLO changes from 0 to 1 before the time has elapsed, the
timer is retriggered with the time that was programmed originally.

Checking the signal state of the timer output produces a result of 1


for the entire duration of the timer operation.

If an RLO of 1 is applied to the Reset input, the timer is reset. As


long as a signal state of 1 remains at the Start input, a change in the
RLO from 1 to 0 at the Reset input has no effect on the timer.

A change in the RLO from 0 to 1 at the Start input with the Reset
signal applied causes the timer to start momentarily but to reset
immediately because of the Reset statement that follows directly in
the program (shown as a pulse line in the timing diagram in
Figure 6-6). No checking result is obtained for this pulse, provided
that the sequence of writing the statements as they appear above is
observed.

A change in the RLO from 0 to 1 at the Enable input while the timer
is running restarts the timer. The time that is programmed is used as
the current time for the restart. A change in the RLO from 1 to 0 at
the Enable input has no effect.

If the RLO changes from 0 to 1 at the Enable input while the timer
is not running and there is still an RLO of 1 at the Start input, the
timer will also be started as a pulse with the time programmed.

A change in the RLO from 0 to 1 at the Enable input while there is


still an RLO of 0 at the Start input has no effect on the timer.


I 2.0


RLO at
Start input

I 2.1

RLO at
Reset input

I 2.2

Timer
response
Check signal state
of timer output.

Q 4.0

Load timer: L, LC
t = programmed start time
Figure 6-7

6-10

Extended Pulse Timer Example, Part 2

Statement List (STL) for S7-300/S7-400


C79000-G7076-C565-01

Timer Instructions

On-Delay Timer:
SD

Figures 6-8 and 6-9 provide examples of an on-delay timer. The numbers in
squares in the figures are keyed to explanations that follow Figure 6-8. The
figures refer to the following STL program:

STL
A
FR
A
L
SD
A
R
A
=
L
T
LC
T

Explanation
I 2.0
T 1
I 2.1
S5T#0H2M23S0MS
T 1
I 2.2
T 1
T 1
Q 4.0
T 1
MW10
T 1
MW12

Enable timer T 1.

Start timer T 1 as an on-delay timer.


Reset timer T 1.
Check the signal state of timer T 1.

Load timer T 1.

RLO at
Enable input I 2.0
RLO at
Start input
RLO at
Reset input

I 2.1




I 2.2


Timer
response
t

Check signal state


of timer output Q 4.0
Load Timer: L, LC
t = programmed start time
Figure 6-8

On-Delay Timer Example, Part 1

Statement List (STL) for S7-300/S7-400


C79000-G7076-C565-01

6-11

Timer Instructions

The following list describes the elements of Figures 6-8 and 6-9:

RLO at
Enable input

A change in the RLO from 0 to 1 at the Start input starts the timer.
The programmed time t then elapses.

When an RLO of 0 is applied to the Start input, the timer is reset.

Checking the signal state of output Q 4.0 of the timer results in a


signal state of 1 when the time has elapsed and the Start input is 1.

If an RLO of 1 is applied to the Reset input, the timer is reset. As


long as a signal state of 1 remains at the Start input, a change in the
RLO from 1 to 0 at the Reset input has no effect on the timer.

A change in the RLO from 0 to 1 at the Start input with the Reset
signal applied causes the timer to start momentarily but to reset
immediately because of the Reset statement that follows directly in
the program (shown as a pulse line in the timing diagram in
Figure 6-8). No checking result is obtained for this pulse, provided
that the sequence of writing the statements as they appear above is
observed.

A change in the RLO from 0 to 1 at the Enable input while the timer
is running restarts the timer. The time that is programmed is used as
the current time for the restart. A change in the RLO from 1 to 0 at
the Enable input has no effect.

If the RLO changes from 0 to 1 at the Enable input following


normal operation of the timer, the timer is not affected

A change in the RLO from 0 to 1 at the Enable input after the timer
was reset and while there is still an RLO of 1 at the Start input starts
the timer. The time that is programmed is used as the current time.


I 2.0


RLO at
Start input

I 2.1

RLO at
Reset input

I 2.2

Timer
response
Check signal state
Q 4.0
of timer output.

Load timer: L, LC
t = programmed start time
Figure 6-9

6-12

On-Delay Timer Example, Part 2

Statement List (STL) for S7-300/S7-400


C79000-G7076-C565-01

Timer Instructions

Retentive On-Delay
Timer: SS

Figures 6-10 and 6-11 provide examples of a retentive on-delay timer. The
numbers in squares in the figures are keyed to explanations that follow
Figure 6-10. The figures refer to the following STL program:

STL
A
FR
A
L
SS
A
R
A
=
L
T
LC
T

Explanation
I 2.0
T 1
I 2.1
S5T#0H2M23S0MS
T 1
I 2.2
T 1
T 1
Q 4.0
T 1
MW10
T 1
MW12

Enable timer T 1.

Start timer T 1 as a retentive on-delay timer.


Reset timer T 1.
Check the signal state of timer T 1.

Load timer T 1.

RLO at
Enable input I 2.0
RLO at
Start input
RLO at
Reset input

I 2.1


I 2.2

Timer
response
t
Check signal state
of timer output Q 4.0

Load timer: L, LC
t = programmed start time
Figure 6-10

Retentive On-Delay Timer Example, Part 1

The following list describes the elements of Figures 6-10 and 6-11:


A change in the RLO from 0 to 1 at the Start input starts the timer.
The programmed time t then elapses regardless of a change in the
RLO from 1 to 0 at the Start input.

Checking the signal state of the timer output results in 1 if the time
has elapsed.

Statement List (STL) for S7-300/S7-400


C79000-G7076-C565-01

6-13

Timer Instructions

The result of checking the signal state of output Q 4.0 changes to 0


only when the RLO at the Reset input is 1.

If an RLO of 1 is applied to the Reset input, the timer is reset. As


long as a signal state of 1 remains at the Start input, a change in the
RLO from 1 to 0 at the Reset input has no influence on the timer.

A change in the RLO from 0 to 1 at the Start input with the Reset
signal applied causes the timer to start momentarily but to reset
immediately because of the Reset statement that follows directly in
the program (shown as a pulse line in the timing diagram in
Figure 6-10). No checking result is obtained for this pulse, provided
that the sequence of writing the statements as they appear above is
observed.

When the RLO at the Enable input changes from 0 to 1 while the
timer is running and the RLO at the Start input of the timer is 1, the
timer is restarted. The time that is programmed is used as the
current time for the restart. A change in the RLO from 1 to 0 at the
Enable input has no effect on the timer.

The timer is not affected when the RLO at the Enable input changes
from 0 to 1 following normal operation of the timer.

When the RLO at the Enable input changes from 0 to 1 while the
timer is running and the RLO at the Start input of the timer is 0, the
timer is not affected.

If the RLO at the Enable input changes from 0 to 1 when the timer
is reset and the RLO at the Start input is still 1, the timer is
restarted. The time that is programmed is used as the current time
for the restart.

RLO at
Enable input

I 2.0


RLO at
Start input

I 2.1


RLO at
Reset input

I 2.2

Timer
response
Check signal state
Q 4.0
of timer output.

Load timer: L, LC
t = programmed start time
Figure 6-11

6-14

Retentive On-Delay Timer Example, Part 2

Statement List (STL) for S7-300/S7-400


C79000-G7076-C565-01

Timer Instructions

Off-Delay Timer:
SF

Figures 6-12 and 6-13 provide examples of an off-delay timer. The numbers
in squares in the figures are keyed to explanations that follow Figure 6-12.
The figures refer to the following STL program:

STL
A
FR
A
L
SF
A
R
A
=
L
T
LC
T

Explanation
I 2.0
T 1
I 2.1
S5T#0H2M23S0MS
T 1
I 2.2
T 1
T 1
Q 4.0
T 1
MW10
T 1
MW12

RLO at
Enable input
RLO at
Start input

I 2.0

Enable timer T 1.

Start timer T 1 as an off-delay timer.


Reset timer T 1.
Check the signal state of timer T 1.

Load timer T 1.

 

 

I 2.1


RLO at
Reset input

I 2.2


Timer
response
Check signal state
Q 4.0
of timer output.

Load timer: L, LC
t = programmed start time
Figure 6-12

Off-Delay Timer Example, Part 1

Statement List (STL) for S7-300/S7-400


C79000-G7076-C565-01

6-15

Timer Instructions

The following list describes the elements of Figures 6-12 and 6-13:


A change in the RLO from 0 to 1 at the Start input causes a change


from 0 to 1 at output Q 4.0 of the timer. A change in the RLO from
1 to 0 at the Start input starts the timer. The programmed time t then
elapses.

If an RLO of 1 reappears at the Start input, the timer is reset.

Checking the signal state of output Q 4.0 of the timer results in a


signal state of 1 if the RLO at the Start input is 1 and if the time has
not yet elapsed.

If an RLO of 1 is applied to the Reset input, the timer is reset.


Checking the signal state of the timer then results in 0. A change in
RLO from 1 to 0 at the Reset input has no influence on the timer.

A 1 applied to the Reset input while the timer is not running has no
effect on the timer.

A change in the RLO from 1 to 0 at the Start input while the Reset
signal is applied causes the timer to start momentarily but to reset
immediately because of the Reset statement that follows directly in
the program (shown as a pulse line in the timing diagram in
Figure 6-12). Checking the signal state of the timer then results in 0.

The timer is not affected if the RLO at the Enable input changes
from 0 to 1 while the timer is not running. A change in the RLO
from 1 to 0 also has no effect on the timer.

If the RLO at the Enable input changes from 0 to 1 while the timer
is running, the timer is restarted. The time that is programmed is
used as the current time for the restart.

RLO at Enable input

I 2.0

RLO at Start input

I 2.1

RLO at Reset input

I 2.2

Timer response
Check signal state
of timer output.

t
Q 4.0

Load timer: L, LC
t = programmed start time
Figure 6-13

6-16

Off-Delay Timer Example, Part 2

Statement List (STL) for S7-300/S7-400


C79000-G7076-C565-01

Timer Instructions

6.5

Address Locations and Ranges for Timer Instructions


Tables 6-3 and 6-4 show the address types, address locations, and address
ranges for the timer instructions.
Table 6-3

Address Locations, Ranges, and Types for Timer Instructions


Address Range According to Addressing Type
Direct

0 to 255

Table 6-4
Address
Symbolic
name

Statement List (STL) for S7-300/S7-400


C79000-G7076-C565-01

Memory Indirect
[DBW]
[DIW]
[LW]
[MW]

0 to 65,534

Timer Address transferred as Parameter


Address Parameter Format
Time transferred as parameter

6-17

Timer Instructions

6.6

Choosing the Right Timer


Figure 6-14 provides an overview of the five types of timers described in
Section 6.4. This overview is intended to help you choose the right timer for
your timing job.

Input signal

I 2.1

Output signal
(Pulse timer)

Q 4.0

SP:
t
The maximum time that the output signal remains at 1 is the
same as the programmed time value t. The output signal
stays at 1 for a shorter period if the input signal changes to 0.

Output signal
(Extended pulse
timer)

Q 4.0

Output signal
(On-delay timer)

Q 4.0

SE:
t
The output signal remains at 1 for the programmed length of
time, regardless of how long the input signal stays at 1.

SD:
t
The output signal changes from 0 to 1 only when the
programmed time has elapsed and the input signal is still 1.

Output signal
(Retentive
on-delay timer)

Q 4.0

Output signal
(Off-delay timer)

Q 4.0

SS:
t
The output signal changes from 0 to 1 only when the
programmed time has elapsed, regardless of how long the
input signal stays at 1.
SF:
t
The output signal changes from 0 to 1 when the input signal
changes from 0 to 1. The output signal remains at 1 for the
programmed length of time. The time is started when the input
signal changes from 1 to 0.

Figure 6-14

6-18

Choosing the Right Timer

Statement List (STL) for S7-300/S7-400


C79000-G7076-C565-01

Counter Instructions
Chapter Overview

Section

Description

Page

7.1

Overview

7-2

7.2

Setting, Resetting, and Enabling a Counter

7-3

7.3

Couting Up and Counting Down

7-5

7.4

Loading a Count Value as Integer

7-6

7.5

Loading a Count Value in Binary Coded Decimal Format

7-7

7.6

Counter Example

7-8

7.7

Address Locations and Ranges for Counter Instructions

Statement List (STL) for S7-300/S7-400


C79000-G7076-C565-01

7-10

7-1

Counter Instructions

7.1

Overview

Definition

A counter is a function element of the STEP 7 programming language that


counts.
Counters have an area reserved for them in the memory of your CPU. This
memory area reserves one 16-bit word for each counter. The statement list
instruction set supports 256 counters. To find out how many counters are
available in your CPU, please refer to the CPU technical data.
Counter instructions are the only functions with access to the memory area
reserved for the counter.

Available
Instructions

The statement list representation of the STEP 7 programming language


provides the following counter instructions:

 Set (S)
 Reset (R)
 Count up (CU)
 Count down (CD)
 Enable counter (FR)
 Load counter in one of the following formats:
Binary (L)
Binary coded decimal (LC)

 Check the signal state of a counter and combine the result in a Boolean
logic operation (A, AN, O, ON, X, XN).
A signal state check with an A, O or X instruction will have the result
1, when the value of a counter is greater than 0.
A signal state check with an A, O or X instruction will have the result
0, when the value of the counter is equal to 0.
Figure 7-1 summarizes the instructions that use a counter word as their
address.

Count Up (CU)

Count Down (CD)

Reset a counter (R)

Counter word

Check the signal state of a counter


(A, AN, O, ON, X, XN)
Figure 7-1

7-2

Set a counter (S)

Enable a counter (FR)

Load a count value (L, LC)

Instructions That Can Use a Counter Word as an Address

Statement List (STL) for S7-300/S7-400


C79000-G7076-C565-01

Counter Instructions

7.2

Setting, Resetting, and Enabling a Counter

Description

To set a counter in your statement list program, include three statements to


trigger the following operations:

 Check a signal state for 0 or 1 (for example, A I 2.3)


 Load a count value (for example, L C# 3) into the low word of
accumulator 1

 Set a counter with the count value you loaded (for example, S C 1). This
operation moves the count value from accumulator 1 to the counter word.
In your statement list program, a change in the result of logic operation
(RLO) from 0 to 1 prior to a Set (S) instruction statement sets a counter to
the programmed count value. The programmed count value and the Set
statements must follow the logic operation directly that provides the
condition for setting the counter.

The Starting Count

You set a counter to a specific value by loading that value into the low word
of accumulator 1 and, immediately thereafter, setting that counter. When you
set a counter in your program, the CPU looks in accumulator 1 for the count
value. Then the CPU transfers the count value from the accumulator to the
counter word that you specified in your set statement (for example, S C 1).
The range of the count value is 0 to 999.

Example of Setting
a Counter

Figure 7-2 provides an example for setting a counter. A change in signal state
from 0 to 1 at input I 2.3 sets the counter. The figure refers to the following
program:

STL

Explanation

A
L

I 2.3
C# 3

C 1

Check signal state of input I 2.3.


If the signal state is 1, load count value 3 into
accumulator 1.
Set counter C 1 to a count value of 3. This operation
moves the count value of 3 from the accumulator into
counter word 1.

Signal state diagram:


1
0
Check I 2.3 for transition 1
0
from 0 to 1.
I 2.3

Counter is set to the value given in the load instruction.


Figure 7-2

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C79000-G7076-C565-01

Setting a Counter

7-3

Counter Instructions

Resetting a
Counter

You reset a counter by using the Reset (R) instruction. The CPU resets a
counter when the result of logic operation is 1 immediately before the R
instruction in your program. As long as the RLO that comes before an R
instruction statement is 1, an A, O, or X instruction that checks the signal
state of a counter produces a result of 0 and an AN, ON, or XN instruction
that checks the signal state of a counter produces a result of 1.
When your program resets a counter, it clears the counter, that is, it resets it
to a value of 0.
If a counter is to be reset by a static signal at the Reset (R) and independently
of the RLO of the other counter instructions, you need to write the Reset
statement immediately after the Set, Count Up, or Count Down statement
(see Section 7.3) and before the signal check or load operation.
Programming for counters should adhere to the following sequence (see also
the programming example in Section 7.6):
1. Count up
2. Count down
3. Set counter
4. Reset counter
5. Check signal state of counter
6. Load count value (Read count value)

Enabling a
Counter for Restart

A change in the result of logic operation of the Enable instruction (FR) from
0 to 1 enables a counter. The CPU executes the FR instruction only on a
positive signal edge.
A counter enable is not required to set a counter, nor is it required for normal
counting. An enable is only used to set a counter, or to count up or down, if a
positive edge (transition from 0 to 1) in front of the corresponding count
statement is needed, and if the RLO bit in front of the corresponding
statement has a signal state of 1.

7-4

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C79000-G7076-C565-01

Counter Instructions

7.3

Couting Up and Counting Down

Description of
Counting Up

In your statement list program, a change in the result of logic operation from
0 to 1 prior to a Count Up (CU) instruction statement increments the counter.
Each time a positive edge change occurs in the RLO directly before a Count
Up instruction, the count is incremented by one unit.
When the count reaches its upper limit of 999, incrementing stops and any
further change in the signal state at the Count Up input have no effect. No
provisions are made for overflow (OV).

STL

Explanation

A I 0.1
CU C1

If there is a positive edge change at input I 0.1,


counter C 1 is incremented by 1.

Description of
Counting Down

In your statement list program, a change in the result of logic operation from
0 to 1 prior to a Count Down (CD) instruction statement decrements the
counter. Each time a positive edge change occurs in the RLO directly before
a Count Down instruction, the count is decremented by one unit.
When the count reaches its lower limit of 0, decrementing stops and any
further change in the signal state at the Count Down input have no effect.
The counter does not count with negative values.

STL

Explanation

A I 0.2
CD C1

If there is a positive edge change at input I 0.2,


counter C 1 is decremented by 1.

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C79000-G7076-C565-01

7-5

Counter Instructions

7.4

Loading a Count Value as Integer

Description

A count value is stored in a counter word in binary code. You can use the
following instruction to read the binary count value out of a counter word
and load it into the low word of accumulator 1:
L <counter word>
This type of loading is referred to as loading a counter value directly.

STL

Explanation

Load accumulator 1 low directly with the count value of


counter C 1 in binary format.

C 1

15
Counter word
for C 1

Figure 7-3

Count Value

XXXXXX
15

Accumulator 1
low

10 9

10

000000

Loading a Count Value into Accumulator 1 Using the L Instruction

You can use the value contained in the accumulator as a result of the L
operation for further processing. You cannot transfer a value from the
accumulator to the counter word. If you want to start a counter with a
specific count value, you need to use the appropriate Set counter statement.

7-6

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C79000-G7076-C565-01

Counter Instructions

7.5

Loading a Count Value in Binary Coded Decimal Format

Description

A count value is stored in a counter word in binary code. You can use the
following instruction to read the count value in binary coded decimal (BCD)
format out of a counter word and load it into the low word of accumulator 1:
LC <counter word>
This type of loading is referred to as loading a count value in BCD format.
The value contained in the low word of accumulator 1 as a result of the LC
operation has the same format as is needed to set a counter.

STL
LC

Explanation
C 1

Load accumulator 1 low directly with the count value of


counter C 1 in binary coded decimal format.

Counter word for C 1


15 14 13 12

11 10 9

Count value
Accumulator 1
low
15 14 13 12

Binary to BCD
11 10 9

0 0 0 0
102
(Hundreds)

101
(Tens)

100
(Ones)

Count in BCD format


Figure 7-4

Loading a Count Value into Accumulator 1 Using the LC Instruction

The value contained in the accumulator as a result of the LC operation can be


used for further processing, such as transferring the value to the outputs for a
display.

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C79000-G7076-C565-01

7-7

Counter Instructions

7.6

Counter Example
Figure 7-5 provides an example of counting up, counting down, setting and
resetting a counter, checking the signal state of a counter, and loading a count
value. The example follows the programming sequence recommended in
Section 7.2. The numbers in squares in the figure are keyed to explanations
that follow the figure. Figure 7-5 refers to the statement list program that
follows the explanatory list.

I 2.0 Enable


I 2.1 Count Up


I 2.2 Count Down



I 2.3 Set

I 2.4 Reset

Counter
Response

Check signal
state of counter
output Q 4.0

MW10 Load
MW12

Figure 7-5

7-8


3

Example of Counter Instructions

Statement List (STL) for S7-300/S7-400


C79000-G7076-C565-01

Counter Instructions

The following list describes the elements of Figure 7-5:




A change in the RLO from 0 to 1 at the Set input sets the counter to
a count value of 3. A transition from 1 to 0 at the Set input has no
effect on the counter.

A change in the RLO from 0 to 1 at the Count Down input decreases


the counter by one. A transition from 1 to 0 at the Count Down
input has no effect on the counter.

The result of the signal state check statement A C 1 is 0 when the


count value is 0.

A change in the RLO from 0 to 1 at the Count Up input increases


the counter by one. A transition from 1 to 0 at the Count Up input
has no effect on the counter.

If an RLO of 1 is applied at the Reset input, the counter is reset.


Checking the signal state produces a result of 0. A change in the
RLO from 1 to 0 at the Reset input has no effect on the counter.

A change in the RLO from 0 to 1 at the Count Up input while the


Reset signal is applied causes the counter to increase momentarily
but to reset immediately because of the Reset statement that follows
directly in the program. (The momentary increase is indicated by a
pulse line in the timing diagram in Figure 7-5). Checking the signal
state then produces a result of 0.

A change in the RLO from 0 to 1 at the Enable input with Count Up


and Count Down applied causes the counter to increase momentarily
but then decrease immediately because of the Count Down
statement that follows directly in the program. (The momentary
increase is indicated by a pulse line in the timing diagram in
Figure 7-5). A transition from 1 to 0 at the Enable input has no
effect on the counter.

STL
A
FR
A
CU
A
CD
A
L
S
A
R
A
=
L
T
LC
T

Explanation
I 2.0
C 1
I 2.1
C 1
I 2.2
C 1
I 2.3
C# 3
C 1
I 2.4
C 1
C 1
Q 4.0
C 1
MW10
C 1
MW12

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C79000-G7076-C565-01

Enable counter C 1.
Count up (increment by 1).
Count down (decrement by 1).

Set counter C 1.
Reset counter C.
Check the signal state of counter C 1.
Load counter C 1 (binary coded)

Load counter C 1 (BCD coded).

7-9

Counter Instructions

7.7

Address Locations and Ranges for Counter Instructions


Table 7-1 shows the address types, address locations, and address ranges for
the counter instructions.
Table 7-1

Address Locations, Ranges, and Types for Counter Instructions


Address Range according to Addressing Type
Direct

0 to 65,535

7-10

Memory Indirect
[DBW]
[DIW]
[LW]
[MW]

0 to 65,534

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Load and Transfer Instructions

Chapter Overview

Page

Section

Description

8.1

Overview

8-2

8.2

Loading and Transferring

8-3

8.3

Reading the Status Word or Transferring to the Status Word

8-6

8.4

Loading Times and Counts as Integers

8-7

8.5

Loading Times and Counts in Binary Coded Decimal


Format

8-9

8.6

Loading and Transferring between Address Registers

8-11

8.7

Loading Data Block Information

8-12

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C79000-G7076-C565-01

8-1

Load and Transfer Instructions

8.1

Overview

Definition

The Load (L) and Transfer (T) instructions enable you to program an
interchange of information between input or output modules and memory
areas, or between memory areas. The CPU executes these instructions in
each scan cycle as unconditional instructions, that is, they are not affected by
the result of logic operation of a statement.

Information
Interchange

The L and T instructions enable an interchange of information between the


following modules or memory areas:

 Input and output modules and the following areas of memory:


Process-image input and output tables
Bit memory
Timers and counters
Data areas

 Process-image input and output tables and the following areas of


memory:
Bit memory
Timers and counters
Data areas

 Timers and counters and the following areas of memory:


Process-image input and output tables
Bit memory
Data areas

Method of
Interchange

The L and T instructions provide information exchange via the accumulator.


An L instruction statement writes (loads) the contents of its addressed source
location into accumulator 1, shifting any information already contained there
to accumulator 2. The old contents of accumulator 2 is overwritten. A
T instruction statement copies the contents of accumulator 1 and writes them
into the memory of its addressed destination. Because the T instruction only
copies the information that is in accumulator 1, this information is still
available to other instructions.
The L and T instructions can handle information in bytes (8 bits), words
(16 bits), and double words (32 bits).
The accumulator has a total of 32 bits. Data with fewer than 32 bits is right
justified in the accumulator. The remaining bits of the accumulator are
padded with zeros.
LOAD
Source

31

16 15

TRANSFER
Destination

Accumulator 1

8-2

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C79000-G7076-C565-01

Load and Transfer Instructions

8.2

Loading and Transferring

Description

You can use the Load (L) or Transfer (T) instruction to transfer information
to or from accumulator 1 in chunks of the following sizes:
 Byte (B, 8 bits)
 Word (W, 16 bits)
 Double word (D, 32 bits)
A byte is loaded into the low byte of the low word of accumulator 1. A word
is loaded into the low word of accumulator 1. Unused bytes are reset to 0
when loading into the accumulator.

Immediate
Addressing

Table 8-1

The L instruction can address constants of 8, 16, and 32 bits as well as ASCII
characters. This type of addressing is called immediate addressing (see
Section 3.1 and Table 8-1).
Addresses of L Instructions: Immediate Addressing
Example

Address

Explanation

..

+5

Loads a 16-bit integer constant into accumulator 1.

B#(..,..)

B#(1,10)

B#(1,10,5,4)

Loads a contact as 2 bytes into accumulator 1.


(In this example, the 10 goes into the low byte of the low
word of accumulator 1; the 1 goes into the high byte of the
low word of accumulator 1, see Figure 2-4.)
Loads a contact as 4 bytes into accumulator 1.
(In this example, the 4 and the 5 go into the low and high
byte of the low word of accumulator 1, respectively; the 10
and the 1 go into the low and high byte of the high word of
accumulator 1, respectively, see Figure 2-4.)

L#..

L#+5

Loads a 32-bit integer constant into accumulator 1.

16#..

L
L
L

B#16#EF
W#16#FAFB
DW#16#1FFE_1ABC

Loads an 8-bit hexadecimal constant into accumulator 1.


Loads a 16-bit hexadecimal constant into accumulator 1.
Loads a 32-bit hexadecimal constant into accumulator 1.

2#..

L
L

2#1111_0000_1111_0000
2#1111_0000_1111_0000_
1111_0000_1111_0000

Loads a 16-bit binary constant into accumulator 1.


Loads a 32-bit binary constant into accumulator 1.

..

L
L

AB
ABCD

Loads 2 characters into accumulator 1.


Loads 4 characters into accumulator 1.

C#..

C#1000

Loads a 16-bit count constant into accumulator 1.

S5TIME#..

S5TIME#2S

Loads a 16-bit S5TIME constant into accumulator 1.

..

1.0E+5

Loads a 32-bit IEEE floating point into accumulator 1.

P#..

L
L

P#I1.0
P##Start

P#ANNA

Loads a 32-bit pointer into accumulator 1.


Loads a 32-bit pointer to a local variable (Start) into
accumulator 1
Loads a pointer to a specified parameter in accumulator 1.
(This instruction loads the relative address offset of the
specified parameter. In order to determine the absolute offset
in the instance data block of a function block with multiple
instances, the contents of the AR2 register must be added to
this value.)

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C79000-G7076-C565-01

8-3

Load and Transfer Instructions

Table 8-1

, continuedAddresses of L Instructions: Immediate Addressing, continued

Address

Example

Explanation

D#..

D#1994-3-15

Loads a 16-bit date into accumulator 1.

T#..

T#0D_1H_1M_0S_0MS

Loads a 32-bit time value into accumulator 1.

TOD#..

TOD#1:10:3.3

Loads a 32-bit time-of-day value into accumulator 1.

Direct and Indirect


Addressing

The L and T instructions can address a byte (B), word (W), or double word
(D) in the following memory areas using direct and indirect addressing (see
also Sections 3.2, 3.3, and 3.5):

 Process-image input and output (address identifiers IB, IW, I, QB, QW,
QD)

 External inputs and outputs (address identifiers PIB, PIW, PID, PQB,
PQW, PQD). External inputs can be addresses of L instructions only;
external outputs can be addresses of T instructions only.

 Bit memory (address identifiers MB, MW, MD)


 Data block (address identifiers DBB, DBW, DBD, DIB, DIW, DID)
 Local data (temporary local data, address identifiers LB, LW, LD)
Table 8-2 lists the addresses for L and T instructions that use direct and
indirect addressing.
Table 8-2
Address
ID
IB
IW
ID

Maximum Address Range according to Addressing Type


Direct
0 to 65,535
0 to 65,534
0 to 65,532

QB
QW
QD

0 to 65,535
0 to 65,534
0 to 65,532

PIB
PIW
PID
(L only)

0 to 65,535
0 to 65,534
0 to 65,532

PQB
PQW
PQD
(T only)

8-4

Addresses of L and T Instructions: Direct and Indirect Addressing

0 to 65,535
0 to 65,534
0 to 65,532

Memory Indirect

Area-Internal Register Indirect

[DBD]
[DID]
[LD]
[MD]

0 to 65,532

[DBD]
[DID]
[LD]
[MD]

0 to 65,532

[AR1, P#byte.bit]
0 to 8,191
[AR2, P#byte.bit]

[AR1, P#byte.bit]
0 to 8,191
[AR2, P#byte.bit]

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C79000-G7076-C565-01

Load and Transfer Instructions

Table 8-2
Address
ID

Area-Crossing
Indirect
Addressing

Addresses of L and T Instructions: Direct and Indirect Addressing


Direct

MB
MW
MD

0 to 255
0 to 254
0 to 252

DBB
DBW
DBD

0 to 65,535
0 to 65,534
0 to 65,532

DIB
DIW
DID

0 to 65,535
0 to 65,534
0 to 65,532

LB
LW
LD

0 to 65,535
0 to 65,534
0 to 65,532

Memory Indirect
[DBD]
[DID]
[LD]
[MD]

0 to 65,532

[DBD]
[DID]
[LD]
[MD]

0 to 65,532

[AR1, P#byte.bit]
0 to 8,191
[AR2, P#byte.bit]

[AR1, P#byte.bit]
0 to 8,191
[AR2, P#byte.bit]

The L and T instructions can address a byte (B), word (W), or double word
(D) using area-crossing register indirect addressing (see Section 3.6).
Table 8-3

Addresses of L and T Instructions: Area-Crossing Register Indirect


Addressing
Address Identifier1

B (byte), W (word), D (double word)


1

Byte, Word, or
Double Word as
Parameter

Area-Internal Register Indirect

Address Range
[AR1, P#byte.bit]
[AR2, P#byte.bit]

0 to 8,191

The memory area is encoded in bits 24 through 31 of AR1 or AR2 (see Section 3.6).

For their address, the L and T instructions can also use a byte, word, or
double word that is transferred as parameter.
Table 8-4

Address of L and T Instructions: Byte, Word, or Double Word


Transferred as Parameter

Address
Symbolic name

Statement List (STL) for S7-300/S7-400


C79000-G7076-C565-01

Address Parameter Format


A byte, word, or double word transferred as parameter

8-5

Load and Transfer Instructions

8.3

Reading the Status Word or Transferring to the Status Word

Loading the Status


Word

You can use the Load (L) instruction to load bits 0 through 8 of the status
word (see Figure 8-1) into accumulator 1. Bits 9 through 31 of accumulator
1 are reset to 0. The instruction statement is shown in the example that
follows Figure 8-1.
Note
For the S7-300 series CPUs, the statement L STW does not load the FC,
STA, and OR bits of the status word. Only bits 1, 4, 5, 6, 7, and 8 are loaded
into the corresponding bit positions of the low word of accumulator 1.

215...

Figure 8-1

...29

28

27

26

BR

CC 1 CC 0

25
OV

24
OS

23

22

21

20

OR

STA

RLO FC

Structure of the Status Word

STL

Explanation

Loads bits 0 to 8 of the status word into the low word of


accumulator 1.

STW

Transferring to the
Status Word

You can use the Transfer (T) instruction to transfer the contents of
accumulator 1 to the status word (see Figure 8-1). The instruction statement
is shown in the following program excerpt.

STL

Explanation

Transfers the contents of accumulator 1 to the status


word.

8-6

STW

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C79000-G7076-C565-01

Load and Transfer Instructions

8.4

Loading Times and Counts as Integers

Loading a Time

A time value is stored in a timer word in binary code. You can use the
following Load (L) instruction to read the binary time value out of a timer
word and load it into the low word of accumulator 1:
L <timer word>
This type of loading is referred to as loading of a time value directly.
The time value in the timer word is decremented from its starting value to 0
during the processing of the user program in the CPU. When you use the L
instruction with a timer word as address, you get a value that lies between the
starting time of the timer word and 0. The time that elapses from the moment
a timer starts is calculated from the difference of the start time and the time
being read currently.

STL

Explanation

Load accumulator 1 low directly with the time of timer


T 1 in binary code.

T 1

15

10 9

15

10 9

0000

00

Time

Timer word

Accumulator 1 low

Figure 8-2

Loading a Time Value into Accumulator 1 Using the L Instruction

You can use the value contained in the accumulator as a result of the L
operation for further processing. You cannot transfer a value from the
accumulator to the timer word.
Note
When you use the L instruction to read out a timer word, you get a value
between 0 and 999. You do not get the time base that was loaded with the
time value.

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C79000-G7076-C565-01

8-7

Load and Transfer Instructions

Loading a Count

A count value is stored in a counter word in binary code. You can use the
following Load (L) instruction to read the binary count value out of a counter
word and load it into the low word of accumulator 1:
L <counter word>
This type of loading is referred to as loading a counter value directly.

STL

Explanation

Load accumulator 1 low directly with the count value of


counter C 1 in binary format.

C 1

15
Counter word
for C 1

Figure 8-3

Count Value

XXXXXX
15

Accumulator 1
low

10 9

10

000000

Loading a Count Value into Accumulator 1 Using the L Instruction

You can use the value contained in the accumulator as a result of the L
operation for further processing. You cannot transfer a value from the
accumulator to the counter word. If you want to start a counter with a
specific count value, you need to use the appropriate Set counter statement
(see Section 7.2).

8-8

Statement List (STL) for S7-300/S7-400


C79000-G7076-C565-01

Load and Transfer Instructions

8.5

Loading Times and Counts in Binary Coded Decimal Format

Loading a Time in
BCD Format

A time value is stored in a timer word in binary code. You can use the
following Load (L) instruction to read the time value in binary coded decimal
(BCD) format out of a timer word and load it into the low word of
accumulator 1:
LC <timer word>
In addition to the time value, the time base is also loaded. The value which
appears in the low word of Accumulator 1 as the result the LC instruction,
has the format which is required to start a time. This type of loading is
referred to as loading a time in BCD format.
The time value in the timer word is decremented from its start value to 0.
When you use the LC instruction with a timer word as address, you get a
value that lies between the starting time of the timer word and 0. The time
that elapses from the moment a timer starts is calculated from the difference
of the start time and the time currentlybeing read.

STL
LC

Explanation
T 1

Load accumulator 1 low with the time and time base of


timer T 1 in BCD format.

15 14 13 12 11 10 9

Time

Timer word
Time base

Binary to BCD

15 14 13 12 11
Accumulator 1 low

0 0
Time
base

Figure 8-4

102
(Hundreds)

101
(Tens)

100
(Ones)

Loading a Count Value into Accumulator 1 Using the L Instruction

The value contained in the accumulator as a result of the LC operation can be


used for further processing, such as transferring the value to the outputs for a
display. You cannot transfer a value from the accumulator to the timer word.

Statement List (STL) for S7-300/S7-400


C79000-G7076-C565-01

8-9

Load and Transfer Instructions

Loading a Count in
BCD Format

A count value is stored in a counter word in binary code. You can use the
following Load (L) instruction to read the count value in binary coded
decimal (BCD) format out of a counter word and load it into the low word of
accumulator 1:
LC <counter word>
This type of loading is referred to as loading a count value in BCD format.
The value contained in the low word of accumulator 1 as a result of the LC
operation has the same format as is needed to set a counter.
A count value is stored in a counter word in binary code. You can load the
time value into the low word of accumulator 1 in binary coded decimal
format (BCD format, see Figure 8-5). You can use the LC instruction to read
out a count value in BCD format.

STL
LC

Explanation
Load accumulator 1 low directly with the count value of
counter C 1 in binary coded decimal format.

C 1

15 14 13
Counter word for C 1

12 11 10 9
X

Count value
Binary to BCD
15 14 13 12
Accumulator 1 low

11 10 9

0
102
(Hundreds)

101
(Tens)

100
(Ones)

Count in BCD format

Figure 8-5

Loading a Count Value into Accumulator 1 Using the LC Innstruction

The value contained in the accumulator as a result of the LC operation can be


used for further processing, such as transferring the value to the outputs for a
display. You cannot transfer a value from the accumulator to the counter
word.

8-10

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C79000-G7076-C565-01

Load and Transfer Instructions

8.6

Loading and Transferring between Address Registers

Description

Your program can use the following instructions to enable the CPU to
exchange information between address registers or exchange the contents of
the two registers:
Instruction

Immediate
Addressing

Explanation

LAR1

Loads address register 1 with the contents of the area that the instruction addresses. If no address is indicated, LAR1 loads address register
1 with the contents of accumulator 1. LAR1 can also use AR2 as an
address, that is LAR1 can load AR1 with the contents of AR2.

LAR2

Loads address register 2 with the contents of the area that the instruction addresses. If no address is indicated, LAR2 loads address register
2 with the contents of accumulator 1.

TAR1

Transfers the contents of address register 1 into the destination that the
instruction addresses. If no address is indicated, TAR1 transfers the
contents of address register 1 to accumulator 1. TAR1 can also use
AR2 as an address, that is, TAR1 can transfer the contents of AR1 into
AR2.

TAR2

Transfers the contents of address register 2 into the destination that the
instruction addresses. If no address is indicated, TAR2 transfers the
contents of address register 2 to accumulator 1.

TAR

Exchanges the contents of AR1 and AR2.

The LAR1 and LAR2 instructions can address constants of 32 bits. This type
of addressing is called immediate addressing (see Section 3.1). The
immediate address is used to load a 32-bit pointer immediately into the
address register (see Table 8-5).
LAR1 P#{area,} Byte{.Bit}
with {area} = {I, Q, M, D, DX, L}
Byte = 0 to 65,535
{.Bit} = 0 to 7
Table 8-5

LAR1 and LAR2: Immediate Addressing


Example

Description

LAR1

P#I0.0

Loads the area-crossing pointer P#I0.0 into address


register 1

LAR2

P#0.0

Loads the area-internal pointer with the location 0 into


address register 2

LAR1

P##Start

Loads an area-crossing pointer to the local variable


(Start) into address register 1

Statement List (STL) for S7-300/S7-400


C79000-G7076-C565-01

8-11

Load and Transfer Instructions

Direct Addressing

You can use direct addressing with LAR1, LAR2, TAR1, and TAR2.
Table 8-6
Instruction

1
2

8.7

LAR1, LAR2, TAR1, TAR2: Direct Addressing


Register As Address

LAR1

{BLANK}1)

LAR2

{BLANK}1

TAR1

{BLANK}2) or AR2

TAR2

{BLANK}2)

or AR2

Address Identifier and Range


DBD
DID
LD
MD

532
0 to 65
65,532

DBD
DID
LD
MD

0 to 65,532

{BLANK} If no address is indicated, LAR1/LAR2 loads the address register with


the contents of accumulator 1.
{BLANK} If no address is indicated, TAR1/TAR2 transfers the contents of the
address register to accumulator 1.

Loading Data Block Information


You can use the Load (L) instruction to load the length or number of a data
block into accumulator 1. Table 8-7 summarizes the addresses for this type of
loading. For more information on on loading the length or number of a data
block into accumulator 1 see Section 15.3.
Table 8-7
Address

8-12

Loading the Length or Number of a Data Block into Accumulator 1


Explanation

DBLG

Loads the length in bytes of a shared data block into accumulator 1

DILG

Loads the length in bytes of an instance data block into accumulator 1

DBNO

Loads the number of a shared data block into accumulator 1

DINO

Loads the number of an instance data block into accumulator 1

Statement List (STL) for S7-300/S7-400


C79000-G7076-C565-01

Integer Math Instructions


Chapter Overview

Section

Description

Page

9.1

Four-Function Math

9-2

9.2

Adding an Integer to Accumulator 1

9-6

Statement List (STL) for S7-300/S7-400


C79000-G7076-C565-01

9-1

Integer Math Instructions

9.1

Four-Function Math

Description

Table 9-1 lists the statement list instructions that you can use to add, subtract,
multiply, and divide integers (16 bits) and double integers (32 bits).
Table 9-1

Relationship of
Math Operators to
Accumulators

Four-Function Math Instructions for Integers and Double Integers

Instruction

Size in
Bits

Function

+I

16

Adds the contents of the low words of accumulators 1 and 2


and stores the result in the low word of accumulator 1.

16

Subtracts the contents of the low word of accumulator 1


from the contents of the low word of accumulator 2 and
stores the result in the low word of accumulator 1.

I

16

Multiplies the contents of the low words of accumulators 1


and 2 and stores the result (32 bits) in accumulator 1.

/I

16

Divides the contents of the low word of accumulator 2 by


the contents of the low word of accumulator 1. The result is
stored in the low word of accumulator 1. Any whole
remainder is stored in the high word of accumulator 1.

+D

32

Adds the contents of accumulators 1 and 2 and stores the


result in accumulator 1.

32

Subtracts the contents of accumulator 1 from the contents


of accumulator 2 and stores the result in accumulator 1.

D

32

Multiplies accumulator 1 by the contents of accumulator 2


and stores the result in accumulator 1.

/D

32

Divides the contents of accumulator 2 by the contents of


accumulator 1. The result is stored in accumulator 1.

MOD

32

Divides the contents of accumulator 2 by the contents of


accumulator 1 and stores the remainder as a result in
accumulator 1.

The function descriptions in Table 9-1 point out that the math operations
combine the contents of accumulators 1 and 2. The result is stored in
accumulator 1. The old contents of accumulator 1 is shifted to accumulator 2.
The contents of accumulator 2 remains unchanged.
In the case of CPUs with four accumulators, the contents of accumulator 3 is
then copied into accumulator 2 and the contents of accumulator 4 into
accumulator 3. The old contents of accumulator 4 remains unchanged.

9-2

Statement List (STL) for S7-300/S7-400


C79000-G7076-C565-01

Integer Math Instructions

Combining two
Integers (16 bits)
in CPUs with two
Accumulators

The Add Accumulators 1 and 2 As Integer instruction (+I) tells the CPU to
add the contents of the low word of accumulator 1 and the low word of
accumulator 2 and store the result in the low word of accumulator 1. This
operation overwrites the old contents of the low word of accumulator 1. The
old contents of accumulator 2 and the high word of accumulator 1 remain
unchanged (see Figure 9-1). A sample program follows the figure.
Accumulator contents
before math operation

Accumulator contents
after math operation

Accumulator 2

Accumulator 2

31

16 15

IV

III

IV

Accumulator 1
31

II

Figure 9-1

Combining two
Integers (16 bits)
in CPUs with four
Accumulators

+I

16 15

III

Accumulator 1

II

III + I

Adding Two Integers

The Add Accumulators 1 and 2 As Integer instruction (+I) tells the CPU to
add the contents of the low word of accumulator 1 and the low word of
accumulator 2 and store the result in the low word of accumulator 1. This
operation overwrites the old contents of the low word of accumulator 1. It
then copies the contents of accumulator 3 to accumulator 2 and the contents
of accumulator 4 to accumulator 3. Accumulator 4 and the high word of
accumulator 1 remain unchanged (see Figure 9-2).

Accumulator contents
before math operation

Accumulator contents
after math operation

Accumulator 4

Accumulator 4

31

16 15

VIII

VII

VIII

Accumulator 3
31

Accumulator 3

16 15

VI

VIII

Accumulator 2
31

III

VI

Accumulator 1
31

Figure 9-2

Statement List (STL) for S7-300/S7-400


C79000-G7076-C565-01

+I

16 15

II

VII

Accumulator 2

16 15

IV

VII

Accumulator 1

II

III + I

Adding two Integers in CPUs with four Accumulators

9-3

Integer Math Instructions

STL

Explanation

MW10

DBW12

Load the value of memory word MW10 into accumulator 1.


Load the value of data word DBW12 into accumulator 1. The
old contents of accumulator 1 are shifted to
accumulator 2.
The CPU interprets the contents of the low words of
accumulators 1 and 2 as 16-bit integers, adds them, and
stores the result in the low word of accumulator 1.
Transfer the contents of the low word of accumulator 1
(the result) to data word DBW14.

+I

DBW14

Evaluating the Bits


in the Status Word

The math instructions affect the following bits of the status word:

 CC 1 and CC 0
 OV
 OS

Valid Result

A hyphen () entered in a bit column of the table means that the bit in
question is not affected by the result of the integer math operation. You can
use the instructions in Table 9-5 to evaluate these bits of the status word
Table 9-2

Signal State of Bits in the Status Word for Integer Math Result
in Valid Range

Bits of Status Word


Valid Range
g for an Integer
g (16 Bits) and Double
Integer (32 Bits) Result
CC 1 CC 0 OV
OS
0 (zero)

I: -32,768 v Result t 0 (negative number)


D: -2,147,483,648 v Result t 0 (negative number)

I: 32,767 w Result u0 (positive number)


D 2,147,483,647 w Result u0 (positive number)

Table 9-3

Invalid Result

Range
g Not Valid for a Double Integer
g Result
(32 Bits)
I: Result u
D: Result u

9-4

Signal State of Bits in the Status Word for Integer Math Result
That Is Not in Valid Range
Bits of Status Word
CC 1 CC 0

OV

OS

32,767 (positive number)


2,147,483,647 (positive number)

I: t 32,768 (negative number)


D: Result t -2,147,483,648 (negative number)

Statement List (STL) for S7-300/S7-400


C79000-G7076-C565-01

Integer Math Instructions

Table 9-4

Signal State of Bits in the Status Word for Double Integer Math
Instructions +D, /D, and MOD
Bits of Status Word
Instruction
Instruct
on

CC 1 CC 0

OV

OS

+D: Result = -4,294,967,296

/D or MOD: Division by 0 has occurred.

Table 9-5

Instructions That Evaluate the CC 1, CC 0, OV, and OS Bits

Instruction

A,O,X,AN,ON,XN

Reference to Bit of
the Status Word or
Jump Label

Bits in Status Word


That Are Evaluated
(indicated by an X)

>0, <0, <>0, >=0, <=0, CC 1, CC 0, OV, OS


==0, UO, OV, OS

Section in
This Manual
5.3

JO

<jump label>

OV

16.4

JOS

<jump label>

OS

16.4

JUO

<jump label>

CC 1 and CC 0

16.5

JZ

<jump label>

CC 1 and CC 0

16.5

JN

<jump label>

CC 1 and CC 0

16.5

JP

<jump label>

CC 1 and CC 0

16.5

JM

<jump label>

CC 1 and CC 0

16.5

JMZ

<jump label>

CC 1 and CC 0

16.5

JPZ

<jump label>

CC 1 and CC 0

16.5

Statement List (STL) for S7-300/S7-400


C79000-G7076-C565-01

9-5

Integer Math Instructions

9.2

Adding an Integer to Accumulator 1

Add 16 and 32-Bit


Integer Constants

Table 9-6

You can use the Add Integer Constant instruction to add an integer constant
to the contents of the low word of accumulator 1. Table 9-6 lists the
possibilities. These instructions do not affect the status word bits.

Adding an Integer to Accumulator 1

Instruction

Address

Function

+ integer

Adds a 16-bit integer constant to the contents of the low word


of accumulator 1. The result is stored in accumulator 1. The
old contents of the low word of this accumulator are
overwritten. Accumulator 2 and the high word of
accumulator 1 remain unchanged.

+ L#double integer

Adds a 32-bit integer constant to the contents of


accumulator 1. The result is stored in accumulator 1. The old
contents of this accumulator are overwritten. Accumulator 2
remains unchanged.

Examples

Below are two programs with Add Integer Constant instructions.

STL

Explanation

L
L
+I
+
T

Load the value in MW10 into accumulator 1.


Load the value in MW20 into accumulator 1.
Add the 16-bit values in accumulator 1 and 2.
Add a minus 5 to the result of the +I statement.
Transfer the new result to MW14.

MW10
MW20
5
MW14

STL

Explanation

L
L
+D
+
T

Load the value in MD10 into accumulator 1.


Load the value in MD16 into accumulator 1.
Add the 32-bit values in accumulator 1 and 2.
Add a minus 1 to the result of the +D statement.
Transfer the new result to MD24.

9-6

MD10
MD16
L#1
MD24

Statement List (STL) for S7-300/S7-400


C79000-G7076-C565-01

Floating-Point Math Instructions


Chapter Overview

Section

10

Description

Page

10.1

Four-Function Math

10-2

10.2

Forming the Absolute Value of a Floating-Point Number

10-6

10.3

Extended Math Instructions

10-7

10.4

Forming the Square / Square Root of a Floating-Point


Number

10-9

10.5

Forming the Natural Logarithm of a Floating-Point Number

10-11

10.6

Forming the Exponential Value of a Floating-Point Number

10-12

10.7

Forming Trigonometric Functions on Angles Acting as


Floating-Point Numbers

10-13

Statement List (STL) for S7-300/S7-400


C79000-G7076-C565-01

10-1

Floating-Point Math Instructions

10.1 Four-Function Math

Description

Table 10-1 lists the statement list instructions that you can use to add,
subtract, multiply, and divide 32-bit IEEE floating-point numbers. Because
IEE 32-bit floating-point numbers belong to the data type called REAL,
the mnemonic abbreviation for these instructions is R.
Table 10-1

Instruction

Relationship of
Math Instructions
to Accumulators

Four-Function Math Instructions for IEEE 32-Bit Floating-Point


Numbers
Function

+R

Adds the IEEE 32-bit floating-point numbers in accumulators 1 and 2


and stores the 32-bit result in accumulator 1.

-R

Subtracts the IEEE 32-bit floating-point number in accumulator 1 from


the IEEE 32-bit floating-point number in accumulator 2 and stores the
32-bit result in accumulator 1.

R

Multiplies the IEEE 32-bit floating-point number in accumulator 1 by


the IEEE 32-bit floating-point number in accumulator 2 and stores the
32-bit result in accumulator 1.

/R

Divides the IEEE 32-bit floating-point number in accumulator 2 by the


IEEE 32-bit floating-point number in accumulator 1. The 32-bit result is
stored in accumulator 1.

The function descriptions in Table 10-1 point out that the math instructions
combine the contents of accumulators 1 and 2. The result is stored in
accumulator 1. The old contents of accumulator 1 is shifted to accumulator 2.
The contents of accumulator 2 remains unchanged.
In the case of CPUs with four accumulators, the contents of accumulator 3 is
copied into accumulator 2 and the contents of accumulator 4 into
accumulator 3. The old contents of accumulator 4 remains unchanged.

10-2

Statement List (STL) for S7-300/S7-400


C79000-G7076-C565-01

Floating-Point Math Instructions

Result of
Combining Two
Integers in CPUs
with Two
Accumulators

The Add Accumulators 1 and 2 As Real instruction (+R) tells the CPU to add
the contents of accumulator 1 and accumulator 2 and store the result in
accumulator 1. This operation overwrites the old contents of accumulator 1.
The old contents of accumulator 2 remain unchanged (see Figure 10-1).
A sample program follows Figure 10-2.

Accumulator contents
before math operation
Accumulator 2
31

16 15

Accumulator contents
after math operation
Accumulator 2

II

II

Accumulator 1
31

+R

16 15

Accumulator 1

II + I

Figure 10-1

Adding Two IEEE Floating-Point Numbers

The same pattern applies to the remaining floating-point math instructions.


Table 10-2

Instruction

Result of Instructions with Denormalized Numbers in CPUs with Two


Accumulators
Input Value
Result
Accumulator 1 Accumulator 2 Accumulator 1 Accumulator 2

+R

-R

-a

*R

+R

FFFF

Statement List (STL) for S7-300/S7-400


C79000-G7076-C565-01

10-3

Floating-Point Math Instructions

Result of
Combining Two
Integers in CPUs
with Two
Accumulators

The Add Accumulators 1 and 2 As Real instruction (+R) tells the CPU to add
the contents of accumulator 1 and accumulator 2 and store the result in
accumulator 1. This instruction overwrites the old contents of accumulator 1.
Next the contents of accumulator 3 is copied into accumulator 2 and the
contents of accumulator 4 is copied into accumulator 3 (see Figure 10-2).
Accumulator contents
before math instruction

Accumulator contents
after math instruction

Accumulator 4

Accumulator 4

31

16 15

IV

IV
Accumulator 3

Accumulator 3
31

16 15

III

IV

Accumulator 2
31

16 15

Accumulator 2
0

II

II

Accumulator 1
31

16 15

I
Figure 10-2

+R

Accumulator 1

II + I

Adding Two IEEE Floating-Point Numbers in CPUs with four


Accumulators

The same pattern applies to the remaining floating-point math instructions.


Example
STL
L
L

Explanation
MD100
DBD4

+R

DBD16

Bits Affected by
the Math
Instructions

Load the value in memory double word MD100 into accumulator 1.


Load the value in data double word DBD4 into accumulator 1.
The old contents of accumulator 1 are shifted to
accumulator 2. (The values in these double words must be in
floating-point format.)
The CPU interprets the contents of accumulators 1 and 2 as
32-bit IEEE floating-point numbers, adds them, and stores the
result in accumulator 1.
Transfer the contents of accumulator 1 (the result) to data
double word DBD16. (DBD16 = MD100 + DBD4)

The math instructions do affect the following bits of the status word:
 CC 1 and CC 0
 OV
 OS
You can use the instructions in Table 10-5 to evaluate these bits of the status
word. Table 10-3 shows the signal states of the status word bits for
floating-point math results that fall within the valid range. A hyphen ()
entered in a bit column of the table means that the bit in question is not
affected by the result of the floating-point math instruction.

10-4

Statement List (STL) for S7-300/S7-400


C79000-G7076-C565-01

Floating-Point Math Instructions

Table 10-3

Signal State of Bits in the Status Word for Floating-Point


Math Result in Valid Range
Bits of Status Word

Valid
Val
d Range for a Float
Floating
ng-Po
Point
nt Result (32 B
Bits)
ts)

CC 1 CC 0

OV

OS

+0, -0 (zero)

-3.402823E+38 t Result t -1.175494E38


(negative number)

+1.175494E38 t Result t 3.402823E+38


(positive number)

Table 10-4

Signal State of Bits in the Status Word for Floating-Point Math Result
That Is Not in Valid Range
Bits of Status Word

g Not Valid for a Floating-Point


g
Range
Result
(32 Bits)

CC 1 CC 0

OV

OS

-1.175494E38 t Result t -1.401298E45


(negative number) Underflow

+1.401298E45 t Result t +1.175494E38


(positive number) Underflow

Result t -3.402823E+38
(negative number) Overflow

Result u -3.402823E+38
(positive number) Overflow

Table 10-5

Instructions That Evaluate the CC 1, CC 0, OV, and OS Bits of the


Status Word

Instruction

A,O,X,AN,ON,XN

Reference to Bit of
Status Word or Jump
Label

Bits in Status Word


That Are Evaluated
(indicate d by an X)

>0, <0, <>0, >=0, <=0, CC 1, CC 0, OV, OS


==0, UO, OV, OS

Section in
This Manual
5.3

JO

<jump label>

OV

16.4

JOS

<jump label>

OS

16.4

JUO

<jump label>

CC 1 and CC 0

16.4

JZ

<jump label>

CC 1 and CC 0

16.5

JN

<jump label>

CC 1 and CC 0

16.5

JP

<jump label>

CC 1 and CC 0

16.5

JM

<jump label>

CC 1 and CC 0

16.5

JMZ

<jump label>

CC 1 and CC 0

16.5

JPZ

<jump label>

CC 1 and CC 0

16.5

Statement List (STL) for S7-300/S7-400


C79000-G7076-C565-01

10-5

Floating-Point Math Instructions

10.2 Forming the Absolute Value of a Floating-Point Number

Description

You can use the Absolute Value of a Real instruction (ABS) to form the
absolute value of an IEEE 32-bit floating-point number in accumulator 1. An
absolute value is a non-negative number equal in numerical value to a given
real number. For an absolute value, a sign (+ or -) is not relevant. For
example, 5 is the absolute value of +5 or -5.

Example

The following program provides an example of the ABS instruction:

STL

Explanation

DBD0

+12.3E+00

Load the value in data double word DBD0 into


accumulator 1.
Load the value +12.3E+00 into accumulator 1. The old
contents of accumulator 1 are shifted to accumulator 2.
The CPU divides the contents of accumulator 2 by the
contents of accumulator 1 and stores the result in
accumulator 1.
Transfer the contents of accumulator 1 (the result) to
memory double word MD20. (MD20 = DBD0 / 12.3)
Negate the IEEE floating-point number in accumulator 1
(see Section 12.4).
Transfer the result from accumulator 1 to memory double
word MD24. (MD24 = [1]  MD20)
The CPU forms the absolute value of the IEEE
floating-point number in accumulator 1.
Transfer the absolute value from accumulator 1 to memory
double word MD28. (MD28 = ABS[MD20])

/R

MD20

NEGR
T MD24
ABS
T

MD28

10-6

Statement List (STL) for S7-300/S7-400


C79000-G7076-C565-01

Floating-Point Math Instructions

10.3 Extended Math Instructions

Description

Table 10-6 lists the STL instructions which can be used for extended math
instructions on floating-point numbers.

Table 10-6

Relationship of
Extended Math
Instructions to
Accumulators

Extended Math Instructions for IEEE 32-Bit Floating-Point Numbers

Instruction

Function

SQRT

Calculates the square root of the 32 bit IEEE floating-point number in


ACCU1 and stores the 32 bit result in ACCU1.

SQR

Calculates the square of the 32 bit IEEE floating-point number in


ACCU1 and stores the 32-bit result in ACCU1.

LN

Calculates the natural logarithm of the 32 bit IEEE floating-point number in ACCU1 and stores the 32-bit result in ACCU1.

EXP

Calculates the exponential value of the 32 bit IEEE floating-point number to base E and stores the 32-bit result in ACCU1.

SIN

Calculates the sine of the 32 bit IEEE floating-point number in ACCU1


and stores the 32-bit result in ACCU1.

COS

Calculates the cosine of the 32 bit IEEE floating-point number in


ACCU1 and stores the 32-bit result in ACCU1.

TAN

Calculates the tangent of the 32 bit IEEE floating-point number in


ACCU1 and stores the 32-bit result in ACCU1.

ASIN

Calculates the arc sine of the 32 bit IEEE floating-point number in


ACCU1 and stores the 32-bit result in ACCU1.

ACOS

Calculates the arc cosine of the 32 bit IEEE floating-point number in


ACCU1 and stores the 32-bit result in ACCU1.

ATAN

Calculates the arc tangent of the 32 bit IEEE floating-point number in


ACCU1 and stores the 32-bit result in ACCU1.

The extended math instructions only work in conjunction with


accumulator 1. The value to which the operation is applied is expected in
accumulator 1. The result is stored in accumulator 1; the old contents of
accumulator 1 is overwritten. The contents of accumulator 2, accumulator 3
and accumulator 4 remain unchanged.

Statement List (STL) for S7-300/S7-400


C79000-G7076-C565-01

10-7

Floating-Point Math Instructions

Effect of Extended
Math Instructions
on the Bits in the
Status Word

The CPU executes the four-function math instructions listed in Table 10-1,
without regard to, and without affecting the result of logic operation. The
extended math instructions do affect the following bits of the status word:

 CC 1 and CC 0
 OV
 OS
To evaluate these bits, you can use the instructions in Table 10-7 (Section
10.1) and see Section 5.3.
Table 10-7

Extended Math Instructions for 32-Bit IEEE Floating-Point


Numbers

Instruction

Reference to Bit of
Bits in Status Word
Status Word or Jump That Are Evaluated
Label
(indicated by an X)

A, O, X, AN, ON, XN >0, <0, <>0, >=0, <=0,


==0, UO, OV, OS

10-8

Section in
This
Manual

CC 1, CC 0, OV, OS

5.3

JO

<jump label>

OV

16.4

JOS

<jump label>

OS

16.4

JUO

<jump label>

CC 1 and CC 0

16.4

JZ

<jump label>

CC 1 and CC 0

16.5

JN

<jump label>

CC 1 and CC 0

16.5

JP

<jump label>

CC 1 and CC 0

16.5

JM

<jump label>

CC 1 and CC 0

16.5

JMZ

<jump label>

CC 1 and CC 0

16.5

JPZ

<jump label>

CC 1 and CC 0

16.5

Statement List (STL) for S7-300/S7-400


C79000-G7076-C565-01

Floating-Point Math Instructions

10.4 Forming the Square / Square Root of a Floating-Point Number

Description

The instruction SQR (square) calculates the square of the 32 bit IEEE
floating-point number in accumulator 1 and stores the 32-bit result in
accumulator 1. The operation SQR overwrites the old contents of
accumulator 1; the contents of accumulator 2, accumulator 3, and
accumulator 4 remain unchanged.
The instruction SQRT (square root) calculates the square root of the 32 bit
IEEE floating-point number in accumulator 1 and stores the 32-bit result in
accumulator 1. The input value must be greater or equal to zero. The
instruction SQRT overwrites the old contents of accumulator 1; the contents
of accumulator 2, accumulator 3, and accumulator 4 remain unchanged.
This instruction gives a positive result when all the addresses are greater than
zero (0). The only exception: the Square Root of -0 is -0.
Table 10-8

Effects on Bits
CC 1, CC 0, OV
and OS of the
Status Word

Example

Effects of Instruction SQR on Bits CC 1, CC 0, OV and OS

Result in Accumulator 1

CC 1

CC 0

OV

OS

+ qNaN

+ Infinite (Overflow)

+ Valid

+ Not valid (Underflow)

+ Null

- qNaN

The following program extract is an example of how the instruction SQR is


used.

STL

Explanation

OPN DB17

Open data block DB17. (It is assumed that it contains the input
value and will store the result).

L DBD0

Load the value in data double word DBD0 into accumulator 1.


(The value in this double word must be in floating-point format.)

SQR

Calculate the square of the 32 bit IEEE floating-point number.


Store the result in accumulator 1.

AN OV

Check that the status bit OV is 0.

JC OK

If operation SQR has no errors, jump tothe label OK

...

(In the event of an error an appropriate reaction takes place


at this point.)

OK: T DBD4

Transfer the result of accumulator 1 to data double word DBD4.

Statement List (STL) for S7-300/S7-400


C79000-G7076-C565-01

10-9

Floating-Point Math Instructions

Table 10-9

Effects of Instruction SQRT on Bits CC 1, CC 0, OV and OS

Result in Accumulator 1

Example

CC 1

CC 0

OV

OS

+ qNaN

+ Infinite (Overflow)

+ Valid

+ Not valid (Underflow)

+ Zero

-Zero

- qNaN

The following program extract is an example of how the instruction SQRT is


used.

STL

Explanation

L MD10

Load the value in memory double word MD10 into accumulator 1.


(The value must be in floating-point format.)
Form the square root of the 32 bit IEEE floating-point number
in accumulator 1. Store the result in accumulator 1.
Check that the status bit OV is 0.
If operation SQR has no errors, jump to the label OK.
(In the event of an error an appropriate reaction takes place
at this point.)
Transfer the result (accumulator 1) in the memory double word
MD20.

SQRT
AN OV
JC OK
...
OK: T MD20

10-10

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Floating-Point Math Instructions

10.5 Forming the Natural Logarithm of a Floating-Point Number

Description

The instruction LN (natural logarithm) calculates the natural logarithm of the


floating-point number in accumulator 1 and stores the 32-bit result in
accumulator 1. The input value must be greater than zero (0). The instruction
LN overwrites the old contents of accumulator 1; the contents of
accumulator 2, accumulator 3, and accumulator 4 remain unchanged.

Effects on Bits
CC 1, CC 0, OV
and OS of the
Status Word

Table 10-10 shows the effects that the instruction LN has on the signal state
of bits CC 1, CC 0, OV and OS of the status word. A hyphen (-) entered in a
bit column of the table means that the bit in question is not affected by the
result of the floating-point math instruction.
Table 10-10

Effects of Instruction LN on Bits CC 1, CC 0, OV and OS


CC 1

CC 0

OV

OS

+ qNaN

+ Infinite (Overflow)

+ Valid

+ Not valid (Underflow)

+ Zero

-Zero

- Not valid (Underflow)

- Valid

- Infinite (Overflow)

- qNaN

Result in Accumulator 1

Example

The following program extract is an example of how the instruction LN is


used.

STL

Explanation

L MD10

Load the value from memory double word MD10 into accumulator 1.
(The value must be in floating-point format.)

LN

Form the natural logarithm of the 32 bit IEEE floating-point


number in accumulator 1. Store the result in accumulator 1.

AN OV

Check that the status bit OV is 0.

JC OK

If operation SQR has no errors, jump to the label OK.

...

(In the event of an error an appropriate


at this point.)

OK: T MD20

Transfer the result from accumulator 1 to memory double word


MD20.

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reaction takes place

10-11

Floating-Point Math Instructions

10.6 Forming the Exponential Value of a Floating-Point Number

Description

The instruction EXP (exponential value to base E) calculates the exponential


value of the 32 bit IEEE floating-point number in accumulator 1 to base E
(=2.71828) and stores the 32-bit result in accumulator 1. The input value
must be greater than zero (0). The operation EXP overwrites the old contents
of accumulator 1; the contents of accumulator 2, accumulator 3, and
accumulator 4 remain unchanged.

Effects on Bits
CC 1, CC 0, OV
and OS of the
Status Word

Table 10-11 shows the effects that the instruction EXP has on the signal state
of bits CC 1, CC 0, OV and OS of the status word. A hyphen (-) entered in a
bit column means that the bit in question is not affected by the result of the
floating-point math instruction.
Table 10-11

Effects of Instruction EXP on Bits CC 1, CC 0, OV and OS of the Status


Word

Result in Accumulator 1

Example

CC 1

CC 0

OV

OS

+ qNaN

+ Infinite (Overflow)

+ Valid

+ Not Valid (Underflow)

+ Zero

- qNaN

The following program extract is an example of how the instruction EXP is


used.

STL

Explanation

L MD10

Load the value from memory double word MD10 into accumulator 1.
(The value must be in floating-point format.)

EXP

Form the exponential value on basis E of the 32 bit IEEE floating-point number in accumulator 1. Store the result in accumulator 1.

AN OV

Check that the status bit OV is 0.

JC OK

If operation EXP has no errors, jump to the label OK.

...

(In the event of an error an appropriate reaction takes place


at this point.)

OK: T MD20

Transfer the result from accumulator 1 to memory double word


MD20.

10-12

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Floating-Point Math Instructions

10.7 Forming Trigonometric Functions on Angles Acting as


Floating-Point Numbers
Description

Using the following instructions you can form trigonometric functions on


angles acting as 32 bit IEEE floating-point numbers. The 32-bit result is
stored in accumulator 1; the contents of accumulator 2, accumulator 3 and
accumulator 4 remain unchanged.
Instr.

Effects on Bits
CC 1, CC 0, OV
and OS of the
Status Word

Function

SIN

Form the sine of the floating-point number of an angle expressed in radians.


Store the angle as a floating-point number in ACCU1.

ASIN

Form the arc sine of a floating-point number in ACCU1. The result is an


angle expressed in radians. The value will be in the following range:
/ 2  cosecant (ACCU 1)  +  / 2,when  = 3.14...

COS

Form the cosine of the floating-point number of an angle expressed in


radians. Store the angle as a floating-point number in ACCU1.

ACOS

Form the arc cosine of a floating-point number in ACCU1. The result is an


angle expressed in radians. The value will be in the following range:
0  secant (ACCU 1)  + , when  = 3.14...

TAN

Form the tangent of the floating-point number of an angle expressed in


radians. Save the angle as a floating-point number in ACCU1.

ATAN

Form the arc tangent of a floating-point number in ACCU1. The result is an


angle expressed in radians. The value will be in the following range:
/ 2  cotangent (ACCU 1)  +  / 2, when  = 3.14...

Table 10-12 shows the effect that the instructions SIN, ASIN, COS, ACOS
and ATAN have on the signal state of bits CC 1, CC 0, OV and OS in the
status word. Table 10-13 shows how TAN affects these bits. A hyphen ()
means that the bit in question is not affected by the instruction.
Table 10-12

Effects of Instructions SIN, ASIN, COS, ACOS and ATAN

Result in Accumulator 1

CC 1

CC 0

OV

OS

+ qNaN

+ Valid

+ Infinite (Overflow)

+ Zero

-Zero

- Not valid (Underflow)

- Valid

- qNaN

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10-13

Floating-Point Math Instructions

Table 10-13

Effects of Instruction TAN on Bits CC 1, CC 0, OV and OS

Result in Accumulator 1

Example

CC 1

CC 0

OV

OS

+ qNaN

+ Infinite (Overflow)

+ Valid

+ Not valid (Underflow)

+ Zero

-Zero

-Not valid (Underflow)

-Valid

- Infinite (Overflow)

- qNaN

The following program extract is an example of how the instruction SIN is


used.

STL

Explanation

L MD10

Load the value from memory double word MD10 into accumulator 1.
(The value must be in floating-point format.)

SIN

Form the sine of the 32 bit IEEE floating-point number into


accumulator 1. Store the result in accumulator 1.

T MD20

Transfer the result from accumulator 1 into memory double word


MD20.

Example

The following program extract is an example of how the instruction ASIN is


used.

STL

Explanation

L MD10

Load the value from memory double word MD10 into accumulator 1.
(The value must be in floating-point format.)

ASIN

Form the cosecant of the 32 bit IEEE floating-point number in


accumulator 1. Store the result in accumulator 1.

AN OV

Check that the status bit OV is 0.

JC OK

If operation ASIN has no errors, jump to the label OK.

...

(In the event of an error an appropriate reaction takes place


at this point.)

OK: T MD20

Transfer the result from accumulator 1 into memory double word


MD20.

10-14

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Floating-Point Math Instructions

Evaluating the Bits


in the Status Word

The extended math instructions affect the following bits in the status word:

 CC 1 and CC 0
 OV
 OS

Valid Result

A hyphen () entered in a bit column of the table means that the bit in
question is not affected by the result of the floating-point math instruction.
Table 10-14

Inverse Functions for 32 Bit IEEE Floating-Point Numbers and Valid


Ranges for the Value Input

Valid Range for a Floating-Point Result (32 Bits)

Bits of Status Word

CC 1 CC 0

OV

OS

+0, -0 (zero)

-3.402823E+38 t Result t -1.175494E38


(negative number)

+1.175494E38 t Result t 3.402823E+38


(positive number)

Table 10-15

Signal States of the Bits in the Status Word: Calculation Result with
Floating-Point Numbers outside the Valid Range

Valid Range for a Floating-Point Result (32 Bits)

Bits of Status Word

CC 1 CC 0

OV

OS

-1.175494E38 t Result t -1.401298E45


(negative number) Underflow

+1.401298E45 t Result t +1.175494E38


(positive number) Underflow

Result t -3.402823E+38
(negative number) Overflow

Result u -3.402823E+38
(positive number) Overflow

Table 10-16

Signal States of the Bits in the Status Word: The Input Value Represents
an Invalid Number or is outside the Valid Range

Valid Range for a Floating-Point Result (32 Bits)

Bits of Status Word

CC 1 CC 0

OV

OS

There is no valid 32-bit IEEE floating-point number


in ACCU 1.

Instruction not permitted: the input value in ACCU 1


is outside the valid range.

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10-15

Floating-Point Math Instructions

10-16

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11

Comparison Instructions
Chapter Overview

Section

Description

Page

11.1

Overview

11-2

11.2

Comparing Two Integers

11-3

11.3

Comparing Two Floating-Point Numbers

11-5

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11-1

Comparison Instructions

11.1 Overview
You can use the Compare instructions to compare the following pairs of
numeric values:

 Two integers (16 bits)


 Two double integers (32 bits)
 Two real numbers (IEEE floating-point, 32 bits)
You load the numeric values into accumulators 1 and 2. A Compare
instruction compares the value in accumulator 2 to the value in
accumulator 1 according to the criteria listed in Table 11-1.
The result of the comparison is a binary digit, that is, either a 1 or a 0. A 1
indicates that the result of the comparison is true; a 0 indicates that the result
of the comparison is false (see Table 11-2). This result is stored in the result
of logic operation bit (RLO bit, see Section 3.4). You can use this result in
your program for further processing.
When the CPU executes a Compare instruction, it also sets bits in the status
word. Other statement list instructions can evaluate the bits of the status
word. The CPU executes Compare instructions without regard to the result of
logic operation.
Table 11-1

Criteria for Comparisons

Type of Numeric Value in


Accumulator 2

Integer (16 bits)

Comparison Criterion
is equal to

==I
==D
==R

is not equal to

<>I
<>D
<>R

is greater than

>I
>D
>R

is less than

<I
<D
<R

g ((32 bits))
Double integer
Real number
(floating-point, 32 bits)

11-2

Symbol(s) for Instruction

is greater than or equal to

>=I
>=D
>=R

is less than or equal to

<=I
<=D
<=R

Type of Numeric Value


in Accumulator 1

Integer (16 bits)


g ((32 bits))
Double integer
Real number
(floating-point, 32 bits)

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Comparison Instructions

11.2 Comparing Two Integers

Description

Table 11-2

The Compare Integer instructions compare two single integers (16 bits each)
and the Compare Double Integer instructions compare two double integers
(32 bits each) according to the criteria listed in Table 11-2. A sample
program follows Table 11-3.
Compare Integer and Compare Double Integer Instructions

Instruction
Instruct
on
==I
==D
<>I
<>D
>I
>D
<I
<D
>=I
>=D
<=I
<=D

Explanation
Explanat
on
The integer in the low word of accumulator 2 is equal to the integer in the low word of
accumulator 1.
The double integer in accumulator 2 is equal to the double integer in accumulator 1.
The integer in the low word of accumulator 2 is not equal to the integer in the low word of
accumulator 1.
The double integer in accumulator 2 is not equal to the double integer in accumulator 1.
The integer in the low word of accumulator 2 is greater than the integer in the low word of
accumulator 1.
The double integer in accumulator 2 is greater than the double integer in accumulator 1.
The integer in the low word of accumulator 2 is less than the integer in the low word of
accumulator 1.
The double integer in accumulator 2 is less than the double integer in accumulator 1.
The integer in the low word of accumulator 2 is greater than or equal to the integer in the
low word of accumulator 1.
The double integer in accumulator 2 is greater than or equal to the double integer in accumulator 1.
The integer in the low word of accumulator 2 is less than or equal to the integer in the
low word of accumulator 1.
The double integer in accumulator 2 is less than or equal to the double integer in accumulator 1.

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11-3

Comparison Instructions

Setting Bits CC 1
and CC 0 of the
Status Word

A Compare Integer or Compare Double Integer instruction sets certain


combinations in the CC 1 and CC 0 bits to indicate what condition has been
fulfilled (see Table 11-3).
Table 11-3

Settings of Bits CC 1 and CC 0 after a Compare Instruction

Condition

Example

Signal states of CC 1 and CC 0:

Possible check
with the instructions

CC 1

CC 0

A, O, X, AN, ON, XN

ACCU 2 > ACCU 1

>0

ACCU 2 < ACCU 1

<0

ACCU 2 = ACCU 1

==0

ACCU 2 <> ACCU 1

0
or
1

1
or
0

<>0

ACCU 2 >= ACCU 1

1
or
0

0
or
0

>=0

ACCU 2 <= ACCU 1

0
or
0

1
or
0

<=0

The following sample program shows how the Compare instructions for
integers (16 bits) work.

STL

Explanation

L MW10

Load the contents of memory word MW10 into accumulator 1.

Load the contents of input word IW0 into accumulator 1. The


old contents of accumulator 1 are shifted to accumulator 2.

IW0

==I

Compare the value in the low word of accumulator 2 to the


value in the low word of accumulator 1 to see if they are
equal.

Output Q 4.0 will be energized if MW10 and IW0 are equal.

Q 4.0

Compare the value in the low word of accumulator 2 to see


if it is greater than the value in the low word of
accumulator 1.

>I

Q 4.1

Compare the value in the low word of accumulator 2 to see


if it is less than the value in the low word of
accumulator 1.

<I

Output Q 4.1 will be energized if MW10 is greater than IW0.

Q 4.2
Output Q 4.2 will be energized if MW10 is less than IW0.

11-4

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Comparison Instructions

11.3 Comparing Two Floating-Point Numbers


Description

The Compare Floating-Point Number instructions compare two 32-bit IEEE


floating-point numbers according to the criteria listed in Table 11-4. Because
IEE 32-bit floating-point numbers belong to the data type called REAL,
the mnemonic abbreviation for these instructions is R.
Table 11-4

Compare Real Instructions (IEEE 32-bit Floating-Point Numbers)

Instruction
Instruct
on

Setting Bits of the


Status Word

Explanation
Explanat
on

==R

The IEEE 32-bit floating-point number in accumulator 2 is equal to the


IEEE 32-bit floating-point number in accumulator 1.

<>R

The IEEE 32-bit floating-point number in accumulator 2 is not equal to


the IEEE 32-bit floating-point number in accumulator 1.

>R

The IEEE 32-bit floating-point number in accumulator 2 is greater than


the IEEE 32-bit floating-point number in accumulator 1.

<R

The IEEE 32-bit floating-point number in accumulator 2 is less than the


IEEE 32-bit floating-point number in accumulator 1.

>=R

The IEEE 32-bit floating-point number in accumulator 2 is greater than


or equal to the IEEE 32-bit floating-point number in accumulator 1.

<=R

The IEEE 32-bit floating-point number in accumulator 2 is less than or


equal to the IEEE 32-bit floating-point number in accumulator 1.

A Compare Real number instruction sets certain combinations in the CC 1,


CC 0, OV, and OS bits of the status word to indicate what condition has been
fulfilled.
Table 11-5

Settings of Bits of the Status Word after a Compare Real Instruction


(IEEE 32-bit Floating-Point Numbers)

Condition

CC 1

CC 0

OV

OS

==

not applicable

<>

0
or
1

1
or
0

not applicable

>

not applicable

<

not applicable

>=

1
or
0

0
or
0

not applicable

<=

0
or
0

1
or
0

not applicable

UO

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11-5

Comparison Instructions

Evaluating the Bits


of the Status Word

Other statement list instructions can evaluate the bits of the status word (see
Section 5.3 and Table 11-6).
Table 11-6

Instructions That Evaluate the CC 1, CC 0, OV, and OS Bits


of the Status Word

Instruction
A,O,X,AN,ON,XN

Example

Reference to Bits of the Status Word or Jump Section in


Label
this Manual
>0, <0, <>0, >=0, <=0, ==0, UO, OV, OS

5.3

JUO

<jump label>

16.4

JZ

<jump label>

16.5

JN

<jump label>

16.5

JP

<jump label>

16.5

JM

<jump label>

16.5

JMZ

<jump label>

16.5

JPZ

<jump label>

16.5

The following sample program shows how the Compare Real number
instructions work.

STL

Explanation

L MD24

Load the contents of memory double word MD24 into


accumulator 1.
Load the value 1 as a 32-bit floating-point number into
accumulator 1.
The old contents of accumulator 1 are shifted to
accumulator 2.
Compare the value in accumulator 2 to see if it is
greater than the value in accumulator 1.
Output Q 4.1 will be energized if MD24 is greater than 1.
Compare the value in accumulator 2 to see if it is less
than the value in accumulator 1.
Output Q 4.2 will be energized if MD24 is less than 1.

+1.00E+00

>R
= Q 4.1
<R
=

11-6

Q 4.2

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12

Conversion Instructions
Chapter Overview

Section

Description

Page

12.1

Converting Binary Coded Decimal Numbers and Integers

12-2

12.2

Converting 32-Bit Floating-Point Numbers to 32-Bit


Integers

12-8

12.3

Reversing the Order of Bytes within Accumulator 1

12-13

12.4

Forming Complements and Negating Floating-Point


Numbers

12-14

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12-1

Conversion Instructions

12.1 Converting Binary Coded Decimal Numbers and Integers

Description

You can use the following instructions to convert binary coded decimal
numbers and integers to other types of numbers:
Mnemonic

12-2

Instruction

Function

BTI

BCD to Integer

This instruction converts a binary coded


decimal value in the low word of
accumulator 1 to a 16-bit integer.

BTD

BCD to Double
Integer

This instruction converts a binary coded


decimal value in accumulator 1 to a 32-bit
integer.

ITB

Integer to BCD

This instruction converts a 16-bit integer in


the low word of accumulator 1 to a binary
coded decimal value.

ITD

Integer to Double
Integer

This instruction converts a 16-bit integer in


the low word of accumulator 1 to a 32-bit
integer.

DTB

Double Integer to
BCD

This instruction converts a 32-bit integer in


accumulator 1 to a binary coded decimal
value.

DTR

Double Integer to
Real

This instruction converts a 32-bit integer in


accumulator 1 to a 32-bit IEEE floating-point
number (real number).

Statement List (STL) for S7-300/S7-400


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Conversion Instructions

BCD to Integer:
BTI

The BCD to Integer (BTI) instruction converts a three-place binary coded


decimal number (BCD number, see Figure 12-1) in the low word of
accumulator 1 to a 16-bit integer. The BCD number can be in the range of
-999 to +999. The result of the conversion is stored in the low word of
accumulator 1.
15 14 13 12
S

11 10 9

S
102

101

100

Hundreds

Tens

Ones

Value of the BCD number


These bits are not used during the transfer.
Sign: 0000 stands for positive, 1111 stands for negative.

Figure 12-1

Structure of a Binary Coded Decimal Number to Be Converted to


Integer

If a place of a BCD number is in the invalid range of 10 to 15, a BCDF error


occurs during an attempted conversion. In this case, one of the following
occurrences takes place:

 The CPU goes into the STOP mode. BCD Conversion Error is entered
in the diagnostic buffer with event ID number 2521.

 If OB121 is programmed, it is called.


The following sample program includes a BTI instruction. Figure 12-2 shows
how this instruction works.
STL

Explanation

L MW10
BTI

Load the BCD value in memory word MW10 into accumulator 1.


Convert the BCD value to a 16-bit integer and store the
result in accumulator 1.
Transfer the result to memory word MW20.

MW20

15...
L MW10

MW10

0 0 0 0

BTI
T MW20

Figure 12-2

...8
1 0 0 1

7...
0 0 0 1

...0
0 1 0 1

+915 BCD

0 0 1 1

+915 integer

BCD to integer
MW20

0 0 0 0

0 0 1 1

1 0 0 1

Using the BTI Instruction to Convert a BCD Number to a 16-Bit Integer

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12-3

Conversion Instructions

BCD to Double
Integer: BTD

The BCD to Double Integer (BTD) instruction converts a seven-place binary


coded decimal number (BCD number, see Figure 12-3) in accumulator 1 to a
32-bit integer. The BCD number can be in the range of -9,999,999 to
+9,999,999. The result of the conversion is stored in accumulator 1.
If a place of a BCD number is in the invalid range of 10 to 15, a BCDF error
occurs during an attempted conversion. In this case, either one of the
following occurrences takes place:

 The CPU goes into the STOP mode. BCD Conversion Error is entered
in the diagnostic buffer with event ID number 2521.

 If OB121 is programmed, it is called.


31...

...16 15...

...0

SSSS
106

105

104

103

102

101

100

Value of the BCD number


These bits are not used during the transfer.
Sign: 0000 stands for positive, 1111 stands for negative.

Figure 12-3

Structure of a 32-Bit BCD Number to Be Converted to Double Integer

The following sample program includes a BTD instruction. Figure 12-4


shows how this instruction works.
STL

Explanation

Load the BCD value in memory double word MD10 into


accumulator 1.
Convert the BCD value to a 32-bit integer and store the
result in accumulator 1.
Transfer the result to memory double word MD20.

MD10

BTD
T

MD20

+
31...
L MD10

MD10

BTD
T MD20

Figure 12-4

12-4

...16 15...

1
...0

0000 0000 0001 0101 0111 1000 0010 0001

157821

BCD to integer
MD20

0000 0000 0000 0010 0110 1000 0111 1101

+157821

Using the BTD Instruction to Convert a BCD Number to a 32-Bit Integer

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Conversion Instructions

Integer to BCD:
ITB

The Integer to BCD (ITB) instruction converts a 16-bit integer in the low
word of accumulator 1 to a three-place binary coded decimal number. The
BCD number can be in the range of -999 to +999. The result of the
conversion is stored in the low word of accumulator 1.
If the integer is too large to be represented in BCD format, no conversion
takes place and the overflow (OV) and stored overflow (OS) bits of the status
word (see Section 3.4) are set to a signal state of 1.
The following sample program includes an ITB instruction. Figure 12-5
shows how this instruction works.

STL

Explanation

Load the 16-bit integer value in memory word MW10 into


accumulator 1.
Convert the 16-bit integer to a BCD value and store the
result in accumulator 1.
Transfer the result to memory word MW20.

MW10

ITB
T

MW20

15...
L MW10

MW10

...8

1 1 1 1

1 1 1 0

ITB
T MW20

...0

0 1 1 0

0 0 1 1

-413 integer

0 0 1 1

-413 BCD

Integer to BCD
MW20

1 1 1 1

Figure 12-5

7...

0 1 0 0

0 0 0 1

Using the ITB Instruction to Convert a 16-Bit Integer to a BCD Number

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12-5

Conversion Instructions

Integer to Double
Integer: ITD

The Integer to Double Integer (ITD) instruction converts a 16-bit integer in


the low word of accumulator 1 to a 32-bit integer. The result of the
conversion is stored in accumulator 1. The following sample program
includes an ITD instruction. Figure 12-6 shows how this instruction works.

STL

Explanation

Load the 16-bit integer value in memory word MW10 into


accumulator 1.
Convert the 16-bit integer value to a 32-bit integer and
store the result in accumulator 1.
Transfer the result to memory double word MD20.

MW10

ITD
T

MD20
15...
L MW10

MW10

...0

1111 1111 1111 0110

ITD

Integer (16-bit) to integer (32-bit)


...16 15...

31...
T MD20
Figure 12-6

MD20

-10
integer

...0

1111 1111 1111 1111 1111 1111 1111

0110

-10
integer

Using the ITD Instruction to Convert a 16-Bit Integer to a 32-Bit Integer

Double Integer to
BCD: DTB

The Double Integer to BCD (DTB) instruction converts a 32-bit integer in


accumulator 1 to a seven-place binary coded decimal value. The BCD
number can be in the range of -9,999,999 to +9,999,999. The result of the
conversion is stored in accumulator 1.
If the double integer is too large to be represented in BCD format, no
conversion takes place and the overflow (OV) and stored overflow (OS) bits
of the status word (see Section 3.4) are set to a signal state of 1.
The following sample program includes a DTB instruction. Figure 12-7
shows how this instruction works.

STL

Explanation

Load the 32-bit integer in memory double word MD10 into


accumulator 1.
Convert the 32-bit integer to a BCD value and store the
result in accumulator 1.
Transfer the result to memory double word MD20.

MD10

DTB
T

MD20
31...
L MD10

MD10

...16 15...

1111 1111 1111 1111 1111 1101 0100 0011

DTB
T MD20

12-6

-701
integer

Integer to BCD
MD20

1111 0000 0000 0000 0000 0111 0000 0001

Figure 12-7

...0

-701
BCD

Using the DTB Instruction to Convert a 32-Bit Integer to a BCD Number

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C79000-G7076-C565-01

Conversion Instructions

Double Integer to
Real: DTR

The Double Integer to Real (DTR) instruction converts a 32-bit integer in


accumulator 1 to a 32-bit IEEE floating-point number (real number). If
necessary, the instruction rounds the result. The result of the conversion is
stored in accumulator 1. The following sample program includes an DTR
instruction. Figure 12-8 shows how this instruction works.

STL

Explanation

Load the 32-bit integer in memory double word MD10 into


accumulator 1.
Convert the 32-bit integer to a 32-bit IEEE
floating-point value and store the result in
accumulator 1.
Transfer the result to memory double word MD20.

MD10

DTR

MD20

L MD10

MD10

0000 0000 0000 0000 0000 0001 1111 0100

DTR

Integer (32-bit) to IEEE floating-point


31 30...

T MD20

+500
integer

MD20

...0

22...

0 100 0011 1 111 1010 0000 0000 0000 0000


8-bit exponent

+500
IEEE

23-bit mantissa

1 bit
Sign of the mantissa
Figure 12-8

Using the DTR Instruction to Convert a 32-Bit Integer to an IEEE 32-Bit Floating-Point Number

For a summary of the number conversions, see Figure 12-13 at the end of
Section 12.2.

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12-7

Conversion Instructions

12.2 Converting 32-Bit Floating-Point Numbers to 32-Bit Integers

Description

You can use any of the following instructions to convert a 32-bit IEEE
floating-point number in accumulator 1 to a 32-bit integer (double integer).
The individual instructions differ in their method of rounding.
Mnemonic

Instruction

Function

RND

Round

This instruction rounds the converted number to the nearest whole number. If the fractional part of the converted number is midway between an even and an odd result, the
instruction chooses the even result.

RND+

Round to Upper
Double Integer

This instruction rounds the converted number to the smallest whole number greater
than or equal to the floating-point number
that is converted.

RND-

Round to Lower
Double Integer

This instruction rounds the converted number to the largest whole number less than or
equal to the floating-point number that is
converted.

TRUNC Truncate

This instruction converts the whole number


part of the floating-point number.

The result of the conversion is stored in accumulator 1. If the number to be


converted is not a floating-point number or is a floating-point number that
cannot be represented as a 32-bit integer, no conversion takes place and an
overflow is indicated.

12-8

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Conversion Instructions

Round: RND

The Round (RND) instruction converts a 32-bit IEEE floating-point number


in accumulator 1 to a 32-bit integer (double integer) and rounds it to the
nearest whole number. If the fractional part of the converted number is
midway between an even and an odd result, the instruction chooses the even
result. The following sample program includes an RND instrruction.
Figure 18-9 shows how this instruction works.

STL

Explanation

Load the 32-bit IEEE floating-point value in memory


double word MD10 into accumulator 1.
Convert the 32-bit floating-point number to a 32-bit
integer, round to the nearest whole number, and store the
result in accumulator 1.
Transfer the result to memory double word MD20.

MD10

RND

MD20

31 30...
L MD10

MD10

22...

0 100 0010 1 100 1001 0000 0000 0000 0000

T MD20

MD20

L MD10

MD10

0000 0000 0000 0000 0000 0000 0110 0100

31 30...

+100
integer

...0

22...

1 100 0010 1 100 1001 0000 0000 0000 0000

-100.5
IEEE

IEEE to integer (32-bit)

RND

Figure 12-9

+100.5
IEEE

IEEE to integer (32-bit)

RND

T MD20

...0

MD20

1111 1111 1111 1111 1111 1111

1001 1100

-100
integer

Using the RND Instruction to Convert an IEEE 32-Bit Floating-Point Number to a 32-Bit Integer

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C79000-G7076-C565-01

12-9

Conversion Instructions

Round to Upper
Double Integer:
RND+

The Round to Upper Double Integer (RND+) instruction converts a 32-bit


IEEE floating-point number in accumulator 1 to a 32-bit integer (double
integer). The instruction rounds the converted number to the smallest whole
number greater than or equal to the floating-point number that is converted.
The following sample program includes an RND+ instruction. Figure 12-10
shows how this instruction works.

STL

Explanation

Load the 32-bit IEEE floating-point value in memory


double word MD10 into accumulator 1.
Convert the 32-bit floating-point number to a 32-bit
integer. Round to the smallest whole number greater than
or equal to the floating-point number that is converted
and store the result in accumulator 1.
Transfer the result to memory double word MD20.

MD10

RND+

MD20

31 30...
L MD10

MD10

22...

MD20

0000 0000 0000 0000 0000 0000 0110 0101

31 30...
L MD10

MD10

Figure 12-10

12-10

22...

+101
integer

...0

1 100 0010 1 100 1001 0000 0000 0000 0000

-100.5
IEEE

IEEE to integer (32-bit)

RND+
T MD20

+100.5
IEEE

IEEE to integer (32-bit)

RND+
T MD20

...0

0 100 0010 1 100 1001 0000 0000 0000 0000

MD20

1111 1111 1111 1111 1111 1111

1001 1100

-100
integer

Using the RND+ Instruction to Convert an IEEE 32-Bit Floating-Point Number to a 32-Bit Integer

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Conversion Instructions

Round to Lower
Double Integer:
RND-

The Round to Lower Double Integer (RND-) instruction converts a 32-bit


IEEE floating-point number in accumulator 1 to a 32-bit integer (double
integer). The instruction rounds the converted number to the largest whole
number less than or equal to the floating-point number that is converted. The
following sample program includes an RND- instruction. Figure 12-11 shows
how this instruction works.

STL

Explanation

Load the 32-bit IEEE floating-point value in memory


double word MD10 into accumulator 1.
Convert the 32-bit floating-point number to a 32-bit
integer. Round to the largest whole number less than or
equal to the floating-point number that is converted and
store the result in accumulator 1.
Transfer the result to memory double word MD20.

MD10

RND

MD20

31 30...
L MD10

MD10

22...

MD20

0000 0000 0000 0000 0000 0000 0110 0100

31 30...
L MD10

MD10

Figure 12-11

22...

+100
integer

...0

1 100 0010 1 100 1001 0000 0000 0000 0000

-100.5
IEEE

IEEE to integer (32-bit)

RND
T MD20

+100.5
IEEE

IEEE to integer (32-bit)

RND
T MD20

...0

0 100 0010 1 100 1001 0000 0000 0000 0000

MD20

1111 1111 1111 1111 1111 1111

1001 1011

-101
integer

Using the RND Instruction to Convert an IEEE 32-Bit Floating-Point Number to a 32-Bit Integer

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C79000-G7076-C565-01

12-11

Conversion Instructions

Truncate: TRUNC

The Truncate (TRUNC) instruction converts a 32-bit IEEE floating-point


number in accumulator 1 to a 32-bit integer (double integer). The instruction
converts the whole number part of the floating-point number. The following
sample program includes a TRUNC instruction. Figure 12-12 shows how this
instruction works.

STL

Explanation

Load the 32-bit IEEE floating-point value in memory double word MD10
into accumulator 1.
Convert the 32-bit floating-point number to a 32-bit integer. Round
to the largest whole number less than or equal to the floating-point
number that is converted and store the result in accumulator 1.
Transfer the result to memory double word MD20.

MD10

TRUNC

MD20

31 30...
L MD10

MD10

22...

MD20

0000 0000 0000 0000 0000 0000 0110 0100

31 30...
L MD10

MD10

22...

Figure 12-12

-100.5
IEEE

IEEE to integer (32-bit)


MD20

1111 1111 1111 1111 1111 1111

1001 1100

-100
integer

Using the TRUNC Instruction to Convert an IEEE 32-Bit Floating-Point Number to a 32-Bit Integer

Summary of
Number
Conversions

Figure 12-13 summarizes number conversions and rounding (see also


Sections 12.1 and 12.2).

BCD
3-place
7-place

Figure 12-13

12-12

+100
integer

...0

1 100 0010 1 100 1001 0000 0000 0000 0000

TRUNC
T MD20

+100.5
IEEE

IEEE to integer (32-bit)

TRUNC
T MD20

...0

0 100 0010 1 100 1001 0000 0000 0000 0000

BTI
ITB
BTD
DTB

Integer
16-bit
32-bit

Floating
ITD
DTR

32-bit
IEEE

RND, RND+, RND,


TRUNC

Overview of Number Conversions and Rounding

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Conversion Instructions

12.3 Reversing the Order of Bytes within Accumulator 1

Description

You can use the following Change Bit Sequence in Accumulator 1


instructions to reverse the order of bytes in the low word of accumulator 1 or
in the entire accumulator:

 Change Byte Sequence in Accumulator 1, 16 bits (CAW)


 Change Byte Sequence in Accumulator 1, 32 bits (CAD)
CAW

CAW inverts the order of bytes in the low word of accumulator 1 (see
Figure 12-14).

31...
L MD10

...16 15...

...0

MD10

0101 1111 1010 0000 1111 1010 0101 0000

MD20

0101 1111 1010 0000 0101 0000 1111 1010

CAW
T MD20

Figure 12-14

CAD

Using CAW to Reverse Byte Order in the Low Word of Accumulator 1

CAD inverts the byte order in all of accumulator 1 (see Figure 12-15).

31...
L MD10

...16 15...

...0

MD10

0101 1111 1010 0000 1111 1010 0101 0000

MD20

0101 0000 1111 1010 1010 0000 0101 1111

CAD

T MD20
Figure 12-15

Using CAD to Reverse Byte Order in Accumulator 1

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12-13

Conversion Instructions

12.4 Forming Complements and Negating Floating-Point Numbers

Description

Forming the ones complement of a number in the accumulator inverts the


number bit by bit, that is, zeros are replaced by ones and ones are replaced by
zeros.
Forming the twos complement of an integer in the accumulator also inverts
the number bit by bit, that is, zeros are replaced by ones and ones are
replaced by zeros. Then a +1 is added to the contents of the accumulator.
Forming the twos complement of an integer is the same as multiplying the
number by a -1. Negating a real number inverts the sign bit.
You can use one of the following instructions to form the complement of an
integer or to invert the sign of a floating-point number:
Mnemonic

12-14

Instruction

Function

INVI

Ones Complement
Integer

This instruction forms the ones complement of the


16-bit value in the low word of accumulator 1. The
result is stored in the low word of accumulator 1
(see Figure 12-16).

INVD

Ones Complement
Double Integer

This instruction forms the ones complement of the


32-bit value in accumulator 1. The result is stored in
accumulator 1.

NEGI

Twos Complement
Integer

This instruction forms the twos complement of the


16-bit value in the low word of accumulator 1, that
is, it multiplies it by -1. The result is stored in the
low word of accumulator 1 (see Figure 12-17). In
the status word (see Section 3.4), NEGI sets the
CC 1, CC 0, OV and OS bits.

NEGD

Twos Complement
Double Integer

This instruction forms the twos complement of the


32-bit value in accumulator 1, that is, it multiplies it
by -1. The result is stored in accumulator 1. In the
status word (see Section 3.4), NEGI sets the CC 1,
CC 0, OV and OS bits.

NEGR

Negate FloatingPoint Number

This instruction inverts the sign bit of the 32-bit


IEEE floating-point value in accumulator 1 (see Figure 12-18).

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C79000-G7076-C565-01

Conversion Instructions

Statement List Program


L DBW30
INVI
T DBW32

Load the value of data word DBW30 into the low word of accumulator 1.
Form the ones complement of the value in the low word of accumulator 1.
Transfer the contents of the low word of accumulator 1 to data word DBW32.
Bit Patterns

L DBW30

Ones Complement Integer

INVI
1

T DBW32

Figure 12-16

Forming the Ones Complement of a 16-Bit Integer

Statement List Program


L DBW40
NEGI
T DBW42

Load the value of data word DBW40 into the low word of accumulator 1.
Form the twos complement of the value in the low word of accumulator 1.
Transfer the contents of the low word of accumulator 1 to data word DBW42.
Bit Patterns

L DBW40

NEGI

23,864
integer

-23,864
integer

Twos Complement Integer

T DBW42

Figure 12-17

Forming the Twos Complement of a 16-Bit Integer

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C79000-G7076-C565-01

12-15

Conversion Instructions

Decimal value 10.0


Hexadecimal
4
value
31

Bits

1
28 27

2
24 23

0
20 19

0
16 15

0
12 11

0
8 7

0
4 3

0 1 0 0 0 0 0 1 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

Sign of
Mantissa: s
(1 bit)

Exponent: e
(8 bits)

Mantissa or fraction: f
(23 bits)

e = 27 + 21 = 130
1.f  2ebias = 1.25  23 = 10.0
[1.25  2(130127) = 1.25  23 = 10.0]

f = 22 = 0.25

Statement List Program


L DBD62
NEGR
T DBD66

Load the value of data double word DBD62 into accumulator 1.


Invert the sign of the value in accumulator 1.
Transfer the contents of accumulator 1 to data double word DBD66.

L DBD62 0 1 0 0 0 0 0 1 0 0 1 0
NEGR

0 0 0 0 0 0 0 0 0 0 0 0

0 0 0 0 0 0 0 0

Negate Floating-Point Number

T DBD66 1 1 0 0 0 0 0 1 0 0 1 0

0 0 0 0 0 0 0 0 0 0 0 0

0 0 0 0 0 0 0 0

Sign of Mantissa (0 = positive, 1 = negative)


Figure 12-18

12-16

Inverting the Sign of a Floating-Point Number

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C79000-G7076-C565-01

13

Word Logic Instructions


Chapter Overview

Section

Description

Page

13.1

Overview

13-2

13.2

16-Bit Word Logic Instructions

13-3

13.3

32-Bit Word Logic Instructions

13-6

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C79000-G7076-C565-01

13-1

Word Logic Instructions

13.1 Overview

Description

Word logic instructions combine pairs of words (16 bits) or double words
(32 bits) bit by bit according to Boolean logic. Each word or double word
must be in one of the two accumulators.

Accumulator
Administration

For words, the contents of the low word of accumulator 2 is combined with
the contents of the low word of accumulator 1. The result of the combination
is stored in the low word of accumulator 1, overwriting the old contents.
For double words, the contents of accumulator 2 is combined with the
contents of accumulator 1. The result of the combination is stored in
accumulator 1, overwriting the old contents.

Influence on Bits
of the Status Word

If the result of the logic combination is 0, the CC 1 bit of the status word is
reset to 0. If the result of the logic combination is not 0, CC 1 is set to 1. In
any case, the CC 0 and OV bits of the status word are reset to 0.

Available
Instructions

The following instructions are available for performing word logic


operations:
Mnemonic

Constants as
Addresses

Instruction

Function

AW

And Word

Combines two words bit by bit


according to the And truth table

OW

Or Word

Combines two words bit by bit


according to the Or truth table

XOW

Exclusive Or Word

Combines two words bit by bit


according to the Exclusive Or
truth table

AD

And Double Word

Combines two double words bit


by bit according to the And truth
table

OD

Or Double Word

Combines two double words bit


by bit according to the Or truth
table

XOD

Exclusive Or Double
Word

Combines two double words bit


by bit according to the Exclusive
Or truth table

An AW, OW, or XOW instruction can use a 16-bit constant as its address.
The instruction combines the contents of the low word of accumulator 1 with
the 16-bit constant.
An AD, OD, or XOD instruction can use a 32-bit constant as its address.

13-2

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C79000-G7076-C565-01

Word Logic Instructions

13.2 16-Bit Word Logic Instructions

Description

The And Word, Or Word, and Exclusive Or Word instructions (AW, OW,
XOW) combine pairs of words (16 bits) bit by bit according to Boolean
logic.
Mnemonic

RLO Before
Logic Operation

Address

Result in
RLO

AW

And Word

0
0
1
1

0
1
0
1

0
0
0
1

OW

Or Word

0
0
1
1

0
1
0
1

0
1
1
1

Exclusive Or
Word

0
0
1
1

0
1
0
1

0
1
1
0

XOW

Relationship to
Accumulators

Instruction

For the instructions that combine 16-bit words, the contents of the low word
of accumulator 2 is combined with the contents of the low word of
accumulator 1. The result of the logic combination is stored in the low word
of accumulator 1, overwriting the old contents. The contents of the high word
of accumulator 1 and both words of accumulator 2 remain unchanged (see
Figure 13-1).
Accumulator contents
before word logic operation

Accumulator contents
after word logic operation

Accumulator 2
31
16 15
III
IV

Accumulator 2

Accumulator 1
31
16 15
II

Figure 13-1

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C79000-G7076-C565-01

0
I

Combination
AW, OW, XOW

IV

III

Accumulator 1
II

III c. I
c = combined with

Combining the Contents of the Low Words of Accumulators 2 and 1

13-3

Word Logic Instructions

Example of an AW
Instruction

The following sample program includes an AW instruction. Figure 13-2


shows how this instruction works.

STL

Explanation

L MW10

Load the contents of memory word MW10 into accumulator 1.

Load the contents of memory word mW20 into accumulator 1.


The old contents of accumulator 1 are shifted to
accumulator 2.
The contents of the low word of accumulator 2 are
combined bit by bit with the contents of the low word of
accumulator 1 according to the AND truth table. The
result is stored in the low word of accumulator 1.
Transfer the contents of accumulator 1 to memory word
MW24.

MW20

AW

MW24

15...

...8

7...

...0

MW10

MW20

AND bit by bit


0

MW24

Figure 13-2

Combining
Accumulator and
Constant

Combining Two Words Using the AW Instruction

An AW, OW, or XOW instruction can use a 16-bit constant as its address.
The instruction combines the contents of the low word of accumulator 1 with
the 16-bit constant that is indicated in the instruction statement. The result of
the combination is stored in the low word of accumulator 1. Accumulator 2
and the high word of accumulator 1 remain unchanged (see Figure 13-3).
Accumulator contents
before word logic operation

Accumulator contents
after word logic operation

Accumulator 2
31
16 15
IV
III

Accumulator 2

Accumulator 1
31
16 15
II

0
I

Combination

IV

III

AW2#, OW2#, Accumulator 1


XOW2#
II

I c. 2#

c = combined with
Figure 13-3

13-4

Combining the Low Word of Accumulator 1 with a 16-Bit Constant

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C79000-G7076-C565-01

Word Logic Instructions

Example of an AW
Instruction with
Constant

The following sample program includes an AW instruction that makes a logic


combination with a 16-bit constant that is indicated in the instruction
statement. Figure 13-4 shows how this instruction works.

STL

Explanation

L MW10

Load the contents of memory word MW10 into


accumulator 1.
The contents of the low word of accumulator 1 are
combined bit by bit with 1010_1010_0101_0101
according to the AND truth table. The result is
stored in the low word of accumulator 1.
Transfer the contents of accumulator 1 to memory
word MW24.

AW 2#1010_1010_0101_0101

MW24

15...

...8

7...

...0

MW10

Value of AW statement

AND Bit by Bit


MW24

Figure 13-4

Using an AW Instruction with a 16-Bit Constant

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C79000-G7076-C565-01

13-5

Word Logic Instructions

13.3 32-Bit Word Logic Instructions

Description

The And Double Word, Or Double Word, and Exclusive Or Double Word
instructions (AD, OD, XOD) combine pairs of words (32 bits) bit by bit
according to Boolean logic.
Mnemonic

Address

Result
in RLO

And Double
Word

0
0
1
1

0
1
0
1

0
0
0
1

OD

Or Double Word

0
0
1
1

0
1
0
1

0
1
1
1

Exclusive Or
Double Word

0
0
1
1

0
1
0
1

0
1
1
0

For the instructions that combine double words, the contents of


accumulator 2 is combined with the contents of accumulator 1. The result of
the logic combination is stored in accumulator 1, overwriting the old
contents. The contents of accumulator 2 remains unchanged (see
Figure 13-5).
Accumulator contents
before word logic operation

Accumulator contents
after word logic operation

Accumulator 2
31
16 15
IV
III

Accumulator 2

Accumulator 1
31
16 15
II

Figure 13-5

13-6

RLO Before
Logic Operation

AD

XOD

Relationship to
Accumulators

Instruction

0
Combination

0
I

AD, OD, XOD

IV

III

Accumulator 1
IV c. II

III c. I
c = combined with

Combining the Contents of Accumulators 2 and 1

Statement List (STL) for S7-300/S7-400


C79000-G7076-C565-01

Word Logic Instructions

Example of an AD
Instruction

The following sample program includes an AD instruction. Figure 13-6


shows how this instruction works.

STL

Explanation

L MD10

Load the contents of memory double word MD10 into


accumulator 1.
Load the contents of memory double word mD20 into
accumulator 1. The old contents of accumulator 1 are
shifted to accumulator 2.
The contents of accumulator 2 are combined bit by bit
with the contents of accumulator 1 according to the AND
truth table. The result is stored in accumulator 1.
Transfer the contents of accumulator 1 to memory double
word MD24.

MD20

AD

MD24

31...

...16 15...

...0

MD10

0110 1001 1000 0001

1000 0000 1010 0111

MD20

1010 1010 1010 1010 0101 0101 0101 0101


AND bit by bit

MD24

Figure 13-6

0010 1000 1000 0000 0000 0000 0000 0101

Using an AD Instruction

Combining
Accumulator and
Constant

An AD, OD, or XOD instruction can use a 32-bit constant as its address. The
instruction combines the contents of accumulator 1 with the 32-bit constant
that is indicated in the instruction statement. The result of the combination is
stored in accumulator 1. Accumulator 2 remains unchanged (see
Figure 13-7).
Accumulator contents
before word logic operation

Accumulator contents after


word logic operation

Accumulator 2
31
16 15

Accumulator 2

IV

0
Combination

III

Accumulator 1
31
16 15
II
I

AD, OD, XOD


DW#16#

IV

III

Accumulator 1
IIc.DW#16#Ic.DW#16#
c=combined with

Figure 13-7

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C79000-G7076-C565-01

Combining Accumulator 1 with a 32-Bit Constant

13-7

Word Logic Instructions

Example of an AD
Instruction with
Constant

The following sample program includes an AD instruction that makes a logic


combination with a 32-bit constant that is indicated in the instruction
statement. Figure 13-8 shows how this instruction works.

STL

Explanation

L MD10

Load the contents of memory double word MD10 into


accumulator 1.
The contents of accumulator 1 are combined bit by bit
with DW#16#AAAA_5555 according to the AND truth table.
The result is stored in accumulator 1.
Transfer the contents of accumulator 1 to memory double
word MD24.

AD

DW#16#AAAA_5555

MD24

31...

...16 15...

...0

MD10

0110 1001 1000 0001 1000 0000 1010 0111

Value of AD statement

1010 1010 1010 1010 0101 0101 0101 0101


AND bit by bit

MD24

Figure 13-8

13-8

0010 1000 1000 0000 0000 0000 0000 0101


Using an AD Instruction with a 32-Bit Constant

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C79000-G7076-C565-01

14

Shift and Rotate Instructions


Chapter Overview

Section

Description

Page

14.1

Shift Instructions

14-2

14.2

Rotate Instructions

14-6

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14-1

Shift and Rotate Instructions

14.1 Shift Instructions

Shift Instructions

You can use the Shift instructions to move the contents of the low word of
accumulator 1 or the contents of the whole accumulator bit by bit to the left
or the right. Shifting by n bits to the left multiplies the contents of the
accumulator by 2n; shifting by n bits to the right divides the contents of the
accumulator by 2n. For example, if you shift the binary equivalent of the
decimal value 3 to the left by 3 bits, you end up with the binary equivalent of
the decimal value 24 in the accumulator. If you shift the binary equivalent of
the decimal value 16 to the right by 2 bits, you end up with the binary
equivalent of the decimal value 4 in the accumulator.
The number that follows the shift instruction or a value in the low byte of the
low word of accumulator 2 indicates the number of bits by which to shift.
The bit places that are vacated by the shift instruction are either filled with
zeros or with the signal state of the sign bit (a 0 stands for positive and a 1
stands for negative). The bit that is shifted last is loaded into the CC 1 bit of
the status word (see Figure 2-7). The CC 0 and OV bits of the status word are
reset to 0. You can use jump instructions to evaluate the CC 1 bit.
The shift operations are unconditional, that is, their execution does not
depend on any special conditions. They do not affect the result of logic
operation.

Shift Functions:
Unsigned
Numbers

The following instruction shift the contents of the low word of accumulator 1
bit by bit to the left or right:

 Shift Left Word (SLW, 16 bits)


 Shift Right Word (SRW, 16 bits)
The following instructions shift the entire contents of accumulator 1 bit by
bit to the left or right:

 Shift Left Double Word (SLD, 32 bits)


 Shift Right Double Word (SRD, 32 bits)
In all cases, the free bit positions are filled with a 0,

Shift Left Word:


SLW

STL
L

Explanation
MW10

SLW
T

The following sample program and Figure 14-1 provide an example of how
the SLW instruction works. Table 14-1 provides a summary of all the Shift
instructions.

6
MW20

14-2

Load the contents of memory word MW10 into the low word of
accumulator 1.
Shift the bits of the low word in accumulator 1 six places
to the left.
Transfer the contents of the low word of accumulator 1 to
memory word MW20.

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Shift and Rotate Instructions

15...
0

0 0

...8

7...

...0

6 places
0

These five bits


are lost.
The bit that is shifted out last is stored
in the CC 1 bit of the status word.
Figure 14-1

The vacated places


are filled with zeros.

Shifting Bits of the Low Word of Accumulator 1 Six Bits to the Left

Shift Right Double


Word (32 Bits):
SRD

The following sample program and Figure 14-2 provide an example of how
the SRW instruction works. Table 14-1 provides a summary of all the Shift
instructions.

STL

Explanation

L
L

Load the value +3 into accumulator 1.


Load the contents of memory double word MD10 into
accumulator 1. The old contents of accumulator 1 (+3) is
moved to accumulator 2.
Shift the bits in accumulator 1 three places to the right.
Transfer the contents of accumulator 1 to memory double
word MD20.

+3
MD10

SRD
T MD20

31...

...16 15...

...0

1111 1111 0101 0101 1010 1010 1111 1111


3 places
0001 1111 1110 1010 1011 0101 0101 1111 111
The vacated places
are filled with zeros.

Figure 14-2

The bit that is shifted out


last is stored in the CC 1
bit of the status word.

These two
bits are lost.

Shifting Bits of Accumulator 1 Three Bits to the Right

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14-3

Shift and Rotate Instructions

Shift Functions:
Signed Numbers

The Shift Sign Integer (SSI, 16 bits) instruction shifts the contents of the low
word of accumulator 1 bit by bit to the right, including sign, as described in
the overview of this chapter:
The Shift Sign Double Integer (SSD, 32 bits) instruction shifts the entire
contents of accumulator 1 bit by bit to the right, including sign.
The shift bit is copied into the free bit positions.

Shift Sign Integer:


SSI

The following sample program and Figure 14-3 provide an example of how
the SSI instruction works. Table 14-1 provides a summary of all the Shift
instructions.

STL

Explanation

Load the contents of memory word MW10 into the low word
of accumulator 1.
Shift the bits in the low word of accumulator 1,
including sign, four places to the right.
Transfer the contents of the low word of accumulator 1 to
memory word MW20.

MW10

SSI
T

MW20

15...
1

1 0

The vacated places are


filled with the signal
state of the sign bit.

Figure 14-3

14-4

7...

...0
0

4 places

Sign bit
1

...8

The bit that is shifted out last is stored


in the CC 1 bit of the status word.

These three
bits are lost.

Shifting Bits of the Low Word of Accumulator 1 Four Bits to the Right with Sign

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Shift and Rotate Instructions

Table 14-1

Overview of Shift Instructions

Instruction

1
2
3
4
5

Area Affected

Direction

Indication of Number of
Places to Shift

Filler for
Vacated
Places

Shift
Range1

SLW n

Low word of
accumulator 1

Left

In the instruction
statement

n=0 to 15

SLW

Low word of
accumulator 1

Left

In the low byte of the low


word of accumulator 2

0 to 2552

SLD n

Accumulator 1

Left

In the instruction
statement

n=0 to 32

SLD

Accumulator 1

Left

In the low byte of the low


word of accumulator 2

0 to 2553

SRW n

Low word of
accumulator 1

Right

In the instruction
statement

n=0 to 15

SRW

Low word of
accumulator 1

Right

In the low byte of the low


word of accumulator 2

0 to 2552

SRD n

Accumulator 1

Right

In the instruction
statement

n=0 to 32

SRD

Accumulator 1

Right

In the low byte of the low


word of accumulator 2

0 to 2553

SSI n

Low word of
accumulator 1

Right

In the instruction
statement

Sign bit

n=0 to 15

SSI

Low word of
accumulator 1

Right

In the low byte of the low


word of accumulator 2

Sign bit

0 to 2554

SSD n

Accumulator 1

Right

In the instruction
statement

Sign bit

n=0 to 32

SSD

Accumulator 1

Right

In the low byte of the low


word of accumulator 2

Sign bit

0 to 2555

If the number of bits by which to shift or rotate is 0, the instruction is executed like a NOP.
For shift numbers greater than 16, the result of the shift function is W#16#0000 and CC 1 = 0.
For shift numbers greater than 32, the result of the shift function is DW#16#0000_0000 and CC 1 = 0.
For shift numbers greater than 15, the result of the shift function is W#16#0000 and CC 1 = 0 or W#16#FFFF and
CC 1 = 1 depending on the sign (0 or 1).
For shift numbers greater than 31, the result of the shift function is DW#16#0000_0000 (CC 1 = 0) or
DW#16#FFFF_FFFF (CC 1 = 1) depending on the sign of the number of bits to be shifted.

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14-5

Shift and Rotate Instructions

14.2 Rotate Instructions

Description

You can use the Rotate instructions to rotate the entire contents of
accumulator 1 bit by bit to the left or to the right. The Rotate instructions
trigger functions that are similar to the shift functions described in
Section 14.1. However, the vacated bit places are filled with the signal states
of the bits that are shifted out of the accumulator.
The number that follows the rotate instruction or a value in the low byte of
the low word of accumulator 2 indicates the number of bits by which to
rotate.
Depending on the instruction, rotation takes place via the CC 1 bit of the
status word (see Section 2.2). The CC 0 bit of the status word is reset to 0.
The following Rotate instructions are available:

 Rotate Left Double Word (RLD)


 Rotate Right Double Word (RRD)
 Rotate Accumulator 1 Left via CC 1 (RLDA)
 Rotate Accumulator 1 Right via CC 1 (RRDA)
If the number of bits that are rotated is 0, then the instruction is carried out as
a Null Operation (NOP).
Table 14-2

Overview of the Rotate Instructions


Rotate via CC 1?

Direction

Indication of Number of Places to Shift

Shift Range

RLD n

No

Left

In the instruction statement

n=0 to 32

RLD

No

Left

In the low byte of the low word of


accumulator 2

0 to 255

RRD

No

Right

In the instruction statement

0 to 32

RRD

No

Right

In the low byte of the low word of


accumulator 2

0 to 255

RLDA

Yes

Left

1 (fixed)

RRDA

Yes

Right

1 (fixed)

Instruction

14-6

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Shift and Rotate Instructions

Rotate Left Double


Word: RLD

Table 14-2 provides a summary of all the Rotate instructions. The following
sample program and Figure 14-4 provide an example of how the RLD
instruction works.

STL

Explanation

Load the contents of memory double word MD10 into


accumulator 1.
Rotate the bits in accumulator 1 three places to the left.
Transfer the contents of accumulator 1 to memory double
word MD20.

MD10

RLD 3
T MD20

31...

...16 15...

...0

1111 0000 1010 1010 0000 1111 0000 1111


3 places

111

1000 0101 0101 0000 0111 1000 0111 1111

The three bits that are shifted


out are inserted in the vacated
places.

Figure 14-4

The last bit shifted is


also stored in CC 1.

Rotating Bits of Accumulator 1 Three Bits to the Left

Rotate Right
Double Word: RRD

The following sample program and Figure 14-5 provide an example of how
the RRD instruction works.

STL

Explanation

L
L

Load the value +3 into accumulator 1.


Load the contents of memory double word MD10 into
accumulator 1. The old contents of accumulator 1 (+3) is
moved to accumulator 2.
Rotate the bits in accumulator 1 three places to the right.
Transfer the contents of accumulator 1 to memory double
word MD20.

+3
MD10

RRD
T MD20

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14-7

Shift and Rotate Instructions

31...

...16 15...

...0

1010 1010 0000 1111 0000 1111 0101 0101


3 places

1011 0101 0100 0001 1110 0001 1110 1010 101


The three bits that are
shifted out are inserted
in the vacated places.

The last bit shifted is


also stored in CC 1.

Figure 14-5

Rotating Bits of Accumulator 1 Three Bits to the Right

Rotate
Accumulator 1 Left
via CC 1: RLDA
CC1
X

Figure 14-6 shows an example of how the RLDA instruction works.

31...

...16 15...

...0

1010 1010 0000 1111 0000 1111 0101 0101


1 place

1010 0100 0001 1110 0001 1110 1010 101X

The last bit shifted is


also stored in CC 1.

Figure 14-6

Rotating Accumulator 1 One Bit to the Left via the CC 1 Bit of the Status Word

Rotate
Accumulator 1
Right via CC 1:
RRDA

14-8

The signal state of the


CC 1 bit is loaded into
the vacated bit place.

The RRDA instruction works in a manner similar to the RLDA instruction.


The only difference is in the direction of the rotation.

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15

Data Block Instructions


Chapter Overview

Section

Description

Page

15.1

Opening Data Blocks

15-2

15.2

Swapping Data Block Registers

15-2

15.3

Loading Data Block Lengths and Numbers

15-3

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15-1

Data Block Instructions

15.1 Opening Data Blocks

Description

You can use the Open a Data Block (OPN) instruction to open a data block as
a shared data block or as an instance data block. The program itself can
accomodate one open shared data block and one open instance data block at
the same time.

Addressing
Format

Tables 15-1 and 15-2 lists the addresses and their ranges for the OPN
instruction.
Table 15-1

Addresses of the Open a Data Block Instruction OPN

Data Block
A
Area

DB
DI

Table 15-2

Maximum Address Range according to Addressing Type


Direct

1 to 65,535

Memory Indirect
[DBW]
[DIW]
[LW]
[MW]

1 to 65,534

Addresses of the Open a Data Block Instruction OPN Transferred as


Parameter
Type of DB Opened

Address Parameter Format

DBpara

BLOCK_DB

DIpara

15.2 Swapping Data Block Registers

Description

15-2

You can use the Exchange Shared DB and Instance DB (CDB) instruction to
exchange data block registers. A shared data block becomes an instance data
block and vice versa.

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Data Block Instructions

15.3 Loading Data Block Lengths and Numbers

Description

You can use the following instructions to load the length (in bytes) or the
number of a shared data block or an instance data block into accumulator 1:

 Load Length of Shared DB in Accumulator 1 (L DBLG)


 Load Number of Shared DB in Accumulator 1 (L DBNO)
 Load Length of Instance DB in Accumulator 1 (L DILG)
 Load Number of Instance DB in Accumulator 1 (L DINO)
Examples

The following sample program illustrates how you can use the L DBLG
instruction to jump to the label ERR if the length of a data block is 50 bytes
or more. The statement at the label ERR calls FC10, which you have
programmed as an appropriate reaction if the length of the data block in
question is 50 bytes or more.

STL

Explanation
OPN DB40

Open shared data block DB40.

DBLG

Load the length of the open data block into accumulator 1.

+50

Load the integer +50 into accumulator 1. The old contents of


accumulator 1 (the length of the open data block) are moved
to accumulator 2.
Compare the contents of accumulator 2 (the length of the
open data block) to the contents of accumulator 1 (+50).

>=I

JC

ERR

A
=

I 0.0
M 1.0

If the length of the data block is greater than or equal to


+50, jump to the label ERR. If the length of the data block
is less than +50, continue to the next instruction
statement.
The program continues with an And instruction.

BEU
End the current block, regardless of the result of logic
operation.
ERR: CALL FC10
FC10 contains an appropriate reaction in the event that the
length of DB40 is 50 bytes or more.

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15-3

Data Block Instructions

The following sample program illustrates how you can use the L DBNO
instruction to check the data block that is presently open in your program to
see if it falls into a particular range of data blocks, for example, data block
DB190 to data block DB250.

STL

Explanation
L

DBNO

Load into accumulator 1 the number of the data block that is


presently open.

+190

Load the integer +190 as lower limit into accumulator 1. The


old contents of accumulator 1 (the number of the open data
block) are moved to accumulator 2.

<I

Compare the contents of accumulator 2 (the number of the


open data block) to the contents of accumulator 1 (+190).

JC

ERR

If the number of the data block is less than +190, jump to


the label ERR. If the number of the data block is not less
than +190, continue to the next instruction statement.

DBNO

Load into accumulator 1 the number of the data block that is


presently open.

+250

Load the integer +250 as upper limit into accumulator 1. The


old contents of accumulator 1 (the number of the open data
block) are moved to accumulator 2.

>I

JC

Compare the contents of accumulator 2 (the number of the


open data block) to the contents of accumulator 1 (+250).
ERR

SET
=
M 1.0

If the number of the data block is greater than +250, jump


to the label ERR. If the number of the data block is not
greater than +250, continue to the next instruction
statement.
Set the RLO to 1.
Assign the RLO to memory bit M 1.0.

BEU
End the current block, regardless of the result of logic
operation.
ERR: CALL FC10
FC10 contains an appropriate reaction in the event that the
number of the data block that is currently open does not
fall into the range of DB190 to DB250.

15-4

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16

Jump Instructions
Chapter Overview

Section

Description

Page

16.1

Overview

16-2

16.2

Unconditional Jump Instructions

16-3

16.3

Conditional Jump Instructions Based on Result of Logic


Operation

16-4

16.4

Conditional Jump Instructions Based on BR, OV, or OS Bits


of the Status Word

16-5

16.5

Conditional Jump Instructions Based on Result in the CC 1


and CC 0 Bits of the Status Word

16-6

16.6

Loop Control

16-8

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16-1

Logic Control Instructions

16.1 Overview

Instructions

You can use the following Jump and Loop instructions to control the flow of
logic, enabling your program to interrupt its linear flow to resume scanning
at a different point. The address of a Jump or Loop instruction is a label.
Instruction

Explanation
Unconditional jump instructions

JU

Jump Unconditional

JL

Jump to List
Conditional jump instructions, condition based on RLO

JC

Jump if RLO = 1

JCN

Jump if RLO = 0

JCB

Jump if RLO = 1 WITH BR

JNB

Jump if RLO = 0 WITH BR


Conditional jump instructions, condition based on result in CC 1 and CC 0

JBI

Jump If BR = 1

JNBI

Jump If BR = 0

JO

Jump If OV = 1

JOS

Jump If OS = 1
Conditional jump instructions, condition based on result in CC 1 and CC 0

JZ

Jump If Zero

JN

Jump If Not Zero

JP

Jump If Plus

JM

Jump If Minus

JMZ

Jump If Minus or Zero

JPZ

Jump If Plus or Zero

JUO

Jump If Unordered
Loop control

LOOP

Jump if the contents of Accumulator 1 > 0

Although the Master Control Relay instructions also control the flow of logic
in a program, they are not included in this chapter. For information on MCR
instructions, see Sections 17.4 and 17.5.

Jump Label

16-2

A jump label can be the address of a jump instruction or serve as a marker


for the destination of a jump instruction. It consists of a maximum of four
characters. The first character must be a letter of the alphabet; the other
characters can be letters or numbers (for example, SEG3:). When used as a
destination marker, the jump label must be closed with a colon. In this case, a
statement must follow the jump label (for example, SEG3: NOP 0).

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Logic Control Instructions

16.2 Unconditional Jump Instructions


Description

You can use the following jump instructions to interrupt the normal flow of
your program unconditionally:

 Jump Unconditional (JU)


 Jump to List (JL)
Jump
Unconditional: JU

A Jump Unconditional (JU) instruction in your program interrupts the normal


flow of logic control and causes the program to jump to a label (the address
of the JU instruction). The label marks the point at which the program should
continue. The jump is made regardless of any condition.

Jump to List: JL

The Jump to List (JL) instruction is a jump distributor. It is followed by a


series of unconditional jumps to labels (see Figure 16-1). Access to the list is
in accumulator 1.

Start

=0

Seg. 0

Selection according to
Segment Number
(jump distributor)
=1
=2
=3

Seg. 1

MB100

JL

LIST

JU

SEG0

JU

SEG1

JU

COMM

JU

SEG3

JU

COMM

>3

Seg. 3

LIST:

Load destination:
0 = Jump to SEG0
1 = Jump to SEG1
2 = Jump to GEM
3 = Jump to SEG3
>3 = Jump to LIST

Jump distributor
with length of
four

SEG0:
Program
Segment 0
JU
Common
Program

COMM

SEG1:
Program
Segment 1
JU

End

COMM

SEG3:
Program
Segment 3
COMM:
Common
Program

Figure 16-1

Controlling the Flow of Logic Control Using the Jump to List Instruction JL

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16-3

Logic Control Instructions

16.3 Conditional Jump Instructions Founded on Result of Logic


Operation
Description

The following jump instructions interrupt the flow of logic in your program
based on the result of logic operation (RLO) produced by the previous
instruction statement:

 Jump If RLO = 1 (JC)


 Jump If RLO = 0 (JCN)
 Jump If RLO = 1 with BR (JCB): The RLO is saved in the BR bit of the
status word.

 Jump If RLO = 0 with BR (JNB): The RLO is saved in the BR bit of the
status word.
Irrespectively of the jump, the following status word bits are described:
OR :=0
STA :=1
RLO :=1
FC :=0

Start

I 1.0 = 1
and I 1.1 = 1?

No RLO=1

Program Section B
Yes RLO=0
Erase MB10

IF
RLO=0

I1.0

I1.1

JCN COMM
L

MB10

COMM:

Section B

Common
Program

Common
Program

End

Figure 16-2

16-4

Controlling the Flow of Logic Control Using the Jump If RLO = 0 Instruction JCN

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Logic Control Instructions

16.4 Conditional Jump Instructions Founded on BR, OV, or OS Bits of


the Status Word
Description

The following jump instructions interrupt the flow of logic in your program
based on the signal state of a bit in the status word (see Section 2.2).
 Jump If BR = 1 with BR (JBI) or Jump If BR = 0 (JNBI)
 Jump If OV = 1 ( JO) or Jump If OS = 1 (JOS)
The JBI and JNBI instructions reset the OR and FC bits of the status word to
0 and set the STA bit to 1. The JOS instruction resets the OS bit to 0.
Start

Reset
OS Bit

JOS ODEL
ODEL:

Calculate
<MW10>=<MW12>+<MW14><MW16>

MW12

MW14

MW16

MW10

Reset OS Bit

Calculate

Overflow
stored?

Yes

JOS SECC*

Section C
No

JPZ SECB

Erase
<MB10>
Result
<MW10>  0

Yes

SECB:

No

+10

MW20

JU

COMM

+17

MW30

JU

COMM

MW10

Section A

Section B

Section A

Section B

<MW20> = 10

<MW30> = 17

SECC:

Section C

COMM:
Common
Program
Common
Program

End
Figure 16-3

* In this case, do not use the JO instruction.


The JO instruction would check only the
previous I instruction if an overflow
occurred.

Controlling the Flow of Logic Control Using the Jump If OS = 1 Instruction JOS, JP

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16-5

Logic Control Instructions

16.5 Conditional Jump Instructions Based on Result in the CC 1 and


CC 0 Bits of the Status Word

Description

The following jump instructions interrupt the flow of logic in your program
based on the result of a calculation:

 Jump If Zero (JZ)


 Jump If Not Zero (JN)
 Jump If Plus (JP, that is, greater than zero)
 Jump If Minus (JM, that is, less than zero)
 Jump If Minus or Zero (JMZ, that is, less than or equal to zero)
 Jump If Plus or Zero (JPZ, that is, greater than or equal to zero, see
Figure 16-4)

 Jump If Unordered (JUO, that is, if one of the numbers in a floating-point


math operation is not a valid floating-point number)

CC 1 and CC 0 in
the Status Word

The status word bits CC 1 and CC 0 are described, irrespectively of the result
of the previous operation. The signal states of the CC 1 and CC 0 bits of the
status word indicate the conditions shown in Table 16-1.
Table 16-1

Relationship of CC 1 and CC 0 to Conditional Jump Instructions

Signal State

16-6

Result of Calculat
Calculation
on

Jump Instruct
Instruction
on Tr
Triggered
ggered

=0

JZ

1
or
0

0
or
1

<>0

JN

>0

JP

<0

JM

0
or
1

0
or
0

>=0

JPZ

0
or
0

0
or
1

<=0

JMZ

UO (unordered)

JUO

CC 1

CC 0

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Logic Control Instructions

Start

Reset
OSBit

JOS ODEL
ODEL:

Calculate
<MW10>=<MW12>+<MW14><MW16>

MW12

MW14

MW16

MW10

Reset OSBit

Calculate

Overflow
stored?

Yes

Section C

JOS SECC*

Erase <MB10>

JPZ SECB

No

Result
<MW10> >=0?

Yes

SECB:

No

+10

MW20

JU

COMM

+17

MW30

JU

COMM

MW10

Section A

Section B
Section A

Section B

<MW20> = 10

<MW30> = 17

SECC:

Section C

COMM:
Common
Program
Common
Program

End

Figure 16-4

* In this case, do not use the JO instruction.


The JO instruction would check only the
previous I instruction if an overflow
happened.

Controlling the Flow of Logic Control Using the Jump If Plus or Zero Instruction JPZ

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16-7

Logic Control Instructions

16.6 Loop Control

Description

You can use the Loop (LOOP) instruction to call a program segment multiple
times (see Figure 16-5). The Loop instruction decrements the low word of
accumulator 1 by 1. Then the value in the low word of accumulator 1 is
tested. If it is not 0, a jump is executed to the label indicated in the address of
the Loop instruction; otherwise the next instruction is executed.

Providing a Label
as Address

You provide the Loop instruction with a label so it knows the point to which
it should return in the program. For example, the Loop instruction in the
program shown in Figure 22-5 has the label NEXT as its address. This label
tells the instruction to return to the statement T MB10 in th program. At this
point, the program processes Section A. The Loop instruction returns to the
label as many times as you tell it to. You provide this information in the low
word of accumulator 1. One way to do this is to set up a loop counter and
load it into the accumulator.

Start

Initialize Loop
Counter

Program Section A

NEXT:

+5

MB10

Initialize
Loop
Counter

Section A
Decrement Loop
Counter by 1
L

MB10

LOOP NEXT
Yes

Loop Counter
<> 0?
No
End

Figure 16-5

16-8

Using the Loop Instruction to Call a Program Segment Multiple Times

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Logic Control Instructions

Setting Up a Loop
Counter

You provide the Loop instruction with a value that indicates how many times
you want LOOP to call a particular program segment.
The Loop instruction interprets the loop counter as a WORD data type.
Table 16-2 provides information about the two possible formats for a loop
counter.
Table 16-2

Using the Loop


Instruction
Efficiently

Possible Format for a Loop Counter

Value Type

Value Range

Data Type

Memory Area

Integer

1 to 65,535
(positive value only)

WORD

I, Q, M, D, L

Word

W#16#0001 to
W#16#FFFF

WORD

I, Q, M, D, L

In order to avoid running a loop more times than is necessary, you need to be
aware of the following characteristics of the Loop instruction:

 If you initialize the loop counter with a 0, the loop is executed 65,535
times.

 You should avoid initializing the loop counter with a negative number.

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Logic Control Instructions

16-10

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Program Control Instructions


Chapter Overview

Section

Description

17
Page

17.1

Parameter Assignment when Calling FCs and FBs

17-2

17.2

Calling Functions and Function Blocks with CALL

17-3

17.3

Calling Functions and Function Blocks with CC and UC

17.4

Working with Master Control Relay Functions

17-10

17.5

Master Control Relay Instructions

17-11

17.6

Ending Blocks

17-16

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17-7

17-1

Program Control Instructions

17.1 Parameter Assignment when Calling FCs and FBs

Terms

When calling blocks that require parameters the terms formal parameters
and actual parameters play an important role.
A formal parameter is a parameter whose name and data type are assigned
and declared (for example, as INPUT, OUTPUT parameters) when the block is
created. When a block is called in the Incremental Editor (for example CALL
SFC31), STEP 7 automatically displays a list of all the formal parameters.
The next step is to assign actual parameters to the formal parameters. An
actual parameter is a parameter which functions and function blocks use
during the actual run time of the user program.
The following diagram shows the call of SFC31 QRY_TINT (Query
Time-of-Day Interrupt) in STL.
STL Representation

CALL
SFC 31
OB_NO := 10
RET_VAL:= MW 22
STATUS := MW 100

Actual parameters
Formal parameters

17-2

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Program Control Instructions

17.2 Calling Functions and Function Blocks with CALL

Description

You can use the Call (CALL) instruction to call functions (FCs) and function
blocks (FBs) that you have created for your program or that you have
received as standard functions and standard function blocks from Siemens.
The Call instruction calls the FC or FB that you indicate as an address
regardless of the result of logic operation or any other condition.
When you use the Call instruction to call a function block, you must supply
the function block with an instance data block (instance DB) or declare it as a
local instance. The instance data block stores all the static variables and
actual parameters of the function block.
If you need information on how to program a function or a function block, or
how to work with their parameters, see the STEP 7 Online Help.

Formal Parameters
and Actual
Parameters

When calling a function (FC) or a function block (FB), you must assign
corresponding actual parameters to the declared formal parameters.

Specifying the
Actual Parameters

The actual parameters used when a function (FC) or function block (FB) is
called are generally specified symbolically. Absolute addressing of actual
parameters is possible only for an address whose maximum size is a double
word (for example, I 1.0, MB2, QW4, ID0).

The actual parameter that is specified when a function block is called must
have the same data type as the formal parameter.

When you call a function, all formal parameters must be supplied with actual
parameters. You only need to declare the actual parameters when these are
different to the parameters of the previous call (actual parameters remain
stored in the instance data block after the processing of the function block
has been completed).
When you call a function block, the Call instruction copies one of the
following items into the instance data block of the function block, depending
on the data type of the actual parameter and on the declaration of the formal
parameter (IN, OUT, IN_OUT):

 The value of the actual parameter


 A pointer to the address of the actual parameter
 A pointer to the L stack of the calling block where the value of the actual
parameter has been buffered

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Program Control Instructions

Calling an FB with
Instance DB and
Block Parameters

The call can take place once the following details are entered:

 The name of the function block


 The name of the instance data block and
 The parameters (if the actual parameter is a data block, the complete
absolute address must always be specified, for example DB1.DBW2).
The call uses either with an absolute or a symbolic address.
Absolute Call:
CALL FBx,DBy (pass parameters);
x = block number
y = data block number
Symbolic Call:
CALL fbname,datablockname (pass parameters);
fbname = symbolic block name
datablockname = symbolic data block name

Examples

The following example shows the call of function block FB40 with instance
data block DB41. In this example, the formal parameters have the following
data types:
IN1: BOOL
IN2: WORD
OUT1: DWORD

STL

Explanation

CALL
IN1:=

FB40,DB41
I1.0

IN2:=

MW2

OUT1:=

MD20

MD20

Call of FB40 with instance data block DB41.


IN1 (formal parameter) is supplied with I 1.0 (actual
parameter).
IN2 (formal parameter) is supplied with MW2 (actual
parameter).
OUT1 (formal parameter) is supplied with MD20 (actual
parameter).
With this instruction, the program accesses the formal
parameter OUT1.

The following example shows the call of function block FB50 with instance
data block DB51. In this example, the formal parameters have the following
data types:
IN10: BOOL
OUT11: STRUCT
V1: BOOL
V2: INT
END_STRUCT

17-4

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Program Control Instructions

STL
CALL
IN10:=

Explanation
FB50,DB51
I1.0

OUT11:= ACTPA11

Call of FB50 with instance data block DB51.


IN10 (formal parameter) is supplied with I 1.0 (actual
parameter).
Here it is not possible to specify an absolute actual
parameter (for example, MW10) because the formal
parameter OUT11 was defined as a structure. Instead, the
symbolic actual parameter ACTPA11 is specified. Please
note that ACTPA11 has the same structure as the formal
parameter OUT11.

Access to the values of the structure OUT11 in FB50 would be made as


follows:

STL
A
L

Explanation
OUT11.V1
OUT11.V2

Calling Multiple
Instances

Perform an AND logic operation on the bit OUT11.V1.


Load word OUT11.V2 into accumulator 1.

The call can take place once the following details are entered:

 The instance name (= name of a static variable of the type FB z) and


 The Parameters
The call always has a symbolic designation.
CALL Instance Name (pass parameters);

STL

Explanation

FUNCTION_BLOCK FB 11 Source file


VAR
loc_inst : FB 10;
Declaration of a multiple instance with data type FB10
END_VAR
BEGIN
NETWORK
CALL #loc_inst (
Call of the multiple instance with syntax
in_bool := M
Parameter pass
0.0);
(in_bool in this case is a variable declared in FB10)

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Program Control Instructions

Calling an FC with
Block Parameters

The call can take place once the following details are entered:

 The name of the fucntion block and


 The parameters
The call is addressed either with an absolute or a symbolic name.
Absolute Call:
CALL FCx (pass parameters);
x = block number
Symbolic Call:
CALL fcname (pass parameters);
fcname = symbolic block name

Example

The following example shows the call of function FC80 with block
parameters. In this example, the formal parameters have the following data
types:
INC1: BOOL
INC2: INT
OUT: WORD

STL

Explanation

CALL
FC80
INC1:= M 1.0

Call FC80.
INC1 (formal parameter) is supplied with M 1.0 (actual
parameter).
INC2 (formal parameter) is supplied with IW2 (actual
parameter).
OUT (formal parameter) is supplied with QW4 (actual
parameter).

INC2:= IW2
OUT:=

QW4

Calling an FC That
Delivers a Return
Value

17-6

You can create a function (FC) that delivers a return value (RET_VAL). For
example, if you want to create a floating-point math function, you can use
this return value as an output for the result of your function. When you call
this function in your program, you provide the output RET_VAL with a
double word location to accommodate the 32-bit result of your floating-point
math function.

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Program Control Instructions

17.3 Calling Functions and Function Blocks with CC and UC

Description

You can use the following instructions to call functions (FCs) and function
blocks (FBs) that you have created for your program in the same way as
using the Call instruction. Using these instructions, you cannot transfer
parameters.

 Conditional Call (CC): Calls the function or function block that you
indicate as an address if the result of logic operation is 1.

 Unconditional Call (UC): Calls the function or function block that you
indicate as an address regardless of the result of logic operation or any
other condition.
It is not possible for function blocks which are called with either a CC or a
UC instruction to have associated data blocks.

Addressing
Format

A CC or UC instruction can call a function (FC) or a function block (FB)


using direct or memory indirect addressing or via an FC or FB transferred as
a parameter (see Tables 17-1 and 17-2). The address is FC plus the number of
the FC.
Table 17-1
FC or FB
Part of
Address
FC
FB

Table 17-2

Addresses of CC and UC Instructions: Direct and Indirect Addressing


Maximum Range of Address Number according to Addressing Type
Direct

0 to 65,535

Name of the formal parameter or a


symbolic name

Example

[DBW]
[DIW]
[LW]
[MW]

0 to 65,534

Addresses of CC and UC Instructions: FC Transferred as Parameter


Address

Memory Indirect

Parameter Data Types


BLOCK_FC 1
BLOCK_FB 1

Parameters of type BLOCK_FC or BLOCK_FB cannot be used with the CC


command in FCs and FBs.

To call an FC that you had created and given the number 12, you would use
one of the following instructions, depending on whether you want the call to
be conditional or not:
CC FC12 (Call FC12 if the RLO is 1.)
UC FC12 (Call FC12 no matter what the RLO is.)

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17-7

Program Control Instructions

Assigning Actual
Parameters

Table 17-3

Depending on the data type there are various ways to assign actual
parameters to the formal parameters when you call a function or a function
block. The following table is compiled according to the length of the data
type.

Assigning Actual Parameters

Data Type of
Formall Parameter
F
P
t

BOOL (Bit)

Example of Assigning an Actual Parameter


Direct Input (Value)
TRUE

Input of a Shared
Data Element
M 100.0

Symbolic Input1
#OK_BIT

I 0.0
Q 0.0
DBX 3.0
BYTE (Byte)

B#16#1F

MB 100

#TYP_BYTE

IB 0
QB 0
CHAR

DBB 1

#TYP_CHAR

WORD (Word)

W#16#1F12

MW 100

#TYP_WORD

2#0001_1111_0001_0010

IW 0

C#32

QW 0

B#(5,25)

DBW 2

INT (Integer)

27

#TYP_INT

25
S5TIME (S5 Time)

S5T#10MS

#TYP_S5_TIME

DATE (IEC Date)

D#19951224

#TYP_DATE

DWORD (Double
Word)

DW#16#FFFF_0F02

MD 100

2#0001_1111_0001_0010_0001
_1111_0001_0010

ID 0

B#(5,4,59,8)

#TYP_DWORD

QD 0
DBD 4

DINT (Double
Integer)

L#170

REAL (FloatingPoint Number)

1.23

#TYP_REAL

TIME (IEC Time)

T#20MS

#TYP_TIME

TIME_OF_DAY
(IEC Time-of-Day)

TOD#23:59:12.3

#TYP_TOD

17-8

#TYP_DINT

L#-350

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Program Control Instructions

Table 17-3

Assigning Actual Parameters, continued

Data Type of
Formal Parameter

Example of Assigning an Actual Parameter


Direct Input (Value)

DATE_AND_TIME
(IEC Date and Time)

Not possible

ANY (Data type of


any type and size)

P#M0.0 BYTE20

Input of a Shared
Data Element

Symbolic Input1
#TYP_8_BYTE

(Variable must be declared, for example, temporary


variable)

20 bytes 2 ...
... from bit memory 0.0 3

E 0.0

#TYP_ANYTYP

MB 5

(Declaration of
arrays and structures)

AW 2

Prefix for ANY pointer

(Use of any STEP 7


shared addresses
possible)

P#DB58.DBX16.0 BYTE14
14 bytes 2 ...
... in DB58 from data bit 16.0 3
Prefix for ANY pointer
1

2
3

Prerequisite: In the case of shared data, the name (= symbol) must be declared in the symbol table before it can be used
as an actual parameter. In the case of local data, the name (= symbol) must be declared in the declaration table of the
block before it can be used as an actual parameter. Local data symbols must be preceded by a hash #.
Length specification can include elementary data types, for example BOOL, BYTE, WORD or DWORD or complex
types, for example DATE_AND_TIME.
Always enter a bit address; in length specifications enter 0 as the bit address (exception: BOOL).

Conditional Call in
STL

In order to call an SFC conditionally, you can follow a sequence similar to


the following:

STL

Explanation

A
#OK_BIT_MEMORY
JCNB
m001
CALL SFC 28
OB_NO
:= 10
SDT
:= #OUT_TIME_DATE
PERIOD := W#16#1201
RET_VAL := MW 200
m001: A
BR
=
M 202.3

Condition for the call


If the condition is not fulfilled
(RLO=0), the call of the SFC is
jumped and the RLO in the status bit
is saved.

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Check status bit BR

17-9

Program Control Instructions

17.4 Working with Master Control Relay Functions

Description

The Master Control Relay (MCR) is an American relay ladder logic master
switch for energizing and de-energizing power flow (current path). A
de-energized current path corresponds to an instruction sequence that writes a
zero value instead of the calculated value, or, to an instruction sequence that
leaves the existing memory value unchanged. Operations triggered by the
following bit logic and transfer instructions are dependent on the MCR:

 =
 S
 R
 T (used with byte, word, or double word)
The T instruction used with byte, word, or double word, and the = instruction
write a 0 to the memory if the MCR is 0. The S and R instructions leave the
existing value unchanged.
Table 17-4

Operations Dependent on MCR and How They React to Its Signal State

Signal State
of MCR
0

17-10

S or R

Writes 0

Does not write

Writes 0

(Imitates a relay that


falls to its quiet state
when voltage is
removed)

(Imitates a latching
relay that remains in
its current state when
voltage is removed)

(Imitates a component
that, on loss of
voltage, produces a
value of 0)

Normal execution

Normal execution

Normal execution

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Program Control Instructions

17.5 Master Control Relay Instructions

Overview

You can use the following statements to implement a master control relay:

Description:
MCRA, MCRD

 MCRA

Activate MCR Area

 MCRD

Deactivate MCR Area

 MCR(

Save RLO in MCR Stack, Begin MCR Area

 )MCR

End MCR Area

The following instructions activate or deactivate an MCR area, that is, they
specify which instructions in your program depend on the MCR (see also
Figure 17-1):

 Activate MCR Area: MCRA


 Deactivate MCR Area: MCRD
The instructions that are programmed between the MCRA and the MCRD
statements depend on the signal state of the MCR bit. The instructions that
are programmed outside an MCRA-MCRD sequence do not depend on the
signal state of the MCR bit. If an MCRD instruction is missing, the
instructions programmed between an MCRA instruction and a BEU
instruction depend on the MCR bit (see Figure 17-1).
You must program the MCR dependency of functions (FCs) and function
blocks (FBs) in the blocks themselves, that is, if such a function or function
block is called from an MCRA-MCRD sequence, all the commands within
that sequence are not automatically dependent on the MCR bit. To make the
instructions in a called block dependent on the MCR bit, you must use the
MCRA instruction in the block that is called.

Danger
Never use the MCR instruction as an emergency off or personnel safety
device.

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17-11

Program Control Instructions

OB1

MCRA

FBx

FCy

MCRA

MCRA

MCRD

CALL FBx

MCRA

CALL FCy

MCRD

BEU

BEU

Instructions do not depend on the MCR bit


Instructions depend on the MCR bit

Figure 17-1

17-12

Activating and Deactivating a Master Control Relay Area

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Program Control Instructions

Description: MCR(,
)MCR

The following instructions turn the Master Control Relay function on and off:

 Save RLO in MCR Stack, Begin MCR: MCR(


 End MCR: )MCR
You can nest MCR( and )MCR instructions. The maximum nesting depth is
eight, that is, you can have a maximum of eight MCR( instructions in
sequence before you insert an )MCR instruction. You must program an equal
number of MCR( and )MCR instructions (see Figure 17-3).
When MCR( instructions are nested, the MCR bit of the deeper nesting levels
is formed. To form this MCR bit, the MCR( instruction combines the current
RLO with the current MCR bit according to the And truth table.
The )MCR instruction terminates a nesting level by restoring the MCR bit
from the higher level. The )MCR instruction of the highest level sets the
MCR bit to 1.
If you use MCR( and )MCR in your program, you must always use them in
pairs.

Example

Figure 17-2 shows how to implement a Master Control Relay.


If the MCR bit is 1, then the MCR contact is closed. The signal states of
outputs Q 4.0 and Q 4.1 are calculated according to the signal state of inputs
I 1.0 to I 1.3 and their logic combinations.
If the MCR bit is 0, then the MCR contact is opened. The outputs Q 4.0 and
Q 4.1 are reset to 0, regardless of the signal states of inputs I 1.0 to I 1.3.

STL

Relay Logic Diagram

MCRA
A I 2.0
MCR(
O I 1.0
O I 1.1
= Q 4.0
A I 1.2
A I 1.3
= Q 4.1
)MCR
MCRD

Power rail

MCR
contact

I 2.0

I 1.0

I 1.2
I 1.3

Q 4.0

Q 4.1

MCR coil
Master
Control
Relay
implemented with the MCR(
and )MCR instructions

Figure 17-2

I 1.1

Area which is controlled by the MCR


(Master Control Relay), implemented with
MCRA and MCRD instructions

Implementation of a Master Control Relay

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17-13

Program Control Instructions

Figure 17-3 shows the nesting application of the instructions.

STL

MCRA
A I 1.1
MCR (
A I 1.2
MCR (
A I 1.3
MCR (

S M 1.0
)MCR

S M 1.1
)MCR

Signal
State

Result of
Check

RLO

MCR Bit of Level


1
2
3

1
1
1
1

0
0
0
0
0

This bit (M 1.0) remains unchanged


regardless of any previous logic
string because the MCR bit = 0.
1
1
1
1

This bit (M 1.1) is changed due to


the previous logic string and the
function of the S instruction because
the MCR = 1.

**

1
1
1
1

)MCR
MCRD

The MCR bit of the deeper nesting level is formed. To form this MCR bit, the MCR(
instruction combines the current RLO with the MCR bit of the current
nesting level according to the And truth table.

**

When the )MCR instruction ends a nesting level, the instruction restores the MCR bit of the
next higher level.

Figure 17-3

17-14

Nesting Application of MCR Instructions

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Program Control Instructions

Important Notes on Using MCR Functions


Take care with blocks in which the Master Control Relay was activated with
MCRA:

 If the MCR is deactivated, the value 0 is written by all assignments in


program segments between (MCR<) and (MCR>).

 The MCR is deactivated if the RLO was =0 before an (MCR<) instruction.

Danger
PLC in STOP or undefined runtime characteristics!
The compiler also uses write access to local data behind the temporary variables defined in VAR_TEMP for calculating addresses.
Formal parameter access
 Access to components of complex FC parameters of the type STRUCT,
UDT, ARRAY, STRING
 Access to components of complex FB parameters of the type STRUCT,
UDT, ARRAY, STRING from the IN_OUT area in a version 2 block.
 Access to parameters of a version 2 function block if its address is
greater than 8180.0.
 Access in a version 2 function block to a parameter of the type
BLOCK_DB opens DB0. Any subsequent data access sets the CPU to
STOP. T 0, C 0, FC0 or FB0 are always used for TIMER, COUNTER,
BLOCK_FC, and BLOCK_FB.
Parameter passing

 Calls in which parameters are transferred.


KOP/FUP
 T branches and midline outputs in Ladder or FBD starting with RLO=0.

Remedy:
Free the above commands from their dependence on the MCR:
1. Deactivate the Master Control Relay using the Master Control Relay Deactivate instruction before the statement or network in question.
2. Activate the Master Control Relay again mit Master Control Relay Activate instruction after the statement or network in question.

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Program Control Instructions

17.6 Ending Blocks

Description

A Block End instruction is by itself a programming statement that terminates


the scanning of a block. You can use either of the following types of
Block End instructions to end a block:

 Block End Unconditional (BEU): This instruction ends scanning in the


current block and returns control to the block that called the one that has
been terminated. When the program encounters a BEU instruction, it
terminates the current block, regardless of the result of logic operation.

 Block End Conditional (BEC): This instruction ends scanning in the


current block and returns control to the block that called the one that has
been terminated. When the program encounters a BEC instruction, it
terminates the current block only if the result of logic operation is 1
(RLO = 1). If the RLO is 0, the program does not execute the Block End
Conditional (BEC) statement. The RLO is set to 1 and program scanning
continues within the current block.

17-16

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Appendix

Alphabetical Listing of
Instructions

Programming Examples

Source Files Examples and


Reserved Key Words

References

Q-2

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Alphabetical Listing of Instructions


Chapter Overview

Section

Description

A.1

Listing with (German) SIMATIC and International


Mnemonics

A.2

Alphabetical Listing with International Names

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A
Page
A-2
A-12

A-1

Alphabetical Listing of Instructions

A.1

Listing with (German) SIMATIC and International Mnemonics


Table A-1 provides an alphabetical listing of the mnemonic abbreviations of
the statement list instructions. Next to each German abbreviation are the
equivalent international abbreviation, the full international name and the
page on which the instruction is explained.

Table A-1

Alphabetical Listing with the SIMATIC and the International Mnemonic Abbreviations

SIMATIC
Abbreviation

International
Abbreviation

Name

Page
No.

Add Integer Constant (8, 16, 32-Bit)

9-6

Assign

5-24

Nesting Closed

5-14

+AR1

+AR1

Add Accumulator 1 to Address Register 1

4-7

+AR2

+AR2

Add Accumulator 1 to Address Register 2

4-7

+D

+D

Add Accumulator 1 and Accumulator 2 as Double Integer (32-Bit)

9-2

-D

-D

Subtract Accumulator 1 and Accumulator 2 as Double Integer (32-Bit)

9-2

*D

*D

Multiply Accumulator 1 by Accumulator 2 as Double Integer (32-Bit)

9-2

/D

/D

Divide Accumulator 2 by Accumulator 1 as Doubel Integer (32-Bit)

9-2

==D

==D

Compare Double Integer (32-Bit) >, <, >=, <=, ==, <>

17-3

+I

+I

Add Accumulator 1 and Accumulator 2 as Integer (16-Bit)

9-2

-I

-I

Subtract Accumulator 1 from Accumulator 2 as Integer (16-Bit)

9-2

*I

*I

Multiply Accumulator 1 by Accumulator 2 as Integer (16-Bit)

9-2

/I

/I

Divide Accumulator 2 by Accumulator 1 as Integer (16-Bit)

9-2

==I

==I

Compare Integer (16-Bit) >, <, >=, <=, ==, <>

17-3

+R

+R

Add Accumulator 1 and Accumulator 2 as Real (32-Bit IEEE FP)

10-2

-R

-R

Subtract Accumulator 1 from Accumulator 2 as Real (32-Bit IEEE FP)

10-2

*R

*R

Multiply Accumulator 1 by Accumulator 2 as Real (32 Bit IEEE FP)

10-2

/R

/R

Divide Accumulator 2 by Accumulator 1 as Real (32-Bit IEEE FP)

10-2

==R

==R

Compare Real >, <, >=, <=, ==, <>

17-5

ABS

ABS

Absolute Value of a Real (32-Bit IEEE FP)

10-6

ACOS

ACOS

Arc Cosine of a Floating-Point Number (32-Bit IEEE FP)

10-7

ASIN

ASIN

Arc Sine of a Floating-Point Number (32-Bit IEEE FP)

10-7

ATAN

ATAN

Arc Tangent of a Floating-Point Number (32-Bit IEEE FP)

10-7

AUF

OPN

Call a Data Block

21-2

BEA

BEU

Block End Unconditional

17-16

BEB

BEC

Block End Conditional

17-16

BLD

BLD

Program Display Instruction

4-2

BTD

BTD

BCD to Double Integer (32-Bit)

18-4

BTI

BTI

BCD to Integer (16-Bit)

18-2

CALL

CALL

Call

17-3

A-2

Statement List (STL) for S7-300/S7-400


C79000-G7076-C565-01

Alphabetical Listing of Instructions

Table A-1

Alphabetical Listing with the SIMATIC and the International Mnemonic Abbreviations, cont.

SIMATIC
Abbreviation

International
Abbreviation

Name

Page
No.

CC

CC

Conditional Call

17-7

CLR

CLR

Clear RLO (= 0)

5-26

COS

COS

Cosine of a Floating-Point Number (32-Bit IEEE FP)

10-7

DEC

DEC

Decrement Accumulator 1

4-6

DTB

DTB

Double Integer (32-Bit) to BCD

12-6

DTR

DTR

Double Integer (32-Bit) to Real (32-Bit IEEE FP)

12-7

ENT

ENT

Accumulator 3 ---> Accumulator 4, Accumulator 2 ---> Accumulator 3

4-3

EXP

EXP

Exponential Value of a Floating-Point Number (32-Bit IEEE FP) to


Base E

FN

FN

Edge Negative

5-17

FP

FP

Edge Positive

5-16

FR

FR

Enable Counter (Free, FR C 0 to C 255)

6-5

FR

FR

Enable Timer (Free, FR T 0 to T 255)

7-3

INC

INC

Increment Accumulator 1

4-6

INVD

INVD

Ones Complement Double Integer (32-Bit)

12-14

INVI

INVI

Ones Complement Integer (16-Bit)

12-14

ITB

ITB

Integer (16-Bit) to BCD

12-5

ITD

ITD

Integer (16-Bit) to Double Integer (32-Bit)

12-6

Load

8-3

Load Length of Shared Data Block into Accumulator 1 (L DBLG)

8-12
15-2

Load Number of Shared Data Block into Accumulator 1 (L DBNO)

8-12

Load Length of Instance Data Block into Accumulator 1 (L DILG)

8-12
15-2

Load Number of Instance Data Block into Accumulator 1 (L DINO)

8-12
15-2

Load Status Word into Accumulator 1 (L STW)

8-6

Load Current Timer Value into Accumulator 1 as Integer (where the


number of the current timer can be in the range of 0 to 255, for example:
L T 32)

8-7

Load Current Counter Value into Accumulator 1 as Integer (where the


number of the current counter can be in the range of 0 to 255, for example: L C 15)

7-6
8-8

LAR1

LAR1

Load Address Register 1 from Accumulator 1


(if no address is indicated)

8-11

LAR1

LAR1

Load Address Register 1 from ... (from address indicated)

8-11

LAR1

LAR1

Load Address Register 1 from Address Register 2 (LAR1 AR2)

8-11

LAR1

LAR1

Load Address Register 1 with Double Integer (32-Bit, LAR1 P#area


byte.bit)

8-11

LAR2

LAR2

Load Address Register 2 from Accumulator 1 (if no address is indicated)

8-11

Statement List (STL) for S7-300/S7-400


C79000-G7076-C565-01

10-12

A-3

Alphabetical Listing of Instructions

Table A-1

Alphabetical Listing with the SIMATIC and the International Mnemonic Abbreviations, cont.

SIMATIC
Abbreviation

International
Abbreviation

Name

Page
No.

LAR2

LAR2

Load Address Register 2 from ... (from address indicated)

8-11

LAR2

LAR2

Load Address Register 2 with Double Integer (32-Bit, LAR2 P#area


byte.bit)

8-11

LC

LC

Load Current Counter Value into Accumulator 1 as BCD (where the


number of the current counter can be in the range of 0 to 255, for
example: LC C 15)

8-9

LC

LC

Load Current Timer Value into Accumulator 1 as BCD (where the


number of the current timer can be in the range of 0 to 255, for example:
LC T 32)

7-7
8-9

LEAVE

LEAVE

Accumulator 3 ---> Accumulator 2, Accumulator 4 ---> Accumulator 3

4-3

LN

LN

Natural Logarithm of a Floating-Point Number (32-Bit IEEE FP)

LOOP

LOOP

Loop

MCR(

MCR(

Save RLO in MCR Stack, Begin MCR

17-11

)MCR

MCR)

Restore RLO, End MCR

17-11

MCRA

MCRA

Activate MCR Area

17-11

MCRD

MCRD

Deactivate MCR Area

17-11

MOD

MOD

Division Remainder Double Integer (32-Bit)

9-5

NEGD

NEGD

Twos Complement Double Integer (32-Bit)

12-14

NEGI

NEGI

Twos Complement Integer (16-Bit)

12-14

NEGR

NEGR

Negate Real Number

12-14

NOP 0

NOP 0

Null Operation 0

NOP 1

NOP 1

Null Operation 1

4-2

NOT

NOT

Negate RLO

5-26

Or

5-10

O(

O(

Or with Nesting Open

5-14

OD

OD

Or Double Word (32-Bit)

13-6

ON

ON

Or Not

5-8

ON(

ON(

Or Not with Nesting Open

5-14

OW

OW

Or Word (16-Bit)

13-3

POP

POP

Accumulator 1 <--- Accumulator 2, Accumulator 2 <--- Accumulator 3,


Accumulator 3 <--- Accumulator 4

4-2

PUSH

PUSH

Accumulator 3 ---> Accumulator 4, Accumulator 2 ---> Accumulator 3,


Accumulator 1 ---> Accumulator 2

4-2

Reset

5-22

Reset Counter (where the current counter can have a number in the
range of 0 to 255, for example: R C 15)

6-5

Reset Timer (where the current timer can have a number in the range of
0 to 255, for example: R T 32)

7-4

RLD

RLD

Rotate Left Double Word (32-Bit)

14-8

RLDA

RLDA

Rotate Accumulator 1 Left via CC 1 (32-Bit)

14-6

A-4

10-11
16-8

4-2

Statement List (STL) for S7-300/S7-400


C79000-G7076-C565-01

Alphabetical Listing of Instructions

Table A-1

Alphabetical Listing with the SIMATIC and the International Mnemonic Abbreviations, cont.

SIMATIC
Abbreviation

International
Abbreviation

Name

Page
No.

RND

RND

Round

RND+

RND+

Round to Upper Double Integer

12-10

RND-

RND-

Round to Lower Double Integer

12-11

RRD

RRD

Rotate Right Double Word (32-Bit)

14-8

RRDA

RRDA

Rotate Accumulator 1 Right via CC 1 (32-Bit)

14-6

Set

5-21

Set Counter Preset Value (where the current counter can have a number
in the range of 0 to 255, for example: S C 15)

7-3

SA

SF

Off-Delay Timer

6-15

SAVE

SAVE

Save RLO in BR Register

5-26

SE

SD

On-Delay Timer

6-11

SET

SET

Set RLO (= 1)

5-26

SI

SP

Pulse Timer

6-7

SIN

SIN

Sine of a Floating-Point Number (32-Bit IEEE FP)

10-7

SLD

SLD

Shift Left Double Word (32-Bit)

14-2

SLW

SLW

Shift Left Word (16-Bit)

14-2

SPA

JU

Jump Unconditional

16-3

SPB

JC

Jump if RLO = 1

16-4

SPBB

JCB

Jump if RLO = 1 with BR

16-4

SPBI

JBI

Jump if BR = 1

16-4

SPBIN

JNBI

Jump if BR = 0

16-4

SPBN

JCN

Jump if RLO = 0

16-4

SPBNB

JNB

Jump if RLO = 0 with BR

16-4

SPL

JL

Jump to Labels

16-3

SPM

JM

Jump if Minus

16-6

SPMZ

JMZ

Jump if Minus or 0

16-6

SPN

JN

Jump if Not 0

16-6

SPO

JO

Jump if OV = 1

16-5

SPP

JP

Jump if Plus

16-6

SPPZ

JPZ

Jump if Plus or 0

16-6

SPS

JOS

Jump if OS = 1

16-5

SPU

JUO

Jump if Unordered

16-6

SPZ

JZ

Jump if 0

16-6

SQR

SQR

Square of a Floating-Point Number (32-Bit IEEE PF)

10-9

SQRT

SQRT

Square Root of a Floating-Point Number (32-Bit IEEE PF)

10-9

SRD

SRD

Shift Right Double Word (32-Bit)

14-3

SRW

SRW

Shift Right Word (16-Bit)

14-2

Statement List (STL) for S7-300/S7-400


C79000-G7076-C565-01

12-9

A-5

Alphabetical Listing of Instructions

Table A-1

Alphabetical Listing with the SIMATIC and the International Mnemonic Abbreviations, cont.

SIMATIC
Abbreviation

International
Abbreviation

Name

Page
No.

SS

SS

Retentive On-Delay Timer

6-13

SSD

SSD

Shift Sign Double Integer (32-Bit)

14-4

SSI

SSI

Shift Sign Integer (16-Bit)

14-4

SV

SE

Extended Pulse Timer

6-9

Transfer

8-3

Transfer Accumulator 1 to Status Word (T STW)

8-6

TAD

CAD

Change Byte Sequence in Accumulator 1 (32-Bit)

12-13

TAK

TAK

Toggle Accumulator 1 with Accumulator 2

4-2

TAN

TAN

Tangent of a Floating-Point Number (32-Bit IEEE FP)

10-7

TAR

CAR

Exchange Address Register 1 with Address Register 2

8-11

TAR1

TAR1

Transfer Address Register 1 to Accumulator 1 (if no address is


indicated)

8-11

TAR1

TAR1

Transfer Address Register 1 to ... (to address indicated)

8-11

TAR1

TAR1

Transfer Address Register 1 to Address Register 2 (T AR1 AR2)

8-11

TAR2

TAR2

Transfer Address Register 2 to Accumulator 1 (if no address is


indicated)

8-11

TAR2

TAR2

Transfer Address Register 2 to ... (to address indicated)

8-11

TAW

CAW

Change Byte Sequence in Accumulator 1 (16-Bit)

TDB

CDB

Exchange Shared Data Block and Instance Data Block

TRUNC

TRUNC

Truncate

And

5-10

U(

A(

And with Nesting Open

5-14

UC

UC

Unconditional Call

17-7

UD

AD

And Double Word (32-Bit)

13-6

UN

AN

And Not

5-8

UN(

AN(

And Not with Nesting Open

5-14

UW

AW

And Word (16-Bit)

13-3

Exclusive Or

5-10

X(

X(

Exclusive Or with Nesting Open

5-14

XN

XN

Exclusive Or Not

5-8

XN(

XN(

Exclusive Or Not with Nesting Open

5-14

XOD

XOD

Exclusive Or Double Word (32-Bit)

13-6

XOW

XOW

Exclusive Or Word (16-Bit)

13-3

ZR

CD

Counter Down

7-5

ZV

CU

Counter Up

7-5

A-6

12-13
15-2
12-12

Statement List (STL) for S7-300/S7-400


C79000-G7076-C565-01

Alphabetical Listing of Instructions

Table A-2 provides an alphabetical listing of the mnemonic abbreviations of


the statement list instructions. Next to each international abbreviation are the
equivalent (German) SIMATIC abbreviation, the full international name and
the page on which the instruction is explained.
Table A-2

Alphabetical Listing with the International and the SIMATIC Mnemonic Abbreviations

International
Abbreviation

SIMATIC
Abbreviation

Name

Page
No.

Add Integer Constant (8, 16, 32-Bit)

15-6

Assign

11-24

Nesting Closed

11-14

+AR1

+AR1

Add Accumulator 1 to Address Register 1

10-7

+AR2

+AR2

Add Accumulator 1 to Address Register 2

10-7

+D

+D

Add Accumulator 1 and Accumulator 2 as Double Integer (32-Bit)

15-2

-D

-D

Subtract Accumulator 1 from Accumulator 2 as Double Integer


(32-Bit)

15-2

*D

*D

Multiply Accumulator 1 by Accumulator 2 as Double Integer (32-Bit)

15-2

/D

/D

Divide Accumulator 2 by Accumulator 1 as Double Integer (32-Bit)

15-2

==D

==D

Compare Double Integer (32-Bit) >, <, >=, <=, ==, <>

17-3

+I

+I

Add Accumulator 1 and Accumulator 2 as Integer (16-Bit)

15-2

-I

-I

Subtract Accumulator 1 from Accumulator 2 as Integer (16-Bit)

15-2

*I

*I

Multiply Accumulator 1 by Accumulator 2 as Integer (16-Bit)

15-2

/I

/I

Divide Accumulator 2 by Accumulator 1 as Integer (16-Bit)

15-2

==I

==I

Compare Integer (16-Bit) >, <, >=, <=, ==, <>

17-3

+R

+R

Add Accumulator 1 and Accumulator 2 as Real (32-Bit IEEE FP)

16-2

-R

-R

Subtract Accumulator 1 from Accumulator 2 as Real (32-Bit IEEE FP)

16-2

*R

*R

Multiply Accumulator 1 by Accumulator 2 as Real (32-Bit IEEE FP)

16-2

/R

/R

Divide Accumulator 2 by Accumulator 1 as Real (32-Bit IEEE FP)

16-2

==R

==R

Compare Real >, <, >=, <=, ==, <>

17-5

And

11-10

A(

U(

And with Nesting Open

11-14

ABS

ABS

Absolute Value of a Real (32-Bit IEEE FP)

16-6

ACOS

ACOS

Arc Cosine of a Floating-Point Number (32-Bit IEEE FP)

16-7

AD

UD

And Double Word (32-Bit)

19-6

AN

UN

And Not

11-9

AN(

UN(

And Not with Nesting Open

11-14

ASIN

ASIN

Arc Sine of a Floating-Point Number (32-Bit IEEE FP)

16-7

ATAN

ATAN

Arc Tangent of a Floating-Point Number (32-Bit IEEE FP)

16-7

AW

UW

And Word (16-Bit)

19-3

BEC

BEB

Block End Conditional

23-15

BEU

BEA

Block End Unconditional

23-15

Statement List (STL) for S7-300/S7-400


C79000-G7076-C565-01

A-7

Alphabetical Listing of Instructions

Table A-2

Alphabetical Listing with the International and the SIMATIC Mnemonic Abbreviations, cont.

International
Abbreviation

SIMATIC
Abbreviation

Name

Page
No.

BLD

BLD

Program Display Instruction

10-2

BTD

BTD

BCD to Double Integer (32-Bit)

18-4

BTI

BTI

BCD to Integer (16-Bit)

18-2

CAD

TAD

Change Byte Sequence in Accumulator 1 (32-Bit)

18-13

CALL

CALL

Call

23-3

CAR

TAR

Exchange Address Register 1 with Address Register 2

14-11

CAW

TAW

Change Byte Sequence in Accumulator 1 (16-Bit)

18-13

CC

CC

Conditional Call

23-7

CD

ZR

Counter Down

13-5

CDB

TDB

Exchange Shared Data Block and Instance Data Block

21-2

CLR

CLR

Clear RLO (= 0)

11-26

COS

COS

Cosine of a Floating-Point Number (32-Bit IEEE FP)

16-7

CU

ZV

Counter Up

13-5

DEC

DEC

Decrement Accumulator 1

10-6

DTB

DTB

Double Integer (32-Bit) to BCD

18-6

DTR

DTR

Double Integer (32-Bit) to Real (32-Bit IEEE FP)

18-7

ENT

ENT

Accumulator 3 ---> Accumulator 4, Accumulator 2 ---> Accumulator 3

10-3

EXP

EXP

Exponential Value of a Floating-Point Number (32-Bit IEEE FP) to


base E

16-12

FN

FN

Edge Negative

11-17

FP

FP

Edge Positive

11-16

FR

FR

Enable Counter (Free, FR C 0 to C 255)

12-5

FR

FR

Enable Timer (Free, FR T 0 to T 255)

13-3

INC

INC

Increment Accumulator 1

10-6

INVD

INVD

Ones Complement Double Integer (32-Bit)

18-14

INVI

INVI

Ones Complement Integer (16-Bit)

18-14

ITB

ITB

Integer (16-Bit) to BCD

18-5

ITD

ITD

Integer (16-Bit) to Double Integer

18-6

JBI

SPBI

Jump if BR = 1

22-4

JC

SPB

Jump if RLO = 1

22-4

JCB

SPBB

Jump if RLO = 1 with BR

22-4

JCN

SPBN

Jump if RLO = 0

22-4

JL

SPL

Jump to Labels

22-3

JM

SPM

Jump if Minus

22-6

JMZ

SPMZ

Jump if Minus or 0

22-6

JN

SPN

Jump if Not 0

22-6

JNB

SPBNB

Jump if RLO = 0 with BR

22-4

A-8

Statement List (STL) for S7-300/S7-400


C79000-G7076-C565-01

Alphabetical Listing of Instructions

Table A-2

Alphabetical Listing with the International and the SIMATIC Mnemonic Abbreviations, cont.

International
Abbreviation

SIMATIC
Abbreviation

Name

Page
No.

JNBI

SPBIN

Jump if BR = 0

22-4

JO

SPO

Jump if OV = 1

22-5

JOS

SPS

Jump if OS = 1

22-5

JP

SPP

Jump if Plus

22-5

JPZ

SPPZ

Jump if Plus or 0

22-6

JU

SPA

Jump Unconditional

22-3

JUO

SPU

Jump if Unordered

22-6

JZ

SPZ

Jump if 0

22-6

Load

14-3

Load Length of Shared Data Block into Accumulator 1 (L DBLG)

14-12
21-2

Load Number of Shared Data Block into Accumulator 1 (L DBNO)

14-12

Load Length of Instance Data Block into Accumulator 1 (L DILG)

14-12
21-2

Load Number of Instance Data Block into Accumulator 1 (L DINO)

14-12
21-2

Load Status Word into Accumulator 1 (L STW)

14-6

Load Current Timer Value into Accumulator 1 as Integer (where the


number of the current timer can be in the range of 0 to 255, for
example: L T 32)

14-7

Load Current Counter Value into Accumulator 1 as Integer (where the


number of the current counter can be in the range of 0 to 255, for
example: L C 15)

13-6
14-8

LAR1

LAR1

Load Address Register 1 from Accumulator 1 (if no address is


indicated)

14-11

LAR1

LAR1

Load Address Register 1 from ... (from address indicated)

14-11

LAR1

LAR1

Load Address Register 1 from Address Register 2 (LAR1 AR2)

14-11

LAR1

LAR1

Load Address Register 1 with Double Integer


(32-Bit, LAR1 P#area byte.bit)

14-11

LAR2

LAR2

Load Address Register 2 from Accumulator 1 (if no address is


indicated)

14-11

LAR2

LAR2

Load Address Register 2 from ... (from address indicated)

14-11

LAR2

LAR2

Load Address Register 2 with Double Integer (32-Bit, LAR2 P#area


byte.bit)

14-11

LC

LC

Load Current Counter Value into Accumulator 1 as BCD (where the


number of the current counter can be in the range of 0 to 255, for
example: LC C 15)

14-9

LC

LC

Load Current Timer Value into Accumulator 1 as BCD (where the


number of the current timer can be in the range of 0 to 255, for
example: LC T 32)

13-7
14-10

LEAVE

LEAVE

Accumulator 3 ---> Accumulator 2, Accumulator 4 ---> Accumulator 3

10-3

LN

LN

Natural Logarithm of a Floating-Point Number (32-Bit IEEE FP)

16-11

Statement List (STL) for S7-300/S7-400


C79000-G7076-C565-01

A-9

Alphabetical Listing of Instructions

Table A-2

Alphabetical Listing with the International and the SIMATIC Mnemonic Abbreviations, cont.

International
Abbreviation

SIMATIC
Abbreviation

Name

Page
No.

LOOP

LOOP

Loop

22-8

MCR(

MCR(

Save RLO in MCR Stack, Begin MCR

23-11

MCR)

)MCR

Restore RLO, End MCR

23-11

MCRA

MCRA

Activate MCR Area

23-11

MCRD

MCRD

Deactivate MCR Area

23-11

MOD

MOD

Division Remainder Double Integer (32-Bit)

15-5

NEGD

NEGD

Twos Complement Double Integer (32-Bit)

18-14

NEGI

NEGI

Twos Complement Integer (16-Bit)

18-14

NEGR

NEGR

Negate Real Number (32-Bit IEEE FP)

18-14

NOP 0

NOP 0

Null Operation 0

10-2

NOP 1

NOP 1

Null Operation 1

10-2

NOT

NOT

Negate RLO

11-26

Or

11-10

O(

O(

Or with Nesting Open

11-14

OD

OD

Or Double Word (32-Bit)

19-6

ON

ON

Or Not

11-9

ON(

ON(

Or Not with Nesting Open

11-14

OPN

AUF

Open a Data Block

21-2

OW

OW

Or Word (16-Bit)

19-3

POP

POP

Accumulator 1 <--- Accumulator 2, Accumulator 2 <--- Accumulator 3,


Accumulator 3 <--- Accumulator 4

10-2

PUSH

PUSH

Accumulator 3 ---> Accumulator 4, Accumulator 2 ---> Accumulator 3,


Accumulator 1 ---> Accumulator 2

10-2

Reset

11-22

Reset Counter (where the current counter can have a number in the
range of 0 to 255, for example: R C 15)

12-5

Reset Timer (where the current timer can have a number in the range of
0 to 255, for example: R T 32)

13-4

RLD

RLD

Rotate Left Double Word (32-Bit)

20-6

RLDA

RLDA

Rotate Accumulator 1 Left via CC 1 (32-Bit)

20-6

RND

RND

Round

18-9

RND+

RND+

Round to Upper Double Integer

18-10

RND-

RND-

Round to Lower Double Integer

18-11

RRD

RRD

Rotate Right Double Word (32-Bit)

20-8

RRDA

RRDA

Rotate Accumulator 1 Right via CC 1 (32-Bit)

20-6

Set

11-21

Set Counter Preset Value (where the current counter can have a number
in the range of 0 to 255, for example: S C 15)

13-3

SAVE

SAVE

Save RLO in BR Register

11-26

A-10

Statement List (STL) for S7-300/S7-400


C79000-G7076-C565-01

Alphabetical Listing of Instructions

Table A-2

Alphabetical Listing with the International and the SIMATIC Mnemonic Abbreviations, cont.

International
Abbreviation

SIMATIC
Abbreviation

Name

Page
No.

SD

SE

On-Delay Timer

12-11

SE

SV

Extended Pulse Timer

12-9

SET

SET

Set RLO (= 1)

11-26

SF

SA

Off-Delay Timer

12-15

SIN

SIN

Sine of a Floating-Point Number (32-Bit IEEE FP)

16-7

SLD

SLD

Shift Left Double Word (32-Bit)

20-2

SLW

SLW

Shift Left Word (16-Bit)

20-2

SP

SI

Pulse Timer

12-7

SQR

SQR

Square of a Floating-Point Number (32-Bit IEEE PF)

16-9

SQRT

SQRT

Square Root of a Floating-Point Number (32-Bit IEEE PF)

16-9

SRD

SRD

Shift Right Double Word (32-Bit)

20-3

SRW

SRW

Shift Right Word (16-Bit)

20-2

SS

SS

Retentive On-Delay Timer

12-13

SSD

SSD

Shift Sign Double Integer (32-Bit)

20-4

SSI

SSI

Shift Sign Integer (16-Bit)

20-4

Transfer

14-3

Transfer Accumulator 1 to Status Word (T STW)

14-6

TAK

TAK

Toggle Accumulator 1 with Accumulator 2

10-2

TAN

TAN

Tangent of a Floating-Point Number (32-Bit IEEE FP)

16-7

TAR1

TAR1

Transfer Address Register 1 to Accumulator 1


(if no address is indicated)

14-11

TAR1

TAR1

Transfer Address Register 1 to ... (to address indicated)

14-11

TAR1

TAR1

Transfer Address Register 1 to Address Register 2 (T AR1 AR2)

14-11

TAR2

TAR2

Transfer Address Register 2 to Accumulator 1


(if no address is indicated)

14-11

TAR2

TAR2

Transfer Address Register 2 to ... (to address indicated)

14-11

TRUNC

TRUNC

Truncate

18-12

UC

UC

Unconditional Call

23-7

Exclusive Or

11-10

X(

X(

Exclusive Or with Nesting Open

11-14

XN

XN

Exclusive Or Not

11-9

XN(

XN(

Exclusive Or Not with Nesting Open

11-14

XOD

XOD

Exclusive Or Double Word (32-Bit)

19-6

XOW

XOW

Exclusive Or Word (16-Bit)

19-3

Statement List (STL) for S7-300/S7-400


C79000-G7076-C565-01

A-11

Alphabetical Listing of Instructions

A.2

Alphabetical Listing with International Names


Table A-3 provides an alphabetical listing of the full international names of
the statement list instructions. Next to each name is its international
mnemonic abbreviation and the page on which the instruction is explained.

Table A-3

Statement List Instructions Arranged Alphabetically by International Full Name


Name

Mnemonic Page No.


Abbreviation

Absolute Value of a Real (32-Bit IEEE FP)

ABS

16-6

Accumulator 1 ---> Accumulator 2

PUSH

10-2

Accumulator 1 <--- Accumulator 2

POP

10-2

Accumulator 1 <--- Accumulator 2, Accumulator 2 <--- Accumulator 3,


Accumulator 3 <--- Accumulator 4

POP

10-2

Accumulator 3 ---> Accumulator 2, Accumulator 4 ---> Accumulator 3

LEAVE

10-3

Accumulator 3 ---> Accumulator 4, Accumulator 2 ---> Accumulator 3

ENT

10-3

Accumulator 3 ---> Accumulator 4, Accumulator 2 ---> Accumulator 3,


Accumulator 1 ---> Accumulator 2

PUSH

10-2

Activate MCR Area

MCRA

23-11

Add Accumulator 1 and Accumulator 2 as Double Integer (32-Bit)

+D

15-2

Add Accumulator 1 and Accumulator 2 as Integer (16-Bit)

+I

15-2

Add Accumulator 1 and Accumulator 2 as Real (32-Bit IEEE FP)

+R

16-2

Add Accumulator 1 to Address Register 1

+AR1

10-7

Add Accumulator 1 to Address Register 2

+AR2

10-7

Add Integer Constant (8, 16, 32-Bit)

15-6

And

11-10

And Double Word (32-Bit)

AD

19-6

And Not

AN

11-9

And Not with Nesting Open

AN(

11-14

And with Nesting Open

A(

11-14

And Word (16-Bit)

AW

19-3

Arc Cosine of a Floating-Point Number (32-Bit IEEE FP)

ACOS

16-7

Arc Sine of a Floating-Point Number (32-Bit IEEE FP)

ASIN

16-7

Arc Tangent of a Floating-Point Number (32-Bit IEEE FP)

ATAN

16-7

Assign

11-24

BCD to Double Integer (32-Bit)

BTD

18-4

BCD to Integer (16-Bit)

BTI

18-2

Block End Conditional

BEC

23-15

Block End Unconditional

BEU

23-15

Call

CALL

23-3

Change Byte Sequence in Accumulator 1 (16-Bit)

CAW

18-13

Change Byte Sequence in Accumulator 1 (32-Bit)

CAD

18-13

A-12

Statement List (STL) for S7-300/S7-400


C79000-G7076-C565-01

Alphabetical Listing of Instructions

Table A-3

Statement List Instructions Arranged Alphabetically by International Full Name, continued


Name

Mnemonic Page No.


Abbreviation

Clear RLO (= 0)

CLR

11-26

Compare Double Integer (32-Bit) >, <, >=, <=, ==, <>

==D

17-3

Compare Integer (16-Bit) >, <, >=, <=, ==, <>

==I

17-3

Compare Real >, <, >=, <=, ==, <>

==R

17-3

Conditional Call

CC

23-7

Cosine of a Floating-Point Number (32-Bit IEEE FP)

COS

16-7

Counter Down

CD

13-5

Counter Up

CU

13-5

Deactivate MCR Area

MCRD

23-11

Decrement Accumulator 1

DEC

10-6

Divide Accumulator 2 by Accumulator 1 as Double Integer (32-Bit)

/D

15-2

Divide Accumulator 2 by Accumulator 1 as Integer (16-Bit)

/I

15-2

Divide Accumulator 2 by Accumulator 1 as Real (32-Bit IEEE FP)

/R

16-2

Division Remainder Double Integer (32-Bit)

MOD

15-5

Double Integer (32-Bit) to BCD

DTB

18-6

Double Integer (32-Bit) to Real (32-Bit IEEE FP)

DTR

18-7

Edge Negative

FN

11-17

Edge Positive

FP

11-16

Enable Counter (Free, FR C 0 to C 255)

FR

12-5

Enable Timer (Free, FR T 0 to T 255)

FR

13-3

Exchange Address Register 1 with Address Register 2

CAR

14-11

Exchange Shared Data Block and Instance Data Block

CDB

21-2

Exclusive Or

11-10

Exclusive Or Double Word (32-Bit)

XOD

19-6

Exclusive Or Not

XN

11-9

Exclusive Or Not with Nesting Open

XN(

11-14

Exclusive Or with Nesting Open

X(

11-14

Exclusive Or Word (16-Bit)

XOW

19-3

Exponential Value of a Floating-Point Number (32-Bit IEEE FP) to base E

EXP

16-12

Extended Pulse Timer

SE

12-9

Increment Accumulator 1

INC

10-6

Integer (16-Bit) to BCD

ITB

18-5

Integer (16-Bit) to Double Integer

ITD

18-6

Jump if 0

JZ

22-6

Jump if BR = 0

JNBI

22-4

Jump if BR = 1

JBI

22-4

Jump if Minus

JM

22-6

Statement List (STL) for S7-300/S7-400


C79000-G7076-C565-01

A-13

Alphabetical Listing of Instructions

Table A-3

Statement List Instructions Arranged Alphabetically by International Full Name, continued


Name

Mnemonic Page No.


Abbreviation

Jump if Minus or 0

JMZ

22-6

Jump if Not 0

JN

22-6

Jump if OS = 1

JOS

22-5

Jump if OV = 1

JO

22-5

Jump if Plus

JP

22-6

Jump if Plus or 0

JPZ

22-6

Jump if RLO = 0

JCN

22-4

Jump if RLO = 0 with BR

JNB

22-4

Jump if RLO = 1

JC

22-4

Jump if RLO = 1 with BR

JCB

22-4

Jump if Unordered

JUO

22-6

Jump to Labels

JL

22-3

Jump Unconditional

JU

22-3

Load

14-3

Load Address Register 1 from ... (from address indicated)

LAR1

14-11

Load Address Register 1 from Accumulator 1 (if no address is indicated)

LAR1

14-11

Load Address Register 1 from Address Register 2 (LAR1 AR2)

LAR1

14-11

Load Address Register 1 with Double Integer (32-Bit, LAR1 P#area byte.bit)

LAR1

14-11

Load Address Register 2 from ... (from address indicated)

LAR2

14-11

Load Address Register 2 from Accumulator 1 (if no address is indicated)

LAR2

14-11

Load Address Register 2 with Double Integer (32-Bit, LAR2 P#area byte.bit)

LAR2

14-11

Load Current Counter Value into Accumulator 1 as Integer (where the number of the
current counter can be in the range of 0 to 255, for example: L C 15)

13-6
14-8

Load Current Counter Value into Accumulator 1 as BCD (where the number of the
current counter can be in the range of 0 to 255, for example: LC C 15)

LC

14-9

Load Current Timer Value into Accumulator 1 as BCD (where the number of the
current timer can be in the range of 0 to 255, for example: LC T 32)

LC

13-7
14-10

Load Current Timer Value into Accumulator 1 as Integer (where the number of the
current timer can be in the range of 0 to 255, for example: L T 32)

14-7

Load Length of Instance Data Block into Accumulator 1 (L DILG)

14-12
21-2

Load Length of Shared Data Block into Accumulator 1 (L DBLG)

14-12
21-2

Load Number of Instance Data Block into Accumulator 1 (L DINO)

14-12
21-2

Load Number of Shared Data Block into Accumulator 1 (L DBNO)

14-12
21-2

Load Status Word into Accumulator 1 (L STW)

14-6

Loop

LOOP

22-8

Multiply Accumulator 1 by Accumulator 2 as Double Integer (32-Bit)

*D

15-2

A-14

Statement List (STL) for S7-300/S7-400


C79000-G7076-C565-01

Alphabetical Listing of Instructions

Table A-3

Statement List Instructions Arranged Alphabetically by International Full Name, continued


Name

Mnemonic Page No.


Abbreviation

Multiply Accumulator 1 by Accumulator 2 as Integer (16-Bit)

*I

15-2

Multiply Accumulator 1 by Accumulator 2 as Real (32-Bit IEEE FP)

*R

16-2

Natural Logarithm of a Floating-Point Number (32-Bit IEEE FP)

LN

16-11

Negate Real Number (32-Bit IEEE FP)

NEGR

18-14

Negate RLO

NOT

11-26

Nesting Closed

11-14

Null Operation 0

NOP 0

10-2

Null Operation 1

NOP 1

10-2

Off-Delay Timer

SF

12-15

On-Delay Timer

SD

12-11

Ones Complement Double Integer (32-Bit)

INVD

18-14

Ones Complement Integer (16-Bit)

INVI

18-14

Open a Data Block

OPN

21-2

Or

11-10

Or Double Word (32-Bit)

OD

19-6

Or Not

ON

11-9

Or Not with Nesting Open

ON(

11-14

Or with Nesting Open

O(

11-14

OR Word (16-Bit)

OW

19-3

Program Display Instruction

BLD

10-2

Pulse Timer

SP

12-7

Reset

11-22

Reset Counter (where the current counter can have a number in the range of 0 to 255,
for example: R C 15)

12-5

Reset Timer (where the current timer can have a number in the range of 0 to 255, for
example: R T 32)

13-4

Restore RLO, End MCR

)MCR

23-11

Retentive On-Delay Timer

SS

12-13

Rotate Accumulator 1 Left via CC 1 (32-Bit)

RLDA

20-8

Rotate Accumulator 1 Right via CC 1 (32-Bit)

RRDA

20-6

Rotate Left Double Word (32-Bit)

RLD

20-6

Rotate Right Double Word (32-Bit)

RRD

20-8

Round

RND

18-9

Round to Lower Double Integer

RND-

18-11

Round to Upper Double Integer

RND+

18-10

Save RLO in BR Register

SAVE

11-26

Save RLO in MCR Stack, Begin MCR

MCR(

23-11

Set

11-21

Statement List (STL) for S7-300/S7-400


C79000-G7076-C565-01

A-15

Alphabetical Listing of Instructions

Table A-3

Statement List Instructions Arranged Alphabetically by International Full Name, continued


Name

Mnemonic Page No.


Abbreviation

Set Counter Preset Value (where the current counter can have a number in the range of
0 to 255, for example: S C 15)

13-3

Set RLO (= 1)

SET

11-26

Shift Left Double Word (32-Bit)

SLD

20-2

Shift Left Word (16-Bit)

SLW

20-2

Shift Right Double Word (32-Bit)

SRD

20-3

Shift Right Word (16-Bit)

SRW

20-2

Shift Sign Double Integer (32-Bit)

SSD

20-4

Shift Sign Integer (16-Bit)

SSI

20-4

Sine of a Floating-Point Number (32-Bit IEEE FP)

SIN

16-7

Square of a Floating-Point Number (32-Bit IEEE PF)

SQR

16-9

Square Root of a Floating-Point Number (32-Bit IEEE PF)

SQRT

16-9

Subtract Accumulator 1 from Accumulator 2 as Double Integer (32-Bit)

-D

15-2

Subtract Accumulator 1 from Accumulator 2 as Integer (16-Bit)

-I

15-2

Subtract Accumulator 1 from Accumulator 2 as Real (32-Bit IEEE FP)

-R

16-2

Tangent of a Floating-Point Number (32-Bit IEEE FP)

TAN

16-7

Toggle Accumulator 1 with Accumulator 2

TAK

10-2

Transfer

14-3

Transfer Accumulator 1 to Status Word (T STW)

14-6

Transfer Address Register 1 to ... (to address indicated)

TAR1

14-11

Transfer Address Register 1 to Accumulator 1 (if no address is indicated)

TAR1

14-11

Transfer Address Register 1 to Address Register 2 (T AR1 AR2)

TAR1

14-11

Transfer Address Register 2 to ... (to address indicated)

TAR2

14-11

Transfer Address Register 2 to Accumulator 1 (if no address is indicated)

TAR2

14-11

Truncate

TRUNC

18-12

Twos Complement Double Integer (32-Bit)

NEGD

18-14

Twos Complement Integer (16-Bit)

NEGI

18-14

Unconditional Call

UC

23-7

A-16

Statement List (STL) for S7-300/S7-400


C79000-G7076-C565-01

Programming Examples
Chapter Overview

Section

Description

Page

B.1

Overview

B-2

B.2

Bit Logic Instructions

B-3

B.3

Timer Instructions

B.4

Counter and Comparison Instructions

B-10

B.5

Integer Math Instructions

B-12

B.6

Word Logic Instructions

B-14

Statement List (STL) for S7-300/S7-400


C79000-G7076-C565-01

B-7

B-1

Programming Examples

B.1

Overview

Practical
Applications

Each statement list instruction described in this manual triggers a specific


operation. When you combine these instructions into a program, you can
accomplish a wide variety of automation tasks. This chapter provides the
following examples of practical applications of the statement list instructions:

 Controlling a conveyor belt using bit logic instructions


 Detecting direction of movement on a conveyor belt using bit logic
instructions

 Generating a clock pulse using timer instructions


 Keeping track of storage space using counter and comparison instructions
 Solving a problem using integer math instructions
 Setting the length of time for heating an oven
When you create an ASCII file that will be imported into the STL editor, you
must follow the conventions outlined in Appendix C.

Instructions Used

The examples in this chapter use the following instructions:

 And (A) and And Not (AN)


 Assign (=)
 Block End (BE) and Block End Conditional (BEC)
 Compare Integer (16-bit, <=, >=)
 Counter Down (CD) and Counter Up (CU)
 Edge Positive (FP)
 Extended Pulse Timer (SE)
 Increment Accumulator 1 (INC)
 Integer Four-function Math (16 BITS)
Add Accumulators 1 and 2 As Integer (+I)
Divide Accumulator 2 by Accumulator 1 As Integer (/I)
Multiply Accumulators 1 and 2 As Integers (I)

 Load (L) and Transfer (T)


 Negate RLO (NOT)
 Or (O) and Or Not (ON)
 Set (S) and Reset (R)
 Word Logic (And Word, Or Word)

B-2

Statement List (STL) for S7-300/S7-400


C79000-G7076-C565-01

Programming Examples

B.2

Bit Logic Instructions

Controlling a
Conveyor Belt

Figure B-1 shows a conveyor belt that can be activated electrically. There are
two push button switches at the beginning of the belt: S1 for START and S2
for STOP. There are also two push button switches at the end of the belt: S3
for START and S4 for STOP. It it possible to start or stop the belt from either
end. Also, sensor S5 stops the belt when an item on the belt reaches the end.

Symbolic
Programming

You can write a program to control the conveyor belt shown in Figure B-1
using symbols that represent the various components of the conveyor system.
If you choose this method, you need to make a symbol table to correlate the
symbols you choose with absolute values (see Table B-1). Table B-3
compares a statement list program that uses symbols as addresses to a
program that uses absolute values as addresses. You define the symbols in the
symbol table (see STEP 7 Online Help).
Table B-1

Elements of Symbolic Programming for Conveyor Belt System

System Component

Absolute
Address

Push Button Start Switch

I 1.1

S1

I 1.1

S1

Push Button Stop Switch

I 1.2

S2

I 1.2

S2

Push Button Start Switch

I 1.3

S3

I 1.3

S3

Push Button Stop Switch

I 1.4

S4

I 1.4

S4

Sensor

I 1.5

S5

I 1.5

S5

Motor

Q 4.0

MOTOR_ON

Q 4.0

MOTOR_ON

Symbol

Symbol Table

Sensor S5

MOTOR_ON
Figure B-1

S1
S2

 Start
 Stop

S3
S4

 Start
 Stop

Conveyor Belt System

Statement List (STL) for S7-300/S7-400


C79000-G7076-C565-01

B-3

Programming Examples

Absolute
Programming

You can write a program to control the conveyor belt shown in Figure B-1
using absolute values that represent the different components of the conveyor
system (see Table B-2). Table B-3 compares a statement list program that
uses absolute values as addresses to a program that uses symbols as
addresses. An explanation of the program follows the tables.
Table B-2

Elements of Absolute Programming for Conveyor Belt System


System Component

Push Button Start Switch

I 1.1

Push Button Stop Switch

I 1.2

Push Button Start Switch

I 1.3

Push Button Stop Switch

I 1.4

Sensor

I 1.5

Motor

Q 4.0

Table B-3

Symbolic and Absolute Programs to Control a Conveyor Belt


Symbolic Program
O
O
S
O
O
ON
R

STL
O
O
S
O
O
ON
R

B-4

Absolute Address

S1
S3
MOTOR_ON
S2
S4
S5
MOTOR_ON

Absolute Program
O
O
S
O
O
ON
R

I 1.1
I 1.3
Q 4.0
I 1.2
I 1.4
I 1.5
Q 4.0

Explanation
I
I
Q
I
I
I
Q

1.1
1.3
4.0
1.2
1.4
1.5
4.0

Pressing either start switch turns the motor on.

Pressing either stop switch or opening the normally closed


contact at the end of the belt turns the motor off.

Statement List (STL) for S7-300/S7-400


C79000-G7076-C565-01

Programming Examples

Detecting the
Direction of a
Conveyor Belt

Figure B-2 shows a conveyor belt that is equipped with two photoelectric
barriers (PEB1 and PEB2) that are designed to detect the direction in which a
package is moving on the belt. Each photoelectric light barrier functions like
a normally open contact (see Section 5.1).

Symbolic
Programming

You can write a program to activate a direction display for the conveyor belt
system shown in Figure B-2 using symbols that represent the various
components of the conveyor system, including the photoelectric barriers that
detect direction. If you choose this method, you need to make a symbol table
to correlate the symbols you choose with absolute values (see Table B-4).
Table B-6 compares a statement list program that uses symbols as addresses
to a program that uses absolute values as addresses. You define the symbols
in the symbol table (see the STEP 7 Online Help).
Table B-4

Elements of Symbolic Programming for Detecting Direction

System Component

Q 4.0

Figure B-2

Absolute
Address

Symbol

Symbol Table

Photo electric barrier 1

I 0.0

PEB1

I 0.0

PEB1

Photo electric barrier 2

I 0.1

PEB2

I 0.1

PEB2

Display for movement to right

Q 4.0

RIGHT

Q 4.0

RIGHT

Display for movement to left

Q 4.1

LEFT

Q 4.1

LEFT

Pulse memory bit 1

M 0.0

PMB1

M 0.0

PMB1

Pulse memory bit 2

M 0.1

PMB2

M 0.1

PMB2

PEB2

PEB1

Q 4.1

Conveyor Belt System with Photoelectric Light Barriers for Detecting Direction

Statement List (STL) for S7-300/S7-400


C79000-G7076-C565-01

B-5

Programming Examples

Absolute
Programming

You can write a program to control the direction display for the conveyor belt
shown in Figure B-2 using absolute values that represent the photoelectric
barriers that detect direction (see Table B-5). Table B-6 compares a statement
list program that uses absolute values as addresses to a program that uses
symbols as addresses. An explanation of the program follows the figure.
Table B-5

Elements of Absolute Programming for Detecting Direction


System Component

Photo electric barrier 1

I 0.0

Photo electric barrier 2

I 0.1

Display for movement to right

Q 4.0

Display for movement to left

Q 4.1

Pulse memory bit 1

M 0.0

Pulse memory bit 2

M 0.1

Table B-6

Symbolic and Absolute Programs to Detect Direction


Symbolic Program
A
FP
AN
S
A
FP
AN
S
AN
AN
R
R

STL

Absolute Address

I PEB1
PMB1
PEB2
LEFT
PEB2
PMB2
PEB1
RIGHT
PEB1
PEB2
RIGHT
LEFT

Absolute Program
A
FP
AN
S
A
FP
AN
S
AN
AN
R
R

I 0.0
M 0.0
I 0.1
Q 4.1
I 0.1
M 0.1
I 0.0
Q 4.0
I 0.0
I 0.1
Q 4.0
Q 4.1

Explanation

A
FP
AN
S

I
M
I
Q

0.0
0.0
0.1
4.1

If there is a transition in signal state from 0 to 1


(positive edge) at input I 0.0 and, at the same time, the
signal state at input I 0.1 is 0, then the package on
the belt is moving to the left.

A
FP
AN
S

I
M
I
Q

0.1
0.1
0.0
4.0

AN
AN
R
R

I
I
Q
Q

0.0
0.1
4.0
4.1

If there is a transition in signal state from 0 to 1


(positive edge) at input I 0.1 and, at the same time, the
signal state at input I 0.0 is 0, then the package on
the belt is moving to the right. If one of the
photoelectric light barriers is broken, this means
that there is a package between the barriers.

B-6

If neither photoelectric barrier is broken, then there


is no package between the barriers. The direction pointer
shuts off.

Statement List (STL) for S7-300/S7-400


C79000-G7076-C565-01

Programming Examples

B.3

Timer Instructions

Clock Pulse
Generator

You can use a clock pulse generator or flasher relay when you need to
produce a signal that repeats periodically. A clock pulse generator is common
in a signalling system that controls the flashing of indicator lamps.
When you use the S7-300, you can implement the clock pulse generator
function by using time-driven processing in special organization blocks. The
example shown in the following statement list program, however, illustrates
the use of timer functions to generate a clock pulse.
The following example shows how to implement a freewheeling clock pulse
generator by using a timer (pulse duty factor 1:1). The frequency is divided
into the values listed in Table B-7.

STL
AN
L
SE
NOT
BEC
L
INC
T

Explanation
T 1
S5T#250ms
T 1

MB100
1
MB100

If timer T 1 has expired, load the time value 250 ms into


T 1 and start T 1 as an extended-pulse timer.
Negate (invert) the result of logic operation.
If the timer is running, end the current block. If the
timer has expired, load the contents of memory byte MB100,
increment the contents by 1, and transfer the result to
memory byte MB100.

A signal check of timer T 1 produces the result of logic operation.

1
0
250 ms
Figure B-3

RLO for AN T 1 Statement in the Clock Pulse Timer Example

As soon as the time runs out, the timer is restarted. Therefore, the signal
check made by the statement AN T 1 produces a signal state of 1 only
briefly.

1
0
250 ms
Figure B-4

Negated RLO Bit of Timer T 1 in the Clock Pulse Timer Example

Every 250 ms the RLO bit is 0. Figure B-4 shows what the negated (inverted)
RLO bit looks like. Then the BEC statement does not end the processing of
the block. Instead, the contents of memory byte MB100 is incremented by 1.
The contents of memory byte MB100 changes every 250 ms as follows:
0 !1!2!3! ... !254!255!0!1 ...

Statement List (STL) for S7-300/S7-400


C79000-G7076-C565-01

B-7

Programming Examples

Achieving a
Specific
Frequency

Table B-7 lists the frequencies that you can achieve from the individual bits
of memory byte MB100. The statement list program that follows the table
shows how you can use the frequencies that are generated.
Table B-7
Bits of
MB100

STL
A
A
=

B-8

Frequencies for Clock Pulse Timer Example


Frequency in Hertz

Duration

M 100.0

2.0

0.5 s (250 ms on/250 ms off)

M 100.1

1.0

1 s (0.5 s on/0.5 s off)

M 100.2

0.5

2 s (1 s on/1 s off

M 100.3

0.25

4 s (2 s on/2 s off)

M 100.4

0.125

8 s (4 s on/4 s off)

M 100.5

0.0625

16 s (8 s on/8 s off)

M 100.6

0.03125

32 s (16 s on/16 s off)

M 100.7

0.015625

64 s (32 s on/32 s off)

Explanation
M 10.0
M 100.1
Q 4.0

M 10.0 = 1 when a fault occurs.


The fault lamp blinks at a frequency of 1 Hz when a
fault occurs.

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C79000-G7076-C565-01

Programming Examples

Table B-8 lists the signal states of the bits of memory byte MB100.
Figure B-5 shows the RLO of memory bit M100.1.
Table B-8

Signal States of the Bits of Memory Byte MB100

Time
Value
in ms

250

250

250

250

250

250

250

250

250

250

10

250

11

250

12

250

Scan
Cycle

Signal State of Bits of Memory Byte MB100

T
M 100.1

1
0
Time
0

250 ms 0.5 s 0.75 s 1 s 1.25 s 1.5 s

Frequency  1  1  1Hz
1 s
T
Figure B-5

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C79000-G7076-C565-01

Signal State of Bit 1 MB100 (M 100.1)

B-9

Programming Examples

B.4

Counter and Comparison Instructions

Storage Area with


Counter and
Comparator

Figure B-6 shows a system with two conveyor belts and a temporary storage
area in between them. Conveyor belt 1 delivers packages to the storage area.
A photoelectric barrier at the end of conveyor belt 1 near the storage area
determines how many packages are delivered to the storage area. Conveyor
belt 2 transports packages from the temporary storage area to a loading dock
where trucks take the packages away for delivery to customers. A
photoelectric barrier at the end of conveyor belt 2 near the storage area
determines how many packages leave the storage area to go to the loading
dock.
A display panel with five lamps indicates the fill level of the temporary
storage area. The sample program that follows Figure B-6 is the program that
activates the indicator lamps on the display panel.

Display Panel

Storage area
empty

Storage area
not empty

Storage area
50% full

Storage area
90% full

(Q 4.0)

(Q 4.1)

(Q 4.2)

(Q 4.3)

I 0.0
Packages in

Temporary
storage for 100
packages

Conveyor belt 1

B-10

(Q 4.4)

I 0.1
Packages out

Conveyor belt 2
Photoelectric barrier 1

Figure B-6

Storage area
filled to capacity

Photoelectric barrier 2

Storage Area with Counter and Comparator

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C79000-G7076-C565-01

Programming Examples

STL

Explanation

A
I 0.0
CU C 1
A
CD

I 0.1
C 1

AN
=
A
=
L
L
<=I
=
L
>=I
=
L
L
>=I
=

C 1
Q 4.0
C 1
Q 4.1
+50
C 1

Each pulse generated by photoelectric barrier 1 increases


the count value of counter C 1 by one, thereby counting
the number of packages going into the storage area.
Each pulse generated by photoelectric barrier 2 decreases
the count value of counter C 1 by one, thereby counting
the packages that leave the storage area.
If the count value is 0, the indicator lamp for Storage
area empty comes on.
If the count value is not 0, the indicator lamp for
Storage area not empty comes on.
If 50 is less than or equal to the count value, the
indicator lamp for Storage area 50% full comes on.

Q 4.2
+90

If the count value is greater than or equal to 90, the


indicator lamp for Storage area 90% full comes on.

Q 4.3
C 1
100

If the count value is greater than or equal to 100, the


indicator lamp for Storage area filled to capacity
comes on. (You could also use output Q 4.4 to lock
conveyor belt 1.)

Q 4.4

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C79000-G7076-C565-01

B-11

Programming Examples

B.5

Integer Math Instructions

Solving a Math
Problem

The following sample program (applicable for the S7-300 only) shows you
how to use three integer math instructions, along with Load and Transfer, to
produce the same result as the following equation:
MD4 +

STL
L
L

IW0
DB5.DBW3

+15

I

MW2

/I

B-12

15

Explanation

+I

(IW0 ) DBW3)
MW2

MD4

Load the value from input word IW0 into accumulator 1.


Load the value from shared data word DBW3 of DB5 into
accumulator 1. The old contents of accumulator 1 are
shifted to accumulator 2.
Add the contents of the low words of accumulators 1 and
2. The result is stored in the low word of accumulator
1. The contents of accumulator 2 and the high word of
accumulator 1 remain unchanged.
Load the constant value +15 into accumulator 1. The old
contents of accumulator 1 are shifted to accumulator 2.
Multiply the contents of the low word of accumulator 2
by the contents of the low word of accumulator 1. The
result is stored in accumulator 1. The contents of
accumulator 2 remain unchanged.
Load the value from memory word MW2 into accumulator 1.
The old contents of accumulator 1 are shifted to
accumulator 2.
Divide the contents of the low word of accumulator 2 by
the contents of the low word of accumulator 1. The
result is stored in accumulator 1. The contents of
accumulator 2 remain unchanged.
Transfer the final result to memory double word MD4. The
contents of both accumulators remain unchanged.

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Programming Examples

Figure B-7 shows the relationship of the program to the equation.

Accumulator 1

Accumulator 2

IW0

(IW0)

(Old contents)

DBW3

(DBW3)
+

(IW0) + (DBW3)

(IW0)

+I

+15

I

MW2

/I

MD4

15


[(IW0) + (DBW3)] 15

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C79000-G7076-C565-01

(IW0) + (DBW3)

(IW0) + (DBW3)

MW2
/

[(IW0) + (DBW3)] 15

(IW0 ) DBW3)
MW2

15

(IW0 ) DBW3)

15

(IW0 ) DBW3)
MW2

15

(IW0 ) DBW3)

15

MD4 +

Figure B-7

(IW0)

(IW0 ) DBW5)
MW2

15

Relationship of Integer Math Statements to an Equation (S7-300)

B-13

Programming Examples

B.6

Word Logic Instructions

Heating an Oven

The operator of the oven shown in Figure B-8 starts the oven heating by
pushing the start push button. The operator can set the length of time for
heating by using the thumbwheel switches shown in the figure. The value
that the operator sets indicates seconds in binary coded decimal (BCD)
format. Table B-9 lists the components of the heating system and their
corresponding absolute addresses used in the sample program that follows
Figure B-8.
Table B-9

Heating System Components and Corresponding Absolute Addresses


System Component

Absolute Address in STL Program

Start push button

I 0.7

Thumbwheel for ones

I 1.0 to I 1.3

Thumbwheel for tens

I 1.4 to I 1.7

Thumbwheel for hundreds

I 0.0 to I 0.3

Heating starts

Q 4.0

Thumbwheels for setting BCD digits

Oven

4
Heat
Q 4.0

7....

...0

XXXX

0001

7...
1001

IB0

...0

Bits

0001

IW0

IB1

Bytes

Start push button I 0.7

Figure B-8

Using the Inputs and Outputs for the Time-Limited Heating Process

STL

Explanation

A
T 1
=
Q 4.0
BEC

If the timer is running, then turn on the heat.

L
AW

IW0
W#16#0FFF

OW

W#16#2000

A
SE
BE

I 0.7
T 1

B-14

If the timer is running, then end processing here. This prevents


timer T 1 from being restarted if the push button is pressed.
Mask input bits I 0.4 through I 0.7 (that is, reset them to 0).
The time value in seconds is in the low word of accumulator 1 in
binary coded decimal format.
Assign the time base as seconds in bits 12 and 13 of the low word
of accumulator 1.
Start timer T 1 as an extended pulse timer if the push button is
pressed.
End the program network.

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C79000-G7076-C565-01

Source Files - Examples and


Reserved Keywords

Definition

A keyword is a reserved identifier which cannot be used as a general


identifier.
To use a keyword as a global symbol it must be marked as scan cycle
checkpoint (SCC).
To use a keyword as a local symbol it must be marked with #.

Overview

Table C-1 lists all keywords reserved for STEP 7.


Table C-1

Keywords
Keywords

AB

BEGIN

AD

BIE

ANY

BLOCK_DB

AO

BLOCK_FB

AR1

BLOCK_FC

AR2

BLOCK_SDB

ARRAY

BOOL

AUTHOR

BYTE

AW

DATA_BLOCK

CALL

DATE

CHAR

DATE_AND_TIME

COUNTER

DB
DBB
DBD
DBLG
DBNO
DBW
DBX

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C-1

Source Files Examples and Reserved Keywords

Table C-1

Keywords, continued
Keywords
DI
DIB
DID
DILG
DINO
DINT
DIW
DIX
DT
DWORD

FALSE

EB

FAMILY

ED

FB

END_Data_Block

FC

END_Function

FUNCTION

END_Function_Block

FUNCTION_BLOCK

END_Organization_Block
END_Struct

END_System_Function

IB

END_System_Function_Block

ID

END_Type

INT

END_VAR

IW

EW

KA

KNOW_HOW_PROTECT

LB

KP

LD
LW

C-2

NAME

MB

NETWORK

MD

NI

MW

NO

OB

PA

OF

PAB

ORGANIZATION_BLOCK

PAD

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Source Files Examples and Reserved Keywords

Table C-1

Keywords, continued
Keywords

OS

PAW

OV

PE
PEB
PED
PEW
PI
PIB
PID
PIW
PQ
PQB
PQD
PQW
POINTER

READ_ONLY

QB

REAL

QD

RET_VAL

QW

S5T

S5TIME

TIME

SDB

TIME_OF_DAY

SFB

TIMER

SFC

TITLE

STANDARD

TOD

STRING

TRUE

STRUCT

TYPE

STW
SYSTEM_FUNCTION
SYSTEM_FUNCTION_BLOCK

UDT

VAR

UNLINKED

VAR_IN_OUT

UO

VAR_INPUT
VAR_OUTPUT
VAR_TEMP
VERSION

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C-3

Source Files Examples and Reserved Keywords

Table C-1

Keywords, continued
Keywords
VOID

WORD

C-4

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C79000-G7076-C565-01

References
/30/

Getting Started: Working with STEP 7 V5.0

/70/

Manual: S7-300 Programmable Controller,


Hardware and Installation

/71/

Reference Manual: S7-300, M7-300 Programmable Controllers


Module Specifications

/72/

Instruction List: S7-300 Programmable Controller

/100/ Manual: S7-400/M7-400 Programmable Controllers,


Hardware and Installation
/101/ Reference Manual: S7-400/M7-400 Programmable Controllers
Module Specifications
/102/ Instruction List: S7-400 Programmable Controller
/231/ Manual:
Configuring Hardware and Communication Connections, STEP 7 V5.0
/233/ Reference Manual: Ladder Logic (LAD) for S7-300 and S7-400
Programming
/234/ Manual: Programming with STEP 7 V5.0
/235/ Reference Manual: System Software for S7-300 and S7-400
System and Standard Functions
/236/ Reference Manual: Function Block Diagram (FBD) for S7-300 and 400,
Programming
/250/ Manual: Structured Control Language (SCL) for S7-300/S7-400,
Programming
/251/ Manual: S7-GRAPH for S7-300 and S7-400,
Programming Sequential Control Systems
/252/ Manual: S7-HiGraph for S7-300 and S7-400,
Programming State Graphs
/253/ Manual: C Programming for S7-300 and S7-400,
Writing C Programs
/254/ Manual: Continuous Function Charts (CFC) for S7 and M7,
Programming Continuous Function Charts
/270/ Manual: S7-PDIAG for S7-300 and S7-400
Configuring Process Diagnostics for LAD, STL, and FBD
/271/ Manual: NETPRO,
Configuring Networks
Statement List (STL) for S7-300/S7-400
C79000-G7076-C565-01

D-1

References

/800/ DOCPRO
Creating Wiring Diagrams (CD only)
/801/ TeleService for S7, C7 and M7
Remote Maintenance for Automation Systems (CD only)
/802/ PLC Simulation for S7-300 and S7-400 (CD only)
/803/ Reference Manual: Standard Software for S7-300 and S7-400,
STEP 7 Standard Functions, Part 2

D-2

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C79000-G7076-C565-01

Glossary

A
Absolute
Addressing

In absolute addressing, the memory location of the address to be processed is


given.

Accumulator

Accumulators are registers in the CPU which act as intermediate buffers for
load, transfer, comparison, math, and conversion operations.

Actual Parameter

Actual parameters replace the formal parameters when function blocks (FBs)
and functions (FCs) are called.
Example: The formal parameter Start is replaced by the actual parameter
I3.6.

Address

An address is part of a STEP 7 statement and specifies what the processor


should execute the instruction on. Addresses can be absolute or symbolic.

Address Identifier

An address identifier is the part of the address which contains various data.
The data can include elements such as a value itself (data object) or the size
of a value with which the instruction can, for example, perform a logic
operation. In the instruction statement L IB10 IB is the address identifier
(I indicates the memory input area and B indicates a byte in that area).

Address Register

The address register is part of the registers in the communication part of the
CPU. They act as pointers for register indirect addressing (possible in STL).

Array

An array is a complex data type which consists of data elements of the same
type. These data elements can be elementary or complex.

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Glossary-1

Glossary

B
Bit Result (BR)

The bit result is the link between bit and word-oriented processing. This is an
efficient method to allow the binary interpretation of the result of a word
instruction and to include it in a series of logic operations.

C
Call Hierarchy

All blocks must be called first before they can be processed. The sequence
and nesting of these calls within an organized block is called the call
hierarchy.

Condition Codes
CC 1 and CC 0

The CC 1 and CC 0 bits (condition codes) provide information on the


following results or bits:

 Result of a math operation


 Result of a comparison
 Result of a digital operation
 Bits that have been shifted out by a shift or rotate command
CPU

A CPU (central processing unit) is the central module in a programmable


controller in which the user program is stored and processed. It consists of an
operating system, processing unit, and communication interfaces.

Current Path

Characteristic of the Ladder Logic programming language. Current paths


contain contacts and coils. Complex elements (for example, math functions)
can also be inserted into current paths in the form of boxes. Current paths
are connected to power rails.

D
Data Block (DB)

Glossary-2

Data blocks (DBs) are areas in a user program which store user data. There
are shared data blocks which can be accessed by all logic blocks and there
are instance data blocks which are associated with a certain function block
(FB) call. In contrast to all other blocks, data blocks do not contain
instructions.

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Glossary

Data, Static

Static data are local data of a function block which are stored in the instance
data block and, therefore, remain intact until the function block is processed
again.

Data Type

A data type defines how the value of a variable or a constant should be used
in the user program.
In SIMATIC STEP 7 two data types are available to the user (IEC 11313):

 Elementary data types


 Complex data types
Data Type,
Complex

Complex data types are created by the user with the data type declaration.
They do not have their own name and cannot, therefore, be used again. They
can either be arrays or structures. The data types STRING and DATE AND
TIME are classed as complex data types.

Data Type,
Elementary

Elementary data types are preset data types according to IEC 11313.
Examples:

 Data type BOOL defines a binary variable (Bit)


 Data type INT defines a 16-bit fixed-point variable.

Declaration

The declaration section is used for the declaration of the local data of a logic
block when programming in the Text Editor.

Direct Addressing

In direct addressing, the address contains the memory location of a value


which is to be used by the instruction.
Example:
The location Q4.0 defines bit 0 in byte 4 of the process-image output table.

F
First Check Bit

First check of the result of logic operation.

Folder

Directory of the user interface of the SIMATIC Manager which can be


opened and can hold other directories or objects.

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Glossary-3

Glossary

Formal Parameter

A formal parameter is a placeholder for the actual parameter in logic blocks.


In function blocks (FBs) and functions (FCs) the formal parameters are
declared by the user, in system function blocks (SFBs) and system functions
(SFCs) they are already available. When a block is called, formal parameters
are assigned actual parameters, so the called block works with the current
values.
The formal parameters are classed as local data. They can be input, output, or
in/out parameters.

Function (FC)

According to the International Electrotechnical Commissions IEC 11313


standard, functions are logic blocks without a memory (meaning they do
not have static data). A function allows you to transfer parameters in the user
program, which means they are suitable for programming frequently
recurring, complex functions, such as calculations. Important: As a function
has no memory, you must continue processing the calculated values directly
after the function has been called.

Function Block
(FB)

According to the International Electrotechnical Commissions IEC 11313


standard, function blocks are logic blocks with a memory (meaning they
have static data). A function block allows you to transfer parameters in the
user program, which means they are suitable for programming frequently
recurring, complex functions, such as closed-loop control and operating
mode selection. As a function block has a memory (instance data block), you
can access its parameters (for example, outputs) at any time and at any point
in the user program.

Function Block
Diagram (FBD)

Function Block Diagram (FBD) is one of the programming languages in


STEP 5 and STEP 7. FBD represents logic in the boxes familiar from
Boolean algebra. In addition, complex functions (for example, math
functions) can be represented in direct connection with the logic box.
Programs created with FBD can also be translated into other programming
languages (for example, Ladder Logic).

I
Immediate
Addressing

In immediate addressing, the address contains the value with which the
instruction works.
Example: L.27 means load constant 27 into accumulator.

Input, Incremental

Glossary-4

When a block is input incrementally, each line or element is checked


immediately for errors (for example, syntax errors). If an error is detected, it
is marked and must be corrected before programming is completed.
Incremental input is possible in STL (Statement List), LAD (Ladder Logic),
and FBD (Function Block Diagram).

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Glossary

Instance

An instance is the call of a function block. An instance data block is


assigned to each call.

Instance Data
Block (DB)

An instance data block stores the formal parameters and the static data of
function blocks. An instance data block can be assigned to one function
block call or a call hierarchy of function blocks.

Instruction

An instruction is part of a STEP 7 statement; it specifies what the processor


should do.

K
Keyword

Keywords are used when programming with source files to identify the start
and end of a block and to select sections in the declaration section of blocks,
the start of block comments and the start of titles.

L
Ladder Logic
(LAD)

Ladder Logic is a graphic programming language in STEP 5 and STEP 7. Its


representation is standardized in compliance with DIN 19239 (international
standard IEC 1131-1). Ladder Logic representation corresponds to the
representation of relay ladder logic diagrams. In contrast to Statement List
(STL), LAD has a restricted set of instructions.

Logic Block

Logic blocks are blocks within SIMATIC S7 that contain a part of the
STEP 7 user program. In contrast, data blocks (DBs) only contain data. There
are the following types of logic blocks: organization blocks (OBs), function
blocks (FBs), functions (FCs), system function blocks (SFBs), and system
functions (SFCs). Blocks are stored in the Blocks folder under the S7
Program folder.

Logic String

A logic string is that portion of a user program which begins with an FC bit
that has a signal state of 0 and which ends when an instruction or event resets
the FC bit to 0. When the CPU executes the first instruction in a logic string,
the FC bit is set to 1. Certain instructions such as output instructions (for
example, Set, Reset, or Assign) reset the FC bit to 0. See First Check Bit
above.

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Glossary-5

Glossary

M
Master Control
Relay

The Master Control Relay (MCR) is an American relay ladder logic master
switch for energizing and de-energizing power flow (current path). A
de-energized current path corresponds to an instruction sequence that writes a
zero value instead of the calculated value, or, to an instruction sequence that
leaves the existing memory value unchanged.

Memory Area

In SIMATIC S7 a CPU has three memory areas:

 Load memory
 Work memory
 System memory
Memory Indirect
Addressing

A type of addressing in which the address of an instruction indicates the


location of the value with which the instruction is to work.

Mnemonic
Representation

Mnemonic representation is an abbreviated form for displaying the names of


addresses and programming instructions in the program (for example, I
stands for input). STEP 7 supports the international representation (based
on the English language), and the SIMATIC representation (based on the
German abbreviations of the instruction set and the SIMATIC addressing
conventions).

N
Nesting Stack

The nesting stack is a storage byte used by the nesting instructions A(, O(,
X(, AN(, ON(, XN(. A total of eight bit logic instructions can be stacked.

Network

Networks subdivide LAD and FBD blocks into complete current paths and
Statement List (STL) blocks into clear units.

O
OR Bit

Glossary-6

The OR bit is needed if you perform a logical AND before OR operation.


The OR bit shows these instructions that a previously executed AND function
has supplied the value 1, thus forestalling the result of the logical OR
operation. Any other bit-processing command resets the OR bit (see
Section 5.4).

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Glossary

Overflow Bit

The status bit OV stands for overflow. An overflow can occur, for example,
after a math operation.

P
Pointer

You can use a pointer to identify the address of a variable. A pointer contains
an identifier instead of a value. If you allocate an actual parameter type, you
provide the memory address. With STEP 7 you can either enter the pointer in
pointer format or simply as an identifier (for example, M 50.0). In the
following example, the pointer format is shown with which data from M 50.0
is accessed:
P#M50.0

Project

A project is a folder for all objects in an automation task, irrespective of the


number of stations, modules, and how they are connected in networks.

R
Reference Data

Reference data are used to check your S7 program and include the
cross-reference list, the assignment lists, the program structure, the list of
unused addresses, and the list of addresses without symbols.

Register Indirect
Addressing

A type of addressing in which the address of an instruction indicates


indirectly via an address register and an offset the memory location of the
value with which the instruction is to work.

Result of Logic
Operation (RLO)

The result of logic operation (RLO) is the result of the logic string which is
used to process other binary signals. The execution of certain instructions
depends entirely on their preceding RLO.

S
S7 Program

A folder for blocks, source files, and charts for S7 programmable controllers.
The S7 program also includes the symbol table.

Shared Data Block


(DB)

A shared data block is a DB whose address is loaded in the DB address


register when it is opened. It provides storage and data for all logic blocks
(FCs, FBs, or OBs) that are being executed.

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Glossary-7

Glossary

In contrast, an instance DB is designed to be used as specific storage and data


for the FB with which it has been associated.

SIMATIC Manager

The SIMATIC Manager is the graphical user interface for SIMATIC users
under Windows 95.

Source File

A source file (text file) is part of a program created either with a graphic or a
text-oriented editor and is compiled into an executable S7 user program or
the machine code for M7.
An S7 source file is stored in the Sources folder under the S7 program
folder.

Statement

A statement is the smallest independent part of a user program created in a


textual language. The statement represents a command for the processor.

Statement List
(STL)

Statement List (STL) is a textual representation of the STEP 7 programming


language, similar to machine code. STL is the assembler language of STEP 5
and STEP 7. If you program in STL, the individual statements represent the
actual steps in which the CPU executes the program.

Station

A station is a device which can be connected to one or more subnets; for


example, the programmable controller, programming device, and operator
station.

Status Bit

The status bit stores the value of a bit that is referenced. The status of a bit
instruction that has read access to the memory (A, AN, O, ON, X, XN) is
always the same as the value of the bit that this instruction checks (the bit on
which it performs its logic operation). The status of a bit instruction that has
write access to the memory (S, R, =) is the same as the value of the bit to
which the instruction writes or, if no writing takes place, the same as the
value of the bit that the instruction references. The status bit has no
significance for bit instructions that do not access the memory. Such
instructions set the status bit to 1 (STA=1). The status bit is not checked by
an instruction. It is interpreted during program test (program status) only.

Status Word

The status word is part of the register of the CPU. It contains status
information and error information which is displayed when specific STEP 7
commands are executed. The status bits can be read and written on by the
user, the error bits can only be read.

STL Source File

A source file programmed in Statement List; corresponds to a source or text


file.

Glossary-8

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C79000-G7076-C565-01

Glossary

Stored Overflow
Bit

The status bit OS stands for stored overflow bit of the status word. An
overflow can take place, for example, after a math operation.

Symbol

A symbol is a name which can be defined by the user subject to syntax


guidelines. After it has been declared (for example, as a variable, data type,
jump label, block etc) the symbol can be used for programming and for
operator interface functions. Example: Address: I 5.0, data type: BOOL,
Symbol: momentary contact switch / emergency stop.

Symbol Table

A table in which the symbols of addresses for shared data and blocks are
allocated. Examples: Emergency Stop (symbol) -I 1.7 (address) or
closed-loop control (symbol) - SFB24 (block).

Symbolic
Addressing

In symbolic addressing, the address being processed is designated with a


symbol (as opposed to an absolute address).

System Function
(SFC)

A system function is a function (without a memory) that is integrated in the


S7 operating system and can, if necessary, be called from the STEP 7 user
program like a function (FC).

System Function
Block (SFB)

A system function block (SFB) is a function (with a memory) that is


integrated in the S7 operating system and can, if necessary, be called from
the STEP 7 user program like a function block (FB).

U
User Data Types
(UDTs)

User data types are special data structures which you can create yourself and
use in the entire user program after they have been defined. They can be used
like elementary or complex data types in the variable declaration of logic
blocks (FCs, FBs, OBs) or as a template for creating data blocks with the
same data structure.

User Program

The user program contains all the statements and declarations and all the data
for signal processing which can be used to control a device or a process. It is
part of a programmable module (CPU, FM) and can be structured with
smaller units (blocks).

User Program
Structure

The user program structure describes the call hierarchy of the blocks within
an S7 program and provides an overview of the blocks used and their
dependency.

Statement List (STL) for S7-300/S7-400


C79000-G7076-C565-01

Glossary-9

Glossary

V
Variable
Declaration

The variable declaration includes a symbolic name, a data type and,


optionally, an initial value, an address and a comment.

Variable
Declaration Table

The variable declaration table is used for declaring the local data of a logic
block, when programming takes place in the Incremental Editor.

Variable Table
(VAT)

The variable table is used to collect together the variables that you want to
monitor and modify and set their relevant formats.

Glossary-10

Statement List (STL) for S7-300/S7-400


C79000-G7076-C565-01

Index
Symbols
)MCR. See Restore RLO, End MCR instruction
+. See Instructions, integer math, adding an integer to accumulator 1
+I. See Four-function math, Adding two 16-bit
integers; Instructions, integer math, adding
two 16-bit integers
+R. See Floating-point math, Adding two floating-point numbers
=. See Assign (=) instruction

A
ABS. See Absolute value, forming the absolute
value of a real (floatingpoint ) number
Absolute addressing, practical application, B-4
Absolute value
definition of, 10-6
forming the absolute value of a real (floating-point) number, 10-6
Accumulator 1 to Accumulator 2 (PUSH), 4-2
Accumulator 2 to Accumulator 1 (POP), 4-2
Accumulator operations and address register
instructions, 4-24-6
Accumulator 1 to Accumulator 2 (PUSH),
4-2
Accumulator 2 to Accumulator 1 (POP), 4-2
Decrement Accumulator 1 (DEC), 4-6
Decrement Accumulator 1 (DEC), 4-6
Increment Accumulator 1 (INC), 4-6
Increment Accumulator 1 (INC), 4-6
Toggle ACCU 1 with ACCU 2, 4-2

Statement List (STL) for S7-300/S7-400


C79000-G7076-C565-01

Accumulators
adding a constant to an address register, 4-7
adding an integer to accumulator 1, 9-6
description of, 2-10
functions
Accumulator 2 to Accumulator 1 (POP),
4-2
Decrement Accumulator 1 (DEC), 4-6
Increment Accumulator 1 (INC), 4-6
handling the contents of, 4-24-6
information interchange using Load and
Transfer instructions, 8-2
loading the status word into, 8-6
operation of, 2-10
with comparison instructions, 11-2
with floating-point math instructions,
10-210-3
with integer math instructions, 9-29-3
with Load and Transfer instructions, 8-2
with word logic instructions, 13-2, 13-3,
13-6
operations
Accumulator 1 to Accumulator 2
(PUSH), 4-2
Decrement Accumulator 1 (DEC), 4-6
Increment Accumulator 1 (INC), 4-6
reversing the order of bytes within accumulator 1
Change Byte Sequence in Accumulator
1, 16 bits (CAW) instruction, 12-13
Change Byte Sequence in Accumulator
1, 32 bits (CAD) instruction, 12-13
time value in, 6-4
Toggle ACCU 1 with ACCU 2, 4-2
Toggle the contents of, 4-2
transferring the contents of to the status
word, 8-6

Index-1

Index

ACOS. See Secant


Activate MCR Area (MCRA) instruction,
17-1117-12
Actual parameter, 17-2, 17-3
Actual parameters, assignment, 17-8
AD. See And Double Word instruction
Address
assigning addresses to a Call (CALL) instruction, 17-3
bits of the status word as, 5-13
constants as, 13-2
description of, 2-2
label for a jump instruction, 16-2
label for a loop instruction, 16-2
of instructions
Assign (=), 5-25
Conditional Call (CC), 17-7
counter, 7-10
Edge Negative (FN), 5-19
Edge Positive (FP), 5-19
Load (L) and Transfer (T), 8-38-5
Open a Data Block (OPN), 15-2
Reset (R), 5-23
Set (S), 5-23
Timer, 6-17
Unconditional Call (UC), 17-7
symbolic, 17-3
types
address identifier and location, 2-52-6
constants, 2-3, 13-2
data block, 2-4
function (FC), 2-5
function block (FB), 2-5
location in status word, 2-3
symbolic, 2-4
system function (SFC), 2-5
system function block (SFB), 2-5
Address register, adding a real number to an address register, 4-7
Address registers, 3-6
loading and transferring between, 8-118-12

Index-2

Addressing
absolute, 17-3, B-4
area-crossing register indirect, 3-113-14
area-internal register indirect, 3-73-9
constants, 2-3
direct, 3-2
immediate, 3-2
memory indirect, 3-33-5
pointer format
area-crossing register indirect, 3-133-14
area-internal register indirect, 3-8
areainternal register indirect, 3-93-10
memory indirect, 3-43-5
ranges, 2-9
symbolic, 2-4, 17-3, B-3
And (A), using counters as bit operands, 7-2
And (A) instruction, 5-3
And before Or, 5-155-16
And Double Word (AD) instruction, 13-713-8
And Not (AN), using counters as bit operands,
7-2
And Not (AN) instruction, 5-3
And Word (AW) instruction, 13-413-5
combining accumulator and constant,
13-413-5
ANY, 17-9
Arc cosine (ACOS), 10-1310-15
Arc sine (ASIN), 10-1310-14
Arc tangent (ATAN), 10-13
Area-crossing register indirect addressing,
3-113-15
Area-internal register indirect addressing,
3-73-9
Areas of memory
address ranges, 2-9
bit memory, 2-8
counter, 2-8
data block, 2-8
I/O (external I/O), 2-8
local data, 2-8
peripheral I/O. See Areas of memory, I/O
(external I/O)
process image input, 2-8
process image output, 2-8
timer, 2-8
ASIN. See Cosecant
Assign (=) instruction, 5-20, 5-245-25
Assigning addresses to a Call (CALL) instruction, 17-3
ATAN. See Cotangent
AW. See And Word instruction

Statement List (STL) for S7-300/S7-400


C79000-G7076-C565-01

Index

B
BCD to Double Integer (BTD) conversion instruction, 12-4
BCD to Integer (BTI) conversion instruction,
12-312-4
BCDF. See Errors, binary coded decimal conversion
BEC. See Blocks, ending: Block End Conditional instruction
Beginning a logic string, 2-122-13
BEU. See Blocks, ending: Block End Unconditional instruction
Binary coded decimal (BCD) format
loading a count in, 8-10
loading a time in, 8-9
Binary coded decimal (BCD) numbers
converting, 12-212-9
structure of a BCD number converted from a
32-bit integer, 12-6
structure of a BCD number to be converted
from integer, 12-5
structure of a BCD number to be converted
to integer, 12-3
structure of a32-bit BCD number to be converted to double integer, 12-4
Binary result (BR), bit of status word, 2-16
Bit logic instructions, And (A), using counters
as Boolean operands, 7-2
Bit logic
Boolean, 5-25-12
practical applications, B-3B-6

Statement List (STL) for S7-300/S7-400


C79000-G7076-C565-01

Bit logic instructions, 5-25-5


And Not (AN), using counters as Boolean
operands, 7-2
Assign (=), 5-20, 5-245-25
Clear RLO (CLR), 5-265-27
Edge Negative (FN), 5-165-19
Edge Positive (FP), 5-165-19
Exclusive Or (X), using counters as Boolean
operands, 7-2
Exclusive Or Not (XN), using counters as
Boolean operands, 7-2
Negate RLO (NOT), 5-26
Or (O), using counters as Boolean operands,
7-2
Or Not (ON), using counters as Boolean operands, 7-2
practical applications, B-3B-6
Reset (R), 5-20, 5-215-23, 7-87-9
counter, 7-4
timer, 6-6
Save RLO in BR Register (SAVE), 5-26
Set (S), 5-20, 5-215-23
counter, 7-3, 7-87-9
Set RLO (SET), 5-26, 5-27
using counters as bit operands, 7-2
Bit memory area of memory, 2-8
address ranges, 2-9
Blocks, ending
Block End Conditional (BEC) instruction,
17-16
Block End Unconditional (BEU) instruction,
17-16
Boolean bit logic, 5-25-12
And (A) instruction, 5-3
And Not (AN) instruction, 5-3
checking condition codes (CC 1 and CC 0),
2-142-15
checking for overflow, 5-125-13
nesting expressions, 5-145-15
output of logic string, 5-20
BR. See Binary result
BTD. See BCD to Double Integer conversion
instruction
BTI. See BCD to Integer conversion instruction

Index-3

Index

C
CAD. See Change Byte Sequence in Accumulator 1 conversion instruction, 32 bits
CALL. See Call instruction
Call instruction, 17-317-5
Calling a function that delivers a return value,
17-6
Calling a program segment multiple times, 16-8
CAW. See Change Byte Sequence in Accumulator 1 conversion instruction, 16 bits
CC. See Conditional Call instruction
CC 1 and CC 0. See Condition codes
CD. See Count Down instruction
CDB. See Exchange Shared DB and Instance
DB instruction
Change Byte Sequence in Accumulator 1 conversion instruction
16 bits (CAW), 12-13
32 bits (CAD), 12-13
Checking condition codes (CC 1 and CC 0),
2-142-15
Clearing
RLO (CRL) instruction, 5-265-27
the result of logic operation, 5-265-27
CLR. See Clear RLO instruction
Comparing
two integers, 11-311-5
two real numbers, 11-511-6
Comparison instructions, 11-211-3
Compare Double Integer, 11-311-5
Compare Integer, 11-311-5
Compare Real Number, 11-5
criteria for comparisons, 11-2
operation of accumulators, 11-2
practical applications, B-10B-11
Complements, forming, 12-14

Index-4

Condition codes (CC 1 and CC 0)


as affected by Compare instructions, 11-4,
11-5
as affected by floating-point math instructions, 10-4
as affected by integer math instructions, 9-4
as affected by the shift and rotate instructions, 14-2
as affected by word logic instructions, 13-2
bits of status word, 2-142-15
instructions that evaluate CC 1 and CC 0,
11-6
relationship to conditional jump instructions,
16-6
Conditional Call (CC) instruction, 17-7
Conditional jump instructions
Jump If BR = 0 (JNBI), 16-5
Jump If BR = 1 (JBI), 16-5
Jump If Minus (JM), 16-6
Jump If Minus or Zero (JMZ), 16-6
Jump If Not Zero (JN), 16-6
Jump If OS = 1 (JOS), 16-5
Jump If OV = 1 (JO), 16-5
Jump If Plus (JP), 16-6
Jump If Plus or Zero (JPZ), 16-6, 16-7
Jump If RLO = 0 (JCN), 16-4
Jump If RLO = 0 with BR (JNB), 16-4
Jump If RLO = 1 (JC), 16-4
Jump If RLO = 1 with BR (JCB), 16-4
Jump If Unordered (JUO), 16-6
Jump If Zero (JZ), 16-6
relationship of condition codes CC 1 and CC
0, 16-6

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Index

Constants
adding an integer constant to accumulator 1,
9-6
as addresses of word logic instructions, 13-2,
13-413-7
Decrement Accumulator 1 by an 8-bit
constant, 4-6
Decrementing Accumulator 1 by an 8-bit
constant, 4-6
Incrementing Accumulator 1 by an 8-bit
constant, 4-6
used as address, 2-3
Conversion instructions
BCD to Double Integer (BTD), 12-4
BCD to Integer (BTI), 12-312-4
Change Byte Sequence in Accumulator 1
16 bits (CAW), 12-13
32 bits (CAD), 12-13
Double Integer to BCD (DTB), 12-6
Double Integer to Real (DTR), 12-7
Integer to BCD (ITB), 12-5
Integer to Double Integer (ITD), 12-6
Negate Real Number (NEGR), 12-1412-15
Ones Complement Double Integer (INVD),
12-14
Ones Complement Integer (INVI), 12-14
overview of number conversion and rounding, 12-12
Round (RND), 12-9
Round to Lower Double Integer (RND),
12-11
Round to Upper Double Integer (RND+),
12-10
Truncate (TRUNC), 12-12
Twos Complement Double Integer (NEGD),
12-14
Twos Complement Integer (NEGI),
12-1412-15
Converting
32-bit floating-point numbers to 32-bit integers, 12-812-12
binary coded decimal numbers and integers,
12-212-9
numbers, 12-12
COS. See Cosine
Cosine (COS), 10-13
Count Down (CD) instruction, 7-5
Count Up (CU) instruction, 7-5
Count value, format, 7-67-7

Statement List (STL) for S7-300/S7-400


C79000-G7076-C565-01

Counters
area of memory, 2-8
address ranges, 2-9
components, 7-2
count instructions, bit logic instructions, 7-2
count value, format, 7-67-7
definition of, 7-2
enabling, 7-4, 7-87-9
instructions used with counters, 7-27-9
bit logic, 5-225-23, 7-2
Count Down (CD), 7-2, 7-5
Count Up (CU), 7-2, 7-5
Enable (FR), 7-2, 7-4
Load Current Counter Value into Accumulator 1 as Binary Coded Decimal
(LC), 7-2, 8-10
Load Current Counter Value into Accumulator 1 as Integer, 7-2
practical applications, B-10B-11
Reset (R), 7-2, 7-4, 7-87-9
Set (S), 7-2, 7-3, 7-87-9
resetting, 7-2, 7-4, 7-87-9
setting, 7-2, 7-3, 7-87-9
types
Count Down (CD), 7-2, 7-87-9
Count Up (CU), 7-2, 7-87-9
CPU, registers, 3-63-11
nesting stack, 2-10
operation of accumulators, 2-10
pointers, 3-6
status word, 2-122-16
time value in accumulator 1, 6-4
CU. See Count Up instruction

Index-5

Index

D
Data block (DB)
area of memory, 2-8
address ranges, 2-9
instance, 17-3
lengths and numbers, loading, 15-315-4
loading the length of a shared data block
into accumulator 1 (L DBLG), 8-12, 15-3
loading the length of an instance data block
into accumulator 1 (L DILG), 8-12, 15-3
loading the number of a shared data block
into accumulator 1 (L DBNO), 8-12,
15-315-4
loading the number of an instance data block
into accumulator 1 (L DINO), 8-12, 15-3
registers, exchanging, 15-2
Data block (DB) instructions
Exchange Shared DB and Instance DB
(CDB), 15-2
Load Length of Instance Data Block in Accumulator 1 (DILG), 15-3
Load Length of Shared Data Block in Accumulator 1 (DBLG), 15-3
Load Number of Instance Data Block in Accumulator 1 (DINO), 15-3
Load Number of Shared Data Block in Accumulator 1 (DBNO), 15-315-4
Open a Data Block (OPN), 15-2
Data types
ANY, 17-9
for actual and formal parameters, 17-3
DBLG. See Load Length of Shared DB in Accumulator 1 instruction
DBNO. See Load Number of Shared DB in Accumulator 1 instruction
Deactivate MCR Area (MCRD) instruction,
17-1117-12
DEC. See Decrement Accumulator 1
Decrement Accumulator 1 (DEC), 4-6
DILG. See Load Length of Instance DB in Accumulator 1 instruction
DINO. See Load Number of Instance DB in Accumulator 1 instruction
Direct addressing, 3-2
Double Integer to BCD (DTB) conversion instruction, 12-6
Double Integer to Real (DTR) conversion instruction, 12-7
Double integers, comparing two, 11-311-5
DTB. See Double Integer to BCD conversion
instruction

Index-6

DTR. See Double Integer to Real conversion


instruction

E
Edge Negative (FN) instruction, 5-165-19
Edge Positive (FP) instruction, 5-165-19
Enable (FR) instruction
counters, 7-4, 7-87-9
timers, 6-6
Enable output (ENO). See Binary result
Ending blocks
Block End Conditional (BEC) instruction,
17-16
Block End Unconditional (BEU) instruction,
17-16
Errors, binary coded decimal conversion
(BCDF), 12-3, 12-4
Examples, practical applications of instructions,
B-2B-14
Exchange Shared DB and Instance DB (CDB)
instruction, 15-2
Exchange the contents of accumulators, 4-2
Exclusive Or (X), using counters as Boolean
operands, 7-2
Exclusive Or Not (XN), using counters as Boolean operands, 7-2
Exclusive Or Word (XOW) instruction, 13-3,
13-413-5
combining accumulator and constant,
13-413-5
EXP. See Exponential value to base E
Exponential value to base E, EXP, 10-12
Extended Pulse Timer (SE), 6-5, 6-96-10

F
FBs. See Function blocks
FCs. See Functions
First check (FC)
bit of status word, 2-122-13
result of, 2-12

Statement List (STL) for S7-300/S7-400


C79000-G7076-C565-01

Index

Floating-point math
Adding two floating-point numbers (+R),
10-3, 10-4
instructions
forming the absolute value of a real number (ABS), 10-6
overview of four-function math, 10-2
relationship to accumulators, 10-210-3
valid ranges of result, 10-4
Floating-point math, extended operations
arc cosine (ACOS), 10-1310-15
arc tangent (ATAN), 10-13
Floating-point math, extended math operations,
arc sine (ASIN), 10-1310-14
FN. See Edge Negative instruction
Formal parameter, 17-2
Formal parameters, 17-3
Format
count value, 7-67-7
time value, 6-4
Forming complements, 12-14
Four-function math, Adding two 16-bit integers
(+I), 9-3
FP. See Edge Positive instruction
FR. See Enable instruction
Function (FC)
as address of an instruction, 2-5
calling FCs with the Call (CALL) instruction, 17-317-5
calling FCs with the Conditional Call (CC)
instruction, 17-7
calling FCs with the Unconditional Call
(UC) instruction, 17-7
dependency on Master Control Relay
(MCR), 17-11
Function block (FB)
as address of an instruction, 2-5
calling FBs with the Call (CALL) instruction, 17-317-5
calling FBs with the Conditional Call (CC)
instruction, 17-7
calling FBs with the Unconditional Call
(UC) instruction, 17-7
dependency on Master Control Relay
(MCR), 17-11

Statement List (STL) for S7-300/S7-400


C79000-G7076-C565-01

I
I/O (external I/O) area of memory, 2-8
address ranges, 2-9
Image registers. See Process-image
Immediate addessing, 3-2
INC. See Increment Accumulator 1
Increment Accumulator 1 (INC), 4-6
Instruction statement
addressing
constants, 2-3
symbolic, 2-4
structure of, 2-22-7
Instructions
accumulator operation and address register,
4-24-6
alphabetical listing, international names,
A-12A-16
bit logic, practical applications, B-3B-6
comparison, 11-211-8
criteria for comparison, 11-2
operation of accumulators, 11-2
practical applications, B-10B-11
conversion, overview of number conversion
and rounding, 12-12
counter, 7-27-13
practical applications, B-10B-11
dependent on the Master Control Relay
(MCR), 17-11
dependent on the Master control Relay
(MCR), 17-10
floating-point math
overview of four-function math, 10-2
relationship to accumulators, 10-210-3
valid ranges of results, 10-4
integer math
overview of four-function math instructions, 9-2
practical applications, B-12B-13
relationship to accumulators, 9-29-3
valid ranges of results, 9-4
jump, unconditional, 16-316-4
Load (L) and Transfer (T), 8-28-12
area-crossing indirect addressing, 8-5

Index-7

Index

byte, word, or double word as address,


8-5
definition of, 8-2
direct addressing, 8-4
immediate addressing, 8-3
indirect addressing, 8-4
information interchange, 8-2
loading and transferring between address
registers (LAR and TAR), 8-118-12
loading bits of the status word into accumulator 1, 8-6
loading the status word into accumulator
1, 8-6
transferring the contents of accumulator
1 to the status word, 8-6
loading and transferring between address
registers (LAR and TAR), 8-118-12
logic control, 16-216-11
See also Jump instructions
Loop (LOOP), 16-8
providing a label as address, 16-8
using efficiently, 16-9
practical applications, B-2B-14
program control, assigning addresses to a
call, 17-3
rotate, 14-614-8
shift, 14-214-6
signed numbers, 14-4
unsigned numbers, 14-214-3
shift and rotate, 14-214-6
that evaluate the condition codes (CC 1 and
CC 0), 9-4, 10-4
that evaluate the overflow bit (OV) of the
status word, 9-4, 10-4
that evaluate the stored overflow bit (OS) of
the status word, 9-4, 10-4
timer, 6-26-17
practical applications, B-7B-10
Transfer (T). See Load (L) and Transfer (T)
instructions
word logic, 13-213-8
16-bit, 13-313-8
32-bit, 13-613-8
accumulator administration, 13-2, 13-3,
13-6
constants as addresses, 13-2
influence on status word bits, 13-2
practical applications, B-14
Instructions that affect the status word, 5-10
Integer math, adding a real to an address register, 4-7

Index-8

Integer math instructions


adding an integer constant to accumulator 1,
9-6
adding two 16-bit integers (+I), 9-3
overview of four-function math instructions,
9-2
practical applications, B-12B-13
relationship to accumulators, 9-29-3
valid ranges of results, 9-4
Integer to BCD (ITB) conversion instruction,
12-5
Integer to Double Integer (ITD) conversion instruction, 12-6
Integers
adding to accumulator 1, 9-6
comparing two, 11-311-5
converting, 12-212-9
International names for instructions, alphabetical listing, A-12A-16
International names of the statement list (STL)
instructions, A-12
INVD. See Ones Complement Double Integer
conversion instruction
Inverting numbers bit by bit, 12-14
INVI. See Ones Complement Integer conversion
instruction
ITB. See Integer to BCD conversion instruction
ITD. See Integer to Double Integer conversion
instruction

J
JBI. See Jump If BR = 1 instruction
JC. See Jump If RLO = 1 instruction
JCB. See Jump If RLO = 1 with BR instruction
JCN. See Jump If RLO = 0 instruction
JL. See Jump to List instruction
JM. See Jump If Minus instruction
JMZ. See Jump If Minus or Zero instruction
JN. See Jump If Not Zero instruction
JNB. See Jump If RLO = 0 with BR instruction
JNBI. See Jump If BR = 0 instruction
JO. See Jump If OV = 1 instruction
JOS. See Jump If OS = 1 instruction
JP. See Jump If Plus instruction
JPZ. See Jump If Plus or Zero instruction
JU. See Jump Unconditional instruction
Jump If BR = 0 (JNBI) instruction, 16-5
Jump If BR = 1 (JBI) instruction, 16-5
Jump If Minus (JM) instruction, 16-6

Statement List (STL) for S7-300/S7-400


C79000-G7076-C565-01

Index

Jump If Minus or Zero (JMZ) instruction, 16-6


Jump If Not Zero (JN) instruction, 16-6
Jump If OS = 1 (JOS) instruction, 16-5
Jump If OV = 1 (JO) instruction, 16-5
Jump If Plus (JP) instruction, 16-6
Jump If Plus or Zero (JPZ) instruction, 16-6,
16-7
Jump If RLO = 0 (JCN) instruction, 16-4
Jump If RLO = 0 with BR (JNB) instruction,
16-4
Jump If RLO = 1 (JC) instruction, 16-4
Jump If RLO = 1 with BR (JCB) instruction,
16-4
Jump If Unordered (JUO) instruction, 16-6
Jump If Zero (JZ) instruction, 16-6
Jump instructions, 16-316-10
condition based on BR, OV, or OS bit of status word, 16-5
condition based on result in condition code
bits (CC 1 and CC 0) of status word,
16-616-7
condition based on result of logic operation
(RLO), 16-416-5
conditional
Jump If BR = 0 (JNBI), 16-5
Jump If BR = 1 (JBI), 16-5
Jump If Minus (JM), 16-6
Jump If Minus or Zero (JMZ), 16-6
Jump If Not Zero (JN), 16-6
Jump If OS = 1 (JOS), 16-5
Jump If OV = 1 (JO), 16-5
Jump If Plus (JP), 16-6
Jump If Plus or Zero (JPZ), 16-6, 16-7
Jump If RLO = 0 (JCN), 16-4
Jump If RLO = 0 with BR (JNB), 16-4
Jump If RLO = 1 (JC), 16-4
Jump If RLO = 1 with BR (JCB), 16-4
Jump If Unordered (JUO), 16-6
Jump If Zero (JZ), 16-6
label as address, 16-2
overview of, 16-2
unconditional, 16-316-4
Jump to List (JL), 16-3
Jump Unconditional (JU), 16-3
Jump to List (JL) instruction, 16-3
Jump Unconditional (JU) instruction, 16-3
JUO. See Jump If Unordered instruction
JZ. See Jump If Zero instruction

Statement List (STL) for S7-300/S7-400


C79000-G7076-C565-01

K
Keywords, definition, C-1

L
L. See Load and Transfer instructions
Label, as address of a jump or loop instruction,
16-2
LAR. See Loading and transferring between address registers
LC. See Load Current Value into Accumulator 1
as Binary Coded Decimal
LN. See Natural Logarithm
Load (L) and Transfer (T) instructions, 8-28-12
See also Instructions, Load (L) and Transfer
(T)
area-crossing indirect addressing, 8-5
byte, word, or double word as address, 8-5
definition of, 8-2
direct addressing, 8-4
immediate addressing, 8-3
indirect addressing, 8-4
information interchange, 8-2
between modules and memory areas, 8-2
by way of the accumulator, 8-2
Load Current Counter Value into Accumulator 1 as Binary Coded Decimal (LC),
8-10
loading and transferring between address
registers (LAR and TAR), 8-118-12
loading bits of the status word into accumulator 1, 8-6
loading the length of a shared data block
into accumulator 1 (L DBLG), 8-12
loading the length of an instance data block
into accumulator 1 (L DILG), 8-12
loading the number of a shared data block
into accumulator 1 (L DBNO), 8-12
loading the number of an instance data block
into accumulator 1 (L DINO), 8-12
loading the status into accumulator 1, 8-6
transferring the contents of accumulator 1 to
the status word, 8-6
Load Current Value into Accumulator 1 as
Binary Coded Decimal
counter, 7-2
timer, 6-2

Index-9

Index

Load Length of Instance DB in Accumulator 1


(DILG) instruction, 15-3
Load Length of Shared DB in Accumulator 1
(DBLG) instruction, 15-3
Load Number of Instance DB in Accumulator 1
(DINO) instruction, 15-3
Load Number of Shared DB in Accumulator 1
(DBNO) instruction, 15-315-4
Loading a count value
format, 7-6
in binary coded decimal (BCD) format (LC
counter word), 8-10
in binary form (L counter word), 8-8
Loading a time value
format, 6-3
in binary coded decimal (BCD) format (LC
timer word), 8-9
in binary form (L timer word), 8-7
range, 6-5
Loading and transferring between address registers, 8-118-12
Loading data block lengths and numbers,
15-315-4
Loading the length of a data block into accumulator 1
instance data block (L DILG), 8-12
shared data block (L DBLG), 8-12
Loading the number of a data block into accumulator 1
instance data block (L DINO), 8-12
shared data block (L DBNO), 8-12
Local data, area of memory, 2-8
address ranges, 2-9
Logic control instructions, 16-216-11
See also Jump and Loop instructions
Logic string
beginning of, 2-122-13
definition of, 2-122-13
output of, 5-20
terminating, 5-20
Loop (LOOP) instruction, 16-8
label as address, 16-2, 16-8
using efficiently, 16-9

Master Control Relay (MCR) instructions,


17-1017-15
See also Program control instructions
nesting, 17-1317-15
MCR functions, Important notes, 17-15
MCR(. See Save RLO in MCR Stack, Begin
MCR instruction
MCRA. See Activate MCR Area instruction
MCRD. See Deactivate MCR Area instruction
Memory areas
address ranges, 2-9
bit memory, 2-8
counter, 2-8
data block, 2-8
I/O (external I/O), 2-8
local data, 2-8
process image input, 2-8
process image output, 2-8
timer, 2-8
Memory indirect addressing, 3-33-5
Multiplying a number by 1, 12-14

N
Natural Logarithm (LN), 10-11
Negate Real Number (NEGR) conversion instruction, 12-1412-15
Negate RLO (NOT) instruction, 5-26
Negating numbers, 12-14
Negating the result of logic operation, 5-26
Negative edge transitions, 5-165-19
NEGD. See Twos Complement Double Integer
conversion instruction
NEGI. See Twos Complement Integer conversion instruction
NEGR. See Negate Real Number conversion
instruction
Nesting expressions, 5-145-17
And before Or, 5-155-16
Nesting stack, 2-10, 5-14
Normally closed contact, 5-7
Normally open contact, 5-6
NOT. See Negate RLO instruction

M
Master Control Relay (MCR)
dependency on, 17-10, 17-11
effect on Set (S) and Reset (R) instructions,
5-215-22, 17-10
implementation of, 17-13
Important notes, 17-15

Index-10

Statement List (STL) for S7-300/S7-400


C79000-G7076-C565-01

Index

O
Off-Delay Timer (SF), 6-5, 6-156-16
On-Delay Timer (SD), 6-5, 6-116-12
Ones Complement Double Integer (INVD) conversion instruction, 12-14
Ones Complement Integer (INVI) conversion
instruction, 12-14
Open a Data Block (OPN) instruction, 15-2
Operand. See Address
OPN. See Open a Data Block instruction
OR, bit of status word, 2-14
Or (O), using counters as bit operands, 7-2
Or branch, nesting expressions, 5-145-17
Or Not (ON), using counters as bit operands,
7-2
Or Word (OW) instruction, 13-3, 13-413-5
combining accumulator and constant,
13-413-5
Order of processing And with Or instructions,
5-155-16
OS. See Stored overflow
Output of a logic string, 5-20
OV. See Overflow
Overflow (OV)
as affected by comparing two real numbers,
11-5
as affected by floating-point math instructions, 10-4
as affected by integer math instructions, 9-4
as affected by the shift and rotate instructions, 14-2
as affected by word logic instructions, 13-2
bit of status word, 2-14

P
Parallel branch, nesting expressions, 5-145-17
Parameters
actual, 17-3
formal, 17-3
Pointer format
area-crossing register indirect addressing,
3-133-14
areainternal register indirect addressing,
3-9
memory indirect addressing, 3-43-5
POP. See Accumulator 2 to Accumulator 1
Positive edge transitions, 5-165-19

Statement List (STL) for S7-300/S7-400


C79000-G7076-C565-01

Process image input area of memory, 2-8


Process image output area of memory, 2-8
Process-image input area of memory, address
ranges, 2-9
Process-image output area of memory, address
ranges, 2-9
Processing order for And with Or instructions,
5-155-16
Program control instructions
Activate MCR Area, 17-1117-12
assigning addresses to a Call (CALL) instruction, 17-3
Block End Conditional (BEC), 17-16
Block End Unconditional (BEU), 17-16
Call (CALL), 17-317-5
Conditional Call (CC), 17-7
Deactivate MCR Area, 17-1117-12
Master Control Relay (MCR) functions,
17-1017-15
Restore RLO, End MCR: )MCR,
17-1117-12, 17-1317-14
Save RLO in MCR Stack, Begin MCR:
MCR(, 17-1117-12, 17-1317-14
Unconditional Call (UC), 17-7
Programming, practical applications, B-2B-14
Pulse Timer (SP), 6-56-6, 6-76-8
PUSH. See Accumulator 1 to Accumulator 2

R
R. See Reset instruction
Real number
comparing two real numbers, 11-5
forming the absolute value, 10-6
Registers
address, 3-6
CPU, 3-63-11
Exchange Shared DB and Instance DB
(CDB) instruction, 15-2
exchanging data block registers, 15-2
image. See Process-image
Reset (R) instruction, 5-20, 5-215-23
counters, 7-4, 7-87-9
timers, 6-6
Resetting
a counter, 7-4
a timer, 6-6

Index-11

Index

Restore RLO, End MCR instruction: )MCR,


17-1117-12, 17-1317-14
Result of logic operation (RLO)
bit of status word, 2-13
clearing, 5-265-27
instructions that do not affect the RLO, 4-6
negating, 5-26
relationship to Block End instructions, 17-16
saving, 5-26
setting, 5-26, 5-27
stored in nesting stack, 5-14
transitions of, 5-165-19
with Assign (=) instruction, 5-245-25
Retentive On-Delay Timer (SS), 6-5, 6-136-14
Return value, calling a function that delivers a
return value, 17-6
Reversing the order of bytes within accumulator
1, 12-13
RLD. See Rotate instructions, Rotate Left
Double Word
RLDA. See Rotate instructions, Rotate Accumulator 1 Left via CC 1
RLO. See Result of Logic Operation
RND. See Round conversion instruction
RND+. See Round to Upper Double Integer
conversion instruction
RND. See Round to Lower Double Integer
conversion instruction
Rotate instructions, 14-614-8
Rotate Accumulator 1 Left via CC 1
(RLDA), 14-8
Rotate Accumulator 1 Right via CC 1
(RRDA), 14-8
Rotate Left Double Word (RLD), 14-714-8
Rotate Right Double Word (RRD), 14-7
Round (RND) conversion instruction, 12-9
Round to Lower Double Integer (RND) conversion instruction, 12-11
Round to Upper Double Integer (RND+) conversion instruction, 12-10
Rounding
32-bit floating-point numbers to double integers, 12-812-11
numbers, overview, 12-12
real numbers to double integers, 12-812-11
RRD. See Rotate instructions, Rotate Right
Double Word
RRDA. See Rotate instructions, Rotate Accumulator 1 Right via CC 1

Index-12

S
S. See Set instruction
S5 TIME
time base, 6-46-5
time value, 6-3
SAVE. See Save RLO in BR Register instruction
Save RLO in BR Register (SAVE) instruction,
5-26
Save RLO in MCR Stack, Begin MCR instruction: MCR(, 17-1117-12, 17-1317-14
Saving, the result of logic operation, 5-26
SD. See OnDelay Timer
SE. See Extended Pulse Timer
SET. See Set RLO instruction
Set (S) instruction, 5-20, 5-215-23
counters, 7-3
Set RLO (SET) instruction, 5-26, 5-27
Setting
a counter, 7-3, 7-87-9
the result of logic operation, 5-26, 5-27
SF. See OffDelay Timer
SFBs. See System function blocks
SFCs. See System functions
Shift and rotate instructions, 14-214-8
Shift instructions, 14-214-6
effect on condition codes CC 1 and CC 0
and on the Overflow bit(OV) of the status word, 14-2
method of operation, 14-2
Shift Left Double Word (SLD, 32 bits), 14-2
Shift Left Word (SLW, 16 bits), 14-2
Shift Right Double Word (SRD, 32 bits),
14-2, 14-3
Shift Right Word (SRW, 16 bits), 14-2
Shift Sign Double Integer (SSD, 32 bits),
14-4
Shift Sign Integer (SSI, 16 bits), 14-4
signed numbers, 14-4
unsigned numbers, 14-214-3
SIMATIC and International mnemonic abbreviations of the statement list (STL) instructions, A-2, A-7
SIN. See Sine
Sine (SIN), 10-13
SLD. See Shift instructions, Shift Left Double
Word
SLW. See Shift instructions, Shift Left Word

Statement List (STL) for S7-300/S7-400


C79000-G7076-C565-01

Index

SP. See Pulse Timer


SQR. See Square
SQRT. See Square root
Square (SQR), 10-9
Square root (SQRT), 10-9
SRD. See Shift instructions, Shift Right Double
Word
SRW. See Shift instructions, Shift Right Word
SS. See Retentive OnDelay Timer
SSD. See Shift instructions, Shift Sign Double
Integer
SSI. See Shift instructions, Shift Sign Integer
STA. See Status, bit of status word
Starting a logic string, 2-122-13
Starting a timer, 6-5
Statement. See Instruction statement
Statement list (STL), 1-1
definition of, 1-1
Status (STA), bit of status word, 2-13
Status word
binary result (BR) bit, 2-16
bits affected by floating-point math instructions, 10-4
bits affected by integer math instructions,
9-4
bits affected by the shift and rotate instructions, 14-2
condition code bits (CC 1 and CC 0), overflow bit (OV) as affected by word logic
instructions, 13-2
condition code bits CC 1 and CC 0, relationship to conditional jump instructions,
16-6
condition codes (CC 1 and CC 0), 2-142-15
condition codes CC 1 and CC 0 after a
Compare instruction, 11-4, 11-5
description of, 2-122-16
evaluation of 32-bit integer math result, 9-4
first check (FC) bit, 2-122-13
indication of valid range for integer math
result, 9-4
instructions that affect the status word, 5-10
instructions that evaluate the bits of the status word, 11-6
OR bit, 2-14
overflow (OV) bit, 2-14
overflow bit (OV) after a Compare Real
number instruction, 11-5
reading using the Load (L) instruction, 8-6

Statement List (STL) for S7-300/S7-400


C79000-G7076-C565-01

result of logic operation (RLO) bit, 2-13


status (STA) bit, 2-13
stored overflow (OS) bit, 2-14
stored overflow bit (OS) after a Compare
Real number instruction, 11-5
transferring the contents of accumulator 1 to
it, 8-6
STL instructions, alphabetical listing
arranged by International full name,
A-12A-16
arranged by the International mnemonic abbreviations, A-7A-11
arranged by the SIMATIC mnemonic abbreviations, A-2A-11
Stored overflow (OS)
as affected by floating-point math instructions, 10-4
as affected by integer math instructions, 9-4
bit of status word, 2-14
Stored overflow (OV), as affected by comparing
two real numbers, 11-5
Structure of an instruction statement, 2-22-7
STW. See Status word
Swapping, data block registers, 15-2
Symbolic addresses, 17-3
Symbolic addressing, 2-4, 17-3
practical example, B-3
System function blocks (SFBs), as address of an
instruction, 2-5
System functions (SFCs), as address of an instruction, 2-5

T
T. See Load and Transfer instructions
TAK. See Toggle Accumulator 1 with Accumulator 2
TAN. See Tangent
Tangent (TAN), 10-13
TAR. See Loading and transferring between address registers
Terminating a logic string, 5-20
Terminating the scanning of a block, 17-16
Time base for S5 TIME, 6-46-5
Time resolution. See Time base for S5 TIME

Index-13

Index

Time value
format in accumulator 1, 6-4
range, 6-36-4
syntax, 6-3
Timers
area of memory, 2-8
address ranges, 2-9
components, 6-36-4
definition of, 6-2
enabling, 6-6
instructions used with, 6-26-17
instructions used with timers
bit logic, 5-225-23
Enable (FR), 6-6
Extended Pulse Timer (SE), 6-5,
6-96-10
Off-Delay Timer (SF), 6-5, 6-156-16
On-Delay Timer (SD), 6-5, 6-116-12
practical applications, B-7B-10
Pulse Timer (SP), 6-56-6, 6-76-8
Reset (R), 6-6
Retentive On-Delay Timer (SS), 6-5,
6-136-14
location in memory, 6-3
number supported, 6-3
resetting, 6-6
resolution. See Time base for S5 TIME
starting, 6-5
time base for S5 TIME, 6-46-5
time value, 6-3
range, 6-36-4
syntax, 6-3
types, 6-2
Extended Pulse (SE), 6-2, 6-5, 6-96-10
Off-Delay (SF), 6-2, 6-5, 6-156-16
On-Delay (SD), 6-2, 6-5, 6-116-12
overview, 6-18
Pulse (SP), 6-2, 6-56-6, 6-76-8
Retentive On-Delay (SS), 6-2, 6-5,
6-136-14
Toggle Accumulator 1 with Accumulator 2. See
TAK

Index-14

Toggle the contents of Accumulator 1 with Accumulator 2, 4-2


Transfer (T) instruction. See Load (L) and
Transfer (T) instructions
Transferring the contents of accumulator 1 to
the status word, 8-6
Transitional contacts, 5-165-19
TRUNC. See Truncate conversion instruction
Truncate (TRUNC) conversion instruction,
12-12
Twos Complement Double Integer (NEGD)
conversion instruction, 12-14
Twos Complement Integer (NEGI) conversion
instruction, 12-1412-15

U
UC. See Unconditional Call instruction
Unconditional Call (UC) instruction, 17-7
Unconditional jump instructions
Jump to List (JL), 16-3
Jump Unconditional (JU), 16-3

W
Word logic instructions, 13-213-8
16-bit, 13-313-8
32-bit, 13-613-8
accumulator administration, 13-2, 13-3, 13-6
And Double Word (AD), 13-713-8
And Word (AW), 13-4, 13-5
Exclusive Or Word (XOW), 13-3
Or Word (OW), 13-3, 13-4
practical applications, B-14

X
X. See Exclusive Or instruction
XN. See Exclusive Or Not instruction

Statement List (STL) for S7-300/S7-400


C79000-G7076-C565-01

Siemens AG
A&D AS E81
Oestliche Rheinbrueckenstr. 50
D-76181 Karlsruhe
Federal Republic of Germany

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Statement List (STL) for S7-300/S7-400


C79000-G7076-C565-01

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